Browse Source

Fix lint errors

Jiulong Hu 6 years ago
parent
commit
789268fde4

+ 1 - 1
src/renderers/shaders/UniformsUtils.d.ts

@@ -5,5 +5,5 @@ export namespace UniformsUtils {
 	export {
 		mergeUniforms as merge,
 		cloneUniforms as clone,
-	}
+	};
 }

+ 14 - 10
src/renderers/webgl/WebGLRenderStates.d.ts

@@ -4,18 +4,22 @@ import { Light } from '../../lights/Light';
 import { WebGLLights } from './WebGLLights';
 
 interface WebGLRenderState {
-  init(): void;
-  state: {
-    lightsArray: Light[];
+
+	init(): void;
+	state: {
+		lightsArray: Light[];
 		shadowsArray: Light[];
 		lights: WebGLLights;
-  };
-  setupLights( camera: Camera ): void;
-  pushLight( light: Light ): void;
-  pushShadow( shadowLight: Light ): void;
+	};
+	setupLights( camera: Camera ): void;
+	pushLight( light: Light ): void;
+	pushShadow( shadowLight: Light ): void;
+
 }
 
 export class WebGLRenderStates {
-  get( scene: Scene, camera: Camera ): WebGLRenderState;
-  dispose(): void;
-}
+
+	get( scene: Scene, camera: Camera ): WebGLRenderState;
+	dispose(): void;
+
+}

+ 14 - 10
src/renderers/webvr/WebXRManager.d.ts

@@ -1,15 +1,19 @@
 import { Group } from '../../objects/Group';
 import { Camera } from '../../cameras/Camera';
 
-export interface WebXRManager {
+export class WebXRManager {
+
+	constructor( renderer: any, gl: WebGLRenderingContext );
+
 	enabled: boolean;
-  getController( id: number ): Group;
-  setFramebufferScaleFactor( value: number ): void;
-  setReferenceSpaceType( value: string ): void;
-  getSession(): any;
-  setSession( value: any ): void;
-  getCamera( camera: Camera ): Camera;
-  isPresenting: () => boolean;
-  setAnimationLoop( callback?: Function ): void;
-  dispose(): void;
+	getController( id: number ): Group;
+	setFramebufferScaleFactor( value: number ): void;
+	setReferenceSpaceType( value: string ): void;
+	getSession(): any;
+	setSession( value: any ): void;
+	getCamera( camera: Camera ): Camera;
+	isPresenting: () => boolean;
+	setAnimationLoop( callback?: Function ): void;
+	dispose(): void;
+
 }