Răsfoiți Sursa

Removed CardboardEffect. See #8400.

Mr.doob 9 ani în urmă
părinte
comite
7af1717056
1 a modificat fișierele cu 0 adăugiri și 104 ștergeri
  1. 0 104
      examples/js/effects/CardboardEffect.js

+ 0 - 104
examples/js/effects/CardboardEffect.js

@@ -1,104 +0,0 @@
-/**
- * @author mrdoob / http://mrdoob.com/
- */
-
-THREE.CardboardEffect = function ( renderer ) {
-
-	var _camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
-
-	var _scene = new THREE.Scene();
-
-	var _stereo = new THREE.StereoCamera();
-	_stereo.aspect = 0.5;
-
-	var _params = { minFilter: THREE.LinearFilter, magFilter: THREE.NearestFilter, format: THREE.RGBAFormat };
-
-	var _renderTarget = new THREE.WebGLRenderTarget( 512, 512, _params );
-	_renderTarget.scissorTest = true;
-
-	// Distortion Mesh ported from:
-	// https://github.com/borismus/webvr-boilerplate/blob/master/src/distortion/barrel-distortion-fragment.js
-
-	var distortion = new THREE.Vector2( 0.441, 0.156 );
-
-	var geometry = new THREE.PlaneBufferGeometry( 1, 1, 10, 20 ).removeAttribute( 'normal' ).toNonIndexed();
-
-	var positions = geometry.attributes.position.array;
-	var uvs = geometry.attributes.uv.array;
-
-	// duplicate
-
-	var positions2 = new Float32Array( positions.length * 2 );
-	positions2.set( positions );
-	positions2.set( positions, positions.length );
-
-	var uvs2 = new Float32Array( uvs.length * 2 );
-	uvs2.set( uvs );
-	uvs2.set( uvs, uvs.length );
-
-	var vector = new THREE.Vector2();
-	var length = positions.length / 3;
-
-	for ( var i = 0, l = positions2.length / 3; i < l; i ++ ) {
-
-		vector.x = positions2[ i * 3 + 0 ];
-		vector.y = positions2[ i * 3 + 1 ];
-
-		var dot = vector.dot( vector );
-		var scalar = 1.5 + ( distortion.x + distortion.y * dot ) * dot;
-
-		var offset = i < length ? 0 : 1;
-
-		positions2[ i * 3 + 0 ] = ( vector.x / scalar ) * 1.5 - 0.5 + offset;
-		positions2[ i * 3 + 1 ] = ( vector.y / scalar ) * 3.0;
-
-		uvs2[ i * 2 ] = ( uvs2[ i * 2 ] + offset ) * 0.5;
-
-	}
-
-	geometry.attributes.position.array = positions2;
-	geometry.attributes.uv.array = uvs2;
-
-	//
-
-	// var material = new THREE.MeshBasicMaterial( { wireframe: true } );
-	var material = new THREE.MeshBasicMaterial( { map: _renderTarget } );
-	var mesh = new THREE.Mesh( geometry, material );
-	_scene.add( mesh );
-
-	//
-
-	this.setSize = function ( width, height ) {
-
-		renderer.setSize( width, height );
-
-		var pixelRatio = renderer.getPixelRatio();
-
-		_renderTarget.setSize( width * pixelRatio, height * pixelRatio );
-
-	};
-
-	this.render = function ( scene, camera ) {
-
-		scene.updateMatrixWorld();
-
-		if ( camera.parent === null ) camera.updateMatrixWorld();
-
-		_stereo.update( camera );
-
-		var width = _renderTarget.width / 2;
-		var height = _renderTarget.height;
-
-		_renderTarget.scissor.set( 0, 0, width, height );
-		_renderTarget.viewport.set( 0, 0, width, height );
-		renderer.render( scene, _stereo.cameraL, _renderTarget );
-
-		_renderTarget.scissor.set( width, 0, width, height );
-		_renderTarget.viewport.set( width, 0, width, height );
-		renderer.render( scene, _stereo.cameraR, _renderTarget );
-
-		renderer.render( _scene, _camera );
-
-	};
-
-};