فهرست منبع

Added edges to Blender exporter, JSONLoader and Geometry.

There is a new class Edge which stores vertices and faces for edge (I wasn't sure if indices or references would be better, so at least for the moment it contains both).

Geometry now contains a list of such edges, created in JSONLoader, based on edge data exported from Blender.

From Blender we get a list of vertex index pairs, from which in Geometry.computeEdgeFaces() we compute faces which share this particular edge and store them in the Edge object.

Not sure if edges work properly till we don't have something using them. For now I just checked cube data exported from Blender and it seems fine.

Also did some whitespace cleanup here and there.
alteredq 14 سال پیش
والد
کامیت
7915999bdd

+ 13 - 12
build/Three.js

@@ -48,10 +48,10 @@ d,c)}};THREE.Quaternion=function(b,d,c,f){this.set(b||0,d||0,c||0,f!==undefined?
 THREE.Quaternion.prototype={set:function(b,d,c,f){this.x=b;this.y=d;this.z=c;this.w=f;return this},setFromEuler:function(b){var d=0.5*Math.PI/360,c=b.x*d,f=b.y*d,g=b.z*d;b=Math.cos(f);f=Math.sin(f);d=Math.cos(-g);g=Math.sin(-g);var h=Math.cos(c);c=Math.sin(c);var j=b*d,k=f*g;this.w=j*h-k*c;this.x=j*c+k*h;this.y=f*d*h+b*g*c;this.z=b*g*h-f*d*c;return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=
 -1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var b=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(b==0)this.w=this.z=this.y=this.x=0;else{b=1/b;this.x*=b;this.y*=b;this.z*=b;this.w*=b}return this},multiplySelf:function(b){var d=this.x,c=this.y,f=this.z,g=this.w,h=b.x,j=b.y,k=b.z;b=b.w;this.x=d*b+g*h+c*k-f*j;this.y=c*b+g*j+f*h-d*k;this.z=f*b+g*k+d*j-c*h;this.w=g*b-d*h-c*j-f*k;return this},
 multiplyVector3:function(b,d){d||(d=b);var c=b.x,f=b.y,g=b.z,h=this.x,j=this.y,k=this.z,n=this.w,p=n*c+j*g-k*f,o=n*f+k*c-h*g,u=n*g+h*f-j*c;c=-h*c-j*f-k*g;d.x=p*n+c*-h+o*-k-u*-j;d.y=o*n+c*-j+u*-h-p*-k;d.z=u*n+c*-k+p*-j-o*-h;return d}};
-THREE.Quaternion.slerp=function(b,d,c,f){var g=b.w*d.w+b.x*d.x+b.y*d.y+b.z*d.z;if(Math.abs(g)>=1){c.w=b.w;c.x=b.x;c.y=b.y;c.z=b.z;return c}var h=Math.acos(g),j=Math.sqrt(1-g*g);if(Math.abs(j)<0.001){c.w=0.5*(b.w+d.w);c.x=0.5*(b.x+d.x);c.y=0.5*(b.y+d.y);c.z=0.5*(b.z+d.z);return c}g=Math.sin((1-f)*h)/j;f=Math.sin(f*h)/j;c.w=b.w*g+d.w*f;c.x=b.x*g+d.x*f;c.y=b.y*g+d.y*f;c.z=b.z*g+d.z*f;return c};THREE.Vertex=function(b){this.position=b||new THREE.Vector3};
+THREE.Quaternion.slerp=function(b,d,c,f){var g=b.w*d.w+b.x*d.x+b.y*d.y+b.z*d.z;if(Math.abs(g)>=1){c.w=b.w;c.x=b.x;c.y=b.y;c.z=b.z;return c}var h=Math.acos(g),j=Math.sqrt(1-g*g);if(Math.abs(j)<0.0010){c.w=0.5*(b.w+d.w);c.x=0.5*(b.x+d.x);c.y=0.5*(b.y+d.y);c.z=0.5*(b.z+d.z);return c}g=Math.sin((1-f)*h)/j;f=Math.sin(f*h)/j;c.w=b.w*g+d.w*f;c.x=b.x*g+d.x*f;c.y=b.y*g+d.y*f;c.z=b.z*g+d.z*f;return c};THREE.Vertex=function(b){this.position=b||new THREE.Vector3};
 THREE.Face3=function(b,d,c,f,g,h){this.a=b;this.b=d;this.c=c;this.normal=f instanceof THREE.Vector3?f:new THREE.Vector3;this.vertexNormals=f instanceof Array?f:[];this.color=g instanceof THREE.Color?g:new THREE.Color;this.vertexColors=g instanceof Array?g:[];this.vertexTangents=[];this.materials=h instanceof Array?h:[h];this.centroid=new THREE.Vector3};
 THREE.Face4=function(b,d,c,f,g,h,j){this.a=b;this.b=d;this.c=c;this.d=f;this.normal=g instanceof THREE.Vector3?g:new THREE.Vector3;this.vertexNormals=g instanceof Array?g:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materials=j instanceof Array?j:[j];this.centroid=new THREE.Vector3};THREE.UV=function(b,d){this.set(b||0,d||0)};
-THREE.UV.prototype={set:function(b,d){this.u=b;this.v=d;return this},copy:function(b){this.set(b.u,b.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1};
+THREE.UV.prototype={set:function(b,d){this.u=b;this.v=d;return this},copy:function(b){this.set(b.u,b.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.edges=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1};
 THREE.Geometry.prototype={computeCentroids:function(){var b,d,c;b=0;for(d=this.faces.length;b<d;b++){c=this.faces[b];c.centroid.set(0,0,0);if(c instanceof THREE.Face3){c.centroid.addSelf(this.vertices[c.a].position);c.centroid.addSelf(this.vertices[c.b].position);c.centroid.addSelf(this.vertices[c.c].position);c.centroid.divideScalar(3)}else if(c instanceof THREE.Face4){c.centroid.addSelf(this.vertices[c.a].position);c.centroid.addSelf(this.vertices[c.b].position);c.centroid.addSelf(this.vertices[c.c].position);
 c.centroid.addSelf(this.vertices[c.d].position);c.centroid.divideScalar(4)}}},computeFaceNormals:function(b){var d,c,f,g,h,j,k=new THREE.Vector3,n=new THREE.Vector3;f=0;for(g=this.faces.length;f<g;f++){h=this.faces[f];if(b&&h.vertexNormals.length){k.set(0,0,0);d=0;for(c=h.vertexNormals.length;d<c;d++)k.addSelf(h.vertexNormals[d]);k.divideScalar(3)}else{d=this.vertices[h.a];c=this.vertices[h.b];j=this.vertices[h.c];k.sub(j.position,c.position);n.sub(d.position,c.position);k.crossSelf(n)}k.isZero()||
 k.normalize();h.normal.copy(k)}},computeVertexNormals:function(){var b,d,c,f;if(this.__tmpVertices==undefined){f=this.__tmpVertices=Array(this.vertices.length);b=0;for(d=this.vertices.length;b<d;b++)f[b]=new THREE.Vector3;b=0;for(d=this.faces.length;b<d;b++){c=this.faces[b];if(c instanceof THREE.Face3)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];else if(c instanceof THREE.Face4)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]}}else{f=
@@ -61,13 +61,14 @@ N*P);fa.set((S*v-P*A)*xa,(S*E-P*G)*xa,(S*L-P*V)*xa);da.set((z*A-N*v)*xa,(z*G-N*E
 this.faces[d];j=this.faceVertexUvs[0][d];if(h instanceof THREE.Face3)b(this,h.a,h.b,h.c,0,1,2);else if(h instanceof THREE.Face4){b(this,h.a,h.b,h.c,0,1,2);b(this,h.a,h.b,h.d,0,1,3)}}var ra=["a","b","c","d"];d=0;for(c=this.faces.length;d<c;d++){h=this.faces[d];for(f=0;f<h.vertexNormals.length;f++){Ga.copy(h.vertexNormals[f]);g=h[ra[f]];sa=qa[g];ya.copy(sa);ya.subSelf(Ga.multiplyScalar(Ga.dot(sa))).normalize();Fa.cross(h.vertexNormals[f],sa);g=Fa.dot(e[g]);g=g<0?-1:1;h.vertexTangents[f]=new THREE.Vector4(ya.x,
 ya.y,ya.z,g)}}this.hasTangents=!0},computeBoundingBox:function(){var b;if(this.vertices.length>0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var d=1,c=this.vertices.length;d<c;d++){b=this.vertices[d];if(b.position.x<this.boundingBox.x[0])this.boundingBox.x[0]=b.position.x;else if(b.position.x>this.boundingBox.x[1])this.boundingBox.x[1]=b.position.x;
 if(b.position.y<this.boundingBox.y[0])this.boundingBox.y[0]=b.position.y;else if(b.position.y>this.boundingBox.y[1])this.boundingBox.y[1]=b.position.y;if(b.position.z<this.boundingBox.z[0])this.boundingBox.z[0]=b.position.z;else if(b.position.z>this.boundingBox.z[1])this.boundingBox.z[1]=b.position.z}}},computeBoundingSphere:function(){for(var b=this.boundingSphere===null?0:this.boundingSphere.radius,d=0,c=this.vertices.length;d<c;d++)b=Math.max(b,this.vertices[d].position.length());this.boundingSphere=
-{radius:b}}};THREE.GeometryIdCounter=0;
+{radius:b}},computeEdgeFaces:function(){function b(n,p){return Math.min(n,p)+"_"+Math.max(n,p)}function d(n,p,o){if(n[p]===undefined){n[p]={set:{},array:[]};n[p].set[o]=1;n[p].array.push(o)}else if(n[p].set[o]===undefined){n[p].set[o]=1;n[p].array.push(o)}}var c,f,g,h,j,k={};c=0;for(f=this.faces.length;c<f;c++){j=this.faces[c];if(j instanceof THREE.Face3){g=b(j.a,j.b);d(k,g,c);g=b(j.b,j.c);d(k,g,c);g=b(j.a,j.c);d(k,g,c)}else if(j instanceof THREE.Face4){g=b(j.b,j.d);d(k,g,c);g=b(j.a,j.b);d(k,g,c);
+g=b(j.a,j.d);d(k,g,c);g=b(j.b,j.c);d(k,g,c);g=b(j.c,j.d);d(k,g,c)}}c=0;for(f=this.edges.length;c<f;c++){j=this.edges[c];g=j.vertexIndices[0];h=j.vertexIndices[1];j.faceIndices=k[b(g,h)].array;for(g=0;g<j.faceIndices.length;g++){h=j.faceIndices[g];j.faces.push(this.faces[h])}}}};THREE.GeometryIdCounter=0;
 THREE.Spline=function(b){function d(v,A,E,G,L,V,z){v=(E-v)*0.5;G=(G-A)*0.5;return(2*(A-E)+v+G)*z+(-3*(A-E)-2*v-G)*V+v*L+A}this.points=b;var c=[],f={x:0,y:0,z:0},g,h,j,k,n,p,o,u,y;this.initFromArray=function(v){this.points=[];for(var A=0;A<v.length;A++)this.points[A]={x:v[A][0],y:v[A][1],z:v[A][2]}};this.getPoint=function(v){g=(this.points.length-1)*v;h=Math.floor(g);j=g-h;c[0]=h==0?h:h-1;c[1]=h;c[2]=h>this.points.length-2?h:h+1;c[3]=h>this.points.length-3?h:h+2;p=this.points[c[0]];o=this.points[c[1]];
 u=this.points[c[2]];y=this.points[c[3]];k=j*j;n=j*k;f.x=d(p.x,o.x,u.x,y.x,j,k,n);f.y=d(p.y,o.y,u.y,y.y,j,k,n);f.z=d(p.z,o.z,u.z,y.z,j,k,n);return f};this.getControlPointsArray=function(){var v,A,E=this.points.length,G=[];for(v=0;v<E;v++){A=this.points[v];G[v]=[A.x,A.y,A.z]}return G};this.getLength=function(v){var A,E,G=A=A=0,L=new THREE.Vector3,V=new THREE.Vector3,z=[],N=0;z[0]=0;v||(v=100);E=this.points.length*v;L.copy(this.points[0]);for(v=1;v<E;v++){A=v/E;position=this.getPoint(A);V.copy(position);
 N+=V.distanceTo(L);L.copy(position);A*=this.points.length-1;A=Math.floor(A);if(A!=G){z[A]=N;G=A}}z[z.length]=N;return{chunks:z,total:N}};this.reparametrizeByArcLength=function(v){var A,E,G,L,V,z,N=[],P=new THREE.Vector3,S=this.getLength();N.push(P.copy(this.points[0]).clone());for(A=1;A<this.points.length;A++){E=S.chunks[A]-S.chunks[A-1];z=Math.ceil(v*E/S.total);L=(A-1)/(this.points.length-1);V=A/(this.points.length-1);for(E=1;E<z-1;E++){G=L+E*(1/z)*(V-L);position=this.getPoint(G);N.push(P.copy(position).clone())}N.push(P.copy(this.points[A]).clone())}this.points=
-N}};
-THREE.AnimationHandler=function(){var b=[],d={},c={};c.update=function(g){for(var h=0;h<b.length;h++)b[h].update(g)};c.addToUpdate=function(g){b.indexOf(g)===-1&&b.push(g)};c.removeFromUpdate=function(g){g=b.indexOf(g);g!==-1&&b.splice(g,1)};c.add=function(g){d[g.name]!==undefined&&console.log("THREE.AnimationHandler.add: Warning! "+g.name+" already exists in library. Overwriting.");d[g.name]=g;if(g.initialized!==!0){for(var h=0;h<g.hierarchy.length;h++){for(var j=0;j<g.hierarchy[h].keys.length;j++){if(g.hierarchy[h].keys[j].time<0)g.hierarchy[h].keys[j].time=
-0;if(g.hierarchy[h].keys[j].rot!==undefined&&!(g.hierarchy[h].keys[j].rot instanceof THREE.Quaternion)){var k=g.hierarchy[h].keys[j].rot;g.hierarchy[h].keys[j].rot=new THREE.Quaternion(k[0],k[1],k[2],k[3])}}if(g.hierarchy[h].keys[0].morphTargets!==undefined){k={};for(j=0;j<g.hierarchy[h].keys.length;j++)for(var n=0;n<g.hierarchy[h].keys[j].morphTargets.length;n++){var p=g.hierarchy[h].keys[j].morphTargets[n];k[p]=-1}g.hierarchy[h].usedMorphTargets=k;for(j=0;j<g.hierarchy[h].keys.length;j++){var o=
+N}};THREE.Edge=function(b,d,c,f){this.vertices=[b,d];this.vertexIndices=[c,f];this.faces=[];this.faceIndices=[]};
+THREE.AnimationHandler=function(){var b=[],d={},c={};c.update=function(g){for(var h=0;h<b.length;h++)b[h].update(g)};c.addToUpdate=function(g){b.indexOf(g)===-1&&b.push(g)};c.removeFromUpdate=function(g){g=b.indexOf(g);g!==-1&&b.splice(g,1)};c.add=function(g){d[g.name]!==undefined&&console.log("THREE.AnimationHandler.add: Warning! "+g.name+" already exists in library. Overwriting.");d[g.name]=g;if(g.initialized!==!0){for(var h=0;h<g.hierarchy.length;h++){for(var j=0;j<g.hierarchy[h].keys.length;j++){if(g.hierarchy[h].keys[j].time<
+0)g.hierarchy[h].keys[j].time=0;if(g.hierarchy[h].keys[j].rot!==undefined&&!(g.hierarchy[h].keys[j].rot instanceof THREE.Quaternion)){var k=g.hierarchy[h].keys[j].rot;g.hierarchy[h].keys[j].rot=new THREE.Quaternion(k[0],k[1],k[2],k[3])}}if(g.hierarchy[h].keys[0].morphTargets!==undefined){k={};for(j=0;j<g.hierarchy[h].keys.length;j++)for(var n=0;n<g.hierarchy[h].keys[j].morphTargets.length;n++){var p=g.hierarchy[h].keys[j].morphTargets[n];k[p]=-1}g.hierarchy[h].usedMorphTargets=k;for(j=0;j<g.hierarchy[h].keys.length;j++){var o=
 {};for(p in k){for(n=0;n<g.hierarchy[h].keys[j].morphTargets.length;n++)if(g.hierarchy[h].keys[j].morphTargets[n]===p){o[p]=g.hierarchy[h].keys[j].morphTargetsInfluences[n];break}n===g.hierarchy[h].keys[j].morphTargets.length&&(o[p]=0)}g.hierarchy[h].keys[j].morphTargetsInfluences=o}}for(j=1;j<g.hierarchy[h].keys.length;j++)if(g.hierarchy[h].keys[j].time===g.hierarchy[h].keys[j-1].time){g.hierarchy[h].keys.splice(j,1);j--}for(j=1;j<g.hierarchy[h].keys.length;j++)g.hierarchy[h].keys[j].index=j}j=parseInt(g.length*
 g.fps,10);g.JIT={};g.JIT.hierarchy=[];for(h=0;h<g.hierarchy.length;h++)g.JIT.hierarchy.push(Array(j));g.initialized=!0}};c.get=function(g){if(typeof g==="string")if(d[g])return d[g];else{console.log("THREE.AnimationHandler.get: Couldn't find animation "+g);return null}};c.parse=function(g){var h=[];if(g instanceof THREE.SkinnedMesh)for(var j=0;j<g.bones.length;j++)h.push(g.bones[j]);else f(g,h);return h};var f=function(g,h){h.push(g);for(var j=0;j<g.children.length;j++)f(g.children[j],h)};c.LINEAR=
 0;c.CATMULLROM=1;c.CATMULLROM_FORWARD=2;return c}();THREE.Animation=function(b,d,c,f){this.root=b;this.data=THREE.AnimationHandler.get(d);this.hierarchy=THREE.AnimationHandler.parse(b);this.currentTime=0;this.timeScale=1;this.isPlaying=!1;this.isPaused=!0;this.loop=!0;this.interpolationType=c!==undefined?c:THREE.AnimationHandler.LINEAR;this.JITCompile=f!==undefined?f:!0;this.points=[];this.target=new THREE.Vector3};
@@ -252,7 +253,7 @@ e.enable(e.DEPTH_TEST);e.depthMask(Ga)}function A(m,C){var x,w,B,O=m.__webglLens
 2,e.FLOAT,!1,16,0);e.vertexAttribPointer(x.uv,2,e.FLOAT,!1,16,8);e.bindTexture(e.TEXTURE_2D,ka.tempTexture);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,ka.elementBuffer);e.disable(e.CULL_FACE);e.depthMask(!1);for(B=0;B<O;B++){x=m.__webglLensFlares[B].object;I.set(x.matrixWorld.n14,x.matrixWorld.n24,x.matrixWorld.n34);C.matrixWorldInverse.multiplyVector3(I);w=I.z;C.projectionMatrix.multiplyVector3(I);X[0]=I.x;X[1]=I.y;X[2]=I.z;J[0]=X[0]*K+K;J[1]=X[1]*H+H;e.copyTexSubImage2D(e.TEXTURE_2D,0,0,0,J[0]-8,J[1]-
 8,16,16);e.uniform3fv(wa.screenPosition,X);e.uniform1i(wa.renderPink,1);e.enable(e.DEPTH_TEST);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0);try{e.readPixels(J[0]-8,J[1]-8,16,16,e.RGBA,e.UNSIGNED_BYTE,ka.readBackPixels)}catch(cb){console.log("WebGLRenderer.renderLensFlare: readPixels failed!")}e.getError()&&console.log("WebGLRenderer.renderLensFlare: readPixels failed!");sampleDistance=parseInt(5*(1-Math.max(0,Math.min(-w,C.far))/C.far),10)+2;w=sampleDistance*4;U=sampleDistance*64;oa=0;Ha=28-w+
 (448-U);ka.readBackPixels[Ha+0]===255&&ka.readBackPixels[Ha+1]===0&&ka.readBackPixels[Ha+2]===255&&(oa+=0.2);Ha=28+w+(448-U);Ca[Ha+0]===255&&Ca[Ha+1]===0&&Ca[Ha+2]===255&&(oa+=0.2);Ha=28+w+(448+U);Ca[Ha+0]===255&&Ca[Ha+1]===0&&Ca[Ha+2]===255&&(oa+=0.2);Ha=28-w+(448+U);Ca[Ha+0]===255&&Ca[Ha+1]===0&&Ca[Ha+2]===255&&(oa+=0.2);Ha=476;Ca[Ha+0]===255&&Ca[Ha+1]===0&&Ca[Ha+2]===255&&(oa+=0.2);x.positionScreen.x=X[0];x.positionScreen.y=X[1];x.positionScreen.z=X[2];x.customUpdateCallback?x.customUpdateCallback(oa,
-x):x.updateLensFlares(oa);e.uniform1i(wa.renderPink,0);e.disable(e.DEPTH_TEST);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0)}for(B=0;B<O;B++){x=m.__webglLensFlares[B].object;I=0;for(K=x.lensFlares.length;I<K;I++){H=x.lensFlares[I];if(H.opacity>0.001&&H.scale>0.001){X[0]=H.x;X[1]=H.y;X[2]=H.z;J=H.size*H.scale/ja;M[0]=J*F;M[1]=J;e.uniform3fv(wa.screenPosition,X);e.uniform1f(wa.rotation,H.rotation);e.uniform2fv(wa.scale,M);e.uniform1f(wa.opacity,H.opacity);z(H.blending);P(H.texture,0);e.drawElements(e.TRIANGLES,
+x):x.updateLensFlares(oa);e.uniform1i(wa.renderPink,0);e.disable(e.DEPTH_TEST);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0)}for(B=0;B<O;B++){x=m.__webglLensFlares[B].object;I=0;for(K=x.lensFlares.length;I<K;I++){H=x.lensFlares[I];if(H.opacity>0.0010&&H.scale>0.0010){X[0]=H.x;X[1]=H.y;X[2]=H.z;J=H.size*H.scale/ja;M[0]=J*F;M[1]=J;e.uniform3fv(wa.screenPosition,X);e.uniform1f(wa.rotation,H.rotation);e.uniform2fv(wa.scale,M);e.uniform1f(wa.opacity,H.opacity);z(H.blending);P(H.texture,0);e.drawElements(e.TRIANGLES,
 6,e.UNSIGNED_SHORT,0)}}}e.enable(e.CULL_FACE);e.enable(e.DEPTH_TEST);e.depthMask(Ga)}function E(m,C){m._modelViewMatrix.multiplyToArray(C.matrixWorldInverse,m.matrixWorld,m._modelViewMatrixArray);THREE.Matrix4.makeInvert3x3(m._modelViewMatrix).transposeIntoArray(m._normalMatrixArray)}function G(m){var C,x,w,B,O;if(m instanceof THREE.Mesh){x=m.geometry;for(C in x.geometryGroups){w=x.geometryGroups[C];O=!1;for(B in w.__webglCustomAttributes)if(w.__webglCustomAttributes[B].needsUpdate){O=!0;break}if(x.__dirtyVertices||
 x.__dirtyMorphTargets||x.__dirtyElements||x.__dirtyUvs||x.__dirtyNormals||x.__dirtyColors||x.__dirtyTangents||O){O=e.DYNAMIC_DRAW;var I=void 0,K=void 0,H=void 0,F=void 0;H=void 0;var J=void 0,M=void 0,X=void 0,U=void 0,Ca=void 0,Ha=void 0,oa=void 0,wa=void 0,cb=void 0,Aa=void 0,Ia=void 0,Ja=void 0,Qa=void 0;M=void 0;X=void 0;F=void 0;U=void 0;F=void 0;var D=void 0,Z=void 0;M=void 0;D=void 0;Z=void 0;var t=void 0,ab=void 0;D=void 0;Z=void 0;t=void 0;ab=void 0;D=void 0;Z=void 0;t=void 0;ab=void 0;D=
 void 0;Z=void 0;t=void 0;F=void 0;U=void 0;J=void 0;H=void 0;H=void 0;D=void 0;Z=void 0;t=void 0;var fb=void 0,Ma=0,Va=0,gb=0,hb=0,Wa=0,eb=0,Oa=0,Ka=0,La=0,T=0,Ra=0;Z=D=0;var Xa=w.__vertexArray,Za=w.__uvArray,W=w.__uv2Array,ta=w.__normalArray,ea=w.__tangentArray,ca=w.__colorArray,va=w.__skinVertexAArray,ua=w.__skinVertexBArray,ga=w.__skinIndexArray,Q=w.__skinWeightArray,Na=w.__morphTargetsArrays,db=w.__webglCustomAttributes;t=void 0;var Ua=w.__faceArray,bb=w.__lineArray,lb=w.__needsSmoothNormals;
@@ -358,7 +359,7 @@ value:0,texture:null},uImageIncrement:{type:"v2",value:new THREE.Vector2(0.00195
 film:{uniforms:{tDiffuse:{type:"t",value:0,texture:null},time:{type:"f",value:0},nIntensity:{type:"f",value:0.5},sIntensity:{type:"f",value:0.05},sCount:{type:"f",value:4096},grayscale:{type:"i",value:1}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform float time;\nuniform bool grayscale;\nuniform float nIntensity;\nuniform float sIntensity;\nuniform float sCount;\nvoid main() {\nvec4 cTextureScreen = texture2D( tDiffuse, vUv );\nfloat x = vUv.x * vUv.y * time *  1000.0;\nx = mod( x, 13.0 ) * mod( x, 123.0 );\nfloat dx = mod( x, 0.01 );\nvec3 cResult = cTextureScreen.rgb + cTextureScreen.rgb * clamp( 0.1 + dx * 100.0, 0.0, 1.0 );\nvec2 sc = vec2( sin( vUv.y * sCount ), cos( vUv.y * sCount ) );\ncResult += cTextureScreen.rgb * vec3( sc.x, sc.y, sc.x ) * sIntensity;\ncResult = cTextureScreen.rgb + clamp( nIntensity, 0.0,1.0 ) * ( cResult - cTextureScreen.rgb );\nif( grayscale ) {\ncResult = vec3( cResult.r * 0.3 + cResult.g * 0.59 + cResult.b * 0.11 );\n}\ngl_FragColor =  vec4( cResult, cTextureScreen.a );\n}"},
 screen:{uniforms:{tDiffuse:{type:"t",value:0,texture:null},opacity:{type:"f",value:1}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform float opacity;\nvoid main() {\nvec4 texel = texture2D( tDiffuse, vUv );\ngl_FragColor = opacity * texel;\n}"},basic:{uniforms:{},vertexShader:"void main() {\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
 fragmentShader:"void main() {\ngl_FragColor = vec4( 1.0, 0.0, 0.0, 0.5 );\n}"}},buildKernel:function(b){var d,c,f,g,h=2*Math.ceil(b*3)+1;h>25&&(h=25);g=(h-1)*0.5;c=Array(h);for(d=f=0;d<h;++d){c[d]=Math.exp(-((d-g)*(d-g))/(2*b*b));f+=c[d]}for(d=0;d<h;++d)c[d]/=f;return c}};
-THREE.QuakeCamera=function(b){function d(c,f){return function(){f.apply(c,arguments)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.movementSpeed=1;this.lookSpeed=0.005;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.constrainVertical=!1;this.verticalMin=0;this.verticalMax=3.14;this.domElement=document;if(b){if(b.movementSpeed!==undefined)this.movementSpeed=b.movementSpeed;if(b.lookSpeed!==undefined)this.lookSpeed=
+THREE.QuakeCamera=function(b){function d(c,f){return function(){f.apply(c,arguments)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.movementSpeed=1;this.lookSpeed=0.0050;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.constrainVertical=!1;this.verticalMin=0;this.verticalMax=3.14;this.domElement=document;if(b){if(b.movementSpeed!==undefined)this.movementSpeed=b.movementSpeed;if(b.lookSpeed!==undefined)this.lookSpeed=
 b.lookSpeed;if(b.noFly!==undefined)this.noFly=b.noFly;if(b.lookVertical!==undefined)this.lookVertical=b.lookVertical;if(b.autoForward!==undefined)this.autoForward=b.autoForward;if(b.activeLook!==undefined)this.activeLook=b.activeLook;if(b.heightSpeed!==undefined)this.heightSpeed=b.heightSpeed;if(b.heightCoef!==undefined)this.heightCoef=b.heightCoef;if(b.heightMin!==undefined)this.heightMin=b.heightMin;if(b.heightMax!==undefined)this.heightMax=b.heightMax;if(b.constrainVertical!==undefined)this.constrainVertical=
 b.constrainVertical;if(b.verticalMin!==undefined)this.verticalMin=b.verticalMin;if(b.verticalMax!==undefined)this.verticalMax=b.verticalMax;if(b.domElement!==undefined)this.domElement=b.domElement}this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=this.autoSpeedFactor=0;this.moveForward=!1;this.moveBackward=!1;this.moveLeft=!1;this.moveRight=!1;this.freeze=!1;this.mouseDragOn=!1;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;this.onMouseDown=function(c){c.preventDefault();
 c.stopPropagation();if(this.activeLook)switch(c.button){case 0:this.moveForward=!0;break;case 2:this.moveBackward=!0}this.mouseDragOn=!0};this.onMouseUp=function(c){c.preventDefault();c.stopPropagation();if(this.activeLook)switch(c.button){case 0:this.moveForward=!1;break;case 2:this.moveBackward=!1}this.mouseDragOn=!1};this.onMouseMove=function(c){this.mouseX=c.clientX-this.windowHalfX;this.mouseY=c.clientY-this.windowHalfY};this.onKeyDown=function(c){switch(c.keyCode){case 38:case 87:this.moveForward=
@@ -369,7 +370,7 @@ this.heightMax?this.heightMax:this.position.y)-this.heightMin)*this.heightCoef:0
 this.onMouseUp),!1);this.domElement.addEventListener("keydown",d(this,this.onKeyDown),!1);this.domElement.addEventListener("keyup",d(this,this.onKeyUp),!1)};THREE.QuakeCamera.prototype=new THREE.Camera;THREE.QuakeCamera.prototype.constructor=THREE.QuakeCamera;THREE.QuakeCamera.prototype.supr=THREE.Camera.prototype;THREE.QuakeCamera.prototype.translate=function(b,d){this.matrix.rotateAxis(d);if(this.noFly)d.y=0;this.position.addSelf(d.multiplyScalar(b));this.target.position.addSelf(d.multiplyScalar(b))};
 THREE.PathCamera=function(b){function d(p,o,u,y){var v={name:u,fps:0.6,length:y,hierarchy:[]},A,E=o.getControlPointsArray(),G=o.getLength(),L=E.length,V=0;A=L-1;o={parent:-1,keys:[]};o.keys[0]={time:0,pos:E[0],rot:[0,0,0,1],scl:[1,1,1]};o.keys[A]={time:y,pos:E[A],rot:[0,0,0,1],scl:[1,1,1]};for(A=1;A<L-1;A++){V=y*G.chunks[A]/G.total;o.keys[A]={time:V,pos:E[A]}}v.hierarchy[0]=o;THREE.AnimationHandler.add(v);return new THREE.Animation(p,u,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function c(p,o){var u,
 y,v=new THREE.Geometry;for(u=0;u<p.points.length*o;u++){y=u/(p.points.length*o);y=p.getPoint(y);v.vertices[u]=new THREE.Vertex(new THREE.Vector3(y.x,y.y,y.z))}return v}function f(p,o){var u=c(o,10),y=c(o,10),v=new THREE.LineBasicMaterial({color:16711680,linewidth:3});lineObj=new THREE.Line(u,v);particleObj=new THREE.ParticleSystem(y,new THREE.ParticleBasicMaterial({color:16755200,size:3}));lineObj.scale.set(1,1,1);p.addChild(lineObj);particleObj.scale.set(1,1,1);p.addChild(particleObj);y=new Sphere(1,
-16,8);v=new THREE.MeshBasicMaterial({color:65280});for(i=0;i<o.points.length;i++){u=new THREE.Mesh(y,v);u.position.copy(o.points[i]);u.updateMatrix();p.addChild(u)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.id="PathCamera"+THREE.PathCameraIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.005;this.lookVertical=
+16,8);v=new THREE.MeshBasicMaterial({color:65280});for(i=0;i<o.points.length;i++){u=new THREE.Mesh(y,v);u.position.copy(o.points[i]);u.updateMatrix();p.addChild(u)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.id="PathCamera"+THREE.PathCameraIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.0050;this.lookVertical=
 !0;this.lookHorizontal=!0;this.verticalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.horizontalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.domElement=document;if(b){if(b.duration!==undefined)this.duration=b.duration*1E3;if(b.waypoints!==undefined)this.waypoints=b.waypoints;if(b.useConstantSpeed!==undefined)this.useConstantSpeed=b.useConstantSpeed;if(b.resamplingCoef!==undefined)this.resamplingCoef=b.resamplingCoef;if(b.createDebugPath!==undefined)this.createDebugPath=b.createDebugPath;
 if(b.createDebugDummy!==undefined)this.createDebugDummy=b.createDebugDummy;if(b.lookSpeed!==undefined)this.lookSpeed=b.lookSpeed;if(b.lookVertical!==undefined)this.lookVertical=b.lookVertical;if(b.lookHorizontal!==undefined)this.lookHorizontal=b.lookHorizontal;if(b.verticalAngleMap!==undefined)this.verticalAngleMap=b.verticalAngleMap;if(b.horizontalAngleMap!==undefined)this.horizontalAngleMap=b.horizontalAngleMap;if(b.domElement!==undefined)this.domElement=b.domElement}this.theta=this.phi=this.lon=
 this.lat=this.mouseY=this.mouseX=0;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;var g=Math.PI*2,h=Math.PI/180;this.update=function(p,o,u){var y,v;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*h;this.theta=this.lon*h;y=this.phi%g;this.phi=y>=0?y:y+g;y=this.verticalAngleMap.srcRange;v=this.verticalAngleMap.dstRange;
@@ -385,7 +386,7 @@ for(f=b+b/2;f<2*b;f++)k.faces.push(new THREE.Face4(2*b+1,(2*f-2*b+2)%b+b,(2*f-2*
 var Icosahedron=function(b){function d(u,y,v){var A=Math.sqrt(u*u+y*y+v*v);return g.vertices.push(new THREE.Vertex(new THREE.Vector3(u/A,y/A,v/A)))-1}function c(u,y,v,A){A.faces.push(new THREE.Face3(u,y,v))}function f(u,y){var v=g.vertices[u].position,A=g.vertices[y].position;return d((v.x+A.x)/2,(v.y+A.y)/2,(v.z+A.z)/2)}var g=this,h=new THREE.Geometry,j;this.subdivisions=b||0;THREE.Geometry.call(this);b=(1+Math.sqrt(5))/2;d(-1,b,0);d(1,b,0);d(-1,-b,0);d(1,-b,0);d(0,-1,b);d(0,1,b);d(0,-1,-b);d(0,
 1,-b);d(b,0,-1);d(b,0,1);d(-b,0,-1);d(-b,0,1);c(0,11,5,h);c(0,5,1,h);c(0,1,7,h);c(0,7,10,h);c(0,10,11,h);c(1,5,9,h);c(5,11,4,h);c(11,10,2,h);c(10,7,6,h);c(7,1,8,h);c(3,9,4,h);c(3,4,2,h);c(3,2,6,h);c(3,6,8,h);c(3,8,9,h);c(4,9,5,h);c(2,4,11,h);c(6,2,10,h);c(8,6,7,h);c(9,8,1,h);for(b=0;b<this.subdivisions;b++){j=new THREE.Geometry;for(var k in h.faces){var n=f(h.faces[k].a,h.faces[k].b),p=f(h.faces[k].b,h.faces[k].c),o=f(h.faces[k].c,h.faces[k].a);c(h.faces[k].a,n,o,j);c(h.faces[k].b,p,n,j);c(h.faces[k].c,
 o,p,j);c(n,p,o,j)}h.faces=j.faces}g.faces=h.faces;delete h;delete j;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};Icosahedron.prototype=new THREE.Geometry;Icosahedron.prototype.constructor=Icosahedron;
-function Lathe(b,d,c){THREE.Geometry.call(this);this.steps=d||12;this.angle=c||2*Math.PI;d=this.angle/this.steps;for(var f=[],g=[],h=[],j=[],k=0;k<b.length;k++){this.vertices.push(new THREE.Vertex(b[k]));f[k]=b[k].clone();g[k]=this.vertices.length-1}for(var n=(new THREE.Matrix4).setRotationZ(d),p=0;p<=this.angle+0.001;p+=d){for(k=0;k<f.length;k++)if(p<this.angle){f[k]=n.multiplyVector3(f[k].clone());this.vertices.push(new THREE.Vertex(f[k]));h[k]=this.vertices.length-1}else h=j;p==0&&(j=g);for(k=
+function Lathe(b,d,c){THREE.Geometry.call(this);this.steps=d||12;this.angle=c||2*Math.PI;d=this.angle/this.steps;for(var f=[],g=[],h=[],j=[],k=0;k<b.length;k++){this.vertices.push(new THREE.Vertex(b[k]));f[k]=b[k].clone();g[k]=this.vertices.length-1}for(var n=(new THREE.Matrix4).setRotationZ(d),p=0;p<=this.angle+0.0010;p+=d){for(k=0;k<f.length;k++)if(p<this.angle){f[k]=n.multiplyVector3(f[k].clone());this.vertices.push(new THREE.Vertex(f[k]));h[k]=this.vertices.length-1}else h=j;p==0&&(j=g);for(k=
 0;k<g.length-1;k++){this.faces.push(new THREE.Face4(h[k],h[k+1],g[k+1],g[k]));this.faceVertexUvs[0].push([new THREE.UV(p/c,k/b.length),new THREE.UV(p/c,(k+1)/b.length),new THREE.UV((p-d)/c,(k+1)/b.length),new THREE.UV((p-d)/c,k/b.length)])}g=h;h=[]}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()}Lathe.prototype=new THREE.Geometry;Lathe.prototype.constructor=Lathe;
 var Plane=function(b,d,c,f){THREE.Geometry.call(this);var g,h=b/2,j=d/2;c=c||1;f=f||1;var k=c+1,n=f+1;b/=c;var p=d/f;for(g=0;g<n;g++)for(d=0;d<k;d++)this.vertices.push(new THREE.Vertex(new THREE.Vector3(d*b-h,-(g*p-j),0)));for(g=0;g<f;g++)for(d=0;d<c;d++){this.faces.push(new THREE.Face4(d+k*g,d+k*(g+1),d+1+k*(g+1),d+1+k*g));this.faceVertexUvs[0].push([new THREE.UV(d/c,g/f),new THREE.UV(d/c,(g+1)/f),new THREE.UV((d+1)/c,(g+1)/f),new THREE.UV((d+1)/c,g/f)])}this.computeCentroids();this.computeFaceNormals()};
 Plane.prototype=new THREE.Geometry;Plane.prototype.constructor=Plane;
@@ -408,8 +409,8 @@ THREE.JSONLoader.prototype.createModel=function(b,d,c){var f=new THREE.Geometry;
 p;o.position.y=v[k++]/p;o.position.z=v[k++]/p;f.vertices.push(o)}k=0;for(n=z.length;k<n;){v=z[k++];p=v&1;j=v&2;g=v&4;h=v&8;u=v&16;o=v&32;A=v&64;v&=128;if(p){E=new THREE.Face4;E.a=z[k++];E.b=z[k++];E.c=z[k++];E.d=z[k++];p=4}else{E=new THREE.Face3;E.a=z[k++];E.b=z[k++];E.c=z[k++];p=3}if(j){j=z[k++];E.materials=f.materials[j]}j=f.faces.length;if(g)for(g=0;g<S;g++){G=b.uvs[g];y=z[k++];V=G[y*2];y=G[y*2+1];f.faceUvs[g][j]=new THREE.UV(V,y)}if(h)for(g=0;g<S;g++){G=b.uvs[g];L=[];for(h=0;h<p;h++){y=z[k++];
 V=G[y*2];y=G[y*2+1];L[h]=new THREE.UV(V,y)}f.faceVertexUvs[g][j]=L}if(u){u=z[k++]*3;h=new THREE.Vector3;h.x=N[u++];h.y=N[u++];h.z=N[u];E.normal=h}if(o)for(g=0;g<p;g++){u=z[k++]*3;h=new THREE.Vector3;h.x=N[u++];h.y=N[u++];h.z=N[u];E.vertexNormals.push(h)}if(A){o=z[k++];o=new THREE.Color(P[o]);E.color=o}if(v)for(g=0;g<p;g++){o=z[k++];o=new THREE.Color(P[o]);E.vertexColors.push(o)}f.faces.push(E)}}})();(function(){var g,h,j,k;if(b.skinWeights){g=0;for(h=b.skinWeights.length;g<h;g+=2){j=b.skinWeights[g];
 k=b.skinWeights[g+1];f.skinWeights.push(new THREE.Vector4(j,k,0,0))}}if(b.skinIndices){g=0;for(h=b.skinIndices.length;g<h;g+=2){j=b.skinIndices[g];k=b.skinIndices[g+1];f.skinIndices.push(new THREE.Vector4(j,k,0,0))}}f.bones=b.bones;f.animation=b.animation})();(function(){if(b.morphTargets!==undefined){var g,h,j,k,n,p;g=0;for(h=b.morphTargets.length;g<h;g++){f.morphTargets[g]={};f.morphTargets[g].name=b.morphTargets[g].name;f.morphTargets[g].vertices=[];n=f.morphTargets[g].vertices;p=b.morphTargets[g].vertices;
-j=0;for(k=p.length;j<k;j+=3)n.push(new THREE.Vertex(new THREE.Vector3(p[j],p[j+1],p[j+2])))}}if(b.morphColors!==undefined){var o,u;g=0;for(h=b.morphColors.length;g<h;g++){f.morphColors[g]={};f.morphColors[g].name=b.morphColors[g].name;f.morphColors[g].colors=[];p=f.morphColors[g].colors;o=b.morphColors[g].colors;k=0;for(n=o.length;k<n;k+=3){u=new THREE.Color(16755200);u.setRGB(o[j],o[j+1],o[j+2]);p.push(u)}}}})();f.computeCentroids();f.computeFaceNormals();d(f)};
-THREE.BinaryLoader=function(b){THREE.Loader.call(this,b)};THREE.BinaryLoader.prototype=new THREE.Loader;THREE.BinaryLoader.prototype.constructor=THREE.BinaryLoader;THREE.BinaryLoader.prototype.supr=THREE.Loader.prototype;
+j=0;for(k=p.length;j<k;j+=3)n.push(new THREE.Vertex(new THREE.Vector3(p[j],p[j+1],p[j+2])))}}if(b.morphColors!==undefined){var o,u;g=0;for(h=b.morphColors.length;g<h;g++){f.morphColors[g]={};f.morphColors[g].name=b.morphColors[g].name;f.morphColors[g].colors=[];p=f.morphColors[g].colors;o=b.morphColors[g].colors;k=0;for(n=o.length;k<n;k+=3){u=new THREE.Color(16755200);u.setRGB(o[j],o[j+1],o[j+2]);p.push(u)}}}})();(function(){if(b.edges!==undefined){var g,h,j;for(g=0;g<b.edges.length;g+=2){h=b.edges[g];
+j=b.edges[g+1];f.edges.push(new THREE.Edge(f.vertices[h],f.vertices[j],h,j))}}})();f.computeCentroids();f.computeFaceNormals();f.computeEdgeFaces();d(f)};THREE.BinaryLoader=function(b){THREE.Loader.call(this,b)};THREE.BinaryLoader.prototype=new THREE.Loader;THREE.BinaryLoader.prototype.constructor=THREE.BinaryLoader;THREE.BinaryLoader.prototype.supr=THREE.Loader.prototype;
 THREE.BinaryLoader.prototype={load:function(b){var d=b.model,c=b.callback,f=b.texture_path?b.texture_path:THREE.Loader.prototype.extractUrlbase(d),g=b.bin_path?b.bin_path:THREE.Loader.prototype.extractUrlbase(d);b=(new Date).getTime();d=new Worker(d);var h=this.showProgress?THREE.Loader.prototype.updateProgress:null;d.onmessage=function(j){THREE.BinaryLoader.prototype.loadAjaxBuffers(j.data.buffers,j.data.materials,c,g,f,h)};d.onerror=function(j){alert("worker.onerror: "+j.message+"\n"+j.data);j.preventDefault()};
 d.postMessage(b)},loadAjaxBuffers:function(b,d,c,f,g,h){var j=new XMLHttpRequest,k=f+"/"+b,n=0;j.onreadystatechange=function(){if(j.readyState==4)j.status==200||j.status==0?THREE.BinaryLoader.prototype.createBinModel(j.responseText,c,g,d):alert("Couldn't load ["+k+"] ["+j.status+"]");else if(j.readyState==3){if(h){n==0&&(n=j.getResponseHeader("Content-Length"));h({total:n,loaded:j.responseText.length})}}else j.readyState==2&&(n=j.getResponseHeader("Content-Length"))};j.open("GET",k,!0);j.overrideMimeType("text/plain; charset=x-user-defined");
 j.setRequestHeader("Content-Type","text/plain");j.send(null)},createBinModel:function(b,d,c,f){var g=function(h){function j(R,$){var na=o(R,$),Ba=o(R,$+1),ha=o(R,$+2),ka=o(R,$+3),m=(ka<<1&255|ha>>7)-127;na|=(ha&127)<<16|Ba<<8;if(na==0&&m==-127)return 0;return(1-2*(ka>>7))*(1+na*Math.pow(2,-23))*Math.pow(2,m)}function k(R,$){var na=o(R,$),Ba=o(R,$+1),ha=o(R,$+2);return(o(R,$+3)<<24)+(ha<<16)+(Ba<<8)+na}function n(R,$){var na=o(R,$);return(o(R,$+1)<<8)+na}function p(R,$){var na=o(R,$);return na>127?

