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@@ -9,37 +9,37 @@ divideScalar:function(a){a?(this.x/=a,this.y/=a):this.set(0,0);return this},nega
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equals:function(a){return a.x===this.x&&a.y===this.y}};THREE.Vector3=function(a,c,b){this.x=a||0;this.y=c||0;this.z=b||0};
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THREE.Vector3.prototype={constructor:THREE.Vector3,set:function(a,c,b){this.x=a;this.y=c;this.z=b;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setZ:function(a){this.z=a;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;return this},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)},add:function(a,c){this.x=a.x+c.x;this.y=a.y+c.y;this.z=a.z+c.z;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;return this},
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addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;return this},sub:function(a,c){this.x=a.x-c.x;this.y=a.y-c.y;this.z=a.z-c.z;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;return this},multiply:function(a,c){this.x=a.x*c.x;this.y=a.y*c.y;this.z=a.z*c.z;return this},multiplySelf:function(a){this.x*=a.x;this.y*=a.y;this.z*=a.z;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;return this},divideSelf:function(a){this.x/=a.x;this.y/=a.y;this.z/=a.z;return this},
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-divideScalar:function(a){a?(this.x/=a,this.y/=a,this.z/=a):this.set(0,0,0);return this},negate:function(){return this.multiplyScalar(-1)},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},length:function(){return Math.sqrt(this.lengthSq())},lengthManhattan:function(){return this.x+this.y+this.z},normalize:function(){return this.divideScalar(this.length())},setLength:function(a){return this.normalize().multiplyScalar(a)},
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-cross:function(a,c){this.x=a.y*c.z-a.z*c.y;this.y=a.z*c.x-a.x*c.z;this.z=a.x*c.y-a.y*c.x;return this},crossSelf:function(a){return this.set(this.y*a.z-this.z*a.y,this.z*a.x-this.x*a.z,this.x*a.y-this.y*a.x)},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){return(new THREE.Vector3).sub(this,a).lengthSq()},setPositionFromMatrix:function(a){this.x=a.n14;this.y=a.n24;this.z=a.n34},setRotationFromMatrix:function(a){var c=Math.cos(this.y);this.y=Math.asin(a.n13);
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-Math.abs(c)>1.0E-5?(this.x=Math.atan2(-a.n23/c,a.n33/c),this.z=Math.atan2(-a.n12/c,a.n11/c)):(this.x=0,this.z=Math.atan2(a.n21,a.n22))},isZero:function(){return this.lengthSq()<1.0E-4}};THREE.Vector4=function(a,c,b,d){this.x=a||0;this.y=c||0;this.z=b||0;this.w=d!==void 0?d:1};
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+divideScalar:function(a){a?(this.x/=a,this.y/=a,this.z/=a):this.z=this.y=this.x=0;return this},negate:function(){return this.multiplyScalar(-1)},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},length:function(){return Math.sqrt(this.lengthSq())},lengthManhattan:function(){return this.x+this.y+this.z},normalize:function(){return this.divideScalar(this.length())},setLength:function(a){return this.normalize().multiplyScalar(a)},
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+cross:function(a,c){this.x=a.y*c.z-a.z*c.y;this.y=a.z*c.x-a.x*c.z;this.z=a.x*c.y-a.y*c.x;return this},crossSelf:function(a){var c=this.x,b=this.y,d=this.z;this.x=b*a.z-d*a.y;this.y=d*a.x-c*a.z;this.z=c*a.y-b*a.x;return this},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){return(new THREE.Vector3).sub(this,a).lengthSq()},setPositionFromMatrix:function(a){this.x=a.n14;this.y=a.n24;this.z=a.n34},setRotationFromMatrix:function(a){var c=Math.cos(this.y);
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+this.y=Math.asin(a.n13);Math.abs(c)>1.0E-5?(this.x=Math.atan2(-a.n23/c,a.n33/c),this.z=Math.atan2(-a.n12/c,a.n11/c)):(this.x=0,this.z=Math.atan2(a.n21,a.n22))},isZero:function(){return this.lengthSq()<1.0E-4}};THREE.Vector4=function(a,c,b,d){this.x=a||0;this.y=c||0;this.z=b||0;this.w=d!==void 0?d:1};
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THREE.Vector4.prototype={constructor:THREE.Vector4,set:function(a,c,b,d){this.x=a;this.y=c;this.z=b;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w!==void 0?a.w:1},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)},add:function(a,c){this.x=a.x+c.x;this.y=a.y+c.y;this.z=a.z+c.z;this.w=a.w+c.w;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},sub:function(a,c){this.x=a.x-c.x;this.y=a.y-c.y;this.z=a.z-
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c.z;this.w=a.w-c.w;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;this.w*=a;return this},divideScalar:function(a){a?(this.x/=a,this.y/=a,this.z/=a,this.w/=a):(this.z=this.y=this.x=0,this.w=1);return this},negate:function(){return this.multiplyScalar(-1)},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z+this.w*a.w},lengthSq:function(){return this.dot(this)},length:function(){return Math.sqrt(this.lengthSq())},
