浏览代码

XRHandPrimitiveModel: Disable frustum culling.

Mr.doob 2 年之前
父节点
当前提交
77c27896d3
共有 1 个文件被更改,包括 1 次插入0 次删除
  1. 1 0
      examples/jsm/webxr/XRHandPrimitiveModel.js

+ 1 - 0
examples/jsm/webxr/XRHandPrimitiveModel.js

@@ -34,6 +34,7 @@ class XRHandPrimitiveModel {
 		const material = new MeshStandardMaterial();
 		const material = new MeshStandardMaterial();
 
 
 		this.handMesh = new InstancedMesh( geometry, material, 30 );
 		this.handMesh = new InstancedMesh( geometry, material, 30 );
+		this.handMesh.frustumCulled = false;
 		this.handMesh.instanceMatrix.setUsage( DynamicDrawUsage ); // will be updated every frame
 		this.handMesh.instanceMatrix.setUsage( DynamicDrawUsage ); // will be updated every frame
 		this.handMesh.castShadow = true;
 		this.handMesh.castShadow = true;
 		this.handMesh.receiveShadow = true;
 		this.handMesh.receiveShadow = true;