|
@@ -1153,6 +1153,7 @@ THREE.GLTFLoader = ( function () {
|
|
|
|
|
|
var group = new THREE.Object3D();
|
|
|
group.name = mesh.name;
|
|
|
+ group.userData = mesh.extras || {};
|
|
|
|
|
|
var primitives = mesh.primitives;
|
|
|
|
|
@@ -1225,6 +1226,7 @@ THREE.GLTFLoader = ( function () {
|
|
|
|
|
|
var meshNode = new THREE.Mesh( geometry, material );
|
|
|
meshNode.castShadow = true;
|
|
|
+ meshNode.userData = primitive.extras || {};
|
|
|
|
|
|
group.add( meshNode );
|
|
|
|
|
@@ -1266,6 +1268,7 @@ THREE.GLTFLoader = ( function () {
|
|
|
|
|
|
var _camera = new THREE.PerspectiveCamera( THREE.Math.radToDeg( xfov ), aspect_ratio, camera.perspective.znear || 1, camera.perspective.zfar || 2e6 );
|
|
|
_camera.name = camera.name;
|
|
|
+ _camera.userData = camera.extras || {};
|
|
|
|
|
|
return _camera;
|
|
|
|
|
@@ -1273,6 +1276,7 @@ THREE.GLTFLoader = ( function () {
|
|
|
|
|
|
var _camera = new THREE.OrthographicCamera( window.innerWidth / - 2, window.innerWidth / 2, window.innerHeight / 2, window.innerHeight / - 2, camera.orthographic.znear, camera.orthographic.zfar );
|
|
|
_camera.name = camera.name;
|
|
|
+ _camera.userData = camera.extras || {};
|
|
|
|
|
|
return _camera;
|
|
|
|
|
@@ -1389,6 +1393,7 @@ THREE.GLTFLoader = ( function () {
|
|
|
}
|
|
|
|
|
|
_node.name = node.name;
|
|
|
+ _node.userData = node.extras || {};
|
|
|
|
|
|
_node.matrixAutoUpdate = false;
|
|
|
|
|
@@ -1451,6 +1456,7 @@ THREE.GLTFLoader = ( function () {
|
|
|
|
|
|
var originalMaterial = child.material;
|
|
|
var originalGeometry = child.geometry;
|
|
|
+ var originalUserData = child.userData;
|
|
|
|
|
|
var material;
|
|
|
|
|
@@ -1466,6 +1472,7 @@ THREE.GLTFLoader = ( function () {
|
|
|
|
|
|
child = new THREE.Mesh( originalGeometry, material );
|
|
|
child.castShadow = true;
|
|
|
+ child.userData = originalUserData;
|
|
|
|
|
|
var skinEntry;
|
|
|
|
|
@@ -1484,6 +1491,7 @@ THREE.GLTFLoader = ( function () {
|
|
|
|
|
|
child = new THREE.SkinnedMesh( geometry, material, false );
|
|
|
child.castShadow = true;
|
|
|
+ child.userData = originalUserData;
|
|
|
|
|
|
var bones = [];
|
|
|
var boneInverses = [];
|
|
@@ -1666,6 +1674,7 @@ THREE.GLTFLoader = ( function () {
|
|
|
|
|
|
var _scene = new THREE.Scene();
|
|
|
_scene.name = scene.name;
|
|
|
+ _scene.userData = scene.extras || {};
|
|
|
|
|
|
var nodes = scene.nodes;
|
|
|
|