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normalize:function(){return this.divideScalar(this.length())},setLength:function(a){return this.normalize().multiplyScalar(a)},lerpSelf:function(a,c){this.x+=(a.x-this.x)*c;this.y+=(a.y-this.y)*c;this.z+=(a.z-this.z)*c;this.w+=(a.w-this.w)*c;return this}};
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-THREE.Ray=function(a,c){function b(a,b,c){var d;d=c.clone().subSelf(a).dot(b);if(d<=0)return null;a=a.clone().addSelf(b.clone().multiplyScalar(d));return c.distanceTo(a)}function d(a,b,c,d){k.copy(d).subSelf(b);l.copy(c).subSelf(b);n.copy(a).subSelf(b);o=k.dot(k);m=k.dot(l);s=k.dot(n);p=l.dot(l);r=l.dot(n);t=1/(o*p-m*m);w=(p*s-m*r)*t;q=(o*r-m*s)*t;return w>=0&&q>=0&&w+q<1}this.origin=a||new THREE.Vector3;this.direction=c||new THREE.Vector3;this.intersectScene=function(a){return this.intersectObjects(a.children)};
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-this.intersectObjects=function(a){var b,c,d=[];b=0;for(c=a.length;b<c;b++)Array.prototype.push.apply(d,this.intersectObject(a[b]));d.sort(function(a,b){return a.distance-b.distance});return d};var g=new THREE.Vector3,e=new THREE.Vector3,f=new THREE.Vector3,h=new THREE.Vector3,a=new THREE.Vector3,c=new THREE.Vector3,i=new THREE.Vector3;this.intersectObject=function(a){for(var c,m=[],k=0,l=a.children.length;k<l;k++)Array.prototype.push.apply(m,this.intersectObject(a.children[k]));if(a instanceof THREE.Particle){k=
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-b(this.origin,this.direction,a.matrixWorld.getPosition());if(k===null||k>a.scale.x)return[];c={distance:k,point:a.position,face:null,object:a};m.push(c)}else if(a instanceof THREE.Mesh){k=b(this.origin,this.direction,a.matrixWorld.getPosition());if(k===null||k>a.geometry.boundingSphere.radius*Math.max(a.scale.x,Math.max(a.scale.y,a.scale.z)))return m;var n,p,o,s,r=a.geometry,q=r.vertices;a.matrixRotationWorld.extractRotation(a.matrixWorld);k=0;for(l=r.faces.length;k<l;k++)if(c=r.faces[k],o=this.origin.clone(),
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-s=this.direction.clone(),p=a.matrixWorld,n=p.multiplyVector3(c.centroid.clone()).subSelf(o),n=n.dot(s),!(n<=0)&&(g=p.multiplyVector3(g.copy(q[c.a].position)),e=p.multiplyVector3(e.copy(q[c.b].position)),f=p.multiplyVector3(f.copy(q[c.c].position)),h=c instanceof THREE.Face4?p.multiplyVector3(h.copy(q[c.d].position)):null,i=a.matrixRotationWorld.multiplyVector3(i.copy(c.normal)),n=s.dot(i),a.doubleSided||(a.flipSided?n>0:n<0)))if(p=i.dot((new THREE.Vector3).sub(g,o))/n,o=o.addSelf(s.multiplyScalar(p)),
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-c instanceof THREE.Face3)d(o,g,e,f)&&(c={distance:this.origin.distanceTo(o),point:o,face:c,object:a},m.push(c));else if(c instanceof THREE.Face4&&(d(o,g,e,h)||d(o,e,f,h)))c={distance:this.origin.distanceTo(o),point:o,face:c,object:a},m.push(c)}return m};var k=new THREE.Vector3,l=new THREE.Vector3,n=new THREE.Vector3,o,m,s,p,r,t,w,q};
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+THREE.Ray=function(a,c){function b(a,b,c){l=l.copy(c).subSelf(a);m=l.dot(b);if(m<=0)return null;r=n.copy(a).addSelf(o.copy(b).multiplyScalar(m));return p=c.distanceTo(r)}function d(a,b,c,d){l.copy(d).subSelf(b);n.copy(c).subSelf(b);o.copy(a).subSelf(b);s=l.dot(l);u=l.dot(n);x=l.dot(o);q=n.dot(n);t=n.dot(o);v=1/(s*q-u*u);y=(q*x-u*t)*v;H=(s*t-u*x)*v;return y>=0&&H>=0&&y+H<1}this.origin=a||new THREE.Vector3;this.direction=c||new THREE.Vector3;this.intersectScene=function(a){return this.intersectObjects(a.children)};
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+this.intersectObjects=function(a){var b,c,d=[];b=0;for(c=a.length;b<c;b++)Array.prototype.push.apply(d,this.intersectObject(a[b]));d.sort(function(a,b){return a.distance-b.distance});return d};var g=new THREE.Vector3,e=new THREE.Vector3,f=new THREE.Vector3,h=new THREE.Vector3,a=new THREE.Vector3,c=new THREE.Vector3,i=new THREE.Vector3,k=new THREE.Vector3;this.intersectObject=function(m){for(var l,n=[],p=0,o=m.children.length;p<o;p++)Array.prototype.push.apply(n,this.intersectObject(m.children[p]));
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+if(m instanceof THREE.Particle){p=b(this.origin,this.direction,m.matrixWorld.getPosition());if(p===null||p>m.scale.x)return[];l={distance:p,point:m.position,face:null,object:m};n.push(l)}else if(m instanceof THREE.Mesh){p=b(this.origin,this.direction,m.matrixWorld.getPosition());if(p===null||p>m.geometry.boundingSphere.radius*Math.max(m.scale.x,Math.max(m.scale.y,m.scale.z)))return n;var r,s=m.geometry,q=s.vertices,u;m.matrixRotationWorld.extractRotation(m.matrixWorld);p=0;for(o=s.faces.length;p<
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+o;p++)if(l=s.faces[p],a=a.copy(this.origin),c=c.copy(this.direction),u=m.matrixWorld,i=u.multiplyVector3(i.copy(l.centroid)).subSelf(a),r=i.dot(c),!(r<=0)&&(g=u.multiplyVector3(g.copy(q[l.a].position)),e=u.multiplyVector3(e.copy(q[l.b].position)),f=u.multiplyVector3(f.copy(q[l.c].position)),h=l instanceof THREE.Face4?u.multiplyVector3(h.copy(q[l.d].position)):null,k=m.matrixRotationWorld.multiplyVector3(k.copy(l.normal)),r=c.dot(k),m.doubleSided||(m.flipSided?r>0:r<0)))if(r=k.dot(i.sub(g,a))/r,r=
