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@@ -1,36 +0,0 @@
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-import { Geometry } from './core/Geometry';
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-import { Material } from './materials/Material';
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-import { Object3D } from './core/Object3D';
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-import { Scene } from './scenes/Scene';
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-
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-export namespace SceneUtils {
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- export function createMultiMaterialObject(
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- geometry: Geometry,
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- materials: Material[]
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- ): Object3D;
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- export function detach( child: Object3D, parent: Object3D, scene: Scene ): void;
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- export function attach( child: Object3D, scene: Scene, parent: Object3D ): void;
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-}
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-
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-/**
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- * @deprecated Use an Array instead.
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- */
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-export class MultiMaterial extends Material {
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-
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- constructor( materials?: Material[] );
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-
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- readonly isMultiMaterial: true;
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-
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- materials: Material[];
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-
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- toJSON( meta: any ): any;
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-
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-}
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-
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-/**
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- * @deprecated Material.vertexColors is now a boolean.
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- */
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-export enum Colors {}
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-export const NoColors: Colors;
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-export const FaceColors: Colors;
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-export const VertexColors: Colors;
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