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@@ -100,7 +100,7 @@ THREE.Mesh.prototype.raycast = ( function () {
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}
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- function checkIntersection( object, raycaster, ray, pA, pB, pC, point ){
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+ function checkIntersection( object, raycaster, ray, pA, pB, pC, point ) {
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var intersect;
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var material = object.material;
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@@ -199,7 +199,7 @@ THREE.Mesh.prototype.raycast = ( function () {
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var attributes = geometry.attributes;
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var positions = attributes.position.array;
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- if ( attributes.uv !== undefined ){
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+ if ( attributes.uv !== undefined ) {
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uvs = attributes.uv.array;
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