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+a.clone().addSelf(c.multiplyScalar(r)),l instanceof THREE.Face3)d(r,g,e,f)&&(l={distance:a.distanceTo(r),point:r,face:l,object:m},n.push(l));else if(l instanceof THREE.Face4&&(d(r,g,e,h)||d(r,e,f,h)))l={distance:a.distanceTo(r),point:r,face:l,object:m},n.push(l)}return n};var l=new THREE.Vector3,n=new THREE.Vector3,o=new THREE.Vector3,m,r,p,s,u,x,q,t,v,y,H};
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THREE.Rectangle=function(){function a(){e=d-c;f=g-b}var c,b,d,g,e,f,h=!0;this.getX=function(){return c};this.getY=function(){return b};this.getWidth=function(){return e};this.getHeight=function(){return f};this.getLeft=function(){return c};this.getTop=function(){return b};this.getRight=function(){return d};this.getBottom=function(){return g};this.set=function(e,f,l,n){h=!1;c=e;b=f;d=l;g=n;a()};this.addPoint=function(e,f){h?(h=!1,c=e,b=f,d=e,g=f):(c=c<e?c:e,b=b<f?b:f,d=d>e?d:e,g=g>f?g:f);a()};this.add3Points=
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function(e,f,l,n,o,m){h?(h=!1,c=e<l?e<o?e:o:l<o?l:o,b=f<n?f<m?f:m:n<m?n:m,d=e>l?e>o?e:o:l>o?l:o,g=f>n?f>m?f:m:n>m?n:m):(c=e<l?e<o?e<c?e:c:o<c?o:c:l<o?l<c?l:c:o<c?o:c,b=f<n?f<m?f<b?f:b:m<b?m:b:n<m?n<b?n:b:m<b?m:b,d=e>l?e>o?e>d?e:d:o>d?o:d:l>o?l>d?l:d:o>d?o:d,g=f>n?f>m?f>g?f:g:m>g?m:g:n>m?n>g?n:g:m>g?m:g);a()};this.addRectangle=function(e){h?(h=!1,c=e.getLeft(),b=e.getTop(),d=e.getRight(),g=e.getBottom()):(c=c<e.getLeft()?c:e.getLeft(),b=b<e.getTop()?b:e.getTop(),d=d>e.getRight()?d:e.getRight(),g=g>
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e.getBottom()?g:e.getBottom());a()};this.inflate=function(e){c-=e;b-=e;d+=e;g+=e;a()};this.minSelf=function(e){c=c>e.getLeft()?c:e.getLeft();b=b>e.getTop()?b:e.getTop();d=d<e.getRight()?d:e.getRight();g=g<e.getBottom()?g:e.getBottom();a()};this.intersects=function(a){return Math.min(d,a.getRight())-Math.max(c,a.getLeft())>=0&&Math.min(g,a.getBottom())-Math.max(b,a.getTop())>=0};this.empty=function(){h=!0;g=d=b=c=0;a()};this.isEmpty=function(){return h}};
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THREE.Math={clamp:function(a,c,b){return a<c?c:a>b?b:a},clampBottom:function(a,c){return a<c?c:a},mapLinear:function(a,c,b,d,g){return d+(a-c)*(g-d)/(b-c)},random16:function(){return(65280*Math.random()+255*Math.random())/65535}};THREE.Matrix3=function(){this.m=[]};
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THREE.Matrix3.prototype={constructor:THREE.Matrix3,transpose:function(){var a,c=this.m;a=c[1];c[1]=c[3];c[3]=a;a=c[2];c[2]=c[6];c[6]=a;a=c[5];c[5]=c[7];c[7]=a;return this},transposeIntoArray:function(a){var c=this.m;a[0]=c[0];a[1]=c[3];a[2]=c[6];a[3]=c[1];a[4]=c[4];a[5]=c[7];a[6]=c[2];a[7]=c[5];a[8]=c[8];return this}};
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-THREE.Matrix4=function(a,c,b,d,g,e,f,h,i,k,l,n,o,m,s,p){this.set(a!==void 0?a:1,c||0,b||0,d||0,g||0,e!==void 0?e:1,f||0,h||0,i||0,k||0,l!==void 0?l:1,n||0,o||0,m||0,s||0,p!==void 0?p:1);this.flat=Array(16);this.m33=new THREE.Matrix3};
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-THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,c,b,d,g,e,f,h,i,k,l,n,o,m,s,p){this.n11=a;this.n12=c;this.n13=b;this.n14=d;this.n21=g;this.n22=e;this.n23=f;this.n24=h;this.n31=i;this.n32=k;this.n33=l;this.n34=n;this.n41=o;this.n42=m;this.n43=s;this.n44=p;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,
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-c,b){var d=THREE.Matrix4.__v1,g=THREE.Matrix4.__v2,e=THREE.Matrix4.__v3;e.sub(a,c).normalize();if(e.length()===0)e.z=1;d.cross(b,e).normalize();d.length()===0&&(e.x+=1.0E-4,d.cross(b,e).normalize());g.cross(e,d).normalize();this.n11=d.x;this.n12=g.x;this.n13=e.x;this.n21=d.y;this.n22=g.y;this.n23=e.y;this.n31=d.z;this.n32=g.z;this.n33=e.z;return this},multiply:function(a,c){var b=a.n11,d=a.n12,g=a.n13,e=a.n14,f=a.n21,h=a.n22,i=a.n23,k=a.n24,l=a.n31,n=a.n32,o=a.n33,m=a.n34,s=a.n41,p=a.n42,r=a.n43,
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-t=a.n44,w=c.n11,q=c.n12,C=c.n13,v=c.n14,x=c.n21,I=c.n22,K=c.n23,G=c.n24,y=c.n31,D=c.n32,Q=c.n33,H=c.n34,aa=c.n41,M=c.n42,R=c.n43,da=c.n44;this.n11=b*w+d*x+g*y+e*aa;this.n12=b*q+d*I+g*D+e*M;this.n13=b*C+d*K+g*Q+e*R;this.n14=b*v+d*G+g*H+e*da;this.n21=f*w+h*x+i*y+k*aa;this.n22=f*q+h*I+i*D+k*M;this.n23=f*C+h*K+i*Q+k*R;this.n24=f*v+h*G+i*H+k*da;this.n31=l*w+n*x+o*y+m*aa;this.n32=l*q+n*I+o*D+m*M;this.n33=l*C+n*K+o*Q+m*R;this.n34=l*v+n*G+o*H+m*da;this.n41=s*w+p*x+r*y+t*aa;this.n42=s*q+p*I+r*D+t*M;this.n43=
