@@ -62,6 +62,7 @@ THREE.VolumeSlice = function ( volume, index, axis ) {
* @member {THREE.Mesh} mesh The mesh ready to get used in the scene
*/
this.mesh = new THREE.Mesh( this.geometry, material );
+ this.mesh.matrixAutoUpdate = false;
/**
* @member {Boolean} geometryNeedsUpdate If set to true, updateGeometry will be triggered at the next repaint
@@ -72,6 +72,7 @@ var VolumeSlice = function ( volume, index, axis ) {
* @member {Mesh} mesh The mesh ready to get used in the scene
this.mesh = new Mesh( this.geometry, material );