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@@ -354,6 +354,9 @@
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<h3>[method:string getPrecision]()</h3>
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<div>This gets the precision used by the shaders. It returns "highp","mediump" or "lowp".</div>
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+ <h3>[method:WebGLRenderLists getRenderLists]()</h3>
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+ <div>Returns the renderer's internal WebGLRenderLists object.</div>
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+
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<h3>[method:Object getSize]()</h3>
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<div>Returns an object containing the width and height of the renderer's output canvas, in pixels.</div>
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