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@@ -427,12 +427,11 @@
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<h3>[method:null renderBufferDirect]( [param:Camera camera], [param:Fog fog], [param:Geometry geometry], [param:Material material], [param:Object3D object], [param:Object group] )</h3>
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<h3>[method:null renderBufferDirect]( [param:Camera camera], [param:Fog fog], [param:Geometry geometry], [param:Material material], [param:Object3D object], [param:Object group] )</h3>
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<p>Render a buffer geometry group using the camera and with the specified material.</p>
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<p>Render a buffer geometry group using the camera and with the specified material.</p>
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- <h3>[method:null renderBufferImmediate]( [param:Object3D object], [param:shaderprogram program], [param:Material shading] )</h3>
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+ <h3>[method:null renderBufferImmediate]( [param:Object3D object], [param:shaderprogram program] )</h3>
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<p>object - an instance of [page:Object3D]<br />
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<p>object - an instance of [page:Object3D]<br />
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program - an instance of shaderProgram<br />
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program - an instance of shaderProgram<br />
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- shading - an instance of Material<br /><br />
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- Render an immediate buffer. Gets called by renderImmediateObject.
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+ Render an immediate buffer. Gets called by renderObjectImmediate.
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</p>
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</p>
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<h3>[method:null setAnimationLoop]( [param:Function callback] )</h3>
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<h3>[method:null setAnimationLoop]( [param:Function callback] )</h3>
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