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Set a better starting camera position

Garrett Johnson 6 years ago
parent
commit
7801fac181
1 changed files with 1 additions and 1 deletions
  1. 1 1
      examples/webgl_clipping_stencil.html

+ 1 - 1
examples/webgl_clipping_stencil.html

@@ -116,7 +116,7 @@
 				scene = new THREE.Scene();
 				scene = new THREE.Scene();
 
 
 				camera = new THREE.PerspectiveCamera( 36, window.innerWidth / window.innerHeight, 1, 100 );
 				camera = new THREE.PerspectiveCamera( 36, window.innerWidth / window.innerHeight, 1, 100 );
-				camera.position.set( 0, 1.3, 3 );
+				camera.position.set( 2, 2, 2 );
 
 
 				scene.add( new THREE.AmbientLight( 0xffffff, 0.5 ) );
 				scene.add( new THREE.AmbientLight( 0xffffff, 0.5 ) );