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Mention the CSS renderers on Creating text (#23584)

* Mention the CSS renderers on Creating text

* Extend description
r00ster 3 年之前
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共有 1 個文件被更改,包括 15 次插入9 次删除
  1. 15 9
      docs/manual/en/introduction/Creating-text.html

+ 15 - 9
docs/manual/en/introduction/Creating-text.html

@@ -42,22 +42,29 @@
 
 		</div>
 
+		
+		<h2>2. Use [page:CSS2DRenderer] or [page:CSS3DRenderer]</h2>
+		<div>
+			<p>
+				Use these renderers to draw high-quality text contained in DOM elements to your three.js scene.
+				This is similar to 1. except that with these renderers elements can be integrated more tightly and dynamically into the scene.
+			</p>
+		</div>
+		
 
-
-		<h2>2. Draw text to canvas and use as a [page:Texture]</h2>
+		<h2>3. Draw text to canvas and use as a [page:Texture]</h2>
 		<div>
 			<p>Use this method if you wish to draw text easily on a plane in your three.js scene.</p>
 		</div>
 
 
-		<h2>3. Create a model in your favourite 3D application and export to three.js</h2>
+		<h2>4. Create a model in your favourite 3D application and export to three.js</h2>
 		<div>
-			<p>Use this method if you prefer working with your 3d applications and importing the models to three.js</p>
+			<p>Use this method if you prefer working with your 3d applications and importing the models to three.js.</p>
 		</div>
 
 
-
-		<h2>4. Procedural Text Geometry</h2>
+		<h2>5. Procedural Text Geometry</h2>
 		<div>
 			<p>
 				If you prefer to work purely in THREE.js or to create procedural and dynamic 3D
@@ -90,8 +97,7 @@
 		</div>
 
 
-
-		<h2>5. Bitmap Fonts</h2>
+		<h2>6. Bitmap Fonts</h2>
 		<div>
 			<p>
 				BMFonts (bitmap fonts) allow batching glyphs into a single BufferGeometry. BMFont rendering
@@ -115,7 +121,7 @@
 		</div>
 
 
-		<h2>6. Troika Text</h2>
+		<h2>7. Troika Text</h2>
 		<div>
 			<p>
 				The [link:https://www.npmjs.com/package/troika-three-text troika-three-text] package renders