<div class="desc">CubeGeometry is the quadrilateral primitive geometry class. It is typically used for creating a cube or irregular quadrilateral of the dimensions provided with the 'width', 'height', and 'depth' constructor arguments.</div>
+
+
+ <h2>Example</h2>
+
+
+ <code>var geometry = new THREE.CubeGeometry( 1, 1, 1 );
+ var material = new THREE.MeshBasicMaterial( {color: 0x00ff00} );
+ var cube = new THREE.Mesh( geometry, material );