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@@ -125,7 +125,7 @@ THREE.CanvasRenderer = function ( parameters ) {
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_canvasWidthHalf = Math.floor( _canvasWidth / 2 );
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_canvasHeightHalf = Math.floor( _canvasHeight / 2 );
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- if ( this.devicePixelRatio !== 1 && updateStyle !== false ) {
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+ if ( updateStyle !== false ) {
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_canvas.style.width = width + 'px';
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_canvas.style.height = height + 'px';
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