@@ -1036,8 +1036,7 @@ THREE.GLTFExporter.prototype = {
var materials = isMultiMaterial ? mesh.material : [ mesh.material ] ;
var groups = isMultiMaterial ? mesh.geometry.groups : [ { materialIndex: 0, start: undefined, count: undefined } ];
- // assuming materials.length === groups.length
- for ( var i = 0, il = materials.length; i < il; i ++ ) {
+ for ( var i = 0, il = groups.length; i < il; i ++ ) {
var primitive = {
mode: mode,