+ 54 - 52
build/custom/ThreeCanvas.js

@@ -1,7 +1,7 @@
 // ThreeCanvas.js r38 - http://github.com/mrdoob/three.js
 var THREE=THREE||{};THREE.Color=function(a){this.setHex(a)};
-THREE.Color.prototype={autoUpdate:!0,copy:function(a){this.r=a.r;this.g=a.g;this.b=a.b;this.hex=a.hex;this.__styleString=a.__styleString},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;if(this.autoUpdate){this.updateHex();this.updateStyleString()}},setHSV:function(a,b,c){var e,d,f,g,i,h;if(c==0)e=d=f=0;else{g=Math.floor(a*6);i=a*6-g;a=c*(1-b);h=c*(1-b*i);b=c*(1-b*(1-i));switch(g){case 1:e=h;d=c;f=a;break;case 2:e=a;d=c;f=b;break;case 3:e=a;d=h;f=c;break;case 4:e=b;d=a;f=c;break;case 5:e=c;d=a;
-f=h;break;case 6:case 0:e=c;d=b;f=a}}this.r=e;this.g=d;this.b=f;if(this.autoUpdate){this.updateHex();this.updateStyleString()}},setHex:function(a){this.hex=~~a&16777215;if(this.autoUpdate){this.updateRGB();this.updateStyleString()}},updateHex:function(){this.hex=~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},updateRGB:function(){this.r=(this.hex>>16&255)/255;this.g=(this.hex>>8&255)/255;this.b=(this.hex&255)/255},updateStyleString:function(){this.__styleString="rgb("+~~(this.r*255)+","+~~(this.g*
+THREE.Color.prototype={autoUpdate:!0,copy:function(a){this.r=a.r;this.g=a.g;this.b=a.b;this.hex=a.hex;this.__styleString=a.__styleString},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;if(this.autoUpdate){this.updateHex();this.updateStyleString()}},setHSV:function(a,b,c){var e,d,g,f,i,h;if(c==0)e=d=g=0;else{f=Math.floor(a*6);i=a*6-f;a=c*(1-b);h=c*(1-b*i);b=c*(1-b*(1-i));switch(f){case 1:e=h;d=c;g=a;break;case 2:e=a;d=c;g=b;break;case 3:e=a;d=h;g=c;break;case 4:e=b;d=a;g=c;break;case 5:e=c;d=a;
+g=h;break;case 6:case 0:e=c;d=b;g=a}}this.r=e;this.g=d;this.b=g;if(this.autoUpdate){this.updateHex();this.updateStyleString()}},setHex:function(a){this.hex=~~a&16777215;if(this.autoUpdate){this.updateRGB();this.updateStyleString()}},updateHex:function(){this.hex=~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},updateRGB:function(){this.r=(this.hex>>16&255)/255;this.g=(this.hex>>8&255)/255;this.b=(this.hex&255)/255},updateStyleString:function(){this.__styleString="rgb("+~~(this.r*255)+","+~~(this.g*
 255)+","+~~(this.b*255)+")"},clone:function(){return new THREE.Color(this.hex)}};THREE.Vector2=function(a,b){this.set(a||0,b||0)};
 THREE.Vector2.prototype={set:function(a,b){this.x=a;this.y=b;return this},copy:function(a){this.set(a.x,a.y);return this},addSelf:function(a){this.set(this.x+a.x,this.y+a.y);return this},add:function(a,b){this.set(a.x+b.x,a.y+b.y);return this},subSelf:function(a){this.set(this.x-a.x,this.y-a.y);return this},sub:function(a,b){this.set(a.x-b.x,a.y-b.y);return this},multiplyScalar:function(a){this.set(this.x*a,this.y*a);return this},negate:function(){this.set(-this.x,-this.y);return this},unit:function(){this.multiplyScalar(1/
 this.length());return this},length:function(){return Math.sqrt(this.lengthSq())},lengthSq:function(){return this.x*this.x+this.y*this.y},clone:function(){return new THREE.Vector2(this.x,this.y)}};THREE.Vector3=function(a,b,c){this.set(a||0,b||0,c||0)};
@@ -12,71 +12,73 @@ this.length();a>0?this.multiplyScalar(1/a):this.set(0,0,0);return this},setPosit
 1.0E-4&&Math.abs(this.z)<1.0E-4},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)}};THREE.Vector4=function(a,b,c,e){this.set(a||0,b||0,c||0,e||1)};
 THREE.Vector4.prototype={set:function(a,b,c,e){this.x=a;this.y=b;this.z=c;this.w=e;return this},copy:function(a){this.set(a.x,a.y,a.z,a.w||1);return this},add:function(a,b){this.set(a.x+b.x,a.y+b.y,a.z+b.z,a.w+b.w);return this},addSelf:function(a){this.set(this.x+a.x,this.y+a.y,this.z+a.z,this.w+a.w);return this},sub:function(a,b){this.set(a.x-b.x,a.y-b.y,a.z-b.z,a.w-b.w);return this},subSelf:function(a){this.set(this.x-a.x,this.y-a.y,this.z-a.z,this.w-a.w);return this},multiplyScalar:function(a){this.set(this.x*
 a,this.y*a,this.z*a,this.w*a);return this},divideScalar:function(a){this.set(this.x/a,this.y/a,this.z/a,this.w/a);return this},lerpSelf:function(a,b){this.set(this.x+(a.x-this.x)*b,this.y+(a.y-this.y)*b,this.z+(a.z-this.z)*b,this.w+(a.w-this.w)*b)},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)}};THREE.Ray=function(a,b){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3};
-THREE.Ray.prototype={intersectScene:function(a){var b,c,e=a.objects,d=[];a=0;for(b=e.length;a<b;a++){c=e[a];c instanceof THREE.Mesh&&(d=d.concat(this.intersectObject(c)))}d.sort(function(f,g){return f.distance-g.distance});return d},intersectObject:function(a){function b(D,A,U,V){V=V.clone().subSelf(A);U=U.clone().subSelf(A);var B=D.clone().subSelf(A);D=V.dot(V);A=V.dot(U);V=V.dot(B);var u=U.dot(U);U=U.dot(B);B=1/(D*u-A*A);u=(u*V-A*U)*B;D=(D*U-A*V)*B;return u>0&&D>0&&u+D<1}var c,e,d,f,g,i,h,j,k,n,
-q,o=a.geometry,w=o.vertices,z=[];c=0;for(e=o.faces.length;c<e;c++){d=o.faces[c];n=this.origin.clone();q=this.direction.clone();h=a.matrixWorld;f=h.multiplyVector3(w[d.a].position.clone());g=h.multiplyVector3(w[d.b].position.clone());i=h.multiplyVector3(w[d.c].position.clone());h=d instanceof THREE.Face4?h.multiplyVector3(w[d.d].position.clone()):null;j=a.matrixRotationWorld.multiplyVector3(d.normal.clone());k=q.dot(j);if(a.doubleSided||(a.flipSided?k>0:k<0)){j=j.dot((new THREE.Vector3).sub(f,n))/
-k;n=n.addSelf(q.multiplyScalar(j));if(d instanceof THREE.Face3){if(b(n,f,g,i)){d={distance:this.origin.distanceTo(n),point:n,face:d,object:a};z.push(d)}}else if(d instanceof THREE.Face4&&(b(n,f,g,h)||b(n,g,i,h))){d={distance:this.origin.distanceTo(n),point:n,face:d,object:a};z.push(d)}}}return z}};
-THREE.Rectangle=function(){function a(){f=e-b;g=d-c}var b,c,e,d,f,g,i=!0;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return f};this.getHeight=function(){return g};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return e};this.getBottom=function(){return d};this.set=function(h,j,k,n){i=!1;b=h;c=j;e=k;d=n;a()};this.addPoint=function(h,j){if(i){i=!1;b=h;c=j;e=h;d=j}else{b=b<h?b:h;c=c<j?c:j;e=e>h?e:h;d=d>j?d:j}a()};
+THREE.Ray.prototype={intersectScene:function(a){var b,c,e=a.objects,d=[];a=0;for(b=e.length;a<b;a++){c=e[a];c instanceof THREE.Mesh&&(d=d.concat(this.intersectObject(c)))}d.sort(function(g,f){return g.distance-f.distance});return d},intersectObject:function(a){function b(D,A,U,V){V=V.clone().subSelf(A);U=U.clone().subSelf(A);var B=D.clone().subSelf(A);D=V.dot(V);A=V.dot(U);V=V.dot(B);var u=U.dot(U);U=U.dot(B);B=1/(D*u-A*A);u=(u*V-A*U)*B;D=(D*U-A*V)*B;return u>0&&D>0&&u+D<1}var c,e,d,g,f,i,h,j,k,n,
+q,o=a.geometry,w=o.vertices,z=[];c=0;for(e=o.faces.length;c<e;c++){d=o.faces[c];n=this.origin.clone();q=this.direction.clone();h=a.matrixWorld;g=h.multiplyVector3(w[d.a].position.clone());f=h.multiplyVector3(w[d.b].position.clone());i=h.multiplyVector3(w[d.c].position.clone());h=d instanceof THREE.Face4?h.multiplyVector3(w[d.d].position.clone()):null;j=a.matrixRotationWorld.multiplyVector3(d.normal.clone());k=q.dot(j);if(a.doubleSided||(a.flipSided?k>0:k<0)){j=j.dot((new THREE.Vector3).sub(g,n))/
+k;n=n.addSelf(q.multiplyScalar(j));if(d instanceof THREE.Face3){if(b(n,g,f,i)){d={distance:this.origin.distanceTo(n),point:n,face:d,object:a};z.push(d)}}else if(d instanceof THREE.Face4&&(b(n,g,f,h)||b(n,f,i,h))){d={distance:this.origin.distanceTo(n),point:n,face:d,object:a};z.push(d)}}}return z}};
+THREE.Rectangle=function(){function a(){g=e-b;f=d-c}var b,c,e,d,g,f,i=!0;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return g};this.getHeight=function(){return f};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return e};this.getBottom=function(){return d};this.set=function(h,j,k,n){i=!1;b=h;c=j;e=k;d=n;a()};this.addPoint=function(h,j){if(i){i=!1;b=h;c=j;e=h;d=j}else{b=b<h?b:h;c=c<j?c:j;e=e>h?e:h;d=d>j?d:j}a()};
 this.add3Points=function(h,j,k,n,q,o){if(i){i=!1;b=h<k?h<q?h:q:k<q?k:q;c=j<n?j<o?j:o:n<o?n:o;e=h>k?h>q?h:q:k>q?k:q;d=j>n?j>o?j:o:n>o?n:o}else{b=h<k?h<q?h<b?h:b:q<b?q:b:k<q?k<b?k:b:q<b?q:b;c=j<n?j<o?j<c?j:c:o<c?o:c:n<o?n<c?n:c:o<c?o:c;e=h>k?h>q?h>e?h:e:q>e?q:e:k>q?k>e?k:e:q>e?q:e;d=j>n?j>o?j>d?j:d:o>d?o:d:n>o?n>d?n:d:o>d?o:d}a()};this.addRectangle=function(h){if(i){i=!1;b=h.getLeft();c=h.getTop();e=h.getRight();d=h.getBottom()}else{b=b<h.getLeft()?b:h.getLeft();c=c<h.getTop()?c:h.getTop();e=e>h.getRight()?
 e:h.getRight();d=d>h.getBottom()?d:h.getBottom()}a()};this.inflate=function(h){b-=h;c-=h;e+=h;d+=h;a()};this.minSelf=function(h){b=b>h.getLeft()?b:h.getLeft();c=c>h.getTop()?c:h.getTop();e=e<h.getRight()?e:h.getRight();d=d<h.getBottom()?d:h.getBottom();a()};this.instersects=function(h){return Math.min(e,h.getRight())-Math.max(b,h.getLeft())>=0&&Math.min(d,h.getBottom())-Math.max(c,h.getTop())>=0};this.empty=function(){i=!0;d=e=c=b=0;a()};this.isEmpty=function(){return i}};
 THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var a,b=this.m;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}};
-THREE.Matrix4=function(a,b,c,e,d,f,g,i,h,j,k,n,q,o,w,z){this.set(a||1,b||0,c||0,e||0,d||0,f||1,g||0,i||0,h||0,j||0,k||1,n||0,q||0,o||0,w||0,z||1);this.flat=Array(16);this.m33=new THREE.Matrix3};
-THREE.Matrix4.prototype={set:function(a,b,c,e,d,f,g,i,h,j,k,n,q,o,w,z){this.n11=a;this.n12=b;this.n13=c;this.n14=e;this.n21=d;this.n22=f;this.n23=g;this.n24=i;this.n31=h;this.n32=j;this.n33=k;this.n34=n;this.n41=q;this.n42=o;this.n43=w;this.n44=z;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,b,c){var e=THREE.Matrix4.__v1,
-d=THREE.Matrix4.__v2,f=THREE.Matrix4.__v3;f.sub(a,b).normalize();if(f.length()===0)f.z=1;e.cross(c,f).normalize();if(e.length()===0){f.x+=1.0E-4;e.cross(c,f).normalize()}d.cross(f,e).normalize();this.n11=e.x;this.n12=d.x;this.n13=f.x;this.n21=e.y;this.n22=d.y;this.n23=f.y;this.n31=e.z;this.n32=d.z;this.n33=f.z;return this},multiplyVector3:function(a){var b=a.x,c=a.y,e=a.z,d=1/(this.n41*b+this.n42*c+this.n43*e+this.n44);a.x=(this.n11*b+this.n12*c+this.n13*e+this.n14)*d;a.y=(this.n21*b+this.n22*c+this.n23*
+THREE.Matrix4=function(a,b,c,e,d,g,f,i,h,j,k,n,q,o,w,z){this.set(a||1,b||0,c||0,e||0,d||0,g||1,f||0,i||0,h||0,j||0,k||1,n||0,q||0,o||0,w||0,z||1);this.flat=Array(16);this.m33=new THREE.Matrix3};
+THREE.Matrix4.prototype={set:function(a,b,c,e,d,g,f,i,h,j,k,n,q,o,w,z){this.n11=a;this.n12=b;this.n13=c;this.n14=e;this.n21=d;this.n22=g;this.n23=f;this.n24=i;this.n31=h;this.n32=j;this.n33=k;this.n34=n;this.n41=q;this.n42=o;this.n43=w;this.n44=z;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,b,c){var e=THREE.Matrix4.__v1,
+d=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;g.sub(a,b).normalize();if(g.length()===0)g.z=1;e.cross(c,g).normalize();if(e.length()===0){g.x+=1.0E-4;e.cross(c,g).normalize()}d.cross(g,e).normalize();this.n11=e.x;this.n12=d.x;this.n13=g.x;this.n21=e.y;this.n22=d.y;this.n23=g.y;this.n31=e.z;this.n32=d.z;this.n33=g.z;return this},multiplyVector3:function(a){var b=a.x,c=a.y,e=a.z,d=1/(this.n41*b+this.n42*c+this.n43*e+this.n44);a.x=(this.n11*b+this.n12*c+this.n13*e+this.n14)*d;a.y=(this.n21*b+this.n22*c+this.n23*
 e+this.n24)*d;a.z=(this.n31*b+this.n32*c+this.n33*e+this.n34)*d;return a},multiplyVector4:function(a){var b=a.x,c=a.y,e=a.z,d=a.w;a.x=this.n11*b+this.n12*c+this.n13*e+this.n14*d;a.y=this.n21*b+this.n22*c+this.n23*e+this.n24*d;a.z=this.n31*b+this.n32*c+this.n33*e+this.n34*d;a.w=this.n41*b+this.n42*c+this.n43*e+this.n44*d;return a},rotateAxis:function(a){var b=a.x,c=a.y,e=a.z;a.x=b*this.n11+c*this.n12+e*this.n13;a.y=b*this.n21+c*this.n22+e*this.n23;a.z=b*this.n31+c*this.n32+e*this.n33;a.normalize();
-return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,b){var c=a.n11,e=a.n12,d=a.n13,f=a.n14,g=a.n21,i=a.n22,h=a.n23,j=a.n24,k=a.n31,n=a.n32,q=a.n33,o=a.n34,w=a.n41,z=a.n42,D=a.n43,A=a.n44,U=b.n11,V=b.n12,B=b.n13,u=b.n14,p=b.n21,Y=b.n22,
-Z=b.n23,aa=b.n24,P=b.n31,x=b.n32,t=b.n33,K=b.n34;this.n11=c*U+e*p+d*P;this.n12=c*V+e*Y+d*x;this.n13=c*B+e*Z+d*t;this.n14=c*u+e*aa+d*K+f;this.n21=g*U+i*p+h*P;this.n22=g*V+i*Y+h*x;this.n23=g*B+i*Z+h*t;this.n24=g*u+i*aa+h*K+j;this.n31=k*U+n*p+q*P;this.n32=k*V+n*Y+q*x;this.n33=k*B+n*Z+q*t;this.n34=k*u+n*aa+q*K+o;this.n41=w*U+z*p+D*P;this.n42=w*V+z*Y+D*x;this.n43=w*B+z*Z+D*t;this.n44=w*u+z*aa+D*K+A;return this},multiplyToArray:function(a,b,c){this.multiply(a,b);c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;
+return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,b){var c=a.n11,e=a.n12,d=a.n13,g=a.n14,f=a.n21,i=a.n22,h=a.n23,j=a.n24,k=a.n31,n=a.n32,q=a.n33,o=a.n34,w=a.n41,z=a.n42,D=a.n43,A=a.n44,U=b.n11,V=b.n12,B=b.n13,u=b.n14,p=b.n21,Y=b.n22,
+Z=b.n23,aa=b.n24,P=b.n31,x=b.n32,t=b.n33,K=b.n34;this.n11=c*U+e*p+d*P;this.n12=c*V+e*Y+d*x;this.n13=c*B+e*Z+d*t;this.n14=c*u+e*aa+d*K+g;this.n21=f*U+i*p+h*P;this.n22=f*V+i*Y+h*x;this.n23=f*B+i*Z+h*t;this.n24=f*u+i*aa+h*K+j;this.n31=k*U+n*p+q*P;this.n32=k*V+n*Y+q*x;this.n33=k*B+n*Z+q*t;this.n34=k*u+n*aa+q*K+o;this.n41=w*U+z*p+D*P;this.n42=w*V+z*Y+D*x;this.n43=w*B+z*Z+D*t;this.n44=w*u+z*aa+D*K+A;return this},multiplyToArray:function(a,b,c){this.multiply(a,b);c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;
 c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplySelf:function(a){this.multiply(this,a);return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},determinant:function(){var a=
-this.n11,b=this.n12,c=this.n13,e=this.n14,d=this.n21,f=this.n22,g=this.n23,i=this.n24,h=this.n31,j=this.n32,k=this.n33,n=this.n34,q=this.n41,o=this.n42,w=this.n43,z=this.n44;return e*g*j*q-c*i*j*q-e*f*k*q+b*i*k*q+c*f*n*q-b*g*n*q-e*g*h*o+c*i*h*o+e*d*k*o-a*i*k*o-c*d*n*o+a*g*n*o+e*f*h*w-b*i*h*w-e*d*j*w+a*i*j*w+b*d*n*w-a*f*n*w-c*f*h*z+b*g*h*z+c*d*j*z-a*g*j*z-b*d*k*z+a*f*k*z},transpose:function(){var a;a=this.n21;this.n21=this.n12;this.n12=a;a=this.n31;this.n31=this.n13;this.n13=a;a=this.n32;this.n32=
+this.n11,b=this.n12,c=this.n13,e=this.n14,d=this.n21,g=this.n22,f=this.n23,i=this.n24,h=this.n31,j=this.n32,k=this.n33,n=this.n34,q=this.n41,o=this.n42,w=this.n43,z=this.n44;return e*f*j*q-c*i*j*q-e*g*k*q+b*i*k*q+c*g*n*q-b*f*n*q-e*f*h*o+c*i*h*o+e*d*k*o-a*i*k*o-c*d*n*o+a*f*n*o+e*g*h*w-b*i*h*w-e*d*j*w+a*i*j*w+b*d*n*w-a*g*n*w-c*g*h*z+b*f*h*z+c*d*j*z-a*f*j*z-b*d*k*z+a*g*k*z},transpose:function(){var a;a=this.n21;this.n21=this.n12;this.n12=a;a=this.n31;this.n31=this.n13;this.n13=a;a=this.n32;this.n32=
 this.n23;this.n23=a;a=this.n41;this.n41=this.n14;this.n14=a;a=this.n42;this.n42=this.n24;this.n24=a;a=this.n43;this.n43=this.n34;this.n43=a;return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){this.flat[0]=this.n11;this.flat[1]=this.n21;
 this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(a){a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=
 this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArrayOffset:function(a,b){a[b]=this.n11;a[b+1]=this.n21;a[b+2]=this.n31;a[b+3]=this.n41;a[b+4]=this.n12;a[b+5]=this.n22;a[b+6]=this.n32;a[b+7]=this.n42;a[b+8]=this.n13;a[b+9]=this.n23;a[b+10]=this.n33;a[b+11]=this.n43;a[b+12]=this.n14;a[b+13]=this.n24;a[b+14]=this.n34;a[b+15]=this.n44;return a},setTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},setScale:function(a,
-b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},setRotationX:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},setRotationY:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},setRotationZ:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(a,b){var c=Math.cos(b),e=Math.sin(b),d=1-c,f=a.x,g=a.y,i=a.z,h=d*f,j=d*g;this.set(h*
-f+c,h*g-e*i,h*i+e*g,0,h*g+e*i,j*g+c,j*i-e*f,0,h*i-e*g,j*i+e*f,d*i*i+c,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},setRotationFromEuler:function(a){var b=a.x,c=a.y,e=a.z;a=Math.cos(b);b=Math.sin(b);var d=Math.cos(c);c=Math.sin(c);var f=Math.cos(e);e=Math.sin(e);var g=a*c,i=b*c;this.n11=d*f;this.n12=-d*e;this.n13=c;this.n21=i*f+a*e;this.n22=-i*e+a*f;this.n23=-b*d;this.n31=-g*f+b*e;this.n32=g*e+b*f;this.n33=a*d;return this},setRotationFromQuaternion:function(a){var b=
-a.x,c=a.y,e=a.z,d=a.w,f=b+b,g=c+c,i=e+e;a=b*f;var h=b*g;b*=i;var j=c*g;c*=i;e*=i;f*=d;g*=d;d*=i;this.n11=1-(j+e);this.n12=h-d;this.n13=b+g;this.n21=h+d;this.n22=1-(a+e);this.n23=c-f;this.n31=b-g;this.n32=c+f;this.n33=1-(a+j);return this},scale:function(a){var b=a.x,c=a.y;a=a.z;this.n11*=b;this.n12*=c;this.n13*=a;this.n21*=b;this.n22*=c;this.n23*=a;this.n31*=b;this.n32*=c;this.n33*=a;this.n41*=b;this.n42*=c;this.n43*=a;return this},extractPosition:function(a){this.n14=a.n14;this.n24=a.n24;this.n34=
+b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},setRotationX:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},setRotationY:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},setRotationZ:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(a,b){var c=Math.cos(b),e=Math.sin(b),d=1-c,g=a.x,f=a.y,i=a.z,h=d*g,j=d*f;this.set(h*
+g+c,h*f-e*i,h*i+e*f,0,h*f+e*i,j*f+c,j*i-e*g,0,h*i-e*f,j*i+e*g,d*i*i+c,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},setRotationFromEuler:function(a){var b=a.x,c=a.y,e=a.z;a=Math.cos(b);b=Math.sin(b);var d=Math.cos(c);c=Math.sin(c);var g=Math.cos(e);e=Math.sin(e);var f=a*c,i=b*c;this.n11=d*g;this.n12=-d*e;this.n13=c;this.n21=i*g+a*e;this.n22=-i*e+a*g;this.n23=-b*d;this.n31=-f*g+b*e;this.n32=f*e+b*g;this.n33=a*d;return this},setRotationFromQuaternion:function(a){var b=
+a.x,c=a.y,e=a.z,d=a.w,g=b+b,f=c+c,i=e+e;a=b*g;var h=b*f;b*=i;var j=c*f;c*=i;e*=i;g*=d;f*=d;d*=i;this.n11=1-(j+e);this.n12=h-d;this.n13=b+f;this.n21=h+d;this.n22=1-(a+e);this.n23=c-g;this.n31=b-f;this.n32=c+g;this.n33=1-(a+j);return this},scale:function(a){var b=a.x,c=a.y;a=a.z;this.n11*=b;this.n12*=c;this.n13*=a;this.n21*=b;this.n22*=c;this.n23*=a;this.n31*=b;this.n32*=c;this.n33*=a;this.n41*=b;this.n42*=c;this.n43*=a;return this},extractPosition:function(a){this.n14=a.n14;this.n24=a.n24;this.n34=
 a.n34},extractRotation:function(a,b){var c=1/b.x,e=1/b.y,d=1/b.z;this.n11=a.n11*c;this.n21=a.n21*c;this.n31=a.n31*c;this.n12=a.n12*e;this.n22=a.n22*e;this.n32=a.n32*e;this.n13=a.n13*d;this.n23=a.n23*d;this.n33=a.n33*d}};
-THREE.Matrix4.makeInvert=function(a,b){var c=a.n11,e=a.n12,d=a.n13,f=a.n14,g=a.n21,i=a.n22,h=a.n23,j=a.n24,k=a.n31,n=a.n32,q=a.n33,o=a.n34,w=a.n41,z=a.n42,D=a.n43,A=a.n44;b===undefined&&(b=new THREE.Matrix4);b.n11=h*o*z-j*q*z+j*n*D-i*o*D-h*n*A+i*q*A;b.n12=f*q*z-d*o*z-f*n*D+e*o*D+d*n*A-e*q*A;b.n13=d*j*z-f*h*z+f*i*D-e*j*D-d*i*A+e*h*A;b.n14=f*h*n-d*j*n-f*i*q+e*j*q+d*i*o-e*h*o;b.n21=j*q*w-h*o*w-j*k*D+g*o*D+h*k*A-g*q*A;b.n22=d*o*w-f*q*w+f*k*D-c*o*D-d*k*A+c*q*A;b.n23=f*h*w-d*j*w-f*g*D+c*j*D+d*g*A-c*h*A;
-b.n24=d*j*k-f*h*k+f*g*q-c*j*q-d*g*o+c*h*o;b.n31=i*o*w-j*n*w+j*k*z-g*o*z-i*k*A+g*n*A;b.n32=f*n*w-e*o*w-f*k*z+c*o*z+e*k*A-c*n*A;b.n33=d*j*w-f*i*w+f*g*z-c*j*z-e*g*A+c*i*A;b.n34=f*i*k-e*j*k-f*g*n+c*j*n+e*g*o-c*i*o;b.n41=h*n*w-i*q*w-h*k*z+g*q*z+i*k*D-g*n*D;b.n42=e*q*w-d*n*w+d*k*z-c*q*z-e*k*D+c*n*D;b.n43=d*i*w-e*h*w-d*g*z+c*h*z+e*g*D-c*i*D;b.n44=e*h*k-d*i*k+d*g*n-c*h*n-e*g*q+c*i*q;b.multiplyScalar(1/a.determinant());return b};
-THREE.Matrix4.makeInvert3x3=function(a){var b=a.m33,c=b.m,e=a.n33*a.n22-a.n32*a.n23,d=-a.n33*a.n21+a.n31*a.n23,f=a.n32*a.n21-a.n31*a.n22,g=-a.n33*a.n12+a.n32*a.n13,i=a.n33*a.n11-a.n31*a.n13,h=-a.n32*a.n11+a.n31*a.n12,j=a.n23*a.n12-a.n22*a.n13,k=-a.n23*a.n11+a.n21*a.n13,n=a.n22*a.n11-a.n21*a.n12;a=a.n11*e+a.n21*g+a.n31*j;if(a==0)throw"matrix not invertible";a=1/a;c[0]=a*e;c[1]=a*d;c[2]=a*f;c[3]=a*g;c[4]=a*i;c[5]=a*h;c[6]=a*j;c[7]=a*k;c[8]=a*n;return b};
-THREE.Matrix4.makeFrustum=function(a,b,c,e,d,f){var g;g=new THREE.Matrix4;g.n11=2*d/(b-a);g.n12=0;g.n13=(b+a)/(b-a);g.n14=0;g.n21=0;g.n22=2*d/(e-c);g.n23=(e+c)/(e-c);g.n24=0;g.n31=0;g.n32=0;g.n33=-(f+d)/(f-d);g.n34=-2*f*d/(f-d);g.n41=0;g.n42=0;g.n43=-1;g.n44=0;return g};THREE.Matrix4.makePerspective=function(a,b,c,e){var d;a=c*Math.tan(a*Math.PI/360);d=-a;return THREE.Matrix4.makeFrustum(d*b,a*b,d,a,c,e)};
-THREE.Matrix4.makeOrtho=function(a,b,c,e,d,f){var g,i,h,j;g=new THREE.Matrix4;i=b-a;h=c-e;j=f-d;g.n11=2/i;g.n12=0;g.n13=0;g.n14=-((b+a)/i);g.n21=0;g.n22=2/h;g.n23=0;g.n24=-((c+e)/h);g.n31=0;g.n32=0;g.n33=-2/j;g.n34=-((f+d)/j);g.n41=0;g.n42=0;g.n43=0;g.n44=1;return g};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;
+THREE.Matrix4.makeInvert=function(a,b){var c=a.n11,e=a.n12,d=a.n13,g=a.n14,f=a.n21,i=a.n22,h=a.n23,j=a.n24,k=a.n31,n=a.n32,q=a.n33,o=a.n34,w=a.n41,z=a.n42,D=a.n43,A=a.n44;b===undefined&&(b=new THREE.Matrix4);b.n11=h*o*z-j*q*z+j*n*D-i*o*D-h*n*A+i*q*A;b.n12=g*q*z-d*o*z-g*n*D+e*o*D+d*n*A-e*q*A;b.n13=d*j*z-g*h*z+g*i*D-e*j*D-d*i*A+e*h*A;b.n14=g*h*n-d*j*n-g*i*q+e*j*q+d*i*o-e*h*o;b.n21=j*q*w-h*o*w-j*k*D+f*o*D+h*k*A-f*q*A;b.n22=d*o*w-g*q*w+g*k*D-c*o*D-d*k*A+c*q*A;b.n23=g*h*w-d*j*w-g*f*D+c*j*D+d*f*A-c*h*A;
+b.n24=d*j*k-g*h*k+g*f*q-c*j*q-d*f*o+c*h*o;b.n31=i*o*w-j*n*w+j*k*z-f*o*z-i*k*A+f*n*A;b.n32=g*n*w-e*o*w-g*k*z+c*o*z+e*k*A-c*n*A;b.n33=d*j*w-g*i*w+g*f*z-c*j*z-e*f*A+c*i*A;b.n34=g*i*k-e*j*k-g*f*n+c*j*n+e*f*o-c*i*o;b.n41=h*n*w-i*q*w-h*k*z+f*q*z+i*k*D-f*n*D;b.n42=e*q*w-d*n*w+d*k*z-c*q*z-e*k*D+c*n*D;b.n43=d*i*w-e*h*w-d*f*z+c*h*z+e*f*D-c*i*D;b.n44=e*h*k-d*i*k+d*f*n-c*h*n-e*f*q+c*i*q;b.multiplyScalar(1/a.determinant());return b};
+THREE.Matrix4.makeInvert3x3=function(a){var b=a.m33,c=b.m,e=a.n33*a.n22-a.n32*a.n23,d=-a.n33*a.n21+a.n31*a.n23,g=a.n32*a.n21-a.n31*a.n22,f=-a.n33*a.n12+a.n32*a.n13,i=a.n33*a.n11-a.n31*a.n13,h=-a.n32*a.n11+a.n31*a.n12,j=a.n23*a.n12-a.n22*a.n13,k=-a.n23*a.n11+a.n21*a.n13,n=a.n22*a.n11-a.n21*a.n12;a=a.n11*e+a.n21*f+a.n31*j;if(a==0)throw"matrix not invertible";a=1/a;c[0]=a*e;c[1]=a*d;c[2]=a*g;c[3]=a*f;c[4]=a*i;c[5]=a*h;c[6]=a*j;c[7]=a*k;c[8]=a*n;return b};
+THREE.Matrix4.makeFrustum=function(a,b,c,e,d,g){var f;f=new THREE.Matrix4;f.n11=2*d/(b-a);f.n12=0;f.n13=(b+a)/(b-a);f.n14=0;f.n21=0;f.n22=2*d/(e-c);f.n23=(e+c)/(e-c);f.n24=0;f.n31=0;f.n32=0;f.n33=-(g+d)/(g-d);f.n34=-2*g*d/(g-d);f.n41=0;f.n42=0;f.n43=-1;f.n44=0;return f};THREE.Matrix4.makePerspective=function(a,b,c,e){var d;a=c*Math.tan(a*Math.PI/360);d=-a;return THREE.Matrix4.makeFrustum(d*b,a*b,d,a,c,e)};
+THREE.Matrix4.makeOrtho=function(a,b,c,e,d,g){var f,i,h,j;f=new THREE.Matrix4;i=b-a;h=c-e;j=g-d;f.n11=2/i;f.n12=0;f.n13=0;f.n14=-((b+a)/i);f.n21=0;f.n22=2/h;f.n23=0;f.n24=-((c+e)/h);f.n31=0;f.n32=0;f.n33=-2/j;f.n34=-((g+d)/j);f.n41=0;f.n42=0;f.n43=0;f.n44=1;return f};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;
 THREE.Object3D=function(){this.parent=undefined;this.children=[];this.up=new THREE.Vector3(0,1,0);this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.scale=new THREE.Vector3(1,1,1);this.rotationAutoUpdate=!0;this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixAutoUpdate=!0;this.matrixWorldNeedsUpdate=!0;this.quaternion=new THREE.Quaternion;this.useQuaternion=!1;this.boundRadius=0;this.boundRadiusScale=1;this.visible=
 !0;this._vector=new THREE.Vector3};
 THREE.Object3D.prototype={translate:function(a,b){this.matrix.rotateAxis(b);this.position.addSelf(b.multiplyScalar(a))},translateX:function(a){this.translate(a,this._vector.set(1,0,0))},translateY:function(a){this.translate(a,this._vector.set(0,1,0))},translateZ:function(a){this.translate(a,this._vector.set(0,0,1))},lookAt:function(a){this.matrix.lookAt(this.position,a,this.up);this.rotationAutoUpdate&&this.rotation.setRotationFromMatrix(this.matrix)},addChild:function(a){if(this.children.indexOf(a)===-1){a.parent!==
 undefined&&a.parent.removeChild(a);a.parent=this;this.children.push(a);for(var b=this;b instanceof THREE.Scene===!1&&b!==undefined;)b=b.parent;b!==undefined&&b.addChildRecurse(a)}},removeChild:function(a){var b=this.children.indexOf(a);if(b!==-1){a.parent=undefined;this.children.splice(b,1)}},updateMatrix:function(){this.matrix.setPosition(this.position);this.useQuaternion?this.matrix.setRotationFromQuaternion(this.quaternion):this.matrix.setRotationFromEuler(this.rotation);if(this.scale.x!==1||this.scale.y!==
 1||this.scale.z!==1){this.matrix.scale(this.scale);this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z))}this.matrixWorldNeedsUpdate=!0},update:function(a,b,c){this.matrixAutoUpdate&&this.updateMatrix();if(this.matrixWorldNeedsUpdate||b){a?this.matrixWorld.multiply(a,this.matrix):this.matrixWorld.copy(this.matrix);this.matrixRotationWorld.extractRotation(this.matrixWorld,this.scale);this.matrixWorldNeedsUpdate=!1;b=!0}a=0;for(var e=this.children.length;a<e;a++)this.children[a].update(this.matrixWorld,
 b,c)}};THREE.Quaternion=function(a,b,c,e){this.set(a||0,b||0,c||0,e!==undefined?e:1)};
-THREE.Quaternion.prototype={set:function(a,b,c,e){this.x=a;this.y=b;this.z=c;this.w=e;return this},setFromEuler:function(a){var b=0.5*Math.PI/360,c=a.x*b,e=a.y*b,d=a.z*b;a=Math.cos(e);e=Math.sin(e);b=Math.cos(-d);d=Math.sin(-d);var f=Math.cos(c);c=Math.sin(c);var g=a*b,i=e*d;this.w=g*f-i*c;this.x=g*c+i*f;this.y=e*b*f+a*d*c;this.z=a*d*f-e*b*c;return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=
--1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a==0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x*=a;this.y*=a;this.z*=a;this.w*=a}return this},multiplySelf:function(a){var b=this.x,c=this.y,e=this.z,d=this.w,f=a.x,g=a.y,i=a.z;a=a.w;this.x=b*a+d*f+c*i-e*g;this.y=c*a+d*g+e*f-b*i;this.z=e*a+d*i+b*g-c*f;this.w=d*a-b*f-c*g-e*i;return this},
-multiplyVector3:function(a,b){b||(b=a);var c=a.x,e=a.y,d=a.z,f=this.x,g=this.y,i=this.z,h=this.w,j=h*c+g*d-i*e,k=h*e+i*c-f*d,n=h*d+f*e-g*c;c=-f*c-g*e-i*d;b.x=j*h+c*-f+k*-i-n*-g;b.y=k*h+c*-g+n*-f-j*-i;b.z=n*h+c*-i+j*-g-k*-f;return b}};
-THREE.Quaternion.slerp=function(a,b,c,e){var d=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(d)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var f=Math.acos(d),g=Math.sqrt(1-d*d);if(Math.abs(g)<0.001){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}d=Math.sin((1-e)*f)/g;e=Math.sin(e*f)/g;c.w=a.w*d+b.w*e;c.x=a.x*d+b.x*e;c.y=a.y*d+b.y*e;c.z=a.z*d+b.z*e;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
-THREE.Face3=function(a,b,c,e,d,f){this.a=a;this.b=b;this.c=c;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=d instanceof THREE.Color?d:new THREE.Color;this.vertexColors=d instanceof Array?d:[];this.vertexTangents=[];this.materials=f instanceof Array?f:[f];this.centroid=new THREE.Vector3};
-THREE.Face4=function(a,b,c,e,d,f,g){this.a=a;this.b=b;this.c=c;this.d=e;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=f instanceof THREE.Color?f:new THREE.Color;this.vertexColors=f instanceof Array?f:[];this.vertexTangents=[];this.materials=g instanceof Array?g:[g];this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.set(a||0,b||0)};
-THREE.UV.prototype={set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.set(a.u,a.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1};
+THREE.Quaternion.prototype={set:function(a,b,c,e){this.x=a;this.y=b;this.z=c;this.w=e;return this},setFromEuler:function(a){var b=0.5*Math.PI/360,c=a.x*b,e=a.y*b,d=a.z*b;a=Math.cos(e);e=Math.sin(e);b=Math.cos(-d);d=Math.sin(-d);var g=Math.cos(c);c=Math.sin(c);var f=a*b,i=e*d;this.w=f*g-i*c;this.x=f*c+i*g;this.y=e*b*g+a*d*c;this.z=a*d*g-e*b*c;return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=
+-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a==0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x*=a;this.y*=a;this.z*=a;this.w*=a}return this},multiplySelf:function(a){var b=this.x,c=this.y,e=this.z,d=this.w,g=a.x,f=a.y,i=a.z;a=a.w;this.x=b*a+d*g+c*i-e*f;this.y=c*a+d*f+e*g-b*i;this.z=e*a+d*i+b*f-c*g;this.w=d*a-b*g-c*f-e*i;return this},
+multiplyVector3:function(a,b){b||(b=a);var c=a.x,e=a.y,d=a.z,g=this.x,f=this.y,i=this.z,h=this.w,j=h*c+f*d-i*e,k=h*e+i*c-g*d,n=h*d+g*e-f*c;c=-g*c-f*e-i*d;b.x=j*h+c*-g+k*-i-n*-f;b.y=k*h+c*-f+n*-g-j*-i;b.z=n*h+c*-i+j*-f-k*-g;return b}};
+THREE.Quaternion.slerp=function(a,b,c,e){var d=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(d)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var g=Math.acos(d),f=Math.sqrt(1-d*d);if(Math.abs(f)<0.0010){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}d=Math.sin((1-e)*g)/f;e=Math.sin(e*g)/f;c.w=a.w*d+b.w*e;c.x=a.x*d+b.x*e;c.y=a.y*d+b.y*e;c.z=a.z*d+b.z*e;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
+THREE.Face3=function(a,b,c,e,d,g){this.a=a;this.b=b;this.c=c;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=d instanceof THREE.Color?d:new THREE.Color;this.vertexColors=d instanceof Array?d:[];this.vertexTangents=[];this.materials=g instanceof Array?g:[g];this.centroid=new THREE.Vector3};
+THREE.Face4=function(a,b,c,e,d,g,f){this.a=a;this.b=b;this.c=c;this.d=e;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=g instanceof THREE.Color?g:new THREE.Color;this.vertexColors=g instanceof Array?g:[];this.vertexTangents=[];this.materials=f instanceof Array?f:[f];this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.set(a||0,b||0)};
+THREE.UV.prototype={set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.set(a.u,a.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.edges=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1};
 THREE.Geometry.prototype={computeCentroids:function(){var a,b,c;a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];c.centroid.set(0,0,0);if(c instanceof THREE.Face3){c.centroid.addSelf(this.vertices[c.a].position);c.centroid.addSelf(this.vertices[c.b].position);c.centroid.addSelf(this.vertices[c.c].position);c.centroid.divideScalar(3)}else if(c instanceof THREE.Face4){c.centroid.addSelf(this.vertices[c.a].position);c.centroid.addSelf(this.vertices[c.b].position);c.centroid.addSelf(this.vertices[c.c].position);
-c.centroid.addSelf(this.vertices[c.d].position);c.centroid.divideScalar(4)}}},computeFaceNormals:function(a){var b,c,e,d,f,g,i=new THREE.Vector3,h=new THREE.Vector3;e=0;for(d=this.faces.length;e<d;e++){f=this.faces[e];if(a&&f.vertexNormals.length){i.set(0,0,0);b=0;for(c=f.vertexNormals.length;b<c;b++)i.addSelf(f.vertexNormals[b]);i.divideScalar(3)}else{b=this.vertices[f.a];c=this.vertices[f.b];g=this.vertices[f.c];i.sub(g.position,c.position);h.sub(b.position,c.position);i.crossSelf(h)}i.isZero()||
-i.normalize();f.normal.copy(i)}},computeVertexNormals:function(){var a,b,c,e;if(this.__tmpVertices==undefined){e=this.__tmpVertices=Array(this.vertices.length);a=0;for(b=this.vertices.length;a<b;a++)e[a]=new THREE.Vector3;a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];if(c instanceof THREE.Face3)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];else if(c instanceof THREE.Face4)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]}}else{e=
+c.centroid.addSelf(this.vertices[c.d].position);c.centroid.divideScalar(4)}}},computeFaceNormals:function(a){var b,c,e,d,g,f,i=new THREE.Vector3,h=new THREE.Vector3;e=0;for(d=this.faces.length;e<d;e++){g=this.faces[e];if(a&&g.vertexNormals.length){i.set(0,0,0);b=0;for(c=g.vertexNormals.length;b<c;b++)i.addSelf(g.vertexNormals[b]);i.divideScalar(3)}else{b=this.vertices[g.a];c=this.vertices[g.b];f=this.vertices[g.c];i.sub(f.position,c.position);h.sub(b.position,c.position);i.crossSelf(h)}i.isZero()||
+i.normalize();g.normal.copy(i)}},computeVertexNormals:function(){var a,b,c,e;if(this.__tmpVertices==undefined){e=this.__tmpVertices=Array(this.vertices.length);a=0;for(b=this.vertices.length;a<b;a++)e[a]=new THREE.Vector3;a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];if(c instanceof THREE.Face3)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];else if(c instanceof THREE.Face4)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]}}else{e=
 this.__tmpVertices;a=0;for(b=this.vertices.length;a<b;a++)e[a].set(0,0,0)}a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];if(c instanceof THREE.Face3){e[c.a].addSelf(c.normal);e[c.b].addSelf(c.normal);e[c.c].addSelf(c.normal)}else if(c instanceof THREE.Face4){e[c.a].addSelf(c.normal);e[c.b].addSelf(c.normal);e[c.c].addSelf(c.normal);e[c.d].addSelf(c.normal)}}a=0;for(b=this.vertices.length;a<b;a++)e[a].normalize();a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];if(c instanceof THREE.Face3){c.vertexNormals[0].copy(e[c.a]);
-c.vertexNormals[1].copy(e[c.b]);c.vertexNormals[2].copy(e[c.c])}else if(c instanceof THREE.Face4){c.vertexNormals[0].copy(e[c.a]);c.vertexNormals[1].copy(e[c.b]);c.vertexNormals[2].copy(e[c.c]);c.vertexNormals[3].copy(e[c.d])}}},computeTangents:function(){function a(E,R,S,W,H,C,F){i=E.vertices[R].position;h=E.vertices[S].position;j=E.vertices[W].position;k=g[H];n=g[C];q=g[F];o=h.x-i.x;w=j.x-i.x;z=h.y-i.y;D=j.y-i.y;A=h.z-i.z;U=j.z-i.z;V=n.u-k.u;B=q.u-k.u;u=n.v-k.v;p=q.v-k.v;Y=1/(V*p-B*u);x.set((p*
-o-u*w)*Y,(p*z-u*D)*Y,(p*A-u*U)*Y);t.set((V*w-B*o)*Y,(V*D-B*z)*Y,(V*U-B*A)*Y);aa[R].addSelf(x);aa[S].addSelf(x);aa[W].addSelf(x);P[R].addSelf(t);P[S].addSelf(t);P[W].addSelf(t)}var b,c,e,d,f,g,i,h,j,k,n,q,o,w,z,D,A,U,V,B,u,p,Y,Z,aa=[],P=[],x=new THREE.Vector3,t=new THREE.Vector3,K=new THREE.Vector3,N=new THREE.Vector3,Q=new THREE.Vector3;b=0;for(c=this.vertices.length;b<c;b++){aa[b]=new THREE.Vector3;P[b]=new THREE.Vector3}b=0;for(c=this.faces.length;b<c;b++){f=this.faces[b];g=this.faceVertexUvs[0][b];
-if(f instanceof THREE.Face3)a(this,f.a,f.b,f.c,0,1,2);else if(f instanceof THREE.Face4){a(this,f.a,f.b,f.c,0,1,2);a(this,f.a,f.b,f.d,0,1,3)}}var T=["a","b","c","d"];b=0;for(c=this.faces.length;b<c;b++){f=this.faces[b];for(e=0;e<f.vertexNormals.length;e++){Q.copy(f.vertexNormals[e]);d=f[T[e]];Z=aa[d];K.copy(Z);K.subSelf(Q.multiplyScalar(Q.dot(Z))).normalize();N.cross(f.vertexNormals[e],Z);d=N.dot(P[d]);d=d<0?-1:1;f.vertexTangents[e]=new THREE.Vector4(K.x,K.y,K.z,d)}}this.hasTangents=!0},computeBoundingBox:function(){var a;
+c.vertexNormals[1].copy(e[c.b]);c.vertexNormals[2].copy(e[c.c])}else if(c instanceof THREE.Face4){c.vertexNormals[0].copy(e[c.a]);c.vertexNormals[1].copy(e[c.b]);c.vertexNormals[2].copy(e[c.c]);c.vertexNormals[3].copy(e[c.d])}}},computeTangents:function(){function a(E,R,S,W,H,C,F){i=E.vertices[R].position;h=E.vertices[S].position;j=E.vertices[W].position;k=f[H];n=f[C];q=f[F];o=h.x-i.x;w=j.x-i.x;z=h.y-i.y;D=j.y-i.y;A=h.z-i.z;U=j.z-i.z;V=n.u-k.u;B=q.u-k.u;u=n.v-k.v;p=q.v-k.v;Y=1/(V*p-B*u);x.set((p*
+o-u*w)*Y,(p*z-u*D)*Y,(p*A-u*U)*Y);t.set((V*w-B*o)*Y,(V*D-B*z)*Y,(V*U-B*A)*Y);aa[R].addSelf(x);aa[S].addSelf(x);aa[W].addSelf(x);P[R].addSelf(t);P[S].addSelf(t);P[W].addSelf(t)}var b,c,e,d,g,f,i,h,j,k,n,q,o,w,z,D,A,U,V,B,u,p,Y,Z,aa=[],P=[],x=new THREE.Vector3,t=new THREE.Vector3,K=new THREE.Vector3,N=new THREE.Vector3,Q=new THREE.Vector3;b=0;for(c=this.vertices.length;b<c;b++){aa[b]=new THREE.Vector3;P[b]=new THREE.Vector3}b=0;for(c=this.faces.length;b<c;b++){g=this.faces[b];f=this.faceVertexUvs[0][b];
+if(g instanceof THREE.Face3)a(this,g.a,g.b,g.c,0,1,2);else if(g instanceof THREE.Face4){a(this,g.a,g.b,g.c,0,1,2);a(this,g.a,g.b,g.d,0,1,3)}}var T=["a","b","c","d"];b=0;for(c=this.faces.length;b<c;b++){g=this.faces[b];for(e=0;e<g.vertexNormals.length;e++){Q.copy(g.vertexNormals[e]);d=g[T[e]];Z=aa[d];K.copy(Z);K.subSelf(Q.multiplyScalar(Q.dot(Z))).normalize();N.cross(g.vertexNormals[e],Z);d=N.dot(P[d]);d=d<0?-1:1;g.vertexTangents[e]=new THREE.Vector4(K.x,K.y,K.z,d)}}this.hasTangents=!0},computeBoundingBox:function(){var a;
 if(this.vertices.length>0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var b=1,c=this.vertices.length;b<c;b++){a=this.vertices[b];if(a.position.x<this.boundingBox.x[0])this.boundingBox.x[0]=a.position.x;else if(a.position.x>this.boundingBox.x[1])this.boundingBox.x[1]=a.position.x;if(a.position.y<this.boundingBox.y[0])this.boundingBox.y[0]=a.position.y;
-else if(a.position.y>this.boundingBox.y[1])this.boundingBox.y[1]=a.position.y;if(a.position.z<this.boundingBox.z[0])this.boundingBox.z[0]=a.position.z;else if(a.position.z>this.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=this.boundingSphere===null?0:this.boundingSphere.radius,b=0,c=this.vertices.length;b<c;b++)a=Math.max(a,this.vertices[b].position.length());this.boundingSphere={radius:a}}};THREE.GeometryIdCounter=0;
-THREE.AnimationHandler=function(){var a=[],b={},c={};c.update=function(d){for(var f=0;f<a.length;f++)a[f].update(d)};c.addToUpdate=function(d){a.indexOf(d)===-1&&a.push(d)};c.removeFromUpdate=function(d){d=a.indexOf(d);d!==-1&&a.splice(d,1)};c.add=function(d){b[d.name]!==undefined&&console.log("THREE.AnimationHandler.add: Warning! "+d.name+" already exists in library. Overwriting.");b[d.name]=d;if(d.initialized!==!0){for(var f=0;f<d.hierarchy.length;f++){for(var g=0;g<d.hierarchy[f].keys.length;g++){if(d.hierarchy[f].keys[g].time<
-0)d.hierarchy[f].keys[g].time=0;if(d.hierarchy[f].keys[g].rot!==undefined&&!(d.hierarchy[f].keys[g].rot instanceof THREE.Quaternion)){var i=d.hierarchy[f].keys[g].rot;d.hierarchy[f].keys[g].rot=new THREE.Quaternion(i[0],i[1],i[2],i[3])}}if(d.hierarchy[f].keys[0].morphTargets!==undefined){i={};for(g=0;g<d.hierarchy[f].keys.length;g++)for(var h=0;h<d.hierarchy[f].keys[g].morphTargets.length;h++){var j=d.hierarchy[f].keys[g].morphTargets[h];i[j]=-1}d.hierarchy[f].usedMorphTargets=i;for(g=0;g<d.hierarchy[f].keys.length;g++){var k=
-{};for(j in i){for(h=0;h<d.hierarchy[f].keys[g].morphTargets.length;h++)if(d.hierarchy[f].keys[g].morphTargets[h]===j){k[j]=d.hierarchy[f].keys[g].morphTargetsInfluences[h];break}h===d.hierarchy[f].keys[g].morphTargets.length&&(k[j]=0)}d.hierarchy[f].keys[g].morphTargetsInfluences=k}}for(g=1;g<d.hierarchy[f].keys.length;g++)if(d.hierarchy[f].keys[g].time===d.hierarchy[f].keys[g-1].time){d.hierarchy[f].keys.splice(g,1);g--}for(g=1;g<d.hierarchy[f].keys.length;g++)d.hierarchy[f].keys[g].index=g}g=parseInt(d.length*
-d.fps,10);d.JIT={};d.JIT.hierarchy=[];for(f=0;f<d.hierarchy.length;f++)d.JIT.hierarchy.push(Array(g));d.initialized=!0}};c.get=function(d){if(typeof d==="string")if(b[d])return b[d];else{console.log("THREE.AnimationHandler.get: Couldn't find animation "+d);return null}};c.parse=function(d){var f=[];if(d instanceof THREE.SkinnedMesh)for(var g=0;g<d.bones.length;g++)f.push(d.bones[g]);else e(d,f);return f};var e=function(d,f){f.push(d);for(var g=0;g<d.children.length;g++)e(d.children[g],f)};c.LINEAR=
+else if(a.position.y>this.boundingBox.y[1])this.boundingBox.y[1]=a.position.y;if(a.position.z<this.boundingBox.z[0])this.boundingBox.z[0]=a.position.z;else if(a.position.z>this.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=this.boundingSphere===null?0:this.boundingSphere.radius,b=0,c=this.vertices.length;b<c;b++)a=Math.max(a,this.vertices[b].position.length());this.boundingSphere={radius:a}},computeEdgeFaces:function(){function a(h,j){return Math.min(h,
+j)+"_"+Math.max(h,j)}function b(h,j,k){if(h[j]===undefined){h[j]={set:{},array:[]};h[j].set[k]=1;h[j].array.push(k)}else if(h[j].set[k]===undefined){h[j].set[k]=1;h[j].array.push(k)}}var c,e,d,g,f,i={};c=0;for(e=this.faces.length;c<e;c++){f=this.faces[c];if(f instanceof THREE.Face3){d=a(f.a,f.b);b(i,d,c);d=a(f.b,f.c);b(i,d,c);d=a(f.a,f.c);b(i,d,c)}else if(f instanceof THREE.Face4){d=a(f.b,f.d);b(i,d,c);d=a(f.a,f.b);b(i,d,c);d=a(f.a,f.d);b(i,d,c);d=a(f.b,f.c);b(i,d,c);d=a(f.c,f.d);b(i,d,c)}}c=0;for(e=
+this.edges.length;c<e;c++){f=this.edges[c];d=f.vertexIndices[0];g=f.vertexIndices[1];f.faceIndices=i[a(d,g)].array;for(d=0;d<f.faceIndices.length;d++){g=f.faceIndices[d];f.faces.push(this.faces[g])}}}};THREE.GeometryIdCounter=0;
+THREE.AnimationHandler=function(){var a=[],b={},c={};c.update=function(d){for(var g=0;g<a.length;g++)a[g].update(d)};c.addToUpdate=function(d){a.indexOf(d)===-1&&a.push(d)};c.removeFromUpdate=function(d){d=a.indexOf(d);d!==-1&&a.splice(d,1)};c.add=function(d){b[d.name]!==undefined&&console.log("THREE.AnimationHandler.add: Warning! "+d.name+" already exists in library. Overwriting.");b[d.name]=d;if(d.initialized!==!0){for(var g=0;g<d.hierarchy.length;g++){for(var f=0;f<d.hierarchy[g].keys.length;f++){if(d.hierarchy[g].keys[f].time<
+0)d.hierarchy[g].keys[f].time=0;if(d.hierarchy[g].keys[f].rot!==undefined&&!(d.hierarchy[g].keys[f].rot instanceof THREE.Quaternion)){var i=d.hierarchy[g].keys[f].rot;d.hierarchy[g].keys[f].rot=new THREE.Quaternion(i[0],i[1],i[2],i[3])}}if(d.hierarchy[g].keys[0].morphTargets!==undefined){i={};for(f=0;f<d.hierarchy[g].keys.length;f++)for(var h=0;h<d.hierarchy[g].keys[f].morphTargets.length;h++){var j=d.hierarchy[g].keys[f].morphTargets[h];i[j]=-1}d.hierarchy[g].usedMorphTargets=i;for(f=0;f<d.hierarchy[g].keys.length;f++){var k=
+{};for(j in i){for(h=0;h<d.hierarchy[g].keys[f].morphTargets.length;h++)if(d.hierarchy[g].keys[f].morphTargets[h]===j){k[j]=d.hierarchy[g].keys[f].morphTargetsInfluences[h];break}h===d.hierarchy[g].keys[f].morphTargets.length&&(k[j]=0)}d.hierarchy[g].keys[f].morphTargetsInfluences=k}}for(f=1;f<d.hierarchy[g].keys.length;f++)if(d.hierarchy[g].keys[f].time===d.hierarchy[g].keys[f-1].time){d.hierarchy[g].keys.splice(f,1);f--}for(f=1;f<d.hierarchy[g].keys.length;f++)d.hierarchy[g].keys[f].index=f}f=parseInt(d.length*
+d.fps,10);d.JIT={};d.JIT.hierarchy=[];for(g=0;g<d.hierarchy.length;g++)d.JIT.hierarchy.push(Array(f));d.initialized=!0}};c.get=function(d){if(typeof d==="string")if(b[d])return b[d];else{console.log("THREE.AnimationHandler.get: Couldn't find animation "+d);return null}};c.parse=function(d){var g=[];if(d instanceof THREE.SkinnedMesh)for(var f=0;f<d.bones.length;f++)g.push(d.bones[f]);else e(d,g);return g};var e=function(d,g){g.push(d);for(var f=0;f<d.children.length;f++)e(d.children[f],g)};c.LINEAR=
 0;c.CATMULLROM=1;c.CATMULLROM_FORWARD=2;return c}();THREE.Animation=function(a,b,c,e){this.root=a;this.data=THREE.AnimationHandler.get(b);this.hierarchy=THREE.AnimationHandler.parse(a);this.currentTime=0;this.timeScale=1;this.isPlaying=!1;this.isPaused=!0;this.loop=!0;this.interpolationType=c!==undefined?c:THREE.AnimationHandler.LINEAR;this.JITCompile=e!==undefined?e:!0;this.points=[];this.target=new THREE.Vector3};
 THREE.Animation.prototype.play=function(a,b){if(!this.isPlaying){this.isPlaying=!0;this.loop=a!==undefined?a:!0;this.currentTime=b!==undefined?b:0;var c,e=this.hierarchy.length,d;for(c=0;c<e;c++){d=this.hierarchy[c];if(this.interpolationType!==THREE.AnimationHandler.CATMULLROM_FORWARD)d.useQuaternion=!0;d.matrixAutoUpdate=!0;if(d.animationCache===undefined){d.animationCache={};d.animationCache.prevKey={pos:0,rot:0,scl:0};d.animationCache.nextKey={pos:0,rot:0,scl:0};d.animationCache.originalMatrix=
-d instanceof THREE.Bone?d.skinMatrix:d.matrix}var f=d.animationCache.prevKey;d=d.animationCache.nextKey;f.pos=this.data.hierarchy[c].keys[0];f.rot=this.data.hierarchy[c].keys[0];f.scl=this.data.hierarchy[c].keys[0];d.pos=this.getNextKeyWith("pos",c,1);d.rot=this.getNextKeyWith("rot",c,1);d.scl=this.getNextKeyWith("scl",c,1)}this.update(0)}this.isPaused=!1;THREE.AnimationHandler.addToUpdate(this)};
+d instanceof THREE.Bone?d.skinMatrix:d.matrix}var g=d.animationCache.prevKey;d=d.animationCache.nextKey;g.pos=this.data.hierarchy[c].keys[0];g.rot=this.data.hierarchy[c].keys[0];g.scl=this.data.hierarchy[c].keys[0];d.pos=this.getNextKeyWith("pos",c,1);d.rot=this.getNextKeyWith("rot",c,1);d.scl=this.getNextKeyWith("scl",c,1)}this.update(0)}this.isPaused=!1;THREE.AnimationHandler.addToUpdate(this)};
 THREE.Animation.prototype.pause=function(){this.isPaused?THREE.AnimationHandler.addToUpdate(this):THREE.AnimationHandler.removeFromUpdate(this);this.isPaused=!this.isPaused};
 THREE.Animation.prototype.stop=function(){this.isPlaying=!1;this.isPaused=!1;THREE.AnimationHandler.removeFromUpdate(this);for(var a=0;a<this.hierarchy.length;a++)if(this.hierarchy[a].animationCache!==undefined){if(this.hierarchy[a]instanceof THREE.Bone)this.hierarchy[a].skinMatrix=this.hierarchy[a].animationCache.originalMatrix;else this.hierarchy[a].matrix=this.hierarchy[a].animationCache.originalMatrix;delete this.hierarchy[a].animationCache}};
-THREE.Animation.prototype.update=function(a){if(this.isPlaying){var b=["pos","rot","scl"],c,e,d,f,g,i,h,j,k=this.data.JIT.hierarchy,n,q;this.currentTime+=a*this.timeScale;q=this.currentTime;n=this.currentTime%=this.data.length;j=parseInt(Math.min(n*this.data.fps,this.data.length*this.data.fps),10);for(var o=0,w=this.hierarchy.length;o<w;o++){a=this.hierarchy[o];h=a.animationCache;if(this.JITCompile&&k[o][j]!==undefined)if(a instanceof THREE.Bone){a.skinMatrix=k[o][j];a.matrixAutoUpdate=!1;a.matrixWorldNeedsUpdate=
-!1}else{a.matrix=k[o][j];a.matrixAutoUpdate=!1;a.matrixWorldNeedsUpdate=!0}else{if(this.JITCompile)if(a instanceof THREE.Bone)a.skinMatrix=a.animationCache.originalMatrix;else a.matrix=a.animationCache.originalMatrix;for(var z=0;z<3;z++){c=b[z];g=h.prevKey[c];i=h.nextKey[c];if(i.time<=q){if(n<q)if(this.loop){g=this.data.hierarchy[o].keys[0];for(i=this.getNextKeyWith(c,o,1);i.time<n;){g=i;i=this.getNextKeyWith(c,o,i.index+1)}}else{this.stop();return}else{do{g=i;i=this.getNextKeyWith(c,o,i.index+1)}while(i.time<
-n)}h.prevKey[c]=g;h.nextKey[c]=i}a.matrixAutoUpdate=!0;a.matrixWorldNeedsUpdate=!0;e=(n-g.time)/(i.time-g.time);d=g[c];f=i[c];if(e<0||e>1){console.log("THREE.Animation.update: Warning! Scale out of bounds:"+e+" on bone "+o);e=e<0?0:1}if(c==="pos"){c=a.position;if(this.interpolationType===THREE.AnimationHandler.LINEAR){c.x=d[0]+(f[0]-d[0])*e;c.y=d[1]+(f[1]-d[1])*e;c.z=d[2]+(f[2]-d[2])*e}else if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){this.points[0]=
-this.getPrevKeyWith("pos",o,g.index-1).pos;this.points[1]=d;this.points[2]=f;this.points[3]=this.getNextKeyWith("pos",o,i.index+1).pos;e=e*0.33+0.33;d=this.interpolateCatmullRom(this.points,e);c.x=d[0];c.y=d[1];c.z=d[2];if(this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){e=this.interpolateCatmullRom(this.points,e*1.01);this.target.set(e[0],e[1],e[2]);this.target.subSelf(c);this.target.y=0;this.target.normalize();e=Math.atan2(this.target.x,this.target.z);a.rotation.set(0,e,0)}}}else if(c===
-"rot")THREE.Quaternion.slerp(d,f,a.quaternion,e);else if(c==="scl"){c=a.scale;c.x=d[0]+(f[0]-d[0])*e;c.y=d[1]+(f[1]-d[1])*e;c.z=d[2]+(f[2]-d[2])*e}}}}if(this.JITCompile&&k[0][j]===undefined){this.hierarchy[0].update(undefined,!0);for(o=0;o<this.hierarchy.length;o++)k[o][j]=this.hierarchy[o]instanceof THREE.Bone?this.hierarchy[o].skinMatrix.clone():this.hierarchy[o].matrix.clone()}}};
-THREE.Animation.prototype.interpolateCatmullRom=function(a,b){var c=[],e=[],d,f,g,i,h,j;d=(a.length-1)*b;f=Math.floor(d);d-=f;c[0]=f==0?f:f-1;c[1]=f;c[2]=f>a.length-2?f:f+1;c[3]=f>a.length-3?f:f+2;f=a[c[0]];i=a[c[1]];h=a[c[2]];j=a[c[3]];c=d*d;g=d*c;e[0]=this.interpolate(f[0],i[0],h[0],j[0],d,c,g);e[1]=this.interpolate(f[1],i[1],h[1],j[1],d,c,g);e[2]=this.interpolate(f[2],i[2],h[2],j[2],d,c,g);return e};
-THREE.Animation.prototype.interpolate=function(a,b,c,e,d,f,g){a=(c-a)*0.5;e=(e-b)*0.5;return(2*(b-c)+a+e)*g+(-3*(b-c)-2*a-e)*f+a*d+b};THREE.Animation.prototype.getNextKeyWith=function(a,b,c){var e=this.data.hierarchy[b].keys;if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)c=c<e.length-1?c:e.length-1;else c%=e.length;for(;c<e.length;c++)if(e[c][a]!==undefined)return e[c];return this.data.hierarchy[b].keys[0]};
+THREE.Animation.prototype.update=function(a){if(this.isPlaying){var b=["pos","rot","scl"],c,e,d,g,f,i,h,j,k=this.data.JIT.hierarchy,n,q;this.currentTime+=a*this.timeScale;q=this.currentTime;n=this.currentTime%=this.data.length;j=parseInt(Math.min(n*this.data.fps,this.data.length*this.data.fps),10);for(var o=0,w=this.hierarchy.length;o<w;o++){a=this.hierarchy[o];h=a.animationCache;if(this.JITCompile&&k[o][j]!==undefined)if(a instanceof THREE.Bone){a.skinMatrix=k[o][j];a.matrixAutoUpdate=!1;a.matrixWorldNeedsUpdate=
+!1}else{a.matrix=k[o][j];a.matrixAutoUpdate=!1;a.matrixWorldNeedsUpdate=!0}else{if(this.JITCompile)if(a instanceof THREE.Bone)a.skinMatrix=a.animationCache.originalMatrix;else a.matrix=a.animationCache.originalMatrix;for(var z=0;z<3;z++){c=b[z];f=h.prevKey[c];i=h.nextKey[c];if(i.time<=q){if(n<q)if(this.loop){f=this.data.hierarchy[o].keys[0];for(i=this.getNextKeyWith(c,o,1);i.time<n;){f=i;i=this.getNextKeyWith(c,o,i.index+1)}}else{this.stop();return}else{do{f=i;i=this.getNextKeyWith(c,o,i.index+1)}while(i.time<
+n)}h.prevKey[c]=f;h.nextKey[c]=i}a.matrixAutoUpdate=!0;a.matrixWorldNeedsUpdate=!0;e=(n-f.time)/(i.time-f.time);d=f[c];g=i[c];if(e<0||e>1){console.log("THREE.Animation.update: Warning! Scale out of bounds:"+e+" on bone "+o);e=e<0?0:1}if(c==="pos"){c=a.position;if(this.interpolationType===THREE.AnimationHandler.LINEAR){c.x=d[0]+(g[0]-d[0])*e;c.y=d[1]+(g[1]-d[1])*e;c.z=d[2]+(g[2]-d[2])*e}else if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){this.points[0]=
+this.getPrevKeyWith("pos",o,f.index-1).pos;this.points[1]=d;this.points[2]=g;this.points[3]=this.getNextKeyWith("pos",o,i.index+1).pos;e=e*0.33+0.33;d=this.interpolateCatmullRom(this.points,e);c.x=d[0];c.y=d[1];c.z=d[2];if(this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){e=this.interpolateCatmullRom(this.points,e*1.01);this.target.set(e[0],e[1],e[2]);this.target.subSelf(c);this.target.y=0;this.target.normalize();e=Math.atan2(this.target.x,this.target.z);a.rotation.set(0,e,0)}}}else if(c===
+"rot")THREE.Quaternion.slerp(d,g,a.quaternion,e);else if(c==="scl"){c=a.scale;c.x=d[0]+(g[0]-d[0])*e;c.y=d[1]+(g[1]-d[1])*e;c.z=d[2]+(g[2]-d[2])*e}}}}if(this.JITCompile&&k[0][j]===undefined){this.hierarchy[0].update(undefined,!0);for(o=0;o<this.hierarchy.length;o++)k[o][j]=this.hierarchy[o]instanceof THREE.Bone?this.hierarchy[o].skinMatrix.clone():this.hierarchy[o].matrix.clone()}}};
+THREE.Animation.prototype.interpolateCatmullRom=function(a,b){var c=[],e=[],d,g,f,i,h,j;d=(a.length-1)*b;g=Math.floor(d);d-=g;c[0]=g==0?g:g-1;c[1]=g;c[2]=g>a.length-2?g:g+1;c[3]=g>a.length-3?g:g+2;g=a[c[0]];i=a[c[1]];h=a[c[2]];j=a[c[3]];c=d*d;f=d*c;e[0]=this.interpolate(g[0],i[0],h[0],j[0],d,c,f);e[1]=this.interpolate(g[1],i[1],h[1],j[1],d,c,f);e[2]=this.interpolate(g[2],i[2],h[2],j[2],d,c,f);return e};
+THREE.Animation.prototype.interpolate=function(a,b,c,e,d,g,f){a=(c-a)*0.5;e=(e-b)*0.5;return(2*(b-c)+a+e)*f+(-3*(b-c)-2*a-e)*g+a*d+b};THREE.Animation.prototype.getNextKeyWith=function(a,b,c){var e=this.data.hierarchy[b].keys;if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)c=c<e.length-1?c:e.length-1;else c%=e.length;for(;c<e.length;c++)if(e[c][a]!==undefined)return e[c];return this.data.hierarchy[b].keys[0]};
 THREE.Animation.prototype.getPrevKeyWith=function(a,b,c){var e=this.data.hierarchy[b].keys;for(c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c>0?c:0:c>=0?c:c+e.length;c>=0;c--)if(e[c][a]!==undefined)return e[c];return this.data.hierarchy[b].keys[e.length-1]};
 THREE.Camera=function(a,b,c,e,d){THREE.Object3D.call(this);this.fov=a||50;this.aspect=b||1;this.near=c||0.1;this.far=e||2E3;this.target=d||new THREE.Object3D;this.useTarget=!0;this.matrixWorldInverse=new THREE.Matrix4;this.projectionMatrix=null;this.updateProjectionMatrix()};THREE.Camera.prototype=new THREE.Object3D;THREE.Camera.prototype.constructor=THREE.Camera;THREE.Camera.prototype.supr=THREE.Object3D.prototype;
 THREE.Camera.prototype.translate=function(a,b){this.matrix.rotateAxis(b);this.position.addSelf(b.multiplyScalar(a));this.target.position.addSelf(b.multiplyScalar(a))};THREE.Camera.prototype.updateProjectionMatrix=function(){this.projectionMatrix=THREE.Matrix4.makePerspective(this.fov,this.aspect,this.near,this.far)};THREE.Camera.prototype.updateMatrix=function(){this.update(undefined,!0)};
@@ -99,7 +101,7 @@ THREE.MeshDepthMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.sha
 THREE.MeshNormalMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.shading=a.shading?a.shading:THREE.FlatShading;this.wireframe=a.wireframe?a.wireframe:!1;this.wireframeLinewidth=a.wireframeLinewidth?a.wireframeLinewidth:1};THREE.MeshNormalMaterial.prototype=new THREE.Material;THREE.MeshNormalMaterial.prototype.constructor=THREE.MeshNormalMaterial;THREE.MeshFaceMaterial=function(){};
 THREE.ParticleBasicMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.color=a.color!==undefined?new THREE.Color(a.color):new THREE.Color(16777215);this.map=a.map!==undefined?a.map:null;this.size=a.size!==undefined?a.size:1;this.sizeAttenuation=a.sizeAttenuation!==undefined?a.sizeAttenuation:!0;this.vertexColors=a.vertexColors!==undefined?a.vertexColors:!1};THREE.ParticleBasicMaterial.prototype=new THREE.Material;THREE.ParticleBasicMaterial.prototype.constructor=THREE.ParticleBasicMaterial;
 THREE.ParticleCanvasMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.color=a.color!==undefined?new THREE.Color(a.color):new THREE.Color(16777215);this.program=a.program!==undefined?a.program:function(){}};THREE.ParticleCanvasMaterial.prototype=new THREE.Material;THREE.ParticleCanvasMaterial.prototype.constructor=THREE.ParticleCanvasMaterial;
-THREE.Texture=function(a,b,c,e,d,f){this.image=a;this.mapping=b!==undefined?b:new THREE.UVMapping;this.wrapS=c!==undefined?c:THREE.ClampToEdgeWrapping;this.wrapT=e!==undefined?e:THREE.ClampToEdgeWrapping;this.magFilter=d!==undefined?d:THREE.LinearFilter;this.minFilter=f!==undefined?f:THREE.LinearMipMapLinearFilter;this.needsUpdate=!1};THREE.Texture.prototype={clone:function(){return new THREE.Texture(this.image,this.mapping,this.wrapS,this.wrapT,this.magFilter,this.minFilter)}};
+THREE.Texture=function(a,b,c,e,d,g){this.image=a;this.mapping=b!==undefined?b:new THREE.UVMapping;this.wrapS=c!==undefined?c:THREE.ClampToEdgeWrapping;this.wrapT=e!==undefined?e:THREE.ClampToEdgeWrapping;this.magFilter=d!==undefined?d:THREE.LinearFilter;this.minFilter=g!==undefined?g:THREE.LinearMipMapLinearFilter;this.needsUpdate=!1};THREE.Texture.prototype={clone:function(){return new THREE.Texture(this.image,this.mapping,this.wrapS,this.wrapT,this.magFilter,this.minFilter)}};
 THREE.MultiplyOperation=0;THREE.MixOperation=1;THREE.RepeatWrapping=0;THREE.ClampToEdgeWrapping=1;THREE.MirroredRepeatWrapping=2;THREE.NearestFilter=3;THREE.NearestMipMapNearestFilter=4;THREE.NearestMipMapLinearFilter=5;THREE.LinearFilter=6;THREE.LinearMipMapNearestFilter=7;THREE.LinearMipMapLinearFilter=8;THREE.ByteType=9;THREE.UnsignedByteType=10;THREE.ShortType=11;THREE.UnsignedShortType=12;THREE.IntType=13;THREE.UnsignedIntType=14;THREE.FloatType=15;THREE.AlphaFormat=16;THREE.RGBFormat=17;
 THREE.RGBAFormat=18;THREE.LuminanceFormat=19;THREE.LuminanceAlphaFormat=20;THREE.Particle=function(a){THREE.Object3D.call(this);this.materials=a instanceof Array?a:[a];this.matrixAutoUpdate=!1};THREE.Particle.prototype=new THREE.Object3D;THREE.Particle.prototype.constructor=THREE.Particle;THREE.Line=function(a,b,c){THREE.Object3D.call(this);this.geometry=a;this.materials=b instanceof Array?b:[b];this.type=c!=undefined?c:THREE.LineStrip};THREE.LineStrip=0;THREE.LinePieces=1;THREE.Line.prototype=new THREE.Object3D;
 THREE.Line.prototype.constructor=THREE.Line;
@@ -117,20 +119,20 @@ THREE.Scene=function(){THREE.Object3D.call(this);this.matrixAutoUpdate=!1;this.f
 THREE.Scene.prototype.addChildRecurse=function(a){if(a instanceof THREE.Light)this.lights.indexOf(a)===-1&&this.lights.push(a);else if(a instanceof THREE.Sound)this.sounds.indexOf(a)===-1&&this.sounds.push(a);else if(!(a instanceof THREE.Camera||a instanceof THREE.Bone)&&this.objects.indexOf(a)===-1){this.objects.push(a);this.__objectsAdded.push(a)}for(var b=0;b<a.children.length;b++)this.addChildRecurse(a.children[b])};
 THREE.Scene.prototype.removeChild=function(a){this.supr.removeChild.call(this,a);this.removeChildRecurse(a)};THREE.Scene.prototype.removeChildRecurse=function(a){if(a instanceof THREE.Light){var b=this.lights.indexOf(a);b!==-1&&this.lights.splice(b,1)}else if(a instanceof THREE.Sound){b=this.sounds.indexOf(a);b!==-1&&this.sounds.splice(b,1)}else if(!(a instanceof THREE.Camera)){b=this.objects.indexOf(a);if(b!==-1){this.objects.splice(b,1);this.__objectsRemoved.push(a)}}for(b=0;b<a.children.length;b++)this.removeChildRecurse(a.children[b])};
 THREE.Scene.prototype.addObject=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeObject=THREE.Scene.prototype.removeChild;THREE.Scene.prototype.addLight=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeLight=THREE.Scene.prototype.removeChild;
-THREE.Projector=function(){function a(){var x=h[i]=h[i]||new THREE.RenderableVertex;i++;return x}function b(x,t){return t.z-x.z}function c(x,t){var K=0,N=1,Q=x.z+x.w,T=t.z+t.w,E=-x.z+x.w,R=-t.z+t.w;if(Q>=0&&T>=0&&E>=0&&R>=0)return!0;else if(Q<0&&T<0||E<0&&R<0)return!1;else{if(Q<0)K=Math.max(K,Q/(Q-T));else T<0&&(N=Math.min(N,Q/(Q-T)));if(E<0)K=Math.max(K,E/(E-R));else R<0&&(N=Math.min(N,E/(E-R)));if(N<K)return!1;else{x.lerpSelf(t,K);t.lerpSelf(x,1-N);return!0}}}var e,d,f=[],g,i,h=[],j,k,n=[],q,o=
+THREE.Projector=function(){function a(){var x=h[i]=h[i]||new THREE.RenderableVertex;i++;return x}function b(x,t){return t.z-x.z}function c(x,t){var K=0,N=1,Q=x.z+x.w,T=t.z+t.w,E=-x.z+x.w,R=-t.z+t.w;if(Q>=0&&T>=0&&E>=0&&R>=0)return!0;else if(Q<0&&T<0||E<0&&R<0)return!1;else{if(Q<0)K=Math.max(K,Q/(Q-T));else T<0&&(N=Math.min(N,Q/(Q-T)));if(E<0)K=Math.max(K,E/(E-R));else R<0&&(N=Math.min(N,E/(E-R)));if(N<K)return!1;else{x.lerpSelf(t,K);t.lerpSelf(x,1-N);return!0}}}var e,d,g=[],f,i,h=[],j,k,n=[],q,o=
 [],w,z,D=[],A,U,V=[],B=new THREE.Vector4,u=new THREE.Vector4,p=new THREE.Matrix4,Y=new THREE.Matrix4,Z=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],aa=new THREE.Vector4,P=new THREE.Vector4;this.projectVector=function(x,t){p.multiply(t.projectionMatrix,t.matrixWorldInverse);p.multiplyVector3(x);return x};this.unprojectVector=function(x,t){p.multiply(t.matrixWorld,THREE.Matrix4.makeInvert(t.projectionMatrix));p.multiplyVector3(x);return x};
-this.projectObjects=function(x,t,K){t=[];var N,Q,T;d=0;Q=x.objects;x=0;for(N=Q.length;x<N;x++){T=Q[x];var E;if(!(E=!T.visible))if(E=T instanceof THREE.Mesh){a:{E=void 0;for(var R=T.matrixWorld,S=-T.geometry.boundingSphere.radius*Math.max(T.scale.x,Math.max(T.scale.y,T.scale.z)),W=0;W<6;W++){E=Z[W].x*R.n14+Z[W].y*R.n24+Z[W].z*R.n34+Z[W].w;if(E<=S){E=!1;break a}}E=!0}E=!E}if(!E){E=f[d]=f[d]||new THREE.RenderableObject;d++;e=E;B.copy(T.position);p.multiplyVector3(B);e.object=T;e.z=B.z;t.push(e)}}K&&
+this.projectObjects=function(x,t,K){t=[];var N,Q,T;d=0;Q=x.objects;x=0;for(N=Q.length;x<N;x++){T=Q[x];var E;if(!(E=!T.visible))if(E=T instanceof THREE.Mesh){a:{E=void 0;for(var R=T.matrixWorld,S=-T.geometry.boundingSphere.radius*Math.max(T.scale.x,Math.max(T.scale.y,T.scale.z)),W=0;W<6;W++){E=Z[W].x*R.n14+Z[W].y*R.n24+Z[W].z*R.n34+Z[W].w;if(E<=S){E=!1;break a}}E=!0}E=!E}if(!E){E=g[d]=g[d]||new THREE.RenderableObject;d++;e=E;B.copy(T.position);p.multiplyVector3(B);e.object=T;e.z=B.z;t.push(e)}}K&&
 t.sort(b);return t};this.projectScene=function(x,t,K){var N=[],Q=t.near,T=t.far,E,R,S,W,H,C,F,I,M,G,da,ia,ja,fa,pa,Da,wa;U=z=q=k=0;t.matrixAutoUpdate&&t.updateMatrix();x.update(undefined,!1,t);p.multiply(t.projectionMatrix,t.matrixWorldInverse);Z[0].set(p.n41-p.n11,p.n42-p.n12,p.n43-p.n13,p.n44-p.n14);Z[1].set(p.n41+p.n11,p.n42+p.n12,p.n43+p.n13,p.n44+p.n14);Z[2].set(p.n41+p.n21,p.n42+p.n22,p.n43+p.n23,p.n44+p.n24);Z[3].set(p.n41-p.n21,p.n42-p.n22,p.n43-p.n23,p.n44-p.n24);Z[4].set(p.n41-p.n31,p.n42-
-p.n32,p.n43-p.n33,p.n44-p.n34);Z[5].set(p.n41+p.n31,p.n42+p.n32,p.n43+p.n33,p.n44+p.n34);for(E=0;E<6;E++){M=Z[E];M.divideScalar(Math.sqrt(M.x*M.x+M.y*M.y+M.z*M.z))}M=this.projectObjects(x,t,!0);x=0;for(E=M.length;x<E;x++){G=M[x].object;if(G.visible){da=G.matrixWorld;ia=G.matrixRotationWorld;ja=G.materials;fa=G.overdraw;i=0;if(G instanceof THREE.Mesh){pa=G.geometry;W=pa.vertices;Da=pa.faces;pa=pa.faceVertexUvs;R=0;for(S=W.length;R<S;R++){g=a();g.positionWorld.copy(W[R].position);da.multiplyVector3(g.positionWorld);
-g.positionScreen.copy(g.positionWorld);p.multiplyVector4(g.positionScreen);g.positionScreen.x/=g.positionScreen.w;g.positionScreen.y/=g.positionScreen.w;g.visible=g.positionScreen.z>Q&&g.positionScreen.z<T}W=0;for(R=Da.length;W<R;W++){S=Da[W];if(S instanceof THREE.Face3){H=h[S.a];C=h[S.b];F=h[S.c];if(H.visible&&C.visible&&F.visible&&(G.doubleSided||G.flipSided!=(F.positionScreen.x-H.positionScreen.x)*(C.positionScreen.y-H.positionScreen.y)-(F.positionScreen.y-H.positionScreen.y)*(C.positionScreen.x-
+p.n32,p.n43-p.n33,p.n44-p.n34);Z[5].set(p.n41+p.n31,p.n42+p.n32,p.n43+p.n33,p.n44+p.n34);for(E=0;E<6;E++){M=Z[E];M.divideScalar(Math.sqrt(M.x*M.x+M.y*M.y+M.z*M.z))}M=this.projectObjects(x,t,!0);x=0;for(E=M.length;x<E;x++){G=M[x].object;if(G.visible){da=G.matrixWorld;ia=G.matrixRotationWorld;ja=G.materials;fa=G.overdraw;i=0;if(G instanceof THREE.Mesh){pa=G.geometry;W=pa.vertices;Da=pa.faces;pa=pa.faceVertexUvs;R=0;for(S=W.length;R<S;R++){f=a();f.positionWorld.copy(W[R].position);da.multiplyVector3(f.positionWorld);
+f.positionScreen.copy(f.positionWorld);p.multiplyVector4(f.positionScreen);f.positionScreen.x/=f.positionScreen.w;f.positionScreen.y/=f.positionScreen.w;f.visible=f.positionScreen.z>Q&&f.positionScreen.z<T}W=0;for(R=Da.length;W<R;W++){S=Da[W];if(S instanceof THREE.Face3){H=h[S.a];C=h[S.b];F=h[S.c];if(H.visible&&C.visible&&F.visible&&(G.doubleSided||G.flipSided!=(F.positionScreen.x-H.positionScreen.x)*(C.positionScreen.y-H.positionScreen.y)-(F.positionScreen.y-H.positionScreen.y)*(C.positionScreen.x-
 H.positionScreen.x)<0)){I=n[k]=n[k]||new THREE.RenderableFace3;k++;j=I;j.v1.copy(H);j.v2.copy(C);j.v3.copy(F)}else continue}else if(S instanceof THREE.Face4){H=h[S.a];C=h[S.b];F=h[S.c];I=h[S.d];if(H.visible&&C.visible&&F.visible&&I.visible&&(G.doubleSided||G.flipSided!=((I.positionScreen.x-H.positionScreen.x)*(C.positionScreen.y-H.positionScreen.y)-(I.positionScreen.y-H.positionScreen.y)*(C.positionScreen.x-H.positionScreen.x)<0||(C.positionScreen.x-F.positionScreen.x)*(I.positionScreen.y-F.positionScreen.y)-
 (C.positionScreen.y-F.positionScreen.y)*(I.positionScreen.x-F.positionScreen.x)<0))){wa=o[q]=o[q]||new THREE.RenderableFace4;q++;j=wa;j.v1.copy(H);j.v2.copy(C);j.v3.copy(F);j.v4.copy(I)}else continue}j.normalWorld.copy(S.normal);ia.multiplyVector3(j.normalWorld);j.centroidWorld.copy(S.centroid);da.multiplyVector3(j.centroidWorld);j.centroidScreen.copy(j.centroidWorld);p.multiplyVector3(j.centroidScreen);F=S.vertexNormals;H=0;for(C=F.length;H<C;H++){I=j.vertexNormalsWorld[H];I.copy(F[H]);ia.multiplyVector3(I)}H=
 0;for(C=pa.length;H<C;H++)if(wa=pa[H][W]){F=0;for(I=wa.length;F<I;F++)j.uvs[H][F]=wa[F]}j.meshMaterials=ja;j.faceMaterials=S.materials;j.overdraw=fa;j.z=j.centroidScreen.z;N.push(j)}}else if(G instanceof THREE.Line){Y.multiply(p,da);W=G.geometry.vertices;H=a();H.positionScreen.copy(W[0].position);Y.multiplyVector4(H.positionScreen);R=1;for(S=W.length;R<S;R++){H=a();H.positionScreen.copy(W[R].position);Y.multiplyVector4(H.positionScreen);C=h[i-2];aa.copy(H.positionScreen);P.copy(C.positionScreen);
 if(c(aa,P)){aa.multiplyScalar(1/aa.w);P.multiplyScalar(1/P.w);da=D[z]=D[z]||new THREE.RenderableLine;z++;w=da;w.v1.positionScreen.copy(aa);w.v2.positionScreen.copy(P);w.z=Math.max(aa.z,P.z);w.materials=G.materials;N.push(w)}}}else if(G instanceof THREE.Particle){u.set(G.position.x,G.position.y,G.position.z,1);p.multiplyVector4(u);u.z/=u.w;if(u.z>0&&u.z<1){da=V[U]=V[U]||new THREE.RenderableParticle;U++;A=da;A.x=u.x/u.w;A.y=u.y/u.w;A.z=u.z;A.rotation=G.rotation.z;A.scale.x=G.scale.x*Math.abs(A.x-(u.x+
 t.projectionMatrix.n11)/(u.w+t.projectionMatrix.n14));A.scale.y=G.scale.y*Math.abs(A.y-(u.y+t.projectionMatrix.n22)/(u.w+t.projectionMatrix.n24));A.materials=G.materials;N.push(A)}}}}K&&N.sort(b);return N}};
-THREE.CanvasRenderer=function(){function a($){if(o!=$)k.globalAlpha=o=$}function b($){if(w!=$){switch($){case THREE.NormalBlending:k.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:k.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:k.globalCompositeOperation="darker"}w=$}}function c($){if(z!=$)k.strokeStyle=z=$}var e=null,d=new THREE.Projector,f=document.createElement("canvas"),g,i,h,j,k=f.getContext("2d"),n=new THREE.Color(0),q=0,o=1,w=0,z=null,D=null,
+THREE.CanvasRenderer=function(){function a($){if(o!=$)k.globalAlpha=o=$}function b($){if(w!=$){switch($){case THREE.NormalBlending:k.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:k.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:k.globalCompositeOperation="darker"}w=$}}function c($){if(z!=$)k.strokeStyle=z=$}var e=null,d=new THREE.Projector,g=document.createElement("canvas"),f,i,h,j,k=g.getContext("2d"),n=new THREE.Color(0),q=0,o=1,w=0,z=null,D=null,
 A=null,U=null,V=null,B,u,p,Y,Z=new THREE.RenderableVertex,aa=new THREE.RenderableVertex,P,x,t,K,N,Q,T,E,R,S,W,H,C=new THREE.Color,F=new THREE.Color,I=new THREE.Color,M=new THREE.Color,G=new THREE.Color,da,ia,ja,fa,pa,Da,wa,Wa,Xa,Ya,Ba=new THREE.Rectangle,ka=new THREE.Rectangle,ea=new THREE.Rectangle,Ua=!1,ha=new THREE.Color,ga=new THREE.Color,Ma=new THREE.Color,Na=new THREE.Color,ba=new THREE.Vector3,Ha,Ia,Va,la,Ja,Oa,Ea=16;Ha=document.createElement("canvas");Ha.width=Ha.height=2;Ia=Ha.getContext("2d");
-Ia.fillStyle="rgba(0,0,0,1)";Ia.fillRect(0,0,2,2);Va=Ia.getImageData(0,0,2,2);la=Va.data;Ja=document.createElement("canvas");Ja.width=Ja.height=Ea;Oa=Ja.getContext("2d");Oa.translate(-Ea/2,-Ea/2);Oa.scale(Ea,Ea);Ea--;this.domElement=f;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.setSize=function($,ma){g=$;i=ma;h=g/2;j=i/2;f.width=g;f.height=i;Ba.set(-h,-j,h,j);o=1;w=0;V=U=A=D=z=null};this.setClearColor=function($,ma){n=$;q=ma};this.setClearColorHex=function($,ma){n.setHex($);q=
+Ia.fillStyle="rgba(0,0,0,1)";Ia.fillRect(0,0,2,2);Va=Ia.getImageData(0,0,2,2);la=Va.data;Ja=document.createElement("canvas");Ja.width=Ja.height=Ea;Oa=Ja.getContext("2d");Oa.translate(-Ea/2,-Ea/2);Oa.scale(Ea,Ea);Ea--;this.domElement=g;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.setSize=function($,ma){f=$;i=ma;h=f/2;j=i/2;g.width=f;g.height=i;Ba.set(-h,-j,h,j);o=1;w=0;V=U=A=D=z=null};this.setClearColor=function($,ma){n=$;q=ma};this.setClearColorHex=function($,ma){n.setHex($);q=
 ma};this.clear=function(){k.setTransform(1,0,0,-1,h,j);if(!ka.isEmpty()){ka.inflate(1);ka.minSelf(Ba);if(n.hex==0&&q==0)k.clearRect(ka.getX(),ka.getY(),ka.getWidth(),ka.getHeight());else{b(THREE.NormalBlending);a(1);k.fillStyle="rgba("+Math.floor(n.r*255)+","+Math.floor(n.g*255)+","+Math.floor(n.b*255)+","+q+")";k.fillRect(ka.getX(),ka.getY(),ka.getWidth(),ka.getHeight())}ka.empty()}};this.render=function($,ma){function ab(m){var y,s,r,L=m.lights;ga.setRGB(0,0,0);Ma.setRGB(0,0,0);Na.setRGB(0,0,0);
 m=0;for(y=L.length;m<y;m++){s=L[m];r=s.color;if(s instanceof THREE.AmbientLight){ga.r+=r.r;ga.g+=r.g;ga.b+=r.b}else if(s instanceof THREE.DirectionalLight){Ma.r+=r.r;Ma.g+=r.g;Ma.b+=r.b}else if(s instanceof THREE.PointLight){Na.r+=r.r;Na.g+=r.g;Na.b+=r.b}}}function ra(m,y,s,r){var L,J,v,l,X=m.lights;m=0;for(L=X.length;m<L;m++){J=X[m];v=J.color;if(J instanceof THREE.DirectionalLight){l=s.dot(J.position);if(!(l<=0)){l*=J.intensity;r.r+=v.r*l;r.g+=v.g*l;r.b+=v.b*l}}else if(J instanceof THREE.PointLight){l=
 s.dot(ba.sub(J.position,y).normalize());if(!(l<=0)){l*=J.distance==0?1:1-Math.min(y.distanceTo(J.position)/J.distance,1);if(l!=0){l*=J.intensity;r.r+=v.r*l;r.g+=v.g*l;r.b+=v.b*l}}}}}function bb(m,y,s){a(s.opacity);b(s.blending);var r,L,J,v,l,X;if(s instanceof THREE.ParticleBasicMaterial){if(s.map){v=s.map.image;l=v.width>>1;X=v.height>>1;s=y.scale.x*h;J=y.scale.y*j;r=s*l;L=J*X;ea.set(m.x-r,m.y-L,m.x+r,m.y+L);if(Ba.instersects(ea)){k.save();k.translate(m.x,m.y);k.rotate(-y.rotation);k.scale(s,-J);

+ 1 - 1
build/custom/ThreeDOM.js

@@ -48,7 +48,7 @@ b,c)}};THREE.Quaternion=function(a,b,c,e){this.set(a||0,b||0,c||0,e!==undefined?
 THREE.Quaternion.prototype={set:function(a,b,c,e){this.x=a;this.y=b;this.z=c;this.w=e;return this},setFromEuler:function(a){var b=0.5*Math.PI/360,c=a.x*b,e=a.y*b,d=a.z*b;a=Math.cos(e);e=Math.sin(e);b=Math.cos(-d);d=Math.sin(-d);var g=Math.cos(c);c=Math.sin(c);var f=a*b,i=e*d;this.w=f*g-i*c;this.x=f*c+i*g;this.y=e*b*g+a*d*c;this.z=a*d*g-e*b*c;return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=
 -1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a==0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x*=a;this.y*=a;this.z*=a;this.w*=a}return this},multiplySelf:function(a){var b=this.x,c=this.y,e=this.z,d=this.w,g=a.x,f=a.y,i=a.z;a=a.w;this.x=b*a+d*g+c*i-e*f;this.y=c*a+d*f+e*g-b*i;this.z=e*a+d*i+b*f-c*g;this.w=d*a-b*g-c*f-e*i;return this},
 multiplyVector3:function(a,b){b||(b=a);var c=a.x,e=a.y,d=a.z,g=this.x,f=this.y,i=this.z,h=this.w,j=h*c+f*d-i*e,l=h*e+i*c-g*d,m=h*d+g*e-f*c;c=-g*c-f*e-i*d;b.x=j*h+c*-g+l*-i-m*-f;b.y=l*h+c*-f+m*-g-j*-i;b.z=m*h+c*-i+j*-f-l*-g;return b}};
-THREE.Quaternion.slerp=function(a,b,c,e){var d=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(d)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var g=Math.acos(d),f=Math.sqrt(1-d*d);if(Math.abs(f)<0.001){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}d=Math.sin((1-e)*g)/f;e=Math.sin(e*g)/f;c.w=a.w*d+b.w*e;c.x=a.x*d+b.x*e;c.y=a.y*d+b.y*e;c.z=a.z*d+b.z*e;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
+THREE.Quaternion.slerp=function(a,b,c,e){var d=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(d)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var g=Math.acos(d),f=Math.sqrt(1-d*d);if(Math.abs(f)<0.0010){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}d=Math.sin((1-e)*g)/f;e=Math.sin(e*g)/f;c.w=a.w*d+b.w*e;c.x=a.x*d+b.x*e;c.y=a.y*d+b.y*e;c.z=a.z*d+b.z*e;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
 THREE.Face3=function(a,b,c,e,d,g){this.a=a;this.b=b;this.c=c;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=d instanceof THREE.Color?d:new THREE.Color;this.vertexColors=d instanceof Array?d:[];this.vertexTangents=[];this.materials=g instanceof Array?g:[g];this.centroid=new THREE.Vector3};
 THREE.Face4=function(a,b,c,e,d,g,f){this.a=a;this.b=b;this.c=c;this.d=e;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=g instanceof THREE.Color?g:new THREE.Color;this.vertexColors=g instanceof Array?g:[];this.vertexTangents=[];this.materials=f instanceof Array?f:[f];this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.set(a||0,b||0)};
 THREE.UV.prototype={set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.set(a.u,a.v);return this}};

