Преглед на файлове

Move to js/misc ConvexObjectBreaker and GPUComputetionRenderer

yomboprime преди 6 години
родител
ревизия
7885124b33

+ 0 - 0
examples/js/ConvexObjectBreaker.js → examples/js/misc/ConvexObjectBreaker.js


+ 0 - 0
examples/js/GPUComputationRenderer.js → examples/js/misc/GPUComputationRenderer.js


+ 1 - 1
examples/webgl_gpgpu_birds.html

@@ -28,7 +28,7 @@
 		<script src="js/libs/stats.min.js"></script>
 		<script src="js/libs/dat.gui.min.js"></script>
 
-		<script src="js/GPUComputationRenderer.js"></script>
+		<script src="js/misc/GPUComputationRenderer.js"></script>
 
 		<!--
 		TODO: If you're reading this, you may wish to improve this example by

+ 1 - 1
examples/webgl_gpgpu_protoplanet.html

@@ -25,7 +25,7 @@
 		<script src="js/libs/dat.gui.min.js"></script>
 		<script src="js/controls/OrbitControls.js"></script>
 
-		<script src="js/GPUComputationRenderer.js"></script>
+		<script src="js/misc/GPUComputationRenderer.js"></script>
 
 
 		<!-- Fragment shader for protoplanet's position -->

+ 1 - 1
examples/webgl_gpgpu_water.html

@@ -22,7 +22,7 @@
 		<script src="js/controls/OrbitControls.js"></script>
 		<script src="js/math/SimplexNoise.js"></script>
 
-		<script src="js/GPUComputationRenderer.js"></script>
+		<script src="js/misc/GPUComputationRenderer.js"></script>
 
 
 		<!-- This is the 'compute shader' for the water heightmap: -->

+ 1 - 1
examples/webgl_physics_convex_break.html

@@ -20,7 +20,7 @@
 	<script src="js/controls/OrbitControls.js"></script>
 	<script src="js/WebGL.js"></script>
 	<script src="js/libs/stats.min.js"></script>
-	<script src="js/ConvexObjectBreaker.js"></script>
+	<script src="js/misc/ConvexObjectBreaker.js"></script>
 	<script src="js/math/ConvexHull.js"></script>
 	<script src="js/geometries/ConvexGeometry.js"></script>