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-s*C+p*K+r*Q+t*R;this.n44=s*v+p*G+r*H+t*da;return this},multiplySelf:function(a){return this.multiply(this,a)},multiplyToArray:function(a,c,b){this.multiply(a,c);b[0]=this.n11;b[1]=this.n21;b[2]=this.n31;b[3]=this.n41;b[4]=this.n12;b[5]=this.n22;b[6]=this.n32;b[7]=this.n42;b[8]=this.n13;b[9]=this.n23;b[10]=this.n33;b[11]=this.n43;b[12]=this.n14;b[13]=this.n24;b[14]=this.n34;b[15]=this.n44;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=
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-a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},multiplyVector3:function(a){var c=a.x,b=a.y,d=a.z,g=1/(this.n41*c+this.n42*b+this.n43*d+this.n44);a.x=(this.n11*c+this.n12*b+this.n13*d+this.n14)*g;a.y=(this.n21*c+this.n22*b+this.n23*d+this.n24)*g;a.z=(this.n31*c+this.n32*b+this.n33*d+this.n34)*g;return a},multiplyVector4:function(a){var c=a.x,b=a.y,d=a.z,g=a.w;a.x=this.n11*c+this.n12*b+this.n13*d+this.n14*g;a.y=
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-this.n21*c+this.n22*b+this.n23*d+this.n24*g;a.z=this.n31*c+this.n32*b+this.n33*d+this.n34*g;a.w=this.n41*c+this.n42*b+this.n43*d+this.n44*g;return a},rotateAxis:function(a){var c=a.x,b=a.y,d=a.z;a.x=c*this.n11+b*this.n12+d*this.n13;a.y=c*this.n21+b*this.n22+d*this.n23;a.z=c*this.n31+b*this.n32+d*this.n33;a.normalize();return a},crossVector:function(a){var c=new THREE.Vector4;c.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;c.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;c.z=this.n31*
|
|
|
-a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;c.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return c},determinant:function(){var a=this.n11,c=this.n12,b=this.n13,d=this.n14,g=this.n21,e=this.n22,f=this.n23,h=this.n24,i=this.n31,k=this.n32,l=this.n33,n=this.n34,o=this.n41,m=this.n42,s=this.n43,p=this.n44;return d*f*k*o-b*h*k*o-d*e*l*o+c*h*l*o+b*e*n*o-c*f*n*o-d*f*i*m+b*h*i*m+d*g*l*m-a*h*l*m-b*g*n*m+a*f*n*m+d*e*i*s-c*h*i*s-d*g*k*s+a*h*k*s+c*g*n*s-a*e*n*s-b*e*i*p+c*f*i*p+b*g*k*p-a*f*k*p-
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|
|
-c*g*l*p+a*e*l*p},transpose:function(){var a;a=this.n21;this.n21=this.n12;this.n12=a;a=this.n31;this.n31=this.n13;this.n13=a;a=this.n32;this.n32=this.n23;this.n23=a;a=this.n41;this.n41=this.n14;this.n14=a;a=this.n42;this.n42=this.n24;this.n24=a;a=this.n43;this.n43=this.n34;this.n43=a;return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;
|
|
|
-a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){this.flat[0]=this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(a){a[0]=
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|
|
-this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArrayOffset:function(a,c){a[c]=this.n11;a[c+1]=this.n21;a[c+2]=this.n31;a[c+3]=this.n41;a[c+4]=this.n12;a[c+5]=this.n22;a[c+6]=this.n32;a[c+7]=this.n42;a[c+8]=this.n13;a[c+9]=this.n23;a[c+10]=this.n33;a[c+11]=this.n43;a[c+12]=this.n14;a[c+13]=this.n24;a[c+14]=
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|
-this.n34;a[c+15]=this.n44;return a},setTranslation:function(a,c,b){this.set(1,0,0,a,0,1,0,c,0,0,1,b,0,0,0,1);return this},setScale:function(a,c,b){this.set(a,0,0,0,0,c,0,0,0,0,b,0,0,0,0,1);return this},setRotationX:function(a){var c=Math.cos(a),a=Math.sin(a);this.set(1,0,0,0,0,c,-a,0,0,a,c,0,0,0,0,1);return this},setRotationY:function(a){var c=Math.cos(a),a=Math.sin(a);this.set(c,0,a,0,0,1,0,0,-a,0,c,0,0,0,0,1);return this},setRotationZ:function(a){var c=Math.cos(a),a=Math.sin(a);this.set(c,-a,0,
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-0,a,c,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(a,c){var b=Math.cos(c),d=Math.sin(c),g=1-b,e=a.x,f=a.y,h=a.z,i=g*e,k=g*f;this.set(i*e+b,i*f-d*h,i*h+d*f,0,i*f+d*h,k*f+b,k*h-d*e,0,i*h-d*f,k*h+d*e,g*h*h+b,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},getPosition:function(){return THREE.Matrix4.__v1.set(this.n14,this.n24,this.n34)},getColumnX:function(){return THREE.Matrix4.__v1.set(this.n11,this.n21,this.n31)},getColumnY:function(){return THREE.Matrix4.__v1.set(this.n12,
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|
-this.n22,this.n32)},getColumnZ:function(){return THREE.Matrix4.__v1.set(this.n13,this.n23,this.n33)},getInverse:function(a){var c=a.n11,b=a.n12,d=a.n13,g=a.n14,e=a.n21,f=a.n22,h=a.n23,i=a.n24,k=a.n31,l=a.n32,n=a.n33,o=a.n34,m=a.n41,s=a.n42,p=a.n43,r=a.n44;this.n11=h*o*s-i*n*s+i*l*p-f*o*p-h*l*r+f*n*r;this.n12=g*n*s-d*o*s-g*l*p+b*o*p+d*l*r-b*n*r;this.n13=d*i*s-g*h*s+g*f*p-b*i*p-d*f*r+b*h*r;this.n14=g*h*l-d*i*l-g*f*n+b*i*n+d*f*o-b*h*o;this.n21=i*n*m-h*o*m-i*k*p+e*o*p+h*k*r-e*n*r;this.n22=d*o*m-g*n*m+
|
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|
-g*k*p-c*o*p-d*k*r+c*n*r;this.n23=g*h*m-d*i*m-g*e*p+c*i*p+d*e*r-c*h*r;this.n24=d*i*k-g*h*k+g*e*n-c*i*n-d*e*o+c*h*o;this.n31=f*o*m-i*l*m+i*k*s-e*o*s-f*k*r+e*l*r;this.n32=g*l*m-b*o*m-g*k*s+c*o*s+b*k*r-c*l*r;this.n33=d*i*m-g*f*m+g*e*s-c*i*s-b*e*r+c*f*r;this.n34=g*f*k-b*i*k-g*e*l+c*i*l+b*e*o-c*f*o;this.n41=h*l*m-f*n*m-h*k*s+e*n*s+f*k*p-e*l*p;this.n42=b*n*m-d*l*m+d*k*s-c*n*s-b*k*p+c*l*p;this.n43=d*f*m-b*h*m-d*e*s+c*h*s+b*e*p-c*f*p;this.n44=b*h*k-d*f*k+d*e*l-c*h*l-b*e*n+c*f*n;this.multiplyScalar(1/a.determinant());