+ 68 - 68
build/custom/ThreeExtras.js

@@ -1,19 +1,19 @@
 // ThreeExtras.js r38 - http://github.com/mrdoob/three.js
-var GeometryUtils={merge:function(a,f){var b=f instanceof THREE.Mesh,c=a.vertices.length,d=b?f.geometry:f,e=a.vertices,g=d.vertices,h=a.faces,l=d.faces,k=a.faceVertexUvs[0];d=d.faceVertexUvs[0];b&&f.matrixAutoUpdate&&f.updateMatrix();for(var j=0,n=g.length;j<n;j++){var p=new THREE.Vertex(g[j].position.clone());b&&f.matrix.multiplyVector3(p.position);e.push(p)}j=0;for(n=l.length;j<n;j++){g=l[j];var t,x,w=g.vertexNormals;p=g.vertexColors;if(g instanceof THREE.Face3)t=new THREE.Face3(g.a+c,g.b+c,g.c+
-c);else g instanceof THREE.Face4&&(t=new THREE.Face4(g.a+c,g.b+c,g.c+c,g.d+c));t.normal.copy(g.normal);b=0;for(e=w.length;b<e;b++){x=w[b];t.vertexNormals.push(x.clone())}t.color.copy(g.color);b=0;for(e=p.length;b<e;b++){x=p[b];t.vertexColors.push(x.clone())}t.materials=g.materials.slice();t.centroid.copy(g.centroid);h.push(t)}j=0;for(n=d.length;j<n;j++){c=d[j];h=[];b=0;for(e=c.length;b<e;b++)h.push(new THREE.UV(c[b].u,c[b].v));k.push(h)}}},ImageUtils={loadTexture:function(a,f,b){var c=new Image,d=
-new THREE.Texture(c,f);c.onload=function(){d.needsUpdate=!0;b&&b(this)};c.src=a;return d},loadTextureCube:function(a,f,b){var c,d=[],e=new THREE.Texture(d,f);f=d.loadCount=0;for(c=a.length;f<c;++f){d[f]=new Image;d[f].onload=function(){d.loadCount+=1;if(d.loadCount==6)e.needsUpdate=!0;b&&b(this)};d[f].src=a[f]}return e}},SceneUtils={loadScene:function(a,f,b,c){var d=new Worker(a);d.postMessage(0);var e=THREE.Loader.prototype.extractUrlbase(a);d.onmessage=function(g){function h(V,W){return W=="relativeToHTML"?
+var GeometryUtils={merge:function(a,f){var c=f instanceof THREE.Mesh,b=a.vertices.length,d=c?f.geometry:f,e=a.vertices,g=d.vertices,h=a.faces,l=d.faces,k=a.faceVertexUvs[0];d=d.faceVertexUvs[0];c&&f.matrixAutoUpdate&&f.updateMatrix();for(var j=0,n=g.length;j<n;j++){var p=new THREE.Vertex(g[j].position.clone());c&&f.matrix.multiplyVector3(p.position);e.push(p)}j=0;for(n=l.length;j<n;j++){g=l[j];var t,x,w=g.vertexNormals;p=g.vertexColors;if(g instanceof THREE.Face3)t=new THREE.Face3(g.a+b,g.b+b,g.c+
+b);else g instanceof THREE.Face4&&(t=new THREE.Face4(g.a+b,g.b+b,g.c+b,g.d+b));t.normal.copy(g.normal);c=0;for(e=w.length;c<e;c++){x=w[c];t.vertexNormals.push(x.clone())}t.color.copy(g.color);c=0;for(e=p.length;c<e;c++){x=p[c];t.vertexColors.push(x.clone())}t.materials=g.materials.slice();t.centroid.copy(g.centroid);h.push(t)}j=0;for(n=d.length;j<n;j++){b=d[j];h=[];c=0;for(e=b.length;c<e;c++)h.push(new THREE.UV(b[c].u,b[c].v));k.push(h)}}},ImageUtils={loadTexture:function(a,f,c){var b=new Image,d=
+new THREE.Texture(b,f);b.onload=function(){d.needsUpdate=!0;c&&c(this)};b.src=a;return d},loadTextureCube:function(a,f,c){var b,d=[],e=new THREE.Texture(d,f);f=d.loadCount=0;for(b=a.length;f<b;++f){d[f]=new Image;d[f].onload=function(){d.loadCount+=1;if(d.loadCount==6)e.needsUpdate=!0;c&&c(this)};d[f].src=a[f]}return e}},SceneUtils={loadScene:function(a,f,c,b){var d=new Worker(a);d.postMessage(0);var e=THREE.Loader.prototype.extractUrlbase(a);d.onmessage=function(g){function h(V,W){return W=="relativeToHTML"?
 V:e+"/"+V}function l(){for(t in E.objects)if(!F.objects[t]){y=E.objects[t];if(G=F.geometries[y.geometry]){I=[];for(M=0;M<y.materials.length;M++)I[M]=F.materials[y.materials[M]];m=y.position;r=y.rotation;q=y.quaternion;s=y.scale;q=0;I.length==0&&(I[0]=new THREE.MeshFaceMaterial);object=new THREE.Mesh(G,I);object.position.set(m[0],m[1],m[2]);if(q){object.quaternion.set(q[0],q[1],q[2],q[3]);object.useQuaternion=!0}else object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=
-y.visible;F.scene.addObject(object);F.objects[t]=object}}}function k(V){return function(W){F.geometries[V]=W;l();P-=1;j()}}function j(){c({total_models:O,total_textures:R,loaded_models:O-P,loaded_textures:R-N},F);P==0&&N==0&&b(F)}var n,p,t,x,w,u,B,y,m,z,C,G,K,J,I,E,L,S,P,N,O,R,F;E=g.data;L=new THREE.BinaryLoader;S=new THREE.JSONLoader;N=P=0;F={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{}};g=function(){N-=1;j()};for(w in E.cameras){z=E.cameras[w];
+y.visible;F.scene.addObject(object);F.objects[t]=object}}}function k(V){return function(W){F.geometries[V]=W;l();P-=1;j()}}function j(){b({total_models:O,total_textures:R,loaded_models:O-P,loaded_textures:R-N},F);P==0&&N==0&&c(F)}var n,p,t,x,w,u,B,y,m,z,C,G,K,J,I,E,L,S,P,N,O,R,F;E=g.data;L=new THREE.BinaryLoader;S=new THREE.JSONLoader;N=P=0;F={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{}};g=function(){N-=1;j()};for(w in E.cameras){z=E.cameras[w];
 if(z.type=="perspective")K=new THREE.Camera(z.fov,z.aspect,z.near,z.far);else if(z.type=="ortho"){K=new THREE.Camera;K.projectionMatrix=THREE.Matrix4.makeOrtho(z.left,z.right,z.top,z.bottom,z.near,z.far)}m=z.position;z=z.target;K.position.set(m[0],m[1],m[2]);K.target.position.set(z[0],z[1],z[2]);F.cameras[w]=K}for(x in E.lights){w=E.lights[x];K=w.color!==undefined?w.color:16777215;z=w.intensity!==undefined?w.intensity:1;if(w.type=="directional"){m=w.direction;light=new THREE.DirectionalLight(K,z);
 light.position.set(m[0],m[1],m[2]);light.position.normalize()}else if(w.type=="point"){m=w.position;light=new THREE.PointLight(K,z);light.position.set(m[0],m[1],m[2])}F.scene.addLight(light);F.lights[x]=light}for(u in E.fogs){x=E.fogs[u];if(x.type=="linear")J=new THREE.Fog(0,x.near,x.far);else x.type=="exp2"&&(J=new THREE.FogExp2(0,x.density));z=x.color;J.color.setRGB(z[0],z[1],z[2]);F.fogs[u]=J}if(F.cameras&&E.defaults.camera)F.currentCamera=F.cameras[E.defaults.camera];if(F.fogs&&E.defaults.fog)F.scene.fog=
 F.fogs[E.defaults.fog];z=E.defaults.bgcolor;F.bgColor=new THREE.Color;F.bgColor.setRGB(z[0],z[1],z[2]);F.bgColorAlpha=E.defaults.bgalpha;for(n in E.geometries){u=E.geometries[n];if(u.type=="bin_mesh"||u.type=="ascii_mesh")P+=1}O=P;for(n in E.geometries){u=E.geometries[n];if(u.type=="cube"){G=new Cube(u.width,u.height,u.depth,u.segmentsWidth,u.segmentsHeight,u.segmentsDepth,null,u.flipped,u.sides);F.geometries[n]=G}else if(u.type=="plane"){G=new Plane(u.width,u.height,u.segmentsWidth,u.segmentsHeight);
 F.geometries[n]=G}else if(u.type=="sphere"){G=new Sphere(u.radius,u.segmentsWidth,u.segmentsHeight);F.geometries[n]=G}else if(u.type=="cylinder"){G=new Cylinder(u.numSegs,u.topRad,u.botRad,u.height,u.topOffset,u.botOffset);F.geometries[n]=G}else if(u.type=="torus"){G=new Torus(u.radius,u.tube,u.segmentsR,u.segmentsT);F.geometries[n]=G}else if(u.type=="icosahedron"){G=new Icosahedron(u.subdivisions);F.geometries[n]=G}else if(u.type=="bin_mesh")L.load({model:h(u.url,E.urlBaseType),callback:k(n)});else u.type==
 "ascii_mesh"&&S.load({model:h(u.url,E.urlBaseType),callback:k(n)})}for(B in E.textures){n=E.textures[B];N+=n.url instanceof Array?n.url.length:1}R=N;for(B in E.textures){n=E.textures[B];if(n.mapping!=undefined&&THREE[n.mapping]!=undefined)n.mapping=new THREE[n.mapping];if(n.url instanceof Array){u=[];for(var M=0;M<n.url.length;M++)u[M]=h(n.url[M],E.urlBaseType);u=ImageUtils.loadTextureCube(u,n.mapping,g)}else{u=ImageUtils.loadTexture(h(n.url,E.urlBaseType),n.mapping,g);if(THREE[n.minFilter]!=undefined)u.minFilter=
 THREE[n.minFilter];if(THREE[n.magFilter]!=undefined)u.magFilter=THREE[n.magFilter]}F.textures[B]=u}for(p in E.materials){B=E.materials[p];for(C in B.parameters)if(C=="envMap"||C=="map"||C=="lightMap")B.parameters[C]=F.textures[B.parameters[C]];else if(C=="shading")B.parameters[C]=B.parameters[C]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(C=="blending")B.parameters[C]=THREE[B.parameters[C]]?THREE[B.parameters[C]]:THREE.NormalBlending;else C=="combine"&&(B.parameters[C]=B.parameters[C]==
-"MixOperation"?THREE.MixOperation:THREE.MultiplyOperation);B=new THREE[B.type](B.parameters);F.materials[p]=B}l();f(F)}},addMesh:function(a,f,b,c,d,e,g,h,l,k){f=new THREE.Mesh(f,k);f.scale.x=f.scale.y=f.scale.z=b;f.position.x=c;f.position.y=d;f.position.z=e;f.rotation.x=g;f.rotation.y=h;f.rotation.z=l;a.addObject(f);return f},addPanoramaCubeWebGL:function(a,f,b){var c=ShaderUtils.lib.cube;c.uniforms.tCube.texture=b;b=new THREE.MeshShaderMaterial({fragmentShader:c.fragmentShader,vertexShader:c.vertexShader,
-uniforms:c.uniforms});f=new THREE.Mesh(new Cube(f,f,f,1,1,1,null,!0),b);a.addObject(f);return f},addPanoramaCube:function(a,f,b){var c=[];c.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(b[0])}));c.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(b[1])}));c.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(b[2])}));c.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(b[3])}));c.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(b[4])}));c.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(b[5])}));
-f=new THREE.Mesh(new Cube(f,f,f,1,1,c,!0),new THREE.MeshFaceMaterial);a.addObject(f);return f},addPanoramaCubePlanes:function(a,f,b){var c=f/2;f=new Plane(f,f);var d=Math.PI,e=Math.PI/2;SceneUtils.addMesh(a,f,1,0,0,-c,0,0,0,new THREE.MeshBasicMaterial({map:new THREE.Texture(b[5])}));SceneUtils.addMesh(a,f,1,-c,0,0,0,e,0,new THREE.MeshBasicMaterial({map:new THREE.Texture(b[0])}));SceneUtils.addMesh(a,f,1,c,0,0,0,-e,0,new THREE.MeshBasicMaterial({map:new THREE.Texture(b[1])}));SceneUtils.addMesh(a,
-f,1,0,c,0,e,0,d,new THREE.MeshBasicMaterial({map:new THREE.Texture(b[2])}));SceneUtils.addMesh(a,f,1,0,-c,0,-e,0,d,new THREE.MeshBasicMaterial({map:new THREE.Texture(b[3])}))},showHierarchy:function(a,f){SceneUtils.traverseHierarchy(a,function(b){b.visible=f})},traverseHierarchy:function(a,f){var b,c,d=a.children.length;for(c=0;c<d;c++){b=a.children[c];f(b);SceneUtils.traverseHierarchy(b,f)}}},ShaderUtils={lib:{fresnel:{uniforms:{mRefractionRatio:{type:"f",value:1.02},mFresnelBias:{type:"f",value:0.1},
+"MixOperation"?THREE.MixOperation:THREE.MultiplyOperation);B=new THREE[B.type](B.parameters);F.materials[p]=B}l();f(F)}},addMesh:function(a,f,c,b,d,e,g,h,l,k){f=new THREE.Mesh(f,k);f.scale.x=f.scale.y=f.scale.z=c;f.position.x=b;f.position.y=d;f.position.z=e;f.rotation.x=g;f.rotation.y=h;f.rotation.z=l;a.addObject(f);return f},addPanoramaCubeWebGL:function(a,f,c){var b=ShaderUtils.lib.cube;b.uniforms.tCube.texture=c;c=new THREE.MeshShaderMaterial({fragmentShader:b.fragmentShader,vertexShader:b.vertexShader,
+uniforms:b.uniforms});f=new THREE.Mesh(new Cube(f,f,f,1,1,1,null,!0),c);a.addObject(f);return f},addPanoramaCube:function(a,f,c){var b=[];b.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[0])}));b.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[1])}));b.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[2])}));b.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[3])}));b.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[4])}));b.push(new THREE.MeshBasicMaterial({map:new THREE.Texture(c[5])}));
+f=new THREE.Mesh(new Cube(f,f,f,1,1,b,!0),new THREE.MeshFaceMaterial);a.addObject(f);return f},addPanoramaCubePlanes:function(a,f,c){var b=f/2;f=new Plane(f,f);var d=Math.PI,e=Math.PI/2;SceneUtils.addMesh(a,f,1,0,0,-b,0,0,0,new THREE.MeshBasicMaterial({map:new THREE.Texture(c[5])}));SceneUtils.addMesh(a,f,1,-b,0,0,0,e,0,new THREE.MeshBasicMaterial({map:new THREE.Texture(c[0])}));SceneUtils.addMesh(a,f,1,b,0,0,0,-e,0,new THREE.MeshBasicMaterial({map:new THREE.Texture(c[1])}));SceneUtils.addMesh(a,
+f,1,0,b,0,e,0,d,new THREE.MeshBasicMaterial({map:new THREE.Texture(c[2])}));SceneUtils.addMesh(a,f,1,0,-b,0,-e,0,d,new THREE.MeshBasicMaterial({map:new THREE.Texture(c[3])}))},showHierarchy:function(a,f){SceneUtils.traverseHierarchy(a,function(c){c.visible=f})},traverseHierarchy:function(a,f){var c,b,d=a.children.length;for(b=0;b<d;b++){c=a.children[b];f(c);SceneUtils.traverseHierarchy(c,f)}}},ShaderUtils={lib:{fresnel:{uniforms:{mRefractionRatio:{type:"f",value:1.02},mFresnelBias:{type:"f",value:0.1},
 mFresnelPower:{type:"f",value:2},mFresnelScale:{type:"f",value:1},tCube:{type:"t",value:1,texture:null}},fragmentShader:"uniform samplerCube tCube;\nvarying vec3 vReflect;\nvarying vec3 vRefract[3];\nvarying float vReflectionFactor;\nvoid main() {\nvec4 reflectedColor = textureCube( tCube, vec3( -vReflect.x, vReflect.yz ) );\nvec4 refractedColor = vec4( 1.0, 1.0, 1.0, 1.0 );\nrefractedColor.r = textureCube( tCube, vec3( -vRefract[0].x, vRefract[0].yz ) ).r;\nrefractedColor.g = textureCube( tCube, vec3( -vRefract[1].x, vRefract[1].yz ) ).g;\nrefractedColor.b = textureCube( tCube, vec3( -vRefract[2].x, vRefract[2].yz ) ).b;\nrefractedColor.a = 1.0;\ngl_FragColor = mix( refractedColor, reflectedColor, clamp( vReflectionFactor, 0.0, 1.0 ) );\n}",
 vertexShader:"uniform float mRefractionRatio;\nuniform float mFresnelBias;\nuniform float mFresnelScale;\nuniform float mFresnelPower;\nvarying vec3 vReflect;\nvarying vec3 vRefract[3];\nvarying float vReflectionFactor;\nvoid main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = normalize ( mat3( objectMatrix[0].xyz, objectMatrix[1].xyz, objectMatrix[2].xyz ) * normal );\nvec3 I = mPosition.xyz - cameraPosition;\nvReflect = reflect( I, nWorld );\nvRefract[0] = refract( normalize( I ), nWorld, mRefractionRatio );\nvRefract[1] = refract( normalize( I ), nWorld, mRefractionRatio * 0.99 );\nvRefract[2] = refract( normalize( I ), nWorld, mRefractionRatio * 0.98 );\nvReflectionFactor = mFresnelBias + mFresnelScale * pow( 1.0 + dot( normalize( I ), nWorld ), mFresnelPower );\ngl_Position = projectionMatrix * mvPosition;\n}"},
 normal:{uniforms:{enableAO:{type:"i",value:0},enableDiffuse:{type:"i",value:0},tDiffuse:{type:"t",value:0,texture:null},tNormal:{type:"t",value:2,texture:null},tAO:{type:"t",value:3,texture:null},uNormalScale:{type:"f",value:1},tDisplacement:{type:"t",value:4,texture:null},uDisplacementBias:{type:"f",value:-0.5},uDisplacementScale:{type:"f",value:2.5},uPointLightPos:{type:"v3",value:new THREE.Vector3},uPointLightColor:{type:"c",value:new THREE.Color(15658734)},uDirLightPos:{type:"v3",value:new THREE.Vector3},
@@ -23,87 +23,87 @@ cube:{uniforms:{tCube:{type:"t",value:1,texture:null}},vertexShader:"varying vec
 value:0,texture:null},uImageIncrement:{type:"v2",value:new THREE.Vector2(0.001953125,0)},cKernel:{type:"fv1",value:[]}},vertexShader:"varying vec2 vUv;\nuniform vec2 uImageIncrement;\nvoid main(void) {\nvUv = uv - ((KERNEL_SIZE - 1.0) / 2.0) * uImageIncrement;\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform vec2 uImageIncrement;\nuniform float cKernel[KERNEL_SIZE];\nvoid main(void) {\nvec2 imageCoord = vUv;\nvec4 sum = vec4( 0.0, 0.0, 0.0, 0.0 );\nfor( int i=0; i<KERNEL_SIZE; ++i ) {\nsum += texture2D( tDiffuse, imageCoord ) * cKernel[i];\nimageCoord += uImageIncrement;\n}\ngl_FragColor = sum;\n}"},
 film:{uniforms:{tDiffuse:{type:"t",value:0,texture:null},time:{type:"f",value:0},nIntensity:{type:"f",value:0.5},sIntensity:{type:"f",value:0.05},sCount:{type:"f",value:4096},grayscale:{type:"i",value:1}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform float time;\nuniform bool grayscale;\nuniform float nIntensity;\nuniform float sIntensity;\nuniform float sCount;\nvoid main() {\nvec4 cTextureScreen = texture2D( tDiffuse, vUv );\nfloat x = vUv.x * vUv.y * time *  1000.0;\nx = mod( x, 13.0 ) * mod( x, 123.0 );\nfloat dx = mod( x, 0.01 );\nvec3 cResult = cTextureScreen.rgb + cTextureScreen.rgb * clamp( 0.1 + dx * 100.0, 0.0, 1.0 );\nvec2 sc = vec2( sin( vUv.y * sCount ), cos( vUv.y * sCount ) );\ncResult += cTextureScreen.rgb * vec3( sc.x, sc.y, sc.x ) * sIntensity;\ncResult = cTextureScreen.rgb + clamp( nIntensity, 0.0,1.0 ) * ( cResult - cTextureScreen.rgb );\nif( grayscale ) {\ncResult = vec3( cResult.r * 0.3 + cResult.g * 0.59 + cResult.b * 0.11 );\n}\ngl_FragColor =  vec4( cResult, cTextureScreen.a );\n}"},
 screen:{uniforms:{tDiffuse:{type:"t",value:0,texture:null},opacity:{type:"f",value:1}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform float opacity;\nvoid main() {\nvec4 texel = texture2D( tDiffuse, vUv );\ngl_FragColor = opacity * texel;\n}"},basic:{uniforms:{},vertexShader:"void main() {\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
-fragmentShader:"void main() {\ngl_FragColor = vec4( 1.0, 0.0, 0.0, 0.5 );\n}"}},buildKernel:function(a){var f,b,c,d,e=2*Math.ceil(a*3)+1;e>25&&(e=25);d=(e-1)*0.5;b=Array(e);for(f=c=0;f<e;++f){b[f]=Math.exp(-((f-d)*(f-d))/(2*a*a));c+=b[f]}for(f=0;f<e;++f)b[f]/=c;return b}};
-THREE.QuakeCamera=function(a){function f(b,c){return function(){c.apply(b,arguments)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.movementSpeed=1;this.lookSpeed=0.005;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.constrainVertical=!1;this.verticalMin=0;this.verticalMax=3.14;this.domElement=document;if(a){if(a.movementSpeed!==undefined)this.movementSpeed=a.movementSpeed;if(a.lookSpeed!==undefined)this.lookSpeed=
+fragmentShader:"void main() {\ngl_FragColor = vec4( 1.0, 0.0, 0.0, 0.5 );\n}"}},buildKernel:function(a){var f,c,b,d,e=2*Math.ceil(a*3)+1;e>25&&(e=25);d=(e-1)*0.5;c=Array(e);for(f=b=0;f<e;++f){c[f]=Math.exp(-((f-d)*(f-d))/(2*a*a));b+=c[f]}for(f=0;f<e;++f)c[f]/=b;return c}};
+THREE.QuakeCamera=function(a){function f(c,b){return function(){b.apply(c,arguments)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.movementSpeed=1;this.lookSpeed=0.0050;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.constrainVertical=!1;this.verticalMin=0;this.verticalMax=3.14;this.domElement=document;if(a){if(a.movementSpeed!==undefined)this.movementSpeed=a.movementSpeed;if(a.lookSpeed!==undefined)this.lookSpeed=
 a.lookSpeed;if(a.noFly!==undefined)this.noFly=a.noFly;if(a.lookVertical!==undefined)this.lookVertical=a.lookVertical;if(a.autoForward!==undefined)this.autoForward=a.autoForward;if(a.activeLook!==undefined)this.activeLook=a.activeLook;if(a.heightSpeed!==undefined)this.heightSpeed=a.heightSpeed;if(a.heightCoef!==undefined)this.heightCoef=a.heightCoef;if(a.heightMin!==undefined)this.heightMin=a.heightMin;if(a.heightMax!==undefined)this.heightMax=a.heightMax;if(a.constrainVertical!==undefined)this.constrainVertical=
-a.constrainVertical;if(a.verticalMin!==undefined)this.verticalMin=a.verticalMin;if(a.verticalMax!==undefined)this.verticalMax=a.verticalMax;if(a.domElement!==undefined)this.domElement=a.domElement}this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=this.autoSpeedFactor=0;this.moveForward=!1;this.moveBackward=!1;this.moveLeft=!1;this.moveRight=!1;this.freeze=!1;this.mouseDragOn=!1;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;this.onMouseDown=function(b){b.preventDefault();
-b.stopPropagation();if(this.activeLook)switch(b.button){case 0:this.moveForward=!0;break;case 2:this.moveBackward=!0}this.mouseDragOn=!0};this.onMouseUp=function(b){b.preventDefault();b.stopPropagation();if(this.activeLook)switch(b.button){case 0:this.moveForward=!1;break;case 2:this.moveBackward=!1}this.mouseDragOn=!1};this.onMouseMove=function(b){this.mouseX=b.clientX-this.windowHalfX;this.mouseY=b.clientY-this.windowHalfY};this.onKeyDown=function(b){switch(b.keyCode){case 38:case 87:this.moveForward=
-!0;break;case 37:case 65:this.moveLeft=!0;break;case 40:case 83:this.moveBackward=!0;break;case 39:case 68:this.moveRight=!0;break;case 81:this.freeze=!this.freeze}};this.onKeyUp=function(b){switch(b.keyCode){case 38:case 87:this.moveForward=!1;break;case 37:case 65:this.moveLeft=!1;break;case 40:case 83:this.moveBackward=!1;break;case 39:case 68:this.moveRight=!1}};this.update=function(){if(!this.freeze){this.autoSpeedFactor=this.heightSpeed?((this.position.y<this.heightMin?this.heightMin:this.position.y>
-this.heightMax?this.heightMax:this.position.y)-this.heightMin)*this.heightCoef:0;(this.moveForward||this.autoForward)&&this.translateZ(-(this.movementSpeed+this.autoSpeedFactor));this.moveBackward&&this.translateZ(this.movementSpeed);this.moveLeft&&this.translateX(-this.movementSpeed);this.moveRight&&this.translateX(this.movementSpeed);var b=this.lookSpeed;this.activeLook||(b=0);this.lon+=this.mouseX*b;this.lookVertical&&(this.lat-=this.mouseY*b);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=
-(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;var c=this.target.position,d=this.position;c.x=d.x+100*Math.sin(this.phi)*Math.cos(this.theta);c.y=d.y+100*Math.cos(this.phi);c.z=d.z+100*Math.sin(this.phi)*Math.sin(this.theta)}this.lon+=this.mouseX*b;this.lookVertical&&(this.lat-=this.mouseY*b);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=(this.phi-0)*(this.verticalMax-this.verticalMin)/
-3.14+this.verticalMin;c=this.target.position;d=this.position;c.x=d.x+100*Math.sin(this.phi)*Math.cos(this.theta);c.y=d.y+100*Math.cos(this.phi);c.z=d.z+100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this)};this.domElement.addEventListener("contextmenu",function(b){b.preventDefault()},!1);this.domElement.addEventListener("mousemove",f(this,this.onMouseMove),!1);this.domElement.addEventListener("mousedown",f(this,this.onMouseDown),!1);this.domElement.addEventListener("mouseup",f(this,
+a.constrainVertical;if(a.verticalMin!==undefined)this.verticalMin=a.verticalMin;if(a.verticalMax!==undefined)this.verticalMax=a.verticalMax;if(a.domElement!==undefined)this.domElement=a.domElement}this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=this.autoSpeedFactor=0;this.moveForward=!1;this.moveBackward=!1;this.moveLeft=!1;this.moveRight=!1;this.freeze=!1;this.mouseDragOn=!1;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;this.onMouseDown=function(c){c.preventDefault();
+c.stopPropagation();if(this.activeLook)switch(c.button){case 0:this.moveForward=!0;break;case 2:this.moveBackward=!0}this.mouseDragOn=!0};this.onMouseUp=function(c){c.preventDefault();c.stopPropagation();if(this.activeLook)switch(c.button){case 0:this.moveForward=!1;break;case 2:this.moveBackward=!1}this.mouseDragOn=!1};this.onMouseMove=function(c){this.mouseX=c.clientX-this.windowHalfX;this.mouseY=c.clientY-this.windowHalfY};this.onKeyDown=function(c){switch(c.keyCode){case 38:case 87:this.moveForward=
+!0;break;case 37:case 65:this.moveLeft=!0;break;case 40:case 83:this.moveBackward=!0;break;case 39:case 68:this.moveRight=!0;break;case 81:this.freeze=!this.freeze}};this.onKeyUp=function(c){switch(c.keyCode){case 38:case 87:this.moveForward=!1;break;case 37:case 65:this.moveLeft=!1;break;case 40:case 83:this.moveBackward=!1;break;case 39:case 68:this.moveRight=!1}};this.update=function(){if(!this.freeze){this.autoSpeedFactor=this.heightSpeed?((this.position.y<this.heightMin?this.heightMin:this.position.y>
+this.heightMax?this.heightMax:this.position.y)-this.heightMin)*this.heightCoef:0;(this.moveForward||this.autoForward)&&this.translateZ(-(this.movementSpeed+this.autoSpeedFactor));this.moveBackward&&this.translateZ(this.movementSpeed);this.moveLeft&&this.translateX(-this.movementSpeed);this.moveRight&&this.translateX(this.movementSpeed);var c=this.lookSpeed;this.activeLook||(c=0);this.lon+=this.mouseX*c;this.lookVertical&&(this.lat-=this.mouseY*c);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=
+(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;var b=this.target.position,d=this.position;b.x=d.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=d.y+100*Math.cos(this.phi);b.z=d.z+100*Math.sin(this.phi)*Math.sin(this.theta)}this.lon+=this.mouseX*c;this.lookVertical&&(this.lat-=this.mouseY*c);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=(this.phi-0)*(this.verticalMax-this.verticalMin)/
+3.14+this.verticalMin;b=this.target.position;d=this.position;b.x=d.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=d.y+100*Math.cos(this.phi);b.z=d.z+100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this)};this.domElement.addEventListener("contextmenu",function(c){c.preventDefault()},!1);this.domElement.addEventListener("mousemove",f(this,this.onMouseMove),!1);this.domElement.addEventListener("mousedown",f(this,this.onMouseDown),!1);this.domElement.addEventListener("mouseup",f(this,
 this.onMouseUp),!1);this.domElement.addEventListener("keydown",f(this,this.onKeyDown),!1);this.domElement.addEventListener("keyup",f(this,this.onKeyUp),!1)};THREE.QuakeCamera.prototype=new THREE.Camera;THREE.QuakeCamera.prototype.constructor=THREE.QuakeCamera;THREE.QuakeCamera.prototype.supr=THREE.Camera.prototype;THREE.QuakeCamera.prototype.translate=function(a,f){this.matrix.rotateAxis(f);if(this.noFly)f.y=0;this.position.addSelf(f.multiplyScalar(a));this.target.position.addSelf(f.multiplyScalar(a))};
-THREE.PathCamera=function(a){function f(k,j,n,p){var t={name:n,fps:0.6,length:p,hierarchy:[]},x,w=j.getControlPointsArray(),u=j.getLength(),B=w.length,y=0;x=B-1;j={parent:-1,keys:[]};j.keys[0]={time:0,pos:w[0],rot:[0,0,0,1],scl:[1,1,1]};j.keys[x]={time:p,pos:w[x],rot:[0,0,0,1],scl:[1,1,1]};for(x=1;x<B-1;x++){y=p*u.chunks[x]/u.total;j.keys[x]={time:y,pos:w[x]}}t.hierarchy[0]=j;THREE.AnimationHandler.add(t);return new THREE.Animation(k,n,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function b(k,j){var n,
-p,t=new THREE.Geometry;for(n=0;n<k.points.length*j;n++){p=n/(k.points.length*j);p=k.getPoint(p);t.vertices[n]=new THREE.Vertex(new THREE.Vector3(p.x,p.y,p.z))}return t}function c(k,j){var n=b(j,10),p=b(j,10),t=new THREE.LineBasicMaterial({color:16711680,linewidth:3});lineObj=new THREE.Line(n,t);particleObj=new THREE.ParticleSystem(p,new THREE.ParticleBasicMaterial({color:16755200,size:3}));lineObj.scale.set(1,1,1);k.addChild(lineObj);particleObj.scale.set(1,1,1);k.addChild(particleObj);p=new Sphere(1,
-16,8);t=new THREE.MeshBasicMaterial({color:65280});for(i=0;i<j.points.length;i++){n=new THREE.Mesh(p,t);n.position.copy(j.points[i]);n.updateMatrix();k.addChild(n)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.id="PathCamera"+THREE.PathCameraIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.005;this.lookVertical=
+THREE.PathCamera=function(a){function f(k,j,n,p){var t={name:n,fps:0.6,length:p,hierarchy:[]},x,w=j.getControlPointsArray(),u=j.getLength(),B=w.length,y=0;x=B-1;j={parent:-1,keys:[]};j.keys[0]={time:0,pos:w[0],rot:[0,0,0,1],scl:[1,1,1]};j.keys[x]={time:p,pos:w[x],rot:[0,0,0,1],scl:[1,1,1]};for(x=1;x<B-1;x++){y=p*u.chunks[x]/u.total;j.keys[x]={time:y,pos:w[x]}}t.hierarchy[0]=j;THREE.AnimationHandler.add(t);return new THREE.Animation(k,n,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function c(k,j){var n,
+p,t=new THREE.Geometry;for(n=0;n<k.points.length*j;n++){p=n/(k.points.length*j);p=k.getPoint(p);t.vertices[n]=new THREE.Vertex(new THREE.Vector3(p.x,p.y,p.z))}return t}function b(k,j){var n=c(j,10),p=c(j,10),t=new THREE.LineBasicMaterial({color:16711680,linewidth:3});lineObj=new THREE.Line(n,t);particleObj=new THREE.ParticleSystem(p,new THREE.ParticleBasicMaterial({color:16755200,size:3}));lineObj.scale.set(1,1,1);k.addChild(lineObj);particleObj.scale.set(1,1,1);k.addChild(particleObj);p=new Sphere(1,
+16,8);t=new THREE.MeshBasicMaterial({color:65280});for(i=0;i<j.points.length;i++){n=new THREE.Mesh(p,t);n.position.copy(j.points[i]);n.updateMatrix();k.addChild(n)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.id="PathCamera"+THREE.PathCameraIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.0050;this.lookVertical=
 !0;this.lookHorizontal=!0;this.verticalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.horizontalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.domElement=document;if(a){if(a.duration!==undefined)this.duration=a.duration*1E3;if(a.waypoints!==undefined)this.waypoints=a.waypoints;if(a.useConstantSpeed!==undefined)this.useConstantSpeed=a.useConstantSpeed;if(a.resamplingCoef!==undefined)this.resamplingCoef=a.resamplingCoef;if(a.createDebugPath!==undefined)this.createDebugPath=a.createDebugPath;
 if(a.createDebugDummy!==undefined)this.createDebugDummy=a.createDebugDummy;if(a.lookSpeed!==undefined)this.lookSpeed=a.lookSpeed;if(a.lookVertical!==undefined)this.lookVertical=a.lookVertical;if(a.lookHorizontal!==undefined)this.lookHorizontal=a.lookHorizontal;if(a.verticalAngleMap!==undefined)this.verticalAngleMap=a.verticalAngleMap;if(a.horizontalAngleMap!==undefined)this.horizontalAngleMap=a.horizontalAngleMap;if(a.domElement!==undefined)this.domElement=a.domElement}this.theta=this.phi=this.lon=
 this.lat=this.mouseY=this.mouseX=0;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;var d=Math.PI*2,e=Math.PI/180;this.update=function(k,j,n){var p,t;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*e;this.theta=this.lon*e;p=this.phi%d;this.phi=p>=0?p:p+d;p=this.verticalAngleMap.srcRange;t=this.verticalAngleMap.dstRange;
 this.phi=(this.phi-p[0])*(t[1]-t[0])/(p[1]-p[0])+t[0];p=this.horizontalAngleMap.srcRange;t=this.horizontalAngleMap.dstRange;this.theta=(this.theta-p[0])*(t[1]-t[0])/(p[1]-p[0])+t[0];p=this.target.position;p.x=100*Math.sin(this.phi)*Math.cos(this.theta);p.y=100*Math.cos(this.phi);p.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this,k,j,n)};this.onMouseMove=function(k){this.mouseX=k.clientX-this.windowHalfX;this.mouseY=k.clientY-this.windowHalfY};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);
 this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){a=new THREE.MeshLambertMaterial({color:30719});var g=new THREE.MeshLambertMaterial({color:65280}),h=new Cube(10,10,20),l=new Cube(2,2,10);this.animationParent=new THREE.Mesh(h,a);a=new THREE.Mesh(l,g);a.position.set(0,10,0);this.animation=f(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this);this.animationParent.addChild(this.target);this.animationParent.addChild(a)}else{this.animation=
-f(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this.target);this.animationParent.addChild(this)}this.createDebugPath&&c(this.debugPath,this.spline);this.domElement.addEventListener("mousemove",function(k,j){return function(){j.apply(k,arguments)}}(this,this.onMouseMove),!1)};THREE.PathCamera.prototype=new THREE.Camera;THREE.PathCamera.prototype.constructor=THREE.PathCamera;THREE.PathCamera.prototype.supr=THREE.Camera.prototype;THREE.PathCameraIdCounter=0;
-var Cube=function(a,f,b,c,d,e,g,h,l){function k(u,B,y,m,z,C,G,K){var J,I,E=c||1,L=d||1,S=z/2,P=C/2,N=j.vertices.length;if(u=="x"&&B=="y"||u=="y"&&B=="x")J="z";else if(u=="x"&&B=="z"||u=="z"&&B=="x"){J="y";L=e||1}else if(u=="z"&&B=="y"||u=="y"&&B=="z"){J="x";E=e||1}var O=E+1,R=L+1;z/=E;var F=C/L;for(I=0;I<R;I++)for(C=0;C<O;C++){var M=new THREE.Vector3;M[u]=(C*z-S)*y;M[B]=(I*F-P)*m;M[J]=G;j.vertices.push(new THREE.Vertex(M))}for(I=0;I<L;I++)for(C=0;C<E;C++){j.faces.push(new THREE.Face4(C+O*I+N,C+O*
-(I+1)+N,C+1+O*(I+1)+N,C+1+O*I+N,null,null,K));j.faceVertexUvs[0].push([new THREE.UV(C/E,I/L),new THREE.UV(C/E,(I+1)/L),new THREE.UV((C+1)/E,(I+1)/L),new THREE.UV((C+1)/E,I/L)])}}THREE.Geometry.call(this);var j=this,n=a/2,p=f/2,t=b/2;h=h?-1:1;if(g!==undefined)if(g instanceof Array)this.materials=g;else{this.materials=[];for(var x=0;x<6;x++)this.materials.push([g])}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(l!=undefined)for(var w in l)this.sides[w]!=undefined&&(this.sides[w]=
-l[w]);this.sides.px&&k("z","y",1*h,-1,b,f,-n,this.materials[0]);this.sides.nx&&k("z","y",-1*h,-1,b,f,n,this.materials[1]);this.sides.py&&k("x","z",1*h,1,a,b,p,this.materials[2]);this.sides.ny&&k("x","z",1*h,-1,a,b,-p,this.materials[3]);this.sides.pz&&k("x","y",1*h,-1,a,f,t,this.materials[4]);this.sides.nz&&k("x","y",-1*h,-1,a,f,-t,this.materials[5]);(function(){for(var u=[],B=[],y=0,m=j.vertices.length;y<m;y++){for(var z=j.vertices[y],C=!1,G=0,K=u.length;G<K;G++){var J=u[G];if(z.position.x==J.position.x&&
+f(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this.target);this.animationParent.addChild(this)}this.createDebugPath&&b(this.debugPath,this.spline);this.domElement.addEventListener("mousemove",function(k,j){return function(){j.apply(k,arguments)}}(this,this.onMouseMove),!1)};THREE.PathCamera.prototype=new THREE.Camera;THREE.PathCamera.prototype.constructor=THREE.PathCamera;THREE.PathCamera.prototype.supr=THREE.Camera.prototype;THREE.PathCameraIdCounter=0;
+var Cube=function(a,f,c,b,d,e,g,h,l){function k(u,B,y,m,z,C,G,K){var J,I,E=b||1,L=d||1,S=z/2,P=C/2,N=j.vertices.length;if(u=="x"&&B=="y"||u=="y"&&B=="x")J="z";else if(u=="x"&&B=="z"||u=="z"&&B=="x"){J="y";L=e||1}else if(u=="z"&&B=="y"||u=="y"&&B=="z"){J="x";E=e||1}var O=E+1,R=L+1;z/=E;var F=C/L;for(I=0;I<R;I++)for(C=0;C<O;C++){var M=new THREE.Vector3;M[u]=(C*z-S)*y;M[B]=(I*F-P)*m;M[J]=G;j.vertices.push(new THREE.Vertex(M))}for(I=0;I<L;I++)for(C=0;C<E;C++){j.faces.push(new THREE.Face4(C+O*I+N,C+O*
+(I+1)+N,C+1+O*(I+1)+N,C+1+O*I+N,null,null,K));j.faceVertexUvs[0].push([new THREE.UV(C/E,I/L),new THREE.UV(C/E,(I+1)/L),new THREE.UV((C+1)/E,(I+1)/L),new THREE.UV((C+1)/E,I/L)])}}THREE.Geometry.call(this);var j=this,n=a/2,p=f/2,t=c/2;h=h?-1:1;if(g!==undefined)if(g instanceof Array)this.materials=g;else{this.materials=[];for(var x=0;x<6;x++)this.materials.push([g])}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(l!=undefined)for(var w in l)this.sides[w]!=undefined&&(this.sides[w]=
+l[w]);this.sides.px&&k("z","y",1*h,-1,c,f,-n,this.materials[0]);this.sides.nx&&k("z","y",-1*h,-1,c,f,n,this.materials[1]);this.sides.py&&k("x","z",1*h,1,a,c,p,this.materials[2]);this.sides.ny&&k("x","z",1*h,-1,a,c,-p,this.materials[3]);this.sides.pz&&k("x","y",1*h,-1,a,f,t,this.materials[4]);this.sides.nz&&k("x","y",-1*h,-1,a,f,-t,this.materials[5]);(function(){for(var u=[],B=[],y=0,m=j.vertices.length;y<m;y++){for(var z=j.vertices[y],C=!1,G=0,K=u.length;G<K;G++){var J=u[G];if(z.position.x==J.position.x&&
 z.position.y==J.position.y&&z.position.z==J.position.z){B[y]=G;C=!0;break}}if(!C){B[y]=u.length;u.push(new THREE.Vertex(z.position.clone()))}}y=0;for(m=j.faces.length;y<m;y++){z=j.faces[y];z.a=B[z.a];z.b=B[z.b];z.c=B[z.c];z.d=B[z.d]}j.vertices=u})();this.computeCentroids();this.computeFaceNormals()};Cube.prototype=new THREE.Geometry;Cube.prototype.constructor=Cube;
-var Cylinder=function(a,f,b,c,d,e){function g(j,n,p){h.vertices.push(new THREE.Vertex(new THREE.Vector3(j,n,p)))}THREE.Geometry.call(this);var h=this,l=Math.PI,k=c/2;for(c=0;c<a;c++)g(Math.sin(2*l*c/a)*f,Math.cos(2*l*c/a)*f,-k);for(c=0;c<a;c++)g(Math.sin(2*l*c/a)*b,Math.cos(2*l*c/a)*b,k);for(c=0;c<a;c++)h.faces.push(new THREE.Face4(c,c+a,a+(c+1)%a,(c+1)%a));if(b>0){g(0,0,-k-(e||0));for(c=a;c<a+a/2;c++)h.faces.push(new THREE.Face4(2*a,(2*c-2*a)%a,(2*c-2*a+1)%a,(2*c-2*a+2)%a))}if(f>0){g(0,0,k+(d||0));
-for(c=a+a/2;c<2*a;c++)h.faces.push(new THREE.Face4(2*a+1,(2*c-2*a+2)%a+a,(2*c-2*a+1)%a+a,(2*c-2*a)%a+a))}this.computeCentroids();this.computeFaceNormals()};Cylinder.prototype=new THREE.Geometry;Cylinder.prototype.constructor=Cylinder;
-var Icosahedron=function(a){function f(n,p,t){var x=Math.sqrt(n*n+p*p+t*t);return d.vertices.push(new THREE.Vertex(new THREE.Vector3(n/x,p/x,t/x)))-1}function b(n,p,t,x){x.faces.push(new THREE.Face3(n,p,t))}function c(n,p){var t=d.vertices[n].position,x=d.vertices[p].position;return f((t.x+x.x)/2,(t.y+x.y)/2,(t.z+x.z)/2)}var d=this,e=new THREE.Geometry,g;this.subdivisions=a||0;THREE.Geometry.call(this);a=(1+Math.sqrt(5))/2;f(-1,a,0);f(1,a,0);f(-1,-a,0);f(1,-a,0);f(0,-1,a);f(0,1,a);f(0,-1,-a);f(0,
-1,-a);f(a,0,-1);f(a,0,1);f(-a,0,-1);f(-a,0,1);b(0,11,5,e);b(0,5,1,e);b(0,1,7,e);b(0,7,10,e);b(0,10,11,e);b(1,5,9,e);b(5,11,4,e);b(11,10,2,e);b(10,7,6,e);b(7,1,8,e);b(3,9,4,e);b(3,4,2,e);b(3,2,6,e);b(3,6,8,e);b(3,8,9,e);b(4,9,5,e);b(2,4,11,e);b(6,2,10,e);b(8,6,7,e);b(9,8,1,e);for(a=0;a<this.subdivisions;a++){g=new THREE.Geometry;for(var h in e.faces){var l=c(e.faces[h].a,e.faces[h].b),k=c(e.faces[h].b,e.faces[h].c),j=c(e.faces[h].c,e.faces[h].a);b(e.faces[h].a,l,j,g);b(e.faces[h].b,k,l,g);b(e.faces[h].c,
-j,k,g);b(l,k,j,g)}e.faces=g.faces}d.faces=e.faces;delete e;delete g;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};Icosahedron.prototype=new THREE.Geometry;Icosahedron.prototype.constructor=Icosahedron;
-function Lathe(a,f,b){THREE.Geometry.call(this);this.steps=f||12;this.angle=b||2*Math.PI;f=this.angle/this.steps;for(var c=[],d=[],e=[],g=[],h=0;h<a.length;h++){this.vertices.push(new THREE.Vertex(a[h]));c[h]=a[h].clone();d[h]=this.vertices.length-1}for(var l=(new THREE.Matrix4).setRotationZ(f),k=0;k<=this.angle+0.001;k+=f){for(h=0;h<c.length;h++)if(k<this.angle){c[h]=l.multiplyVector3(c[h].clone());this.vertices.push(new THREE.Vertex(c[h]));e[h]=this.vertices.length-1}else e=g;k==0&&(g=d);for(h=
-0;h<d.length-1;h++){this.faces.push(new THREE.Face4(e[h],e[h+1],d[h+1],d[h]));this.faceVertexUvs[0].push([new THREE.UV(k/b,h/a.length),new THREE.UV(k/b,(h+1)/a.length),new THREE.UV((k-f)/b,(h+1)/a.length),new THREE.UV((k-f)/b,h/a.length)])}d=e;e=[]}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()}Lathe.prototype=new THREE.Geometry;Lathe.prototype.constructor=Lathe;
-var Plane=function(a,f,b,c){THREE.Geometry.call(this);var d,e=a/2,g=f/2;b=b||1;c=c||1;var h=b+1,l=c+1;a/=b;var k=f/c;for(d=0;d<l;d++)for(f=0;f<h;f++)this.vertices.push(new THREE.Vertex(new THREE.Vector3(f*a-e,-(d*k-g),0)));for(d=0;d<c;d++)for(f=0;f<b;f++){this.faces.push(new THREE.Face4(f+h*d,f+h*(d+1),f+1+h*(d+1),f+1+h*d));this.faceVertexUvs[0].push([new THREE.UV(f/b,d/c),new THREE.UV(f/b,(d+1)/c),new THREE.UV((f+1)/b,(d+1)/c),new THREE.UV((f+1)/b,d/c)])}this.computeCentroids();this.computeFaceNormals()};
+var Cylinder=function(a,f,c,b,d,e){function g(j,n,p){h.vertices.push(new THREE.Vertex(new THREE.Vector3(j,n,p)))}THREE.Geometry.call(this);var h=this,l=Math.PI,k=b/2;for(b=0;b<a;b++)g(Math.sin(2*l*b/a)*f,Math.cos(2*l*b/a)*f,-k);for(b=0;b<a;b++)g(Math.sin(2*l*b/a)*c,Math.cos(2*l*b/a)*c,k);for(b=0;b<a;b++)h.faces.push(new THREE.Face4(b,b+a,a+(b+1)%a,(b+1)%a));if(c>0){g(0,0,-k-(e||0));for(b=a;b<a+a/2;b++)h.faces.push(new THREE.Face4(2*a,(2*b-2*a)%a,(2*b-2*a+1)%a,(2*b-2*a+2)%a))}if(f>0){g(0,0,k+(d||0));
+for(b=a+a/2;b<2*a;b++)h.faces.push(new THREE.Face4(2*a+1,(2*b-2*a+2)%a+a,(2*b-2*a+1)%a+a,(2*b-2*a)%a+a))}this.computeCentroids();this.computeFaceNormals()};Cylinder.prototype=new THREE.Geometry;Cylinder.prototype.constructor=Cylinder;
+var Icosahedron=function(a){function f(n,p,t){var x=Math.sqrt(n*n+p*p+t*t);return d.vertices.push(new THREE.Vertex(new THREE.Vector3(n/x,p/x,t/x)))-1}function c(n,p,t,x){x.faces.push(new THREE.Face3(n,p,t))}function b(n,p){var t=d.vertices[n].position,x=d.vertices[p].position;return f((t.x+x.x)/2,(t.y+x.y)/2,(t.z+x.z)/2)}var d=this,e=new THREE.Geometry,g;this.subdivisions=a||0;THREE.Geometry.call(this);a=(1+Math.sqrt(5))/2;f(-1,a,0);f(1,a,0);f(-1,-a,0);f(1,-a,0);f(0,-1,a);f(0,1,a);f(0,-1,-a);f(0,
+1,-a);f(a,0,-1);f(a,0,1);f(-a,0,-1);f(-a,0,1);c(0,11,5,e);c(0,5,1,e);c(0,1,7,e);c(0,7,10,e);c(0,10,11,e);c(1,5,9,e);c(5,11,4,e);c(11,10,2,e);c(10,7,6,e);c(7,1,8,e);c(3,9,4,e);c(3,4,2,e);c(3,2,6,e);c(3,6,8,e);c(3,8,9,e);c(4,9,5,e);c(2,4,11,e);c(6,2,10,e);c(8,6,7,e);c(9,8,1,e);for(a=0;a<this.subdivisions;a++){g=new THREE.Geometry;for(var h in e.faces){var l=b(e.faces[h].a,e.faces[h].b),k=b(e.faces[h].b,e.faces[h].c),j=b(e.faces[h].c,e.faces[h].a);c(e.faces[h].a,l,j,g);c(e.faces[h].b,k,l,g);c(e.faces[h].c,
+j,k,g);c(l,k,j,g)}e.faces=g.faces}d.faces=e.faces;delete e;delete g;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};Icosahedron.prototype=new THREE.Geometry;Icosahedron.prototype.constructor=Icosahedron;
+function Lathe(a,f,c){THREE.Geometry.call(this);this.steps=f||12;this.angle=c||2*Math.PI;f=this.angle/this.steps;for(var b=[],d=[],e=[],g=[],h=0;h<a.length;h++){this.vertices.push(new THREE.Vertex(a[h]));b[h]=a[h].clone();d[h]=this.vertices.length-1}for(var l=(new THREE.Matrix4).setRotationZ(f),k=0;k<=this.angle+0.0010;k+=f){for(h=0;h<b.length;h++)if(k<this.angle){b[h]=l.multiplyVector3(b[h].clone());this.vertices.push(new THREE.Vertex(b[h]));e[h]=this.vertices.length-1}else e=g;k==0&&(g=d);for(h=
+0;h<d.length-1;h++){this.faces.push(new THREE.Face4(e[h],e[h+1],d[h+1],d[h]));this.faceVertexUvs[0].push([new THREE.UV(k/c,h/a.length),new THREE.UV(k/c,(h+1)/a.length),new THREE.UV((k-f)/c,(h+1)/a.length),new THREE.UV((k-f)/c,h/a.length)])}d=e;e=[]}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()}Lathe.prototype=new THREE.Geometry;Lathe.prototype.constructor=Lathe;
+var Plane=function(a,f,c,b){THREE.Geometry.call(this);var d,e=a/2,g=f/2;c=c||1;b=b||1;var h=c+1,l=b+1;a/=c;var k=f/b;for(d=0;d<l;d++)for(f=0;f<h;f++)this.vertices.push(new THREE.Vertex(new THREE.Vector3(f*a-e,-(d*k-g),0)));for(d=0;d<b;d++)for(f=0;f<c;f++){this.faces.push(new THREE.Face4(f+h*d,f+h*(d+1),f+1+h*(d+1),f+1+h*d));this.faceVertexUvs[0].push([new THREE.UV(f/c,d/b),new THREE.UV(f/c,(d+1)/b),new THREE.UV((f+1)/c,(d+1)/b),new THREE.UV((f+1)/c,d/b)])}this.computeCentroids();this.computeFaceNormals()};
 Plane.prototype=new THREE.Geometry;Plane.prototype.constructor=Plane;
-var Sphere=function(a,f,b){THREE.Geometry.call(this);var c,d=Math.PI,e=Math.max(3,f||8),g=Math.max(2,b||6);f=[];for(b=0;b<g+1;b++){c=b/g;var h=a*Math.cos(c*d),l=a*Math.sin(c*d),k=[],j=0;for(c=0;c<e;c++){var n=2*c/e,p=l*Math.sin(n*d);n=l*Math.cos(n*d);(b==0||b==g)&&c>0||(j=this.vertices.push(new THREE.Vertex(new THREE.Vector3(n,h,p)))-1);k.push(j)}f.push(k)}var t,x,w;d=f.length;for(b=0;b<d;b++){e=f[b].length;if(b>0)for(c=0;c<e;c++){k=c==e-1;g=f[b][k?0:c+1];h=f[b][k?e-1:c];l=f[b-1][k?e-1:c];k=f[b-1][k?
-0:c+1];p=b/(d-1);t=(b-1)/(d-1);x=(c+1)/e;n=c/e;j=new THREE.UV(1-x,p);p=new THREE.UV(1-n,p);n=new THREE.UV(1-n,t);var u=new THREE.UV(1-x,t);if(b<f.length-1){t=this.vertices[g].position.clone();x=this.vertices[h].position.clone();w=this.vertices[l].position.clone();t.normalize();x.normalize();w.normalize();this.faces.push(new THREE.Face3(g,h,l,[new THREE.Vector3(t.x,t.y,t.z),new THREE.Vector3(x.x,x.y,x.z),new THREE.Vector3(w.x,w.y,w.z)]));this.faceVertexUvs[0].push([j,p,n])}if(b>1){t=this.vertices[g].position.clone();
+var Sphere=function(a,f,c){THREE.Geometry.call(this);var b,d=Math.PI,e=Math.max(3,f||8),g=Math.max(2,c||6);f=[];for(c=0;c<g+1;c++){b=c/g;var h=a*Math.cos(b*d),l=a*Math.sin(b*d),k=[],j=0;for(b=0;b<e;b++){var n=2*b/e,p=l*Math.sin(n*d);n=l*Math.cos(n*d);(c==0||c==g)&&b>0||(j=this.vertices.push(new THREE.Vertex(new THREE.Vector3(n,h,p)))-1);k.push(j)}f.push(k)}var t,x,w;d=f.length;for(c=0;c<d;c++){e=f[c].length;if(c>0)for(b=0;b<e;b++){k=b==e-1;g=f[c][k?0:b+1];h=f[c][k?e-1:b];l=f[c-1][k?e-1:b];k=f[c-1][k?
+0:b+1];p=c/(d-1);t=(c-1)/(d-1);x=(b+1)/e;n=b/e;j=new THREE.UV(1-x,p);p=new THREE.UV(1-n,p);n=new THREE.UV(1-n,t);var u=new THREE.UV(1-x,t);if(c<f.length-1){t=this.vertices[g].position.clone();x=this.vertices[h].position.clone();w=this.vertices[l].position.clone();t.normalize();x.normalize();w.normalize();this.faces.push(new THREE.Face3(g,h,l,[new THREE.Vector3(t.x,t.y,t.z),new THREE.Vector3(x.x,x.y,x.z),new THREE.Vector3(w.x,w.y,w.z)]));this.faceVertexUvs[0].push([j,p,n])}if(c>1){t=this.vertices[g].position.clone();
 x=this.vertices[l].position.clone();w=this.vertices[k].position.clone();t.normalize();x.normalize();w.normalize();this.faces.push(new THREE.Face3(g,l,k,[new THREE.Vector3(t.x,t.y,t.z),new THREE.Vector3(x.x,x.y,x.z),new THREE.Vector3(w.x,w.y,w.z)]));this.faceVertexUvs[0].push([j,n,u])}}}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:a}};Sphere.prototype=new THREE.Geometry;Sphere.prototype.constructor=Sphere;
-var Torus=function(a,f,b,c){this.radius=a||100;this.tube=f||40;this.segmentsR=b||8;this.segmentsT=c||6;a=[];THREE.Geometry.call(this);for(f=0;f<=this.segmentsR;++f)for(b=0;b<=this.segmentsT;++b){c=b/this.segmentsT*2*Math.PI;var d=f/this.segmentsR*2*Math.PI;this.vertices.push(new THREE.Vertex(new THREE.Vector3((this.radius+this.tube*Math.cos(d))*Math.cos(c),(this.radius+this.tube*Math.cos(d))*Math.sin(c),this.tube*Math.sin(d))));a.push([b/this.segmentsT,1-f/this.segmentsR])}for(f=1;f<=this.segmentsR;++f)for(b=
-1;b<=this.segmentsT;++b){c=(this.segmentsT+1)*f+b;d=(this.segmentsT+1)*f+b-1;var e=(this.segmentsT+1)*(f-1)+b-1,g=(this.segmentsT+1)*(f-1)+b;this.faces.push(new THREE.Face4(c,d,e,g));this.faceVertexUvs[0].push([new THREE.UV(a[c][0],a[c][1]),new THREE.UV(a[d][0],a[d][1]),new THREE.UV(a[e][0],a[e][1]),new THREE.UV(a[g][0],a[g][1])])}delete a;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};Torus.prototype=new THREE.Geometry;Torus.prototype.constructor=Torus;
-var TorusKnot=function(a,f,b,c,d,e,g){function h(n,p,t,x,w,u){p=t/x*n;t=Math.cos(p);return new THREE.Vector3(w*(2+t)*0.5*Math.cos(n),w*(2+t)*Math.sin(n)*0.5,u*w*Math.sin(p)*0.5)}THREE.Geometry.call(this);this.radius=a||200;this.tube=f||40;this.segmentsR=b||64;this.segmentsT=c||8;this.p=d||2;this.q=e||3;this.heightScale=g||1;this.grid=Array(this.segmentsR);b=new THREE.Vector3;c=new THREE.Vector3;e=new THREE.Vector3;for(a=0;a<this.segmentsR;++a){this.grid[a]=Array(this.segmentsT);for(f=0;f<this.segmentsT;++f){var l=
-a/this.segmentsR*2*this.p*Math.PI;g=f/this.segmentsT*2*Math.PI;d=h(l,g,this.q,this.p,this.radius,this.heightScale);l=h(l+0.01,g,this.q,this.p,this.radius,this.heightScale);b.x=l.x-d.x;b.y=l.y-d.y;b.z=l.z-d.z;c.x=l.x+d.x;c.y=l.y+d.y;c.z=l.z+d.z;e.cross(b,c);c.cross(e,b);e.normalize();c.normalize();l=this.tube*Math.cos(g);g=this.tube*Math.sin(g);d.x+=l*c.x+g*e.x;d.y+=l*c.y+g*e.y;d.z+=l*c.z+g*e.z;this.grid[a][f]=this.vertices.push(new THREE.Vertex(new THREE.Vector3(d.x,d.y,d.z)))-1}}for(a=0;a<this.segmentsR;++a)for(f=
-0;f<this.segmentsT;++f){e=(a+1)%this.segmentsR;g=(f+1)%this.segmentsT;d=this.grid[a][f];b=this.grid[e][f];c=this.grid[a][g];e=this.grid[e][g];g=new THREE.UV(a/this.segmentsR,f/this.segmentsT);l=new THREE.UV((a+1)/this.segmentsR,f/this.segmentsT);var k=new THREE.UV(a/this.segmentsR,(f+1)/this.segmentsT),j=new THREE.UV((a+1)/this.segmentsR,(f+1)/this.segmentsT);this.faces.push(new THREE.Face3(d,b,c));this.faceVertexUvs[0].push([g,l,k]);this.faces.push(new THREE.Face3(e,c,b));this.faceVertexUvs[0].push([j,
+var Torus=function(a,f,c,b){this.radius=a||100;this.tube=f||40;this.segmentsR=c||8;this.segmentsT=b||6;a=[];THREE.Geometry.call(this);for(f=0;f<=this.segmentsR;++f)for(c=0;c<=this.segmentsT;++c){b=c/this.segmentsT*2*Math.PI;var d=f/this.segmentsR*2*Math.PI;this.vertices.push(new THREE.Vertex(new THREE.Vector3((this.radius+this.tube*Math.cos(d))*Math.cos(b),(this.radius+this.tube*Math.cos(d))*Math.sin(b),this.tube*Math.sin(d))));a.push([c/this.segmentsT,1-f/this.segmentsR])}for(f=1;f<=this.segmentsR;++f)for(c=
+1;c<=this.segmentsT;++c){b=(this.segmentsT+1)*f+c;d=(this.segmentsT+1)*f+c-1;var e=(this.segmentsT+1)*(f-1)+c-1,g=(this.segmentsT+1)*(f-1)+c;this.faces.push(new THREE.Face4(b,d,e,g));this.faceVertexUvs[0].push([new THREE.UV(a[b][0],a[b][1]),new THREE.UV(a[d][0],a[d][1]),new THREE.UV(a[e][0],a[e][1]),new THREE.UV(a[g][0],a[g][1])])}delete a;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};Torus.prototype=new THREE.Geometry;Torus.prototype.constructor=Torus;
+var TorusKnot=function(a,f,c,b,d,e,g){function h(n,p,t,x,w,u){p=t/x*n;t=Math.cos(p);return new THREE.Vector3(w*(2+t)*0.5*Math.cos(n),w*(2+t)*Math.sin(n)*0.5,u*w*Math.sin(p)*0.5)}THREE.Geometry.call(this);this.radius=a||200;this.tube=f||40;this.segmentsR=c||64;this.segmentsT=b||8;this.p=d||2;this.q=e||3;this.heightScale=g||1;this.grid=Array(this.segmentsR);c=new THREE.Vector3;b=new THREE.Vector3;e=new THREE.Vector3;for(a=0;a<this.segmentsR;++a){this.grid[a]=Array(this.segmentsT);for(f=0;f<this.segmentsT;++f){var l=
+a/this.segmentsR*2*this.p*Math.PI;g=f/this.segmentsT*2*Math.PI;d=h(l,g,this.q,this.p,this.radius,this.heightScale);l=h(l+0.01,g,this.q,this.p,this.radius,this.heightScale);c.x=l.x-d.x;c.y=l.y-d.y;c.z=l.z-d.z;b.x=l.x+d.x;b.y=l.y+d.y;b.z=l.z+d.z;e.cross(c,b);b.cross(e,c);e.normalize();b.normalize();l=this.tube*Math.cos(g);g=this.tube*Math.sin(g);d.x+=l*b.x+g*e.x;d.y+=l*b.y+g*e.y;d.z+=l*b.z+g*e.z;this.grid[a][f]=this.vertices.push(new THREE.Vertex(new THREE.Vector3(d.x,d.y,d.z)))-1}}for(a=0;a<this.segmentsR;++a)for(f=
+0;f<this.segmentsT;++f){e=(a+1)%this.segmentsR;g=(f+1)%this.segmentsT;d=this.grid[a][f];c=this.grid[e][f];b=this.grid[a][g];e=this.grid[e][g];g=new THREE.UV(a/this.segmentsR,f/this.segmentsT);l=new THREE.UV((a+1)/this.segmentsR,f/this.segmentsT);var k=new THREE.UV(a/this.segmentsR,(f+1)/this.segmentsT),j=new THREE.UV((a+1)/this.segmentsR,(f+1)/this.segmentsT);this.faces.push(new THREE.Face3(d,c,b));this.faceVertexUvs[0].push([g,l,k]);this.faces.push(new THREE.Face3(e,b,c));this.faceVertexUvs[0].push([j,
 k,l])}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};TorusKnot.prototype=new THREE.Geometry;TorusKnot.prototype.constructor=TorusKnot;THREE.Loader=function(a){this.statusDomElement=(this.showStatus=a)?THREE.Loader.prototype.addStatusElement():null;this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){}};
 THREE.Loader.prototype={addStatusElement:function(){var a=document.createElement("div");a.style.position="absolute";a.style.right="0px";a.style.top="0px";a.style.fontSize="0.8em";a.style.textAlign="left";a.style.background="rgba(0,0,0,0.25)";a.style.color="#fff";a.style.width="120px";a.style.padding="0.5em 0.5em 0.5em 0.5em";a.style.zIndex=1E3;a.innerHTML="Loading ...";return a},updateProgress:function(a){var f="Loaded ";f+=a.total?(100*a.loaded/a.total).toFixed(0)+"%":(a.loaded/1E3).toFixed(2)+" KB";
-this.statusDomElement.innerHTML=f},extractUrlbase:function(a){a=a.split("/");a.pop();return a.join("/")},init_materials:function(a,f,b){a.materials=[];for(var c=0;c<f.length;++c)a.materials[c]=[THREE.Loader.prototype.createMaterial(f[c],b)]},createMaterial:function(a,f){function b(h){h=Math.log(h)/Math.LN2;return Math.floor(h)==h}function c(h,l){var k=new Image;k.onload=function(){if(!b(this.width)||!b(this.height)){var j=Math.pow(2,Math.round(Math.log(this.width)/Math.LN2)),n=Math.pow(2,Math.round(Math.log(this.height)/
+this.statusDomElement.innerHTML=f},extractUrlbase:function(a){a=a.split("/");a.pop();return a.join("/")},init_materials:function(a,f,c){a.materials=[];for(var b=0;b<f.length;++b)a.materials[b]=[THREE.Loader.prototype.createMaterial(f[b],c)]},createMaterial:function(a,f){function c(h){h=Math.log(h)/Math.LN2;return Math.floor(h)==h}function b(h,l){var k=new Image;k.onload=function(){if(!c(this.width)||!c(this.height)){var j=Math.pow(2,Math.round(Math.log(this.width)/Math.LN2)),n=Math.pow(2,Math.round(Math.log(this.height)/
 Math.LN2));h.image.width=j;h.image.height=n;h.image.getContext("2d").drawImage(this,0,0,j,n)}else h.image=this;h.needsUpdate=!0};k.src=l}var d,e,g;d="MeshLambertMaterial";e={color:15658734,opacity:1,map:null,lightMap:null,wireframe:a.wireframe};if(a.shading)if(a.shading=="Phong")d="MeshPhongMaterial";else a.shading=="Basic"&&(d="MeshBasicMaterial");if(a.blending)if(a.blending=="Additive")e.blending=THREE.AdditiveBlending;else if(a.blending=="Subtractive")e.blending=THREE.SubtractiveBlending;else if(a.blending==
-"Multiply")e.blending=THREE.MultiplyBlending;if(a.transparent!==undefined)e.transparent=a.transparent;if(a.depthTest!==undefined)e.depthTest=a.depthTest;if(a.vertexColors!==undefined)if(a.vertexColors=="face")e.vertexColors=THREE.FaceColors;else if(a.vertexColors)e.vertexColors=THREE.VertexColors;if(a.mapDiffuse&&f){g=document.createElement("canvas");e.map=new THREE.Texture(g);e.map.sourceFile=a.mapDiffuse;c(e.map,f+"/"+a.mapDiffuse)}else if(a.colorDiffuse){g=(a.colorDiffuse[0]*255<<16)+(a.colorDiffuse[1]*
-255<<8)+a.colorDiffuse[2]*255;e.color=g;e.opacity=a.transparency}else if(a.DbgColor)e.color=a.DbgColor;if(a.mapLightmap&&f){g=document.createElement("canvas");e.lightMap=new THREE.Texture(g);e.lightMap.sourceFile=a.mapLightmap;c(e.lightMap,f+"/"+a.mapLightmap)}return new THREE[d](e)}};THREE.JSONLoader=function(a){THREE.Loader.call(this,a)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;THREE.JSONLoader.prototype.supr=THREE.Loader.prototype;
-THREE.JSONLoader.prototype.load=function(a){var f=this,b=a.model,c=a.callback,d=a.texture_path?a.texture_path:this.extractUrlbase(b);a=new Worker(b);a.onmessage=function(e){f.createModel(e.data,c,d);f.onLoadComplete()};this.onLoadStart();a.postMessage((new Date).getTime())};
-THREE.JSONLoader.prototype.createModel=function(a,f,b){var c=new THREE.Geometry;this.init_materials(c,a.materials,b);(function(){if(a.version===undefined||a.version!=2)console.error("Deprecated file format.");else{var d,e,g,h,l,k,j,n,p,t,x,w,u,B,y,m=a.faces;t=a.vertices;var z=a.normals,C=a.colors;k=a.scale!==undefined?a.scale:1;var G=0;for(d=0;d<a.uvs.length;d++)a.uvs[d].length&&G++;for(d=0;d<G;d++){c.faceUvs[d]=[];c.faceVertexUvs[d]=[]}h=0;for(l=t.length;h<l;){j=new THREE.Vertex;j.position.x=t[h++]/
-k;j.position.y=t[h++]/k;j.position.z=t[h++]/k;c.vertices.push(j)}h=0;for(l=m.length;h<l;){t=m[h++];k=t&1;g=t&2;d=t&4;e=t&8;n=t&16;j=t&32;x=t&64;t&=128;if(k){w=new THREE.Face4;w.a=m[h++];w.b=m[h++];w.c=m[h++];w.d=m[h++];k=4}else{w=new THREE.Face3;w.a=m[h++];w.b=m[h++];w.c=m[h++];k=3}if(g){g=m[h++];w.materials=c.materials[g]}g=c.faces.length;if(d)for(d=0;d<G;d++){u=a.uvs[d];p=m[h++];y=u[p*2];p=u[p*2+1];c.faceUvs[d][g]=new THREE.UV(y,p)}if(e)for(d=0;d<G;d++){u=a.uvs[d];B=[];for(e=0;e<k;e++){p=m[h++];
-y=u[p*2];p=u[p*2+1];B[e]=new THREE.UV(y,p)}c.faceVertexUvs[d][g]=B}if(n){n=m[h++]*3;e=new THREE.Vector3;e.x=z[n++];e.y=z[n++];e.z=z[n];w.normal=e}if(j)for(d=0;d<k;d++){n=m[h++]*3;e=new THREE.Vector3;e.x=z[n++];e.y=z[n++];e.z=z[n];w.vertexNormals.push(e)}if(x){j=m[h++];j=new THREE.Color(C[j]);w.color=j}if(t)for(d=0;d<k;d++){j=m[h++];j=new THREE.Color(C[j]);w.vertexColors.push(j)}c.faces.push(w)}}})();(function(){var d,e,g,h;if(a.skinWeights){d=0;for(e=a.skinWeights.length;d<e;d+=2){g=a.skinWeights[d];
-h=a.skinWeights[d+1];c.skinWeights.push(new THREE.Vector4(g,h,0,0))}}if(a.skinIndices){d=0;for(e=a.skinIndices.length;d<e;d+=2){g=a.skinIndices[d];h=a.skinIndices[d+1];c.skinIndices.push(new THREE.Vector4(g,h,0,0))}}c.bones=a.bones;c.animation=a.animation})();(function(){if(a.morphTargets!==undefined){var d,e,g,h,l,k;d=0;for(e=a.morphTargets.length;d<e;d++){c.morphTargets[d]={};c.morphTargets[d].name=a.morphTargets[d].name;c.morphTargets[d].vertices=[];l=c.morphTargets[d].vertices;k=a.morphTargets[d].vertices;
-g=0;for(h=k.length;g<h;g+=3)l.push(new THREE.Vertex(new THREE.Vector3(k[g],k[g+1],k[g+2])))}}if(a.morphColors!==undefined){var j,n;d=0;for(e=a.morphColors.length;d<e;d++){c.morphColors[d]={};c.morphColors[d].name=a.morphColors[d].name;c.morphColors[d].colors=[];k=c.morphColors[d].colors;j=a.morphColors[d].colors;h=0;for(l=j.length;h<l;h+=3){n=new THREE.Color(16755200);n.setRGB(j[g],j[g+1],j[g+2]);k.push(n)}}}})();c.computeCentroids();c.computeFaceNormals();f(c)};
-THREE.BinaryLoader=function(a){THREE.Loader.call(this,a)};THREE.BinaryLoader.prototype=new THREE.Loader;THREE.BinaryLoader.prototype.constructor=THREE.BinaryLoader;THREE.BinaryLoader.prototype.supr=THREE.Loader.prototype;
-THREE.BinaryLoader.prototype={load:function(a){var f=a.model,b=a.callback,c=a.texture_path?a.texture_path:THREE.Loader.prototype.extractUrlbase(f),d=a.bin_path?a.bin_path:THREE.Loader.prototype.extractUrlbase(f);a=(new Date).getTime();f=new Worker(f);var e=this.showProgress?THREE.Loader.prototype.updateProgress:null;f.onmessage=function(g){THREE.BinaryLoader.prototype.loadAjaxBuffers(g.data.buffers,g.data.materials,b,d,c,e)};f.onerror=function(g){alert("worker.onerror: "+g.message+"\n"+g.data);g.preventDefault()};
-f.postMessage(a)},loadAjaxBuffers:function(a,f,b,c,d,e){var g=new XMLHttpRequest,h=c+"/"+a,l=0;g.onreadystatechange=function(){if(g.readyState==4)g.status==200||g.status==0?THREE.BinaryLoader.prototype.createBinModel(g.responseText,b,d,f):alert("Couldn't load ["+h+"] ["+g.status+"]");else if(g.readyState==3){if(e){l==0&&(l=g.getResponseHeader("Content-Length"));e({total:l,loaded:g.responseText.length})}}else g.readyState==2&&(l=g.getResponseHeader("Content-Length"))};g.open("GET",h,!0);g.overrideMimeType("text/plain; charset=x-user-defined");
-g.setRequestHeader("Content-Type","text/plain");g.send(null)},createBinModel:function(a,f,b,c){var d=function(e){function g(o,v){var A=j(o,v),D=j(o,v+1),H=j(o,v+2),Q=j(o,v+3),T=(Q<<1&255|H>>7)-127;A|=(H&127)<<16|D<<8;if(A==0&&T==-127)return 0;return(1-2*(Q>>7))*(1+A*Math.pow(2,-23))*Math.pow(2,T)}function h(o,v){var A=j(o,v),D=j(o,v+1),H=j(o,v+2);return(j(o,v+3)<<24)+(H<<16)+(D<<8)+A}function l(o,v){var A=j(o,v);return(j(o,v+1)<<8)+A}function k(o,v){var A=j(o,v);return A>127?A-256:A}function j(o,
+"Multiply")e.blending=THREE.MultiplyBlending;if(a.transparent!==undefined)e.transparent=a.transparent;if(a.depthTest!==undefined)e.depthTest=a.depthTest;if(a.vertexColors!==undefined)if(a.vertexColors=="face")e.vertexColors=THREE.FaceColors;else if(a.vertexColors)e.vertexColors=THREE.VertexColors;if(a.mapDiffuse&&f){g=document.createElement("canvas");e.map=new THREE.Texture(g);e.map.sourceFile=a.mapDiffuse;b(e.map,f+"/"+a.mapDiffuse)}else if(a.colorDiffuse){g=(a.colorDiffuse[0]*255<<16)+(a.colorDiffuse[1]*
+255<<8)+a.colorDiffuse[2]*255;e.color=g;e.opacity=a.transparency}else if(a.DbgColor)e.color=a.DbgColor;if(a.mapLightmap&&f){g=document.createElement("canvas");e.lightMap=new THREE.Texture(g);e.lightMap.sourceFile=a.mapLightmap;b(e.lightMap,f+"/"+a.mapLightmap)}return new THREE[d](e)}};THREE.JSONLoader=function(a){THREE.Loader.call(this,a)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;THREE.JSONLoader.prototype.supr=THREE.Loader.prototype;
+THREE.JSONLoader.prototype.load=function(a){var f=this,c=a.model,b=a.callback,d=a.texture_path?a.texture_path:this.extractUrlbase(c);a=new Worker(c);a.onmessage=function(e){f.createModel(e.data,b,d);f.onLoadComplete()};this.onLoadStart();a.postMessage((new Date).getTime())};
+THREE.JSONLoader.prototype.createModel=function(a,f,c){var b=new THREE.Geometry;this.init_materials(b,a.materials,c);(function(){if(a.version===undefined||a.version!=2)console.error("Deprecated file format.");else{var d,e,g,h,l,k,j,n,p,t,x,w,u,B,y,m=a.faces;t=a.vertices;var z=a.normals,C=a.colors;k=a.scale!==undefined?a.scale:1;var G=0;for(d=0;d<a.uvs.length;d++)a.uvs[d].length&&G++;for(d=0;d<G;d++){b.faceUvs[d]=[];b.faceVertexUvs[d]=[]}h=0;for(l=t.length;h<l;){j=new THREE.Vertex;j.position.x=t[h++]/
+k;j.position.y=t[h++]/k;j.position.z=t[h++]/k;b.vertices.push(j)}h=0;for(l=m.length;h<l;){t=m[h++];k=t&1;g=t&2;d=t&4;e=t&8;n=t&16;j=t&32;x=t&64;t&=128;if(k){w=new THREE.Face4;w.a=m[h++];w.b=m[h++];w.c=m[h++];w.d=m[h++];k=4}else{w=new THREE.Face3;w.a=m[h++];w.b=m[h++];w.c=m[h++];k=3}if(g){g=m[h++];w.materials=b.materials[g]}g=b.faces.length;if(d)for(d=0;d<G;d++){u=a.uvs[d];p=m[h++];y=u[p*2];p=u[p*2+1];b.faceUvs[d][g]=new THREE.UV(y,p)}if(e)for(d=0;d<G;d++){u=a.uvs[d];B=[];for(e=0;e<k;e++){p=m[h++];
+y=u[p*2];p=u[p*2+1];B[e]=new THREE.UV(y,p)}b.faceVertexUvs[d][g]=B}if(n){n=m[h++]*3;e=new THREE.Vector3;e.x=z[n++];e.y=z[n++];e.z=z[n];w.normal=e}if(j)for(d=0;d<k;d++){n=m[h++]*3;e=new THREE.Vector3;e.x=z[n++];e.y=z[n++];e.z=z[n];w.vertexNormals.push(e)}if(x){j=m[h++];j=new THREE.Color(C[j]);w.color=j}if(t)for(d=0;d<k;d++){j=m[h++];j=new THREE.Color(C[j]);w.vertexColors.push(j)}b.faces.push(w)}}})();(function(){var d,e,g,h;if(a.skinWeights){d=0;for(e=a.skinWeights.length;d<e;d+=2){g=a.skinWeights[d];
+h=a.skinWeights[d+1];b.skinWeights.push(new THREE.Vector4(g,h,0,0))}}if(a.skinIndices){d=0;for(e=a.skinIndices.length;d<e;d+=2){g=a.skinIndices[d];h=a.skinIndices[d+1];b.skinIndices.push(new THREE.Vector4(g,h,0,0))}}b.bones=a.bones;b.animation=a.animation})();(function(){if(a.morphTargets!==undefined){var d,e,g,h,l,k;d=0;for(e=a.morphTargets.length;d<e;d++){b.morphTargets[d]={};b.morphTargets[d].name=a.morphTargets[d].name;b.morphTargets[d].vertices=[];l=b.morphTargets[d].vertices;k=a.morphTargets[d].vertices;
+g=0;for(h=k.length;g<h;g+=3)l.push(new THREE.Vertex(new THREE.Vector3(k[g],k[g+1],k[g+2])))}}if(a.morphColors!==undefined){var j,n;d=0;for(e=a.morphColors.length;d<e;d++){b.morphColors[d]={};b.morphColors[d].name=a.morphColors[d].name;b.morphColors[d].colors=[];k=b.morphColors[d].colors;j=a.morphColors[d].colors;h=0;for(l=j.length;h<l;h+=3){n=new THREE.Color(16755200);n.setRGB(j[g],j[g+1],j[g+2]);k.push(n)}}}})();(function(){if(a.edges!==undefined){var d,e,g;for(d=0;d<a.edges.length;d+=2){e=a.edges[d];
+g=a.edges[d+1];b.edges.push(new THREE.Edge(b.vertices[e],b.vertices[g],e,g))}}})();b.computeCentroids();b.computeFaceNormals();b.computeEdgeFaces();f(b)};THREE.BinaryLoader=function(a){THREE.Loader.call(this,a)};THREE.BinaryLoader.prototype=new THREE.Loader;THREE.BinaryLoader.prototype.constructor=THREE.BinaryLoader;THREE.BinaryLoader.prototype.supr=THREE.Loader.prototype;
+THREE.BinaryLoader.prototype={load:function(a){var f=a.model,c=a.callback,b=a.texture_path?a.texture_path:THREE.Loader.prototype.extractUrlbase(f),d=a.bin_path?a.bin_path:THREE.Loader.prototype.extractUrlbase(f);a=(new Date).getTime();f=new Worker(f);var e=this.showProgress?THREE.Loader.prototype.updateProgress:null;f.onmessage=function(g){THREE.BinaryLoader.prototype.loadAjaxBuffers(g.data.buffers,g.data.materials,c,d,b,e)};f.onerror=function(g){alert("worker.onerror: "+g.message+"\n"+g.data);g.preventDefault()};
+f.postMessage(a)},loadAjaxBuffers:function(a,f,c,b,d,e){var g=new XMLHttpRequest,h=b+"/"+a,l=0;g.onreadystatechange=function(){if(g.readyState==4)g.status==200||g.status==0?THREE.BinaryLoader.prototype.createBinModel(g.responseText,c,d,f):alert("Couldn't load ["+h+"] ["+g.status+"]");else if(g.readyState==3){if(e){l==0&&(l=g.getResponseHeader("Content-Length"));e({total:l,loaded:g.responseText.length})}}else g.readyState==2&&(l=g.getResponseHeader("Content-Length"))};g.open("GET",h,!0);g.overrideMimeType("text/plain; charset=x-user-defined");
+g.setRequestHeader("Content-Type","text/plain");g.send(null)},createBinModel:function(a,f,c,b){var d=function(e){function g(o,v){var A=j(o,v),D=j(o,v+1),H=j(o,v+2),Q=j(o,v+3),T=(Q<<1&255|H>>7)-127;A|=(H&127)<<16|D<<8;if(A==0&&T==-127)return 0;return(1-2*(Q>>7))*(1+A*Math.pow(2,-23))*Math.pow(2,T)}function h(o,v){var A=j(o,v),D=j(o,v+1),H=j(o,v+2);return(j(o,v+3)<<24)+(H<<16)+(D<<8)+A}function l(o,v){var A=j(o,v);return(j(o,v+1)<<8)+A}function k(o,v){var A=j(o,v);return A>127?A-256:A}function j(o,
 v){return o.charCodeAt(v)&255}function n(o){var v,A,D;v=h(a,o);A=h(a,o+G);D=h(a,o+K);o=l(a,o+J);THREE.BinaryLoader.prototype.f3(B,v,A,D,o)}function p(o){var v,A,D,H,Q,T;v=h(a,o);A=h(a,o+G);D=h(a,o+K);H=l(a,o+J);Q=h(a,o+I);T=h(a,o+E);o=h(a,o+L);THREE.BinaryLoader.prototype.f3n(B,z,v,A,D,H,Q,T,o)}function t(o){var v,A,D,H;v=h(a,o);A=h(a,o+S);D=h(a,o+P);H=h(a,o+N);o=l(a,o+O);THREE.BinaryLoader.prototype.f4(B,v,A,D,H,o)}function x(o){var v,A,D,H,Q,T,ba,ca;v=h(a,o);A=h(a,o+S);D=h(a,o+P);H=h(a,o+N);Q=l(a,
 o+O);T=h(a,o+R);ba=h(a,o+F);ca=h(a,o+M);o=h(a,o+V);THREE.BinaryLoader.prototype.f4n(B,z,v,A,D,H,Q,T,ba,ca,o)}function w(o){var v,A;v=h(a,o);A=h(a,o+W);o=h(a,o+da);THREE.BinaryLoader.prototype.uv3(B.faceVertexUvs[0],C[v*2],C[v*2+1],C[A*2],C[A*2+1],C[o*2],C[o*2+1])}function u(o){var v,A,D;v=h(a,o);A=h(a,o+ea);D=h(a,o+fa);o=h(a,o+ga);THREE.BinaryLoader.prototype.uv4(B.faceVertexUvs[0],C[v*2],C[v*2+1],C[A*2],C[A*2+1],C[D*2],C[D*2+1],C[o*2],C[o*2+1])}var B=this,y=0,m,z=[],C=[],G,K,J,I,E,L,S,P,N,O,R,F,
-M,V,W,da,ea,fa,ga,X,Y,Z,$,aa,U;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(B,c,e);m={signature:a.substr(y,8),header_bytes:j(a,y+8),vertex_coordinate_bytes:j(a,y+9),normal_coordinate_bytes:j(a,y+10),uv_coordinate_bytes:j(a,y+11),vertex_index_bytes:j(a,y+12),normal_index_bytes:j(a,y+13),uv_index_bytes:j(a,y+14),material_index_bytes:j(a,y+15),nvertices:h(a,y+16),nnormals:h(a,y+16+4),nuvs:h(a,y+16+8),ntri_flat:h(a,y+16+12),ntri_smooth:h(a,y+16+16),ntri_flat_uv:h(a,y+16+20),ntri_smooth_uv:h(a,
+M,V,W,da,ea,fa,ga,X,Y,Z,$,aa,U;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(B,b,e);m={signature:a.substr(y,8),header_bytes:j(a,y+8),vertex_coordinate_bytes:j(a,y+9),normal_coordinate_bytes:j(a,y+10),uv_coordinate_bytes:j(a,y+11),vertex_index_bytes:j(a,y+12),normal_index_bytes:j(a,y+13),uv_index_bytes:j(a,y+14),material_index_bytes:j(a,y+15),nvertices:h(a,y+16),nnormals:h(a,y+16+4),nuvs:h(a,y+16+8),ntri_flat:h(a,y+16+12),ntri_smooth:h(a,y+16+16),ntri_flat_uv:h(a,y+16+20),ntri_smooth_uv:h(a,
 y+16+24),nquad_flat:h(a,y+16+28),nquad_smooth:h(a,y+16+32),nquad_flat_uv:h(a,y+16+36),nquad_smooth_uv:h(a,y+16+40)};y+=m.header_bytes;G=m.vertex_index_bytes;K=m.vertex_index_bytes*2;J=m.vertex_index_bytes*3;I=m.vertex_index_bytes*3+m.material_index_bytes;E=m.vertex_index_bytes*3+m.material_index_bytes+m.normal_index_bytes;L=m.vertex_index_bytes*3+m.material_index_bytes+m.normal_index_bytes*2;S=m.vertex_index_bytes;P=m.vertex_index_bytes*2;N=m.vertex_index_bytes*3;O=m.vertex_index_bytes*4;R=m.vertex_index_bytes*
 4+m.material_index_bytes;F=m.vertex_index_bytes*4+m.material_index_bytes+m.normal_index_bytes;M=m.vertex_index_bytes*4+m.material_index_bytes+m.normal_index_bytes*2;V=m.vertex_index_bytes*4+m.material_index_bytes+m.normal_index_bytes*3;W=m.uv_index_bytes;da=m.uv_index_bytes*2;ea=m.uv_index_bytes;fa=m.uv_index_bytes*2;ga=m.uv_index_bytes*3;e=m.vertex_index_bytes*3+m.material_index_bytes;U=m.vertex_index_bytes*4+m.material_index_bytes;X=m.ntri_flat*e;Y=m.ntri_smooth*(e+m.normal_index_bytes*3);Z=m.ntri_flat_uv*
 (e+m.uv_index_bytes*3);$=m.ntri_smooth_uv*(e+m.normal_index_bytes*3+m.uv_index_bytes*3);aa=m.nquad_flat*U;e=m.nquad_smooth*(U+m.normal_index_bytes*4);U=m.nquad_flat_uv*(U+m.uv_index_bytes*4);y+=function(o){for(var v,A,D,H=m.vertex_coordinate_bytes*3,Q=o+m.nvertices*H;o<Q;o+=H){v=g(a,o);A=g(a,o+m.vertex_coordinate_bytes);D=g(a,o+m.vertex_coordinate_bytes*2);THREE.BinaryLoader.prototype.v(B,v,A,D)}return m.nvertices*H}(y);y+=function(o){for(var v,A,D,H=m.normal_coordinate_bytes*3,Q=o+m.nnormals*H;o<
 Q;o+=H){v=k(a,o);A=k(a,o+m.normal_coordinate_bytes);D=k(a,o+m.normal_coordinate_bytes*2);z.push(v/127,A/127,D/127)}return m.nnormals*H}(y);y+=function(o){for(var v,A,D=m.uv_coordinate_bytes*2,H=o+m.nuvs*D;o<H;o+=D){v=g(a,o);A=g(a,o+m.uv_coordinate_bytes);C.push(v,A)}return m.nuvs*D}(y);X=y+X;Y=X+Y;Z=Y+Z;$=Z+$;aa=$+aa;e=aa+e;U=e+U;(function(o){var v,A=m.vertex_index_bytes*3+m.material_index_bytes,D=A+m.uv_index_bytes*3,H=o+m.ntri_flat_uv*D;for(v=o;v<H;v+=D){n(v);w(v+A)}return H-o})(Y);(function(o){var v,
 A=m.vertex_index_bytes*3+m.material_index_bytes+m.normal_index_bytes*3,D=A+m.uv_index_bytes*3,H=o+m.ntri_smooth_uv*D;for(v=o;v<H;v+=D){p(v);w(v+A)}return H-o})(Z);(function(o){var v,A=m.vertex_index_bytes*4+m.material_index_bytes,D=A+m.uv_index_bytes*4,H=o+m.nquad_flat_uv*D;for(v=o;v<H;v+=D){t(v);u(v+A)}return H-o})(e);(function(o){var v,A=m.vertex_index_bytes*4+m.material_index_bytes+m.normal_index_bytes*4,D=A+m.uv_index_bytes*4,H=o+m.nquad_smooth_uv*D;for(v=o;v<H;v+=D){x(v);u(v+A)}return H-o})(U);
 (function(o){var v,A=m.vertex_index_bytes*3+m.material_index_bytes,D=o+m.ntri_flat*A;for(v=o;v<D;v+=A)n(v);return D-o})(y);(function(o){var v,A=m.vertex_index_bytes*3+m.material_index_bytes+m.normal_index_bytes*3,D=o+m.ntri_smooth*A;for(v=o;v<D;v+=A)p(v);return D-o})(X);(function(o){var v,A=m.vertex_index_bytes*4+m.material_index_bytes,D=o+m.nquad_flat*A;for(v=o;v<D;v+=A)t(v);return D-o})($);(function(o){var v,A=m.vertex_index_bytes*4+m.material_index_bytes+m.normal_index_bytes*4,D=o+m.nquad_smooth*
-A;for(v=o;v<D;v+=A)x(v);return D-o})(aa);this.computeCentroids();this.computeFaceNormals()};d.prototype=new THREE.Geometry;d.prototype.constructor=d;f(new d(b))},v:function(a,f,b,c){a.vertices.push(new THREE.Vertex(new THREE.Vector3(f,b,c)))},f3:function(a,f,b,c,d){a.faces.push(new THREE.Face3(f,b,c,null,null,a.materials[d]))},f4:function(a,f,b,c,d,e){a.faces.push(new THREE.Face4(f,b,c,d,null,null,a.materials[e]))},f3n:function(a,f,b,c,d,e,g,h,l){e=a.materials[e];var k=f[h*3],j=f[h*3+1];h=f[h*3+2];
-var n=f[l*3],p=f[l*3+1];l=f[l*3+2];a.faces.push(new THREE.Face3(b,c,d,[new THREE.Vector3(f[g*3],f[g*3+1],f[g*3+2]),new THREE.Vector3(k,j,h),new THREE.Vector3(n,p,l)],null,e))},f4n:function(a,f,b,c,d,e,g,h,l,k,j){g=a.materials[g];var n=f[l*3],p=f[l*3+1];l=f[l*3+2];var t=f[k*3],x=f[k*3+1];k=f[k*3+2];var w=f[j*3],u=f[j*3+1];j=f[j*3+2];a.faces.push(new THREE.Face4(b,c,d,e,[new THREE.Vector3(f[h*3],f[h*3+1],f[h*3+2]),new THREE.Vector3(n,p,l),new THREE.Vector3(t,x,k),new THREE.Vector3(w,u,j)],null,g))},
-uv3:function(a,f,b,c,d,e,g){var h=[];h.push(new THREE.UV(f,b));h.push(new THREE.UV(c,d));h.push(new THREE.UV(e,g));a.push(h)},uv4:function(a,f,b,c,d,e,g,h,l){var k=[];k.push(new THREE.UV(f,b));k.push(new THREE.UV(c,d));k.push(new THREE.UV(e,g));k.push(new THREE.UV(h,l));a.push(k)}};if(!window.Int32Array){window.Int32Array=Array;window.Float32Array=Array}
-THREE.MarchingCubes=function(a,f){THREE.Object3D.call(this);this.materials=f instanceof Array?f:[f];this.init=function(b){this.isolation=80;this.size=b;this.size2=this.size*this.size;this.size3=this.size2*this.size;this.halfsize=this.size/2;this.delta=2/this.size;this.yd=this.size;this.zd=this.size2;this.field=new Float32Array(this.size3);this.normal_cache=new Float32Array(this.size3*3);this.vlist=new Float32Array(36);this.nlist=new Float32Array(36);this.firstDraw=!0;this.maxCount=4096;this.count=
-0;this.hasPos=!1;this.hasNormal=!1;this.positionArray=new Float32Array(this.maxCount*3);this.normalArray=new Float32Array(this.maxCount*3)};this.lerp=function(b,c,d){return b+(c-b)*d};this.VIntX=function(b,c,d,e,g,h,l,k,j,n){g=(g-j)/(n-j);j=this.normal_cache;c[e]=h+g*this.delta;c[e+1]=l;c[e+2]=k;d[e]=this.lerp(j[b],j[b+3],g);d[e+1]=this.lerp(j[b+1],j[b+4],g);d[e+2]=this.lerp(j[b+2],j[b+5],g)};this.VIntY=function(b,c,d,e,g,h,l,k,j,n){g=(g-j)/(n-j);j=this.normal_cache;c[e]=h;c[e+1]=l+g*this.delta;c[e+
-2]=k;c=b+this.yd*3;d[e]=this.lerp(j[b],j[c],g);d[e+1]=this.lerp(j[b+1],j[c+1],g);d[e+2]=this.lerp(j[b+2],j[c+2],g)};this.VIntZ=function(b,c,d,e,g,h,l,k,j,n){g=(g-j)/(n-j);j=this.normal_cache;c[e]=h;c[e+1]=l;c[e+2]=k+g*this.delta;c=b+this.zd*3;d[e]=this.lerp(j[b],j[c],g);d[e+1]=this.lerp(j[b+1],j[c+1],g);d[e+2]=this.lerp(j[b+2],j[c+2],g)};this.compNorm=function(b){var c=b*3;if(this.normal_cache[c]==0){this.normal_cache[c]=this.field[b-1]-this.field[b+1];this.normal_cache[c+1]=this.field[b-this.yd]-
-this.field[b+this.yd];this.normal_cache[c+2]=this.field[b-this.zd]-this.field[b+this.zd]}};this.polygonize=function(b,c,d,e,g,h){var l=e+1,k=e+this.yd,j=e+this.zd,n=l+this.yd,p=l+this.zd,t=e+this.yd+this.zd,x=l+this.yd+this.zd,w=0,u=this.field[e],B=this.field[l],y=this.field[k],m=this.field[n],z=this.field[j],C=this.field[p],G=this.field[t],K=this.field[x];u<g&&(w|=1);B<g&&(w|=2);y<g&&(w|=8);m<g&&(w|=4);z<g&&(w|=16);C<g&&(w|=32);G<g&&(w|=128);K<g&&(w|=64);var J=THREE.edgeTable[w];if(J==0)return 0;
-var I=this.delta,E=b+I,L=c+I;I=d+I;if(J&1){this.compNorm(e);this.compNorm(l);this.VIntX(e*3,this.vlist,this.nlist,0,g,b,c,d,u,B)}if(J&2){this.compNorm(l);this.compNorm(n);this.VIntY(l*3,this.vlist,this.nlist,3,g,E,c,d,B,m)}if(J&4){this.compNorm(k);this.compNorm(n);this.VIntX(k*3,this.vlist,this.nlist,6,g,b,L,d,y,m)}if(J&8){this.compNorm(e);this.compNorm(k);this.VIntY(e*3,this.vlist,this.nlist,9,g,b,c,d,u,y)}if(J&16){this.compNorm(j);this.compNorm(p);this.VIntX(j*3,this.vlist,this.nlist,12,g,b,c,I,
-z,C)}if(J&32){this.compNorm(p);this.compNorm(x);this.VIntY(p*3,this.vlist,this.nlist,15,g,E,c,I,C,K)}if(J&64){this.compNorm(t);this.compNorm(x);this.VIntX(t*3,this.vlist,this.nlist,18,g,b,L,I,G,K)}if(J&128){this.compNorm(j);this.compNorm(t);this.VIntY(j*3,this.vlist,this.nlist,21,g,b,c,I,z,G)}if(J&256){this.compNorm(e);this.compNorm(j);this.VIntZ(e*3,this.vlist,this.nlist,24,g,b,c,d,u,z)}if(J&512){this.compNorm(l);this.compNorm(p);this.VIntZ(l*3,this.vlist,this.nlist,27,g,E,c,d,B,C)}if(J&1024){this.compNorm(n);
-this.compNorm(x);this.VIntZ(n*3,this.vlist,this.nlist,30,g,E,L,d,m,K)}if(J&2048){this.compNorm(k);this.compNorm(t);this.VIntZ(k*3,this.vlist,this.nlist,33,g,b,L,d,y,G)}w<<=4;for(g=e=0;THREE.triTable[w+g]!=-1;){b=w+g;c=b+1;d=b+2;this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[b],3*THREE.triTable[c],3*THREE.triTable[d],h);g+=3;e++}return e};this.posnormtriv=function(b,c,d,e,g,h){var l=this.count*3;this.positionArray[l]=b[d];this.positionArray[l+1]=b[d+1];this.positionArray[l+2]=b[d+2];this.positionArray[l+
-3]=b[e];this.positionArray[l+4]=b[e+1];this.positionArray[l+5]=b[e+2];this.positionArray[l+6]=b[g];this.positionArray[l+7]=b[g+1];this.positionArray[l+8]=b[g+2];this.normalArray[l]=c[d];this.normalArray[l+1]=c[d+1];this.normalArray[l+2]=c[d+2];this.normalArray[l+3]=c[e];this.normalArray[l+4]=c[e+1];this.normalArray[l+5]=c[e+2];this.normalArray[l+6]=c[g];this.normalArray[l+7]=c[g+1];this.normalArray[l+8]=c[g+2];this.hasPos=!0;this.hasNormal=!0;this.count+=3;this.count>=this.maxCount-3&&h(this)};this.begin=
-function(){this.count=0;this.hasPos=!1;this.hasNormal=!1};this.end=function(b){if(this.count!=0){for(var c=this.count*3;c<this.positionArray.length;c++)this.positionArray[c]=0;b(this)}};this.addBall=function(b,c,d,e,g){var h=this.size*Math.sqrt(e/g),l=d*this.size,k=c*this.size,j=b*this.size,n=Math.floor(l-h);n<1&&(n=1);l=Math.floor(l+h);l>this.size-1&&(l=this.size-1);var p=Math.floor(k-h);p<1&&(p=1);k=Math.floor(k+h);k>this.size-1&&(k=this.size-1);var t=Math.floor(j-h);t<1&&(t=1);h=Math.floor(j+h);
-h>this.size-1&&(h=this.size-1);for(var x,w,u,B,y,m;n<l;n++){j=this.size2*n;w=n/this.size-d;y=w*w;for(w=p;w<k;w++){u=j+this.size*w;x=w/this.size-c;m=x*x;for(x=t;x<h;x++){B=x/this.size-b;B=e/(1.0E-6+B*B+m+y)-g;B>0&&(this.field[u+x]+=B)}}}};this.addPlaneX=function(b,c){var d,e,g,h,l,k=this.size,j=this.yd,n=this.zd,p=this.field,t=k*Math.sqrt(b/c);t>k&&(t=k);for(d=0;d<t;d++){e=d/k;e*=e;h=b/(1.0E-4+e)-c;if(h>0)for(e=0;e<k;e++){l=d+e*j;for(g=0;g<k;g++)p[n*g+l]+=h}}};this.addPlaneY=function(b,c){var d,e,
-g,h,l,k,j=this.size,n=this.yd,p=this.zd,t=this.field,x=j*Math.sqrt(b/c);x>j&&(x=j);for(e=0;e<x;e++){d=e/j;d*=d;h=b/(1.0E-4+d)-c;if(h>0){l=e*n;for(d=0;d<j;d++){k=l+d;for(g=0;g<j;g++)t[p*g+k]+=h}}}};this.addPlaneZ=function(b,c){var d,e,g,h,l,k;size=this.size;yd=this.yd;zd=this.zd;field=this.field;dist=size*Math.sqrt(b/c);dist>size&&(dist=size);for(g=0;g<dist;g++){d=g/size;d*=d;h=b/(1.0E-4+d)-c;if(h>0){l=zd*g;for(e=0;e<size;e++){k=l+e*yd;for(d=0;d<size;d++)field[k+d]+=h}}}};this.reset=function(){var b;
-for(b=0;b<this.size3;b++){this.normal_cache[b*3]=0;this.field[b]=0}};this.render=function(b){this.begin();var c,d,e,g,h,l,k,j,n,p=this.size-2;for(g=1;g<p;g++){n=this.size2*g;k=(g-this.halfsize)/this.halfsize;for(e=1;e<p;e++){j=n+this.size*e;l=(e-this.halfsize)/this.halfsize;for(d=1;d<p;d++){h=(d-this.halfsize)/this.halfsize;c=j+d;this.polygonize(h,l,k,c,this.isolation,b)}}}this.end(b)};this.generateGeometry=function(){var b=0,c=new THREE.Geometry;this.render(function(d){var e,g,h,l,k,j,n,p;for(e=
-0;e<d.count;e++){k=e*3;n=k+1;p=k+2;g=d.positionArray[k];h=d.positionArray[n];l=d.positionArray[p];j=new THREE.Vector3(g,h,l);g=d.normalArray[k];h=d.normalArray[n];l=d.normalArray[p];k=new THREE.Vector3(g,h,l);k.normalize();k=new THREE.Vertex(j,k);c.vertices.push(k)}nfaces=d.count/3;for(e=0;e<nfaces;e++){k=(b+e)*3;n=k+1;p=k+2;j=c.vertices[k].normal;g=c.vertices[n].normal;h=c.vertices[p].normal;k=new THREE.Face3(k,n,p,[j,g,h]);c.faces.push(k)}b+=nfaces;d.count=0});return c};this.init(a)};
+A;for(v=o;v<D;v+=A)x(v);return D-o})(aa);this.computeCentroids();this.computeFaceNormals()};d.prototype=new THREE.Geometry;d.prototype.constructor=d;f(new d(c))},v:function(a,f,c,b){a.vertices.push(new THREE.Vertex(new THREE.Vector3(f,c,b)))},f3:function(a,f,c,b,d){a.faces.push(new THREE.Face3(f,c,b,null,null,a.materials[d]))},f4:function(a,f,c,b,d,e){a.faces.push(new THREE.Face4(f,c,b,d,null,null,a.materials[e]))},f3n:function(a,f,c,b,d,e,g,h,l){e=a.materials[e];var k=f[h*3],j=f[h*3+1];h=f[h*3+2];
+var n=f[l*3],p=f[l*3+1];l=f[l*3+2];a.faces.push(new THREE.Face3(c,b,d,[new THREE.Vector3(f[g*3],f[g*3+1],f[g*3+2]),new THREE.Vector3(k,j,h),new THREE.Vector3(n,p,l)],null,e))},f4n:function(a,f,c,b,d,e,g,h,l,k,j){g=a.materials[g];var n=f[l*3],p=f[l*3+1];l=f[l*3+2];var t=f[k*3],x=f[k*3+1];k=f[k*3+2];var w=f[j*3],u=f[j*3+1];j=f[j*3+2];a.faces.push(new THREE.Face4(c,b,d,e,[new THREE.Vector3(f[h*3],f[h*3+1],f[h*3+2]),new THREE.Vector3(n,p,l),new THREE.Vector3(t,x,k),new THREE.Vector3(w,u,j)],null,g))},
+uv3:function(a,f,c,b,d,e,g){var h=[];h.push(new THREE.UV(f,c));h.push(new THREE.UV(b,d));h.push(new THREE.UV(e,g));a.push(h)},uv4:function(a,f,c,b,d,e,g,h,l){var k=[];k.push(new THREE.UV(f,c));k.push(new THREE.UV(b,d));k.push(new THREE.UV(e,g));k.push(new THREE.UV(h,l));a.push(k)}};if(!window.Int32Array){window.Int32Array=Array;window.Float32Array=Array}
+THREE.MarchingCubes=function(a,f){THREE.Object3D.call(this);this.materials=f instanceof Array?f:[f];this.init=function(c){this.isolation=80;this.size=c;this.size2=this.size*this.size;this.size3=this.size2*this.size;this.halfsize=this.size/2;this.delta=2/this.size;this.yd=this.size;this.zd=this.size2;this.field=new Float32Array(this.size3);this.normal_cache=new Float32Array(this.size3*3);this.vlist=new Float32Array(36);this.nlist=new Float32Array(36);this.firstDraw=!0;this.maxCount=4096;this.count=
+0;this.hasPos=!1;this.hasNormal=!1;this.positionArray=new Float32Array(this.maxCount*3);this.normalArray=new Float32Array(this.maxCount*3)};this.lerp=function(c,b,d){return c+(b-c)*d};this.VIntX=function(c,b,d,e,g,h,l,k,j,n){g=(g-j)/(n-j);j=this.normal_cache;b[e]=h+g*this.delta;b[e+1]=l;b[e+2]=k;d[e]=this.lerp(j[c],j[c+3],g);d[e+1]=this.lerp(j[c+1],j[c+4],g);d[e+2]=this.lerp(j[c+2],j[c+5],g)};this.VIntY=function(c,b,d,e,g,h,l,k,j,n){g=(g-j)/(n-j);j=this.normal_cache;b[e]=h;b[e+1]=l+g*this.delta;b[e+
+2]=k;b=c+this.yd*3;d[e]=this.lerp(j[c],j[b],g);d[e+1]=this.lerp(j[c+1],j[b+1],g);d[e+2]=this.lerp(j[c+2],j[b+2],g)};this.VIntZ=function(c,b,d,e,g,h,l,k,j,n){g=(g-j)/(n-j);j=this.normal_cache;b[e]=h;b[e+1]=l;b[e+2]=k+g*this.delta;b=c+this.zd*3;d[e]=this.lerp(j[c],j[b],g);d[e+1]=this.lerp(j[c+1],j[b+1],g);d[e+2]=this.lerp(j[c+2],j[b+2],g)};this.compNorm=function(c){var b=c*3;if(this.normal_cache[b]==0){this.normal_cache[b]=this.field[c-1]-this.field[c+1];this.normal_cache[b+1]=this.field[c-this.yd]-
+this.field[c+this.yd];this.normal_cache[b+2]=this.field[c-this.zd]-this.field[c+this.zd]}};this.polygonize=function(c,b,d,e,g,h){var l=e+1,k=e+this.yd,j=e+this.zd,n=l+this.yd,p=l+this.zd,t=e+this.yd+this.zd,x=l+this.yd+this.zd,w=0,u=this.field[e],B=this.field[l],y=this.field[k],m=this.field[n],z=this.field[j],C=this.field[p],G=this.field[t],K=this.field[x];u<g&&(w|=1);B<g&&(w|=2);y<g&&(w|=8);m<g&&(w|=4);z<g&&(w|=16);C<g&&(w|=32);G<g&&(w|=128);K<g&&(w|=64);var J=THREE.edgeTable[w];if(J==0)return 0;
+var I=this.delta,E=c+I,L=b+I;I=d+I;if(J&1){this.compNorm(e);this.compNorm(l);this.VIntX(e*3,this.vlist,this.nlist,0,g,c,b,d,u,B)}if(J&2){this.compNorm(l);this.compNorm(n);this.VIntY(l*3,this.vlist,this.nlist,3,g,E,b,d,B,m)}if(J&4){this.compNorm(k);this.compNorm(n);this.VIntX(k*3,this.vlist,this.nlist,6,g,c,L,d,y,m)}if(J&8){this.compNorm(e);this.compNorm(k);this.VIntY(e*3,this.vlist,this.nlist,9,g,c,b,d,u,y)}if(J&16){this.compNorm(j);this.compNorm(p);this.VIntX(j*3,this.vlist,this.nlist,12,g,c,b,I,
+z,C)}if(J&32){this.compNorm(p);this.compNorm(x);this.VIntY(p*3,this.vlist,this.nlist,15,g,E,b,I,C,K)}if(J&64){this.compNorm(t);this.compNorm(x);this.VIntX(t*3,this.vlist,this.nlist,18,g,c,L,I,G,K)}if(J&128){this.compNorm(j);this.compNorm(t);this.VIntY(j*3,this.vlist,this.nlist,21,g,c,b,I,z,G)}if(J&256){this.compNorm(e);this.compNorm(j);this.VIntZ(e*3,this.vlist,this.nlist,24,g,c,b,d,u,z)}if(J&512){this.compNorm(l);this.compNorm(p);this.VIntZ(l*3,this.vlist,this.nlist,27,g,E,b,d,B,C)}if(J&1024){this.compNorm(n);
+this.compNorm(x);this.VIntZ(n*3,this.vlist,this.nlist,30,g,E,L,d,m,K)}if(J&2048){this.compNorm(k);this.compNorm(t);this.VIntZ(k*3,this.vlist,this.nlist,33,g,c,L,d,y,G)}w<<=4;for(g=e=0;THREE.triTable[w+g]!=-1;){c=w+g;b=c+1;d=c+2;this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[c],3*THREE.triTable[b],3*THREE.triTable[d],h);g+=3;e++}return e};this.posnormtriv=function(c,b,d,e,g,h){var l=this.count*3;this.positionArray[l]=c[d];this.positionArray[l+1]=c[d+1];this.positionArray[l+2]=c[d+2];this.positionArray[l+
+3]=c[e];this.positionArray[l+4]=c[e+1];this.positionArray[l+5]=c[e+2];this.positionArray[l+6]=c[g];this.positionArray[l+7]=c[g+1];this.positionArray[l+8]=c[g+2];this.normalArray[l]=b[d];this.normalArray[l+1]=b[d+1];this.normalArray[l+2]=b[d+2];this.normalArray[l+3]=b[e];this.normalArray[l+4]=b[e+1];this.normalArray[l+5]=b[e+2];this.normalArray[l+6]=b[g];this.normalArray[l+7]=b[g+1];this.normalArray[l+8]=b[g+2];this.hasPos=!0;this.hasNormal=!0;this.count+=3;this.count>=this.maxCount-3&&h(this)};this.begin=
+function(){this.count=0;this.hasPos=!1;this.hasNormal=!1};this.end=function(c){if(this.count!=0){for(var b=this.count*3;b<this.positionArray.length;b++)this.positionArray[b]=0;c(this)}};this.addBall=function(c,b,d,e,g){var h=this.size*Math.sqrt(e/g),l=d*this.size,k=b*this.size,j=c*this.size,n=Math.floor(l-h);n<1&&(n=1);l=Math.floor(l+h);l>this.size-1&&(l=this.size-1);var p=Math.floor(k-h);p<1&&(p=1);k=Math.floor(k+h);k>this.size-1&&(k=this.size-1);var t=Math.floor(j-h);t<1&&(t=1);h=Math.floor(j+h);
+h>this.size-1&&(h=this.size-1);for(var x,w,u,B,y,m;n<l;n++){j=this.size2*n;w=n/this.size-d;y=w*w;for(w=p;w<k;w++){u=j+this.size*w;x=w/this.size-b;m=x*x;for(x=t;x<h;x++){B=x/this.size-c;B=e/(1.0E-6+B*B+m+y)-g;B>0&&(this.field[u+x]+=B)}}}};this.addPlaneX=function(c,b){var d,e,g,h,l,k=this.size,j=this.yd,n=this.zd,p=this.field,t=k*Math.sqrt(c/b);t>k&&(t=k);for(d=0;d<t;d++){e=d/k;e*=e;h=c/(1.0E-4+e)-b;if(h>0)for(e=0;e<k;e++){l=d+e*j;for(g=0;g<k;g++)p[n*g+l]+=h}}};this.addPlaneY=function(c,b){var d,e,
+g,h,l,k,j=this.size,n=this.yd,p=this.zd,t=this.field,x=j*Math.sqrt(c/b);x>j&&(x=j);for(e=0;e<x;e++){d=e/j;d*=d;h=c/(1.0E-4+d)-b;if(h>0){l=e*n;for(d=0;d<j;d++){k=l+d;for(g=0;g<j;g++)t[p*g+k]+=h}}}};this.addPlaneZ=function(c,b){var d,e,g,h,l,k;size=this.size;yd=this.yd;zd=this.zd;field=this.field;dist=size*Math.sqrt(c/b);dist>size&&(dist=size);for(g=0;g<dist;g++){d=g/size;d*=d;h=c/(1.0E-4+d)-b;if(h>0){l=zd*g;for(e=0;e<size;e++){k=l+e*yd;for(d=0;d<size;d++)field[k+d]+=h}}}};this.reset=function(){var c;
+for(c=0;c<this.size3;c++){this.normal_cache[c*3]=0;this.field[c]=0}};this.render=function(c){this.begin();var b,d,e,g,h,l,k,j,n,p=this.size-2;for(g=1;g<p;g++){n=this.size2*g;k=(g-this.halfsize)/this.halfsize;for(e=1;e<p;e++){j=n+this.size*e;l=(e-this.halfsize)/this.halfsize;for(d=1;d<p;d++){h=(d-this.halfsize)/this.halfsize;b=j+d;this.polygonize(h,l,k,b,this.isolation,c)}}}this.end(c)};this.generateGeometry=function(){var c=0,b=new THREE.Geometry;this.render(function(d){var e,g,h,l,k,j,n,p;for(e=
+0;e<d.count;e++){k=e*3;n=k+1;p=k+2;g=d.positionArray[k];h=d.positionArray[n];l=d.positionArray[p];j=new THREE.Vector3(g,h,l);g=d.normalArray[k];h=d.normalArray[n];l=d.normalArray[p];k=new THREE.Vector3(g,h,l);k.normalize();k=new THREE.Vertex(j,k);b.vertices.push(k)}nfaces=d.count/3;for(e=0;e<nfaces;e++){k=(c+e)*3;n=k+1;p=k+2;j=b.vertices[k].normal;g=b.vertices[n].normal;h=b.vertices[p].normal;k=new THREE.Face3(k,n,p,[j,g,h]);b.faces.push(k)}c+=nfaces;d.count=0});return b};this.init(a)};
 THREE.MarchingCubes.prototype=new THREE.Object3D;THREE.MarchingCubes.prototype.constructor=THREE.MarchingCubes;
 THREE.edgeTable=new Int32Array([0,265,515,778,1030,1295,1541,1804,2060,2309,2575,2822,3082,3331,3593,3840,400,153,915,666,1430,1183,1941,1692,2460,2197,2975,2710,3482,3219,3993,3728,560,825,51,314,1590,1855,1077,1340,2620,2869,2111,2358,3642,3891,3129,3376,928,681,419,170,1958,1711,1445,1196,2988,2725,2479,2214,4010,3747,3497,3232,1120,1385,1635,1898,102,367,613,876,3180,3429,3695,3942,2154,2403,2665,2912,1520,1273,2035,1786,502,255,1013,764,3580,3317,4095,3830,2554,2291,3065,2800,1616,1881,1107,
 1370,598,863,85,348,3676,3925,3167,3414,2650,2899,2137,2384,1984,1737,1475,1226,966,719,453,204,4044,3781,3535,3270,3018,2755,2505,2240,2240,2505,2755,3018,3270,3535,3781,4044,204,453,719,966,1226,1475,1737,1984,2384,2137,2899,2650,3414,3167,3925,3676,348,85,863,598,1370,1107,1881,1616,2800,3065,2291,2554,3830,4095,3317,3580,764,1013,255,502,1786,2035,1273,1520,2912,2665,2403,2154,3942,3695,3429,3180,876,613,367,102,1898,1635,1385,1120,3232,3497,3747,4010,2214,2479,2725,2988,1196,1445,1711,1958,170,

