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Updated modules.

Mr.doob hace 4 años
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799dc27523
Se han modificado 1 ficheros con 101 adiciones y 3 borrados
  1. 101 3
      examples/jsm/modifiers/TessellateModifier.js

+ 101 - 3
examples/jsm/modifiers/TessellateModifier.js

@@ -2,6 +2,8 @@ import {
 	BufferGeometry,
 	Color,
 	Float32BufferAttribute,
+	Geometry,
+	Vector2,
 	Vector3
 } from '../../../build/three.module.js';
 
@@ -18,13 +20,19 @@ var TessellateModifier = function ( maxEdgeLength = 0.1, maxIterations = 6 ) {
 
 TessellateModifier.prototype.modify = function ( geometry ) {
 
-	if ( geometry.isBufferGeometry !== true ) {
+	if ( geometry.isGeometry === true ) {
 
-		console.warn( 'TessellateModifier: geometry is not a BufferGeometry.', geometry );
+		console.error( 'THREE.TessellateModifier no longer supports Geometry. Use BufferGeometry instead.' );
 		return geometry;
 
 	}
 
+	if ( geometry.index !== null ) {
+
+		geometry = geometry.toNonIndexed();
+
+	}
+
 	//
 
 	const maxIterations = this.maxIterations;
@@ -48,17 +56,35 @@ TessellateModifier.prototype.modify = function ( geometry ) {
 	const cm = new Color();
 	const cs = [ ca, cb, cc, cm ];
 
+	const ua = new Vector2();
+	const ub = new Vector2();
+	const uc = new Vector2();
+	const um = new Vector2();
+	const us = [ ua, ub, uc, um ];
+
+	const u2a = new Vector2();
+	const u2b = new Vector2();
+	const u2c = new Vector2();
+	const u2m = new Vector2();
+	const u2s = [ u2a, u2b, u2c, u2m ];
+
 	const attributes = geometry.attributes;
 	const hasNormals = attributes.normal !== undefined;
 	const hasColors = attributes.color !== undefined;
+	const hasUVs = attributes.uv !== undefined;
+	const hasUV2s = attributes.uv2 !== undefined;
 
 	let positions = attributes.position.array;
 	let normals = hasNormals ? attributes.normal.array : null;
 	let colors = hasColors ? attributes.color.array : null;
+	let uvs = hasUVs ? attributes.uv.array : null;
+	let uv2s = hasUV2s ? attributes.uv2.array : null;
 
 	let positions2 = positions;
 	let normals2 = normals;
 	let colors2 = colors;
+	let uvs2 = uvs;
+	let uv2s2 = uv2s;
 
 	let iteration = 0;
 	let tessellating = true;
@@ -97,6 +123,30 @@ TessellateModifier.prototype.modify = function ( geometry ) {
 
 		}
 
+		if ( hasUVs ) {
+
+			const u1 = us[ a ];
+			const u2 = us[ b ];
+			const u3 = us[ c ];
+
+			uvs2.push( u1.x, u1.y );
+			uvs2.push( u2.x, u2.y );
+			uvs2.push( u3.x, u3.y );
+
+		}
+
+		if ( hasUV2s ) {
+
+			const u21 = u2s[ a ];
+			const u22 = u2s[ b ];
+			const u23 = u2s[ c ];
+
+			uv2s2.push( u21.x, u21.y );
+			uv2s2.push( u22.x, u22.y );
+			uv2s2.push( u23.x, u23.y );
+
+		}
+
 	}
 
 	while ( tessellating && iteration < maxIterations ) {
@@ -121,7 +171,21 @@ TessellateModifier.prototype.modify = function ( geometry ) {
 
 		}
 
-		for ( var i = 0, il = positions.length; i < il; i += 9 ) {
+		if ( hasUVs ) {
+
+			uvs = uvs2;
+			uvs2 = [];
+
+		}
+
+		if ( hasUV2s ) {
+
+			uv2s = uv2s2;
+			uv2s2 = [];
+
+		}
+
+		for ( var i = 0, i2 = 0, il = positions.length; i < il; i += 9, i2 += 6 ) {
 
 			va.fromArray( positions, i + 0 );
 			vb.fromArray( positions, i + 3 );
@@ -143,6 +207,22 @@ TessellateModifier.prototype.modify = function ( geometry ) {
 
 			}
 
+			if ( hasUVs ) {
+
+				ua.fromArray( uvs, i2 + 0 );
+				ub.fromArray( uvs, i2 + 2 );
+				uc.fromArray( uvs, i2 + 4 );
+
+			}
+
+			if ( hasUV2s ) {
+
+				u2a.fromArray( uv2s, i2 + 0 );
+				u2b.fromArray( uv2s, i2 + 2 );
+				u2c.fromArray( uv2s, i2 + 4 );
+
+			}
+
 			const dab = va.distanceToSquared( vb );
 			const dbc = vb.distanceToSquared( vc );
 			const dac = va.distanceToSquared( vc );
@@ -156,6 +236,8 @@ TessellateModifier.prototype.modify = function ( geometry ) {
 					vm.lerpVectors( va, vb, 0.5 );
 					if ( hasNormals ) nm.lerpVectors( na, nb, 0.5 );
 					if ( hasColors ) cm.lerpColors( ca, cb, 0.5 );
+					if ( hasUVs ) um.lerpVectors( ua, ub, 0.5 );
+					if ( hasUV2s ) u2m.lerpVectors( u2a, u2b, 0.5 );
 
 					addTriangle( 0, 3, 2 );
 					addTriangle( 3, 1, 2 );
@@ -165,6 +247,8 @@ TessellateModifier.prototype.modify = function ( geometry ) {
 					vm.lerpVectors( vb, vc, 0.5 );
 					if ( hasNormals ) nm.lerpVectors( nb, nc, 0.5 );
 					if ( hasColors ) cm.lerpColors( cb, cc, 0.5 );
+					if ( hasUVs ) um.lerpVectors( ub, uc, 0.5 );
+					if ( hasUV2s ) u2m.lerpVectors( u2b, u2c, 0.5 );
 
 					addTriangle( 0, 1, 3 );
 					addTriangle( 3, 2, 0 );
@@ -174,6 +258,8 @@ TessellateModifier.prototype.modify = function ( geometry ) {
 					vm.lerpVectors( va, vc, 0.5 );
 					if ( hasNormals ) nm.lerpVectors( na, nc, 0.5 );
 					if ( hasColors ) cm.lerpColors( ca, cc, 0.5 );
+					if ( hasUVs ) um.lerpVectors( ua, uc, 0.5 );
+					if ( hasUV2s ) u2m.lerpVectors( u2a, u2c, 0.5 );
 
 					addTriangle( 0, 1, 3 );
 					addTriangle( 3, 1, 2 );
@@ -206,6 +292,18 @@ TessellateModifier.prototype.modify = function ( geometry ) {
 
 	}
 
+	if ( hasUVs ) {
+
+		geometry2.setAttribute( 'uv', new Float32BufferAttribute( uvs2, 2 ) );
+
+	}
+
+	if ( hasUV2s ) {
+
+		geometry2.setAttribute( 'uv2', new Float32BufferAttribute( uv2s2, 2 ) );
+
+	}
+
 	return geometry2;
 
 };