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|
|
+THREE.Matrix4=function(a,c,b,d,g,e,f,h,i,k,l,n,o,m,r,p){this.set(a!==void 0?a:1,c||0,b||0,d||0,g||0,e!==void 0?e:1,f||0,h||0,i||0,k||0,l!==void 0?l:1,n||0,o||0,m||0,r||0,p!==void 0?p:1);this.flat=Array(16);this.m33=new THREE.Matrix3};
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|
+THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,c,b,d,g,e,f,h,i,k,l,n,o,m,r,p){this.n11=a;this.n12=c;this.n13=b;this.n14=d;this.n21=g;this.n22=e;this.n23=f;this.n24=h;this.n31=i;this.n32=k;this.n33=l;this.n34=n;this.n41=o;this.n42=m;this.n43=r;this.n44=p;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,
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|
+c,b){var d=THREE.Matrix4.__v1,g=THREE.Matrix4.__v2,e=THREE.Matrix4.__v3;e.sub(a,c).normalize();if(e.length()===0)e.z=1;d.cross(b,e).normalize();d.length()===0&&(e.x+=1.0E-4,d.cross(b,e).normalize());g.cross(e,d).normalize();this.n11=d.x;this.n12=g.x;this.n13=e.x;this.n21=d.y;this.n22=g.y;this.n23=e.y;this.n31=d.z;this.n32=g.z;this.n33=e.z;return this},multiply:function(a,c){var b=a.n11,d=a.n12,g=a.n13,e=a.n14,f=a.n21,h=a.n22,i=a.n23,k=a.n24,l=a.n31,n=a.n32,o=a.n33,m=a.n34,r=a.n41,p=a.n42,s=a.n43,
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|
|
+u=a.n44,x=c.n11,q=c.n12,t=c.n13,v=c.n14,y=c.n21,H=c.n22,J=c.n23,F=c.n24,z=c.n31,D=c.n32,P=c.n33,G=c.n34,$=c.n41,L=c.n42,Q=c.n43,da=c.n44;this.n11=b*x+d*y+g*z+e*$;this.n12=b*q+d*H+g*D+e*L;this.n13=b*t+d*J+g*P+e*Q;this.n14=b*v+d*F+g*G+e*da;this.n21=f*x+h*y+i*z+k*$;this.n22=f*q+h*H+i*D+k*L;this.n23=f*t+h*J+i*P+k*Q;this.n24=f*v+h*F+i*G+k*da;this.n31=l*x+n*y+o*z+m*$;this.n32=l*q+n*H+o*D+m*L;this.n33=l*t+n*J+o*P+m*Q;this.n34=l*v+n*F+o*G+m*da;this.n41=r*x+p*y+s*z+u*$;this.n42=r*q+p*H+s*D+u*L;this.n43=r*
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|
+t+p*J+s*P+u*Q;this.n44=r*v+p*F+s*G+u*da;return this},multiplySelf:function(a){return this.multiply(this,a)},multiplyToArray:function(a,c,b){this.multiply(a,c);b[0]=this.n11;b[1]=this.n21;b[2]=this.n31;b[3]=this.n41;b[4]=this.n12;b[5]=this.n22;b[6]=this.n32;b[7]=this.n42;b[8]=this.n13;b[9]=this.n23;b[10]=this.n33;b[11]=this.n43;b[12]=this.n14;b[13]=this.n24;b[14]=this.n34;b[15]=this.n44;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;
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|
+this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},multiplyVector3:function(a){var c=a.x,b=a.y,d=a.z,g=1/(this.n41*c+this.n42*b+this.n43*d+this.n44);a.x=(this.n11*c+this.n12*b+this.n13*d+this.n14)*g;a.y=(this.n21*c+this.n22*b+this.n23*d+this.n24)*g;a.z=(this.n31*c+this.n32*b+this.n33*d+this.n34)*g;return a},multiplyVector4:function(a){var c=a.x,b=a.y,d=a.z,g=a.w;a.x=this.n11*c+this.n12*b+this.n13*d+this.n14*g;a.y=this.n21*
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|
|
+c+this.n22*b+this.n23*d+this.n24*g;a.z=this.n31*c+this.n32*b+this.n33*d+this.n34*g;a.w=this.n41*c+this.n42*b+this.n43*d+this.n44*g;return a},rotateAxis:function(a){var c=a.x,b=a.y,d=a.z;a.x=c*this.n11+b*this.n12+d*this.n13;a.y=c*this.n21+b*this.n22+d*this.n23;a.z=c*this.n31+b*this.n32+d*this.n33;a.normalize();return a},crossVector:function(a){var c=new THREE.Vector4;c.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;c.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;c.z=this.n31*a.x+this.n32*
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|
+a.y+this.n33*a.z+this.n34*a.w;c.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return c},determinant:function(){var a=this.n11,c=this.n12,b=this.n13,d=this.n14,g=this.n21,e=this.n22,f=this.n23,h=this.n24,i=this.n31,k=this.n32,l=this.n33,n=this.n34,o=this.n41,m=this.n42,r=this.n43,p=this.n44;return d*f*k*o-b*h*k*o-d*e*l*o+c*h*l*o+b*e*n*o-c*f*n*o-d*f*i*m+b*h*i*m+d*g*l*m-a*h*l*m-b*g*n*m+a*f*n*m+d*e*i*r-c*h*i*r-d*g*k*r+a*h*k*r+c*g*n*r-a*e*n*r-b*e*i*p+c*f*i*p+b*g*k*p-a*f*k*p-c*g*l*p+a*e*l*
|
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|
+p},transpose:function(){var a;a=this.n21;this.n21=this.n12;this.n12=a;a=this.n31;this.n31=this.n13;this.n13=a;a=this.n32;this.n32=this.n23;this.n23=a;a=this.n41;this.n41=this.n14;this.n14=a;a=this.n42;this.n42=this.n24;this.n24=a;a=this.n43;this.n43=this.n34;this.n43=a;return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;
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|
|
+a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){this.flat[0]=this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(a){a[0]=this.n11;
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|
|
+a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArrayOffset:function(a,c){a[c]=this.n11;a[c+1]=this.n21;a[c+2]=this.n31;a[c+3]=this.n41;a[c+4]=this.n12;a[c+5]=this.n22;a[c+6]=this.n32;a[c+7]=this.n42;a[c+8]=this.n13;a[c+9]=this.n23;a[c+10]=this.n33;a[c+11]=this.n43;a[c+12]=this.n14;a[c+13]=this.n24;a[c+14]=this.n34;
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|
|