+ 53 - 51
build/custom/ThreeSVG.js

@@ -1,7 +1,7 @@
 // ThreeSVG.js r38 - http://github.com/mrdoob/three.js
 var THREE=THREE||{};THREE.Color=function(a){this.setHex(a)};
-THREE.Color.prototype={autoUpdate:!0,copy:function(a){this.r=a.r;this.g=a.g;this.b=a.b;this.hex=a.hex;this.__styleString=a.__styleString},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;if(this.autoUpdate){this.updateHex();this.updateStyleString()}},setHSV:function(a,b,c){var e,d,f,g,i,h;if(c==0)e=d=f=0;else{g=Math.floor(a*6);i=a*6-g;a=c*(1-b);h=c*(1-b*i);b=c*(1-b*(1-i));switch(g){case 1:e=h;d=c;f=a;break;case 2:e=a;d=c;f=b;break;case 3:e=a;d=h;f=c;break;case 4:e=b;d=a;f=c;break;case 5:e=c;d=a;
-f=h;break;case 6:case 0:e=c;d=b;f=a}}this.r=e;this.g=d;this.b=f;if(this.autoUpdate){this.updateHex();this.updateStyleString()}},setHex:function(a){this.hex=~~a&16777215;if(this.autoUpdate){this.updateRGB();this.updateStyleString()}},updateHex:function(){this.hex=~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},updateRGB:function(){this.r=(this.hex>>16&255)/255;this.g=(this.hex>>8&255)/255;this.b=(this.hex&255)/255},updateStyleString:function(){this.__styleString="rgb("+~~(this.r*255)+","+~~(this.g*
+THREE.Color.prototype={autoUpdate:!0,copy:function(a){this.r=a.r;this.g=a.g;this.b=a.b;this.hex=a.hex;this.__styleString=a.__styleString},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;if(this.autoUpdate){this.updateHex();this.updateStyleString()}},setHSV:function(a,b,c){var e,d,g,f,i,h;if(c==0)e=d=g=0;else{f=Math.floor(a*6);i=a*6-f;a=c*(1-b);h=c*(1-b*i);b=c*(1-b*(1-i));switch(f){case 1:e=h;d=c;g=a;break;case 2:e=a;d=c;g=b;break;case 3:e=a;d=h;g=c;break;case 4:e=b;d=a;g=c;break;case 5:e=c;d=a;
+g=h;break;case 6:case 0:e=c;d=b;g=a}}this.r=e;this.g=d;this.b=g;if(this.autoUpdate){this.updateHex();this.updateStyleString()}},setHex:function(a){this.hex=~~a&16777215;if(this.autoUpdate){this.updateRGB();this.updateStyleString()}},updateHex:function(){this.hex=~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},updateRGB:function(){this.r=(this.hex>>16&255)/255;this.g=(this.hex>>8&255)/255;this.b=(this.hex&255)/255},updateStyleString:function(){this.__styleString="rgb("+~~(this.r*255)+","+~~(this.g*
 255)+","+~~(this.b*255)+")"},clone:function(){return new THREE.Color(this.hex)}};THREE.Vector2=function(a,b){this.set(a||0,b||0)};
 THREE.Vector2.prototype={set:function(a,b){this.x=a;this.y=b;return this},copy:function(a){this.set(a.x,a.y);return this},addSelf:function(a){this.set(this.x+a.x,this.y+a.y);return this},add:function(a,b){this.set(a.x+b.x,a.y+b.y);return this},subSelf:function(a){this.set(this.x-a.x,this.y-a.y);return this},sub:function(a,b){this.set(a.x-b.x,a.y-b.y);return this},multiplyScalar:function(a){this.set(this.x*a,this.y*a);return this},negate:function(){this.set(-this.x,-this.y);return this},unit:function(){this.multiplyScalar(1/
 this.length());return this},length:function(){return Math.sqrt(this.lengthSq())},lengthSq:function(){return this.x*this.x+this.y*this.y},clone:function(){return new THREE.Vector2(this.x,this.y)}};THREE.Vector3=function(a,b,c){this.set(a||0,b||0,c||0)};
@@ -12,71 +12,73 @@ this.length();a>0?this.multiplyScalar(1/a):this.set(0,0,0);return this},setPosit
 1.0E-4&&Math.abs(this.z)<1.0E-4},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)}};THREE.Vector4=function(a,b,c,e){this.set(a||0,b||0,c||0,e||1)};
 THREE.Vector4.prototype={set:function(a,b,c,e){this.x=a;this.y=b;this.z=c;this.w=e;return this},copy:function(a){this.set(a.x,a.y,a.z,a.w||1);return this},add:function(a,b){this.set(a.x+b.x,a.y+b.y,a.z+b.z,a.w+b.w);return this},addSelf:function(a){this.set(this.x+a.x,this.y+a.y,this.z+a.z,this.w+a.w);return this},sub:function(a,b){this.set(a.x-b.x,a.y-b.y,a.z-b.z,a.w-b.w);return this},subSelf:function(a){this.set(this.x-a.x,this.y-a.y,this.z-a.z,this.w-a.w);return this},multiplyScalar:function(a){this.set(this.x*
 a,this.y*a,this.z*a,this.w*a);return this},divideScalar:function(a){this.set(this.x/a,this.y/a,this.z/a,this.w/a);return this},lerpSelf:function(a,b){this.set(this.x+(a.x-this.x)*b,this.y+(a.y-this.y)*b,this.z+(a.z-this.z)*b,this.w+(a.w-this.w)*b)},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)}};THREE.Ray=function(a,b){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3};
-THREE.Ray.prototype={intersectScene:function(a){var b,c,e=a.objects,d=[];a=0;for(b=e.length;a<b;a++){c=e[a];c instanceof THREE.Mesh&&(d=d.concat(this.intersectObject(c)))}d.sort(function(f,g){return f.distance-g.distance});return d},intersectObject:function(a){function b(B,t,K,x){x=x.clone().subSelf(t);K=K.clone().subSelf(t);var G=B.clone().subSelf(t);B=x.dot(x);t=x.dot(K);x=x.dot(G);var C=K.dot(K);K=K.dot(G);G=1/(B*C-t*t);C=(C*x-t*K)*G;B=(B*K-t*x)*G;return C>0&&B>0&&C+B<1}var c,e,d,f,g,i,h,j,l,m,
-n,k=a.geometry,r=k.vertices,u=[];c=0;for(e=k.faces.length;c<e;c++){d=k.faces[c];m=this.origin.clone();n=this.direction.clone();h=a.matrixWorld;f=h.multiplyVector3(r[d.a].position.clone());g=h.multiplyVector3(r[d.b].position.clone());i=h.multiplyVector3(r[d.c].position.clone());h=d instanceof THREE.Face4?h.multiplyVector3(r[d.d].position.clone()):null;j=a.matrixRotationWorld.multiplyVector3(d.normal.clone());l=n.dot(j);if(a.doubleSided||(a.flipSided?l>0:l<0)){j=j.dot((new THREE.Vector3).sub(f,m))/
-l;m=m.addSelf(n.multiplyScalar(j));if(d instanceof THREE.Face3){if(b(m,f,g,i)){d={distance:this.origin.distanceTo(m),point:m,face:d,object:a};u.push(d)}}else if(d instanceof THREE.Face4&&(b(m,f,g,h)||b(m,g,i,h))){d={distance:this.origin.distanceTo(m),point:m,face:d,object:a};u.push(d)}}}return u}};
-THREE.Rectangle=function(){function a(){f=e-b;g=d-c}var b,c,e,d,f,g,i=!0;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return f};this.getHeight=function(){return g};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return e};this.getBottom=function(){return d};this.set=function(h,j,l,m){i=!1;b=h;c=j;e=l;d=m;a()};this.addPoint=function(h,j){if(i){i=!1;b=h;c=j;e=h;d=j}else{b=b<h?b:h;c=c<j?c:j;e=e>h?e:h;d=d>j?d:j}a()};
+THREE.Ray.prototype={intersectScene:function(a){var b,c,e=a.objects,d=[];a=0;for(b=e.length;a<b;a++){c=e[a];c instanceof THREE.Mesh&&(d=d.concat(this.intersectObject(c)))}d.sort(function(g,f){return g.distance-f.distance});return d},intersectObject:function(a){function b(B,t,K,x){x=x.clone().subSelf(t);K=K.clone().subSelf(t);var G=B.clone().subSelf(t);B=x.dot(x);t=x.dot(K);x=x.dot(G);var C=K.dot(K);K=K.dot(G);G=1/(B*C-t*t);C=(C*x-t*K)*G;B=(B*K-t*x)*G;return C>0&&B>0&&C+B<1}var c,e,d,g,f,i,h,j,l,m,
+n,k=a.geometry,r=k.vertices,u=[];c=0;for(e=k.faces.length;c<e;c++){d=k.faces[c];m=this.origin.clone();n=this.direction.clone();h=a.matrixWorld;g=h.multiplyVector3(r[d.a].position.clone());f=h.multiplyVector3(r[d.b].position.clone());i=h.multiplyVector3(r[d.c].position.clone());h=d instanceof THREE.Face4?h.multiplyVector3(r[d.d].position.clone()):null;j=a.matrixRotationWorld.multiplyVector3(d.normal.clone());l=n.dot(j);if(a.doubleSided||(a.flipSided?l>0:l<0)){j=j.dot((new THREE.Vector3).sub(g,m))/
+l;m=m.addSelf(n.multiplyScalar(j));if(d instanceof THREE.Face3){if(b(m,g,f,i)){d={distance:this.origin.distanceTo(m),point:m,face:d,object:a};u.push(d)}}else if(d instanceof THREE.Face4&&(b(m,g,f,h)||b(m,f,i,h))){d={distance:this.origin.distanceTo(m),point:m,face:d,object:a};u.push(d)}}}return u}};
+THREE.Rectangle=function(){function a(){g=e-b;f=d-c}var b,c,e,d,g,f,i=!0;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return g};this.getHeight=function(){return f};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return e};this.getBottom=function(){return d};this.set=function(h,j,l,m){i=!1;b=h;c=j;e=l;d=m;a()};this.addPoint=function(h,j){if(i){i=!1;b=h;c=j;e=h;d=j}else{b=b<h?b:h;c=c<j?c:j;e=e>h?e:h;d=d>j?d:j}a()};
 this.add3Points=function(h,j,l,m,n,k){if(i){i=!1;b=h<l?h<n?h:n:l<n?l:n;c=j<m?j<k?j:k:m<k?m:k;e=h>l?h>n?h:n:l>n?l:n;d=j>m?j>k?j:k:m>k?m:k}else{b=h<l?h<n?h<b?h:b:n<b?n:b:l<n?l<b?l:b:n<b?n:b;c=j<m?j<k?j<c?j:c:k<c?k:c:m<k?m<c?m:c:k<c?k:c;e=h>l?h>n?h>e?h:e:n>e?n:e:l>n?l>e?l:e:n>e?n:e;d=j>m?j>k?j>d?j:d:k>d?k:d:m>k?m>d?m:d:k>d?k:d}a()};this.addRectangle=function(h){if(i){i=!1;b=h.getLeft();c=h.getTop();e=h.getRight();d=h.getBottom()}else{b=b<h.getLeft()?b:h.getLeft();c=c<h.getTop()?c:h.getTop();e=e>h.getRight()?
 e:h.getRight();d=d>h.getBottom()?d:h.getBottom()}a()};this.inflate=function(h){b-=h;c-=h;e+=h;d+=h;a()};this.minSelf=function(h){b=b>h.getLeft()?b:h.getLeft();c=c>h.getTop()?c:h.getTop();e=e<h.getRight()?e:h.getRight();d=d<h.getBottom()?d:h.getBottom();a()};this.instersects=function(h){return Math.min(e,h.getRight())-Math.max(b,h.getLeft())>=0&&Math.min(d,h.getBottom())-Math.max(c,h.getTop())>=0};this.empty=function(){i=!0;d=e=c=b=0;a()};this.isEmpty=function(){return i}};
 THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var a,b=this.m;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}};
-THREE.Matrix4=function(a,b,c,e,d,f,g,i,h,j,l,m,n,k,r,u){this.set(a||1,b||0,c||0,e||0,d||0,f||1,g||0,i||0,h||0,j||0,l||1,m||0,n||0,k||0,r||0,u||1);this.flat=Array(16);this.m33=new THREE.Matrix3};
-THREE.Matrix4.prototype={set:function(a,b,c,e,d,f,g,i,h,j,l,m,n,k,r,u){this.n11=a;this.n12=b;this.n13=c;this.n14=e;this.n21=d;this.n22=f;this.n23=g;this.n24=i;this.n31=h;this.n32=j;this.n33=l;this.n34=m;this.n41=n;this.n42=k;this.n43=r;this.n44=u;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,b,c){var e=THREE.Matrix4.__v1,
-d=THREE.Matrix4.__v2,f=THREE.Matrix4.__v3;f.sub(a,b).normalize();if(f.length()===0)f.z=1;e.cross(c,f).normalize();if(e.length()===0){f.x+=1.0E-4;e.cross(c,f).normalize()}d.cross(f,e).normalize();this.n11=e.x;this.n12=d.x;this.n13=f.x;this.n21=e.y;this.n22=d.y;this.n23=f.y;this.n31=e.z;this.n32=d.z;this.n33=f.z;return this},multiplyVector3:function(a){var b=a.x,c=a.y,e=a.z,d=1/(this.n41*b+this.n42*c+this.n43*e+this.n44);a.x=(this.n11*b+this.n12*c+this.n13*e+this.n14)*d;a.y=(this.n21*b+this.n22*c+this.n23*
+THREE.Matrix4=function(a,b,c,e,d,g,f,i,h,j,l,m,n,k,r,u){this.set(a||1,b||0,c||0,e||0,d||0,g||1,f||0,i||0,h||0,j||0,l||1,m||0,n||0,k||0,r||0,u||1);this.flat=Array(16);this.m33=new THREE.Matrix3};
+THREE.Matrix4.prototype={set:function(a,b,c,e,d,g,f,i,h,j,l,m,n,k,r,u){this.n11=a;this.n12=b;this.n13=c;this.n14=e;this.n21=d;this.n22=g;this.n23=f;this.n24=i;this.n31=h;this.n32=j;this.n33=l;this.n34=m;this.n41=n;this.n42=k;this.n43=r;this.n44=u;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,b,c){var e=THREE.Matrix4.__v1,
+d=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;g.sub(a,b).normalize();if(g.length()===0)g.z=1;e.cross(c,g).normalize();if(e.length()===0){g.x+=1.0E-4;e.cross(c,g).normalize()}d.cross(g,e).normalize();this.n11=e.x;this.n12=d.x;this.n13=g.x;this.n21=e.y;this.n22=d.y;this.n23=g.y;this.n31=e.z;this.n32=d.z;this.n33=g.z;return this},multiplyVector3:function(a){var b=a.x,c=a.y,e=a.z,d=1/(this.n41*b+this.n42*c+this.n43*e+this.n44);a.x=(this.n11*b+this.n12*c+this.n13*e+this.n14)*d;a.y=(this.n21*b+this.n22*c+this.n23*
 e+this.n24)*d;a.z=(this.n31*b+this.n32*c+this.n33*e+this.n34)*d;return a},multiplyVector4:function(a){var b=a.x,c=a.y,e=a.z,d=a.w;a.x=this.n11*b+this.n12*c+this.n13*e+this.n14*d;a.y=this.n21*b+this.n22*c+this.n23*e+this.n24*d;a.z=this.n31*b+this.n32*c+this.n33*e+this.n34*d;a.w=this.n41*b+this.n42*c+this.n43*e+this.n44*d;return a},rotateAxis:function(a){var b=a.x,c=a.y,e=a.z;a.x=b*this.n11+c*this.n12+e*this.n13;a.y=b*this.n21+c*this.n22+e*this.n23;a.z=b*this.n31+c*this.n32+e*this.n33;a.normalize();
-return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,b){var c=a.n11,e=a.n12,d=a.n13,f=a.n14,g=a.n21,i=a.n22,h=a.n23,j=a.n24,l=a.n31,m=a.n32,n=a.n33,k=a.n34,r=a.n41,u=a.n42,B=a.n43,t=a.n44,K=b.n11,x=b.n12,G=b.n13,C=b.n14,p=b.n21,O=b.n22,
-H=b.n23,P=b.n24,M=b.n31,A=b.n32,s=b.n33,L=b.n34;this.n11=c*K+e*p+d*M;this.n12=c*x+e*O+d*A;this.n13=c*G+e*H+d*s;this.n14=c*C+e*P+d*L+f;this.n21=g*K+i*p+h*M;this.n22=g*x+i*O+h*A;this.n23=g*G+i*H+h*s;this.n24=g*C+i*P+h*L+j;this.n31=l*K+m*p+n*M;this.n32=l*x+m*O+n*A;this.n33=l*G+m*H+n*s;this.n34=l*C+m*P+n*L+k;this.n41=r*K+u*p+B*M;this.n42=r*x+u*O+B*A;this.n43=r*G+u*H+B*s;this.n44=r*C+u*P+B*L+t;return this},multiplyToArray:function(a,b,c){this.multiply(a,b);c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;c[3]=
+return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,b){var c=a.n11,e=a.n12,d=a.n13,g=a.n14,f=a.n21,i=a.n22,h=a.n23,j=a.n24,l=a.n31,m=a.n32,n=a.n33,k=a.n34,r=a.n41,u=a.n42,B=a.n43,t=a.n44,K=b.n11,x=b.n12,G=b.n13,C=b.n14,p=b.n21,O=b.n22,
+H=b.n23,P=b.n24,M=b.n31,A=b.n32,s=b.n33,L=b.n34;this.n11=c*K+e*p+d*M;this.n12=c*x+e*O+d*A;this.n13=c*G+e*H+d*s;this.n14=c*C+e*P+d*L+g;this.n21=f*K+i*p+h*M;this.n22=f*x+i*O+h*A;this.n23=f*G+i*H+h*s;this.n24=f*C+i*P+h*L+j;this.n31=l*K+m*p+n*M;this.n32=l*x+m*O+n*A;this.n33=l*G+m*H+n*s;this.n34=l*C+m*P+n*L+k;this.n41=r*K+u*p+B*M;this.n42=r*x+u*O+B*A;this.n43=r*G+u*H+B*s;this.n44=r*C+u*P+B*L+t;return this},multiplyToArray:function(a,b,c){this.multiply(a,b);c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;c[3]=
 this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplySelf:function(a){this.multiply(this,a);return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},determinant:function(){var a=
-this.n11,b=this.n12,c=this.n13,e=this.n14,d=this.n21,f=this.n22,g=this.n23,i=this.n24,h=this.n31,j=this.n32,l=this.n33,m=this.n34,n=this.n41,k=this.n42,r=this.n43,u=this.n44;return e*g*j*n-c*i*j*n-e*f*l*n+b*i*l*n+c*f*m*n-b*g*m*n-e*g*h*k+c*i*h*k+e*d*l*k-a*i*l*k-c*d*m*k+a*g*m*k+e*f*h*r-b*i*h*r-e*d*j*r+a*i*j*r+b*d*m*r-a*f*m*r-c*f*h*u+b*g*h*u+c*d*j*u-a*g*j*u-b*d*l*u+a*f*l*u},transpose:function(){var a;a=this.n21;this.n21=this.n12;this.n12=a;a=this.n31;this.n31=this.n13;this.n13=a;a=this.n32;this.n32=
+this.n11,b=this.n12,c=this.n13,e=this.n14,d=this.n21,g=this.n22,f=this.n23,i=this.n24,h=this.n31,j=this.n32,l=this.n33,m=this.n34,n=this.n41,k=this.n42,r=this.n43,u=this.n44;return e*f*j*n-c*i*j*n-e*g*l*n+b*i*l*n+c*g*m*n-b*f*m*n-e*f*h*k+c*i*h*k+e*d*l*k-a*i*l*k-c*d*m*k+a*f*m*k+e*g*h*r-b*i*h*r-e*d*j*r+a*i*j*r+b*d*m*r-a*g*m*r-c*g*h*u+b*f*h*u+c*d*j*u-a*f*j*u-b*d*l*u+a*g*l*u},transpose:function(){var a;a=this.n21;this.n21=this.n12;this.n12=a;a=this.n31;this.n31=this.n13;this.n13=a;a=this.n32;this.n32=
 this.n23;this.n23=a;a=this.n41;this.n41=this.n14;this.n14=a;a=this.n42;this.n42=this.n24;this.n24=a;a=this.n43;this.n43=this.n34;this.n43=a;return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){this.flat[0]=this.n11;this.flat[1]=this.n21;
 this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(a){a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=
 this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArrayOffset:function(a,b){a[b]=this.n11;a[b+1]=this.n21;a[b+2]=this.n31;a[b+3]=this.n41;a[b+4]=this.n12;a[b+5]=this.n22;a[b+6]=this.n32;a[b+7]=this.n42;a[b+8]=this.n13;a[b+9]=this.n23;a[b+10]=this.n33;a[b+11]=this.n43;a[b+12]=this.n14;a[b+13]=this.n24;a[b+14]=this.n34;a[b+15]=this.n44;return a},setTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},setScale:function(a,
-b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},setRotationX:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},setRotationY:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},setRotationZ:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(a,b){var c=Math.cos(b),e=Math.sin(b),d=1-c,f=a.x,g=a.y,i=a.z,h=d*f,j=d*g;this.set(h*
-f+c,h*g-e*i,h*i+e*g,0,h*g+e*i,j*g+c,j*i-e*f,0,h*i-e*g,j*i+e*f,d*i*i+c,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},setRotationFromEuler:function(a){var b=a.x,c=a.y,e=a.z;a=Math.cos(b);b=Math.sin(b);var d=Math.cos(c);c=Math.sin(c);var f=Math.cos(e);e=Math.sin(e);var g=a*c,i=b*c;this.n11=d*f;this.n12=-d*e;this.n13=c;this.n21=i*f+a*e;this.n22=-i*e+a*f;this.n23=-b*d;this.n31=-g*f+b*e;this.n32=g*e+b*f;this.n33=a*d;return this},setRotationFromQuaternion:function(a){var b=
-a.x,c=a.y,e=a.z,d=a.w,f=b+b,g=c+c,i=e+e;a=b*f;var h=b*g;b*=i;var j=c*g;c*=i;e*=i;f*=d;g*=d;d*=i;this.n11=1-(j+e);this.n12=h-d;this.n13=b+g;this.n21=h+d;this.n22=1-(a+e);this.n23=c-f;this.n31=b-g;this.n32=c+f;this.n33=1-(a+j);return this},scale:function(a){var b=a.x,c=a.y;a=a.z;this.n11*=b;this.n12*=c;this.n13*=a;this.n21*=b;this.n22*=c;this.n23*=a;this.n31*=b;this.n32*=c;this.n33*=a;this.n41*=b;this.n42*=c;this.n43*=a;return this},extractPosition:function(a){this.n14=a.n14;this.n24=a.n24;this.n34=
+b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},setRotationX:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},setRotationY:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},setRotationZ:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(a,b){var c=Math.cos(b),e=Math.sin(b),d=1-c,g=a.x,f=a.y,i=a.z,h=d*g,j=d*f;this.set(h*
+g+c,h*f-e*i,h*i+e*f,0,h*f+e*i,j*f+c,j*i-e*g,0,h*i-e*f,j*i+e*g,d*i*i+c,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},setRotationFromEuler:function(a){var b=a.x,c=a.y,e=a.z;a=Math.cos(b);b=Math.sin(b);var d=Math.cos(c);c=Math.sin(c);var g=Math.cos(e);e=Math.sin(e);var f=a*c,i=b*c;this.n11=d*g;this.n12=-d*e;this.n13=c;this.n21=i*g+a*e;this.n22=-i*e+a*g;this.n23=-b*d;this.n31=-f*g+b*e;this.n32=f*e+b*g;this.n33=a*d;return this},setRotationFromQuaternion:function(a){var b=
+a.x,c=a.y,e=a.z,d=a.w,g=b+b,f=c+c,i=e+e;a=b*g;var h=b*f;b*=i;var j=c*f;c*=i;e*=i;g*=d;f*=d;d*=i;this.n11=1-(j+e);this.n12=h-d;this.n13=b+f;this.n21=h+d;this.n22=1-(a+e);this.n23=c-g;this.n31=b-f;this.n32=c+g;this.n33=1-(a+j);return this},scale:function(a){var b=a.x,c=a.y;a=a.z;this.n11*=b;this.n12*=c;this.n13*=a;this.n21*=b;this.n22*=c;this.n23*=a;this.n31*=b;this.n32*=c;this.n33*=a;this.n41*=b;this.n42*=c;this.n43*=a;return this},extractPosition:function(a){this.n14=a.n14;this.n24=a.n24;this.n34=
 a.n34},extractRotation:function(a,b){var c=1/b.x,e=1/b.y,d=1/b.z;this.n11=a.n11*c;this.n21=a.n21*c;this.n31=a.n31*c;this.n12=a.n12*e;this.n22=a.n22*e;this.n32=a.n32*e;this.n13=a.n13*d;this.n23=a.n23*d;this.n33=a.n33*d}};
-THREE.Matrix4.makeInvert=function(a,b){var c=a.n11,e=a.n12,d=a.n13,f=a.n14,g=a.n21,i=a.n22,h=a.n23,j=a.n24,l=a.n31,m=a.n32,n=a.n33,k=a.n34,r=a.n41,u=a.n42,B=a.n43,t=a.n44;b===undefined&&(b=new THREE.Matrix4);b.n11=h*k*u-j*n*u+j*m*B-i*k*B-h*m*t+i*n*t;b.n12=f*n*u-d*k*u-f*m*B+e*k*B+d*m*t-e*n*t;b.n13=d*j*u-f*h*u+f*i*B-e*j*B-d*i*t+e*h*t;b.n14=f*h*m-d*j*m-f*i*n+e*j*n+d*i*k-e*h*k;b.n21=j*n*r-h*k*r-j*l*B+g*k*B+h*l*t-g*n*t;b.n22=d*k*r-f*n*r+f*l*B-c*k*B-d*l*t+c*n*t;b.n23=f*h*r-d*j*r-f*g*B+c*j*B+d*g*t-c*h*t;
-b.n24=d*j*l-f*h*l+f*g*n-c*j*n-d*g*k+c*h*k;b.n31=i*k*r-j*m*r+j*l*u-g*k*u-i*l*t+g*m*t;b.n32=f*m*r-e*k*r-f*l*u+c*k*u+e*l*t-c*m*t;b.n33=d*j*r-f*i*r+f*g*u-c*j*u-e*g*t+c*i*t;b.n34=f*i*l-e*j*l-f*g*m+c*j*m+e*g*k-c*i*k;b.n41=h*m*r-i*n*r-h*l*u+g*n*u+i*l*B-g*m*B;b.n42=e*n*r-d*m*r+d*l*u-c*n*u-e*l*B+c*m*B;b.n43=d*i*r-e*h*r-d*g*u+c*h*u+e*g*B-c*i*B;b.n44=e*h*l-d*i*l+d*g*m-c*h*m-e*g*n+c*i*n;b.multiplyScalar(1/a.determinant());return b};
-THREE.Matrix4.makeInvert3x3=function(a){var b=a.m33,c=b.m,e=a.n33*a.n22-a.n32*a.n23,d=-a.n33*a.n21+a.n31*a.n23,f=a.n32*a.n21-a.n31*a.n22,g=-a.n33*a.n12+a.n32*a.n13,i=a.n33*a.n11-a.n31*a.n13,h=-a.n32*a.n11+a.n31*a.n12,j=a.n23*a.n12-a.n22*a.n13,l=-a.n23*a.n11+a.n21*a.n13,m=a.n22*a.n11-a.n21*a.n12;a=a.n11*e+a.n21*g+a.n31*j;if(a==0)throw"matrix not invertible";a=1/a;c[0]=a*e;c[1]=a*d;c[2]=a*f;c[3]=a*g;c[4]=a*i;c[5]=a*h;c[6]=a*j;c[7]=a*l;c[8]=a*m;return b};
-THREE.Matrix4.makeFrustum=function(a,b,c,e,d,f){var g;g=new THREE.Matrix4;g.n11=2*d/(b-a);g.n12=0;g.n13=(b+a)/(b-a);g.n14=0;g.n21=0;g.n22=2*d/(e-c);g.n23=(e+c)/(e-c);g.n24=0;g.n31=0;g.n32=0;g.n33=-(f+d)/(f-d);g.n34=-2*f*d/(f-d);g.n41=0;g.n42=0;g.n43=-1;g.n44=0;return g};THREE.Matrix4.makePerspective=function(a,b,c,e){var d;a=c*Math.tan(a*Math.PI/360);d=-a;return THREE.Matrix4.makeFrustum(d*b,a*b,d,a,c,e)};
-THREE.Matrix4.makeOrtho=function(a,b,c,e,d,f){var g,i,h,j;g=new THREE.Matrix4;i=b-a;h=c-e;j=f-d;g.n11=2/i;g.n12=0;g.n13=0;g.n14=-((b+a)/i);g.n21=0;g.n22=2/h;g.n23=0;g.n24=-((c+e)/h);g.n31=0;g.n32=0;g.n33=-2/j;g.n34=-((f+d)/j);g.n41=0;g.n42=0;g.n43=0;g.n44=1;return g};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;
+THREE.Matrix4.makeInvert=function(a,b){var c=a.n11,e=a.n12,d=a.n13,g=a.n14,f=a.n21,i=a.n22,h=a.n23,j=a.n24,l=a.n31,m=a.n32,n=a.n33,k=a.n34,r=a.n41,u=a.n42,B=a.n43,t=a.n44;b===undefined&&(b=new THREE.Matrix4);b.n11=h*k*u-j*n*u+j*m*B-i*k*B-h*m*t+i*n*t;b.n12=g*n*u-d*k*u-g*m*B+e*k*B+d*m*t-e*n*t;b.n13=d*j*u-g*h*u+g*i*B-e*j*B-d*i*t+e*h*t;b.n14=g*h*m-d*j*m-g*i*n+e*j*n+d*i*k-e*h*k;b.n21=j*n*r-h*k*r-j*l*B+f*k*B+h*l*t-f*n*t;b.n22=d*k*r-g*n*r+g*l*B-c*k*B-d*l*t+c*n*t;b.n23=g*h*r-d*j*r-g*f*B+c*j*B+d*f*t-c*h*t;
+b.n24=d*j*l-g*h*l+g*f*n-c*j*n-d*f*k+c*h*k;b.n31=i*k*r-j*m*r+j*l*u-f*k*u-i*l*t+f*m*t;b.n32=g*m*r-e*k*r-g*l*u+c*k*u+e*l*t-c*m*t;b.n33=d*j*r-g*i*r+g*f*u-c*j*u-e*f*t+c*i*t;b.n34=g*i*l-e*j*l-g*f*m+c*j*m+e*f*k-c*i*k;b.n41=h*m*r-i*n*r-h*l*u+f*n*u+i*l*B-f*m*B;b.n42=e*n*r-d*m*r+d*l*u-c*n*u-e*l*B+c*m*B;b.n43=d*i*r-e*h*r-d*f*u+c*h*u+e*f*B-c*i*B;b.n44=e*h*l-d*i*l+d*f*m-c*h*m-e*f*n+c*i*n;b.multiplyScalar(1/a.determinant());return b};
+THREE.Matrix4.makeInvert3x3=function(a){var b=a.m33,c=b.m,e=a.n33*a.n22-a.n32*a.n23,d=-a.n33*a.n21+a.n31*a.n23,g=a.n32*a.n21-a.n31*a.n22,f=-a.n33*a.n12+a.n32*a.n13,i=a.n33*a.n11-a.n31*a.n13,h=-a.n32*a.n11+a.n31*a.n12,j=a.n23*a.n12-a.n22*a.n13,l=-a.n23*a.n11+a.n21*a.n13,m=a.n22*a.n11-a.n21*a.n12;a=a.n11*e+a.n21*f+a.n31*j;if(a==0)throw"matrix not invertible";a=1/a;c[0]=a*e;c[1]=a*d;c[2]=a*g;c[3]=a*f;c[4]=a*i;c[5]=a*h;c[6]=a*j;c[7]=a*l;c[8]=a*m;return b};
+THREE.Matrix4.makeFrustum=function(a,b,c,e,d,g){var f;f=new THREE.Matrix4;f.n11=2*d/(b-a);f.n12=0;f.n13=(b+a)/(b-a);f.n14=0;f.n21=0;f.n22=2*d/(e-c);f.n23=(e+c)/(e-c);f.n24=0;f.n31=0;f.n32=0;f.n33=-(g+d)/(g-d);f.n34=-2*g*d/(g-d);f.n41=0;f.n42=0;f.n43=-1;f.n44=0;return f};THREE.Matrix4.makePerspective=function(a,b,c,e){var d;a=c*Math.tan(a*Math.PI/360);d=-a;return THREE.Matrix4.makeFrustum(d*b,a*b,d,a,c,e)};
+THREE.Matrix4.makeOrtho=function(a,b,c,e,d,g){var f,i,h,j;f=new THREE.Matrix4;i=b-a;h=c-e;j=g-d;f.n11=2/i;f.n12=0;f.n13=0;f.n14=-((b+a)/i);f.n21=0;f.n22=2/h;f.n23=0;f.n24=-((c+e)/h);f.n31=0;f.n32=0;f.n33=-2/j;f.n34=-((g+d)/j);f.n41=0;f.n42=0;f.n43=0;f.n44=1;return f};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;
 THREE.Object3D=function(){this.parent=undefined;this.children=[];this.up=new THREE.Vector3(0,1,0);this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.scale=new THREE.Vector3(1,1,1);this.rotationAutoUpdate=!0;this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixAutoUpdate=!0;this.matrixWorldNeedsUpdate=!0;this.quaternion=new THREE.Quaternion;this.useQuaternion=!1;this.boundRadius=0;this.boundRadiusScale=1;this.visible=
 !0;this._vector=new THREE.Vector3};
 THREE.Object3D.prototype={translate:function(a,b){this.matrix.rotateAxis(b);this.position.addSelf(b.multiplyScalar(a))},translateX:function(a){this.translate(a,this._vector.set(1,0,0))},translateY:function(a){this.translate(a,this._vector.set(0,1,0))},translateZ:function(a){this.translate(a,this._vector.set(0,0,1))},lookAt:function(a){this.matrix.lookAt(this.position,a,this.up);this.rotationAutoUpdate&&this.rotation.setRotationFromMatrix(this.matrix)},addChild:function(a){if(this.children.indexOf(a)===-1){a.parent!==
 undefined&&a.parent.removeChild(a);a.parent=this;this.children.push(a);for(var b=this;b instanceof THREE.Scene===!1&&b!==undefined;)b=b.parent;b!==undefined&&b.addChildRecurse(a)}},removeChild:function(a){var b=this.children.indexOf(a);if(b!==-1){a.parent=undefined;this.children.splice(b,1)}},updateMatrix:function(){this.matrix.setPosition(this.position);this.useQuaternion?this.matrix.setRotationFromQuaternion(this.quaternion):this.matrix.setRotationFromEuler(this.rotation);if(this.scale.x!==1||this.scale.y!==
 1||this.scale.z!==1){this.matrix.scale(this.scale);this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z))}this.matrixWorldNeedsUpdate=!0},update:function(a,b,c){this.matrixAutoUpdate&&this.updateMatrix();if(this.matrixWorldNeedsUpdate||b){a?this.matrixWorld.multiply(a,this.matrix):this.matrixWorld.copy(this.matrix);this.matrixRotationWorld.extractRotation(this.matrixWorld,this.scale);this.matrixWorldNeedsUpdate=!1;b=!0}a=0;for(var e=this.children.length;a<e;a++)this.children[a].update(this.matrixWorld,
 b,c)}};THREE.Quaternion=function(a,b,c,e){this.set(a||0,b||0,c||0,e!==undefined?e:1)};
-THREE.Quaternion.prototype={set:function(a,b,c,e){this.x=a;this.y=b;this.z=c;this.w=e;return this},setFromEuler:function(a){var b=0.5*Math.PI/360,c=a.x*b,e=a.y*b,d=a.z*b;a=Math.cos(e);e=Math.sin(e);b=Math.cos(-d);d=Math.sin(-d);var f=Math.cos(c);c=Math.sin(c);var g=a*b,i=e*d;this.w=g*f-i*c;this.x=g*c+i*f;this.y=e*b*f+a*d*c;this.z=a*d*f-e*b*c;return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=
--1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a==0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x*=a;this.y*=a;this.z*=a;this.w*=a}return this},multiplySelf:function(a){var b=this.x,c=this.y,e=this.z,d=this.w,f=a.x,g=a.y,i=a.z;a=a.w;this.x=b*a+d*f+c*i-e*g;this.y=c*a+d*g+e*f-b*i;this.z=e*a+d*i+b*g-c*f;this.w=d*a-b*f-c*g-e*i;return this},
-multiplyVector3:function(a,b){b||(b=a);var c=a.x,e=a.y,d=a.z,f=this.x,g=this.y,i=this.z,h=this.w,j=h*c+g*d-i*e,l=h*e+i*c-f*d,m=h*d+f*e-g*c;c=-f*c-g*e-i*d;b.x=j*h+c*-f+l*-i-m*-g;b.y=l*h+c*-g+m*-f-j*-i;b.z=m*h+c*-i+j*-g-l*-f;return b}};
-THREE.Quaternion.slerp=function(a,b,c,e){var d=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(d)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var f=Math.acos(d),g=Math.sqrt(1-d*d);if(Math.abs(g)<0.001){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}d=Math.sin((1-e)*f)/g;e=Math.sin(e*f)/g;c.w=a.w*d+b.w*e;c.x=a.x*d+b.x*e;c.y=a.y*d+b.y*e;c.z=a.z*d+b.z*e;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
-THREE.Face3=function(a,b,c,e,d,f){this.a=a;this.b=b;this.c=c;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=d instanceof THREE.Color?d:new THREE.Color;this.vertexColors=d instanceof Array?d:[];this.vertexTangents=[];this.materials=f instanceof Array?f:[f];this.centroid=new THREE.Vector3};
-THREE.Face4=function(a,b,c,e,d,f,g){this.a=a;this.b=b;this.c=c;this.d=e;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=f instanceof THREE.Color?f:new THREE.Color;this.vertexColors=f instanceof Array?f:[];this.vertexTangents=[];this.materials=g instanceof Array?g:[g];this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.set(a||0,b||0)};
-THREE.UV.prototype={set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.set(a.u,a.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1};
+THREE.Quaternion.prototype={set:function(a,b,c,e){this.x=a;this.y=b;this.z=c;this.w=e;return this},setFromEuler:function(a){var b=0.5*Math.PI/360,c=a.x*b,e=a.y*b,d=a.z*b;a=Math.cos(e);e=Math.sin(e);b=Math.cos(-d);d=Math.sin(-d);var g=Math.cos(c);c=Math.sin(c);var f=a*b,i=e*d;this.w=f*g-i*c;this.x=f*c+i*g;this.y=e*b*g+a*d*c;this.z=a*d*g-e*b*c;return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=
+-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a==0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x*=a;this.y*=a;this.z*=a;this.w*=a}return this},multiplySelf:function(a){var b=this.x,c=this.y,e=this.z,d=this.w,g=a.x,f=a.y,i=a.z;a=a.w;this.x=b*a+d*g+c*i-e*f;this.y=c*a+d*f+e*g-b*i;this.z=e*a+d*i+b*f-c*g;this.w=d*a-b*g-c*f-e*i;return this},
+multiplyVector3:function(a,b){b||(b=a);var c=a.x,e=a.y,d=a.z,g=this.x,f=this.y,i=this.z,h=this.w,j=h*c+f*d-i*e,l=h*e+i*c-g*d,m=h*d+g*e-f*c;c=-g*c-f*e-i*d;b.x=j*h+c*-g+l*-i-m*-f;b.y=l*h+c*-f+m*-g-j*-i;b.z=m*h+c*-i+j*-f-l*-g;return b}};
+THREE.Quaternion.slerp=function(a,b,c,e){var d=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(d)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var g=Math.acos(d),f=Math.sqrt(1-d*d);if(Math.abs(f)<0.0010){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}d=Math.sin((1-e)*g)/f;e=Math.sin(e*g)/f;c.w=a.w*d+b.w*e;c.x=a.x*d+b.x*e;c.y=a.y*d+b.y*e;c.z=a.z*d+b.z*e;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
+THREE.Face3=function(a,b,c,e,d,g){this.a=a;this.b=b;this.c=c;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=d instanceof THREE.Color?d:new THREE.Color;this.vertexColors=d instanceof Array?d:[];this.vertexTangents=[];this.materials=g instanceof Array?g:[g];this.centroid=new THREE.Vector3};
+THREE.Face4=function(a,b,c,e,d,g,f){this.a=a;this.b=b;this.c=c;this.d=e;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=g instanceof THREE.Color?g:new THREE.Color;this.vertexColors=g instanceof Array?g:[];this.vertexTangents=[];this.materials=f instanceof Array?f:[f];this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.set(a||0,b||0)};
+THREE.UV.prototype={set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.set(a.u,a.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.edges=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1};
 THREE.Geometry.prototype={computeCentroids:function(){var a,b,c;a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];c.centroid.set(0,0,0);if(c instanceof THREE.Face3){c.centroid.addSelf(this.vertices[c.a].position);c.centroid.addSelf(this.vertices[c.b].position);c.centroid.addSelf(this.vertices[c.c].position);c.centroid.divideScalar(3)}else if(c instanceof THREE.Face4){c.centroid.addSelf(this.vertices[c.a].position);c.centroid.addSelf(this.vertices[c.b].position);c.centroid.addSelf(this.vertices[c.c].position);
-c.centroid.addSelf(this.vertices[c.d].position);c.centroid.divideScalar(4)}}},computeFaceNormals:function(a){var b,c,e,d,f,g,i=new THREE.Vector3,h=new THREE.Vector3;e=0;for(d=this.faces.length;e<d;e++){f=this.faces[e];if(a&&f.vertexNormals.length){i.set(0,0,0);b=0;for(c=f.vertexNormals.length;b<c;b++)i.addSelf(f.vertexNormals[b]);i.divideScalar(3)}else{b=this.vertices[f.a];c=this.vertices[f.b];g=this.vertices[f.c];i.sub(g.position,c.position);h.sub(b.position,c.position);i.crossSelf(h)}i.isZero()||
-i.normalize();f.normal.copy(i)}},computeVertexNormals:function(){var a,b,c,e;if(this.__tmpVertices==undefined){e=this.__tmpVertices=Array(this.vertices.length);a=0;for(b=this.vertices.length;a<b;a++)e[a]=new THREE.Vector3;a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];if(c instanceof THREE.Face3)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];else if(c instanceof THREE.Face4)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]}}else{e=
+c.centroid.addSelf(this.vertices[c.d].position);c.centroid.divideScalar(4)}}},computeFaceNormals:function(a){var b,c,e,d,g,f,i=new THREE.Vector3,h=new THREE.Vector3;e=0;for(d=this.faces.length;e<d;e++){g=this.faces[e];if(a&&g.vertexNormals.length){i.set(0,0,0);b=0;for(c=g.vertexNormals.length;b<c;b++)i.addSelf(g.vertexNormals[b]);i.divideScalar(3)}else{b=this.vertices[g.a];c=this.vertices[g.b];f=this.vertices[g.c];i.sub(f.position,c.position);h.sub(b.position,c.position);i.crossSelf(h)}i.isZero()||
+i.normalize();g.normal.copy(i)}},computeVertexNormals:function(){var a,b,c,e;if(this.__tmpVertices==undefined){e=this.__tmpVertices=Array(this.vertices.length);a=0;for(b=this.vertices.length;a<b;a++)e[a]=new THREE.Vector3;a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];if(c instanceof THREE.Face3)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];else if(c instanceof THREE.Face4)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]}}else{e=
 this.__tmpVertices;a=0;for(b=this.vertices.length;a<b;a++)e[a].set(0,0,0)}a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];if(c instanceof THREE.Face3){e[c.a].addSelf(c.normal);e[c.b].addSelf(c.normal);e[c.c].addSelf(c.normal)}else if(c instanceof THREE.Face4){e[c.a].addSelf(c.normal);e[c.b].addSelf(c.normal);e[c.c].addSelf(c.normal);e[c.d].addSelf(c.normal)}}a=0;for(b=this.vertices.length;a<b;a++)e[a].normalize();a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];if(c instanceof THREE.Face3){c.vertexNormals[0].copy(e[c.a]);
-c.vertexNormals[1].copy(e[c.b]);c.vertexNormals[2].copy(e[c.c])}else if(c instanceof THREE.Face4){c.vertexNormals[0].copy(e[c.a]);c.vertexNormals[1].copy(e[c.b]);c.vertexNormals[2].copy(e[c.c]);c.vertexNormals[3].copy(e[c.d])}}},computeTangents:function(){function a(z,y,D,q,o,E,I){i=z.vertices[y].position;h=z.vertices[D].position;j=z.vertices[q].position;l=g[o];m=g[E];n=g[I];k=h.x-i.x;r=j.x-i.x;u=h.y-i.y;B=j.y-i.y;t=h.z-i.z;K=j.z-i.z;x=m.u-l.u;G=n.u-l.u;C=m.v-l.v;p=n.v-l.v;O=1/(x*p-G*C);A.set((p*
-k-C*r)*O,(p*u-C*B)*O,(p*t-C*K)*O);s.set((x*r-G*k)*O,(x*B-G*u)*O,(x*K-G*t)*O);P[y].addSelf(A);P[D].addSelf(A);P[q].addSelf(A);M[y].addSelf(s);M[D].addSelf(s);M[q].addSelf(s)}var b,c,e,d,f,g,i,h,j,l,m,n,k,r,u,B,t,K,x,G,C,p,O,H,P=[],M=[],A=new THREE.Vector3,s=new THREE.Vector3,L=new THREE.Vector3,Q=new THREE.Vector3,N=new THREE.Vector3;b=0;for(c=this.vertices.length;b<c;b++){P[b]=new THREE.Vector3;M[b]=new THREE.Vector3}b=0;for(c=this.faces.length;b<c;b++){f=this.faces[b];g=this.faceVertexUvs[0][b];
-if(f instanceof THREE.Face3)a(this,f.a,f.b,f.c,0,1,2);else if(f instanceof THREE.Face4){a(this,f.a,f.b,f.c,0,1,2);a(this,f.a,f.b,f.d,0,1,3)}}var v=["a","b","c","d"];b=0;for(c=this.faces.length;b<c;b++){f=this.faces[b];for(e=0;e<f.vertexNormals.length;e++){N.copy(f.vertexNormals[e]);d=f[v[e]];H=P[d];L.copy(H);L.subSelf(N.multiplyScalar(N.dot(H))).normalize();Q.cross(f.vertexNormals[e],H);d=Q.dot(M[d]);d=d<0?-1:1;f.vertexTangents[e]=new THREE.Vector4(L.x,L.y,L.z,d)}}this.hasTangents=!0},computeBoundingBox:function(){var a;
+c.vertexNormals[1].copy(e[c.b]);c.vertexNormals[2].copy(e[c.c])}else if(c instanceof THREE.Face4){c.vertexNormals[0].copy(e[c.a]);c.vertexNormals[1].copy(e[c.b]);c.vertexNormals[2].copy(e[c.c]);c.vertexNormals[3].copy(e[c.d])}}},computeTangents:function(){function a(z,y,D,q,o,E,I){i=z.vertices[y].position;h=z.vertices[D].position;j=z.vertices[q].position;l=f[o];m=f[E];n=f[I];k=h.x-i.x;r=j.x-i.x;u=h.y-i.y;B=j.y-i.y;t=h.z-i.z;K=j.z-i.z;x=m.u-l.u;G=n.u-l.u;C=m.v-l.v;p=n.v-l.v;O=1/(x*p-G*C);A.set((p*
+k-C*r)*O,(p*u-C*B)*O,(p*t-C*K)*O);s.set((x*r-G*k)*O,(x*B-G*u)*O,(x*K-G*t)*O);P[y].addSelf(A);P[D].addSelf(A);P[q].addSelf(A);M[y].addSelf(s);M[D].addSelf(s);M[q].addSelf(s)}var b,c,e,d,g,f,i,h,j,l,m,n,k,r,u,B,t,K,x,G,C,p,O,H,P=[],M=[],A=new THREE.Vector3,s=new THREE.Vector3,L=new THREE.Vector3,Q=new THREE.Vector3,N=new THREE.Vector3;b=0;for(c=this.vertices.length;b<c;b++){P[b]=new THREE.Vector3;M[b]=new THREE.Vector3}b=0;for(c=this.faces.length;b<c;b++){g=this.faces[b];f=this.faceVertexUvs[0][b];
+if(g instanceof THREE.Face3)a(this,g.a,g.b,g.c,0,1,2);else if(g instanceof THREE.Face4){a(this,g.a,g.b,g.c,0,1,2);a(this,g.a,g.b,g.d,0,1,3)}}var v=["a","b","c","d"];b=0;for(c=this.faces.length;b<c;b++){g=this.faces[b];for(e=0;e<g.vertexNormals.length;e++){N.copy(g.vertexNormals[e]);d=g[v[e]];H=P[d];L.copy(H);L.subSelf(N.multiplyScalar(N.dot(H))).normalize();Q.cross(g.vertexNormals[e],H);d=Q.dot(M[d]);d=d<0?-1:1;g.vertexTangents[e]=new THREE.Vector4(L.x,L.y,L.z,d)}}this.hasTangents=!0},computeBoundingBox:function(){var a;
 if(this.vertices.length>0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var b=1,c=this.vertices.length;b<c;b++){a=this.vertices[b];if(a.position.x<this.boundingBox.x[0])this.boundingBox.x[0]=a.position.x;else if(a.position.x>this.boundingBox.x[1])this.boundingBox.x[1]=a.position.x;if(a.position.y<this.boundingBox.y[0])this.boundingBox.y[0]=a.position.y;
-else if(a.position.y>this.boundingBox.y[1])this.boundingBox.y[1]=a.position.y;if(a.position.z<this.boundingBox.z[0])this.boundingBox.z[0]=a.position.z;else if(a.position.z>this.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=this.boundingSphere===null?0:this.boundingSphere.radius,b=0,c=this.vertices.length;b<c;b++)a=Math.max(a,this.vertices[b].position.length());this.boundingSphere={radius:a}}};THREE.GeometryIdCounter=0;
-THREE.AnimationHandler=function(){var a=[],b={},c={};c.update=function(d){for(var f=0;f<a.length;f++)a[f].update(d)};c.addToUpdate=function(d){a.indexOf(d)===-1&&a.push(d)};c.removeFromUpdate=function(d){d=a.indexOf(d);d!==-1&&a.splice(d,1)};c.add=function(d){b[d.name]!==undefined&&console.log("THREE.AnimationHandler.add: Warning! "+d.name+" already exists in library. Overwriting.");b[d.name]=d;if(d.initialized!==!0){for(var f=0;f<d.hierarchy.length;f++){for(var g=0;g<d.hierarchy[f].keys.length;g++){if(d.hierarchy[f].keys[g].time<
-0)d.hierarchy[f].keys[g].time=0;if(d.hierarchy[f].keys[g].rot!==undefined&&!(d.hierarchy[f].keys[g].rot instanceof THREE.Quaternion)){var i=d.hierarchy[f].keys[g].rot;d.hierarchy[f].keys[g].rot=new THREE.Quaternion(i[0],i[1],i[2],i[3])}}if(d.hierarchy[f].keys[0].morphTargets!==undefined){i={};for(g=0;g<d.hierarchy[f].keys.length;g++)for(var h=0;h<d.hierarchy[f].keys[g].morphTargets.length;h++){var j=d.hierarchy[f].keys[g].morphTargets[h];i[j]=-1}d.hierarchy[f].usedMorphTargets=i;for(g=0;g<d.hierarchy[f].keys.length;g++){var l=
-{};for(j in i){for(h=0;h<d.hierarchy[f].keys[g].morphTargets.length;h++)if(d.hierarchy[f].keys[g].morphTargets[h]===j){l[j]=d.hierarchy[f].keys[g].morphTargetsInfluences[h];break}h===d.hierarchy[f].keys[g].morphTargets.length&&(l[j]=0)}d.hierarchy[f].keys[g].morphTargetsInfluences=l}}for(g=1;g<d.hierarchy[f].keys.length;g++)if(d.hierarchy[f].keys[g].time===d.hierarchy[f].keys[g-1].time){d.hierarchy[f].keys.splice(g,1);g--}for(g=1;g<d.hierarchy[f].keys.length;g++)d.hierarchy[f].keys[g].index=g}g=parseInt(d.length*
-d.fps,10);d.JIT={};d.JIT.hierarchy=[];for(f=0;f<d.hierarchy.length;f++)d.JIT.hierarchy.push(Array(g));d.initialized=!0}};c.get=function(d){if(typeof d==="string")if(b[d])return b[d];else{console.log("THREE.AnimationHandler.get: Couldn't find animation "+d);return null}};c.parse=function(d){var f=[];if(d instanceof THREE.SkinnedMesh)for(var g=0;g<d.bones.length;g++)f.push(d.bones[g]);else e(d,f);return f};var e=function(d,f){f.push(d);for(var g=0;g<d.children.length;g++)e(d.children[g],f)};c.LINEAR=
+else if(a.position.y>this.boundingBox.y[1])this.boundingBox.y[1]=a.position.y;if(a.position.z<this.boundingBox.z[0])this.boundingBox.z[0]=a.position.z;else if(a.position.z>this.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=this.boundingSphere===null?0:this.boundingSphere.radius,b=0,c=this.vertices.length;b<c;b++)a=Math.max(a,this.vertices[b].position.length());this.boundingSphere={radius:a}},computeEdgeFaces:function(){function a(h,j){return Math.min(h,
+j)+"_"+Math.max(h,j)}function b(h,j,l){if(h[j]===undefined){h[j]={set:{},array:[]};h[j].set[l]=1;h[j].array.push(l)}else if(h[j].set[l]===undefined){h[j].set[l]=1;h[j].array.push(l)}}var c,e,d,g,f,i={};c=0;for(e=this.faces.length;c<e;c++){f=this.faces[c];if(f instanceof THREE.Face3){d=a(f.a,f.b);b(i,d,c);d=a(f.b,f.c);b(i,d,c);d=a(f.a,f.c);b(i,d,c)}else if(f instanceof THREE.Face4){d=a(f.b,f.d);b(i,d,c);d=a(f.a,f.b);b(i,d,c);d=a(f.a,f.d);b(i,d,c);d=a(f.b,f.c);b(i,d,c);d=a(f.c,f.d);b(i,d,c)}}c=0;for(e=
+this.edges.length;c<e;c++){f=this.edges[c];d=f.vertexIndices[0];g=f.vertexIndices[1];f.faceIndices=i[a(d,g)].array;for(d=0;d<f.faceIndices.length;d++){g=f.faceIndices[d];f.faces.push(this.faces[g])}}}};THREE.GeometryIdCounter=0;
+THREE.AnimationHandler=function(){var a=[],b={},c={};c.update=function(d){for(var g=0;g<a.length;g++)a[g].update(d)};c.addToUpdate=function(d){a.indexOf(d)===-1&&a.push(d)};c.removeFromUpdate=function(d){d=a.indexOf(d);d!==-1&&a.splice(d,1)};c.add=function(d){b[d.name]!==undefined&&console.log("THREE.AnimationHandler.add: Warning! "+d.name+" already exists in library. Overwriting.");b[d.name]=d;if(d.initialized!==!0){for(var g=0;g<d.hierarchy.length;g++){for(var f=0;f<d.hierarchy[g].keys.length;f++){if(d.hierarchy[g].keys[f].time<
+0)d.hierarchy[g].keys[f].time=0;if(d.hierarchy[g].keys[f].rot!==undefined&&!(d.hierarchy[g].keys[f].rot instanceof THREE.Quaternion)){var i=d.hierarchy[g].keys[f].rot;d.hierarchy[g].keys[f].rot=new THREE.Quaternion(i[0],i[1],i[2],i[3])}}if(d.hierarchy[g].keys[0].morphTargets!==undefined){i={};for(f=0;f<d.hierarchy[g].keys.length;f++)for(var h=0;h<d.hierarchy[g].keys[f].morphTargets.length;h++){var j=d.hierarchy[g].keys[f].morphTargets[h];i[j]=-1}d.hierarchy[g].usedMorphTargets=i;for(f=0;f<d.hierarchy[g].keys.length;f++){var l=
+{};for(j in i){for(h=0;h<d.hierarchy[g].keys[f].morphTargets.length;h++)if(d.hierarchy[g].keys[f].morphTargets[h]===j){l[j]=d.hierarchy[g].keys[f].morphTargetsInfluences[h];break}h===d.hierarchy[g].keys[f].morphTargets.length&&(l[j]=0)}d.hierarchy[g].keys[f].morphTargetsInfluences=l}}for(f=1;f<d.hierarchy[g].keys.length;f++)if(d.hierarchy[g].keys[f].time===d.hierarchy[g].keys[f-1].time){d.hierarchy[g].keys.splice(f,1);f--}for(f=1;f<d.hierarchy[g].keys.length;f++)d.hierarchy[g].keys[f].index=f}f=parseInt(d.length*
+d.fps,10);d.JIT={};d.JIT.hierarchy=[];for(g=0;g<d.hierarchy.length;g++)d.JIT.hierarchy.push(Array(f));d.initialized=!0}};c.get=function(d){if(typeof d==="string")if(b[d])return b[d];else{console.log("THREE.AnimationHandler.get: Couldn't find animation "+d);return null}};c.parse=function(d){var g=[];if(d instanceof THREE.SkinnedMesh)for(var f=0;f<d.bones.length;f++)g.push(d.bones[f]);else e(d,g);return g};var e=function(d,g){g.push(d);for(var f=0;f<d.children.length;f++)e(d.children[f],g)};c.LINEAR=
 0;c.CATMULLROM=1;c.CATMULLROM_FORWARD=2;return c}();THREE.Animation=function(a,b,c,e){this.root=a;this.data=THREE.AnimationHandler.get(b);this.hierarchy=THREE.AnimationHandler.parse(a);this.currentTime=0;this.timeScale=1;this.isPlaying=!1;this.isPaused=!0;this.loop=!0;this.interpolationType=c!==undefined?c:THREE.AnimationHandler.LINEAR;this.JITCompile=e!==undefined?e:!0;this.points=[];this.target=new THREE.Vector3};
 THREE.Animation.prototype.play=function(a,b){if(!this.isPlaying){this.isPlaying=!0;this.loop=a!==undefined?a:!0;this.currentTime=b!==undefined?b:0;var c,e=this.hierarchy.length,d;for(c=0;c<e;c++){d=this.hierarchy[c];if(this.interpolationType!==THREE.AnimationHandler.CATMULLROM_FORWARD)d.useQuaternion=!0;d.matrixAutoUpdate=!0;if(d.animationCache===undefined){d.animationCache={};d.animationCache.prevKey={pos:0,rot:0,scl:0};d.animationCache.nextKey={pos:0,rot:0,scl:0};d.animationCache.originalMatrix=
-d instanceof THREE.Bone?d.skinMatrix:d.matrix}var f=d.animationCache.prevKey;d=d.animationCache.nextKey;f.pos=this.data.hierarchy[c].keys[0];f.rot=this.data.hierarchy[c].keys[0];f.scl=this.data.hierarchy[c].keys[0];d.pos=this.getNextKeyWith("pos",c,1);d.rot=this.getNextKeyWith("rot",c,1);d.scl=this.getNextKeyWith("scl",c,1)}this.update(0)}this.isPaused=!1;THREE.AnimationHandler.addToUpdate(this)};
+d instanceof THREE.Bone?d.skinMatrix:d.matrix}var g=d.animationCache.prevKey;d=d.animationCache.nextKey;g.pos=this.data.hierarchy[c].keys[0];g.rot=this.data.hierarchy[c].keys[0];g.scl=this.data.hierarchy[c].keys[0];d.pos=this.getNextKeyWith("pos",c,1);d.rot=this.getNextKeyWith("rot",c,1);d.scl=this.getNextKeyWith("scl",c,1)}this.update(0)}this.isPaused=!1;THREE.AnimationHandler.addToUpdate(this)};
 THREE.Animation.prototype.pause=function(){this.isPaused?THREE.AnimationHandler.addToUpdate(this):THREE.AnimationHandler.removeFromUpdate(this);this.isPaused=!this.isPaused};
 THREE.Animation.prototype.stop=function(){this.isPlaying=!1;this.isPaused=!1;THREE.AnimationHandler.removeFromUpdate(this);for(var a=0;a<this.hierarchy.length;a++)if(this.hierarchy[a].animationCache!==undefined){if(this.hierarchy[a]instanceof THREE.Bone)this.hierarchy[a].skinMatrix=this.hierarchy[a].animationCache.originalMatrix;else this.hierarchy[a].matrix=this.hierarchy[a].animationCache.originalMatrix;delete this.hierarchy[a].animationCache}};
-THREE.Animation.prototype.update=function(a){if(this.isPlaying){var b=["pos","rot","scl"],c,e,d,f,g,i,h,j,l=this.data.JIT.hierarchy,m,n;this.currentTime+=a*this.timeScale;n=this.currentTime;m=this.currentTime%=this.data.length;j=parseInt(Math.min(m*this.data.fps,this.data.length*this.data.fps),10);for(var k=0,r=this.hierarchy.length;k<r;k++){a=this.hierarchy[k];h=a.animationCache;if(this.JITCompile&&l[k][j]!==undefined)if(a instanceof THREE.Bone){a.skinMatrix=l[k][j];a.matrixAutoUpdate=!1;a.matrixWorldNeedsUpdate=
-!1}else{a.matrix=l[k][j];a.matrixAutoUpdate=!1;a.matrixWorldNeedsUpdate=!0}else{if(this.JITCompile)if(a instanceof THREE.Bone)a.skinMatrix=a.animationCache.originalMatrix;else a.matrix=a.animationCache.originalMatrix;for(var u=0;u<3;u++){c=b[u];g=h.prevKey[c];i=h.nextKey[c];if(i.time<=n){if(m<n)if(this.loop){g=this.data.hierarchy[k].keys[0];for(i=this.getNextKeyWith(c,k,1);i.time<m;){g=i;i=this.getNextKeyWith(c,k,i.index+1)}}else{this.stop();return}else{do{g=i;i=this.getNextKeyWith(c,k,i.index+1)}while(i.time<
-m)}h.prevKey[c]=g;h.nextKey[c]=i}a.matrixAutoUpdate=!0;a.matrixWorldNeedsUpdate=!0;e=(m-g.time)/(i.time-g.time);d=g[c];f=i[c];if(e<0||e>1){console.log("THREE.Animation.update: Warning! Scale out of bounds:"+e+" on bone "+k);e=e<0?0:1}if(c==="pos"){c=a.position;if(this.interpolationType===THREE.AnimationHandler.LINEAR){c.x=d[0]+(f[0]-d[0])*e;c.y=d[1]+(f[1]-d[1])*e;c.z=d[2]+(f[2]-d[2])*e}else if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){this.points[0]=
-this.getPrevKeyWith("pos",k,g.index-1).pos;this.points[1]=d;this.points[2]=f;this.points[3]=this.getNextKeyWith("pos",k,i.index+1).pos;e=e*0.33+0.33;d=this.interpolateCatmullRom(this.points,e);c.x=d[0];c.y=d[1];c.z=d[2];if(this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){e=this.interpolateCatmullRom(this.points,e*1.01);this.target.set(e[0],e[1],e[2]);this.target.subSelf(c);this.target.y=0;this.target.normalize();e=Math.atan2(this.target.x,this.target.z);a.rotation.set(0,e,0)}}}else if(c===
-"rot")THREE.Quaternion.slerp(d,f,a.quaternion,e);else if(c==="scl"){c=a.scale;c.x=d[0]+(f[0]-d[0])*e;c.y=d[1]+(f[1]-d[1])*e;c.z=d[2]+(f[2]-d[2])*e}}}}if(this.JITCompile&&l[0][j]===undefined){this.hierarchy[0].update(undefined,!0);for(k=0;k<this.hierarchy.length;k++)l[k][j]=this.hierarchy[k]instanceof THREE.Bone?this.hierarchy[k].skinMatrix.clone():this.hierarchy[k].matrix.clone()}}};
-THREE.Animation.prototype.interpolateCatmullRom=function(a,b){var c=[],e=[],d,f,g,i,h,j;d=(a.length-1)*b;f=Math.floor(d);d-=f;c[0]=f==0?f:f-1;c[1]=f;c[2]=f>a.length-2?f:f+1;c[3]=f>a.length-3?f:f+2;f=a[c[0]];i=a[c[1]];h=a[c[2]];j=a[c[3]];c=d*d;g=d*c;e[0]=this.interpolate(f[0],i[0],h[0],j[0],d,c,g);e[1]=this.interpolate(f[1],i[1],h[1],j[1],d,c,g);e[2]=this.interpolate(f[2],i[2],h[2],j[2],d,c,g);return e};
-THREE.Animation.prototype.interpolate=function(a,b,c,e,d,f,g){a=(c-a)*0.5;e=(e-b)*0.5;return(2*(b-c)+a+e)*g+(-3*(b-c)-2*a-e)*f+a*d+b};THREE.Animation.prototype.getNextKeyWith=function(a,b,c){var e=this.data.hierarchy[b].keys;if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)c=c<e.length-1?c:e.length-1;else c%=e.length;for(;c<e.length;c++)if(e[c][a]!==undefined)return e[c];return this.data.hierarchy[b].keys[0]};
+THREE.Animation.prototype.update=function(a){if(this.isPlaying){var b=["pos","rot","scl"],c,e,d,g,f,i,h,j,l=this.data.JIT.hierarchy,m,n;this.currentTime+=a*this.timeScale;n=this.currentTime;m=this.currentTime%=this.data.length;j=parseInt(Math.min(m*this.data.fps,this.data.length*this.data.fps),10);for(var k=0,r=this.hierarchy.length;k<r;k++){a=this.hierarchy[k];h=a.animationCache;if(this.JITCompile&&l[k][j]!==undefined)if(a instanceof THREE.Bone){a.skinMatrix=l[k][j];a.matrixAutoUpdate=!1;a.matrixWorldNeedsUpdate=
+!1}else{a.matrix=l[k][j];a.matrixAutoUpdate=!1;a.matrixWorldNeedsUpdate=!0}else{if(this.JITCompile)if(a instanceof THREE.Bone)a.skinMatrix=a.animationCache.originalMatrix;else a.matrix=a.animationCache.originalMatrix;for(var u=0;u<3;u++){c=b[u];f=h.prevKey[c];i=h.nextKey[c];if(i.time<=n){if(m<n)if(this.loop){f=this.data.hierarchy[k].keys[0];for(i=this.getNextKeyWith(c,k,1);i.time<m;){f=i;i=this.getNextKeyWith(c,k,i.index+1)}}else{this.stop();return}else{do{f=i;i=this.getNextKeyWith(c,k,i.index+1)}while(i.time<
+m)}h.prevKey[c]=f;h.nextKey[c]=i}a.matrixAutoUpdate=!0;a.matrixWorldNeedsUpdate=!0;e=(m-f.time)/(i.time-f.time);d=f[c];g=i[c];if(e<0||e>1){console.log("THREE.Animation.update: Warning! Scale out of bounds:"+e+" on bone "+k);e=e<0?0:1}if(c==="pos"){c=a.position;if(this.interpolationType===THREE.AnimationHandler.LINEAR){c.x=d[0]+(g[0]-d[0])*e;c.y=d[1]+(g[1]-d[1])*e;c.z=d[2]+(g[2]-d[2])*e}else if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){this.points[0]=
+this.getPrevKeyWith("pos",k,f.index-1).pos;this.points[1]=d;this.points[2]=g;this.points[3]=this.getNextKeyWith("pos",k,i.index+1).pos;e=e*0.33+0.33;d=this.interpolateCatmullRom(this.points,e);c.x=d[0];c.y=d[1];c.z=d[2];if(this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){e=this.interpolateCatmullRom(this.points,e*1.01);this.target.set(e[0],e[1],e[2]);this.target.subSelf(c);this.target.y=0;this.target.normalize();e=Math.atan2(this.target.x,this.target.z);a.rotation.set(0,e,0)}}}else if(c===
+"rot")THREE.Quaternion.slerp(d,g,a.quaternion,e);else if(c==="scl"){c=a.scale;c.x=d[0]+(g[0]-d[0])*e;c.y=d[1]+(g[1]-d[1])*e;c.z=d[2]+(g[2]-d[2])*e}}}}if(this.JITCompile&&l[0][j]===undefined){this.hierarchy[0].update(undefined,!0);for(k=0;k<this.hierarchy.length;k++)l[k][j]=this.hierarchy[k]instanceof THREE.Bone?this.hierarchy[k].skinMatrix.clone():this.hierarchy[k].matrix.clone()}}};
+THREE.Animation.prototype.interpolateCatmullRom=function(a,b){var c=[],e=[],d,g,f,i,h,j;d=(a.length-1)*b;g=Math.floor(d);d-=g;c[0]=g==0?g:g-1;c[1]=g;c[2]=g>a.length-2?g:g+1;c[3]=g>a.length-3?g:g+2;g=a[c[0]];i=a[c[1]];h=a[c[2]];j=a[c[3]];c=d*d;f=d*c;e[0]=this.interpolate(g[0],i[0],h[0],j[0],d,c,f);e[1]=this.interpolate(g[1],i[1],h[1],j[1],d,c,f);e[2]=this.interpolate(g[2],i[2],h[2],j[2],d,c,f);return e};
+THREE.Animation.prototype.interpolate=function(a,b,c,e,d,g,f){a=(c-a)*0.5;e=(e-b)*0.5;return(2*(b-c)+a+e)*f+(-3*(b-c)-2*a-e)*g+a*d+b};THREE.Animation.prototype.getNextKeyWith=function(a,b,c){var e=this.data.hierarchy[b].keys;if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)c=c<e.length-1?c:e.length-1;else c%=e.length;for(;c<e.length;c++)if(e[c][a]!==undefined)return e[c];return this.data.hierarchy[b].keys[0]};
 THREE.Animation.prototype.getPrevKeyWith=function(a,b,c){var e=this.data.hierarchy[b].keys;for(c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c>0?c:0:c>=0?c:c+e.length;c>=0;c--)if(e[c][a]!==undefined)return e[c];return this.data.hierarchy[b].keys[e.length-1]};
 THREE.Camera=function(a,b,c,e,d){THREE.Object3D.call(this);this.fov=a||50;this.aspect=b||1;this.near=c||0.1;this.far=e||2E3;this.target=d||new THREE.Object3D;this.useTarget=!0;this.matrixWorldInverse=new THREE.Matrix4;this.projectionMatrix=null;this.updateProjectionMatrix()};THREE.Camera.prototype=new THREE.Object3D;THREE.Camera.prototype.constructor=THREE.Camera;THREE.Camera.prototype.supr=THREE.Object3D.prototype;
 THREE.Camera.prototype.translate=function(a,b){this.matrix.rotateAxis(b);this.position.addSelf(b.multiplyScalar(a));this.target.position.addSelf(b.multiplyScalar(a))};THREE.Camera.prototype.updateProjectionMatrix=function(){this.projectionMatrix=THREE.Matrix4.makePerspective(this.fov,this.aspect,this.near,this.far)};THREE.Camera.prototype.updateMatrix=function(){this.update(undefined,!0)};
@@ -113,12 +115,12 @@ THREE.Scene=function(){THREE.Object3D.call(this);this.matrixAutoUpdate=!1;this.f
 THREE.Scene.prototype.addChildRecurse=function(a){if(a instanceof THREE.Light)this.lights.indexOf(a)===-1&&this.lights.push(a);else if(a instanceof THREE.Sound)this.sounds.indexOf(a)===-1&&this.sounds.push(a);else if(!(a instanceof THREE.Camera||a instanceof THREE.Bone)&&this.objects.indexOf(a)===-1){this.objects.push(a);this.__objectsAdded.push(a)}for(var b=0;b<a.children.length;b++)this.addChildRecurse(a.children[b])};
 THREE.Scene.prototype.removeChild=function(a){this.supr.removeChild.call(this,a);this.removeChildRecurse(a)};THREE.Scene.prototype.removeChildRecurse=function(a){if(a instanceof THREE.Light){var b=this.lights.indexOf(a);b!==-1&&this.lights.splice(b,1)}else if(a instanceof THREE.Sound){b=this.sounds.indexOf(a);b!==-1&&this.sounds.splice(b,1)}else if(!(a instanceof THREE.Camera)){b=this.objects.indexOf(a);if(b!==-1){this.objects.splice(b,1);this.__objectsRemoved.push(a)}}for(b=0;b<a.children.length;b++)this.removeChildRecurse(a.children[b])};
 THREE.Scene.prototype.addObject=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeObject=THREE.Scene.prototype.removeChild;THREE.Scene.prototype.addLight=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeLight=THREE.Scene.prototype.removeChild;
-THREE.Projector=function(){function a(){var A=h[i]=h[i]||new THREE.RenderableVertex;i++;return A}function b(A,s){return s.z-A.z}function c(A,s){var L=0,Q=1,N=A.z+A.w,v=s.z+s.w,z=-A.z+A.w,y=-s.z+s.w;if(N>=0&&v>=0&&z>=0&&y>=0)return!0;else if(N<0&&v<0||z<0&&y<0)return!1;else{if(N<0)L=Math.max(L,N/(N-v));else v<0&&(Q=Math.min(Q,N/(N-v)));if(z<0)L=Math.max(L,z/(z-y));else y<0&&(Q=Math.min(Q,z/(z-y)));if(Q<L)return!1;else{A.lerpSelf(s,L);s.lerpSelf(A,1-Q);return!0}}}var e,d,f=[],g,i,h=[],j,l,m=[],n,k=
+THREE.Projector=function(){function a(){var A=h[i]=h[i]||new THREE.RenderableVertex;i++;return A}function b(A,s){return s.z-A.z}function c(A,s){var L=0,Q=1,N=A.z+A.w,v=s.z+s.w,z=-A.z+A.w,y=-s.z+s.w;if(N>=0&&v>=0&&z>=0&&y>=0)return!0;else if(N<0&&v<0||z<0&&y<0)return!1;else{if(N<0)L=Math.max(L,N/(N-v));else v<0&&(Q=Math.min(Q,N/(N-v)));if(z<0)L=Math.max(L,z/(z-y));else y<0&&(Q=Math.min(Q,z/(z-y)));if(Q<L)return!1;else{A.lerpSelf(s,L);s.lerpSelf(A,1-Q);return!0}}}var e,d,g=[],f,i,h=[],j,l,m=[],n,k=
 [],r,u,B=[],t,K,x=[],G=new THREE.Vector4,C=new THREE.Vector4,p=new THREE.Matrix4,O=new THREE.Matrix4,H=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],P=new THREE.Vector4,M=new THREE.Vector4;this.projectVector=function(A,s){p.multiply(s.projectionMatrix,s.matrixWorldInverse);p.multiplyVector3(A);return A};this.unprojectVector=function(A,s){p.multiply(s.matrixWorld,THREE.Matrix4.makeInvert(s.projectionMatrix));p.multiplyVector3(A);return A};
-this.projectObjects=function(A,s,L){s=[];var Q,N,v;d=0;N=A.objects;A=0;for(Q=N.length;A<Q;A++){v=N[A];var z;if(!(z=!v.visible))if(z=v instanceof THREE.Mesh){a:{z=void 0;for(var y=v.matrixWorld,D=-v.geometry.boundingSphere.radius*Math.max(v.scale.x,Math.max(v.scale.y,v.scale.z)),q=0;q<6;q++){z=H[q].x*y.n14+H[q].y*y.n24+H[q].z*y.n34+H[q].w;if(z<=D){z=!1;break a}}z=!0}z=!z}if(!z){z=f[d]=f[d]||new THREE.RenderableObject;d++;e=z;G.copy(v.position);p.multiplyVector3(G);e.object=v;e.z=G.z;s.push(e)}}L&&
+this.projectObjects=function(A,s,L){s=[];var Q,N,v;d=0;N=A.objects;A=0;for(Q=N.length;A<Q;A++){v=N[A];var z;if(!(z=!v.visible))if(z=v instanceof THREE.Mesh){a:{z=void 0;for(var y=v.matrixWorld,D=-v.geometry.boundingSphere.radius*Math.max(v.scale.x,Math.max(v.scale.y,v.scale.z)),q=0;q<6;q++){z=H[q].x*y.n14+H[q].y*y.n24+H[q].z*y.n34+H[q].w;if(z<=D){z=!1;break a}}z=!0}z=!z}if(!z){z=g[d]=g[d]||new THREE.RenderableObject;d++;e=z;G.copy(v.position);p.multiplyVector3(G);e.object=v;e.z=G.z;s.push(e)}}L&&
 s.sort(b);return s};this.projectScene=function(A,s,L){var Q=[],N=s.near,v=s.far,z,y,D,q,o,E,I,w,F,J,R,U,W,X,S,V,T;K=u=n=l=0;s.matrixAutoUpdate&&s.updateMatrix();A.update(undefined,!1,s);p.multiply(s.projectionMatrix,s.matrixWorldInverse);H[0].set(p.n41-p.n11,p.n42-p.n12,p.n43-p.n13,p.n44-p.n14);H[1].set(p.n41+p.n11,p.n42+p.n12,p.n43+p.n13,p.n44+p.n14);H[2].set(p.n41+p.n21,p.n42+p.n22,p.n43+p.n23,p.n44+p.n24);H[3].set(p.n41-p.n21,p.n42-p.n22,p.n43-p.n23,p.n44-p.n24);H[4].set(p.n41-p.n31,p.n42-p.n32,
-p.n43-p.n33,p.n44-p.n34);H[5].set(p.n41+p.n31,p.n42+p.n32,p.n43+p.n33,p.n44+p.n34);for(z=0;z<6;z++){F=H[z];F.divideScalar(Math.sqrt(F.x*F.x+F.y*F.y+F.z*F.z))}F=this.projectObjects(A,s,!0);A=0;for(z=F.length;A<z;A++){J=F[A].object;if(J.visible){R=J.matrixWorld;U=J.matrixRotationWorld;W=J.materials;X=J.overdraw;i=0;if(J instanceof THREE.Mesh){S=J.geometry;q=S.vertices;V=S.faces;S=S.faceVertexUvs;y=0;for(D=q.length;y<D;y++){g=a();g.positionWorld.copy(q[y].position);R.multiplyVector3(g.positionWorld);
-g.positionScreen.copy(g.positionWorld);p.multiplyVector4(g.positionScreen);g.positionScreen.x/=g.positionScreen.w;g.positionScreen.y/=g.positionScreen.w;g.visible=g.positionScreen.z>N&&g.positionScreen.z<v}q=0;for(y=V.length;q<y;q++){D=V[q];if(D instanceof THREE.Face3){o=h[D.a];E=h[D.b];I=h[D.c];if(o.visible&&E.visible&&I.visible&&(J.doubleSided||J.flipSided!=(I.positionScreen.x-o.positionScreen.x)*(E.positionScreen.y-o.positionScreen.y)-(I.positionScreen.y-o.positionScreen.y)*(E.positionScreen.x-
+p.n43-p.n33,p.n44-p.n34);H[5].set(p.n41+p.n31,p.n42+p.n32,p.n43+p.n33,p.n44+p.n34);for(z=0;z<6;z++){F=H[z];F.divideScalar(Math.sqrt(F.x*F.x+F.y*F.y+F.z*F.z))}F=this.projectObjects(A,s,!0);A=0;for(z=F.length;A<z;A++){J=F[A].object;if(J.visible){R=J.matrixWorld;U=J.matrixRotationWorld;W=J.materials;X=J.overdraw;i=0;if(J instanceof THREE.Mesh){S=J.geometry;q=S.vertices;V=S.faces;S=S.faceVertexUvs;y=0;for(D=q.length;y<D;y++){f=a();f.positionWorld.copy(q[y].position);R.multiplyVector3(f.positionWorld);
+f.positionScreen.copy(f.positionWorld);p.multiplyVector4(f.positionScreen);f.positionScreen.x/=f.positionScreen.w;f.positionScreen.y/=f.positionScreen.w;f.visible=f.positionScreen.z>N&&f.positionScreen.z<v}q=0;for(y=V.length;q<y;q++){D=V[q];if(D instanceof THREE.Face3){o=h[D.a];E=h[D.b];I=h[D.c];if(o.visible&&E.visible&&I.visible&&(J.doubleSided||J.flipSided!=(I.positionScreen.x-o.positionScreen.x)*(E.positionScreen.y-o.positionScreen.y)-(I.positionScreen.y-o.positionScreen.y)*(E.positionScreen.x-
 o.positionScreen.x)<0)){w=m[l]=m[l]||new THREE.RenderableFace3;l++;j=w;j.v1.copy(o);j.v2.copy(E);j.v3.copy(I)}else continue}else if(D instanceof THREE.Face4){o=h[D.a];E=h[D.b];I=h[D.c];w=h[D.d];if(o.visible&&E.visible&&I.visible&&w.visible&&(J.doubleSided||J.flipSided!=((w.positionScreen.x-o.positionScreen.x)*(E.positionScreen.y-o.positionScreen.y)-(w.positionScreen.y-o.positionScreen.y)*(E.positionScreen.x-o.positionScreen.x)<0||(E.positionScreen.x-I.positionScreen.x)*(w.positionScreen.y-I.positionScreen.y)-
 (E.positionScreen.y-I.positionScreen.y)*(w.positionScreen.x-I.positionScreen.x)<0))){T=k[n]=k[n]||new THREE.RenderableFace4;n++;j=T;j.v1.copy(o);j.v2.copy(E);j.v3.copy(I);j.v4.copy(w)}else continue}j.normalWorld.copy(D.normal);U.multiplyVector3(j.normalWorld);j.centroidWorld.copy(D.centroid);R.multiplyVector3(j.centroidWorld);j.centroidScreen.copy(j.centroidWorld);p.multiplyVector3(j.centroidScreen);I=D.vertexNormals;o=0;for(E=I.length;o<E;o++){w=j.vertexNormalsWorld[o];w.copy(I[o]);U.multiplyVector3(w)}o=
 0;for(E=S.length;o<E;o++)if(T=S[o][q]){I=0;for(w=T.length;I<w;I++)j.uvs[o][I]=T[I]}j.meshMaterials=W;j.faceMaterials=D.materials;j.overdraw=X;j.z=j.centroidScreen.z;Q.push(j)}}else if(J instanceof THREE.Line){O.multiply(p,R);q=J.geometry.vertices;o=a();o.positionScreen.copy(q[0].position);O.multiplyVector4(o.positionScreen);y=1;for(D=q.length;y<D;y++){o=a();o.positionScreen.copy(q[y].position);O.multiplyVector4(o.positionScreen);E=h[i-2];P.copy(o.positionScreen);M.copy(E.positionScreen);if(c(P,M)){P.multiplyScalar(1/
@@ -129,9 +131,9 @@ THREE.SVGRenderer=function(){function a(v,z,y){var D,q,o,E;D=0;for(q=v.lights.le
 x.setRGB(H,H,H)}else q instanceof THREE.MeshNormalMaterial&&x.setRGB(d(D.normalWorld.x),d(D.normalWorld.y),d(D.normalWorld.z));q.wireframe?s.setAttribute("style","fill: none; stroke: "+x.__styleString+"; stroke-width: "+q.wireframeLinewidth+"; stroke-opacity: "+q.opacity+"; stroke-linecap: "+q.wireframeLinecap+"; stroke-linejoin: "+q.wireframeLinejoin):s.setAttribute("style","fill: "+x.__styleString+"; fill-opacity: "+q.opacity);i.appendChild(s)}function c(v,z,y,D,q,o,E){s=e(L++);s.setAttribute("d",
 "M "+v.positionScreen.x+" "+v.positionScreen.y+" L "+z.positionScreen.x+" "+z.positionScreen.y+" L "+y.positionScreen.x+","+y.positionScreen.y+" L "+D.positionScreen.x+","+D.positionScreen.y+"z");if(o instanceof THREE.MeshBasicMaterial)x.__styleString=o.color.__styleString;else if(o instanceof THREE.MeshLambertMaterial)if(K){G.r=C.r;G.g=C.g;G.b=C.b;a(E,q,G);x.r=o.color.r*G.r;x.g=o.color.g*G.g;x.b=o.color.b*G.b;x.updateStyleString()}else x.__styleString=o.color.__styleString;else if(o instanceof THREE.MeshDepthMaterial){H=
 1-o.__2near/(o.__farPlusNear-q.z*o.__farMinusNear);x.setRGB(H,H,H)}else o instanceof THREE.MeshNormalMaterial&&x.setRGB(d(q.normalWorld.x),d(q.normalWorld.y),d(q.normalWorld.z));o.wireframe?s.setAttribute("style","fill: none; stroke: "+x.__styleString+"; stroke-width: "+o.wireframeLinewidth+"; stroke-opacity: "+o.opacity+"; stroke-linecap: "+o.wireframeLinecap+"; stroke-linejoin: "+o.wireframeLinejoin):s.setAttribute("style","fill: "+x.__styleString+"; fill-opacity: "+o.opacity);i.appendChild(s)}
-function e(v){if(M[v]==null){M[v]=document.createElementNS("http://www.w3.org/2000/svg","path");N==0&&M[v].setAttribute("shape-rendering","crispEdges")}return M[v]}function d(v){return v<0?Math.min((1+v)*0.5,0.5):0.5+Math.min(v*0.5,0.5)}var f=null,g=new THREE.Projector,i=document.createElementNS("http://www.w3.org/2000/svg","svg"),h,j,l,m,n,k,r,u,B=new THREE.Rectangle,t=new THREE.Rectangle,K=!1,x=new THREE.Color(16777215),G=new THREE.Color(16777215),C=new THREE.Color(0),p=new THREE.Color(0),O=new THREE.Color(0),
+function e(v){if(M[v]==null){M[v]=document.createElementNS("http://www.w3.org/2000/svg","path");N==0&&M[v].setAttribute("shape-rendering","crispEdges")}return M[v]}function d(v){return v<0?Math.min((1+v)*0.5,0.5):0.5+Math.min(v*0.5,0.5)}var g=null,f=new THREE.Projector,i=document.createElementNS("http://www.w3.org/2000/svg","svg"),h,j,l,m,n,k,r,u,B=new THREE.Rectangle,t=new THREE.Rectangle,K=!1,x=new THREE.Color(16777215),G=new THREE.Color(16777215),C=new THREE.Color(0),p=new THREE.Color(0),O=new THREE.Color(0),
 H,P=new THREE.Vector3,M=[],A=[],s,L,Q,N=1;this.domElement=i;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.setQuality=function(v){switch(v){case "high":N=1;break;case "low":N=0}};this.setSize=function(v,z){h=v;j=z;l=h/2;m=j/2;i.setAttribute("viewBox",-l+" "+-m+" "+h+" "+j);i.setAttribute("width",h);i.setAttribute("height",j);B.set(-l,-m,l,m)};this.clear=function(){for(;i.childNodes.length>0;)i.removeChild(i.childNodes[0])};this.render=function(v,z){var y,D,q,o,E,I,w,F;this.autoClear&&
-this.clear();f=g.projectScene(v,z,this.sortElements);Q=L=0;if(K=v.lights.length>0){w=v.lights;C.setRGB(0,0,0);p.setRGB(0,0,0);O.setRGB(0,0,0);y=0;for(D=w.length;y<D;y++){q=w[y];o=q.color;if(q instanceof THREE.AmbientLight){C.r+=o.r;C.g+=o.g;C.b+=o.b}else if(q instanceof THREE.DirectionalLight){p.r+=o.r;p.g+=o.g;p.b+=o.b}else if(q instanceof THREE.PointLight){O.r+=o.r;O.g+=o.g;O.b+=o.b}}}y=0;for(D=f.length;y<D;y++){w=f[y];t.empty();if(w instanceof THREE.RenderableParticle){n=w;n.x*=l;n.y*=-m;q=0;for(o=
+this.clear();g=f.projectScene(v,z,this.sortElements);Q=L=0;if(K=v.lights.length>0){w=v.lights;C.setRGB(0,0,0);p.setRGB(0,0,0);O.setRGB(0,0,0);y=0;for(D=w.length;y<D;y++){q=w[y];o=q.color;if(q instanceof THREE.AmbientLight){C.r+=o.r;C.g+=o.g;C.b+=o.b}else if(q instanceof THREE.DirectionalLight){p.r+=o.r;p.g+=o.g;p.b+=o.b}else if(q instanceof THREE.PointLight){O.r+=o.r;O.g+=o.g;O.b+=o.b}}}y=0;for(D=g.length;y<D;y++){w=g[y];t.empty();if(w instanceof THREE.RenderableParticle){n=w;n.x*=l;n.y*=-m;q=0;for(o=
 w.materials.length;q<o;)q++}else if(w instanceof THREE.RenderableLine){n=w.v1;k=w.v2;n.positionScreen.x*=l;n.positionScreen.y*=-m;k.positionScreen.x*=l;k.positionScreen.y*=-m;t.addPoint(n.positionScreen.x,n.positionScreen.y);t.addPoint(k.positionScreen.x,k.positionScreen.y);if(B.instersects(t)){q=0;for(o=w.materials.length;q<o;)if((F=w.materials[q++])&&F.opacity!=0){E=n;I=k;var J=Q++;if(A[J]==null){A[J]=document.createElementNS("http://www.w3.org/2000/svg","line");N==0&&A[J].setAttribute("shape-rendering",
 "crispEdges")}s=A[J];s.setAttribute("x1",E.positionScreen.x);s.setAttribute("y1",E.positionScreen.y);s.setAttribute("x2",I.positionScreen.x);s.setAttribute("y2",I.positionScreen.y);if(F instanceof THREE.LineBasicMaterial){x.__styleString=F.color.__styleString;s.setAttribute("style","fill: none; stroke: "+x.__styleString+"; stroke-width: "+F.linewidth+"; stroke-opacity: "+F.opacity+"; stroke-linecap: "+F.linecap+"; stroke-linejoin: "+F.linejoin);i.appendChild(s)}}}}else if(w instanceof THREE.RenderableFace3){n=
 w.v1;k=w.v2;r=w.v3;n.positionScreen.x*=l;n.positionScreen.y*=-m;k.positionScreen.x*=l;k.positionScreen.y*=-m;r.positionScreen.x*=l;r.positionScreen.y*=-m;t.addPoint(n.positionScreen.x,n.positionScreen.y);t.addPoint(k.positionScreen.x,k.positionScreen.y);t.addPoint(r.positionScreen.x,r.positionScreen.y);if(B.instersects(t)){q=0;for(o=w.meshMaterials.length;q<o;){F=w.meshMaterials[q++];if(F instanceof THREE.MeshFaceMaterial){E=0;for(I=w.faceMaterials.length;E<I;)(F=w.faceMaterials[E++])&&F.opacity!=

