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Merge pull request #7106 from rfm1201/texture-offset-restoration-bug

Bug correction in parseTextures (offset restoration)
Mr.doob vor 10 Jahren
Ursprung
Commit
74dabab203
1 geänderte Dateien mit 1 neuen und 0 gelöschten Zeilen
  1. 1 0
      src/loaders/ObjectLoader.js

+ 1 - 0
src/loaders/ObjectLoader.js

@@ -446,6 +446,7 @@ THREE.ObjectLoader.prototype = {
 
 
 				if ( data.name !== undefined ) texture.name = data.name;
 				if ( data.name !== undefined ) texture.name = data.name;
 				if ( data.mapping !== undefined ) texture.mapping = parseConstant( data.mapping );
 				if ( data.mapping !== undefined ) texture.mapping = parseConstant( data.mapping );
+				if ( data.offset !== undefined ) texture.offset = new THREE.Vector2( data.offset[ 0 ], data.offset[ 1 ] );
 				if ( data.repeat !== undefined ) texture.repeat = new THREE.Vector2( data.repeat[ 0 ], data.repeat[ 1 ] );
 				if ( data.repeat !== undefined ) texture.repeat = new THREE.Vector2( data.repeat[ 0 ], data.repeat[ 1 ] );
 				if ( data.minFilter !== undefined ) texture.minFilter = parseConstant( data.minFilter );
 				if ( data.minFilter !== undefined ) texture.minFilter = parseConstant( data.minFilter );
 				if ( data.magFilter !== undefined ) texture.magFilter = parseConstant( data.magFilter );
 				if ( data.magFilter !== undefined ) texture.magFilter = parseConstant( data.magFilter );