+a[c+15]=this.n44;return a},setTranslation:function(a,c,b){this.set(1,0,0,a,0,1,0,c,0,0,1,b,0,0,0,1);return this},setScale:function(a,c,b){this.set(a,0,0,0,0,c,0,0,0,0,b,0,0,0,0,1);return this},setRotationX:function(a){var c=Math.cos(a),a=Math.sin(a);this.set(1,0,0,0,0,c,-a,0,0,a,c,0,0,0,0,1);return this},setRotationY:function(a){var c=Math.cos(a),a=Math.sin(a);this.set(c,0,a,0,0,1,0,0,-a,0,c,0,0,0,0,1);return this},setRotationZ:function(a){var c=Math.cos(a),a=Math.sin(a);this.set(c,-a,0,0,a,c,0,0,
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|
+0,0,1,0,0,0,0,1);return this},setRotationAxis:function(a,c){var b=Math.cos(c),d=Math.sin(c),g=1-b,e=a.x,f=a.y,h=a.z,i=g*e,k=g*f;this.set(i*e+b,i*f-d*h,i*h+d*f,0,i*f+d*h,k*f+b,k*h-d*e,0,i*h-d*f,k*h+d*e,g*h*h+b,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},getPosition:function(){return THREE.Matrix4.__v1.set(this.n14,this.n24,this.n34)},getColumnX:function(){return THREE.Matrix4.__v1.set(this.n11,this.n21,this.n31)},getColumnY:function(){return THREE.Matrix4.__v1.set(this.n12,
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|
+this.n22,this.n32)},getColumnZ:function(){return THREE.Matrix4.__v1.set(this.n13,this.n23,this.n33)},getInverse:function(a){var c=a.n11,b=a.n12,d=a.n13,g=a.n14,e=a.n21,f=a.n22,h=a.n23,i=a.n24,k=a.n31,l=a.n32,n=a.n33,o=a.n34,m=a.n41,r=a.n42,p=a.n43,s=a.n44;this.n11=h*o*r-i*n*r+i*l*p-f*o*p-h*l*s+f*n*s;this.n12=g*n*r-d*o*r-g*l*p+b*o*p+d*l*s-b*n*s;this.n13=d*i*r-g*h*r+g*f*p-b*i*p-d*f*s+b*h*s;this.n14=g*h*l-d*i*l-g*f*n+b*i*n+d*f*o-b*h*o;this.n21=i*n*m-h*o*m-i*k*p+e*o*p+h*k*s-e*n*s;this.n22=d*o*m-g*n*m+
|
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|
+g*k*p-c*o*p-d*k*s+c*n*s;this.n23=g*h*m-d*i*m-g*e*p+c*i*p+d*e*s-c*h*s;this.n24=d*i*k-g*h*k+g*e*n-c*i*n-d*e*o+c*h*o;this.n31=f*o*m-i*l*m+i*k*r-e*o*r-f*k*s+e*l*s;this.n32=g*l*m-b*o*m-g*k*r+c*o*r+b*k*s-c*l*s;this.n33=d*i*m-g*f*m+g*e*r-c*i*r-b*e*s+c*f*s;this.n34=g*f*k-b*i*k-g*e*l+c*i*l+b*e*o-c*f*o;this.n41=h*l*m-f*n*m-h*k*r+e*n*r+f*k*p-e*l*p;this.n42=b*n*m-d*l*m+d*k*r-c*n*r-b*k*p+c*l*p;this.n43=d*f*m-b*h*m-d*e*r+c*h*r+b*e*p-c*f*p;this.n44=b*h*k-d*f*k+d*e*l-c*h*l-b*e*n+c*f*n;this.multiplyScalar(1/a.determinant());
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return this},setRotationFromEuler:function(a,c){var b=a.x,d=a.y,g=a.z,e=Math.cos(b),b=Math.sin(b),f=Math.cos(d),d=Math.sin(d),h=Math.cos(g),g=Math.sin(g);switch(c){case "YXZ":var i=f*h,k=f*g,l=d*h,n=d*g;this.n11=i+n*b;this.n12=l*b-k;this.n13=e*d;this.n21=e*g;this.n22=e*h;this.n23=-b;this.n31=k*b-l;this.n32=n+i*b;this.n33=e*f;break;case "ZXY":i=f*h;k=f*g;l=d*h;n=d*g;this.n11=i-n*b;this.n12=-e*g;this.n13=l+k*b;this.n21=k+l*b;this.n22=e*h;this.n23=n-i*b;this.n31=-e*d;this.n32=b;this.n33=e*f;break;case "ZYX":i=
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e*h;k=e*g;l=b*h;n=b*g;this.n11=f*h;this.n12=l*d-k;this.n13=i*d+n;this.n21=f*g;this.n22=n*d+i;this.n23=k*d-l;this.n31=-d;this.n32=b*f;this.n33=e*f;break;case "YZX":i=e*f;k=e*d;l=b*f;n=b*d;this.n11=f*h;this.n12=n-i*g;this.n13=l*g+k;this.n21=g;this.n22=e*h;this.n23=-b*h;this.n31=-d*h;this.n32=k*g+l;this.n33=i-n*g;break;case "XZY":i=e*f;k=e*d;l=b*f;n=b*d;this.n11=f*h;this.n12=-g;this.n13=d*h;this.n21=i*g+n;this.n22=e*h;this.n23=k*g-l;this.n31=l*g-k;this.n32=b*h;this.n33=n*g+i;break;default:i=e*h,k=e*
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g,l=b*h,n=b*g,this.n11=f*h,this.n12=-f*g,this.n13=d,this.n21=k+l*d,this.n22=i-n*d,this.n23=-b*f,this.n31=n-i*d,this.n32=l+k*d,this.n33=e*f}return this},setRotationFromQuaternion:function(a){var c=a.x,b=a.y,d=a.z,g=a.w,e=c+c,f=b+b,h=d+d,a=c*e,i=c*f;c*=h;var k=b*f;b*=h;d*=h;e*=g;f*=g;g*=h;this.n11=1-(k+d);this.n12=i-g;this.n13=c+f;this.n21=i+g;this.n22=1-(a+d);this.n23=b-e;this.n31=c-f;this.n32=b+e;this.n33=1-(a+k);return this},scale:function(a){var c=a.x,b=a.y,a=a.z;this.n11*=c;this.n12*=b;this.n13*=
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@@ -56,17 +56,17 @@ THREE.Object3D.prototype={constructor:THREE.Object3D,translate:function(a,c){thi
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if(c&&(g=g.getChildByName(a,c),g!==void 0))return g}},updateMatrix:function(){this.matrix.setPosition(this.position);this.useQuaternion?this.matrix.setRotationFromQuaternion(this.quaternion):this.matrix.setRotationFromEuler(this.rotation,this.eulerOrder);if(this.scale.x!==1||this.scale.y!==1||this.scale.z!==1)this.matrix.scale(this.scale),this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z));this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(a){this.matrixAutoUpdate&&
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this.updateMatrix();if(this.matrixWorldNeedsUpdate||a)this.parent?this.matrixWorld.multiply(this.parent.matrixWorld,this.matrix):this.matrixWorld.copy(this.matrix),this.matrixWorldNeedsUpdate=!1,a=!0;for(var c=0,b=this.children.length;c<b;c++)this.children[c].updateMatrixWorld(a)}};THREE.Object3DCount=0;