+ 139 - 138
build/custom/ThreeWebGL.js

@@ -1,7 +1,7 @@
 // ThreeWebGL.js r38 - http://github.com/mrdoob/three.js
 var THREE=THREE||{};THREE.Color=function(b){this.setHex(b)};
-THREE.Color.prototype={autoUpdate:!0,copy:function(b){this.r=b.r;this.g=b.g;this.b=b.b;this.hex=b.hex;this.__styleString=b.__styleString},setRGB:function(b,d,e){this.r=b;this.g=d;this.b=e;if(this.autoUpdate){this.updateHex();this.updateStyleString()}},setHSV:function(b,d,e){var h,g,k,m,o,r;if(e==0)h=g=k=0;else{m=Math.floor(b*6);o=b*6-m;b=e*(1-d);r=e*(1-d*o);d=e*(1-d*(1-o));switch(m){case 1:h=r;g=e;k=b;break;case 2:h=b;g=e;k=d;break;case 3:h=b;g=r;k=e;break;case 4:h=d;g=b;k=e;break;case 5:h=e;g=b;
-k=r;break;case 6:case 0:h=e;g=d;k=b}}this.r=h;this.g=g;this.b=k;if(this.autoUpdate){this.updateHex();this.updateStyleString()}},setHex:function(b){this.hex=~~b&16777215;if(this.autoUpdate){this.updateRGB();this.updateStyleString()}},updateHex:function(){this.hex=~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},updateRGB:function(){this.r=(this.hex>>16&255)/255;this.g=(this.hex>>8&255)/255;this.b=(this.hex&255)/255},updateStyleString:function(){this.__styleString="rgb("+~~(this.r*255)+","+~~(this.g*
+THREE.Color.prototype={autoUpdate:!0,copy:function(b){this.r=b.r;this.g=b.g;this.b=b.b;this.hex=b.hex;this.__styleString=b.__styleString},setRGB:function(b,d,e){this.r=b;this.g=d;this.b=e;if(this.autoUpdate){this.updateHex();this.updateStyleString()}},setHSV:function(b,d,e){var h,g,k,j,o,p;if(e==0)h=g=k=0;else{j=Math.floor(b*6);o=b*6-j;b=e*(1-d);p=e*(1-d*o);d=e*(1-d*(1-o));switch(j){case 1:h=p;g=e;k=b;break;case 2:h=b;g=e;k=d;break;case 3:h=b;g=p;k=e;break;case 4:h=d;g=b;k=e;break;case 5:h=e;g=b;
+k=p;break;case 6:case 0:h=e;g=d;k=b}}this.r=h;this.g=g;this.b=k;if(this.autoUpdate){this.updateHex();this.updateStyleString()}},setHex:function(b){this.hex=~~b&16777215;if(this.autoUpdate){this.updateRGB();this.updateStyleString()}},updateHex:function(){this.hex=~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},updateRGB:function(){this.r=(this.hex>>16&255)/255;this.g=(this.hex>>8&255)/255;this.b=(this.hex&255)/255},updateStyleString:function(){this.__styleString="rgb("+~~(this.r*255)+","+~~(this.g*
 255)+","+~~(this.b*255)+")"},clone:function(){return new THREE.Color(this.hex)}};THREE.Vector2=function(b,d){this.set(b||0,d||0)};
 THREE.Vector2.prototype={set:function(b,d){this.x=b;this.y=d;return this},copy:function(b){this.set(b.x,b.y);return this},addSelf:function(b){this.set(this.x+b.x,this.y+b.y);return this},add:function(b,d){this.set(b.x+d.x,b.y+d.y);return this},subSelf:function(b){this.set(this.x-b.x,this.y-b.y);return this},sub:function(b,d){this.set(b.x-d.x,b.y-d.y);return this},multiplyScalar:function(b){this.set(this.x*b,this.y*b);return this},negate:function(){this.set(-this.x,-this.y);return this},unit:function(){this.multiplyScalar(1/
 this.length());return this},length:function(){return Math.sqrt(this.lengthSq())},lengthSq:function(){return this.x*this.x+this.y*this.y},clone:function(){return new THREE.Vector2(this.x,this.y)}};THREE.Vector3=function(b,d,e){this.set(b||0,d||0,e||0)};
@@ -12,72 +12,73 @@ this.length();b>0?this.multiplyScalar(1/b):this.set(0,0,0);return this},setPosit
 1.0E-4&&Math.abs(this.z)<1.0E-4},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)}};THREE.Vector4=function(b,d,e,h){this.set(b||0,d||0,e||0,h||1)};
 THREE.Vector4.prototype={set:function(b,d,e,h){this.x=b;this.y=d;this.z=e;this.w=h;return this},copy:function(b){this.set(b.x,b.y,b.z,b.w||1);return this},add:function(b,d){this.set(b.x+d.x,b.y+d.y,b.z+d.z,b.w+d.w);return this},addSelf:function(b){this.set(this.x+b.x,this.y+b.y,this.z+b.z,this.w+b.w);return this},sub:function(b,d){this.set(b.x-d.x,b.y-d.y,b.z-d.z,b.w-d.w);return this},subSelf:function(b){this.set(this.x-b.x,this.y-b.y,this.z-b.z,this.w-b.w);return this},multiplyScalar:function(b){this.set(this.x*
 b,this.y*b,this.z*b,this.w*b);return this},divideScalar:function(b){this.set(this.x/b,this.y/b,this.z/b,this.w/b);return this},lerpSelf:function(b,d){this.set(this.x+(b.x-this.x)*d,this.y+(b.y-this.y)*d,this.z+(b.z-this.z)*d,this.w+(b.w-this.w)*d)},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)}};THREE.Ray=function(b,d){this.origin=b||new THREE.Vector3;this.direction=d||new THREE.Vector3};
-THREE.Ray.prototype={intersectScene:function(b){var d,e,h=b.objects,g=[];b=0;for(d=h.length;b<d;b++){e=h[b];e instanceof THREE.Mesh&&(g=g.concat(this.intersectObject(e)))}g.sort(function(k,m){return k.distance-m.distance});return g},intersectObject:function(b){function d(Y,O,ca,ma){ma=ma.clone().subSelf(O);ca=ca.clone().subSelf(O);var wa=Y.clone().subSelf(O);Y=ma.dot(ma);O=ma.dot(ca);ma=ma.dot(wa);var $=ca.dot(ca);ca=ca.dot(wa);wa=1/(Y*$-O*O);$=($*ma-O*ca)*wa;Y=(Y*ca-O*ma)*wa;return $>0&&Y>0&&$+Y<
-1}var e,h,g,k,m,o,r,x,E,F,I,G=b.geometry,L=G.vertices,M=[];e=0;for(h=G.faces.length;e<h;e++){g=G.faces[e];F=this.origin.clone();I=this.direction.clone();r=b.matrixWorld;k=r.multiplyVector3(L[g.a].position.clone());m=r.multiplyVector3(L[g.b].position.clone());o=r.multiplyVector3(L[g.c].position.clone());r=g instanceof THREE.Face4?r.multiplyVector3(L[g.d].position.clone()):null;x=b.matrixRotationWorld.multiplyVector3(g.normal.clone());E=I.dot(x);if(b.doubleSided||(b.flipSided?E>0:E<0)){x=x.dot((new THREE.Vector3).sub(k,
-F))/E;F=F.addSelf(I.multiplyScalar(x));if(g instanceof THREE.Face3){if(d(F,k,m,o)){g={distance:this.origin.distanceTo(F),point:F,face:g,object:b};M.push(g)}}else if(g instanceof THREE.Face4&&(d(F,k,m,r)||d(F,m,o,r))){g={distance:this.origin.distanceTo(F),point:F,face:g,object:b};M.push(g)}}}return M}};
-THREE.Rectangle=function(){function b(){k=h-d;m=g-e}var d,e,h,g,k,m,o=!0;this.getX=function(){return d};this.getY=function(){return e};this.getWidth=function(){return k};this.getHeight=function(){return m};this.getLeft=function(){return d};this.getTop=function(){return e};this.getRight=function(){return h};this.getBottom=function(){return g};this.set=function(r,x,E,F){o=!1;d=r;e=x;h=E;g=F;b()};this.addPoint=function(r,x){if(o){o=!1;d=r;e=x;h=r;g=x}else{d=d<r?d:r;e=e<x?e:x;h=h>r?h:r;g=g>x?g:x}b()};
-this.add3Points=function(r,x,E,F,I,G){if(o){o=!1;d=r<E?r<I?r:I:E<I?E:I;e=x<F?x<G?x:G:F<G?F:G;h=r>E?r>I?r:I:E>I?E:I;g=x>F?x>G?x:G:F>G?F:G}else{d=r<E?r<I?r<d?r:d:I<d?I:d:E<I?E<d?E:d:I<d?I:d;e=x<F?x<G?x<e?x:e:G<e?G:e:F<G?F<e?F:e:G<e?G:e;h=r>E?r>I?r>h?r:h:I>h?I:h:E>I?E>h?E:h:I>h?I:h;g=x>F?x>G?x>g?x:g:G>g?G:g:F>G?F>g?F:g:G>g?G:g}b()};this.addRectangle=function(r){if(o){o=!1;d=r.getLeft();e=r.getTop();h=r.getRight();g=r.getBottom()}else{d=d<r.getLeft()?d:r.getLeft();e=e<r.getTop()?e:r.getTop();h=h>r.getRight()?
-h:r.getRight();g=g>r.getBottom()?g:r.getBottom()}b()};this.inflate=function(r){d-=r;e-=r;h+=r;g+=r;b()};this.minSelf=function(r){d=d>r.getLeft()?d:r.getLeft();e=e>r.getTop()?e:r.getTop();h=h<r.getRight()?h:r.getRight();g=g<r.getBottom()?g:r.getBottom();b()};this.instersects=function(r){return Math.min(h,r.getRight())-Math.max(d,r.getLeft())>=0&&Math.min(g,r.getBottom())-Math.max(e,r.getTop())>=0};this.empty=function(){o=!0;g=h=e=d=0;b()};this.isEmpty=function(){return o}};
+THREE.Ray.prototype={intersectScene:function(b){var d,e,h=b.objects,g=[];b=0;for(d=h.length;b<d;b++){e=h[b];e instanceof THREE.Mesh&&(g=g.concat(this.intersectObject(e)))}g.sort(function(k,j){return k.distance-j.distance});return g},intersectObject:function(b){function d(Y,O,ca,ma){ma=ma.clone().subSelf(O);ca=ca.clone().subSelf(O);var wa=Y.clone().subSelf(O);Y=ma.dot(ma);O=ma.dot(ca);ma=ma.dot(wa);var $=ca.dot(ca);ca=ca.dot(wa);wa=1/(Y*$-O*O);$=($*ma-O*ca)*wa;Y=(Y*ca-O*ma)*wa;return $>0&&Y>0&&$+Y<
+1}var e,h,g,k,j,o,p,u,D,F,I,G=b.geometry,L=G.vertices,M=[];e=0;for(h=G.faces.length;e<h;e++){g=G.faces[e];F=this.origin.clone();I=this.direction.clone();p=b.matrixWorld;k=p.multiplyVector3(L[g.a].position.clone());j=p.multiplyVector3(L[g.b].position.clone());o=p.multiplyVector3(L[g.c].position.clone());p=g instanceof THREE.Face4?p.multiplyVector3(L[g.d].position.clone()):null;u=b.matrixRotationWorld.multiplyVector3(g.normal.clone());D=I.dot(u);if(b.doubleSided||(b.flipSided?D>0:D<0)){u=u.dot((new THREE.Vector3).sub(k,
+F))/D;F=F.addSelf(I.multiplyScalar(u));if(g instanceof THREE.Face3){if(d(F,k,j,o)){g={distance:this.origin.distanceTo(F),point:F,face:g,object:b};M.push(g)}}else if(g instanceof THREE.Face4&&(d(F,k,j,p)||d(F,j,o,p))){g={distance:this.origin.distanceTo(F),point:F,face:g,object:b};M.push(g)}}}return M}};
+THREE.Rectangle=function(){function b(){k=h-d;j=g-e}var d,e,h,g,k,j,o=!0;this.getX=function(){return d};this.getY=function(){return e};this.getWidth=function(){return k};this.getHeight=function(){return j};this.getLeft=function(){return d};this.getTop=function(){return e};this.getRight=function(){return h};this.getBottom=function(){return g};this.set=function(p,u,D,F){o=!1;d=p;e=u;h=D;g=F;b()};this.addPoint=function(p,u){if(o){o=!1;d=p;e=u;h=p;g=u}else{d=d<p?d:p;e=e<u?e:u;h=h>p?h:p;g=g>u?g:u}b()};
+this.add3Points=function(p,u,D,F,I,G){if(o){o=!1;d=p<D?p<I?p:I:D<I?D:I;e=u<F?u<G?u:G:F<G?F:G;h=p>D?p>I?p:I:D>I?D:I;g=u>F?u>G?u:G:F>G?F:G}else{d=p<D?p<I?p<d?p:d:I<d?I:d:D<I?D<d?D:d:I<d?I:d;e=u<F?u<G?u<e?u:e:G<e?G:e:F<G?F<e?F:e:G<e?G:e;h=p>D?p>I?p>h?p:h:I>h?I:h:D>I?D>h?D:h:I>h?I:h;g=u>F?u>G?u>g?u:g:G>g?G:g:F>G?F>g?F:g:G>g?G:g}b()};this.addRectangle=function(p){if(o){o=!1;d=p.getLeft();e=p.getTop();h=p.getRight();g=p.getBottom()}else{d=d<p.getLeft()?d:p.getLeft();e=e<p.getTop()?e:p.getTop();h=h>p.getRight()?
+h:p.getRight();g=g>p.getBottom()?g:p.getBottom()}b()};this.inflate=function(p){d-=p;e-=p;h+=p;g+=p;b()};this.minSelf=function(p){d=d>p.getLeft()?d:p.getLeft();e=e>p.getTop()?e:p.getTop();h=h<p.getRight()?h:p.getRight();g=g<p.getBottom()?g:p.getBottom();b()};this.instersects=function(p){return Math.min(h,p.getRight())-Math.max(d,p.getLeft())>=0&&Math.min(g,p.getBottom())-Math.max(e,p.getTop())>=0};this.empty=function(){o=!0;g=h=e=d=0;b()};this.isEmpty=function(){return o}};
 THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var b,d=this.m;b=d[1];d[1]=d[3];d[3]=b;b=d[2];d[2]=d[6];d[6]=b;b=d[5];d[5]=d[7];d[7]=b;return this},transposeIntoArray:function(b){var d=this.m;b[0]=d[0];b[1]=d[3];b[2]=d[6];b[3]=d[1];b[4]=d[4];b[5]=d[7];b[6]=d[2];b[7]=d[5];b[8]=d[8];return this}};
-THREE.Matrix4=function(b,d,e,h,g,k,m,o,r,x,E,F,I,G,L,M){this.set(b||1,d||0,e||0,h||0,g||0,k||1,m||0,o||0,r||0,x||0,E||1,F||0,I||0,G||0,L||0,M||1);this.flat=Array(16);this.m33=new THREE.Matrix3};
-THREE.Matrix4.prototype={set:function(b,d,e,h,g,k,m,o,r,x,E,F,I,G,L,M){this.n11=b;this.n12=d;this.n13=e;this.n14=h;this.n21=g;this.n22=k;this.n23=m;this.n24=o;this.n31=r;this.n32=x;this.n33=E;this.n34=F;this.n41=I;this.n42=G;this.n43=L;this.n44=M;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(b){this.set(b.n11,b.n12,b.n13,b.n14,b.n21,b.n22,b.n23,b.n24,b.n31,b.n32,b.n33,b.n34,b.n41,b.n42,b.n43,b.n44);return this},lookAt:function(b,d,e){var h=THREE.Matrix4.__v1,
+THREE.Matrix4=function(b,d,e,h,g,k,j,o,p,u,D,F,I,G,L,M){this.set(b||1,d||0,e||0,h||0,g||0,k||1,j||0,o||0,p||0,u||0,D||1,F||0,I||0,G||0,L||0,M||1);this.flat=Array(16);this.m33=new THREE.Matrix3};
+THREE.Matrix4.prototype={set:function(b,d,e,h,g,k,j,o,p,u,D,F,I,G,L,M){this.n11=b;this.n12=d;this.n13=e;this.n14=h;this.n21=g;this.n22=k;this.n23=j;this.n24=o;this.n31=p;this.n32=u;this.n33=D;this.n34=F;this.n41=I;this.n42=G;this.n43=L;this.n44=M;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(b){this.set(b.n11,b.n12,b.n13,b.n14,b.n21,b.n22,b.n23,b.n24,b.n31,b.n32,b.n33,b.n34,b.n41,b.n42,b.n43,b.n44);return this},lookAt:function(b,d,e){var h=THREE.Matrix4.__v1,
 g=THREE.Matrix4.__v2,k=THREE.Matrix4.__v3;k.sub(b,d).normalize();if(k.length()===0)k.z=1;h.cross(e,k).normalize();if(h.length()===0){k.x+=1.0E-4;h.cross(e,k).normalize()}g.cross(k,h).normalize();this.n11=h.x;this.n12=g.x;this.n13=k.x;this.n21=h.y;this.n22=g.y;this.n23=k.y;this.n31=h.z;this.n32=g.z;this.n33=k.z;return this},multiplyVector3:function(b){var d=b.x,e=b.y,h=b.z,g=1/(this.n41*d+this.n42*e+this.n43*h+this.n44);b.x=(this.n11*d+this.n12*e+this.n13*h+this.n14)*g;b.y=(this.n21*d+this.n22*e+this.n23*
 h+this.n24)*g;b.z=(this.n31*d+this.n32*e+this.n33*h+this.n34)*g;return b},multiplyVector4:function(b){var d=b.x,e=b.y,h=b.z,g=b.w;b.x=this.n11*d+this.n12*e+this.n13*h+this.n14*g;b.y=this.n21*d+this.n22*e+this.n23*h+this.n24*g;b.z=this.n31*d+this.n32*e+this.n33*h+this.n34*g;b.w=this.n41*d+this.n42*e+this.n43*h+this.n44*g;return b},rotateAxis:function(b){var d=b.x,e=b.y,h=b.z;b.x=d*this.n11+e*this.n12+h*this.n13;b.y=d*this.n21+e*this.n22+h*this.n23;b.z=d*this.n31+e*this.n32+h*this.n33;b.normalize();
-return b},crossVector:function(b){var d=new THREE.Vector4;d.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;d.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;d.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;d.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return d},multiply:function(b,d){var e=b.n11,h=b.n12,g=b.n13,k=b.n14,m=b.n21,o=b.n22,r=b.n23,x=b.n24,E=b.n31,F=b.n32,I=b.n33,G=b.n34,L=b.n41,M=b.n42,Y=b.n43,O=b.n44,ca=d.n11,ma=d.n12,wa=d.n13,$=d.n14,J=d.n21,xa=d.n22,
-ta=d.n23,ea=d.n24,c=d.n31,U=d.n32,V=d.n33,na=d.n34;this.n11=e*ca+h*J+g*c;this.n12=e*ma+h*xa+g*U;this.n13=e*wa+h*ta+g*V;this.n14=e*$+h*ea+g*na+k;this.n21=m*ca+o*J+r*c;this.n22=m*ma+o*xa+r*U;this.n23=m*wa+o*ta+r*V;this.n24=m*$+o*ea+r*na+x;this.n31=E*ca+F*J+I*c;this.n32=E*ma+F*xa+I*U;this.n33=E*wa+F*ta+I*V;this.n34=E*$+F*ea+I*na+G;this.n41=L*ca+M*J+Y*c;this.n42=L*ma+M*xa+Y*U;this.n43=L*wa+M*ta+Y*V;this.n44=L*$+M*ea+Y*na+O;return this},multiplyToArray:function(b,d,e){this.multiply(b,d);e[0]=this.n11;
+return b},crossVector:function(b){var d=new THREE.Vector4;d.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;d.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;d.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;d.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return d},multiply:function(b,d){var e=b.n11,h=b.n12,g=b.n13,k=b.n14,j=b.n21,o=b.n22,p=b.n23,u=b.n24,D=b.n31,F=b.n32,I=b.n33,G=b.n34,L=b.n41,M=b.n42,Y=b.n43,O=b.n44,ca=d.n11,ma=d.n12,wa=d.n13,$=d.n14,J=d.n21,xa=d.n22,
+ta=d.n23,ea=d.n24,c=d.n31,U=d.n32,V=d.n33,na=d.n34;this.n11=e*ca+h*J+g*c;this.n12=e*ma+h*xa+g*U;this.n13=e*wa+h*ta+g*V;this.n14=e*$+h*ea+g*na+k;this.n21=j*ca+o*J+p*c;this.n22=j*ma+o*xa+p*U;this.n23=j*wa+o*ta+p*V;this.n24=j*$+o*ea+p*na+u;this.n31=D*ca+F*J+I*c;this.n32=D*ma+F*xa+I*U;this.n33=D*wa+F*ta+I*V;this.n34=D*$+F*ea+I*na+G;this.n41=L*ca+M*J+Y*c;this.n42=L*ma+M*xa+Y*U;this.n43=L*wa+M*ta+Y*V;this.n44=L*$+M*ea+Y*na+O;return this},multiplyToArray:function(b,d,e){this.multiply(b,d);e[0]=this.n11;
 e[1]=this.n21;e[2]=this.n31;e[3]=this.n41;e[4]=this.n12;e[5]=this.n22;e[6]=this.n32;e[7]=this.n42;e[8]=this.n13;e[9]=this.n23;e[10]=this.n33;e[11]=this.n43;e[12]=this.n14;e[13]=this.n24;e[14]=this.n34;e[15]=this.n44;return this},multiplySelf:function(b){this.multiply(this,b);return this},multiplyScalar:function(b){this.n11*=b;this.n12*=b;this.n13*=b;this.n14*=b;this.n21*=b;this.n22*=b;this.n23*=b;this.n24*=b;this.n31*=b;this.n32*=b;this.n33*=b;this.n34*=b;this.n41*=b;this.n42*=b;this.n43*=b;this.n44*=
-b;return this},determinant:function(){var b=this.n11,d=this.n12,e=this.n13,h=this.n14,g=this.n21,k=this.n22,m=this.n23,o=this.n24,r=this.n31,x=this.n32,E=this.n33,F=this.n34,I=this.n41,G=this.n42,L=this.n43,M=this.n44;return h*m*x*I-e*o*x*I-h*k*E*I+d*o*E*I+e*k*F*I-d*m*F*I-h*m*r*G+e*o*r*G+h*g*E*G-b*o*E*G-e*g*F*G+b*m*F*G+h*k*r*L-d*o*r*L-h*g*x*L+b*o*x*L+d*g*F*L-b*k*F*L-e*k*r*M+d*m*r*M+e*g*x*M-b*m*x*M-d*g*E*M+b*k*E*M},transpose:function(){var b;b=this.n21;this.n21=this.n12;this.n12=b;b=this.n31;this.n31=
+b;return this},determinant:function(){var b=this.n11,d=this.n12,e=this.n13,h=this.n14,g=this.n21,k=this.n22,j=this.n23,o=this.n24,p=this.n31,u=this.n32,D=this.n33,F=this.n34,I=this.n41,G=this.n42,L=this.n43,M=this.n44;return h*j*u*I-e*o*u*I-h*k*D*I+d*o*D*I+e*k*F*I-d*j*F*I-h*j*p*G+e*o*p*G+h*g*D*G-b*o*D*G-e*g*F*G+b*j*F*G+h*k*p*L-d*o*p*L-h*g*u*L+b*o*u*L+d*g*F*L-b*k*F*L-e*k*p*M+d*j*p*M+e*g*u*M-b*j*u*M-d*g*D*M+b*k*D*M},transpose:function(){var b;b=this.n21;this.n21=this.n12;this.n12=b;b=this.n31;this.n31=
 this.n13;this.n13=b;b=this.n32;this.n32=this.n23;this.n23=b;b=this.n41;this.n41=this.n14;this.n14=b;b=this.n42;this.n42=this.n24;this.n24=b;b=this.n43;this.n43=this.n34;this.n43=b;return this},clone:function(){var b=new THREE.Matrix4;b.n11=this.n11;b.n12=this.n12;b.n13=this.n13;b.n14=this.n14;b.n21=this.n21;b.n22=this.n22;b.n23=this.n23;b.n24=this.n24;b.n31=this.n31;b.n32=this.n32;b.n33=this.n33;b.n34=this.n34;b.n41=this.n41;b.n42=this.n42;b.n43=this.n43;b.n44=this.n44;return b},flatten:function(){this.flat[0]=
 this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(b){b[0]=this.n11;b[1]=this.n21;b[2]=this.n31;b[3]=this.n41;b[4]=this.n12;b[5]=this.n22;b[6]=this.n32;b[7]=this.n42;
 b[8]=this.n13;b[9]=this.n23;b[10]=this.n33;b[11]=this.n43;b[12]=this.n14;b[13]=this.n24;b[14]=this.n34;b[15]=this.n44;return b},flattenToArrayOffset:function(b,d){b[d]=this.n11;b[d+1]=this.n21;b[d+2]=this.n31;b[d+3]=this.n41;b[d+4]=this.n12;b[d+5]=this.n22;b[d+6]=this.n32;b[d+7]=this.n42;b[d+8]=this.n13;b[d+9]=this.n23;b[d+10]=this.n33;b[d+11]=this.n43;b[d+12]=this.n14;b[d+13]=this.n24;b[d+14]=this.n34;b[d+15]=this.n44;return b},setTranslation:function(b,d,e){this.set(1,0,0,b,0,1,0,d,0,0,1,e,0,0,
 0,1);return this},setScale:function(b,d,e){this.set(b,0,0,0,0,d,0,0,0,0,e,0,0,0,0,1);return this},setRotationX:function(b){var d=Math.cos(b);b=Math.sin(b);this.set(1,0,0,0,0,d,-b,0,0,b,d,0,0,0,0,1);return this},setRotationY:function(b){var d=Math.cos(b);b=Math.sin(b);this.set(d,0,b,0,0,1,0,0,-b,0,d,0,0,0,0,1);return this},setRotationZ:function(b){var d=Math.cos(b);b=Math.sin(b);this.set(d,-b,0,0,b,d,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(b,d){var e=Math.cos(d),h=Math.sin(d),g=
-1-e,k=b.x,m=b.y,o=b.z,r=g*k,x=g*m;this.set(r*k+e,r*m-h*o,r*o+h*m,0,r*m+h*o,x*m+e,x*o-h*k,0,r*o-h*m,x*o+h*k,g*o*o+e,0,0,0,0,1);return this},setPosition:function(b){this.n14=b.x;this.n24=b.y;this.n34=b.z;return this},setRotationFromEuler:function(b){var d=b.x,e=b.y,h=b.z;b=Math.cos(d);d=Math.sin(d);var g=Math.cos(e);e=Math.sin(e);var k=Math.cos(h);h=Math.sin(h);var m=b*e,o=d*e;this.n11=g*k;this.n12=-g*h;this.n13=e;this.n21=o*k+b*h;this.n22=-o*h+b*k;this.n23=-d*g;this.n31=-m*k+d*h;this.n32=m*h+d*k;this.n33=
-b*g;return this},setRotationFromQuaternion:function(b){var d=b.x,e=b.y,h=b.z,g=b.w,k=d+d,m=e+e,o=h+h;b=d*k;var r=d*m;d*=o;var x=e*m;e*=o;h*=o;k*=g;m*=g;g*=o;this.n11=1-(x+h);this.n12=r-g;this.n13=d+m;this.n21=r+g;this.n22=1-(b+h);this.n23=e-k;this.n31=d-m;this.n32=e+k;this.n33=1-(b+x);return this},scale:function(b){var d=b.x,e=b.y;b=b.z;this.n11*=d;this.n12*=e;this.n13*=b;this.n21*=d;this.n22*=e;this.n23*=b;this.n31*=d;this.n32*=e;this.n33*=b;this.n41*=d;this.n42*=e;this.n43*=b;return this},extractPosition:function(b){this.n14=
+1-e,k=b.x,j=b.y,o=b.z,p=g*k,u=g*j;this.set(p*k+e,p*j-h*o,p*o+h*j,0,p*j+h*o,u*j+e,u*o-h*k,0,p*o-h*j,u*o+h*k,g*o*o+e,0,0,0,0,1);return this},setPosition:function(b){this.n14=b.x;this.n24=b.y;this.n34=b.z;return this},setRotationFromEuler:function(b){var d=b.x,e=b.y,h=b.z;b=Math.cos(d);d=Math.sin(d);var g=Math.cos(e);e=Math.sin(e);var k=Math.cos(h);h=Math.sin(h);var j=b*e,o=d*e;this.n11=g*k;this.n12=-g*h;this.n13=e;this.n21=o*k+b*h;this.n22=-o*h+b*k;this.n23=-d*g;this.n31=-j*k+d*h;this.n32=j*h+d*k;this.n33=
+b*g;return this},setRotationFromQuaternion:function(b){var d=b.x,e=b.y,h=b.z,g=b.w,k=d+d,j=e+e,o=h+h;b=d*k;var p=d*j;d*=o;var u=e*j;e*=o;h*=o;k*=g;j*=g;g*=o;this.n11=1-(u+h);this.n12=p-g;this.n13=d+j;this.n21=p+g;this.n22=1-(b+h);this.n23=e-k;this.n31=d-j;this.n32=e+k;this.n33=1-(b+u);return this},scale:function(b){var d=b.x,e=b.y;b=b.z;this.n11*=d;this.n12*=e;this.n13*=b;this.n21*=d;this.n22*=e;this.n23*=b;this.n31*=d;this.n32*=e;this.n33*=b;this.n41*=d;this.n42*=e;this.n43*=b;return this},extractPosition:function(b){this.n14=
 b.n14;this.n24=b.n24;this.n34=b.n34},extractRotation:function(b,d){var e=1/d.x,h=1/d.y,g=1/d.z;this.n11=b.n11*e;this.n21=b.n21*e;this.n31=b.n31*e;this.n12=b.n12*h;this.n22=b.n22*h;this.n32=b.n32*h;this.n13=b.n13*g;this.n23=b.n23*g;this.n33=b.n33*g}};
-THREE.Matrix4.makeInvert=function(b,d){var e=b.n11,h=b.n12,g=b.n13,k=b.n14,m=b.n21,o=b.n22,r=b.n23,x=b.n24,E=b.n31,F=b.n32,I=b.n33,G=b.n34,L=b.n41,M=b.n42,Y=b.n43,O=b.n44;d===undefined&&(d=new THREE.Matrix4);d.n11=r*G*M-x*I*M+x*F*Y-o*G*Y-r*F*O+o*I*O;d.n12=k*I*M-g*G*M-k*F*Y+h*G*Y+g*F*O-h*I*O;d.n13=g*x*M-k*r*M+k*o*Y-h*x*Y-g*o*O+h*r*O;d.n14=k*r*F-g*x*F-k*o*I+h*x*I+g*o*G-h*r*G;d.n21=x*I*L-r*G*L-x*E*Y+m*G*Y+r*E*O-m*I*O;d.n22=g*G*L-k*I*L+k*E*Y-e*G*Y-g*E*O+e*I*O;d.n23=k*r*L-g*x*L-k*m*Y+e*x*Y+g*m*O-e*r*O;
-d.n24=g*x*E-k*r*E+k*m*I-e*x*I-g*m*G+e*r*G;d.n31=o*G*L-x*F*L+x*E*M-m*G*M-o*E*O+m*F*O;d.n32=k*F*L-h*G*L-k*E*M+e*G*M+h*E*O-e*F*O;d.n33=g*x*L-k*o*L+k*m*M-e*x*M-h*m*O+e*o*O;d.n34=k*o*E-h*x*E-k*m*F+e*x*F+h*m*G-e*o*G;d.n41=r*F*L-o*I*L-r*E*M+m*I*M+o*E*Y-m*F*Y;d.n42=h*I*L-g*F*L+g*E*M-e*I*M-h*E*Y+e*F*Y;d.n43=g*o*L-h*r*L-g*m*M+e*r*M+h*m*Y-e*o*Y;d.n44=h*r*E-g*o*E+g*m*F-e*r*F-h*m*I+e*o*I;d.multiplyScalar(1/b.determinant());return d};
-THREE.Matrix4.makeInvert3x3=function(b){var d=b.m33,e=d.m,h=b.n33*b.n22-b.n32*b.n23,g=-b.n33*b.n21+b.n31*b.n23,k=b.n32*b.n21-b.n31*b.n22,m=-b.n33*b.n12+b.n32*b.n13,o=b.n33*b.n11-b.n31*b.n13,r=-b.n32*b.n11+b.n31*b.n12,x=b.n23*b.n12-b.n22*b.n13,E=-b.n23*b.n11+b.n21*b.n13,F=b.n22*b.n11-b.n21*b.n12;b=b.n11*h+b.n21*m+b.n31*x;if(b==0)throw"matrix not invertible";b=1/b;e[0]=b*h;e[1]=b*g;e[2]=b*k;e[3]=b*m;e[4]=b*o;e[5]=b*r;e[6]=b*x;e[7]=b*E;e[8]=b*F;return d};
-THREE.Matrix4.makeFrustum=function(b,d,e,h,g,k){var m;m=new THREE.Matrix4;m.n11=2*g/(d-b);m.n12=0;m.n13=(d+b)/(d-b);m.n14=0;m.n21=0;m.n22=2*g/(h-e);m.n23=(h+e)/(h-e);m.n24=0;m.n31=0;m.n32=0;m.n33=-(k+g)/(k-g);m.n34=-2*k*g/(k-g);m.n41=0;m.n42=0;m.n43=-1;m.n44=0;return m};THREE.Matrix4.makePerspective=function(b,d,e,h){var g;b=e*Math.tan(b*Math.PI/360);g=-b;return THREE.Matrix4.makeFrustum(g*d,b*d,g,b,e,h)};
-THREE.Matrix4.makeOrtho=function(b,d,e,h,g,k){var m,o,r,x;m=new THREE.Matrix4;o=d-b;r=e-h;x=k-g;m.n11=2/o;m.n12=0;m.n13=0;m.n14=-((d+b)/o);m.n21=0;m.n22=2/r;m.n23=0;m.n24=-((e+h)/r);m.n31=0;m.n32=0;m.n33=-2/x;m.n34=-((k+g)/x);m.n41=0;m.n42=0;m.n43=0;m.n44=1;return m};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;
+THREE.Matrix4.makeInvert=function(b,d){var e=b.n11,h=b.n12,g=b.n13,k=b.n14,j=b.n21,o=b.n22,p=b.n23,u=b.n24,D=b.n31,F=b.n32,I=b.n33,G=b.n34,L=b.n41,M=b.n42,Y=b.n43,O=b.n44;d===undefined&&(d=new THREE.Matrix4);d.n11=p*G*M-u*I*M+u*F*Y-o*G*Y-p*F*O+o*I*O;d.n12=k*I*M-g*G*M-k*F*Y+h*G*Y+g*F*O-h*I*O;d.n13=g*u*M-k*p*M+k*o*Y-h*u*Y-g*o*O+h*p*O;d.n14=k*p*F-g*u*F-k*o*I+h*u*I+g*o*G-h*p*G;d.n21=u*I*L-p*G*L-u*D*Y+j*G*Y+p*D*O-j*I*O;d.n22=g*G*L-k*I*L+k*D*Y-e*G*Y-g*D*O+e*I*O;d.n23=k*p*L-g*u*L-k*j*Y+e*u*Y+g*j*O-e*p*O;
+d.n24=g*u*D-k*p*D+k*j*I-e*u*I-g*j*G+e*p*G;d.n31=o*G*L-u*F*L+u*D*M-j*G*M-o*D*O+j*F*O;d.n32=k*F*L-h*G*L-k*D*M+e*G*M+h*D*O-e*F*O;d.n33=g*u*L-k*o*L+k*j*M-e*u*M-h*j*O+e*o*O;d.n34=k*o*D-h*u*D-k*j*F+e*u*F+h*j*G-e*o*G;d.n41=p*F*L-o*I*L-p*D*M+j*I*M+o*D*Y-j*F*Y;d.n42=h*I*L-g*F*L+g*D*M-e*I*M-h*D*Y+e*F*Y;d.n43=g*o*L-h*p*L-g*j*M+e*p*M+h*j*Y-e*o*Y;d.n44=h*p*D-g*o*D+g*j*F-e*p*F-h*j*I+e*o*I;d.multiplyScalar(1/b.determinant());return d};
+THREE.Matrix4.makeInvert3x3=function(b){var d=b.m33,e=d.m,h=b.n33*b.n22-b.n32*b.n23,g=-b.n33*b.n21+b.n31*b.n23,k=b.n32*b.n21-b.n31*b.n22,j=-b.n33*b.n12+b.n32*b.n13,o=b.n33*b.n11-b.n31*b.n13,p=-b.n32*b.n11+b.n31*b.n12,u=b.n23*b.n12-b.n22*b.n13,D=-b.n23*b.n11+b.n21*b.n13,F=b.n22*b.n11-b.n21*b.n12;b=b.n11*h+b.n21*j+b.n31*u;if(b==0)throw"matrix not invertible";b=1/b;e[0]=b*h;e[1]=b*g;e[2]=b*k;e[3]=b*j;e[4]=b*o;e[5]=b*p;e[6]=b*u;e[7]=b*D;e[8]=b*F;return d};
+THREE.Matrix4.makeFrustum=function(b,d,e,h,g,k){var j;j=new THREE.Matrix4;j.n11=2*g/(d-b);j.n12=0;j.n13=(d+b)/(d-b);j.n14=0;j.n21=0;j.n22=2*g/(h-e);j.n23=(h+e)/(h-e);j.n24=0;j.n31=0;j.n32=0;j.n33=-(k+g)/(k-g);j.n34=-2*k*g/(k-g);j.n41=0;j.n42=0;j.n43=-1;j.n44=0;return j};THREE.Matrix4.makePerspective=function(b,d,e,h){var g;b=e*Math.tan(b*Math.PI/360);g=-b;return THREE.Matrix4.makeFrustum(g*d,b*d,g,b,e,h)};
+THREE.Matrix4.makeOrtho=function(b,d,e,h,g,k){var j,o,p,u;j=new THREE.Matrix4;o=d-b;p=e-h;u=k-g;j.n11=2/o;j.n12=0;j.n13=0;j.n14=-((d+b)/o);j.n21=0;j.n22=2/p;j.n23=0;j.n24=-((e+h)/p);j.n31=0;j.n32=0;j.n33=-2/u;j.n34=-((k+g)/u);j.n41=0;j.n42=0;j.n43=0;j.n44=1;return j};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;
 THREE.Object3D=function(){this.parent=undefined;this.children=[];this.up=new THREE.Vector3(0,1,0);this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.scale=new THREE.Vector3(1,1,1);this.rotationAutoUpdate=!0;this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixAutoUpdate=!0;this.matrixWorldNeedsUpdate=!0;this.quaternion=new THREE.Quaternion;this.useQuaternion=!1;this.boundRadius=0;this.boundRadiusScale=1;this.visible=
 !0;this._vector=new THREE.Vector3};
 THREE.Object3D.prototype={translate:function(b,d){this.matrix.rotateAxis(d);this.position.addSelf(d.multiplyScalar(b))},translateX:function(b){this.translate(b,this._vector.set(1,0,0))},translateY:function(b){this.translate(b,this._vector.set(0,1,0))},translateZ:function(b){this.translate(b,this._vector.set(0,0,1))},lookAt:function(b){this.matrix.lookAt(this.position,b,this.up);this.rotationAutoUpdate&&this.rotation.setRotationFromMatrix(this.matrix)},addChild:function(b){if(this.children.indexOf(b)===-1){b.parent!==
 undefined&&b.parent.removeChild(b);b.parent=this;this.children.push(b);for(var d=this;d instanceof THREE.Scene===!1&&d!==undefined;)d=d.parent;d!==undefined&&d.addChildRecurse(b)}},removeChild:function(b){var d=this.children.indexOf(b);if(d!==-1){b.parent=undefined;this.children.splice(d,1)}},updateMatrix:function(){this.matrix.setPosition(this.position);this.useQuaternion?this.matrix.setRotationFromQuaternion(this.quaternion):this.matrix.setRotationFromEuler(this.rotation);if(this.scale.x!==1||this.scale.y!==
 1||this.scale.z!==1){this.matrix.scale(this.scale);this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z))}this.matrixWorldNeedsUpdate=!0},update:function(b,d,e){this.matrixAutoUpdate&&this.updateMatrix();if(this.matrixWorldNeedsUpdate||d){b?this.matrixWorld.multiply(b,this.matrix):this.matrixWorld.copy(this.matrix);this.matrixRotationWorld.extractRotation(this.matrixWorld,this.scale);this.matrixWorldNeedsUpdate=!1;d=!0}b=0;for(var h=this.children.length;b<h;b++)this.children[b].update(this.matrixWorld,
 d,e)}};THREE.Quaternion=function(b,d,e,h){this.set(b||0,d||0,e||0,h!==undefined?h:1)};
-THREE.Quaternion.prototype={set:function(b,d,e,h){this.x=b;this.y=d;this.z=e;this.w=h;return this},setFromEuler:function(b){var d=0.5*Math.PI/360,e=b.x*d,h=b.y*d,g=b.z*d;b=Math.cos(h);h=Math.sin(h);d=Math.cos(-g);g=Math.sin(-g);var k=Math.cos(e);e=Math.sin(e);var m=b*d,o=h*g;this.w=m*k-o*e;this.x=m*e+o*k;this.y=h*d*k+b*g*e;this.z=b*g*k-h*d*e;return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=
--1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var b=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(b==0)this.w=this.z=this.y=this.x=0;else{b=1/b;this.x*=b;this.y*=b;this.z*=b;this.w*=b}return this},multiplySelf:function(b){var d=this.x,e=this.y,h=this.z,g=this.w,k=b.x,m=b.y,o=b.z;b=b.w;this.x=d*b+g*k+e*o-h*m;this.y=e*b+g*m+h*k-d*o;this.z=h*b+g*o+d*m-e*k;this.w=g*b-d*k-e*m-h*o;return this},
-multiplyVector3:function(b,d){d||(d=b);var e=b.x,h=b.y,g=b.z,k=this.x,m=this.y,o=this.z,r=this.w,x=r*e+m*g-o*h,E=r*h+o*e-k*g,F=r*g+k*h-m*e;e=-k*e-m*h-o*g;d.x=x*r+e*-k+E*-o-F*-m;d.y=E*r+e*-m+F*-k-x*-o;d.z=F*r+e*-o+x*-m-E*-k;return d}};
-THREE.Quaternion.slerp=function(b,d,e,h){var g=b.w*d.w+b.x*d.x+b.y*d.y+b.z*d.z;if(Math.abs(g)>=1){e.w=b.w;e.x=b.x;e.y=b.y;e.z=b.z;return e}var k=Math.acos(g),m=Math.sqrt(1-g*g);if(Math.abs(m)<0.001){e.w=0.5*(b.w+d.w);e.x=0.5*(b.x+d.x);e.y=0.5*(b.y+d.y);e.z=0.5*(b.z+d.z);return e}g=Math.sin((1-h)*k)/m;h=Math.sin(h*k)/m;e.w=b.w*g+d.w*h;e.x=b.x*g+d.x*h;e.y=b.y*g+d.y*h;e.z=b.z*g+d.z*h;return e};THREE.Vertex=function(b){this.position=b||new THREE.Vector3};
+THREE.Quaternion.prototype={set:function(b,d,e,h){this.x=b;this.y=d;this.z=e;this.w=h;return this},setFromEuler:function(b){var d=0.5*Math.PI/360,e=b.x*d,h=b.y*d,g=b.z*d;b=Math.cos(h);h=Math.sin(h);d=Math.cos(-g);g=Math.sin(-g);var k=Math.cos(e);e=Math.sin(e);var j=b*d,o=h*g;this.w=j*k-o*e;this.x=j*e+o*k;this.y=h*d*k+b*g*e;this.z=b*g*k-h*d*e;return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=
+-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var b=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(b==0)this.w=this.z=this.y=this.x=0;else{b=1/b;this.x*=b;this.y*=b;this.z*=b;this.w*=b}return this},multiplySelf:function(b){var d=this.x,e=this.y,h=this.z,g=this.w,k=b.x,j=b.y,o=b.z;b=b.w;this.x=d*b+g*k+e*o-h*j;this.y=e*b+g*j+h*k-d*o;this.z=h*b+g*o+d*j-e*k;this.w=g*b-d*k-e*j-h*o;return this},
+multiplyVector3:function(b,d){d||(d=b);var e=b.x,h=b.y,g=b.z,k=this.x,j=this.y,o=this.z,p=this.w,u=p*e+j*g-o*h,D=p*h+o*e-k*g,F=p*g+k*h-j*e;e=-k*e-j*h-o*g;d.x=u*p+e*-k+D*-o-F*-j;d.y=D*p+e*-j+F*-k-u*-o;d.z=F*p+e*-o+u*-j-D*-k;return d}};
+THREE.Quaternion.slerp=function(b,d,e,h){var g=b.w*d.w+b.x*d.x+b.y*d.y+b.z*d.z;if(Math.abs(g)>=1){e.w=b.w;e.x=b.x;e.y=b.y;e.z=b.z;return e}var k=Math.acos(g),j=Math.sqrt(1-g*g);if(Math.abs(j)<0.0010){e.w=0.5*(b.w+d.w);e.x=0.5*(b.x+d.x);e.y=0.5*(b.y+d.y);e.z=0.5*(b.z+d.z);return e}g=Math.sin((1-h)*k)/j;h=Math.sin(h*k)/j;e.w=b.w*g+d.w*h;e.x=b.x*g+d.x*h;e.y=b.y*g+d.y*h;e.z=b.z*g+d.z*h;return e};THREE.Vertex=function(b){this.position=b||new THREE.Vector3};
 THREE.Face3=function(b,d,e,h,g,k){this.a=b;this.b=d;this.c=e;this.normal=h instanceof THREE.Vector3?h:new THREE.Vector3;this.vertexNormals=h instanceof Array?h:[];this.color=g instanceof THREE.Color?g:new THREE.Color;this.vertexColors=g instanceof Array?g:[];this.vertexTangents=[];this.materials=k instanceof Array?k:[k];this.centroid=new THREE.Vector3};
-THREE.Face4=function(b,d,e,h,g,k,m){this.a=b;this.b=d;this.c=e;this.d=h;this.normal=g instanceof THREE.Vector3?g:new THREE.Vector3;this.vertexNormals=g instanceof Array?g:[];this.color=k instanceof THREE.Color?k:new THREE.Color;this.vertexColors=k instanceof Array?k:[];this.vertexTangents=[];this.materials=m instanceof Array?m:[m];this.centroid=new THREE.Vector3};THREE.UV=function(b,d){this.set(b||0,d||0)};
-THREE.UV.prototype={set:function(b,d){this.u=b;this.v=d;return this},copy:function(b){this.set(b.u,b.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1};
+THREE.Face4=function(b,d,e,h,g,k,j){this.a=b;this.b=d;this.c=e;this.d=h;this.normal=g instanceof THREE.Vector3?g:new THREE.Vector3;this.vertexNormals=g instanceof Array?g:[];this.color=k instanceof THREE.Color?k:new THREE.Color;this.vertexColors=k instanceof Array?k:[];this.vertexTangents=[];this.materials=j instanceof Array?j:[j];this.centroid=new THREE.Vector3};THREE.UV=function(b,d){this.set(b||0,d||0)};
+THREE.UV.prototype={set:function(b,d){this.u=b;this.v=d;return this},copy:function(b){this.set(b.u,b.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.edges=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1};
 THREE.Geometry.prototype={computeCentroids:function(){var b,d,e;b=0;for(d=this.faces.length;b<d;b++){e=this.faces[b];e.centroid.set(0,0,0);if(e instanceof THREE.Face3){e.centroid.addSelf(this.vertices[e.a].position);e.centroid.addSelf(this.vertices[e.b].position);e.centroid.addSelf(this.vertices[e.c].position);e.centroid.divideScalar(3)}else if(e instanceof THREE.Face4){e.centroid.addSelf(this.vertices[e.a].position);e.centroid.addSelf(this.vertices[e.b].position);e.centroid.addSelf(this.vertices[e.c].position);
-e.centroid.addSelf(this.vertices[e.d].position);e.centroid.divideScalar(4)}}},computeFaceNormals:function(b){var d,e,h,g,k,m,o=new THREE.Vector3,r=new THREE.Vector3;h=0;for(g=this.faces.length;h<g;h++){k=this.faces[h];if(b&&k.vertexNormals.length){o.set(0,0,0);d=0;for(e=k.vertexNormals.length;d<e;d++)o.addSelf(k.vertexNormals[d]);o.divideScalar(3)}else{d=this.vertices[k.a];e=this.vertices[k.b];m=this.vertices[k.c];o.sub(m.position,e.position);r.sub(d.position,e.position);o.crossSelf(r)}o.isZero()||
+e.centroid.addSelf(this.vertices[e.d].position);e.centroid.divideScalar(4)}}},computeFaceNormals:function(b){var d,e,h,g,k,j,o=new THREE.Vector3,p=new THREE.Vector3;h=0;for(g=this.faces.length;h<g;h++){k=this.faces[h];if(b&&k.vertexNormals.length){o.set(0,0,0);d=0;for(e=k.vertexNormals.length;d<e;d++)o.addSelf(k.vertexNormals[d]);o.divideScalar(3)}else{d=this.vertices[k.a];e=this.vertices[k.b];j=this.vertices[k.c];o.sub(j.position,e.position);p.sub(d.position,e.position);o.crossSelf(p)}o.isZero()||
 o.normalize();k.normal.copy(o)}},computeVertexNormals:function(){var b,d,e,h;if(this.__tmpVertices==undefined){h=this.__tmpVertices=Array(this.vertices.length);b=0;for(d=this.vertices.length;b<d;b++)h[b]=new THREE.Vector3;b=0;for(d=this.faces.length;b<d;b++){e=this.faces[b];if(e instanceof THREE.Face3)e.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];else if(e instanceof THREE.Face4)e.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]}}else{h=
 this.__tmpVertices;b=0;for(d=this.vertices.length;b<d;b++)h[b].set(0,0,0)}b=0;for(d=this.faces.length;b<d;b++){e=this.faces[b];if(e instanceof THREE.Face3){h[e.a].addSelf(e.normal);h[e.b].addSelf(e.normal);h[e.c].addSelf(e.normal)}else if(e instanceof THREE.Face4){h[e.a].addSelf(e.normal);h[e.b].addSelf(e.normal);h[e.c].addSelf(e.normal);h[e.d].addSelf(e.normal)}}b=0;for(d=this.vertices.length;b<d;b++)h[b].normalize();b=0;for(d=this.faces.length;b<d;b++){e=this.faces[b];if(e instanceof THREE.Face3){e.vertexNormals[0].copy(h[e.a]);
-e.vertexNormals[1].copy(h[e.b]);e.vertexNormals[2].copy(h[e.c])}else if(e instanceof THREE.Face4){e.vertexNormals[0].copy(h[e.a]);e.vertexNormals[1].copy(h[e.b]);e.vertexNormals[2].copy(h[e.c]);e.vertexNormals[3].copy(h[e.d])}}},computeTangents:function(){function b(aa,pa,fa,qa,Z,ua,oa){o=aa.vertices[pa].position;r=aa.vertices[fa].position;x=aa.vertices[qa].position;E=m[Z];F=m[ua];I=m[oa];G=r.x-o.x;L=x.x-o.x;M=r.y-o.y;Y=x.y-o.y;O=r.z-o.z;ca=x.z-o.z;ma=F.u-E.u;wa=I.u-E.u;$=F.v-E.v;J=I.v-E.v;xa=1/(ma*
-J-wa*$);U.set((J*G-$*L)*xa,(J*M-$*Y)*xa,(J*O-$*ca)*xa);V.set((ma*L-wa*G)*xa,(ma*Y-wa*M)*xa,(ma*ca-wa*O)*xa);ea[pa].addSelf(U);ea[fa].addSelf(U);ea[qa].addSelf(U);c[pa].addSelf(V);c[fa].addSelf(V);c[qa].addSelf(V)}var d,e,h,g,k,m,o,r,x,E,F,I,G,L,M,Y,O,ca,ma,wa,$,J,xa,ta,ea=[],c=[],U=new THREE.Vector3,V=new THREE.Vector3,na=new THREE.Vector3,Fa=new THREE.Vector3,Ga=new THREE.Vector3;d=0;for(e=this.vertices.length;d<e;d++){ea[d]=new THREE.Vector3;c[d]=new THREE.Vector3}d=0;for(e=this.faces.length;d<
-e;d++){k=this.faces[d];m=this.faceVertexUvs[0][d];if(k instanceof THREE.Face3)b(this,k.a,k.b,k.c,0,1,2);else if(k instanceof THREE.Face4){b(this,k.a,k.b,k.c,0,1,2);b(this,k.a,k.b,k.d,0,1,3)}}var ya=["a","b","c","d"];d=0;for(e=this.faces.length;d<e;d++){k=this.faces[d];for(h=0;h<k.vertexNormals.length;h++){Ga.copy(k.vertexNormals[h]);g=k[ya[h]];ta=ea[g];na.copy(ta);na.subSelf(Ga.multiplyScalar(Ga.dot(ta))).normalize();Fa.cross(k.vertexNormals[h],ta);g=Fa.dot(c[g]);g=g<0?-1:1;k.vertexTangents[h]=new THREE.Vector4(na.x,
+e.vertexNormals[1].copy(h[e.b]);e.vertexNormals[2].copy(h[e.c])}else if(e instanceof THREE.Face4){e.vertexNormals[0].copy(h[e.a]);e.vertexNormals[1].copy(h[e.b]);e.vertexNormals[2].copy(h[e.c]);e.vertexNormals[3].copy(h[e.d])}}},computeTangents:function(){function b(aa,pa,fa,qa,Z,ua,oa){o=aa.vertices[pa].position;p=aa.vertices[fa].position;u=aa.vertices[qa].position;D=j[Z];F=j[ua];I=j[oa];G=p.x-o.x;L=u.x-o.x;M=p.y-o.y;Y=u.y-o.y;O=p.z-o.z;ca=u.z-o.z;ma=F.u-D.u;wa=I.u-D.u;$=F.v-D.v;J=I.v-D.v;xa=1/(ma*
+J-wa*$);U.set((J*G-$*L)*xa,(J*M-$*Y)*xa,(J*O-$*ca)*xa);V.set((ma*L-wa*G)*xa,(ma*Y-wa*M)*xa,(ma*ca-wa*O)*xa);ea[pa].addSelf(U);ea[fa].addSelf(U);ea[qa].addSelf(U);c[pa].addSelf(V);c[fa].addSelf(V);c[qa].addSelf(V)}var d,e,h,g,k,j,o,p,u,D,F,I,G,L,M,Y,O,ca,ma,wa,$,J,xa,ta,ea=[],c=[],U=new THREE.Vector3,V=new THREE.Vector3,na=new THREE.Vector3,Fa=new THREE.Vector3,Ga=new THREE.Vector3;d=0;for(e=this.vertices.length;d<e;d++){ea[d]=new THREE.Vector3;c[d]=new THREE.Vector3}d=0;for(e=this.faces.length;d<
+e;d++){k=this.faces[d];j=this.faceVertexUvs[0][d];if(k instanceof THREE.Face3)b(this,k.a,k.b,k.c,0,1,2);else if(k instanceof THREE.Face4){b(this,k.a,k.b,k.c,0,1,2);b(this,k.a,k.b,k.d,0,1,3)}}var ya=["a","b","c","d"];d=0;for(e=this.faces.length;d<e;d++){k=this.faces[d];for(h=0;h<k.vertexNormals.length;h++){Ga.copy(k.vertexNormals[h]);g=k[ya[h]];ta=ea[g];na.copy(ta);na.subSelf(Ga.multiplyScalar(Ga.dot(ta))).normalize();Fa.cross(k.vertexNormals[h],ta);g=Fa.dot(c[g]);g=g<0?-1:1;k.vertexTangents[h]=new THREE.Vector4(na.x,
 na.y,na.z,g)}}this.hasTangents=!0},computeBoundingBox:function(){var b;if(this.vertices.length>0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var d=1,e=this.vertices.length;d<e;d++){b=this.vertices[d];if(b.position.x<this.boundingBox.x[0])this.boundingBox.x[0]=b.position.x;else if(b.position.x>this.boundingBox.x[1])this.boundingBox.x[1]=b.position.x;
 if(b.position.y<this.boundingBox.y[0])this.boundingBox.y[0]=b.position.y;else if(b.position.y>this.boundingBox.y[1])this.boundingBox.y[1]=b.position.y;if(b.position.z<this.boundingBox.z[0])this.boundingBox.z[0]=b.position.z;else if(b.position.z>this.boundingBox.z[1])this.boundingBox.z[1]=b.position.z}}},computeBoundingSphere:function(){for(var b=this.boundingSphere===null?0:this.boundingSphere.radius,d=0,e=this.vertices.length;d<e;d++)b=Math.max(b,this.vertices[d].position.length());this.boundingSphere=
-{radius:b}}};THREE.GeometryIdCounter=0;
-THREE.AnimationHandler=function(){var b=[],d={},e={};e.update=function(g){for(var k=0;k<b.length;k++)b[k].update(g)};e.addToUpdate=function(g){b.indexOf(g)===-1&&b.push(g)};e.removeFromUpdate=function(g){g=b.indexOf(g);g!==-1&&b.splice(g,1)};e.add=function(g){d[g.name]!==undefined&&console.log("THREE.AnimationHandler.add: Warning! "+g.name+" already exists in library. Overwriting.");d[g.name]=g;if(g.initialized!==!0){for(var k=0;k<g.hierarchy.length;k++){for(var m=0;m<g.hierarchy[k].keys.length;m++){if(g.hierarchy[k].keys[m].time<
-0)g.hierarchy[k].keys[m].time=0;if(g.hierarchy[k].keys[m].rot!==undefined&&!(g.hierarchy[k].keys[m].rot instanceof THREE.Quaternion)){var o=g.hierarchy[k].keys[m].rot;g.hierarchy[k].keys[m].rot=new THREE.Quaternion(o[0],o[1],o[2],o[3])}}if(g.hierarchy[k].keys[0].morphTargets!==undefined){o={};for(m=0;m<g.hierarchy[k].keys.length;m++)for(var r=0;r<g.hierarchy[k].keys[m].morphTargets.length;r++){var x=g.hierarchy[k].keys[m].morphTargets[r];o[x]=-1}g.hierarchy[k].usedMorphTargets=o;for(m=0;m<g.hierarchy[k].keys.length;m++){var E=
-{};for(x in o){for(r=0;r<g.hierarchy[k].keys[m].morphTargets.length;r++)if(g.hierarchy[k].keys[m].morphTargets[r]===x){E[x]=g.hierarchy[k].keys[m].morphTargetsInfluences[r];break}r===g.hierarchy[k].keys[m].morphTargets.length&&(E[x]=0)}g.hierarchy[k].keys[m].morphTargetsInfluences=E}}for(m=1;m<g.hierarchy[k].keys.length;m++)if(g.hierarchy[k].keys[m].time===g.hierarchy[k].keys[m-1].time){g.hierarchy[k].keys.splice(m,1);m--}for(m=1;m<g.hierarchy[k].keys.length;m++)g.hierarchy[k].keys[m].index=m}m=parseInt(g.length*
-g.fps,10);g.JIT={};g.JIT.hierarchy=[];for(k=0;k<g.hierarchy.length;k++)g.JIT.hierarchy.push(Array(m));g.initialized=!0}};e.get=function(g){if(typeof g==="string")if(d[g])return d[g];else{console.log("THREE.AnimationHandler.get: Couldn't find animation "+g);return null}};e.parse=function(g){var k=[];if(g instanceof THREE.SkinnedMesh)for(var m=0;m<g.bones.length;m++)k.push(g.bones[m]);else h(g,k);return k};var h=function(g,k){k.push(g);for(var m=0;m<g.children.length;m++)h(g.children[m],k)};e.LINEAR=
+{radius:b}},computeEdgeFaces:function(){function b(p,u){return Math.min(p,u)+"_"+Math.max(p,u)}function d(p,u,D){if(p[u]===undefined){p[u]={set:{},array:[]};p[u].set[D]=1;p[u].array.push(D)}else if(p[u].set[D]===undefined){p[u].set[D]=1;p[u].array.push(D)}}var e,h,g,k,j,o={};e=0;for(h=this.faces.length;e<h;e++){j=this.faces[e];if(j instanceof THREE.Face3){g=b(j.a,j.b);d(o,g,e);g=b(j.b,j.c);d(o,g,e);g=b(j.a,j.c);d(o,g,e)}else if(j instanceof THREE.Face4){g=b(j.b,j.d);d(o,g,e);g=b(j.a,j.b);d(o,g,e);
+g=b(j.a,j.d);d(o,g,e);g=b(j.b,j.c);d(o,g,e);g=b(j.c,j.d);d(o,g,e)}}e=0;for(h=this.edges.length;e<h;e++){j=this.edges[e];g=j.vertexIndices[0];k=j.vertexIndices[1];j.faceIndices=o[b(g,k)].array;for(g=0;g<j.faceIndices.length;g++){k=j.faceIndices[g];j.faces.push(this.faces[k])}}}};THREE.GeometryIdCounter=0;
+THREE.AnimationHandler=function(){var b=[],d={},e={};e.update=function(g){for(var k=0;k<b.length;k++)b[k].update(g)};e.addToUpdate=function(g){b.indexOf(g)===-1&&b.push(g)};e.removeFromUpdate=function(g){g=b.indexOf(g);g!==-1&&b.splice(g,1)};e.add=function(g){d[g.name]!==undefined&&console.log("THREE.AnimationHandler.add: Warning! "+g.name+" already exists in library. Overwriting.");d[g.name]=g;if(g.initialized!==!0){for(var k=0;k<g.hierarchy.length;k++){for(var j=0;j<g.hierarchy[k].keys.length;j++){if(g.hierarchy[k].keys[j].time<
+0)g.hierarchy[k].keys[j].time=0;if(g.hierarchy[k].keys[j].rot!==undefined&&!(g.hierarchy[k].keys[j].rot instanceof THREE.Quaternion)){var o=g.hierarchy[k].keys[j].rot;g.hierarchy[k].keys[j].rot=new THREE.Quaternion(o[0],o[1],o[2],o[3])}}if(g.hierarchy[k].keys[0].morphTargets!==undefined){o={};for(j=0;j<g.hierarchy[k].keys.length;j++)for(var p=0;p<g.hierarchy[k].keys[j].morphTargets.length;p++){var u=g.hierarchy[k].keys[j].morphTargets[p];o[u]=-1}g.hierarchy[k].usedMorphTargets=o;for(j=0;j<g.hierarchy[k].keys.length;j++){var D=
+{};for(u in o){for(p=0;p<g.hierarchy[k].keys[j].morphTargets.length;p++)if(g.hierarchy[k].keys[j].morphTargets[p]===u){D[u]=g.hierarchy[k].keys[j].morphTargetsInfluences[p];break}p===g.hierarchy[k].keys[j].morphTargets.length&&(D[u]=0)}g.hierarchy[k].keys[j].morphTargetsInfluences=D}}for(j=1;j<g.hierarchy[k].keys.length;j++)if(g.hierarchy[k].keys[j].time===g.hierarchy[k].keys[j-1].time){g.hierarchy[k].keys.splice(j,1);j--}for(j=1;j<g.hierarchy[k].keys.length;j++)g.hierarchy[k].keys[j].index=j}j=parseInt(g.length*
+g.fps,10);g.JIT={};g.JIT.hierarchy=[];for(k=0;k<g.hierarchy.length;k++)g.JIT.hierarchy.push(Array(j));g.initialized=!0}};e.get=function(g){if(typeof g==="string")if(d[g])return d[g];else{console.log("THREE.AnimationHandler.get: Couldn't find animation "+g);return null}};e.parse=function(g){var k=[];if(g instanceof THREE.SkinnedMesh)for(var j=0;j<g.bones.length;j++)k.push(g.bones[j]);else h(g,k);return k};var h=function(g,k){k.push(g);for(var j=0;j<g.children.length;j++)h(g.children[j],k)};e.LINEAR=
 0;e.CATMULLROM=1;e.CATMULLROM_FORWARD=2;return e}();THREE.Animation=function(b,d,e,h){this.root=b;this.data=THREE.AnimationHandler.get(d);this.hierarchy=THREE.AnimationHandler.parse(b);this.currentTime=0;this.timeScale=1;this.isPlaying=!1;this.isPaused=!0;this.loop=!0;this.interpolationType=e!==undefined?e:THREE.AnimationHandler.LINEAR;this.JITCompile=h!==undefined?h:!0;this.points=[];this.target=new THREE.Vector3};
 THREE.Animation.prototype.play=function(b,d){if(!this.isPlaying){this.isPlaying=!0;this.loop=b!==undefined?b:!0;this.currentTime=d!==undefined?d:0;var e,h=this.hierarchy.length,g;for(e=0;e<h;e++){g=this.hierarchy[e];if(this.interpolationType!==THREE.AnimationHandler.CATMULLROM_FORWARD)g.useQuaternion=!0;g.matrixAutoUpdate=!0;if(g.animationCache===undefined){g.animationCache={};g.animationCache.prevKey={pos:0,rot:0,scl:0};g.animationCache.nextKey={pos:0,rot:0,scl:0};g.animationCache.originalMatrix=
 g instanceof THREE.Bone?g.skinMatrix:g.matrix}var k=g.animationCache.prevKey;g=g.animationCache.nextKey;k.pos=this.data.hierarchy[e].keys[0];k.rot=this.data.hierarchy[e].keys[0];k.scl=this.data.hierarchy[e].keys[0];g.pos=this.getNextKeyWith("pos",e,1);g.rot=this.getNextKeyWith("rot",e,1);g.scl=this.getNextKeyWith("scl",e,1)}this.update(0)}this.isPaused=!1;THREE.AnimationHandler.addToUpdate(this)};
 THREE.Animation.prototype.pause=function(){this.isPaused?THREE.AnimationHandler.addToUpdate(this):THREE.AnimationHandler.removeFromUpdate(this);this.isPaused=!this.isPaused};
 THREE.Animation.prototype.stop=function(){this.isPlaying=!1;this.isPaused=!1;THREE.AnimationHandler.removeFromUpdate(this);for(var b=0;b<this.hierarchy.length;b++)if(this.hierarchy[b].animationCache!==undefined){if(this.hierarchy[b]instanceof THREE.Bone)this.hierarchy[b].skinMatrix=this.hierarchy[b].animationCache.originalMatrix;else this.hierarchy[b].matrix=this.hierarchy[b].animationCache.originalMatrix;delete this.hierarchy[b].animationCache}};
-THREE.Animation.prototype.update=function(b){if(this.isPlaying){var d=["pos","rot","scl"],e,h,g,k,m,o,r,x,E=this.data.JIT.hierarchy,F,I;this.currentTime+=b*this.timeScale;I=this.currentTime;F=this.currentTime%=this.data.length;x=parseInt(Math.min(F*this.data.fps,this.data.length*this.data.fps),10);for(var G=0,L=this.hierarchy.length;G<L;G++){b=this.hierarchy[G];r=b.animationCache;if(this.JITCompile&&E[G][x]!==undefined)if(b instanceof THREE.Bone){b.skinMatrix=E[G][x];b.matrixAutoUpdate=!1;b.matrixWorldNeedsUpdate=
-!1}else{b.matrix=E[G][x];b.matrixAutoUpdate=!1;b.matrixWorldNeedsUpdate=!0}else{if(this.JITCompile)if(b instanceof THREE.Bone)b.skinMatrix=b.animationCache.originalMatrix;else b.matrix=b.animationCache.originalMatrix;for(var M=0;M<3;M++){e=d[M];m=r.prevKey[e];o=r.nextKey[e];if(o.time<=I){if(F<I)if(this.loop){m=this.data.hierarchy[G].keys[0];for(o=this.getNextKeyWith(e,G,1);o.time<F;){m=o;o=this.getNextKeyWith(e,G,o.index+1)}}else{this.stop();return}else{do{m=o;o=this.getNextKeyWith(e,G,o.index+1)}while(o.time<
-F)}r.prevKey[e]=m;r.nextKey[e]=o}b.matrixAutoUpdate=!0;b.matrixWorldNeedsUpdate=!0;h=(F-m.time)/(o.time-m.time);g=m[e];k=o[e];if(h<0||h>1){console.log("THREE.Animation.update: Warning! Scale out of bounds:"+h+" on bone "+G);h=h<0?0:1}if(e==="pos"){e=b.position;if(this.interpolationType===THREE.AnimationHandler.LINEAR){e.x=g[0]+(k[0]-g[0])*h;e.y=g[1]+(k[1]-g[1])*h;e.z=g[2]+(k[2]-g[2])*h}else if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){this.points[0]=
-this.getPrevKeyWith("pos",G,m.index-1).pos;this.points[1]=g;this.points[2]=k;this.points[3]=this.getNextKeyWith("pos",G,o.index+1).pos;h=h*0.33+0.33;g=this.interpolateCatmullRom(this.points,h);e.x=g[0];e.y=g[1];e.z=g[2];if(this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){h=this.interpolateCatmullRom(this.points,h*1.01);this.target.set(h[0],h[1],h[2]);this.target.subSelf(e);this.target.y=0;this.target.normalize();h=Math.atan2(this.target.x,this.target.z);b.rotation.set(0,h,0)}}}else if(e===
-"rot")THREE.Quaternion.slerp(g,k,b.quaternion,h);else if(e==="scl"){e=b.scale;e.x=g[0]+(k[0]-g[0])*h;e.y=g[1]+(k[1]-g[1])*h;e.z=g[2]+(k[2]-g[2])*h}}}}if(this.JITCompile&&E[0][x]===undefined){this.hierarchy[0].update(undefined,!0);for(G=0;G<this.hierarchy.length;G++)E[G][x]=this.hierarchy[G]instanceof THREE.Bone?this.hierarchy[G].skinMatrix.clone():this.hierarchy[G].matrix.clone()}}};
-THREE.Animation.prototype.interpolateCatmullRom=function(b,d){var e=[],h=[],g,k,m,o,r,x;g=(b.length-1)*d;k=Math.floor(g);g-=k;e[0]=k==0?k:k-1;e[1]=k;e[2]=k>b.length-2?k:k+1;e[3]=k>b.length-3?k:k+2;k=b[e[0]];o=b[e[1]];r=b[e[2]];x=b[e[3]];e=g*g;m=g*e;h[0]=this.interpolate(k[0],o[0],r[0],x[0],g,e,m);h[1]=this.interpolate(k[1],o[1],r[1],x[1],g,e,m);h[2]=this.interpolate(k[2],o[2],r[2],x[2],g,e,m);return h};
-THREE.Animation.prototype.interpolate=function(b,d,e,h,g,k,m){b=(e-b)*0.5;h=(h-d)*0.5;return(2*(d-e)+b+h)*m+(-3*(d-e)-2*b-h)*k+b*g+d};THREE.Animation.prototype.getNextKeyWith=function(b,d,e){var h=this.data.hierarchy[d].keys;if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)e=e<h.length-1?e:h.length-1;else e%=h.length;for(;e<h.length;e++)if(h[e][b]!==undefined)return h[e];return this.data.hierarchy[d].keys[0]};
+THREE.Animation.prototype.update=function(b){if(this.isPlaying){var d=["pos","rot","scl"],e,h,g,k,j,o,p,u,D=this.data.JIT.hierarchy,F,I;this.currentTime+=b*this.timeScale;I=this.currentTime;F=this.currentTime%=this.data.length;u=parseInt(Math.min(F*this.data.fps,this.data.length*this.data.fps),10);for(var G=0,L=this.hierarchy.length;G<L;G++){b=this.hierarchy[G];p=b.animationCache;if(this.JITCompile&&D[G][u]!==undefined)if(b instanceof THREE.Bone){b.skinMatrix=D[G][u];b.matrixAutoUpdate=!1;b.matrixWorldNeedsUpdate=
+!1}else{b.matrix=D[G][u];b.matrixAutoUpdate=!1;b.matrixWorldNeedsUpdate=!0}else{if(this.JITCompile)if(b instanceof THREE.Bone)b.skinMatrix=b.animationCache.originalMatrix;else b.matrix=b.animationCache.originalMatrix;for(var M=0;M<3;M++){e=d[M];j=p.prevKey[e];o=p.nextKey[e];if(o.time<=I){if(F<I)if(this.loop){j=this.data.hierarchy[G].keys[0];for(o=this.getNextKeyWith(e,G,1);o.time<F;){j=o;o=this.getNextKeyWith(e,G,o.index+1)}}else{this.stop();return}else{do{j=o;o=this.getNextKeyWith(e,G,o.index+1)}while(o.time<
+F)}p.prevKey[e]=j;p.nextKey[e]=o}b.matrixAutoUpdate=!0;b.matrixWorldNeedsUpdate=!0;h=(F-j.time)/(o.time-j.time);g=j[e];k=o[e];if(h<0||h>1){console.log("THREE.Animation.update: Warning! Scale out of bounds:"+h+" on bone "+G);h=h<0?0:1}if(e==="pos"){e=b.position;if(this.interpolationType===THREE.AnimationHandler.LINEAR){e.x=g[0]+(k[0]-g[0])*h;e.y=g[1]+(k[1]-g[1])*h;e.z=g[2]+(k[2]-g[2])*h}else if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){this.points[0]=
+this.getPrevKeyWith("pos",G,j.index-1).pos;this.points[1]=g;this.points[2]=k;this.points[3]=this.getNextKeyWith("pos",G,o.index+1).pos;h=h*0.33+0.33;g=this.interpolateCatmullRom(this.points,h);e.x=g[0];e.y=g[1];e.z=g[2];if(this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD){h=this.interpolateCatmullRom(this.points,h*1.01);this.target.set(h[0],h[1],h[2]);this.target.subSelf(e);this.target.y=0;this.target.normalize();h=Math.atan2(this.target.x,this.target.z);b.rotation.set(0,h,0)}}}else if(e===
