|
@@ -0,0 +1,103 @@
|
|
|
+<!DOCTYPE html>
|
|
|
+<html lang="en">
|
|
|
+ <head>
|
|
|
+ <title>three.js simple skinned animation</title>
|
|
|
+ <meta charset="utf-8">
|
|
|
+ <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
|
|
|
+ <style>
|
|
|
+ body {
|
|
|
+ font-family: Monospace;
|
|
|
+ background-color: #f0f0f0;
|
|
|
+ margin: 0px;
|
|
|
+ overflow: hidden;
|
|
|
+ }
|
|
|
+ </style>
|
|
|
+ </head>
|
|
|
+ <body>
|
|
|
+
|
|
|
+ <script src="../build/three.min.js"></script>
|
|
|
+
|
|
|
+ <script src="js/libs/stats.min.js"></script>
|
|
|
+
|
|
|
+ <script src="js/controls/OrbitControls.js"></script>
|
|
|
+
|
|
|
+ <script>
|
|
|
+
|
|
|
+ var container, stats, controls;
|
|
|
+
|
|
|
+ var camera, scene, renderer, loader, clock, light;
|
|
|
+
|
|
|
+ var skinnedMesh, animation, groundMaterial, planeGeometry;
|
|
|
+ init();
|
|
|
+ animate();
|
|
|
+
|
|
|
+ function init() {
|
|
|
+
|
|
|
+ container = document.createElement( 'div' );
|
|
|
+ document.body.appendChild( container );
|
|
|
+
|
|
|
+ camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 1, 10000 );
|
|
|
+ camera.position.set( 10, 0, 10 );
|
|
|
+
|
|
|
+ scene = new THREE.Scene();
|
|
|
+ loader = new THREE.JSONLoader();
|
|
|
+ clock = new THREE.Clock;
|
|
|
+
|
|
|
+ renderer = new THREE.WebGLRenderer();
|
|
|
+ renderer.setSize(window.innerWidth, window.innerHeight);
|
|
|
+ container.appendChild( renderer.domElement );
|
|
|
+
|
|
|
+ controls = new THREE.OrbitControls( camera, renderer.domElement );
|
|
|
+
|
|
|
+ stats = new Stats();
|
|
|
+ stats.domElement.style.position = 'absolute';
|
|
|
+ stats.domElement.style.top = '0px';
|
|
|
+ container.appendChild(stats.domElement);
|
|
|
+
|
|
|
+ groundMaterial = new THREE.MeshPhongMaterial( { emissive: 0xbbbbbb } );
|
|
|
+ planeGeometry = new THREE.PlaneGeometry( 16000, 16000 );
|
|
|
+ ground = new THREE.Mesh( planeGeometry, groundMaterial );
|
|
|
+ ground.position.set( 0, -5, 0 );
|
|
|
+ ground.rotation.x = -Math.PI/2;
|
|
|
+ scene.add( ground );
|
|
|
+
|
|
|
+ light = new THREE.HemisphereLight(0xffffff, 0x003300, 1);
|
|
|
+ light.position.set(-80,500,50);
|
|
|
+ scene.add(light);
|
|
|
+
|
|
|
+ loader.load('./models/skinned/simple/simple.js', function (geometry, materials) {
|
|
|
+ for (var k in materials) {
|
|
|
+ materials[k].skinning = true;
|
|
|
+ }
|
|
|
+ skinnedMesh = new THREE.SkinnedMesh(geometry, new THREE.MeshFaceMaterial(materials));
|
|
|
+ skinnedMesh.scale.set(1, 1, 1);
|
|
|
+ scene.add(skinnedMesh);
|
|
|
+ animation = new THREE.Animation(skinnedMesh,skinnedMesh.geometry.animations[0]);
|
|
|
+ animation.play();
|
|
|
+ });
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function animate() {
|
|
|
+
|
|
|
+ requestAnimationFrame( animate );
|
|
|
+
|
|
|
+ var delta = clock.getDelta();
|
|
|
+ THREE.AnimationHandler.update( delta );
|
|
|
+ controls.update();
|
|
|
+
|
|
|
+ render();
|
|
|
+ stats.update();
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function render() {
|
|
|
+
|
|
|
+ renderer.render( scene, camera );
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ </script>
|
|
|
+
|
|
|
+ </body>
|
|
|
+</html>
|