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THREE.Projector=function(){function a(){var a=f[e]=f[e]||new THREE.RenderableObject;e++;return a}function c(){var a=k[i]=k[i]||new THREE.RenderableVertex;i++;return a}function b(a,b){return b.z-a.z}function d(a,b){var c=0,d=1,e=a.z+a.w,g=b.z+b.w,f=-a.z+a.w,h=-b.z+b.w;return e>=0&&g>=0&&f>=0&&h>=0?!0:e<0&&g<0||f<0&&h<0?!1:(e<0?c=Math.max(c,e/(e-g)):g<0&&(d=Math.min(d,e/(e-g))),f<0?c=Math.max(c,f/(f-h)):h<0&&(d=Math.min(d,f/(f-h))),d<c?!1:(a.lerpSelf(b,c),b.lerpSelf(a,1-d),!0))}var g,e,f=[],h,i,k=[],
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-l,n,o=[],m,s=[],p,r,t=[],w,q,C=[],v={objects:[],sprites:[],lights:[],elements:[]},x=new THREE.Vector3,I=new THREE.Vector4,K=new THREE.Matrix4,G=new THREE.Matrix4,y=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],D=new THREE.Vector4,Q=new THREE.Vector4;this.computeFrustum=function(a){y[0].set(a.n41-a.n11,a.n42-a.n12,a.n43-a.n13,a.n44-a.n14);y[1].set(a.n41+a.n11,a.n42+a.n12,a.n43+a.n13,a.n44+a.n14);y[2].set(a.n41+a.n21,a.n42+a.n22,a.n43+
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-a.n23,a.n44+a.n24);y[3].set(a.n41-a.n21,a.n42-a.n22,a.n43-a.n23,a.n44-a.n24);y[4].set(a.n41-a.n31,a.n42-a.n32,a.n43-a.n33,a.n44-a.n34);y[5].set(a.n41+a.n31,a.n42+a.n32,a.n43+a.n33,a.n44+a.n34);for(a=0;a<6;a++){var b=y[a];b.divideScalar(Math.sqrt(b.x*b.x+b.y*b.y+b.z*b.z))}};this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);K.multiply(b.projectionMatrix,b.matrixWorldInverse);K.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);
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-K.multiply(b.matrixWorld,b.projectionMatrixInverse);K.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(c,d){e=0;v.objects.length=0;v.sprites.length=0;v.lights.length=0;var f=function(b){if(b.visible!==!1){var c;if(c=b instanceof THREE.Mesh||b instanceof THREE.Line)if(!(c=b.frustumCulled===!1))a:{for(var d=b.matrixWorld,
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-e=-b.geometry.boundingSphere.radius*Math.max(b.scale.x,Math.max(b.scale.y,b.scale.z)),h=0;h<6;h++)if(c=y[h].x*d.n14+y[h].y*d.n24+y[h].z*d.n34+y[h].w,c<=e){c=!1;break a}c=!0}c?(K.multiplyVector3(x.copy(b.position)),g=a(),g.object=b,g.z=x.z,v.objects.push(g)):b instanceof THREE.Sprite||b instanceof THREE.Particle?(K.multiplyVector3(x.copy(b.position)),g=a(),g.object=b,g.z=x.z,v.sprites.push(g)):b instanceof THREE.Light&&v.lights.push(b);c=0;for(d=b.children.length;c<d;c++)f(b.children[c])}};f(c);d&&
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-v.objects.sort(b);return v};this.projectScene=function(a,e,g){var f=e.near,x=e.far,y,T,z,B,L,j,P,fa,Z,S,O,ea,V,ca,$,Y;q=r=m=n=0;v.elements.length=0;e.parent===void 0&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),a.add(e));a.updateMatrixWorld();e.matrixWorldInverse.getInverse(e.matrixWorld);K.multiply(e.projectionMatrix,e.matrixWorldInverse);this.computeFrustum(K);v=this.projectGraph(a,!1);a=0;for(y=v.objects.length;a<y;a++)if(Z=v.objects[a].object,S=Z.matrixWorld,
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-ea=Z.material,i=0,Z instanceof THREE.Mesh){O=Z.geometry;V=Z.geometry.materials;B=O.vertices;ca=O.faces;$=O.faceVertexUvs;O=Z.matrixRotationWorld.extractRotation(S);T=0;for(z=B.length;T<z;T++)h=c(),h.positionWorld.copy(B[T].position),S.multiplyVector3(h.positionWorld),h.positionScreen.copy(h.positionWorld),K.multiplyVector4(h.positionScreen),h.positionScreen.x/=h.positionScreen.w,h.positionScreen.y/=h.positionScreen.w,h.visible=h.positionScreen.z>f&&h.positionScreen.z<x;B=0;for(T=ca.length;B<T;B++){z=
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-ca[B];if(z instanceof THREE.Face3)if(L=k[z.a],j=k[z.b],P=k[z.c],L.visible&&j.visible&&P.visible&&(Z.doubleSided||Z.flipSided!=(P.positionScreen.x-L.positionScreen.x)*(j.positionScreen.y-L.positionScreen.y)-(P.positionScreen.y-L.positionScreen.y)*(j.positionScreen.x-L.positionScreen.x)<0))fa=o[n]=o[n]||new THREE.RenderableFace3,n++,l=fa,l.v1.copy(L),l.v2.copy(j),l.v3.copy(P);else continue;else if(z instanceof THREE.Face4)if(L=k[z.a],j=k[z.b],P=k[z.c],fa=k[z.d],L.visible&&j.visible&&P.visible&&fa.visible&&
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-(Z.doubleSided||Z.flipSided!=((fa.positionScreen.x-L.positionScreen.x)*(j.positionScreen.y-L.positionScreen.y)-(fa.positionScreen.y-L.positionScreen.y)*(j.positionScreen.x-L.positionScreen.x)<0||(j.positionScreen.x-P.positionScreen.x)*(fa.positionScreen.y-P.positionScreen.y)-(j.positionScreen.y-P.positionScreen.y)*(fa.positionScreen.x-P.positionScreen.x)<0)))Y=s[m]=s[m]||new THREE.RenderableFace4,m++,l=Y,l.v1.copy(L),l.v2.copy(j),l.v3.copy(P),l.v4.copy(fa);else continue;l.normalWorld.copy(z.normal);
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-O.multiplyVector3(l.normalWorld);l.centroidWorld.copy(z.centroid);S.multiplyVector3(l.centroidWorld);l.centroidScreen.copy(l.centroidWorld);K.multiplyVector3(l.centroidScreen);P=z.vertexNormals;L=0;for(j=P.length;L<j;L++)fa=l.vertexNormalsWorld[L],fa.copy(P[L]),O.multiplyVector3(fa);L=0;for(j=$.length;L<j;L++)if(Y=$[L][B]){P=0;for(fa=Y.length;P<fa;P++)l.uvs[L][P]=Y[P]}l.material=ea;l.faceMaterial=z.materialIndex!==null?V[z.materialIndex]:null;l.z=l.centroidScreen.z;v.elements.push(l)}}else if(Z instanceof