+"rot")THREE.Quaternion.slerp(g,k,b.quaternion,h);else if(e==="scl"){e=b.scale;e.x=g[0]+(k[0]-g[0])*h;e.y=g[1]+(k[1]-g[1])*h;e.z=g[2]+(k[2]-g[2])*h}}}}if(this.JITCompile&&D[0][u]===undefined){this.hierarchy[0].update(undefined,!0);for(G=0;G<this.hierarchy.length;G++)D[G][u]=this.hierarchy[G]instanceof THREE.Bone?this.hierarchy[G].skinMatrix.clone():this.hierarchy[G].matrix.clone()}}};
+THREE.Animation.prototype.interpolateCatmullRom=function(b,d){var e=[],h=[],g,k,j,o,p,u;g=(b.length-1)*d;k=Math.floor(g);g-=k;e[0]=k==0?k:k-1;e[1]=k;e[2]=k>b.length-2?k:k+1;e[3]=k>b.length-3?k:k+2;k=b[e[0]];o=b[e[1]];p=b[e[2]];u=b[e[3]];e=g*g;j=g*e;h[0]=this.interpolate(k[0],o[0],p[0],u[0],g,e,j);h[1]=this.interpolate(k[1],o[1],p[1],u[1],g,e,j);h[2]=this.interpolate(k[2],o[2],p[2],u[2],g,e,j);return h};
+THREE.Animation.prototype.interpolate=function(b,d,e,h,g,k,j){b=(e-b)*0.5;h=(h-d)*0.5;return(2*(d-e)+b+h)*j+(-3*(d-e)-2*b-h)*k+b*g+d};THREE.Animation.prototype.getNextKeyWith=function(b,d,e){var h=this.data.hierarchy[d].keys;if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)e=e<h.length-1?e:h.length-1;else e%=h.length;for(;e<h.length;e++)if(h[e][b]!==undefined)return h[e];return this.data.hierarchy[d].keys[0]};
 THREE.Animation.prototype.getPrevKeyWith=function(b,d,e){var h=this.data.hierarchy[d].keys;for(e=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?e>0?e:0:e>=0?e:e+h.length;e>=0;e--)if(h[e][b]!==undefined)return h[e];return this.data.hierarchy[d].keys[h.length-1]};
 THREE.Camera=function(b,d,e,h,g){THREE.Object3D.call(this);this.fov=b||50;this.aspect=d||1;this.near=e||0.1;this.far=h||2E3;this.target=g||new THREE.Object3D;this.useTarget=!0;this.matrixWorldInverse=new THREE.Matrix4;this.projectionMatrix=null;this.updateProjectionMatrix()};THREE.Camera.prototype=new THREE.Object3D;THREE.Camera.prototype.constructor=THREE.Camera;THREE.Camera.prototype.supr=THREE.Object3D.prototype;
 THREE.Camera.prototype.translate=function(b,d){this.matrix.rotateAxis(d);this.position.addSelf(d.multiplyScalar(b));this.target.position.addSelf(d.multiplyScalar(b))};THREE.Camera.prototype.updateProjectionMatrix=function(){this.projectionMatrix=THREE.Matrix4.makePerspective(this.fov,this.aspect,this.near,this.far)};THREE.Camera.prototype.updateMatrix=function(){this.update(undefined,!0)};
@@ -114,7 +115,7 @@ this.morphTargetDictionary[this.geometry.morphTargets[e].name]=e}}}};THREE.Mesh.
 THREE.Bone=function(b){THREE.Object3D.call(this);this.skin=b;this.skinMatrix=new THREE.Matrix4;this.hasNoneBoneChildren=!1};THREE.Bone.prototype=new THREE.Object3D;THREE.Bone.prototype.constructor=THREE.Bone;THREE.Bone.prototype.supr=THREE.Object3D.prototype;
 THREE.Bone.prototype.update=function(b,d,e){this.matrixAutoUpdate&&(d|=this.updateMatrix());if(d||this.matrixWorldNeedsUpdate){b?this.skinMatrix.multiply(b,this.matrix):this.skinMatrix.copy(this.matrix);this.matrixWorldNeedsUpdate=!1;d=!0}var h,g=this.children.length;if(this.hasNoneBoneChildren){this.matrixWorld.multiply(this.skin.matrixWorld,this.skinMatrix);for(h=0;h<g;h++){b=this.children[h];b instanceof THREE.Bone?b.update(this.skinMatrix,d,e):b.update(this.matrixWorld,!0,e)}}else for(h=0;h<g;h++)this.children[h].update(this.skinMatrix,
 d,e)};THREE.Bone.prototype.addChild=function(b){if(this.children.indexOf(b)===-1){b.parent!==undefined&&b.parent.removeChild(b);b.parent=this;this.children.push(b);if(!(b instanceof THREE.Bone))this.hasNoneBoneChildren=!0}};if(!window.Float32Array)window.Float32Array=Array;
-THREE.SkinnedMesh=function(b,d){THREE.Mesh.call(this,b,d);this.identityMatrix=new THREE.Matrix4;this.bones=[];this.boneMatrices=[];var e,h,g,k,m,o;if(this.geometry.bones!==undefined){for(e=0;e<this.geometry.bones.length;e++){g=this.geometry.bones[e];k=g.pos;m=g.rotq;o=g.scl;h=this.addBone();h.name=g.name;h.position.set(k[0],k[1],k[2]);h.quaternion.set(m[0],m[1],m[2],m[3]);h.useQuaternion=!0;o!==undefined?h.scale.set(o[0],o[1],o[2]):h.scale.set(1,1,1)}for(e=0;e<this.bones.length;e++){g=this.geometry.bones[e];
+THREE.SkinnedMesh=function(b,d){THREE.Mesh.call(this,b,d);this.identityMatrix=new THREE.Matrix4;this.bones=[];this.boneMatrices=[];var e,h,g,k,j,o;if(this.geometry.bones!==undefined){for(e=0;e<this.geometry.bones.length;e++){g=this.geometry.bones[e];k=g.pos;j=g.rotq;o=g.scl;h=this.addBone();h.name=g.name;h.position.set(k[0],k[1],k[2]);h.quaternion.set(j[0],j[1],j[2],j[3]);h.useQuaternion=!0;o!==undefined?h.scale.set(o[0],o[1],o[2]):h.scale.set(1,1,1)}for(e=0;e<this.bones.length;e++){g=this.geometry.bones[e];
 h=this.bones[e];g.parent===-1?this.addChild(h):this.bones[g.parent].addChild(h)}this.boneMatrices=new Float32Array(16*this.bones.length);this.pose()}};THREE.SkinnedMesh.prototype=new THREE.Mesh;THREE.SkinnedMesh.prototype.constructor=THREE.SkinnedMesh;
 THREE.SkinnedMesh.prototype.update=function(b,d,e){if(this.visible){this.matrixAutoUpdate&&(d|=this.updateMatrix());if(d||this.matrixWorldNeedsUpdate){b?this.matrixWorld.multiply(b,this.matrix):this.matrixWorld.copy(this.matrix);this.matrixWorldNeedsUpdate=!1;d=!0}var h,g=this.children.length;for(h=0;h<g;h++){b=this.children[h];b instanceof THREE.Bone?b.update(this.identityMatrix,!1,e):b.update(this.matrixWorld,d,e)}e=this.bones.length;ba=this.bones;bm=this.boneMatrices;for(d=0;d<e;d++)ba[d].skinMatrix.flattenToArrayOffset(bm,
 d*16)}};THREE.SkinnedMesh.prototype.addBone=function(b){b===undefined&&(b=new THREE.Bone(this));this.bones.push(b);return b};
@@ -130,23 +131,23 @@ THREE.LOD.prototype.supr=THREE.Object3D.prototype;THREE.LOD.prototype.add=functi
 THREE.LOD.prototype.update=function(b,d,e){this.matrixAutoUpdate&&(d|=this.updateMatrix());if(d||this.matrixWorldNeedsUpdate){b?this.matrixWorld.multiply(b,this.matrix):this.matrixWorld.copy(this.matrix);this.matrixWorldNeedsUpdate=!1;d=!0}if(this.LODs.length>1){b=e.matrixWorldInverse;b=-(b.n31*this.position.x+b.n32*this.position.y+b.n33*this.position.z+b.n34);this.LODs[0].object3D.visible=!0;for(var h=1;h<this.LODs.length;h++)if(b>=this.LODs[h].visibleAtDistance){this.LODs[h-1].object3D.visible=
 !1;this.LODs[h].object3D.visible=!0}else break;for(;h<this.LODs.length;h++)this.LODs[h].object3D.visible=!1}for(b=0;b<this.children.length;b++)this.children[b].update(this.matrixWorld,d,e)};THREE.ShadowVolume=function(b,d){THREE.Mesh.call(this,b.geometry,d?[new THREE.ShadowVolumeDynamicMaterial]:[new THREE.ShadowVolumeDynamicMaterial]);b.addChild(this);this.calculateShadowVolumeGeometry(b.geometry)};THREE.ShadowVolume.prototype=new THREE.Mesh;THREE.ShadowVolume.prototype.constructor=THREE.ShadowVolume;
 THREE.ShadowVolume.prototype.supr=THREE.Mesh.prototype;
-THREE.ShadowVolume.prototype.calculateShadowVolumeGeometry=function(b){this.geometry=new THREE.Geometry;this.geometry.boundingSphere=b.boundingSphere;this.geometry.edgeFaces=[];var d=this.geometry.vertices,e=this.geometry.faces,h=this.geometry.edgeFaces,g=b.faces;b=b.vertices;var k=g.length,m,o,r,x,E,F=["a","b","c","d"];for(r=0;r<k;r++){o=d.length;m=g[r];if(m instanceof THREE.Face4){x=4;o=new THREE.Face4(o,o+1,o+2,o+3)}else{x=3;o=new THREE.Face3(o,o+1,o+2)}o.normal.copy(m.normal);e.push(o);for(o=
-0;o<x;o++){E=b[m[F[o]]];d.push(new THREE.Vertex(E.position.clone()))}}for(k=0;k<g.length-1;k++){b=e[k];for(m=k+1;m<g.length;m++){o=e[m];o=this.facesShareEdge(d,b,o);if(o!==undefined){o=new THREE.Face4(o.indices[0],o.indices[3],o.indices[2],o.indices[1]);o.normal.set(1,0,0);h.push(o)}}}};
-THREE.ShadowVolume.prototype.facesShareEdge=function(b,d,e){var h,g,k,m,o,r,x,E,F,I,G,L,M,Y=0,O=["a","b","c","d"];h=d instanceof THREE.Face4?4:3;g=e instanceof THREE.Face4?4:3;for(L=0;L<h;L++){k=d[O[L]];o=b[k];for(M=0;M<g;M++){m=e[O[M]];r=b[m];if(Math.abs(o.position.x-r.position.x)<1.0E-4&&Math.abs(o.position.y-r.position.y)<1.0E-4&&Math.abs(o.position.z-r.position.z)<1.0E-4){Y++;if(Y===1){x=o;E=r;F=k;I=m;G=O[L]}if(Y===2){G+=O[L];return G==="ad"||G==="ac"?{faces:[d,e],vertices:[x,E,r,o],indices:[F,
-I,m,k],vertexTypes:[1,2,2,1],extrudable:!0}:{faces:[d,e],vertices:[x,o,r,E],indices:[F,k,m,I],vertexTypes:[1,1,2,2],extrudable:!0}}}}}};THREE.Scene=function(){THREE.Object3D.call(this);this.matrixAutoUpdate=!1;this.fog=null;this.objects=[];this.lights=[];this.sounds=[];this.__objectsAdded=[];this.__objectsRemoved=[]};THREE.Scene.prototype=new THREE.Object3D;THREE.Scene.prototype.constructor=THREE.Scene;THREE.Scene.prototype.supr=THREE.Object3D.prototype;
+THREE.ShadowVolume.prototype.calculateShadowVolumeGeometry=function(b){this.geometry=new THREE.Geometry;this.geometry.boundingSphere=b.boundingSphere;this.geometry.edgeFaces=[];var d=this.geometry.vertices,e=this.geometry.faces,h=this.geometry.edgeFaces,g=b.faces;b=b.vertices;var k=g.length,j,o,p,u,D,F=["a","b","c","d"];for(p=0;p<k;p++){o=d.length;j=g[p];if(j instanceof THREE.Face4){u=4;o=new THREE.Face4(o,o+1,o+2,o+3)}else{u=3;o=new THREE.Face3(o,o+1,o+2)}o.normal.copy(j.normal);e.push(o);for(o=
+0;o<u;o++){D=b[j[F[o]]];d.push(new THREE.Vertex(D.position.clone()))}}for(k=0;k<g.length-1;k++){b=e[k];for(j=k+1;j<g.length;j++){o=e[j];o=this.facesShareEdge(d,b,o);if(o!==undefined){o=new THREE.Face4(o.indices[0],o.indices[3],o.indices[2],o.indices[1]);o.normal.set(1,0,0);h.push(o)}}}};
+THREE.ShadowVolume.prototype.facesShareEdge=function(b,d,e){var h,g,k,j,o,p,u,D,F,I,G,L,M,Y=0,O=["a","b","c","d"];h=d instanceof THREE.Face4?4:3;g=e instanceof THREE.Face4?4:3;for(L=0;L<h;L++){k=d[O[L]];o=b[k];for(M=0;M<g;M++){j=e[O[M]];p=b[j];if(Math.abs(o.position.x-p.position.x)<1.0E-4&&Math.abs(o.position.y-p.position.y)<1.0E-4&&Math.abs(o.position.z-p.position.z)<1.0E-4){Y++;if(Y===1){u=o;D=p;F=k;I=j;G=O[L]}if(Y===2){G+=O[L];return G==="ad"||G==="ac"?{faces:[d,e],vertices:[u,D,p,o],indices:[F,
+I,j,k],vertexTypes:[1,2,2,1],extrudable:!0}:{faces:[d,e],vertices:[u,o,p,D],indices:[F,k,j,I],vertexTypes:[1,1,2,2],extrudable:!0}}}}}};THREE.Scene=function(){THREE.Object3D.call(this);this.matrixAutoUpdate=!1;this.fog=null;this.objects=[];this.lights=[];this.sounds=[];this.__objectsAdded=[];this.__objectsRemoved=[]};THREE.Scene.prototype=new THREE.Object3D;THREE.Scene.prototype.constructor=THREE.Scene;THREE.Scene.prototype.supr=THREE.Object3D.prototype;
 THREE.Scene.prototype.addChild=function(b){this.supr.addChild.call(this,b);this.addChildRecurse(b)};THREE.Scene.prototype.addChildRecurse=function(b){if(b instanceof THREE.Light)this.lights.indexOf(b)===-1&&this.lights.push(b);else if(b instanceof THREE.Sound)this.sounds.indexOf(b)===-1&&this.sounds.push(b);else if(!(b instanceof THREE.Camera||b instanceof THREE.Bone)&&this.objects.indexOf(b)===-1){this.objects.push(b);this.__objectsAdded.push(b)}for(var d=0;d<b.children.length;d++)this.addChildRecurse(b.children[d])};
 THREE.Scene.prototype.removeChild=function(b){this.supr.removeChild.call(this,b);this.removeChildRecurse(b)};THREE.Scene.prototype.removeChildRecurse=function(b){if(b instanceof THREE.Light){var d=this.lights.indexOf(b);d!==-1&&this.lights.splice(d,1)}else if(b instanceof THREE.Sound){d=this.sounds.indexOf(b);d!==-1&&this.sounds.splice(d,1)}else if(!(b instanceof THREE.Camera)){d=this.objects.indexOf(b);if(d!==-1){this.objects.splice(d,1);this.__objectsRemoved.push(b)}}for(d=0;d<b.children.length;d++)this.removeChildRecurse(b.children[d])};
 THREE.Scene.prototype.addObject=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeObject=THREE.Scene.prototype.removeChild;THREE.Scene.prototype.addLight=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeLight=THREE.Scene.prototype.removeChild;THREE.Fog=function(b,d,e){this.color=new THREE.Color(b);this.near=d||1;this.far=e||1E3};THREE.FogExp2=function(b,d){this.color=new THREE.Color(b);this.density=d!==undefined?d:2.5E-4};
-THREE.Projector=function(){function b(){var U=r[o]=r[o]||new THREE.RenderableVertex;o++;return U}function d(U,V){return V.z-U.z}function e(U,V){var na=0,Fa=1,Ga=U.z+U.w,ya=V.z+V.w,aa=-U.z+U.w,pa=-V.z+V.w;if(Ga>=0&&ya>=0&&aa>=0&&pa>=0)return!0;else if(Ga<0&&ya<0||aa<0&&pa<0)return!1;else{if(Ga<0)na=Math.max(na,Ga/(Ga-ya));else ya<0&&(Fa=Math.min(Fa,Ga/(Ga-ya)));if(aa<0)na=Math.max(na,aa/(aa-pa));else pa<0&&(Fa=Math.min(Fa,aa/(aa-pa)));if(Fa<na)return!1;else{U.lerpSelf(V,na);V.lerpSelf(U,1-Fa);return!0}}}
-var h,g,k=[],m,o,r=[],x,E,F=[],I,G=[],L,M,Y=[],O,ca,ma=[],wa=new THREE.Vector4,$=new THREE.Vector4,J=new THREE.Matrix4,xa=new THREE.Matrix4,ta=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],ea=new THREE.Vector4,c=new THREE.Vector4;this.projectVector=function(U,V){J.multiply(V.projectionMatrix,V.matrixWorldInverse);J.multiplyVector3(U);return U};this.unprojectVector=function(U,V){J.multiply(V.matrixWorld,THREE.Matrix4.makeInvert(V.projectionMatrix));
+THREE.Projector=function(){function b(){var U=p[o]=p[o]||new THREE.RenderableVertex;o++;return U}function d(U,V){return V.z-U.z}function e(U,V){var na=0,Fa=1,Ga=U.z+U.w,ya=V.z+V.w,aa=-U.z+U.w,pa=-V.z+V.w;if(Ga>=0&&ya>=0&&aa>=0&&pa>=0)return!0;else if(Ga<0&&ya<0||aa<0&&pa<0)return!1;else{if(Ga<0)na=Math.max(na,Ga/(Ga-ya));else ya<0&&(Fa=Math.min(Fa,Ga/(Ga-ya)));if(aa<0)na=Math.max(na,aa/(aa-pa));else pa<0&&(Fa=Math.min(Fa,aa/(aa-pa)));if(Fa<na)return!1;else{U.lerpSelf(V,na);V.lerpSelf(U,1-Fa);return!0}}}
+var h,g,k=[],j,o,p=[],u,D,F=[],I,G=[],L,M,Y=[],O,ca,ma=[],wa=new THREE.Vector4,$=new THREE.Vector4,J=new THREE.Matrix4,xa=new THREE.Matrix4,ta=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],ea=new THREE.Vector4,c=new THREE.Vector4;this.projectVector=function(U,V){J.multiply(V.projectionMatrix,V.matrixWorldInverse);J.multiplyVector3(U);return U};this.unprojectVector=function(U,V){J.multiply(V.matrixWorld,THREE.Matrix4.makeInvert(V.projectionMatrix));
 J.multiplyVector3(U);return U};this.projectObjects=function(U,V,na){V=[];var Fa,Ga,ya;g=0;Ga=U.objects;U=0;for(Fa=Ga.length;U<Fa;U++){ya=Ga[U];var aa;if(!(aa=!ya.visible))if(aa=ya instanceof THREE.Mesh){a:{aa=void 0;for(var pa=ya.matrixWorld,fa=-ya.geometry.boundingSphere.radius*Math.max(ya.scale.x,Math.max(ya.scale.y,ya.scale.z)),qa=0;qa<6;qa++){aa=ta[qa].x*pa.n14+ta[qa].y*pa.n24+ta[qa].z*pa.n34+ta[qa].w;if(aa<=fa){aa=!1;break a}}aa=!0}aa=!aa}if(!aa){aa=k[g]=k[g]||new THREE.RenderableObject;g++;
-h=aa;wa.copy(ya.position);J.multiplyVector3(wa);h.object=ya;h.z=wa.z;V.push(h)}}na&&V.sort(d);return V};this.projectScene=function(U,V,na){var Fa=[],Ga=V.near,ya=V.far,aa,pa,fa,qa,Z,ua,oa,Ca,za,ga,Pa,Ua,Va,hb,Sa,fb,Ya;ca=M=I=E=0;V.matrixAutoUpdate&&V.updateMatrix();U.update(undefined,!1,V);J.multiply(V.projectionMatrix,V.matrixWorldInverse);ta[0].set(J.n41-J.n11,J.n42-J.n12,J.n43-J.n13,J.n44-J.n14);ta[1].set(J.n41+J.n11,J.n42+J.n12,J.n43+J.n13,J.n44+J.n14);ta[2].set(J.n41+J.n21,J.n42+J.n22,J.n43+
+h=aa;wa.copy(ya.position);J.multiplyVector3(wa);h.object=ya;h.z=wa.z;V.push(h)}}na&&V.sort(d);return V};this.projectScene=function(U,V,na){var Fa=[],Ga=V.near,ya=V.far,aa,pa,fa,qa,Z,ua,oa,Ca,za,ga,Pa,Ua,Va,hb,Sa,fb,Ya;ca=M=I=D=0;V.matrixAutoUpdate&&V.updateMatrix();U.update(undefined,!1,V);J.multiply(V.projectionMatrix,V.matrixWorldInverse);ta[0].set(J.n41-J.n11,J.n42-J.n12,J.n43-J.n13,J.n44-J.n14);ta[1].set(J.n41+J.n11,J.n42+J.n12,J.n43+J.n13,J.n44+J.n14);ta[2].set(J.n41+J.n21,J.n42+J.n22,J.n43+
 J.n23,J.n44+J.n24);ta[3].set(J.n41-J.n21,J.n42-J.n22,J.n43-J.n23,J.n44-J.n24);ta[4].set(J.n41-J.n31,J.n42-J.n32,J.n43-J.n33,J.n44-J.n34);ta[5].set(J.n41+J.n31,J.n42+J.n32,J.n43+J.n33,J.n44+J.n34);for(aa=0;aa<6;aa++){za=ta[aa];za.divideScalar(Math.sqrt(za.x*za.x+za.y*za.y+za.z*za.z))}za=this.projectObjects(U,V,!0);U=0;for(aa=za.length;U<aa;U++){ga=za[U].object;if(ga.visible){Pa=ga.matrixWorld;Ua=ga.matrixRotationWorld;Va=ga.materials;hb=ga.overdraw;o=0;if(ga instanceof THREE.Mesh){Sa=ga.geometry;qa=
-Sa.vertices;fb=Sa.faces;Sa=Sa.faceVertexUvs;pa=0;for(fa=qa.length;pa<fa;pa++){m=b();m.positionWorld.copy(qa[pa].position);Pa.multiplyVector3(m.positionWorld);m.positionScreen.copy(m.positionWorld);J.multiplyVector4(m.positionScreen);m.positionScreen.x/=m.positionScreen.w;m.positionScreen.y/=m.positionScreen.w;m.visible=m.positionScreen.z>Ga&&m.positionScreen.z<ya}qa=0;for(pa=fb.length;qa<pa;qa++){fa=fb[qa];if(fa instanceof THREE.Face3){Z=r[fa.a];ua=r[fa.b];oa=r[fa.c];if(Z.visible&&ua.visible&&oa.visible&&
-(ga.doubleSided||ga.flipSided!=(oa.positionScreen.x-Z.positionScreen.x)*(ua.positionScreen.y-Z.positionScreen.y)-(oa.positionScreen.y-Z.positionScreen.y)*(ua.positionScreen.x-Z.positionScreen.x)<0)){Ca=F[E]=F[E]||new THREE.RenderableFace3;E++;x=Ca;x.v1.copy(Z);x.v2.copy(ua);x.v3.copy(oa)}else continue}else if(fa instanceof THREE.Face4){Z=r[fa.a];ua=r[fa.b];oa=r[fa.c];Ca=r[fa.d];if(Z.visible&&ua.visible&&oa.visible&&Ca.visible&&(ga.doubleSided||ga.flipSided!=((Ca.positionScreen.x-Z.positionScreen.x)*
-(ua.positionScreen.y-Z.positionScreen.y)-(Ca.positionScreen.y-Z.positionScreen.y)*(ua.positionScreen.x-Z.positionScreen.x)<0||(ua.positionScreen.x-oa.positionScreen.x)*(Ca.positionScreen.y-oa.positionScreen.y)-(ua.positionScreen.y-oa.positionScreen.y)*(Ca.positionScreen.x-oa.positionScreen.x)<0))){Ya=G[I]=G[I]||new THREE.RenderableFace4;I++;x=Ya;x.v1.copy(Z);x.v2.copy(ua);x.v3.copy(oa);x.v4.copy(Ca)}else continue}x.normalWorld.copy(fa.normal);Ua.multiplyVector3(x.normalWorld);x.centroidWorld.copy(fa.centroid);
-Pa.multiplyVector3(x.centroidWorld);x.centroidScreen.copy(x.centroidWorld);J.multiplyVector3(x.centroidScreen);oa=fa.vertexNormals;Z=0;for(ua=oa.length;Z<ua;Z++){Ca=x.vertexNormalsWorld[Z];Ca.copy(oa[Z]);Ua.multiplyVector3(Ca)}Z=0;for(ua=Sa.length;Z<ua;Z++)if(Ya=Sa[Z][qa]){oa=0;for(Ca=Ya.length;oa<Ca;oa++)x.uvs[Z][oa]=Ya[oa]}x.meshMaterials=Va;x.faceMaterials=fa.materials;x.overdraw=hb;x.z=x.centroidScreen.z;Fa.push(x)}}else if(ga instanceof THREE.Line){xa.multiply(J,Pa);qa=ga.geometry.vertices;Z=
-b();Z.positionScreen.copy(qa[0].position);xa.multiplyVector4(Z.positionScreen);pa=1;for(fa=qa.length;pa<fa;pa++){Z=b();Z.positionScreen.copy(qa[pa].position);xa.multiplyVector4(Z.positionScreen);ua=r[o-2];ea.copy(Z.positionScreen);c.copy(ua.positionScreen);if(e(ea,c)){ea.multiplyScalar(1/ea.w);c.multiplyScalar(1/c.w);Pa=Y[M]=Y[M]||new THREE.RenderableLine;M++;L=Pa;L.v1.positionScreen.copy(ea);L.v2.positionScreen.copy(c);L.z=Math.max(ea.z,c.z);L.materials=ga.materials;Fa.push(L)}}}else if(ga instanceof
+Sa.vertices;fb=Sa.faces;Sa=Sa.faceVertexUvs;pa=0;for(fa=qa.length;pa<fa;pa++){j=b();j.positionWorld.copy(qa[pa].position);Pa.multiplyVector3(j.positionWorld);j.positionScreen.copy(j.positionWorld);J.multiplyVector4(j.positionScreen);j.positionScreen.x/=j.positionScreen.w;j.positionScreen.y/=j.positionScreen.w;j.visible=j.positionScreen.z>Ga&&j.positionScreen.z<ya}qa=0;for(pa=fb.length;qa<pa;qa++){fa=fb[qa];if(fa instanceof THREE.Face3){Z=p[fa.a];ua=p[fa.b];oa=p[fa.c];if(Z.visible&&ua.visible&&oa.visible&&
+(ga.doubleSided||ga.flipSided!=(oa.positionScreen.x-Z.positionScreen.x)*(ua.positionScreen.y-Z.positionScreen.y)-(oa.positionScreen.y-Z.positionScreen.y)*(ua.positionScreen.x-Z.positionScreen.x)<0)){Ca=F[D]=F[D]||new THREE.RenderableFace3;D++;u=Ca;u.v1.copy(Z);u.v2.copy(ua);u.v3.copy(oa)}else continue}else if(fa instanceof THREE.Face4){Z=p[fa.a];ua=p[fa.b];oa=p[fa.c];Ca=p[fa.d];if(Z.visible&&ua.visible&&oa.visible&&Ca.visible&&(ga.doubleSided||ga.flipSided!=((Ca.positionScreen.x-Z.positionScreen.x)*
+(ua.positionScreen.y-Z.positionScreen.y)-(Ca.positionScreen.y-Z.positionScreen.y)*(ua.positionScreen.x-Z.positionScreen.x)<0||(ua.positionScreen.x-oa.positionScreen.x)*(Ca.positionScreen.y-oa.positionScreen.y)-(ua.positionScreen.y-oa.positionScreen.y)*(Ca.positionScreen.x-oa.positionScreen.x)<0))){Ya=G[I]=G[I]||new THREE.RenderableFace4;I++;u=Ya;u.v1.copy(Z);u.v2.copy(ua);u.v3.copy(oa);u.v4.copy(Ca)}else continue}u.normalWorld.copy(fa.normal);Ua.multiplyVector3(u.normalWorld);u.centroidWorld.copy(fa.centroid);
+Pa.multiplyVector3(u.centroidWorld);u.centroidScreen.copy(u.centroidWorld);J.multiplyVector3(u.centroidScreen);oa=fa.vertexNormals;Z=0;for(ua=oa.length;Z<ua;Z++){Ca=u.vertexNormalsWorld[Z];Ca.copy(oa[Z]);Ua.multiplyVector3(Ca)}Z=0;for(ua=Sa.length;Z<ua;Z++)if(Ya=Sa[Z][qa]){oa=0;for(Ca=Ya.length;oa<Ca;oa++)u.uvs[Z][oa]=Ya[oa]}u.meshMaterials=Va;u.faceMaterials=fa.materials;u.overdraw=hb;u.z=u.centroidScreen.z;Fa.push(u)}}else if(ga instanceof THREE.Line){xa.multiply(J,Pa);qa=ga.geometry.vertices;Z=
+b();Z.positionScreen.copy(qa[0].position);xa.multiplyVector4(Z.positionScreen);pa=1;for(fa=qa.length;pa<fa;pa++){Z=b();Z.positionScreen.copy(qa[pa].position);xa.multiplyVector4(Z.positionScreen);ua=p[o-2];ea.copy(Z.positionScreen);c.copy(ua.positionScreen);if(e(ea,c)){ea.multiplyScalar(1/ea.w);c.multiplyScalar(1/c.w);Pa=Y[M]=Y[M]||new THREE.RenderableLine;M++;L=Pa;L.v1.positionScreen.copy(ea);L.v2.positionScreen.copy(c);L.z=Math.max(ea.z,c.z);L.materials=ga.materials;Fa.push(L)}}}else if(ga instanceof
 THREE.Particle){$.set(ga.position.x,ga.position.y,ga.position.z,1);J.multiplyVector4($);$.z/=$.w;if($.z>0&&$.z<1){Pa=ma[ca]=ma[ca]||new THREE.RenderableParticle;ca++;O=Pa;O.x=$.x/$.w;O.y=$.y/$.w;O.z=$.z;O.rotation=ga.rotation.z;O.scale.x=ga.scale.x*Math.abs(O.x-($.x+V.projectionMatrix.n11)/($.w+V.projectionMatrix.n14));O.scale.y=ga.scale.y*Math.abs(O.y-($.y+V.projectionMatrix.n22)/($.w+V.projectionMatrix.n24));O.materials=ga.materials;Fa.push(O)}}}}na&&Fa.sort(d);return Fa}};
 THREE.SoundRenderer=function(){this.volume=1;this.domElement=document.createElement("div");this.domElement.id="THREESound";this.cameraPosition=new THREE.Vector3;this.soundPosition=new THREE.Vector3;this.render=function(b,d,e){e&&b.update(undefined,!1,d);e=b.sounds;var h,g=e.length;for(h=0;h<g;h++){b=e[h];this.soundPosition.set(b.matrixWorld.n14,b.matrixWorld.n24,b.matrixWorld.n34);this.soundPosition.subSelf(d.position);if(b.isPlaying&&b.isLoaded){b.isAddedToDOM||b.addToDOM(this.domElement);b.calculateVolumeAndPan(this.soundPosition)}}}};
 THREE.ShaderChunk={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif",
@@ -175,65 +176,65 @@ THREE.ShaderChunk.color_pars_fragment,THREE.ShaderChunk.map_pars_fragment,THREE.
 vertexShader:["#define PHONG\nvarying vec3 vLightWeighting;\nvarying vec3 vViewPosition;\nvarying vec3 vNormal;",THREE.ShaderChunk.map_pars_vertex,THREE.ShaderChunk.lightmap_pars_vertex,THREE.ShaderChunk.envmap_pars_vertex,THREE.ShaderChunk.lights_pars_vertex,THREE.ShaderChunk.color_pars_vertex,THREE.ShaderChunk.skinning_pars_vertex,THREE.ShaderChunk.morphtarget_pars_vertex,"void main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );",THREE.ShaderChunk.map_vertex,THREE.ShaderChunk.lightmap_vertex,
 THREE.ShaderChunk.envmap_vertex,THREE.ShaderChunk.color_vertex,"#ifndef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\n#endif\nvViewPosition = cameraPosition - mPosition.xyz;\nvec3 transformedNormal = normalize( normalMatrix * normal );\nvNormal = transformedNormal;",THREE.ShaderChunk.lights_vertex,THREE.ShaderChunk.skinning_vertex,THREE.ShaderChunk.morphtarget_vertex,THREE.ShaderChunk.default_vertex,"}"].join("\n")},particle_basic:{uniforms:THREE.UniformsLib.particle,fragmentShader:["uniform vec3 psColor;\nuniform float opacity;",
 THREE.ShaderChunk.color_pars_fragment,THREE.ShaderChunk.map_particle_pars_fragment,THREE.ShaderChunk.fog_pars_fragment,"void main() {\ngl_FragColor = vec4( psColor, opacity );",THREE.ShaderChunk.map_particle_fragment,THREE.ShaderChunk.color_fragment,THREE.ShaderChunk.fog_fragment,"}"].join("\n"),vertexShader:["uniform float size;\nuniform float scale;",THREE.ShaderChunk.color_pars_vertex,"void main() {",THREE.ShaderChunk.color_vertex,"vec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n#ifdef USE_SIZEATTENUATION\ngl_PointSize = size * ( scale / length( mvPosition.xyz ) );\n#else\ngl_PointSize = size;\n#endif\ngl_Position = projectionMatrix * mvPosition;\n}"].join("\n")}};
-THREE.WebGLRenderer=function(b){function d(f,s,n){var j,q,A,u=f.vertices,w=u.length,z=f.colors,t=z.length,v=f.__vertexArray,y=f.__colorArray,H=f.__sortArray,C=f.__dirtyVertices,N=f.__dirtyColors;if(n.sortParticles){ga.multiplySelf(n.matrixWorld);for(j=0;j<w;j++){q=u[j].position;Va.copy(q);ga.multiplyVector3(Va);H[j]=[Va.z,j]}H.sort(function(W,P){return P[0]-W[0]});for(j=0;j<w;j++){q=u[H[j][1]].position;A=j*3;v[A]=q.x;v[A+1]=q.y;v[A+2]=q.z}for(j=0;j<t;j++){A=j*3;color=z[H[j][1]];y[A]=color.r;y[A+1]=
-color.g;y[A+2]=color.b}}else{if(C)for(j=0;j<w;j++){q=u[j].position;A=j*3;v[A]=q.x;v[A+1]=q.y;v[A+2]=q.z}if(N)for(j=0;j<t;j++){color=z[j];A=j*3;y[A]=color.r;y[A+1]=color.g;y[A+2]=color.b}}if(C||n.sortParticles){c.bindBuffer(c.ARRAY_BUFFER,f.__webglVertexBuffer);c.bufferData(c.ARRAY_BUFFER,v,s)}if(N||n.sortParticles){c.bindBuffer(c.ARRAY_BUFFER,f.__webglColorBuffer);c.bufferData(c.ARRAY_BUFFER,y,s)}}function e(f,s,n,j,q){j.program||ya.initMaterial(j,s,n,q);var A=j.program,u=A.uniforms,w=j.uniforms;
-if(A!=na){c.useProgram(A);na=A}c.uniformMatrix4fv(u.projectionMatrix,!1,Pa);if(n&&(j instanceof THREE.MeshBasicMaterial||j instanceof THREE.MeshLambertMaterial||j instanceof THREE.MeshPhongMaterial||j instanceof THREE.LineBasicMaterial||j instanceof THREE.ParticleBasicMaterial||j.fog)){w.fogColor.value.setHex(n.color.hex);if(n instanceof THREE.Fog){w.fogNear.value=n.near;w.fogFar.value=n.far}else if(n instanceof THREE.FogExp2)w.fogDensity.value=n.density}if(j instanceof THREE.MeshPhongMaterial||j instanceof
-THREE.MeshLambertMaterial||j.lights){var z,t,v=0,y=0,H=0,C,N,W,P,T=hb,Ha=T.directional.colors,R=T.directional.positions,Q=T.point.colors,S=T.point.positions,ra=T.point.distances,p=0,D=0;n=t=P=0;for(z=s.length;n<z;n++){t=s[n];C=t.color;N=t.position;W=t.intensity;P=t.distance;if(t instanceof THREE.AmbientLight){v+=C.r;y+=C.g;H+=C.b}else if(t instanceof THREE.DirectionalLight){P=p*3;Ha[P]=C.r*W;Ha[P+1]=C.g*W;Ha[P+2]=C.b*W;R[P]=N.x;R[P+1]=N.y;R[P+2]=N.z;p+=1}else if(t instanceof THREE.PointLight){t=D*
-3;Q[t]=C.r*W;Q[t+1]=C.g*W;Q[t+2]=C.b*W;S[t]=N.x;S[t+1]=N.y;S[t+2]=N.z;ra[D]=P;D+=1}}for(n=p*3;n<Ha.length;n++)Ha[n]=0;for(n=D*3;n<Q.length;n++)Q[n]=0;T.point.length=D;T.directional.length=p;T.ambient[0]=v;T.ambient[1]=y;T.ambient[2]=H;n=hb;w.enableLighting.value=n.directional.length+n.point.length;w.ambientLightColor.value=n.ambient;w.directionalLightColor.value=n.directional.colors;w.directionalLightDirection.value=n.directional.positions;w.pointLightColor.value=n.point.colors;w.pointLightPosition.value=
-n.point.positions;w.pointLightDistance.value=n.point.distances}if(j instanceof THREE.MeshBasicMaterial||j instanceof THREE.MeshLambertMaterial||j instanceof THREE.MeshPhongMaterial){w.diffuse.value.setRGB(j.color.r,j.color.g,j.color.b);w.opacity.value=j.opacity;w.map.texture=j.map;w.lightMap.texture=j.lightMap;w.envMap.texture=j.envMap;w.reflectivity.value=j.reflectivity;w.refractionRatio.value=j.refractionRatio;w.combine.value=j.combine;w.useRefract.value=j.envMap&&j.envMap.mapping instanceof THREE.CubeRefractionMapping}if(j instanceof
-THREE.LineBasicMaterial){w.diffuse.value.setRGB(j.color.r,j.color.g,j.color.b);w.opacity.value=j.opacity}else if(j instanceof THREE.ParticleBasicMaterial){w.psColor.value.setRGB(j.color.r,j.color.g,j.color.b);w.opacity.value=j.opacity;w.size.value=j.size;w.scale.value=U.height/2;w.map.texture=j.map}else if(j instanceof THREE.MeshPhongMaterial){w.ambient.value.setRGB(j.ambient.r,j.ambient.g,j.ambient.b);w.specular.value.setRGB(j.specular.r,j.specular.g,j.specular.b);w.shininess.value=j.shininess}else if(j instanceof
-THREE.MeshDepthMaterial){w.mNear.value=f.near;w.mFar.value=f.far;w.opacity.value=j.opacity}else if(j instanceof THREE.MeshNormalMaterial)w.opacity.value=j.opacity;for(var i in w)if(y=A.uniforms[i]){z=w[i];v=z.type;n=z.value;if(v=="i")c.uniform1i(y,n);else if(v=="f")c.uniform1f(y,n);else if(v=="fv1")c.uniform1fv(y,n);else if(v=="fv")c.uniform3fv(y,n);else if(v=="v2")c.uniform2f(y,n.x,n.y);else if(v=="v3")c.uniform3f(y,n.x,n.y,n.z);else if(v=="v4")c.uniform4f(y,n.x,n.y,n.z,n.w);else if(v=="c")c.uniform3f(y,
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-f.position.x,f.position.y,f.position.z);(j instanceof THREE.MeshShaderMaterial||j.envMap||j.skinning)&&c.uniformMatrix4fv(u.objectMatrix,!1,q._objectMatrixArray);(j instanceof THREE.MeshPhongMaterial||j instanceof THREE.MeshLambertMaterial||j instanceof THREE.MeshShaderMaterial||j.skinning)&&c.uniformMatrix4fv(u.viewMatrix,!1,Ua);if(j instanceof THREE.ShadowVolumeDynamicMaterial){f=w.directionalLightDirection.value;f[0]=-s.position.x;f[1]=-s.position.y;f[2]=-s.position.z;c.uniform3fv(u.directionalLightDirection,
-f);c.uniformMatrix4fv(u.objectMatrix,!1,q._objectMatrixArray);c.uniformMatrix4fv(u.viewMatrix,!1,Ua)}if(j.skinning){c.uniformMatrix4fv(u.cameraInverseMatrix,!1,Ua);c.uniformMatrix4fv(u.boneGlobalMatrices,!1,q.boneMatrices)}return A}function h(f,s,n,j,q,A){if(j.opacity!=0){var u;f=e(f,s,n,j,A).attributes;if(j.morphTargets){s=j.program.attributes;A.morphTargetBase!==-1?c.bindBuffer(c.ARRAY_BUFFER,q.__webglMorphTargetsBuffers[A.morphTargetBase]):c.bindBuffer(c.ARRAY_BUFFER,q.__webglVertexBuffer);c.vertexAttribPointer(s.position,
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-z[y]>t){v=y;t=z[v]}c.bindBuffer(c.ARRAY_BUFFER,q.__webglMorphTargetsBuffers[v]);c.vertexAttribPointer(s["morphTarget"+n],3,c.FLOAT,!1,0,0);A.__webglMorphTargetInfluences[n]=t;w[v]=1;t=-1;n++}}c.uniform1fv(j.program.uniforms.morphTargetInfluences,A.__webglMorphTargetInfluences)}else{c.bindBuffer(c.ARRAY_BUFFER,q.__webglVertexBuffer);c.vertexAttribPointer(f.position,3,c.FLOAT,!1,0,0)}if(q.__webglCustomAttributes)for(u in q.__webglCustomAttributes)if(f[u]>=0){s=q.__webglCustomAttributes[u];c.bindBuffer(c.ARRAY_BUFFER,
-s.buffer);c.vertexAttribPointer(f[u],s.size,c.FLOAT,!1,0,0)}if(f.color>=0){c.bindBuffer(c.ARRAY_BUFFER,q.__webglColorBuffer);c.vertexAttribPointer(f.color,3,c.FLOAT,!1,0,0)}if(f.normal>=0){c.bindBuffer(c.ARRAY_BUFFER,q.__webglNormalBuffer);c.vertexAttribPointer(f.normal,3,c.FLOAT,!1,0,0)}if(f.tangent>=0){c.bindBuffer(c.ARRAY_BUFFER,q.__webglTangentBuffer);c.vertexAttribPointer(f.tangent,4,c.FLOAT,!1,0,0)}if(f.uv>=0)if(q.__webglUVBuffer){c.bindBuffer(c.ARRAY_BUFFER,q.__webglUVBuffer);c.vertexAttribPointer(f.uv,
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-q.__webglSkinVertexBBuffer);c.vertexAttribPointer(f.skinVertexB,4,c.FLOAT,!1,0,0);c.bindBuffer(c.ARRAY_BUFFER,q.__webglSkinIndicesBuffer);c.vertexAttribPointer(f.skinIndex,4,c.FLOAT,!1,0,0);c.bindBuffer(c.ARRAY_BUFFER,q.__webglSkinWeightsBuffer);c.vertexAttribPointer(f.skinWeight,4,c.FLOAT,!1,0,0)}if(A instanceof THREE.Mesh)if(j.wireframe){c.lineWidth(j.wireframeLinewidth);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,q.__webglLineBuffer);c.drawElements(c.LINES,q.__webglLineCount,c.UNSIGNED_SHORT,0)}else{c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,
-q.__webglFaceBuffer);c.drawElements(c.TRIANGLES,q.__webglFaceCount,c.UNSIGNED_SHORT,0)}else if(A instanceof THREE.Line){A=A.type==THREE.LineStrip?c.LINE_STRIP:c.LINES;c.lineWidth(j.linewidth);c.drawArrays(A,0,q.__webglLineCount)}else if(A instanceof THREE.ParticleSystem)c.drawArrays(c.POINTS,0,q.__webglParticleCount);else A instanceof THREE.Ribbon&&c.drawArrays(c.TRIANGLE_STRIP,0,q.__webglVertexCount)}}function g(f,s){if(!f.__webglVertexBuffer)f.__webglVertexBuffer=c.createBuffer();if(!f.__webglNormalBuffer)f.__webglNormalBuffer=
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+color.g;y[A+2]=color.b}}else{if(C)for(m=0;m<x;m++){r=v[m].position;A=m*3;w[A]=r.x;w[A+1]=r.y;w[A+2]=r.z}if(N)for(m=0;m<t;m++){color=z[m];A=m*3;y[A]=color.r;y[A+1]=color.g;y[A+2]=color.b}}if(C||n.sortParticles){c.bindBuffer(c.ARRAY_BUFFER,f.__webglVertexBuffer);c.bufferData(c.ARRAY_BUFFER,w,s)}if(N||n.sortParticles){c.bindBuffer(c.ARRAY_BUFFER,f.__webglColorBuffer);c.bufferData(c.ARRAY_BUFFER,y,s)}}function e(f,s,n,m,r){m.program||ya.initMaterial(m,s,n,r);var A=m.program,v=A.uniforms,x=m.uniforms;
+if(A!=na){c.useProgram(A);na=A}c.uniformMatrix4fv(v.projectionMatrix,!1,Pa);if(n&&(m instanceof THREE.MeshBasicMaterial||m instanceof THREE.MeshLambertMaterial||m instanceof THREE.MeshPhongMaterial||m instanceof THREE.LineBasicMaterial||m instanceof THREE.ParticleBasicMaterial||m.fog)){x.fogColor.value.setHex(n.color.hex);if(n instanceof THREE.Fog){x.fogNear.value=n.near;x.fogFar.value=n.far}else if(n instanceof THREE.FogExp2)x.fogDensity.value=n.density}if(m instanceof THREE.MeshPhongMaterial||m instanceof
+THREE.MeshLambertMaterial||m.lights){var z,t,w=0,y=0,H=0,C,N,W,P,T=hb,Ha=T.directional.colors,R=T.directional.positions,Q=T.point.colors,S=T.point.positions,ra=T.point.distances,q=0,E=0;n=t=P=0;for(z=s.length;n<z;n++){t=s[n];C=t.color;N=t.position;W=t.intensity;P=t.distance;if(t instanceof THREE.AmbientLight){w+=C.r;y+=C.g;H+=C.b}else if(t instanceof THREE.DirectionalLight){P=q*3;Ha[P]=C.r*W;Ha[P+1]=C.g*W;Ha[P+2]=C.b*W;R[P]=N.x;R[P+1]=N.y;R[P+2]=N.z;q+=1}else if(t instanceof THREE.PointLight){t=E*
+3;Q[t]=C.r*W;Q[t+1]=C.g*W;Q[t+2]=C.b*W;S[t]=N.x;S[t+1]=N.y;S[t+2]=N.z;ra[E]=P;E+=1}}for(n=q*3;n<Ha.length;n++)Ha[n]=0;for(n=E*3;n<Q.length;n++)Q[n]=0;T.point.length=E;T.directional.length=q;T.ambient[0]=w;T.ambient[1]=y;T.ambient[2]=H;n=hb;x.enableLighting.value=n.directional.length+n.point.length;x.ambientLightColor.value=n.ambient;x.directionalLightColor.value=n.directional.colors;x.directionalLightDirection.value=n.directional.positions;x.pointLightColor.value=n.point.colors;x.pointLightPosition.value=
+n.point.positions;x.pointLightDistance.value=n.point.distances}if(m instanceof THREE.MeshBasicMaterial||m instanceof THREE.MeshLambertMaterial||m instanceof THREE.MeshPhongMaterial){x.diffuse.value.setRGB(m.color.r,m.color.g,m.color.b);x.opacity.value=m.opacity;x.map.texture=m.map;x.lightMap.texture=m.lightMap;x.envMap.texture=m.envMap;x.reflectivity.value=m.reflectivity;x.refractionRatio.value=m.refractionRatio;x.combine.value=m.combine;x.useRefract.value=m.envMap&&m.envMap.mapping instanceof THREE.CubeRefractionMapping}if(m instanceof
+THREE.LineBasicMaterial){x.diffuse.value.setRGB(m.color.r,m.color.g,m.color.b);x.opacity.value=m.opacity}else if(m instanceof THREE.ParticleBasicMaterial){x.psColor.value.setRGB(m.color.r,m.color.g,m.color.b);x.opacity.value=m.opacity;x.size.value=m.size;x.scale.value=U.height/2;x.map.texture=m.map}else if(m instanceof THREE.MeshPhongMaterial){x.ambient.value.setRGB(m.ambient.r,m.ambient.g,m.ambient.b);x.specular.value.setRGB(m.specular.r,m.specular.g,m.specular.b);x.shininess.value=m.shininess}else if(m instanceof
+THREE.MeshDepthMaterial){x.mNear.value=f.near;x.mFar.value=f.far;x.opacity.value=m.opacity}else if(m instanceof THREE.MeshNormalMaterial)x.opacity.value=m.opacity;for(var i in x)if(y=A.uniforms[i]){z=x[i];w=z.type;n=z.value;if(w=="i")c.uniform1i(y,n);else if(w=="f")c.uniform1f(y,n);else if(w=="fv1")c.uniform1fv(y,n);else if(w=="fv")c.uniform3fv(y,n);else if(w=="v2")c.uniform2f(y,n.x,n.y);else if(w=="v3")c.uniform3f(y,n.x,n.y,n.z);else if(w=="v4")c.uniform4f(y,n.x,n.y,n.z,n.w);else if(w=="c")c.uniform3f(y,
+n.r,n.g,n.b);else if(w=="t"){c.uniform1i(y,n);if(z=z.texture)if(z.image instanceof Array&&z.image.length==6){if(z.image.length==6){if(z.needsUpdate){if(z.__webglInit){c.bindTexture(c.TEXTURE_CUBE_MAP,z.image.__webglTextureCube);for(w=0;w<6;++w)c.texSubImage2D(c.TEXTURE_CUBE_MAP_POSITIVE_X+w,0,0,0,c.RGBA,c.UNSIGNED_BYTE,z.image[w])}else{z.image.__webglTextureCube=c.createTexture();c.bindTexture(c.TEXTURE_CUBE_MAP,z.image.__webglTextureCube);for(w=0;w<6;++w)c.texImage2D(c.TEXTURE_CUBE_MAP_POSITIVE_X+
+w,0,c.RGBA,c.RGBA,c.UNSIGNED_BYTE,z.image[w]);z.__webglInit=!0}wa(c.TEXTURE_CUBE_MAP,z,z.image[0]);c.bindTexture(c.TEXTURE_CUBE_MAP,null);z.needsUpdate=!1}c.activeTexture(c.TEXTURE0+n);c.bindTexture(c.TEXTURE_CUBE_MAP,z.image.__webglTextureCube)}}else $(z,n)}}c.uniformMatrix4fv(v.modelViewMatrix,!1,r._modelViewMatrixArray);c.uniformMatrix3fv(v.normalMatrix,!1,r._normalMatrixArray);(m instanceof THREE.MeshShaderMaterial||m instanceof THREE.MeshPhongMaterial||m.envMap)&&c.uniform3f(v.cameraPosition,
+f.position.x,f.position.y,f.position.z);(m instanceof THREE.MeshShaderMaterial||m.envMap||m.skinning)&&c.uniformMatrix4fv(v.objectMatrix,!1,r._objectMatrixArray);(m instanceof THREE.MeshPhongMaterial||m instanceof THREE.MeshLambertMaterial||m instanceof THREE.MeshShaderMaterial||m.skinning)&&c.uniformMatrix4fv(v.viewMatrix,!1,Ua);if(m instanceof THREE.ShadowVolumeDynamicMaterial){f=x.directionalLightDirection.value;f[0]=-s.position.x;f[1]=-s.position.y;f[2]=-s.position.z;c.uniform3fv(v.directionalLightDirection,
+f);c.uniformMatrix4fv(v.objectMatrix,!1,r._objectMatrixArray);c.uniformMatrix4fv(v.viewMatrix,!1,Ua)}if(m.skinning){c.uniformMatrix4fv(v.cameraInverseMatrix,!1,Ua);c.uniformMatrix4fv(v.boneGlobalMatrices,!1,r.boneMatrices)}return A}function h(f,s,n,m,r,A){if(m.opacity!=0){var v;f=e(f,s,n,m,A).attributes;if(m.morphTargets){s=m.program.attributes;A.morphTargetBase!==-1?c.bindBuffer(c.ARRAY_BUFFER,r.__webglMorphTargetsBuffers[A.morphTargetBase]):c.bindBuffer(c.ARRAY_BUFFER,r.__webglVertexBuffer);c.vertexAttribPointer(s.position,
+3,c.FLOAT,!1,0,0);if(A.morphTargetForcedOrder.length){n=0;for(var x=A.morphTargetForcedOrder,z=A.morphTargetInfluences;n<m.numSupportedMorphTargets&&n<x.length;){c.bindBuffer(c.ARRAY_BUFFER,r.__webglMorphTargetsBuffers[x[n]]);c.vertexAttribPointer(s["morphTarget"+n],3,c.FLOAT,!1,0,0);A.__webglMorphTargetInfluences[n]=z[x[n]];n++}}else{x=[];var t=-1,w=0;z=A.morphTargetInfluences;var y,H=z.length;n=0;for(A.morphTargetBase!==-1&&(x[A.morphTargetBase]=!0);n<m.numSupportedMorphTargets;){for(y=0;y<H;y++)if(!x[y]&&
+z[y]>t){w=y;t=z[w]}c.bindBuffer(c.ARRAY_BUFFER,r.__webglMorphTargetsBuffers[w]);c.vertexAttribPointer(s["morphTarget"+n],3,c.FLOAT,!1,0,0);A.__webglMorphTargetInfluences[n]=t;x[w]=1;t=-1;n++}}c.uniform1fv(m.program.uniforms.morphTargetInfluences,A.__webglMorphTargetInfluences)}else{c.bindBuffer(c.ARRAY_BUFFER,r.__webglVertexBuffer);c.vertexAttribPointer(f.position,3,c.FLOAT,!1,0,0)}if(r.__webglCustomAttributes)for(v in r.__webglCustomAttributes)if(f[v]>=0){s=r.__webglCustomAttributes[v];c.bindBuffer(c.ARRAY_BUFFER,
+s.buffer);c.vertexAttribPointer(f[v],s.size,c.FLOAT,!1,0,0)}if(f.color>=0){c.bindBuffer(c.ARRAY_BUFFER,r.__webglColorBuffer);c.vertexAttribPointer(f.color,3,c.FLOAT,!1,0,0)}if(f.normal>=0){c.bindBuffer(c.ARRAY_BUFFER,r.__webglNormalBuffer);c.vertexAttribPointer(f.normal,3,c.FLOAT,!1,0,0)}if(f.tangent>=0){c.bindBuffer(c.ARRAY_BUFFER,r.__webglTangentBuffer);c.vertexAttribPointer(f.tangent,4,c.FLOAT,!1,0,0)}if(f.uv>=0)if(r.__webglUVBuffer){c.bindBuffer(c.ARRAY_BUFFER,r.__webglUVBuffer);c.vertexAttribPointer(f.uv,
+2,c.FLOAT,!1,0,0);c.enableVertexAttribArray(f.uv)}else c.disableVertexAttribArray(f.uv);if(f.uv2>=0)if(r.__webglUV2Buffer){c.bindBuffer(c.ARRAY_BUFFER,r.__webglUV2Buffer);c.vertexAttribPointer(f.uv2,2,c.FLOAT,!1,0,0);c.enableVertexAttribArray(f.uv2)}else c.disableVertexAttribArray(f.uv2);if(m.skinning&&f.skinVertexA>=0&&f.skinVertexB>=0&&f.skinIndex>=0&&f.skinWeight>=0){c.bindBuffer(c.ARRAY_BUFFER,r.__webglSkinVertexABuffer);c.vertexAttribPointer(f.skinVertexA,4,c.FLOAT,!1,0,0);c.bindBuffer(c.ARRAY_BUFFER,
+r.__webglSkinVertexBBuffer);c.vertexAttribPointer(f.skinVertexB,4,c.FLOAT,!1,0,0);c.bindBuffer(c.ARRAY_BUFFER,r.__webglSkinIndicesBuffer);c.vertexAttribPointer(f.skinIndex,4,c.FLOAT,!1,0,0);c.bindBuffer(c.ARRAY_BUFFER,r.__webglSkinWeightsBuffer);c.vertexAttribPointer(f.skinWeight,4,c.FLOAT,!1,0,0)}if(A instanceof THREE.Mesh)if(m.wireframe){c.lineWidth(m.wireframeLinewidth);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,r.__webglLineBuffer);c.drawElements(c.LINES,r.__webglLineCount,c.UNSIGNED_SHORT,0)}else{c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,
+r.__webglFaceBuffer);c.drawElements(c.TRIANGLES,r.__webglFaceCount,c.UNSIGNED_SHORT,0)}else if(A instanceof THREE.Line){A=A.type==THREE.LineStrip?c.LINE_STRIP:c.LINES;c.lineWidth(m.linewidth);c.drawArrays(A,0,r.__webglLineCount)}else if(A instanceof THREE.ParticleSystem)c.drawArrays(c.POINTS,0,r.__webglParticleCount);else A instanceof THREE.Ribbon&&c.drawArrays(c.TRIANGLE_STRIP,0,r.__webglVertexCount)}}function g(f,s){if(!f.__webglVertexBuffer)f.__webglVertexBuffer=c.createBuffer();if(!f.__webglNormalBuffer)f.__webglNormalBuffer=
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-2,c.FLOAT,!1,16,8);c.bindTexture(c.TEXTURE_2D,K.tempTexture);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,K.elementBuffer);c.disable(c.CULL_FACE);c.depthMask(!1);for(q=0;q<A;q++){n=f.__webglLensFlares[q].object;u.set(n.matrixWorld.n14,n.matrixWorld.n24,n.matrixWorld.n34);s.matrixWorldInverse.multiplyVector3(u);j=u.z;s.projectionMatrix.multiplyVector3(u);H[0]=u.x;H[1]=u.y;H[2]=u.z;v[0]=H[0]*w+w;v[1]=H[1]*z+z;c.copyTexSubImage2D(c.TEXTURE_2D,0,0,0,v[0]-8,v[1]-8,16,16);c.uniform3fv(T.screenPosition,H);c.uniform1i(T.renderPink,
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-i.array[p+7]=Q.w;i.array[p+8]=S.x;i.array[p+9]=S.y;i.array[p+10]=S.z;i.array[p+11]=S.w;i.offset+=12}}}}if(qb){p=0;for(D=Ta.length;p<D;p++){R=Ta[p].vertices[t.a].position;Q=Ta[p].vertices[t.b].position;S=Ta[p].vertices[t.c].position;i=kb[p];i[Ba+0]=R.x;i[Ba+1]=R.y;i[Ba+2]=R.z;i[Ba+3]=Q.x;i[Ba+4]=Q.y;i[Ba+5]=Q.z;i[Ba+6]=S.x;i[Ba+7]=S.y;i[Ba+8]=S.z}Ba+=9}if(Xa.length){p=Xa[t.a];D=Xa[t.b];i=Xa[t.c];la[B]=p.x;la[B+1]=p.y;la[B+2]=p.z;la[B+3]=p.w;la[B+4]=D.x;la[B+5]=D.y;la[B+6]=D.z;la[B+7]=D.w;la[B+8]=i.x;
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-8]=i.x;ja[B+9]=i.y;ja[B+10]=i.z;ja[B+11]=1;B+=12}if(pb&&W){if(y.length==3&&W==THREE.VertexColors){t=y[0];p=y[1];D=y[2]}else D=p=t=H;Ea[va]=t.r;Ea[va+1]=t.g;Ea[va+2]=t.b;Ea[va+3]=p.r;Ea[va+4]=p.g;Ea[va+5]=p.b;Ea[va+6]=D.r;Ea[va+7]=D.g;Ea[va+8]=D.b;va+=9}if(ob&&Ia.hasTangents){y=C[0];H=C[1];t=C[2];ha[da]=y.x;ha[da+1]=y.y;ha[da+2]=y.z;ha[da+3]=y.w;ha[da+4]=H.x;ha[da+5]=H.y;ha[da+6]=H.z;ha[da+7]=H.w;ha[da+8]=t.x;ha[da+9]=t.y;ha[da+10]=t.z;ha[da+11]=t.w;da+=12}if(nb&&P)if(z.length==3&&rb)for(C=0;C<3;C++){v=
-z[C];Qa[La]=v.x;Qa[La+1]=v.y;Qa[La+2]=v.z;La+=3}else for(C=0;C<3;C++){Qa[La]=v.x;Qa[La+1]=v.y;Qa[La+2]=v.z;La+=3}if(gb&&T!==undefined&&N)for(C=0;C<3;C++){z=T[C];ib[$a]=z.u;ib[$a+1]=z.v;$a+=2}if(gb&&Ha!==undefined&&N)for(C=0;C<3;C++){z=Ha[C];jb[ab]=z.u;jb[ab+1]=z.v;ab+=2}if(mb){Na[Ja]=sa;Na[Ja+1]=sa+1;Na[Ja+2]=sa+2;Ja+=3;Oa[Ma]=sa;Oa[Ma+1]=sa+1;Oa[Ma+2]=sa;Oa[Ma+3]=sa+2;Oa[Ma+4]=sa+1;Oa[Ma+5]=sa+2;Ma+=6;sa+=3}}else if(t instanceof THREE.Face4){if(lb){R=bb[t.a].position;Q=bb[t.b].position;S=bb[t.c].position;
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-i.array[p+2]=i.value[D];i.array[p+2]=i.value[D];i.offsetSrc++}else if(i.boundTo==="faceVertices"){i.array[p+0]=i.value[D+0];i.array[p+1]=i.value[D+1];i.array[p+2]=i.value[D+2];i.array[p+2]=i.value[D+3];i.offsetSrc+=4}i.offset+=4}else{if(i.boundTo===undefined||i.boundTo==="vertices"){R=i.value[t.a];Q=i.value[t.b];S=i.value[t.c];ra=i.value[t.d]}else if(i.boundTo==="faces"){R=i.value[D];Q=i.value[D];S=i.value[D];ra=i.value[D];i.offsetSrc++}else if(i.boundTo==="faceVertices"){R=i.value[D+0];Q=i.value[D+
-1];S=i.value[D+2];ra=i.value[D+3];i.offsetSrc+=4}if(i.size===2){i.array[p+0]=R.x;i.array[p+1]=R.y;i.array[p+2]=Q.x;i.array[p+3]=Q.y;i.array[p+4]=S.x;i.array[p+5]=S.y;i.array[p+6]=ra.x;i.array[p+7]=ra.y;i.offset+=8}else if(i.size===3){if(i.type==="c"){i.array[p+0]=R.r;i.array[p+1]=R.g;i.array[p+2]=R.b;i.array[p+3]=Q.r;i.array[p+4]=Q.g;i.array[p+5]=Q.b;i.array[p+6]=S.r;i.array[p+7]=S.g;i.array[p+8]=S.b;i.array[p+9]=ra.r;i.array[p+10]=ra.g;i.array[p+11]=ra.b}else{i.array[p+0]=R.x;i.array[p+1]=R.y;i.array[p+
-2]=R.z;i.array[p+3]=Q.x;i.array[p+4]=Q.y;i.array[p+5]=Q.z;i.array[p+6]=S.x;i.array[p+7]=S.y;i.array[p+8]=S.z;i.array[p+9]=ra.x;i.array[p+10]=ra.y;i.array[p+11]=ra.z}i.offset+=12}else{i.array[p+0]=R.x;i.array[p+1]=R.y;i.array[p+2]=R.z;i.array[p+3]=R.w;i.array[p+4]=Q.x;i.array[p+5]=Q.y;i.array[p+6]=Q.z;i.array[p+7]=Q.w;i.array[p+8]=S.x;i.array[p+9]=S.y;i.array[p+10]=S.z;i.array[p+11]=S.w;i.array[p+12]=ra.x;i.array[p+13]=ra.y;i.array[p+14]=ra.z;i.array[p+15]=ra.w;i.offset+=16}}}}if(qb){p=0;for(D=Ta.length;p<
-D;p++){R=Ta[p].vertices[t.a].position;Q=Ta[p].vertices[t.b].position;S=Ta[p].vertices[t.c].position;ra=Ta[p].vertices[t.d].position;i=kb[p];i[Ba+0]=R.x;i[Ba+1]=R.y;i[Ba+2]=R.z;i[Ba+3]=Q.x;i[Ba+4]=Q.y;i[Ba+5]=Q.z;i[Ba+6]=S.x;i[Ba+7]=S.y;i[Ba+8]=S.z;i[Ba+9]=ra.x;i[Ba+10]=ra.y;i[Ba+11]=ra.z}Ba+=12}if(Xa.length){p=Xa[t.a];D=Xa[t.b];i=Xa[t.c];Ka=Xa[t.d];la[B]=p.x;la[B+1]=p.y;la[B+2]=p.z;la[B+3]=p.w;la[B+4]=D.x;la[B+5]=D.y;la[B+6]=D.z;la[B+7]=D.w;la[B+8]=i.x;la[B+9]=i.y;la[B+10]=i.z;la[B+11]=i.w;la[B+12]=
-Ka.x;la[B+13]=Ka.y;la[B+14]=Ka.z;la[B+15]=Ka.w;p=eb[t.a];D=eb[t.b];i=eb[t.c];Ka=eb[t.d];ka[B]=p.x;ka[B+1]=p.y;ka[B+2]=p.z;ka[B+3]=p.w;ka[B+4]=D.x;ka[B+5]=D.y;ka[B+6]=D.z;ka[B+7]=D.w;ka[B+8]=i.x;ka[B+9]=i.y;ka[B+10]=i.z;ka[B+11]=i.w;ka[B+12]=Ka.x;ka[B+13]=Ka.y;ka[B+14]=Ka.z;ka[B+15]=Ka.w;p=cb[t.a];D=cb[t.b];i=cb[t.c];Ka=cb[t.d];ia[B]=p.x;ia[B+1]=p.y;ia[B+2]=p.z;ia[B+3]=1;ia[B+4]=D.x;ia[B+5]=D.y;ia[B+6]=D.z;ia[B+7]=1;ia[B+8]=i.x;ia[B+9]=i.y;ia[B+10]=i.z;ia[B+11]=1;ia[B+12]=Ka.x;ia[B+13]=Ka.y;ia[B+14]=
-Ka.z;ia[B+15]=1;p=db[t.a];D=db[t.b];i=db[t.c];t=db[t.d];ja[B]=p.x;ja[B+1]=p.y;ja[B+2]=p.z;ja[B+3]=1;ja[B+4]=D.x;ja[B+5]=D.y;ja[B+6]=D.z;ja[B+7]=1;ja[B+8]=i.x;ja[B+9]=i.y;ja[B+10]=i.z;ja[B+11]=1;ja[B+12]=t.x;ja[B+13]=t.y;ja[B+14]=t.z;ja[B+15]=1;B+=16}if(pb&&W){if(y.length==4&&W==THREE.VertexColors){t=y[0];p=y[1];D=y[2];y=y[3]}else y=D=p=t=H;Ea[va]=t.r;Ea[va+1]=t.g;Ea[va+2]=t.b;Ea[va+3]=p.r;Ea[va+4]=p.g;Ea[va+5]=p.b;Ea[va+6]=D.r;Ea[va+7]=D.g;Ea[va+8]=D.b;Ea[va+9]=y.r;Ea[va+10]=y.g;Ea[va+11]=y.b;va+=
-12}if(ob&&Ia.hasTangents){y=C[0];H=C[1];t=C[2];C=C[3];ha[da]=y.x;ha[da+1]=y.y;ha[da+2]=y.z;ha[da+3]=y.w;ha[da+4]=H.x;ha[da+5]=H.y;ha[da+6]=H.z;ha[da+7]=H.w;ha[da+8]=t.x;ha[da+9]=t.y;ha[da+10]=t.z;ha[da+11]=t.w;ha[da+12]=C.x;ha[da+13]=C.y;ha[da+14]=C.z;ha[da+15]=C.w;da+=16}if(nb&&P)if(z.length==4&&rb)for(C=0;C<4;C++){v=z[C];Qa[La]=v.x;Qa[La+1]=v.y;Qa[La+2]=v.z;La+=3}else for(C=0;C<4;C++){Qa[La]=v.x;Qa[La+1]=v.y;Qa[La+2]=v.z;La+=3}if(gb&&T!==undefined&&N)for(C=0;C<4;C++){z=T[C];ib[$a]=z.u;ib[$a+1]=
-z.v;$a+=2}if(gb&&Ha!==undefined&&N)for(C=0;C<4;C++){z=Ha[C];jb[ab]=z.u;jb[ab+1]=z.v;ab+=2}if(mb){Na[Ja]=sa;Na[Ja+1]=sa+1;Na[Ja+2]=sa+3;Na[Ja+3]=sa+1;Na[Ja+4]=sa+2;Na[Ja+5]=sa+3;Ja+=6;Oa[Ma]=sa;Oa[Ma+1]=sa+1;Oa[Ma+2]=sa;Oa[Ma+3]=sa+3;Oa[Ma+4]=sa+1;Oa[Ma+5]=sa+2;Oa[Ma+6]=sa+2;Oa[Ma+7]=sa+3;Ma+=8;sa+=4}}}if(Za){u=0;for(w=Za.length;u<w;u++){Na[Ja]=Za[u].a;Na[Ja+1]=Za[u].b;Na[Ja+2]=Za[u].c;Na[Ja+3]=Za[u].a;Na[Ja+4]=Za[u].c;Na[Ja+5]=Za[u].d;Ja+=6}}if(lb){c.bindBuffer(c.ARRAY_BUFFER,j.__webglVertexBuffer);
-c.bufferData(c.ARRAY_BUFFER,Da,A)}if(Ra)for(Wa in Ra){i=Ra[Wa];if(i.needsUpdate){c.bindBuffer(c.ARRAY_BUFFER,i.buffer);c.bufferData(c.ARRAY_BUFFER,i.array,A);i.needsUpdate=!1}}if(qb){p=0;for(D=Ta.length;p<D;p++){c.bindBuffer(c.ARRAY_BUFFER,j.__webglMorphTargetsBuffers[p]);c.bufferData(c.ARRAY_BUFFER,kb[p],A)}}if(pb&&va>0){c.bindBuffer(c.ARRAY_BUFFER,j.__webglColorBuffer);c.bufferData(c.ARRAY_BUFFER,Ea,A)}if(nb){c.bindBuffer(c.ARRAY_BUFFER,j.__webglNormalBuffer);c.bufferData(c.ARRAY_BUFFER,Qa,A)}if(ob&&
-Ia.hasTangents){c.bindBuffer(c.ARRAY_BUFFER,j.__webglTangentBuffer);c.bufferData(c.ARRAY_BUFFER,ha,A)}if(gb&&$a>0){c.bindBuffer(c.ARRAY_BUFFER,j.__webglUVBuffer);c.bufferData(c.ARRAY_BUFFER,ib,A)}if(gb&&ab>0){c.bindBuffer(c.ARRAY_BUFFER,j.__webglUV2Buffer);c.bufferData(c.ARRAY_BUFFER,jb,A)}if(mb){c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,j.__webglFaceBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,Na,A);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,j.__webglLineBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,Oa,A)}if(B>
-0){c.bindBuffer(c.ARRAY_BUFFER,j.__webglSkinVertexABuffer);c.bufferData(c.ARRAY_BUFFER,ia,A);c.bindBuffer(c.ARRAY_BUFFER,j.__webglSkinVertexBBuffer);c.bufferData(c.ARRAY_BUFFER,ja,A);c.bindBuffer(c.ARRAY_BUFFER,j.__webglSkinIndicesBuffer);c.bufferData(c.ARRAY_BUFFER,ka,A);c.bindBuffer(c.ARRAY_BUFFER,j.__webglSkinWeightsBuffer);c.bufferData(c.ARRAY_BUFFER,la,A)}}}n.__dirtyVertices=!1;n.__dirtyMorphTargets=!1;n.__dirtyElements=!1;n.__dirtyUvs=!1;n.__dirtyNormals=!1;n.__dirtyTangents=!1;n.__dirtyColors=
-!1}else if(f instanceof THREE.Ribbon){n=f.geometry;if(n.__dirtyVertices||n.__dirtyColors){f=n;s=c.DYNAMIC_DRAW;W=f.vertices;j=f.colors;P=W.length;A=j.length;T=f.__vertexArray;u=f.__colorArray;Ha=f.__dirtyColors;if(f.__dirtyVertices){for(w=0;w<P;w++){N=W[w].position;q=w*3;T[q]=N.x;T[q+1]=N.y;T[q+2]=N.z}c.bindBuffer(c.ARRAY_BUFFER,f.__webglVertexBuffer);c.bufferData(c.ARRAY_BUFFER,T,s)}if(Ha){for(w=0;w<A;w++){color=j[w];q=w*3;u[q]=color.r;u[q+1]=color.g;u[q+2]=color.b}c.bindBuffer(c.ARRAY_BUFFER,f.__webglColorBuffer);
-c.bufferData(c.ARRAY_BUFFER,u,s)}}n.__dirtyVertices=!1;n.__dirtyColors=!1}else if(f instanceof THREE.Line){n=f.geometry;if(n.__dirtyVertices||n.__dirtyColors){f=n;s=c.DYNAMIC_DRAW;W=f.vertices;j=f.colors;P=W.length;A=j.length;T=f.__vertexArray;u=f.__colorArray;Ha=f.__dirtyColors;if(f.__dirtyVertices){for(w=0;w<P;w++){N=W[w].position;q=w*3;T[q]=N.x;T[q+1]=N.y;T[q+2]=N.z}c.bindBuffer(c.ARRAY_BUFFER,f.__webglVertexBuffer);c.bufferData(c.ARRAY_BUFFER,T,s)}if(Ha){for(w=0;w<A;w++){color=j[w];q=w*3;u[q]=
-color.r;u[q+1]=color.g;u[q+2]=color.b}c.bindBuffer(c.ARRAY_BUFFER,f.__webglColorBuffer);c.bufferData(c.ARRAY_BUFFER,u,s)}}n.__dirtyVertices=!1;n.__dirtyColors=!1}else if(f instanceof THREE.ParticleSystem){n=f.geometry;(n.__dirtyVertices||n.__dirtyColors||f.sortParticles)&&d(n,c.DYNAMIC_DRAW,f);n.__dirtyVertices=!1;n.__dirtyColors=!1}}function O(f){function s(H){var C=[];n=0;for(j=H.length;n<j;n++)H[n]==undefined?C.push("undefined"):C.push(H[n].id);return C.join("_")}var n,j,q,A,u,w,z,t,v={},y=f.morphTargets!==
-undefined?f.morphTargets.length:0;f.geometryGroups={};q=0;for(A=f.faces.length;q<A;q++){u=f.faces[q];w=u.materials;z=s(w);v[z]==undefined&&(v[z]={hash:z,counter:0});t=v[z].hash+"_"+v[z].counter;f.geometryGroups[t]==undefined&&(f.geometryGroups[t]={faces:[],materials:w,vertices:0,numMorphTargets:y});u=u instanceof THREE.Face3?3:4;if(f.geometryGroups[t].vertices+u>65535){v[z].counter+=1;t=v[z].hash+"_"+v[z].counter;f.geometryGroups[t]==undefined&&(f.geometryGroups[t]={faces:[],materials:w,vertices:0,
