Browse Source

Removed misc_lights_text example.

Mr.doob 6 năm trước cách đây
mục cha
commit
7b1d857d8d
2 tập tin đã thay đổi với 0 bổ sung202 xóa
  1. 0 1
      examples/files.js
  2. 0 201
      examples/misc_lights_test.html

+ 0 - 1
examples/files.js

@@ -354,7 +354,6 @@ var files = {
 		"misc_exporter_obj",
 		"misc_exporter_stl",
 		"misc_fps",
-		"misc_lights_test",
 		"misc_lookat",
 		"misc_ubiquity_test",
 		"misc_uv_tests"

+ 0 - 201
examples/misc_lights_test.html

@@ -1,201 +0,0 @@
-<!DOCTYPE html>
-<html lang="en">
-	<head>
-		<title>three.js misc - lights - point + directional</title>
-		<meta charset="utf-8">
-		<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
-		<style>
-			body {
-				background:#fff;
-				padding:0;
-				margin:0;
-				overflow:hidden;
-				font-family:georgia;
-				text-align:center;
-			}
-			a { color:skyblue }
-			canvas { pointer-events:none; z-index:10; }
-
-			#d { text-align:center; margin:1em 0 -11.4em 0; z-index:0; position:relative; display:block }
-			.button { background:#000; color:#fff; padding:0.2em 0.5em; cursor:pointer }
-			.inactive { background:#999; color:#eee }
-		</style>
-	</head>
-
-	<body>
-
-		<script src="../build/three.js"></script>
-
-		<script src="js/libs/stats.min.js"></script>
-
-		<script>
-
-			var SCREEN_WIDTH = window.innerWidth / 2;
-			var SCREEN_HEIGHT = window.innerHeight;
-
-			var container, stats;
-
-			var camera, scene, webglRenderer;
-
-			var mesh, geometry, material;
-
-			var directionalLight, pointLight;
-
-			var mouseX = 0, mouseY = 0;
-
-			var windowHalfX = window.innerWidth / 2;
-			var windowHalfY = window.innerHeight / 2;
-
-			var clock = new THREE.Clock();
-
-			document.addEventListener( 'mousemove', onDocumentMouseMove, false );
-
-			init();
-			animate();
-
-			function init() {
-
-				container = document.createElement( 'div' );
-				document.body.appendChild( container );
-
-				camera = new THREE.PerspectiveCamera( 75, SCREEN_WIDTH / SCREEN_HEIGHT, 1, 100000 );
-				camera.position.z = 500;
-
-				scene = new THREE.Scene();
-				scene.background = new THREE.Color( 0xffffff );
-
-				// Spheres
-
-				geometry = new THREE.SphereBufferGeometry( 100, 16, 8 );
-				material = new THREE.MeshPhongMaterial( { color: 0xffffff, flatShading: true, shininess: 0 } );
-
-				for ( var i = 0; i < 30; i ++ ) {
-
-					mesh = new THREE.Mesh( geometry, material );
-					mesh.position.x = 500 * ( Math.random() - 0.5 );
-					mesh.position.y = 500 * ( Math.random() - 0.5 );
-					mesh.position.z = 500 * ( Math.random() - 0.5 );
-					mesh.scale.x = mesh.scale.y = mesh.scale.z = 0.25 * ( Math.random() + 0.5 );
-					scene.add( mesh );
-
-				}
-
-				// Torus
-
-				geometry = new THREE.TorusBufferGeometry( 100, 25, 15, 30 );
-				mesh = new THREE.Mesh( geometry, material );
-				scene.add( mesh );
-
-				// Lights
-
-				var ambient = new THREE.AmbientLight( 0x101010 );
-				scene.add( ambient );
-
-				directionalLight = new THREE.DirectionalLight( 0xffffff );
-				directionalLight.position.set( 0, - 70, 100 ).normalize();
-
-				setTimeout( function () {
-
-					scene.add( directionalLight );
-
-				}, 3000 );
-
-				pointLight = new THREE.PointLight( 0xffaa00 );
-				scene.add( pointLight );
-
-				geometry = new THREE.SphereBufferGeometry( 100, 8, 4 );
-				material = new THREE.MeshBasicMaterial( { color: 0xffaa00 } );
-				mesh = new THREE.Mesh( geometry, material );
-				mesh.scale.set( 0.05, 0.05, 0.05 );
-				pointLight.add( mesh );
-
-				webglRenderer = new THREE.WebGLRenderer();
-				webglRenderer.setPixelRatio( window.devicePixelRatio );
-				webglRenderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
-				webglRenderer.domElement.style.position = "relative";
-				container.appendChild( webglRenderer.domElement );
-
-
-				stats = new Stats();
-				container.appendChild( stats.dom );
-
-				//
-
-				window.addEventListener( 'resize', onWindowResize, false );
-
-			}
-
-			function onWindowResize() {
-
-				SCREEN_WIDTH = window.innerWidth / 2;
-				SCREEN_HEIGHT = window.innerHeight;
-
-				camera.aspect = SCREEN_WIDTH / SCREEN_HEIGHT;
-				camera.updateProjectionMatrix();
-
-				webglRenderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
-
-			}
-
-			function onDocumentMouseMove( event ) {
-
-				mouseX = ( event.clientX - windowHalfX );
-				mouseY = ( event.clientY - windowHalfY );
-
-			}
-
-			//
-
-			function animate() {
-
-				requestAnimationFrame( animate );
-
-				render();
-				stats.update();
-
-			}
-
-			function render() {
-
-				var delta = clock.getDelta();
-
-				camera.position.x += ( mouseX - camera.position.x ) * 0.05;
-				camera.position.y += ( - mouseY - camera.position.y ) * 0.05;
-
-				camera.lookAt( scene.position );
-
-				for ( var i = 0, l = scene.children.length; i < l; i ++ ) {
-
-					var object = scene.children[ i ];
-
-					if ( object instanceof THREE.Mesh ) {
-
-						if ( i % 3 == 1 )
-
-							object.rotation.z += 1.5 * delta;
-
-						else if ( i % 3 == 2 )
-
-							object.rotation.y += 1.5 * delta;
-
-						else if ( i % 3 == 0 )
-
-							object.rotation.x += 1.5 * delta;
-
-					}
-
-				}
-
-				var r = clock.getElapsedTime();
-
-				pointLight.position.x = 200 * Math.cos( r );
-				pointLight.position.z = 200 * Math.sin( r );
-
-				webglRenderer.render( scene, camera );
-
-			}
-
-		</script>
-
-	</body>
-</html>