|
@@ -19,9 +19,7 @@
|
|
|
*
|
|
|
* skinning: <bool>,
|
|
|
* morphTargets: <bool>,
|
|
|
- * morphNormals: <bool>,
|
|
|
- *
|
|
|
- * fog: <bool>
|
|
|
+ * morphNormals: <bool>
|
|
|
* }
|
|
|
*/
|
|
|
|
|
@@ -45,7 +43,6 @@ THREE.ShaderMaterial = function ( parameters ) {
|
|
|
this.wireframeLinewidth = 1;
|
|
|
|
|
|
this.fog = false; // set to use scene fog
|
|
|
-
|
|
|
this.lights = false; // set to use scene lights
|
|
|
this.clipping = false; // set to use user-defined clipping planes
|
|
|
|
|
@@ -106,8 +103,6 @@ THREE.ShaderMaterial.prototype.copy = function ( source ) {
|
|
|
this.wireframe = source.wireframe;
|
|
|
this.wireframeLinewidth = source.wireframeLinewidth;
|
|
|
|
|
|
- this.fog = source.fog;
|
|
|
-
|
|
|
this.lights = source.lights;
|
|
|
this.clipping = source.clipping;
|
|
|
|