-numMorphTargets:y})}f.geometryGroups[t].faces.push(q);f.geometryGroups[t].vertices+=u}}function ca(f,s,n){f.push({buffer:s,object:n,opaque:{list:[],count:0},transparent:{list:[],count:0}})}function ma(f){if(f!=fa){switch(f){case THREE.AdditiveBlending:c.blendEquation(c.FUNC_ADD);c.blendFunc(c.SRC_ALPHA,c.ONE);break;case THREE.SubtractiveBlending:c.blendEquation(c.FUNC_ADD);c.blendFunc(c.ZERO,c.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:c.blendEquation(c.FUNC_ADD);c.blendFunc(c.ZERO,c.SRC_COLOR);
+c.depthMask(Ga)}function L(f,s){var n,m,r,A=f.__webglLensFlares.length,v,x,z;v=new THREE.Vector3;var t=Ca/oa;x=oa*0.5;z=Ca*0.5;var w=16/Ca,y=[w*t,w],H=[1,1,0];w=[1,1];var C,N=K.readBackPixels,W,P,T=K.uniforms;n=K.attributes;c.useProgram(K.program);na=K.program;fa="";c.uniform1i(T.map,0);c.activeTexture(c.TEXTURE0);c.uniform1f(T.opacity,1);c.uniform1f(T.rotation,0);c.uniform2fv(T.scale,y);c.bindBuffer(c.ARRAY_BUFFER,K.vertexBuffer);c.vertexAttribPointer(n.vertex,2,c.FLOAT,!1,16,0);c.vertexAttribPointer(n.uv,
+2,c.FLOAT,!1,16,8);c.bindTexture(c.TEXTURE_2D,K.tempTexture);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,K.elementBuffer);c.disable(c.CULL_FACE);c.depthMask(!1);for(r=0;r<A;r++){n=f.__webglLensFlares[r].object;v.set(n.matrixWorld.n14,n.matrixWorld.n24,n.matrixWorld.n34);s.matrixWorldInverse.multiplyVector3(v);m=v.z;s.projectionMatrix.multiplyVector3(v);H[0]=v.x;H[1]=v.y;H[2]=v.z;w[0]=H[0]*x+x;w[1]=H[1]*z+z;c.copyTexSubImage2D(c.TEXTURE_2D,0,0,0,w[0]-8,w[1]-8,16,16);c.uniform3fv(T.screenPosition,H);c.uniform1i(T.renderPink,
+1);c.enable(c.DEPTH_TEST);c.drawElements(c.TRIANGLES,6,c.UNSIGNED_SHORT,0);try{c.readPixels(w[0]-8,w[1]-8,16,16,c.RGBA,c.UNSIGNED_BYTE,K.readBackPixels)}catch(Ha){console.log("WebGLRenderer.renderLensFlare: readPixels failed!")}c.getError()&&console.log("WebGLRenderer.renderLensFlare: readPixels failed!");sampleDistance=parseInt(5*(1-Math.max(0,Math.min(-m,s.far))/s.far),10)+2;m=sampleDistance*4;C=sampleDistance*64;P=0;W=28-m+(448-C);K.readBackPixels[W+0]===255&&K.readBackPixels[W+1]===0&&K.readBackPixels[W+
+2]===255&&(P+=0.2);W=28+m+(448-C);N[W+0]===255&&N[W+1]===0&&N[W+2]===255&&(P+=0.2);W=28+m+(448+C);N[W+0]===255&&N[W+1]===0&&N[W+2]===255&&(P+=0.2);W=28-m+(448+C);N[W+0]===255&&N[W+1]===0&&N[W+2]===255&&(P+=0.2);W=476;N[W+0]===255&&N[W+1]===0&&N[W+2]===255&&(P+=0.2);n.positionScreen.x=H[0];n.positionScreen.y=H[1];n.positionScreen.z=H[2];n.customUpdateCallback?n.customUpdateCallback(P,n):n.updateLensFlares(P);c.uniform1i(T.renderPink,0);c.disable(c.DEPTH_TEST);c.drawElements(c.TRIANGLES,6,c.UNSIGNED_SHORT,
+0)}for(r=0;r<A;r++){n=f.__webglLensFlares[r].object;v=0;for(x=n.lensFlares.length;v<x;v++){z=n.lensFlares[v];if(z.opacity>0.0010&&z.scale>0.0010){H[0]=z.x;H[1]=z.y;H[2]=z.z;w=z.size*z.scale/Ca;y[0]=w*t;y[1]=w;c.uniform3fv(T.screenPosition,H);c.uniform1f(T.rotation,z.rotation);c.uniform2fv(T.scale,y);c.uniform1f(T.opacity,z.opacity);ma(z.blending);$(z.texture,0);c.drawElements(c.TRIANGLES,6,c.UNSIGNED_SHORT,0)}}}c.enable(c.CULL_FACE);c.enable(c.DEPTH_TEST);c.depthMask(Ga)}function M(f,s){f._modelViewMatrix.multiplyToArray(s.matrixWorldInverse,
+f.matrixWorld,f._modelViewMatrixArray);THREE.Matrix4.makeInvert3x3(f._modelViewMatrix).transposeIntoArray(f._normalMatrixArray)}function Y(f){var s,n,m,r,A;if(f instanceof THREE.Mesh){n=f.geometry;for(s in n.geometryGroups){m=n.geometryGroups[s];A=!1;for(r in m.__webglCustomAttributes)if(m.__webglCustomAttributes[r].needsUpdate){A=!0;break}if(n.__dirtyVertices||n.__dirtyMorphTargets||n.__dirtyElements||n.__dirtyUvs||n.__dirtyNormals||n.__dirtyColors||n.__dirtyTangents||A){A=c.DYNAMIC_DRAW;var v=void 0,
+x=void 0,z=void 0,t=void 0;z=void 0;var w=void 0,y=void 0,H=void 0,C=void 0,N=void 0,W=void 0,P=void 0,T=void 0,Ha=void 0,R=void 0,Q=void 0,S=void 0,ra=void 0;y=void 0;H=void 0;t=void 0;C=void 0;t=void 0;var q=void 0,E=void 0;y=void 0;q=void 0;E=void 0;var i=void 0,Ka=void 0;q=void 0;E=void 0;i=void 0;Ka=void 0;q=void 0;E=void 0;i=void 0;Ka=void 0;q=void 0;E=void 0;i=void 0;t=void 0;C=void 0;w=void 0;z=void 0;z=void 0;q=void 0;E=void 0;i=void 0;var Wa=void 0,sa=0,Aa=0,$a=0,ab=0,Ja=0,La=0,da=0,Ma=
+0,va=0,B=0,Ba=0;E=q=0;var Da=m.__vertexArray,ib=m.__uvArray,jb=m.__uv2Array,Qa=m.__normalArray,ha=m.__tangentArray,Ea=m.__colorArray,ia=m.__skinVertexAArray,ja=m.__skinVertexBArray,ka=m.__skinIndexArray,la=m.__skinWeightArray,kb=m.__morphTargetsArrays,Ra=m.__webglCustomAttributes;i=void 0;var Na=m.__faceArray,Oa=m.__lineArray,rb=m.__needsSmoothNormals;W=m.__vertexColorType;N=m.__uvType;P=m.__normalType;var Ia=f.geometry,lb=Ia.__dirtyVertices,mb=Ia.__dirtyElements,gb=Ia.__dirtyUvs,nb=Ia.__dirtyNormals,
+ob=Ia.__dirtyTangents,pb=Ia.__dirtyColors,qb=Ia.__dirtyMorphTargets,bb=Ia.vertices,sb=m.faces,wb=Ia.faces,tb=Ia.faceVertexUvs[0],ub=Ia.faceVertexUvs[1],cb=Ia.skinVerticesA,db=Ia.skinVerticesB,eb=Ia.skinIndices,Xa=Ia.skinWeights,Za=Ia.edgeFaces,Ta=Ia.morphTargets;if(Ra)for(Wa in Ra){Ra[Wa].offset=0;Ra[Wa].offsetSrc=0}v=0;for(x=sb.length;v<x;v++){z=sb[v];t=wb[z];tb&&(T=tb[z]);ub&&(Ha=ub[z]);z=t.vertexNormals;w=t.normal;y=t.vertexColors;H=t.color;C=t.vertexTangents;if(t instanceof THREE.Face3){if(lb){R=
+bb[t.a].position;Q=bb[t.b].position;S=bb[t.c].position;Da[Aa]=R.x;Da[Aa+1]=R.y;Da[Aa+2]=R.z;Da[Aa+3]=Q.x;Da[Aa+4]=Q.y;Da[Aa+5]=Q.z;Da[Aa+6]=S.x;Da[Aa+7]=S.y;Da[Aa+8]=S.z;Aa+=9}if(Ra)for(Wa in Ra){i=Ra[Wa];if(i.needsUpdate){q=i.offset;E=i.offsetSrc;if(i.size===1){if(i.boundTo===undefined||i.boundTo==="vertices"){i.array[q+0]=i.value[t.a];i.array[q+1]=i.value[t.b];i.array[q+2]=i.value[t.c]}else if(i.boundTo==="faces"){i.array[q+0]=i.value[E];i.array[q+1]=i.value[E];i.array[q+2]=i.value[E];i.offsetSrc++}else if(i.boundTo===
+"faceVertices"){i.array[q+0]=i.value[E+0];i.array[q+1]=i.value[E+1];i.array[q+2]=i.value[E+2];i.offsetSrc+=3}i.offset+=3}else{if(i.boundTo===undefined||i.boundTo==="vertices"){R=i.value[t.a];Q=i.value[t.b];S=i.value[t.c]}else if(i.boundTo==="faces"){R=i.value[E];Q=i.value[E];S=i.value[E];i.offsetSrc++}else if(i.boundTo==="faceVertices"){R=i.value[E+0];Q=i.value[E+1];S=i.value[E+2];i.offsetSrc+=3}if(i.size===2){i.array[q+0]=R.x;i.array[q+1]=R.y;i.array[q+2]=Q.x;i.array[q+3]=Q.y;i.array[q+4]=S.x;i.array[q+
+5]=S.y;i.offset+=6}else if(i.size===3){if(i.type==="c"){i.array[q+0]=R.r;i.array[q+1]=R.g;i.array[q+2]=R.b;i.array[q+3]=Q.r;i.array[q+4]=Q.g;i.array[q+5]=Q.b;i.array[q+6]=S.r;i.array[q+7]=S.g;i.array[q+8]=S.b}else{i.array[q+0]=R.x;i.array[q+1]=R.y;i.array[q+2]=R.z;i.array[q+3]=Q.x;i.array[q+4]=Q.y;i.array[q+5]=Q.z;i.array[q+6]=S.x;i.array[q+7]=S.y;i.array[q+8]=S.z}i.offset+=9}else{i.array[q+0]=R.x;i.array[q+1]=R.y;i.array[q+2]=R.z;i.array[q+3]=R.w;i.array[q+4]=Q.x;i.array[q+5]=Q.y;i.array[q+6]=Q.z;
+i.array[q+7]=Q.w;i.array[q+8]=S.x;i.array[q+9]=S.y;i.array[q+10]=S.z;i.array[q+11]=S.w;i.offset+=12}}}}if(qb){q=0;for(E=Ta.length;q<E;q++){R=Ta[q].vertices[t.a].position;Q=Ta[q].vertices[t.b].position;S=Ta[q].vertices[t.c].position;i=kb[q];i[Ba+0]=R.x;i[Ba+1]=R.y;i[Ba+2]=R.z;i[Ba+3]=Q.x;i[Ba+4]=Q.y;i[Ba+5]=Q.z;i[Ba+6]=S.x;i[Ba+7]=S.y;i[Ba+8]=S.z}Ba+=9}if(Xa.length){q=Xa[t.a];E=Xa[t.b];i=Xa[t.c];la[B]=q.x;la[B+1]=q.y;la[B+2]=q.z;la[B+3]=q.w;la[B+4]=E.x;la[B+5]=E.y;la[B+6]=E.z;la[B+7]=E.w;la[B+8]=i.x;
+la[B+9]=i.y;la[B+10]=i.z;la[B+11]=i.w;q=eb[t.a];E=eb[t.b];i=eb[t.c];ka[B]=q.x;ka[B+1]=q.y;ka[B+2]=q.z;ka[B+3]=q.w;ka[B+4]=E.x;ka[B+5]=E.y;ka[B+6]=E.z;ka[B+7]=E.w;ka[B+8]=i.x;ka[B+9]=i.y;ka[B+10]=i.z;ka[B+11]=i.w;q=cb[t.a];E=cb[t.b];i=cb[t.c];ia[B]=q.x;ia[B+1]=q.y;ia[B+2]=q.z;ia[B+3]=1;ia[B+4]=E.x;ia[B+5]=E.y;ia[B+6]=E.z;ia[B+7]=1;ia[B+8]=i.x;ia[B+9]=i.y;ia[B+10]=i.z;ia[B+11]=1;q=db[t.a];E=db[t.b];i=db[t.c];ja[B]=q.x;ja[B+1]=q.y;ja[B+2]=q.z;ja[B+3]=1;ja[B+4]=E.x;ja[B+5]=E.y;ja[B+6]=E.z;ja[B+7]=1;ja[B+
+8]=i.x;ja[B+9]=i.y;ja[B+10]=i.z;ja[B+11]=1;B+=12}if(pb&&W){if(y.length==3&&W==THREE.VertexColors){t=y[0];q=y[1];E=y[2]}else E=q=t=H;Ea[va]=t.r;Ea[va+1]=t.g;Ea[va+2]=t.b;Ea[va+3]=q.r;Ea[va+4]=q.g;Ea[va+5]=q.b;Ea[va+6]=E.r;Ea[va+7]=E.g;Ea[va+8]=E.b;va+=9}if(ob&&Ia.hasTangents){y=C[0];H=C[1];t=C[2];ha[da]=y.x;ha[da+1]=y.y;ha[da+2]=y.z;ha[da+3]=y.w;ha[da+4]=H.x;ha[da+5]=H.y;ha[da+6]=H.z;ha[da+7]=H.w;ha[da+8]=t.x;ha[da+9]=t.y;ha[da+10]=t.z;ha[da+11]=t.w;da+=12}if(nb&&P)if(z.length==3&&rb)for(C=0;C<3;C++){w=
+z[C];Qa[La]=w.x;Qa[La+1]=w.y;Qa[La+2]=w.z;La+=3}else for(C=0;C<3;C++){Qa[La]=w.x;Qa[La+1]=w.y;Qa[La+2]=w.z;La+=3}if(gb&&T!==undefined&&N)for(C=0;C<3;C++){z=T[C];ib[$a]=z.u;ib[$a+1]=z.v;$a+=2}if(gb&&Ha!==undefined&&N)for(C=0;C<3;C++){z=Ha[C];jb[ab]=z.u;jb[ab+1]=z.v;ab+=2}if(mb){Na[Ja]=sa;Na[Ja+1]=sa+1;Na[Ja+2]=sa+2;Ja+=3;Oa[Ma]=sa;Oa[Ma+1]=sa+1;Oa[Ma+2]=sa;Oa[Ma+3]=sa+2;Oa[Ma+4]=sa+1;Oa[Ma+5]=sa+2;Ma+=6;sa+=3}}else if(t instanceof THREE.Face4){if(lb){R=bb[t.a].position;Q=bb[t.b].position;S=bb[t.c].position;
+ra=bb[t.d].position;Da[Aa]=R.x;Da[Aa+1]=R.y;Da[Aa+2]=R.z;Da[Aa+3]=Q.x;Da[Aa+4]=Q.y;Da[Aa+5]=Q.z;Da[Aa+6]=S.x;Da[Aa+7]=S.y;Da[Aa+8]=S.z;Da[Aa+9]=ra.x;Da[Aa+10]=ra.y;Da[Aa+11]=ra.z;Aa+=12}if(Ra)for(Wa in Ra){i=Ra[Wa];if(i.needsUpdate){q=i.offset;E=i.offsetSrc;if(i.size===1){if(i.boundTo===undefined||i.boundTo==="vertices"){i.array[q+0]=i.value[t.a];i.array[q+1]=i.value[t.b];i.array[q+2]=i.value[t.c];i.array[q+2]=i.value[t.d]}else if(i.boundTo==="faces"){i.array[q+0]=i.value[E];i.array[q+1]=i.value[E];
+i.array[q+2]=i.value[E];i.array[q+2]=i.value[E];i.offsetSrc++}else if(i.boundTo==="faceVertices"){i.array[q+0]=i.value[E+0];i.array[q+1]=i.value[E+1];i.array[q+2]=i.value[E+2];i.array[q+2]=i.value[E+3];i.offsetSrc+=4}i.offset+=4}else{if(i.boundTo===undefined||i.boundTo==="vertices"){R=i.value[t.a];Q=i.value[t.b];S=i.value[t.c];ra=i.value[t.d]}else if(i.boundTo==="faces"){R=i.value[E];Q=i.value[E];S=i.value[E];ra=i.value[E];i.offsetSrc++}else if(i.boundTo==="faceVertices"){R=i.value[E+0];Q=i.value[E+
+1];S=i.value[E+2];ra=i.value[E+3];i.offsetSrc+=4}if(i.size===2){i.array[q+0]=R.x;i.array[q+1]=R.y;i.array[q+2]=Q.x;i.array[q+3]=Q.y;i.array[q+4]=S.x;i.array[q+5]=S.y;i.array[q+6]=ra.x;i.array[q+7]=ra.y;i.offset+=8}else if(i.size===3){if(i.type==="c"){i.array[q+0]=R.r;i.array[q+1]=R.g;i.array[q+2]=R.b;i.array[q+3]=Q.r;i.array[q+4]=Q.g;i.array[q+5]=Q.b;i.array[q+6]=S.r;i.array[q+7]=S.g;i.array[q+8]=S.b;i.array[q+9]=ra.r;i.array[q+10]=ra.g;i.array[q+11]=ra.b}else{i.array[q+0]=R.x;i.array[q+1]=R.y;i.array[q+
+2]=R.z;i.array[q+3]=Q.x;i.array[q+4]=Q.y;i.array[q+5]=Q.z;i.array[q+6]=S.x;i.array[q+7]=S.y;i.array[q+8]=S.z;i.array[q+9]=ra.x;i.array[q+10]=ra.y;i.array[q+11]=ra.z}i.offset+=12}else{i.array[q+0]=R.x;i.array[q+1]=R.y;i.array[q+2]=R.z;i.array[q+3]=R.w;i.array[q+4]=Q.x;i.array[q+5]=Q.y;i.array[q+6]=Q.z;i.array[q+7]=Q.w;i.array[q+8]=S.x;i.array[q+9]=S.y;i.array[q+10]=S.z;i.array[q+11]=S.w;i.array[q+12]=ra.x;i.array[q+13]=ra.y;i.array[q+14]=ra.z;i.array[q+15]=ra.w;i.offset+=16}}}}if(qb){q=0;for(E=Ta.length;q<
+E;q++){R=Ta[q].vertices[t.a].position;Q=Ta[q].vertices[t.b].position;S=Ta[q].vertices[t.c].position;ra=Ta[q].vertices[t.d].position;i=kb[q];i[Ba+0]=R.x;i[Ba+1]=R.y;i[Ba+2]=R.z;i[Ba+3]=Q.x;i[Ba+4]=Q.y;i[Ba+5]=Q.z;i[Ba+6]=S.x;i[Ba+7]=S.y;i[Ba+8]=S.z;i[Ba+9]=ra.x;i[Ba+10]=ra.y;i[Ba+11]=ra.z}Ba+=12}if(Xa.length){q=Xa[t.a];E=Xa[t.b];i=Xa[t.c];Ka=Xa[t.d];la[B]=q.x;la[B+1]=q.y;la[B+2]=q.z;la[B+3]=q.w;la[B+4]=E.x;la[B+5]=E.y;la[B+6]=E.z;la[B+7]=E.w;la[B+8]=i.x;la[B+9]=i.y;la[B+10]=i.z;la[B+11]=i.w;la[B+12]=
+Ka.x;la[B+13]=Ka.y;la[B+14]=Ka.z;la[B+15]=Ka.w;q=eb[t.a];E=eb[t.b];i=eb[t.c];Ka=eb[t.d];ka[B]=q.x;ka[B+1]=q.y;ka[B+2]=q.z;ka[B+3]=q.w;ka[B+4]=E.x;ka[B+5]=E.y;ka[B+6]=E.z;ka[B+7]=E.w;ka[B+8]=i.x;ka[B+9]=i.y;ka[B+10]=i.z;ka[B+11]=i.w;ka[B+12]=Ka.x;ka[B+13]=Ka.y;ka[B+14]=Ka.z;ka[B+15]=Ka.w;q=cb[t.a];E=cb[t.b];i=cb[t.c];Ka=cb[t.d];ia[B]=q.x;ia[B+1]=q.y;ia[B+2]=q.z;ia[B+3]=1;ia[B+4]=E.x;ia[B+5]=E.y;ia[B+6]=E.z;ia[B+7]=1;ia[B+8]=i.x;ia[B+9]=i.y;ia[B+10]=i.z;ia[B+11]=1;ia[B+12]=Ka.x;ia[B+13]=Ka.y;ia[B+14]=
+Ka.z;ia[B+15]=1;q=db[t.a];E=db[t.b];i=db[t.c];t=db[t.d];ja[B]=q.x;ja[B+1]=q.y;ja[B+2]=q.z;ja[B+3]=1;ja[B+4]=E.x;ja[B+5]=E.y;ja[B+6]=E.z;ja[B+7]=1;ja[B+8]=i.x;ja[B+9]=i.y;ja[B+10]=i.z;ja[B+11]=1;ja[B+12]=t.x;ja[B+13]=t.y;ja[B+14]=t.z;ja[B+15]=1;B+=16}if(pb&&W){if(y.length==4&&W==THREE.VertexColors){t=y[0];q=y[1];E=y[2];y=y[3]}else y=E=q=t=H;Ea[va]=t.r;Ea[va+1]=t.g;Ea[va+2]=t.b;Ea[va+3]=q.r;Ea[va+4]=q.g;Ea[va+5]=q.b;Ea[va+6]=E.r;Ea[va+7]=E.g;Ea[va+8]=E.b;Ea[va+9]=y.r;Ea[va+10]=y.g;Ea[va+11]=y.b;va+=
+12}if(ob&&Ia.hasTangents){y=C[0];H=C[1];t=C[2];C=C[3];ha[da]=y.x;ha[da+1]=y.y;ha[da+2]=y.z;ha[da+3]=y.w;ha[da+4]=H.x;ha[da+5]=H.y;ha[da+6]=H.z;ha[da+7]=H.w;ha[da+8]=t.x;ha[da+9]=t.y;ha[da+10]=t.z;ha[da+11]=t.w;ha[da+12]=C.x;ha[da+13]=C.y;ha[da+14]=C.z;ha[da+15]=C.w;da+=16}if(nb&&P)if(z.length==4&&rb)for(C=0;C<4;C++){w=z[C];Qa[La]=w.x;Qa[La+1]=w.y;Qa[La+2]=w.z;La+=3}else for(C=0;C<4;C++){Qa[La]=w.x;Qa[La+1]=w.y;Qa[La+2]=w.z;La+=3}if(gb&&T!==undefined&&N)for(C=0;C<4;C++){z=T[C];ib[$a]=z.u;ib[$a+1]=
+z.v;$a+=2}if(gb&&Ha!==undefined&&N)for(C=0;C<4;C++){z=Ha[C];jb[ab]=z.u;jb[ab+1]=z.v;ab+=2}if(mb){Na[Ja]=sa;Na[Ja+1]=sa+1;Na[Ja+2]=sa+3;Na[Ja+3]=sa+1;Na[Ja+4]=sa+2;Na[Ja+5]=sa+3;Ja+=6;Oa[Ma]=sa;Oa[Ma+1]=sa+1;Oa[Ma+2]=sa;Oa[Ma+3]=sa+3;Oa[Ma+4]=sa+1;Oa[Ma+5]=sa+2;Oa[Ma+6]=sa+2;Oa[Ma+7]=sa+3;Ma+=8;sa+=4}}}if(Za){v=0;for(x=Za.length;v<x;v++){Na[Ja]=Za[v].a;Na[Ja+1]=Za[v].b;Na[Ja+2]=Za[v].c;Na[Ja+3]=Za[v].a;Na[Ja+4]=Za[v].c;Na[Ja+5]=Za[v].d;Ja+=6}}if(lb){c.bindBuffer(c.ARRAY_BUFFER,m.__webglVertexBuffer);
+c.bufferData(c.ARRAY_BUFFER,Da,A)}if(Ra)for(Wa in Ra){i=Ra[Wa];if(i.needsUpdate){c.bindBuffer(c.ARRAY_BUFFER,i.buffer);c.bufferData(c.ARRAY_BUFFER,i.array,A);i.needsUpdate=!1}}if(qb){q=0;for(E=Ta.length;q<E;q++){c.bindBuffer(c.ARRAY_BUFFER,m.__webglMorphTargetsBuffers[q]);c.bufferData(c.ARRAY_BUFFER,kb[q],A)}}if(pb&&va>0){c.bindBuffer(c.ARRAY_BUFFER,m.__webglColorBuffer);c.bufferData(c.ARRAY_BUFFER,Ea,A)}if(nb){c.bindBuffer(c.ARRAY_BUFFER,m.__webglNormalBuffer);c.bufferData(c.ARRAY_BUFFER,Qa,A)}if(ob&&
+Ia.hasTangents){c.bindBuffer(c.ARRAY_BUFFER,m.__webglTangentBuffer);c.bufferData(c.ARRAY_BUFFER,ha,A)}if(gb&&$a>0){c.bindBuffer(c.ARRAY_BUFFER,m.__webglUVBuffer);c.bufferData(c.ARRAY_BUFFER,ib,A)}if(gb&&ab>0){c.bindBuffer(c.ARRAY_BUFFER,m.__webglUV2Buffer);c.bufferData(c.ARRAY_BUFFER,jb,A)}if(mb){c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,m.__webglFaceBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,Na,A);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,m.__webglLineBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,Oa,A)}if(B>
+0){c.bindBuffer(c.ARRAY_BUFFER,m.__webglSkinVertexABuffer);c.bufferData(c.ARRAY_BUFFER,ia,A);c.bindBuffer(c.ARRAY_BUFFER,m.__webglSkinVertexBBuffer);c.bufferData(c.ARRAY_BUFFER,ja,A);c.bindBuffer(c.ARRAY_BUFFER,m.__webglSkinIndicesBuffer);c.bufferData(c.ARRAY_BUFFER,ka,A);c.bindBuffer(c.ARRAY_BUFFER,m.__webglSkinWeightsBuffer);c.bufferData(c.ARRAY_BUFFER,la,A)}}}n.__dirtyVertices=!1;n.__dirtyMorphTargets=!1;n.__dirtyElements=!1;n.__dirtyUvs=!1;n.__dirtyNormals=!1;n.__dirtyTangents=!1;n.__dirtyColors=
+!1}else if(f instanceof THREE.Ribbon){n=f.geometry;if(n.__dirtyVertices||n.__dirtyColors){f=n;s=c.DYNAMIC_DRAW;W=f.vertices;m=f.colors;P=W.length;A=m.length;T=f.__vertexArray;v=f.__colorArray;Ha=f.__dirtyColors;if(f.__dirtyVertices){for(x=0;x<P;x++){N=W[x].position;r=x*3;T[r]=N.x;T[r+1]=N.y;T[r+2]=N.z}c.bindBuffer(c.ARRAY_BUFFER,f.__webglVertexBuffer);c.bufferData(c.ARRAY_BUFFER,T,s)}if(Ha){for(x=0;x<A;x++){color=m[x];r=x*3;v[r]=color.r;v[r+1]=color.g;v[r+2]=color.b}c.bindBuffer(c.ARRAY_BUFFER,f.__webglColorBuffer);
+c.bufferData(c.ARRAY_BUFFER,v,s)}}n.__dirtyVertices=!1;n.__dirtyColors=!1}else if(f instanceof THREE.Line){n=f.geometry;if(n.__dirtyVertices||n.__dirtyColors){f=n;s=c.DYNAMIC_DRAW;W=f.vertices;m=f.colors;P=W.length;A=m.length;T=f.__vertexArray;v=f.__colorArray;Ha=f.__dirtyColors;if(f.__dirtyVertices){for(x=0;x<P;x++){N=W[x].position;r=x*3;T[r]=N.x;T[r+1]=N.y;T[r+2]=N.z}c.bindBuffer(c.ARRAY_BUFFER,f.__webglVertexBuffer);c.bufferData(c.ARRAY_BUFFER,T,s)}if(Ha){for(x=0;x<A;x++){color=m[x];r=x*3;v[r]=
+color.r;v[r+1]=color.g;v[r+2]=color.b}c.bindBuffer(c.ARRAY_BUFFER,f.__webglColorBuffer);c.bufferData(c.ARRAY_BUFFER,v,s)}}n.__dirtyVertices=!1;n.__dirtyColors=!1}else if(f instanceof THREE.ParticleSystem){n=f.geometry;(n.__dirtyVertices||n.__dirtyColors||f.sortParticles)&&d(n,c.DYNAMIC_DRAW,f);n.__dirtyVertices=!1;n.__dirtyColors=!1}}function O(f){function s(H){var C=[];n=0;for(m=H.length;n<m;n++)H[n]==undefined?C.push("undefined"):C.push(H[n].id);return C.join("_")}var n,m,r,A,v,x,z,t,w={},y=f.morphTargets!==
+undefined?f.morphTargets.length:0;f.geometryGroups={};r=0;for(A=f.faces.length;r<A;r++){v=f.faces[r];x=v.materials;z=s(x);w[z]==undefined&&(w[z]={hash:z,counter:0});t=w[z].hash+"_"+w[z].counter;f.geometryGroups[t]==undefined&&(f.geometryGroups[t]={faces:[],materials:x,vertices:0,numMorphTargets:y});v=v instanceof THREE.Face3?3:4;if(f.geometryGroups[t].vertices+v>65535){w[z].counter+=1;t=w[z].hash+"_"+w[z].counter;f.geometryGroups[t]==undefined&&(f.geometryGroups[t]={faces:[],materials:x,vertices:0,
+numMorphTargets:y})}f.geometryGroups[t].faces.push(r);f.geometryGroups[t].vertices+=v}}function ca(f,s,n){f.push({buffer:s,object:n,opaque:{list:[],count:0},transparent:{list:[],count:0}})}function ma(f){if(f!=fa){switch(f){case THREE.AdditiveBlending:c.blendEquation(c.FUNC_ADD);c.blendFunc(c.SRC_ALPHA,c.ONE);break;case THREE.SubtractiveBlending:c.blendEquation(c.FUNC_ADD);c.blendFunc(c.ZERO,c.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:c.blendEquation(c.FUNC_ADD);c.blendFunc(c.ZERO,c.SRC_COLOR);
 break;default:c.blendEquationSeparate(c.FUNC_ADD,c.FUNC_ADD);c.blendFuncSeparate(c.SRC_ALPHA,c.ONE_MINUS_SRC_ALPHA,c.ONE,c.ONE_MINUS_SRC_ALPHA)}fa=f}}function wa(f,s,n){if((n.width&n.width-1)==0&&(n.height&n.height-1)==0){c.texParameteri(f,c.TEXTURE_WRAP_S,ea(s.wrapS));c.texParameteri(f,c.TEXTURE_WRAP_T,ea(s.wrapT));c.texParameteri(f,c.TEXTURE_MAG_FILTER,ea(s.magFilter));c.texParameteri(f,c.TEXTURE_MIN_FILTER,ea(s.minFilter));c.generateMipmap(f)}else{c.texParameteri(f,c.TEXTURE_WRAP_S,c.CLAMP_TO_EDGE);
 c.texParameteri(f,c.TEXTURE_WRAP_T,c.CLAMP_TO_EDGE);c.texParameteri(f,c.TEXTURE_MAG_FILTER,ta(s.magFilter));c.texParameteri(f,c.TEXTURE_MIN_FILTER,ta(s.minFilter))}}function $(f,s){if(f.needsUpdate){if(f.__webglInit){c.bindTexture(c.TEXTURE_2D,f.__webglTexture);c.texSubImage2D(c.TEXTURE_2D,0,0,0,c.RGBA,c.UNSIGNED_BYTE,f.image)}else{f.__webglTexture=c.createTexture();c.bindTexture(c.TEXTURE_2D,f.__webglTexture);c.texImage2D(c.TEXTURE_2D,0,c.RGBA,c.RGBA,c.UNSIGNED_BYTE,f.image);f.__webglInit=!0}wa(c.TEXTURE_2D,
 f,f.image);c.bindTexture(c.TEXTURE_2D,null);f.needsUpdate=!1}c.activeTexture(c.TEXTURE0+s);c.bindTexture(c.TEXTURE_2D,f.__webglTexture)}function J(f){if(f&&!f.__webglFramebuffer){if(f.depthBuffer===undefined)f.depthBuffer=!0;if(f.stencilBuffer===undefined)f.stencilBuffer=!0;f.__webglFramebuffer=c.createFramebuffer();f.__webglRenderbuffer=c.createRenderbuffer();f.__webglTexture=c.createTexture();c.bindTexture(c.TEXTURE_2D,f.__webglTexture);c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_S,ea(f.wrapS));
@@ -243,40 +244,40 @@ null);c.bindRenderbuffer(c.RENDERBUFFER,null);c.bindFramebuffer(c.FRAMEBUFFER,nu
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 case THREE.LinearFilter:return c.LINEAR;case THREE.LinearMipMapNearestFilter:return c.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return c.LINEAR_MIPMAP_LINEAR;case THREE.ByteType:return c.BYTE;case THREE.UnsignedByteType:return c.UNSIGNED_BYTE;case THREE.ShortType:return c.SHORT;case THREE.UnsignedShortType:return c.UNSIGNED_SHORT;case THREE.IntType:return c.INT;case THREE.UnsignedShortType:return c.UNSIGNED_INT;case THREE.FloatType:return c.FLOAT;case THREE.AlphaFormat:return c.ALPHA;
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-hb={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]}},Sa=!0,fb=!0,Ya=new THREE.Color(0),vb=0;if(b){if(b.stencil!=undefined)Sa=b.stencil;if(b.antialias!==undefined)fb=b.antialias;b.clearColor!==undefined&&Ya.setHex(b.clearColor);if(b.clearAlpha!==undefined)vb=b.clearAlpha}this.maxMorphTargets=8;this.domElement=U;this.autoClear=!0;this.sortObjects=!0;(function(f,s,n,j){try{if(!(c=U.getContext("experimental-webgl",{antialias:f,stencil:j})))throw"Error creating WebGL context.";
-}catch(q){console.error(q)}c.clearColor(0,0,0,1);c.clearDepth(1);c.enable(c.DEPTH_TEST);c.depthFunc(c.LEQUAL);c.frontFace(c.CCW);c.cullFace(c.BACK);c.enable(c.CULL_FACE);c.enable(c.BLEND);c.blendEquation(c.FUNC_ADD);c.blendFunc(c.SRC_ALPHA,c.ONE_MINUS_SRC_ALPHA);c.clearColor(s.r,s.g,s.b,n)})(fb,Ya,vb,Sa);this.context=c;if(Sa){var X={};X.vertices=new Float32Array(12);X.faces=new Uint16Array(6);X.darkness=0.5;X.vertices[0]=-20;X.vertices[1]=-20;X.vertices[2]=-1;X.vertices[3]=20;X.vertices[4]=-20;X.vertices[5]=
+hb={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]}},Sa=!0,fb=!0,Ya=new THREE.Color(0),vb=0;if(b){if(b.stencil!=undefined)Sa=b.stencil;if(b.antialias!==undefined)fb=b.antialias;b.clearColor!==undefined&&Ya.setHex(b.clearColor);if(b.clearAlpha!==undefined)vb=b.clearAlpha}this.maxMorphTargets=8;this.domElement=U;this.autoClear=!0;this.sortObjects=!0;(function(f,s,n,m){try{if(!(c=U.getContext("experimental-webgl",{antialias:f,stencil:m})))throw"Error creating WebGL context.";
+}catch(r){console.error(r)}c.clearColor(0,0,0,1);c.clearDepth(1);c.enable(c.DEPTH_TEST);c.depthFunc(c.LEQUAL);c.frontFace(c.CCW);c.cullFace(c.BACK);c.enable(c.CULL_FACE);c.enable(c.BLEND);c.blendEquation(c.FUNC_ADD);c.blendFunc(c.SRC_ALPHA,c.ONE_MINUS_SRC_ALPHA);c.clearColor(s.r,s.g,s.b,n)})(fb,Ya,vb,Sa);this.context=c;if(Sa){var X={};X.vertices=new Float32Array(12);X.faces=new Uint16Array(6);X.darkness=0.5;X.vertices[0]=-20;X.vertices[1]=-20;X.vertices[2]=-1;X.vertices[3]=20;X.vertices[4]=-20;X.vertices[5]=
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 c.bufferData(c.ARRAY_BUFFER,K.vertices,c.STATIC_DRAW);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,K.elementBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,K.faces,c.STATIC_DRAW);c.bindTexture(c.TEXTURE_2D,K.tempTexture);c.texImage2D(c.TEXTURE_2D,0,c.RGB,16,16,0,c.RGB,c.UNSIGNED_BYTE,null);c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_S,c.CLAMP_TO_EDGE);c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_T,c.CLAMP_TO_EDGE);c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MAG_FILTER,c.NEAREST);c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MIN_FILTER,
 c.NEAREST);K.program=c.createProgram();c.attachShader(K.program,xa("fragment",THREE.ShaderLib.lensFlare.fragmentShader));c.attachShader(K.program,xa("vertex",THREE.ShaderLib.lensFlare.vertexShader));c.linkProgram(K.program);K.attributes={};K.uniforms={};K.attributes.vertex=c.getAttribLocation(K.program,"position");K.attributes.uv=c.getAttribLocation(K.program,"UV");K.uniforms.map=c.getUniformLocation(K.program,"map");K.uniforms.opacity=c.getUniformLocation(K.program,"opacity");K.uniforms.scale=c.getUniformLocation(K.program,
-"scale");K.uniforms.rotation=c.getUniformLocation(K.program,"rotation");K.uniforms.screenPosition=c.getUniformLocation(K.program,"screenPosition");K.uniforms.renderPink=c.getUniformLocation(K.program,"renderPink");this.setSize=function(f,s){U.width=f;U.height=s;this.setViewport(0,0,U.width,U.height)};this.setViewport=function(f,s,n,j){Z=f;ua=s;oa=n;Ca=j;c.viewport(Z,ua,oa,Ca)};this.setScissor=function(f,s,n,j){c.scissor(f,s,n,j)};this.enableScissorTest=function(f){f?c.enable(c.SCISSOR_TEST):c.disable(c.SCISSOR_TEST)};
-this.enableDepthBufferWrite=function(f){Ga=f;c.depthMask(f)};this.setClearColorHex=function(f,s){var n=new THREE.Color(f);c.clearColor(n.r,n.g,n.b,s)};this.setClearColor=function(f,s){c.clearColor(f.r,f.g,f.b,s)};this.clear=function(){c.clear(c.COLOR_BUFFER_BIT|c.DEPTH_BUFFER_BIT|c.STENCIL_BUFFER_BIT)};this.setStencilShadowDarkness=function(f){X.darkness=f};this.initMaterial=function(f,s,n,j){var q,A,u;if(f instanceof THREE.MeshDepthMaterial)u="depth";else if(f instanceof THREE.ShadowVolumeDynamicMaterial)u=
-"shadowVolumeDynamic";else if(f instanceof THREE.MeshNormalMaterial)u="normal";else if(f instanceof THREE.MeshBasicMaterial)u="basic";else if(f instanceof THREE.MeshLambertMaterial)u="lambert";else if(f instanceof THREE.MeshPhongMaterial)u="phong";else if(f instanceof THREE.LineBasicMaterial)u="basic";else f instanceof THREE.ParticleBasicMaterial&&(u="particle_basic");if(u){var w=THREE.ShaderLib[u];f.uniforms=Uniforms.clone(w.uniforms);f.vertexShader=w.vertexShader;f.fragmentShader=w.fragmentShader}var z,
-t,v;z=v=w=0;for(t=s.length;z<t;z++){A=s[z];A instanceof THREE.DirectionalLight&&v++;A instanceof THREE.PointLight&&w++}if(w+v<=4)s=v;else{s=Math.ceil(4*v/(w+v));w=4-s}A={directional:s,point:w};v=50;if(j!==undefined&&j instanceof THREE.SkinnedMesh)v=j.bones.length;var y;a:{z=f.fragmentShader;t=f.vertexShader;w=f.uniforms;s=f.attributes;n={map:!!f.map,envMap:!!f.envMap,lightMap:!!f.lightMap,vertexColors:f.vertexColors,fog:n,sizeAttenuation:f.sizeAttenuation,skinning:f.skinning,morphTargets:f.morphTargets,
-maxMorphTargets:this.maxMorphTargets,maxDirLights:A.directional,maxPointLights:A.point,maxBones:v};var H;A=[];if(u)A.push(u);else{A.push(z);A.push(t)}for(H in n){A.push(H);A.push(n[H])}u=A.join();H=0;for(A=V.length;H<A;H++)if(V[H].code==u){y=V[H].program;break a}H=c.createProgram();prefix_fragment=["#ifdef GL_ES\nprecision highp float;\n#endif","#define MAX_DIR_LIGHTS "+n.maxDirLights,"#define MAX_POINT_LIGHTS "+n.maxPointLights,n.fog?"#define USE_FOG":"",n.fog instanceof THREE.FogExp2?"#define FOG_EXP2":
+"scale");K.uniforms.rotation=c.getUniformLocation(K.program,"rotation");K.uniforms.screenPosition=c.getUniformLocation(K.program,"screenPosition");K.uniforms.renderPink=c.getUniformLocation(K.program,"renderPink");this.setSize=function(f,s){U.width=f;U.height=s;this.setViewport(0,0,U.width,U.height)};this.setViewport=function(f,s,n,m){Z=f;ua=s;oa=n;Ca=m;c.viewport(Z,ua,oa,Ca)};this.setScissor=function(f,s,n,m){c.scissor(f,s,n,m)};this.enableScissorTest=function(f){f?c.enable(c.SCISSOR_TEST):c.disable(c.SCISSOR_TEST)};
+this.enableDepthBufferWrite=function(f){Ga=f;c.depthMask(f)};this.setClearColorHex=function(f,s){var n=new THREE.Color(f);c.clearColor(n.r,n.g,n.b,s)};this.setClearColor=function(f,s){c.clearColor(f.r,f.g,f.b,s)};this.clear=function(){c.clear(c.COLOR_BUFFER_BIT|c.DEPTH_BUFFER_BIT|c.STENCIL_BUFFER_BIT)};this.setStencilShadowDarkness=function(f){X.darkness=f};this.initMaterial=function(f,s,n,m){var r,A,v;if(f instanceof THREE.MeshDepthMaterial)v="depth";else if(f instanceof THREE.ShadowVolumeDynamicMaterial)v=
+"shadowVolumeDynamic";else if(f instanceof THREE.MeshNormalMaterial)v="normal";else if(f instanceof THREE.MeshBasicMaterial)v="basic";else if(f instanceof THREE.MeshLambertMaterial)v="lambert";else if(f instanceof THREE.MeshPhongMaterial)v="phong";else if(f instanceof THREE.LineBasicMaterial)v="basic";else f instanceof THREE.ParticleBasicMaterial&&(v="particle_basic");if(v){var x=THREE.ShaderLib[v];f.uniforms=Uniforms.clone(x.uniforms);f.vertexShader=x.vertexShader;f.fragmentShader=x.fragmentShader}var z,
+t,w;z=w=x=0;for(t=s.length;z<t;z++){A=s[z];A instanceof THREE.DirectionalLight&&w++;A instanceof THREE.PointLight&&x++}if(x+w<=4)s=w;else{s=Math.ceil(4*w/(x+w));x=4-s}A={directional:s,point:x};w=50;if(m!==undefined&&m instanceof THREE.SkinnedMesh)w=m.bones.length;var y;a:{z=f.fragmentShader;t=f.vertexShader;x=f.uniforms;s=f.attributes;n={map:!!f.map,envMap:!!f.envMap,lightMap:!!f.lightMap,vertexColors:f.vertexColors,fog:n,sizeAttenuation:f.sizeAttenuation,skinning:f.skinning,morphTargets:f.morphTargets,
+maxMorphTargets:this.maxMorphTargets,maxDirLights:A.directional,maxPointLights:A.point,maxBones:w};var H;A=[];if(v)A.push(v);else{A.push(z);A.push(t)}for(H in n){A.push(H);A.push(n[H])}v=A.join();H=0;for(A=V.length;H<A;H++)if(V[H].code==v){y=V[H].program;break a}H=c.createProgram();prefix_fragment=["#ifdef GL_ES\nprecision highp float;\n#endif","#define MAX_DIR_LIGHTS "+n.maxDirLights,"#define MAX_POINT_LIGHTS "+n.maxPointLights,n.fog?"#define USE_FOG":"",n.fog instanceof THREE.FogExp2?"#define FOG_EXP2":
 "",n.map?"#define USE_MAP":"",n.envMap?"#define USE_ENVMAP":"",n.lightMap?"#define USE_LIGHTMAP":"",n.vertexColors?"#define USE_COLOR":"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");prefix_vertex=[c.getParameter(c.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0?"#define VERTEX_TEXTURES":"","#define MAX_DIR_LIGHTS "+n.maxDirLights,"#define MAX_POINT_LIGHTS "+n.maxPointLights,"#define MAX_BONES "+n.maxBones,n.map?"#define USE_MAP":"",n.envMap?"#define USE_ENVMAP":"",n.lightMap?"#define USE_LIGHTMAP":
 "",n.vertexColors?"#define USE_COLOR":"",n.skinning?"#define USE_SKINNING":"",n.morphTargets?"#define USE_MORPHTARGETS":"",n.sizeAttenuation?"#define USE_SIZEATTENUATION":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nuniform mat4 cameraInverseMatrix;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n#ifdef USE_COLOR\nattribute vec3 color;\n#endif\n#ifdef USE_MORPHTARGETS\nattribute vec3 morphTarget0;\nattribute vec3 morphTarget1;\nattribute vec3 morphTarget2;\nattribute vec3 morphTarget3;\nattribute vec3 morphTarget4;\nattribute vec3 morphTarget5;\nattribute vec3 morphTarget6;\nattribute vec3 morphTarget7;\n#endif\n#ifdef USE_SKINNING\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n#endif\n"].join("\n");
-c.attachShader(H,xa("fragment",prefix_fragment+z));c.attachShader(H,xa("vertex",prefix_vertex+t));c.linkProgram(H);c.getProgramParameter(H,c.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+c.getProgramParameter(H,c.VALIDATE_STATUS)+", gl error ["+c.getError()+"]");H.uniforms={};H.attributes={};var C;z=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","cameraInverseMatrix","boneGlobalMatrices","morphTargetInfluences"];for(C in w)z.push(C);
-C=z;w=0;for(z=C.length;w<z;w++){t=C[w];H.uniforms[t]=c.getUniformLocation(H,t)}z=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];for(C=0;C<n.maxMorphTargets;C++)z.push("morphTarget"+C);for(y in s)z.push(y);y=z;C=0;for(s=y.length;C<s;C++){n=y[C];H.attributes[n]=c.getAttribLocation(H,n)}V.push({program:H,code:u});y=H}f.program=y;y=f.program.attributes;c.enableVertexAttribArray(y.position);y.color>=0&&c.enableVertexAttribArray(y.color);y.normal>=
-0&&c.enableVertexAttribArray(y.normal);y.tangent>=0&&c.enableVertexAttribArray(y.tangent);if(f.skinning&&y.skinVertexA>=0&&y.skinVertexB>=0&&y.skinIndex>=0&&y.skinWeight>=0){c.enableVertexAttribArray(y.skinVertexA);c.enableVertexAttribArray(y.skinVertexB);c.enableVertexAttribArray(y.skinIndex);c.enableVertexAttribArray(y.skinWeight)}for(q in f.attributes)y[q]>=0&&c.enableVertexAttribArray(y[q]);if(f.morphTargets){f.numSupportedMorphTargets=0;if(y.morphTarget0>=0){c.enableVertexAttribArray(y.morphTarget0);
+c.attachShader(H,xa("fragment",prefix_fragment+z));c.attachShader(H,xa("vertex",prefix_vertex+t));c.linkProgram(H);c.getProgramParameter(H,c.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+c.getProgramParameter(H,c.VALIDATE_STATUS)+", gl error ["+c.getError()+"]");H.uniforms={};H.attributes={};var C;z=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","cameraInverseMatrix","boneGlobalMatrices","morphTargetInfluences"];for(C in x)z.push(C);
+C=z;x=0;for(z=C.length;x<z;x++){t=C[x];H.uniforms[t]=c.getUniformLocation(H,t)}z=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];for(C=0;C<n.maxMorphTargets;C++)z.push("morphTarget"+C);for(y in s)z.push(y);y=z;C=0;for(s=y.length;C<s;C++){n=y[C];H.attributes[n]=c.getAttribLocation(H,n)}V.push({program:H,code:v});y=H}f.program=y;y=f.program.attributes;c.enableVertexAttribArray(y.position);y.color>=0&&c.enableVertexAttribArray(y.color);y.normal>=
+0&&c.enableVertexAttribArray(y.normal);y.tangent>=0&&c.enableVertexAttribArray(y.tangent);if(f.skinning&&y.skinVertexA>=0&&y.skinVertexB>=0&&y.skinIndex>=0&&y.skinWeight>=0){c.enableVertexAttribArray(y.skinVertexA);c.enableVertexAttribArray(y.skinVertexB);c.enableVertexAttribArray(y.skinIndex);c.enableVertexAttribArray(y.skinWeight)}for(r in f.attributes)y[r]>=0&&c.enableVertexAttribArray(y[r]);if(f.morphTargets){f.numSupportedMorphTargets=0;if(y.morphTarget0>=0){c.enableVertexAttribArray(y.morphTarget0);
 f.numSupportedMorphTargets++}if(y.morphTarget1>=0){c.enableVertexAttribArray(y.morphTarget1);f.numSupportedMorphTargets++}if(y.morphTarget2>=0){c.enableVertexAttribArray(y.morphTarget2);f.numSupportedMorphTargets++}if(y.morphTarget3>=0){c.enableVertexAttribArray(y.morphTarget3);f.numSupportedMorphTargets++}if(y.morphTarget4>=0){c.enableVertexAttribArray(y.morphTarget4);f.numSupportedMorphTargets++}if(y.morphTarget5>=0){c.enableVertexAttribArray(y.morphTarget5);f.numSupportedMorphTargets++}if(y.morphTarget6>=
-0){c.enableVertexAttribArray(y.morphTarget6);f.numSupportedMorphTargets++}if(y.morphTarget7>=0){c.enableVertexAttribArray(y.morphTarget7);f.numSupportedMorphTargets++}j.__webglMorphTargetInfluences=new Float32Array(this.maxMorphTargets);f=0;for(q=this.maxMorphTargets;f<q;f++)j.__webglMorphTargetInfluences[f]=0}};this.render=function(f,s,n,j){var q,A,u,w,z,t,v,y,H=f.lights,C=f.fog;s.matrixAutoUpdate&&s.updateMatrix();f.update(undefined,!1,s);s.matrixWorldInverse.flattenToArray(Ua);s.projectionMatrix.flattenToArray(Pa);
-ga.multiply(s.projectionMatrix,s.matrixWorldInverse);o(ga);this.initWebGLObjects(f);J(n);(this.autoClear||j)&&this.clear();z=f.__webglObjects.length;for(j=0;j<z;j++){q=f.__webglObjects[j];v=q.object;if(v.visible)if(!(v instanceof THREE.Mesh)||r(v)){v.matrixWorld.flattenToArray(v._objectMatrixArray);M(v,s);F(q);q.render=!0;if(this.sortObjects){Va.copy(v.position);ga.multiplyVector3(Va);q.z=Va.z}}else q.render=!1;else q.render=!1}this.sortObjects&&f.__webglObjects.sort(I);t=f.__webglObjectsImmediate.length;
-for(j=0;j<t;j++){q=f.__webglObjectsImmediate[j];v=q.object;if(v.visible){v.matrixAutoUpdate&&v.matrixWorld.flattenToArray(v._objectMatrixArray);M(v,s);E(q)}}ma(THREE.NormalBlending);for(j=0;j<z;j++){q=f.__webglObjects[j];if(q.render){v=q.object;y=q.buffer;u=q.opaque;k(v);for(q=0;q<u.count;q++){w=u.list[q];m(w.depthTest);h(s,H,C,w,y,v)}}}for(j=0;j<t;j++){q=f.__webglObjectsImmediate[j];v=q.object;if(v.visible){u=q.opaque;k(v);for(q=0;q<u.count;q++){w=u.list[q];m(w.depthTest);A=e(s,H,C,w,v);v.render(function(N){g(N,
-A)})}}}for(j=0;j<z;j++){q=f.__webglObjects[j];if(q.render){v=q.object;y=q.buffer;u=q.transparent;k(v);for(q=0;q<u.count;q++){w=u.list[q];ma(w.blending);m(w.depthTest);h(s,H,C,w,y,v)}}}for(j=0;j<t;j++){q=f.__webglObjectsImmediate[j];v=q.object;if(v.visible){u=q.transparent;k(v);for(q=0;q<u.count;q++){w=u.list[q];ma(w.blending);m(w.depthTest);A=e(s,H,C,w,v);v.render(function(N){g(N,A)})}}}Sa&&f.__webglShadowVolumes.length&&f.lights.length&&G(f);f.__webglLensFlares.length&&L(f,s);if(n&&n.minFilter!==
-THREE.NearestFilter&&n.minFilter!==THREE.LinearFilter){c.bindTexture(c.TEXTURE_2D,n.__webglTexture);c.generateMipmap(c.TEXTURE_2D);c.bindTexture(c.TEXTURE_2D,null)}};this.initWebGLObjects=function(f){if(!f.__webglObjects){f.__webglObjects=[];f.__webglObjectsImmediate=[];f.__webglShadowVolumes=[];f.__webglLensFlares=[]}for(;f.__objectsAdded.length;){var s=f.__objectsAdded[0],n=f,j=void 0,q=void 0,A=void 0;if(s._modelViewMatrix==undefined){s._modelViewMatrix=new THREE.Matrix4;s._normalMatrixArray=new Float32Array(9);
-s._modelViewMatrixArray=new Float32Array(16);s._objectMatrixArray=new Float32Array(16);s.matrixWorld.flattenToArray(s._objectMatrixArray)}if(s instanceof THREE.Mesh){q=s.geometry;q.geometryGroups==undefined&&O(q);for(j in q.geometryGroups){A=q.geometryGroups[j];if(!A.__webglVertexBuffer){var u=A;u.__webglVertexBuffer=c.createBuffer();u.__webglNormalBuffer=c.createBuffer();u.__webglTangentBuffer=c.createBuffer();u.__webglColorBuffer=c.createBuffer();u.__webglUVBuffer=c.createBuffer();u.__webglUV2Buffer=
-c.createBuffer();u.__webglSkinVertexABuffer=c.createBuffer();u.__webglSkinVertexBBuffer=c.createBuffer();u.__webglSkinIndicesBuffer=c.createBuffer();u.__webglSkinWeightsBuffer=c.createBuffer();u.__webglFaceBuffer=c.createBuffer();u.__webglLineBuffer=c.createBuffer();if(u.numMorphTargets){var w=void 0,z=void 0;u.__webglMorphTargetsBuffers=[];w=0;for(z=u.numMorphTargets;w<z;w++)u.__webglMorphTargetsBuffers.push(c.createBuffer())}u=A;w=s;var t=void 0,v=void 0,y=void 0;y=void 0;var H=void 0,C=void 0,
-N=void 0,W=N=z=0;v=void 0;y=void 0;var P=void 0;t=void 0;v=void 0;H=w.geometry;P=H.faces;C=u.faces;t=0;for(v=C.length;t<v;t++){y=C[t];y=P[y];if(y instanceof THREE.Face3){z+=3;N+=1;W+=3}else if(y instanceof THREE.Face4){z+=4;N+=2;W+=4}}t=u;v=w;P=void 0;C=void 0;var T=void 0,Ha=void 0;T=void 0;y=[];P=0;for(C=v.materials.length;P<C;P++){T=v.materials[P];if(T instanceof THREE.MeshFaceMaterial){T=0;for(l=t.materials.length;T<l;T++)(Ha=t.materials[T])&&y.push(Ha)}else(Ha=T)&&y.push(Ha)}t=y;a:{v=void 0;
-P=void 0;C=t.length;for(v=0;v<C;v++){P=t[v];if(P.map||P.lightMap||P instanceof THREE.MeshShaderMaterial){v=!0;break a}}v=!1}a:{P=void 0;C=void 0;y=t.length;for(P=0;P<y;P++){C=t[P];if(!(C instanceof THREE.MeshBasicMaterial&&!C.envMap||C instanceof THREE.MeshDepthMaterial)){P=C&&C.shading!=undefined&&C.shading==THREE.SmoothShading?THREE.SmoothShading:THREE.FlatShading;break a}}P=!1}a:{C=void 0;y=void 0;T=t.length;for(C=0;C<T;C++){y=t[C];if(y.vertexColors){y=y.vertexColors;break a}}y=!1}u.__vertexArray=
-new Float32Array(z*3);if(P)u.__normalArray=new Float32Array(z*3);if(H.hasTangents)u.__tangentArray=new Float32Array(z*4);if(y)u.__colorArray=new Float32Array(z*3);if(v){if(H.faceUvs.length>0||H.faceVertexUvs.length>0)u.__uvArray=new Float32Array(z*2);if(H.faceUvs.length>1||H.faceVertexUvs.length>1)u.__uv2Array=new Float32Array(z*2)}if(w.geometry.skinWeights.length&&w.geometry.skinIndices.length){u.__skinVertexAArray=new Float32Array(z*4);u.__skinVertexBArray=new Float32Array(z*4);u.__skinIndexArray=
-new Float32Array(z*4);u.__skinWeightArray=new Float32Array(z*4)}u.__faceArray=new Uint16Array(N*3+(w.geometry.edgeFaces?w.geometry.edgeFaces.length*6:0));u.__lineArray=new Uint16Array(W*2);if(u.numMorphTargets){u.__morphTargetsArrays=[];H=0;for(C=u.numMorphTargets;H<C;H++)u.__morphTargetsArrays.push(new Float32Array(z*3))}u.__needsSmoothNormals=P==THREE.SmoothShading;u.__uvType=v;u.__vertexColorType=y;u.__normalType=P;u.__webglFaceCount=N*3+(w.geometry.edgeFaces?w.geometry.edgeFaces.length*6:0);u.__webglLineCount=
-W*2;H=0;for(C=t.length;H<C;H++)if(t[H].attributes){u.__webglCustomAttributes={};for(a in t[H].attributes){v=t[H].attributes[a];N=1;if(v.type==="v2")N=2;else if(v.type==="v3")N=3;else if(v.type==="v4")N=4;else v.type==="c"&&(N=3);v.size=N;v.needsUpdate=!0;v.array=new Float32Array(z*N);v.buffer=c.createBuffer();u.__webglCustomAttributes[a]=v}}q.__dirtyVertices=!0;q.__dirtyMorphTargets=!0;q.__dirtyElements=!0;q.__dirtyUvs=!0;q.__dirtyNormals=!0;q.__dirtyTangents=!0;q.__dirtyColors=!0}s instanceof THREE.ShadowVolume?
-ca(n.__webglShadowVolumes,A,s):ca(n.__webglObjects,A,s)}}else if(s instanceof THREE.LensFlare)ca(n.__webglLensFlares,undefined,s);else if(s instanceof THREE.Ribbon){q=s.geometry;if(!q.__webglVertexBuffer){j=q;j.__webglVertexBuffer=c.createBuffer();j.__webglColorBuffer=c.createBuffer();j=q;A=j.vertices.length;j.__vertexArray=new Float32Array(A*3);j.__colorArray=new Float32Array(A*3);j.__webglVertexCount=A;q.__dirtyVertices=!0;q.__dirtyColors=!0}ca(n.__webglObjects,q,s)}else if(s instanceof THREE.Line){q=
-s.geometry;if(!q.__webglVertexBuffer){j=q;j.__webglVertexBuffer=c.createBuffer();j.__webglColorBuffer=c.createBuffer();j=q;A=j.vertices.length;j.__vertexArray=new Float32Array(A*3);j.__colorArray=new Float32Array(A*3);j.__webglLineCount=A;q.__dirtyVertices=!0;q.__dirtyColors=!0}ca(n.__webglObjects,q,s)}else if(s instanceof THREE.ParticleSystem){q=s.geometry;if(!q.__webglVertexBuffer){j=q;j.__webglVertexBuffer=c.createBuffer();j.__webglColorBuffer=c.createBuffer();j=q;A=j.vertices.length;j.__vertexArray=
-new Float32Array(A*3);j.__colorArray=new Float32Array(A*3);j.__sortArray=[];j.__webglParticleCount=A;q.__dirtyVertices=!0;q.__dirtyColors=!0}ca(n.__webglObjects,q,s)}else THREE.MarchingCubes!==undefined&&s instanceof THREE.MarchingCubes&&n.__webglObjectsImmediate.push({object:s,opaque:{list:[],count:0},transparent:{list:[],count:0}});f.__objectsAdded.splice(0,1)}for(;f.__objectsRemoved.length;){s=f.__objectsRemoved[0];n=f;q=void 0;j=void 0;for(q=n.__webglObjects.length-1;q>=0;q--){j=n.__webglObjects[q].object;
-s==j&&n.__webglObjects.splice(q,1)}f.__objectsRemoved.splice(0,1)}s=0;for(n=f.__webglObjects.length;s<n;s++)Y(f.__webglObjects[s].object,f);s=0;for(n=f.__webglShadowVolumes.length;s<n;s++)Y(f.__webglShadowVolumes[s].object,f);s=0;for(n=f.__webglLensFlares.length;s<n;s++)Y(f.__webglLensFlares[s].object,f)};this.setFaceCulling=function(f,s){if(f){!s||s=="ccw"?c.frontFace(c.CCW):c.frontFace(c.CW);if(f=="back")c.cullFace(c.BACK);else f=="front"?c.cullFace(c.FRONT):c.cullFace(c.FRONT_AND_BACK);c.enable(c.CULL_FACE)}else c.disable(c.CULL_FACE)};
+0){c.enableVertexAttribArray(y.morphTarget6);f.numSupportedMorphTargets++}if(y.morphTarget7>=0){c.enableVertexAttribArray(y.morphTarget7);f.numSupportedMorphTargets++}m.__webglMorphTargetInfluences=new Float32Array(this.maxMorphTargets);f=0;for(r=this.maxMorphTargets;f<r;f++)m.__webglMorphTargetInfluences[f]=0}};this.render=function(f,s,n,m){var r,A,v,x,z,t,w,y,H=f.lights,C=f.fog;s.matrixAutoUpdate&&s.updateMatrix();f.update(undefined,!1,s);s.matrixWorldInverse.flattenToArray(Ua);s.projectionMatrix.flattenToArray(Pa);
+ga.multiply(s.projectionMatrix,s.matrixWorldInverse);o(ga);this.initWebGLObjects(f);J(n);(this.autoClear||m)&&this.clear();z=f.__webglObjects.length;for(m=0;m<z;m++){r=f.__webglObjects[m];w=r.object;if(w.visible)if(!(w instanceof THREE.Mesh)||p(w)){w.matrixWorld.flattenToArray(w._objectMatrixArray);M(w,s);F(r);r.render=!0;if(this.sortObjects){Va.copy(w.position);ga.multiplyVector3(Va);r.z=Va.z}}else r.render=!1;else r.render=!1}this.sortObjects&&f.__webglObjects.sort(I);t=f.__webglObjectsImmediate.length;
+for(m=0;m<t;m++){r=f.__webglObjectsImmediate[m];w=r.object;if(w.visible){w.matrixAutoUpdate&&w.matrixWorld.flattenToArray(w._objectMatrixArray);M(w,s);D(r)}}ma(THREE.NormalBlending);for(m=0;m<z;m++){r=f.__webglObjects[m];if(r.render){w=r.object;y=r.buffer;v=r.opaque;k(w);for(r=0;r<v.count;r++){x=v.list[r];j(x.depthTest);h(s,H,C,x,y,w)}}}for(m=0;m<t;m++){r=f.__webglObjectsImmediate[m];w=r.object;if(w.visible){v=r.opaque;k(w);for(r=0;r<v.count;r++){x=v.list[r];j(x.depthTest);A=e(s,H,C,x,w);w.render(function(N){g(N,
+A)})}}}for(m=0;m<z;m++){r=f.__webglObjects[m];if(r.render){w=r.object;y=r.buffer;v=r.transparent;k(w);for(r=0;r<v.count;r++){x=v.list[r];ma(x.blending);j(x.depthTest);h(s,H,C,x,y,w)}}}for(m=0;m<t;m++){r=f.__webglObjectsImmediate[m];w=r.object;if(w.visible){v=r.transparent;k(w);for(r=0;r<v.count;r++){x=v.list[r];ma(x.blending);j(x.depthTest);A=e(s,H,C,x,w);w.render(function(N){g(N,A)})}}}Sa&&f.__webglShadowVolumes.length&&f.lights.length&&G(f);f.__webglLensFlares.length&&L(f,s);if(n&&n.minFilter!==
+THREE.NearestFilter&&n.minFilter!==THREE.LinearFilter){c.bindTexture(c.TEXTURE_2D,n.__webglTexture);c.generateMipmap(c.TEXTURE_2D);c.bindTexture(c.TEXTURE_2D,null)}};this.initWebGLObjects=function(f){if(!f.__webglObjects){f.__webglObjects=[];f.__webglObjectsImmediate=[];f.__webglShadowVolumes=[];f.__webglLensFlares=[]}for(;f.__objectsAdded.length;){var s=f.__objectsAdded[0],n=f,m=void 0,r=void 0,A=void 0;if(s._modelViewMatrix==undefined){s._modelViewMatrix=new THREE.Matrix4;s._normalMatrixArray=new Float32Array(9);
+s._modelViewMatrixArray=new Float32Array(16);s._objectMatrixArray=new Float32Array(16);s.matrixWorld.flattenToArray(s._objectMatrixArray)}if(s instanceof THREE.Mesh){r=s.geometry;r.geometryGroups==undefined&&O(r);for(m in r.geometryGroups){A=r.geometryGroups[m];if(!A.__webglVertexBuffer){var v=A;v.__webglVertexBuffer=c.createBuffer();v.__webglNormalBuffer=c.createBuffer();v.__webglTangentBuffer=c.createBuffer();v.__webglColorBuffer=c.createBuffer();v.__webglUVBuffer=c.createBuffer();v.__webglUV2Buffer=
+c.createBuffer();v.__webglSkinVertexABuffer=c.createBuffer();v.__webglSkinVertexBBuffer=c.createBuffer();v.__webglSkinIndicesBuffer=c.createBuffer();v.__webglSkinWeightsBuffer=c.createBuffer();v.__webglFaceBuffer=c.createBuffer();v.__webglLineBuffer=c.createBuffer();if(v.numMorphTargets){var x=void 0,z=void 0;v.__webglMorphTargetsBuffers=[];x=0;for(z=v.numMorphTargets;x<z;x++)v.__webglMorphTargetsBuffers.push(c.createBuffer())}v=A;x=s;var t=void 0,w=void 0,y=void 0;y=void 0;var H=void 0,C=void 0,
+N=void 0,W=N=z=0;w=void 0;y=void 0;var P=void 0;t=void 0;w=void 0;H=x.geometry;P=H.faces;C=v.faces;t=0;for(w=C.length;t<w;t++){y=C[t];y=P[y];if(y instanceof THREE.Face3){z+=3;N+=1;W+=3}else if(y instanceof THREE.Face4){z+=4;N+=2;W+=4}}t=v;w=x;P=void 0;C=void 0;var T=void 0,Ha=void 0;T=void 0;y=[];P=0;for(C=w.materials.length;P<C;P++){T=w.materials[P];if(T instanceof THREE.MeshFaceMaterial){T=0;for(l=t.materials.length;T<l;T++)(Ha=t.materials[T])&&y.push(Ha)}else(Ha=T)&&y.push(Ha)}t=y;a:{w=void 0;
+P=void 0;C=t.length;for(w=0;w<C;w++){P=t[w];if(P.map||P.lightMap||P instanceof THREE.MeshShaderMaterial){w=!0;break a}}w=!1}a:{P=void 0;C=void 0;y=t.length;for(P=0;P<y;P++){C=t[P];if(!(C instanceof THREE.MeshBasicMaterial&&!C.envMap||C instanceof THREE.MeshDepthMaterial)){P=C&&C.shading!=undefined&&C.shading==THREE.SmoothShading?THREE.SmoothShading:THREE.FlatShading;break a}}P=!1}a:{C=void 0;y=void 0;T=t.length;for(C=0;C<T;C++){y=t[C];if(y.vertexColors){y=y.vertexColors;break a}}y=!1}v.__vertexArray=
+new Float32Array(z*3);if(P)v.__normalArray=new Float32Array(z*3);if(H.hasTangents)v.__tangentArray=new Float32Array(z*4);if(y)v.__colorArray=new Float32Array(z*3);if(w){if(H.faceUvs.length>0||H.faceVertexUvs.length>0)v.__uvArray=new Float32Array(z*2);if(H.faceUvs.length>1||H.faceVertexUvs.length>1)v.__uv2Array=new Float32Array(z*2)}if(x.geometry.skinWeights.length&&x.geometry.skinIndices.length){v.__skinVertexAArray=new Float32Array(z*4);v.__skinVertexBArray=new Float32Array(z*4);v.__skinIndexArray=
+new Float32Array(z*4);v.__skinWeightArray=new Float32Array(z*4)}v.__faceArray=new Uint16Array(N*3+(x.geometry.edgeFaces?x.geometry.edgeFaces.length*6:0));v.__lineArray=new Uint16Array(W*2);if(v.numMorphTargets){v.__morphTargetsArrays=[];H=0;for(C=v.numMorphTargets;H<C;H++)v.__morphTargetsArrays.push(new Float32Array(z*3))}v.__needsSmoothNormals=P==THREE.SmoothShading;v.__uvType=w;v.__vertexColorType=y;v.__normalType=P;v.__webglFaceCount=N*3+(x.geometry.edgeFaces?x.geometry.edgeFaces.length*6:0);v.__webglLineCount=
+W*2;H=0;for(C=t.length;H<C;H++)if(t[H].attributes){v.__webglCustomAttributes={};for(a in t[H].attributes){w=t[H].attributes[a];N=1;if(w.type==="v2")N=2;else if(w.type==="v3")N=3;else if(w.type==="v4")N=4;else w.type==="c"&&(N=3);w.size=N;w.needsUpdate=!0;w.array=new Float32Array(z*N);w.buffer=c.createBuffer();v.__webglCustomAttributes[a]=w}}r.__dirtyVertices=!0;r.__dirtyMorphTargets=!0;r.__dirtyElements=!0;r.__dirtyUvs=!0;r.__dirtyNormals=!0;r.__dirtyTangents=!0;r.__dirtyColors=!0}s instanceof THREE.ShadowVolume?
+ca(n.__webglShadowVolumes,A,s):ca(n.__webglObjects,A,s)}}else if(s instanceof THREE.LensFlare)ca(n.__webglLensFlares,undefined,s);else if(s instanceof THREE.Ribbon){r=s.geometry;if(!r.__webglVertexBuffer){m=r;m.__webglVertexBuffer=c.createBuffer();m.__webglColorBuffer=c.createBuffer();m=r;A=m.vertices.length;m.__vertexArray=new Float32Array(A*3);m.__colorArray=new Float32Array(A*3);m.__webglVertexCount=A;r.__dirtyVertices=!0;r.__dirtyColors=!0}ca(n.__webglObjects,r,s)}else if(s instanceof THREE.Line){r=
+s.geometry;if(!r.__webglVertexBuffer){m=r;m.__webglVertexBuffer=c.createBuffer();m.__webglColorBuffer=c.createBuffer();m=r;A=m.vertices.length;m.__vertexArray=new Float32Array(A*3);m.__colorArray=new Float32Array(A*3);m.__webglLineCount=A;r.__dirtyVertices=!0;r.__dirtyColors=!0}ca(n.__webglObjects,r,s)}else if(s instanceof THREE.ParticleSystem){r=s.geometry;if(!r.__webglVertexBuffer){m=r;m.__webglVertexBuffer=c.createBuffer();m.__webglColorBuffer=c.createBuffer();m=r;A=m.vertices.length;m.__vertexArray=
+new Float32Array(A*3);m.__colorArray=new Float32Array(A*3);m.__sortArray=[];m.__webglParticleCount=A;r.__dirtyVertices=!0;r.__dirtyColors=!0}ca(n.__webglObjects,r,s)}else THREE.MarchingCubes!==undefined&&s instanceof THREE.MarchingCubes&&n.__webglObjectsImmediate.push({object:s,opaque:{list:[],count:0},transparent:{list:[],count:0}});f.__objectsAdded.splice(0,1)}for(;f.__objectsRemoved.length;){s=f.__objectsRemoved[0];n=f;r=void 0;m=void 0;for(r=n.__webglObjects.length-1;r>=0;r--){m=n.__webglObjects[r].object;
+s==m&&n.__webglObjects.splice(r,1)}f.__objectsRemoved.splice(0,1)}s=0;for(n=f.__webglObjects.length;s<n;s++)Y(f.__webglObjects[s].object,f);s=0;for(n=f.__webglShadowVolumes.length;s<n;s++)Y(f.__webglShadowVolumes[s].object,f);s=0;for(n=f.__webglLensFlares.length;s<n;s++)Y(f.__webglLensFlares[s].object,f)};this.setFaceCulling=function(f,s){if(f){!s||s=="ccw"?c.frontFace(c.CCW):c.frontFace(c.CW);if(f=="back")c.cullFace(c.BACK);else f=="front"?c.cullFace(c.FRONT):c.cullFace(c.FRONT_AND_BACK);c.enable(c.CULL_FACE)}else c.disable(c.CULL_FACE)};
 this.supportsVertexTextures=function(){return c.getParameter(c.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0}};
 THREE.WebGLRenderTarget=function(b,d,e){this.width=b;this.height=d;e=e||{};this.wrapS=e.wrapS!==undefined?e.wrapS:THREE.ClampToEdgeWrapping;this.wrapT=e.wrapT!==undefined?e.wrapT:THREE.ClampToEdgeWrapping;this.magFilter=e.magFilter!==undefined?e.magFilter:THREE.LinearFilter;this.minFilter=e.minFilter!==undefined?e.minFilter:THREE.LinearMipMapLinearFilter;this.format=e.format!==undefined?e.format:THREE.RGBFormat;this.type=e.type!==undefined?e.type:THREE.UnsignedByteType;this.depthBuffer=e.depthBuffer!==
 undefined?e.depthBuffer:!0;this.stencilBuffer=e.stencilBuffer!==undefined?e.stencilBuffer:!0};

