As described in gltf specification, (UNSIGNED_INT) is 4 bytes. This commit solve the fact that the exporter failed to export correctly assets containing faces with vertexe's indexes above than 255.
@@ -241,7 +241,7 @@ THREE.GLTFExporter.prototype = {
} else if ( componentType === WEBGL_CONSTANTS.UNSIGNED_INT ) {
- dataView.setUint8( offset, value, true );
+ dataView.setUint32( offset, value, true );
} else if ( componentType === WEBGL_CONSTANTS.UNSIGNED_SHORT ) {