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@@ -169,7 +169,7 @@
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The uv-transform matrix for the texture. Updated by the renderer from the texture properties [property:Vector2 offset], [property:Vector2 repeat],
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and [property:number rotation] when the texture's [property:boolean matrixAutoUpdate] property is true.
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When [property:boolean matrixAutoUpdate] property is false, this matrix may be set manually.
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- Default is the indentity matrix.
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+ Default is the identity matrix.
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</div>
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<h3>[property:boolean generateMipmaps]</h3>
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