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+<!DOCTYPE html>
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+<html lang="en">
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+ <head>
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+ <title>three.js webgl - morph targets - face</title>
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+ <meta charset="utf-8">
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+ <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
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+ <link type="text/css" rel="stylesheet" href="main.css">
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+ <style>
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+ body {
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+ color: black;
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+ }
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+ a {
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+ color: #f00;
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+ }
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+ </style>
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+ </head>
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+ <body>
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+
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+ <div id="info">
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+ <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> webgl - morph targets - face<br/>
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+ model by <a href="https://www.bannaflak.com/face-cap" target="_blank" rel="noopener">Face Cap</a>
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+ </div>
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+
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+ <script type="module">
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+
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+ import * as THREE from '../build/three.module.js';
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+
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+ import Stats from './jsm/libs/stats.module.js';
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+
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+ import { OrbitControls } from './jsm/controls/OrbitControls.js';
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+
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+ import { GLTFLoader } from './jsm/loaders/GLTFLoader.js';
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+ import { KTX2Loader } from './jsm/loaders/KTX2Loader.js';
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+ import { MeshoptDecoder } from './jsm/libs/meshopt_decoder.module.js';
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+
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+ import { RoomEnvironment } from './jsm/environments/RoomEnvironment.js';
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+
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+ init();
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+
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+ function init() {
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+
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+ let mixer;
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+
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+ const clock = new THREE.Clock();
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+
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+ const container = document.createElement( 'div' );
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+ document.body.appendChild( container );
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+
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+ const camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 1, 20 );
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+ camera.position.set( - 1.8, 0.8, 3 );
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+
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+ const scene = new THREE.Scene();
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+
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+ const renderer = new THREE.WebGLRenderer( { antialias: true } );
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+ renderer.setPixelRatio( window.devicePixelRatio );
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+ renderer.setSize( window.innerWidth, window.innerHeight );
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+
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+ renderer.toneMapping = THREE.ACESFilmicToneMapping;
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+ renderer.outputEncoding = THREE.sRGBEncoding;
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+
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+ container.appendChild( renderer.domElement );
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+
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+ const ktx2Loader = new KTX2Loader()
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+ .setTranscoderPath( 'js/libs/basis/' )
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+ .detectSupport( renderer );
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+
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+ new GLTFLoader()
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+ .setKTX2Loader( ktx2Loader )
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+ .setMeshoptDecoder( MeshoptDecoder )
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+ .load( 'models/gltf/facecap.glb', ( gltf ) => {
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+
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+ const mesh = gltf.scene.children[ 0 ];
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+
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+ scene.add( mesh );
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+
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+ mixer = new THREE.AnimationMixer( mesh );
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+
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+ mixer.clipAction( gltf.animations[ 0 ] ).play();
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+
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+ } );
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+
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+ const environment = new RoomEnvironment();
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+ const pmremGenerator = new THREE.PMREMGenerator( renderer );
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+
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+ scene.background = new THREE.Color( 0xD5F7F7 );
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+ scene.environment = pmremGenerator.fromScene( environment ).texture;
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+
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+ const controls = new OrbitControls( camera, renderer.domElement );
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+ controls.minDistance = 2.5;
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+ controls.maxDistance = 5;
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+ controls.minAzimuthAngle = - Math.PI / 2;
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+ controls.maxAzimuthAngle = Math.PI / 2;
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+ controls.maxPolarAngle = Math.PI / 1.8;
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+ controls.target.set( 0, 0, - 0.2 );
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+ controls.enableDamping = true;
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+
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+ const stats = new Stats();
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+ container.appendChild( stats.dom );
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+
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+ renderer.setAnimationLoop( () => {
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+
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+ const delta = clock.getDelta();
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+
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+ if ( mixer ) {
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+
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+ mixer.update( delta );
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+
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+ }
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+
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+ renderer.render( scene, camera );
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+
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+ controls.update();
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+
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+ stats.update();
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+
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+ } );
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+
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+ window.addEventListener( 'resize', () => {
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+
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+ camera.aspect = window.innerWidth / window.innerHeight;
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+ camera.updateProjectionMatrix();
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+
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+ renderer.setSize( window.innerWidth, window.innerHeight );
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+
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+ } );
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+
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+ }
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+ </script>
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+ </body>
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+</html>
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