+ 14 - 0
src/core/Edge.js

@@ -0,0 +1,14 @@
+/**
+ * @author alteredq / http://alteredqualia.com/
+ * @author mikael emtinger / http://gomo.se/
+ */
+
+THREE.Edge = function( v1, v2, vi1, vi2 ) {
+	
+	this.vertices = [ v1, v2 ]; 		// vertex references
+	this.vertexIndices = [ vi1, vi2 ];	// vertex indices
+	
+	this.faces = [];					// face references
+	this.faceIndices = [];				// face indices
+	
+};

+ 104 - 0
src/core/Geometry.js

@@ -14,6 +14,8 @@ THREE.Geometry = function () {
 
 	this.faces = [];
 
+	this.edges = [];
+
 	this.faceUvs = [[]];
 	this.faceVertexUvs = [[]];
 
@@ -396,6 +398,108 @@ THREE.Geometry.prototype = {
 
 		this.boundingSphere = { radius: radius };
 
+	},
+
+	computeEdgeFaces: function () {
+
+		function edge_hash( a, b ) {
+
+			 return Math.min( a, b ) + "_" + Math.max( a, b );
+
+		};
+
+		function addToMap( map, hash, i ) {
+
+			if ( map[ hash ] === undefined ) {
+
+				map[ hash ] = { "set": {}, "array": [] };
+				map[ hash ].set[ i ] = 1;
+				map[ hash ].array.push( i );
+
+			} else {
+
+				if( map[ hash ].set[ i ] === undefined ) {
+
+					map[ hash ].set[ i ] = 1;
+					map[ hash ].array.push( i );
+
+				}
+
+			}
+
+		};
+
+		var i, il, v1, v2, j, k,
+			face, faceIndices, faceIndex,
+			edge,
+			hash,
+			vfMap = {};
+
+		// construct vertex -> face map
+
+		for( i = 0, il = this.faces.length; i < il; i ++ ) {
+
+			face = this.faces[ i ];
+
+			if ( face instanceof THREE.Face3 ) {
+
+				hash = edge_hash( face.a, face.b );
+				addToMap( vfMap, hash, i );
+
+				hash = edge_hash( face.b, face.c );
+				addToMap( vfMap, hash, i );
+
+				hash = edge_hash( face.a, face.c );
+				addToMap( vfMap, hash, i );
+
+			} else if ( face instanceof THREE.Face4 ) {
+
+				// in WebGLRenderer quad is tesselated
+				// to triangles: a,b,d / b,c,d
+				// shared edge is: b,d
+
+				// should shared edge be included?
+				// comment out if not
+
+				hash = edge_hash( face.b, face.d ); 
+				addToMap( vfMap, hash, i );
+
+				hash = edge_hash( face.a, face.b );
+				addToMap( vfMap, hash, i );
+
+				hash = edge_hash( face.a, face.d );
+				addToMap( vfMap, hash, i );
+
+				hash = edge_hash( face.b, face.c );
+				addToMap( vfMap, hash, i );
+
+				hash = edge_hash( face.c, face.d );
+				addToMap( vfMap, hash, i );
+
+			}
+
+		}
+
+		// extract faces
+
+		for( i = 0, il = this.edges.length; i < il; i ++ ) {
+
+			edge = this.edges[ i ];
+
+			v1 = edge.vertexIndices[ 0 ];
+			v2 = edge.vertexIndices[ 1 ];
+
+			edge.faceIndices = vfMap[ edge_hash( v1, v2 ) ].array;
+
+			for( j = 0; j < edge.faceIndices.length; j ++ ) {
+
+				faceIndex = edge.faceIndices[ j ];
+				edge.faces.push( this.faces[ faceIndex ] );
+
+			}
+
+		}
+
 	}
 
 };

+ 21 - 0
src/extras/io/JSONLoader.js

@@ -53,9 +53,11 @@ THREE.JSONLoader.prototype.createModel = function ( json, callback, texture_path
 
 	init_skin();
 	init_morphing();
+	init_edges();
 
 	geometry.computeCentroids();
 	geometry.computeFaceNormals();
+	geometry.computeEdgeFaces();
 
 	function parse() {
 
@@ -376,6 +378,25 @@ THREE.JSONLoader.prototype.createModel = function ( json, callback, texture_path
 
 	};
 
+	function init_edges() {
+
+		if( json.edges !== undefined ) {
+
+			var i, il, v1, v2;
+
+			for ( i = 0; i < json.edges.length; i+= 2 ) {
+
+				v1 = json.edges[ i ];
+				v2 = json.edges[ i + 1 ];
+
+				geometry.edges.push( new THREE.Edge( geometry.vertices[ v1 ], geometry.vertices[ v2 ], v1, v2 ) );
+
+			}
+
+		}
+
+	};
+
 	callback( geometry );
 
 }

+ 3 - 1
src/objects/ShadowVolume.js

@@ -8,6 +8,7 @@ THREE.ShadowVolume = function( mesh, isStatic ) {
 	mesh.addChild( this );
 
 	this.calculateShadowVolumeGeometry( mesh.geometry );
+
 }
 
 THREE.ShadowVolume.prototype             = new THREE.Mesh();
@@ -39,7 +40,7 @@ THREE.ShadowVolume.prototype.calculateShadowVolumeGeometry = function( originalG
 	var	fl               = originalFaces.length;
 	
 	var	originalFace, face, i, f, n, vertex, numVertices;
-	var indices = [ "a", "b", "c", "d" ];
+	var indices = [ "a", "b", "c", "d" ];
 
 
 	for( f = 0; f < fl; f++ ) {
@@ -56,6 +57,7 @@ THREE.ShadowVolume.prototype.calculateShadowVolumeGeometry = function( originalG
 			
           	n = 3;
 			face = new THREE.Face3( numVertices, numVertices + 1, numVertices + 2 );
+
 		}
 
 		face.normal.copy( originalFace.normal );

+ 25 - 5
src/renderers/WebGLRenderer.js

@@ -801,8 +801,10 @@ THREE.WebGLRenderer = function ( parameters ) {
 
 									customAttribute.array[ offset_custom + 0 ] = v1.x;
 									customAttribute.array[ offset_custom + 1 ] = v1.y;
+
 									customAttribute.array[ offset_custom + 2 ] = v2.x;
 									customAttribute.array[ offset_custom + 3 ] = v2.y;
+
 									customAttribute.array[ offset_custom + 4 ] = v3.x;
 									customAttribute.array[ offset_custom + 5 ] = v3.y;
 
@@ -815,9 +817,11 @@ THREE.WebGLRenderer = function ( parameters ) {
 										customAttribute.array[ offset_custom + 0 ] = v1.r;
 										customAttribute.array[ offset_custom + 1 ] = v1.g;
 										customAttribute.array[ offset_custom + 2 ] = v1.b;
+
 										customAttribute.array[ offset_custom + 3 ] = v2.r;
 										customAttribute.array[ offset_custom + 4 ] = v2.g;
 										customAttribute.array[ offset_custom + 5 ] = v2.b;
+
 										customAttribute.array[ offset_custom + 6 ] = v3.r;
 										customAttribute.array[ offset_custom + 7 ] = v3.g;
 										customAttribute.array[ offset_custom + 8 ] = v3.b;
@@ -827,9 +831,11 @@ THREE.WebGLRenderer = function ( parameters ) {
 										customAttribute.array[ offset_custom + 0 ] = v1.x;
 										customAttribute.array[ offset_custom + 1 ] = v1.y;
 										customAttribute.array[ offset_custom + 2 ] = v1.z;
+
 										customAttribute.array[ offset_custom + 3 ] = v2.x;
 										customAttribute.array[ offset_custom + 4 ] = v2.y;
 										customAttribute.array[ offset_custom + 5 ] = v2.z;
+
 										customAttribute.array[ offset_custom + 6 ] = v3.x;
 										customAttribute.array[ offset_custom + 7 ] = v3.y;
 										customAttribute.array[ offset_custom + 8 ] = v3.z;
@@ -844,10 +850,12 @@ THREE.WebGLRenderer = function ( parameters ) {
 									customAttribute.array[ offset_custom + 1  ] = v1.y;
 									customAttribute.array[ offset_custom + 2  ] = v1.z;
 									customAttribute.array[ offset_custom + 3  ] = v1.w;
+
 									customAttribute.array[ offset_custom + 4  ] = v2.x;
 									customAttribute.array[ offset_custom + 5  ] = v2.y;
 									customAttribute.array[ offset_custom + 6  ] = v2.z;
 									customAttribute.array[ offset_custom + 7  ] = v2.w;
+
 									customAttribute.array[ offset_custom + 8  ] = v3.x;
 									customAttribute.array[ offset_custom + 9  ] = v3.y;
 									customAttribute.array[ offset_custom + 10 ] = v3.z;
@@ -1147,7 +1155,7 @@ THREE.WebGLRenderer = function ( parameters ) {
 					vertexArray[ offset + 7 ] = v3.y;
 					vertexArray[ offset + 8 ] = v3.z;
 
-					vertexArray[ offset + 9 ] = v4.x;
+					vertexArray[ offset + 9 ]  = v4.x;
 					vertexArray[ offset + 10 ] = v4.y;
 					vertexArray[ offset + 11 ] = v4.z;
 
@@ -1229,10 +1237,13 @@ THREE.WebGLRenderer = function ( parameters ) {
 
 									customAttribute.array[ offset_custom + 0 ] = v1.x;
 									customAttribute.array[ offset_custom + 1 ] = v1.y;
+
 									customAttribute.array[ offset_custom + 2 ] = v2.x;
 									customAttribute.array[ offset_custom + 3 ] = v2.y;
+
 									customAttribute.array[ offset_custom + 4 ] = v3.x;
 									customAttribute.array[ offset_custom + 5 ] = v3.y;
+
 									customAttribute.array[ offset_custom + 6 ] = v4.x;
 									customAttribute.array[ offset_custom + 7 ] = v4.y;
 
@@ -1245,12 +1256,15 @@ THREE.WebGLRenderer = function ( parameters ) {
 										customAttribute.array[ offset_custom + 0  ] = v1.r;
 										customAttribute.array[ offset_custom + 1  ] = v1.g;
 										customAttribute.array[ offset_custom + 2  ] = v1.b;
+
 										customAttribute.array[ offset_custom + 3  ] = v2.r;
 										customAttribute.array[ offset_custom + 4  ] = v2.g;
 										customAttribute.array[ offset_custom + 5  ] = v2.b;
+
 										customAttribute.array[ offset_custom + 6  ] = v3.r;
 										customAttribute.array[ offset_custom + 7  ] = v3.g;
 										customAttribute.array[ offset_custom + 8  ] = v3.b;
+
 										customAttribute.array[ offset_custom + 9  ] = v4.r;
 										customAttribute.array[ offset_custom + 10 ] = v4.g;
 										customAttribute.array[ offset_custom + 11 ] = v4.b;
@@ -1260,12 +1274,15 @@ THREE.WebGLRenderer = function ( parameters ) {
 										customAttribute.array[ offset_custom + 0  ] = v1.x;
 										customAttribute.array[ offset_custom + 1  ] = v1.y;
 										customAttribute.array[ offset_custom + 2  ] = v1.z;
+
 										customAttribute.array[ offset_custom + 3  ] = v2.x;
 										customAttribute.array[ offset_custom + 4  ] = v2.y;
 										customAttribute.array[ offset_custom + 5  ] = v2.z;
+
 										customAttribute.array[ offset_custom + 6  ] = v3.x;
 										customAttribute.array[ offset_custom + 7  ] = v3.y;
 										customAttribute.array[ offset_custom + 8  ] = v3.z;
+
 										customAttribute.array[ offset_custom + 9  ] = v4.x;
 										customAttribute.array[ offset_custom + 10 ] = v4.y;
 										customAttribute.array[ offset_custom + 11 ] = v4.z;
@@ -1280,14 +1297,17 @@ THREE.WebGLRenderer = function ( parameters ) {
 									customAttribute.array[ offset_custom + 1  ] = v1.y;
 									customAttribute.array[ offset_custom + 2  ] = v1.z;
 									customAttribute.array[ offset_custom + 3  ] = v1.w;
+
 									customAttribute.array[ offset_custom + 4  ] = v2.x;
 									customAttribute.array[ offset_custom + 5  ] = v2.y;
 									customAttribute.array[ offset_custom + 6  ] = v2.z;
 									customAttribute.array[ offset_custom + 7  ] = v2.w;
+
 									customAttribute.array[ offset_custom + 8  ] = v3.x;
 									customAttribute.array[ offset_custom + 9  ] = v3.y;
 									customAttribute.array[ offset_custom + 10 ] = v3.z;
 									customAttribute.array[ offset_custom + 11 ] = v3.w;
+
 									customAttribute.array[ offset_custom + 12 ] = v4.x;
 									customAttribute.array[ offset_custom + 13 ] = v4.y;
 									customAttribute.array[ offset_custom + 14 ] = v4.z;
@@ -1443,8 +1463,8 @@ THREE.WebGLRenderer = function ( parameters ) {
 					skinVertexBArray[ offset_skin + 10 ] = sb3.z;
 					skinVertexBArray[ offset_skin + 11 ] = 1;
 
-					skinVertexBArray[ offset_skin + 12 ]  = sb4.x;
-					skinVertexBArray[ offset_skin + 13 ]  = sb4.y;
+					skinVertexBArray[ offset_skin + 12 ] = sb4.x;
+					skinVertexBArray[ offset_skin + 13 ] = sb4.y;
 					skinVertexBArray[ offset_skin + 14 ] = sb4.z;
 					skinVertexBArray[ offset_skin + 15 ] = 1;
 
@@ -1507,8 +1527,8 @@ THREE.WebGLRenderer = function ( parameters ) {
 					tangentArray[ offset_tangent + 6 ] = t2.z;
 					tangentArray[ offset_tangent + 7 ] = t2.w;
 
-					tangentArray[ offset_tangent + 8 ] = t3.x;
-					tangentArray[ offset_tangent + 9 ] = t3.y;
+					tangentArray[ offset_tangent + 8 ]  = t3.x;
+					tangentArray[ offset_tangent + 9 ]  = t3.y;
 					tangentArray[ offset_tangent + 10 ] = t3.z;
 					tangentArray[ offset_tangent + 11 ] = t3.w;
 

+ 1 - 0
utils/build.py

@@ -29,6 +29,7 @@ COMMON_FILES = [
 'core/UV.js',
 'core/Geometry.js',
 'core/Spline.js',
+'core/Edge.js',
 'animation/AnimationHandler.js',
 'animation/Animation.js',
 'cameras/Camera.js',

+ 3 - 0
utils/exporters/blender/2.56/scripts/op/io_mesh_threejs/__init__.py

@@ -128,6 +128,7 @@ class ExportTHREEJS(bpy.types.Operator, ExportHelper):
     use_normals = BoolProperty(name="Normals", description="Export normals", default=True)
     use_colors = BoolProperty(name="Colors", description="Export vertex colors", default=True)
     use_uv_coords = BoolProperty(name="UVs", description="Export texture coordinates", default=True)
+    use_edges = BoolProperty(name="Edges", description="Export edges", default=False)
     option_export_scene = BoolProperty(name="Scene", description="Export scene", default=False)
     option_truncate = BoolProperty(name="Truncate", description="Truncate decimals", default=False)
     option_scale = FloatProperty(name="Scale", description="Scale data", min=0.01, max=1000.0, soft_min=0.01, soft_max=1000.0, default=1.0)
@@ -170,6 +171,8 @@ class ExportTHREEJS(bpy.types.Operator, ExportHelper):
         row = layout.row()
         row.prop(self.properties, "use_uv_coords")
         row.prop(self.properties, "use_materials")
+        row = layout.row()
+        row.prop(self.properties, "use_edges")
         layout.separator()
 
         row = layout.row()

+ 91 - 12
utils/exporters/blender/2.56/scripts/op/io_mesh_threejs/export_threejs.py

@@ -201,6 +201,7 @@ TEMPLATE_FILE_ASCII = """\
  * uvs: %(nuv)d
  * colors: %(ncolor)d
  * materials: %(nmaterial)d
+ * edges: %(nedges)d
  *
  */
 
@@ -222,7 +223,9 @@ var model = {
 
     "uvs": [[%(uvs)s]],
 
-    "faces": [%(faces)s]
+    "faces": [%(faces)s],
+
+    "edges" : [%(edges)s]
 
 };
 
@@ -236,6 +239,7 @@ TEMPLATE_N = "%f,%f,%f"
 TEMPLATE_UV = "%f,%f"
 #TEMPLATE_C = "0x%06x"
 TEMPLATE_C = "%d"
+TEMPLATE_EDGE = "%d,%d"
 
 # #####################################################
 # Utils
@@ -409,6 +413,9 @@ def generate_vertex_color(c):
 def generate_uv(uv):
     return TEMPLATE_UV % (uv[0], 1.0 - uv[1])
 
+def generate_edge(e):
+    return TEMPLATE_EDGE % (e.vertices[0], e.vertices[1])
+    
 # #####################################################
 # Model exporter - faces
 # #####################################################
@@ -743,7 +750,17 @@ def generate_materials_string(mesh, scene, use_colors, draw_type):
 # ASCII model generator
 # #####################################################
 
-def generate_ascii_model(mesh, scene, use_normals, use_colors, use_uv_coords, use_materials, align_model, flipyz, option_truncate, option_scale, draw_type):
+def generate_ascii_model(mesh, scene, 
+                         use_normals, 
+                         use_colors, 
+                         use_uv_coords, 
+                         use_materials,
+                         use_edges,
+                         align_model, 
+                         flipyz, 
+                         option_truncate, 
+                         option_scale, 
+                         draw_type):
 
     vertices = mesh.vertices[:]    
 
@@ -758,12 +775,19 @@ def generate_ascii_model(mesh, scene, use_normals, use_colors, use_uv_coords, us
     colors, ncolor = extract_vertex_colors(mesh, use_colors)
     uvs, nuv = extract_uvs(mesh, use_uv_coords)
 
-    mstring = ""
+    materials_string = ""
     nmaterial = 0
     
+    edges_string = ""
+    nedges = 0
+    
     if use_materials:
-        mstring, nmaterial = generate_materials_string(mesh, scene, use_colors, draw_type)
+        materials_string, nmaterial = generate_materials_string(mesh, scene, use_colors, draw_type)
     
+    if use_edges:
+        nedges = len(mesh.edges) 
+        edges_string  = ",".join(generate_edge(e) for e in mesh.edges)
+        
     text = TEMPLATE_FILE_ASCII % {
     "nvertex"   : len(mesh.vertices),
     "nface"     : len(mesh.faces),
@@ -771,6 +795,7 @@ def generate_ascii_model(mesh, scene, use_normals, use_colors, use_uv_coords, us
     "nnormal"   : nnormal,
     "ncolor"    : ncolor,
     "nmaterial" : nmaterial,
+    "nedges"    : nedges,
     
     "scale" : option_scale,
 
@@ -778,11 +803,13 @@ def generate_ascii_model(mesh, scene, use_normals, use_colors, use_uv_coords, us
     "normals"       : generate_normals(normals, use_normals),
     "colors"        : generate_vertex_colors(colors, use_colors),
 
-    "materials" : mstring,
+    "materials" : materials_string,
 
-    "vertices"      : ",".join(generate_vertex(v, option_truncate) for v in vertices),
+    "vertices" : ",".join(generate_vertex(v, option_truncate) for v in vertices),
 
-    "faces"     : ",".join(generate_face(f, i, normals, uvs, colors, mesh, use_normals, use_colors, use_uv_coords, use_materials, flipyz) for i, f in enumerate(mesh.faces))
+    "faces"    : ",".join(generate_face(f, i, normals, uvs, colors, mesh, use_normals, use_colors, use_uv_coords, use_materials, flipyz) for i, f in enumerate(mesh.faces)),
+
+    "edges"    : edges_string
 
     }
 
@@ -793,7 +820,18 @@ def generate_ascii_model(mesh, scene, use_normals, use_colors, use_uv_coords, us
 # Model exporter - export single mesh
 # #####################################################
 
-def export_mesh(obj, scene, filepath, use_normals, use_colors, use_uv_coords, use_materials, align_model, flipyz, option_truncate, option_scale, export_single_model):
+def export_mesh(obj, scene, filepath, 
+                use_normals, 
+                use_colors, 
+                use_uv_coords, 
+                use_materials, 
+                use_edges, 
+                align_model, 
+                flipyz, 
+                option_truncate, 
+                option_scale, 
+                export_single_model):
+
     """Export single mesh"""
 
 
@@ -838,7 +876,18 @@ def export_mesh(obj, scene, filepath, use_normals, use_colors, use_uv_coords, us
         if not active_col_layer:
             use_colors = False
 
-    text = generate_ascii_model(mesh, scene, use_normals, use_colors, use_uv_coords, use_materials, align_model, flipyz, option_truncate, option_scale, obj.draw_type)
+    text = generate_ascii_model(mesh, scene, 
+                                use_normals, 
+                                use_colors, 
+                                use_uv_coords, 
+                                use_materials,
+                                use_edges,
+                                align_model, 
+                                flipyz, 
+                                option_truncate, 
+                                option_scale, 
+                                obj.draw_type)
+
     write_file(filepath, text)
 
     # remove temp mesh
@@ -1265,7 +1314,17 @@ def export_scene(scene, filepath, flipyz):
 # Main
 # #####################################################
 
-def save(operator, context, filepath = "", option_flip_yz = True, use_normals = True, use_colors = True, use_uv_coords = True, use_materials = True, align_model = 0, option_export_scene = False, option_truncate = False, option_scale = 1.0):
+def save(operator, context, filepath = "", 
+         option_flip_yz = True, 
+         use_normals = True, 
+         use_colors = True, 
+         use_uv_coords = True, 
+         use_materials = True, 
+         use_edges = False, 
+         align_model = 0, 
+         option_export_scene = False, 
+         option_truncate = False, 
+         option_scale = 1.0):
 
     filepath = ensure_extension(filepath, '.js')
 
@@ -1296,7 +1355,17 @@ def save(operator, context, filepath = "", option_flip_yz = True, use_normals =
 
                 if name not in geo_set:
                     fname = generate_mesh_filename(name, filepath)
-                    export_mesh(obj, scene, fname, use_normals, use_colors, use_uv_coords, use_materials, 0, option_flip_yz, option_truncate, option_scale, False)
+                    export_mesh(obj, scene, fname, 
+                                use_normals, 
+                                use_colors, 
+                                use_uv_coords, 
+                                use_materials, 
+                                use_edges, 
+                                False, 
+                                option_flip_yz, 
+                                option_truncate, 
+                                option_scale, 
+                                False)
                     
                     geo_set.add(name)
 
@@ -1306,7 +1375,17 @@ def save(operator, context, filepath = "", option_flip_yz = True, use_normals =
         if not obj:
             raise Exception("Error, Select 1 active object or select 'export scene'")
 
-        export_mesh(obj, scene, filepath, use_normals, use_colors, use_uv_coords, use_materials, align_model, option_flip_yz, option_truncate, option_scale, True)
+        export_mesh(obj, scene, filepath, 
+                    use_normals, 
+                    use_colors, 
+                    use_uv_coords, 
+                    use_materials, 
+                    use_edges, 
+                    align_model, 
+                    option_flip_yz, 
+                    option_truncate, 
+                    option_scale, 
+                    True)
 
     
     return {'FINISHED'}