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Fix GLTFExporter processAnimation() .bones path fix

Takahiro 7 年 前
コミット
74ad881d04
1 ファイル変更6 行追加0 行削除
  1. 6 0
      examples/js/exporters/GLTFExporter.js

+ 6 - 0
examples/js/exporters/GLTFExporter.js

@@ -904,6 +904,12 @@ THREE.GLTFExporter.prototype = {
 				var trackNode = THREE.PropertyBinding.findNode( root, trackBinding.nodeName );
 				var trackProperty = PATH_PROPERTIES[ trackBinding.propertyName ];
 
+				if ( trackBinding.objectName === 'bones' ) {
+
+					trackNode = THREE.PropertyBinding.findBone( trackNode, trackBinding.objectIndex );
+
+				}
+
 				if ( ! trackNode || ! trackProperty ) {
 
 					console.warn( 'THREE.GLTFExporter: Could not export animation track "%s".', track.name );