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@@ -28,15 +28,6 @@
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Translates a 2D point from NDC (<em>Normalized Device Coordinates</em>) to a [page:Ray] that can be used for picking. NDC range from [-1..1] in x (left to right) and [1.0 .. -1.0] in y (top to bottom).
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Translates a 2D point from NDC (<em>Normalized Device Coordinates</em>) to a [page:Ray] that can be used for picking. NDC range from [-1..1] in x (left to right) and [1.0 .. -1.0] in y (top to bottom).
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</div>
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</div>
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- <h3>.projectGraph( [page:Object3D root], [page:Boolean sort] ) [page:Object]</h3>
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- <div>
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- [page:Object3D root] — object to project.<br />
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- [page:Boolean sort] — select whether to sort elements using the <a href="http://en.wikipedia.org/wiki/Painter%27s_algorithm">Painter's algorithm</a>.
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- </div>
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- <div>
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- Recursively create a rendering graph, starting from the <em>root</em> object.
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- </div>
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-
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<h3>.projectScene( [page:Scene scene], [page:Camera camera], [page:Boolean sort] ) [page:Object]</h3>
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<h3>.projectScene( [page:Scene scene], [page:Camera camera], [page:Boolean sort] ) [page:Object]</h3>
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<div>
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<div>
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[page:Scene scene] — scene to project.<br />
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[page:Scene scene] — scene to project.<br />
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