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-THREE.Line){G.multiply(K,S);B=Z.geometry.vertices;L=c();L.positionScreen.copy(B[0].position);G.multiplyVector4(L.positionScreen);T=1;for(z=B.length;T<z;T++)if(L=c(),L.positionScreen.copy(B[T].position),G.multiplyVector4(L.positionScreen),j=k[i-2],D.copy(L.positionScreen),Q.copy(j.positionScreen),d(D,Q))D.multiplyScalar(1/D.w),Q.multiplyScalar(1/Q.w),Z=t[r]=t[r]||new THREE.RenderableLine,r++,p=Z,p.v1.positionScreen.copy(D),p.v2.positionScreen.copy(Q),p.z=Math.max(D.z,Q.z),p.material=ea,v.elements.push(p)}a=
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-0;for(y=v.sprites.length;a<y;a++)if(Z=v.sprites[a].object,S=Z.matrixWorld,Z instanceof THREE.Particle&&(I.set(S.n14,S.n24,S.n34,1),K.multiplyVector4(I),I.z/=I.w,I.z>0&&I.z<1))f=C[q]=C[q]||new THREE.RenderableParticle,q++,w=f,w.x=I.x/I.w,w.y=I.y/I.w,w.z=I.z,w.rotation=Z.rotation.z,w.scale.x=Z.scale.x*Math.abs(w.x-(I.x+e.projectionMatrix.n11)/(I.w+e.projectionMatrix.n14)),w.scale.y=Z.scale.y*Math.abs(w.y-(I.y+e.projectionMatrix.n22)/(I.w+e.projectionMatrix.n24)),w.material=Z.material,v.elements.push(w);
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+l,n,o=[],m,r=[],p,s,u=[],x,q,t=[],v={objects:[],sprites:[],lights:[],elements:[]},y=new THREE.Vector3,H=new THREE.Vector4,J=new THREE.Matrix4,F=new THREE.Matrix4,z=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],D=new THREE.Vector4,P=new THREE.Vector4;this.computeFrustum=function(a){z[0].set(a.n41-a.n11,a.n42-a.n12,a.n43-a.n13,a.n44-a.n14);z[1].set(a.n41+a.n11,a.n42+a.n12,a.n43+a.n13,a.n44+a.n14);z[2].set(a.n41+a.n21,a.n42+a.n22,a.n43+
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+a.n23,a.n44+a.n24);z[3].set(a.n41-a.n21,a.n42-a.n22,a.n43-a.n23,a.n44-a.n24);z[4].set(a.n41-a.n31,a.n42-a.n32,a.n43-a.n33,a.n44-a.n34);z[5].set(a.n41+a.n31,a.n42+a.n32,a.n43+a.n33,a.n44+a.n34);for(a=0;a<6;a++){var b=z[a];b.divideScalar(Math.sqrt(b.x*b.x+b.y*b.y+b.z*b.z))}};this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);J.multiply(b.projectionMatrix,b.matrixWorldInverse);J.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);
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+J.multiply(b.matrixWorld,b.projectionMatrixInverse);J.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(c,d){e=0;v.objects.length=0;v.sprites.length=0;v.lights.length=0;var f=function(b){if(b.visible!==!1){var c;if(c=b instanceof THREE.Mesh||b instanceof THREE.Line)if(!(c=b.frustumCulled===!1))a:{for(var d=b.matrixWorld,
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+e=-b.geometry.boundingSphere.radius*Math.max(b.scale.x,Math.max(b.scale.y,b.scale.z)),h=0;h<6;h++)if(c=z[h].x*d.n14+z[h].y*d.n24+z[h].z*d.n34+z[h].w,c<=e){c=!1;break a}c=!0}c?(J.multiplyVector3(y.copy(b.position)),g=a(),g.object=b,g.z=y.z,v.objects.push(g)):b instanceof THREE.Sprite||b instanceof THREE.Particle?(J.multiplyVector3(y.copy(b.position)),g=a(),g.object=b,g.z=y.z,v.sprites.push(g)):b instanceof THREE.Light&&v.lights.push(b);c=0;for(d=b.children.length;c<d;c++)f(b.children[c])}};f(c);d&&
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+v.objects.sort(b);return v};this.projectScene=function(a,e,g){var f=e.near,y=e.far,z,S,A,C,K,j,O,fa,Y,R,N,ea,U,ca,Z,X;q=s=m=n=0;v.elements.length=0;e.parent===void 0&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),a.add(e));a.updateMatrixWorld();e.matrixWorldInverse.getInverse(e.matrixWorld);J.multiply(e.projectionMatrix,e.matrixWorldInverse);this.computeFrustum(J);v=this.projectGraph(a,!1);a=0;for(z=v.objects.length;a<z;a++)if(Y=v.objects[a].object,R=Y.matrixWorld,
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+ea=Y.material,i=0,Y instanceof THREE.Mesh){N=Y.geometry;U=Y.geometry.materials;C=N.vertices;ca=N.faces;Z=N.faceVertexUvs;N=Y.matrixRotationWorld.extractRotation(R);S=0;for(A=C.length;S<A;S++)h=c(),h.positionWorld.copy(C[S].position),R.multiplyVector3(h.positionWorld),h.positionScreen.copy(h.positionWorld),J.multiplyVector4(h.positionScreen),h.positionScreen.x/=h.positionScreen.w,h.positionScreen.y/=h.positionScreen.w,h.visible=h.positionScreen.z>f&&h.positionScreen.z<y;C=0;for(S=ca.length;C<S;C++){A=
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+ca[C];if(A instanceof THREE.Face3)if(K=k[A.a],j=k[A.b],O=k[A.c],K.visible&&j.visible&&O.visible&&(Y.doubleSided||Y.flipSided!=(O.positionScreen.x-K.positionScreen.x)*(j.positionScreen.y-K.positionScreen.y)-(O.positionScreen.y-K.positionScreen.y)*(j.positionScreen.x-K.positionScreen.x)<0))fa=o[n]=o[n]||new THREE.RenderableFace3,n++,l=fa,l.v1.copy(K),l.v2.copy(j),l.v3.copy(O);else continue;else if(A instanceof THREE.Face4)if(K=k[A.a],j=k[A.b],O=k[A.c],fa=k[A.d],K.visible&&j.visible&&O.visible&&fa.visible&&
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+(Y.doubleSided||Y.flipSided!=((fa.positionScreen.x-K.positionScreen.x)*(j.positionScreen.y-K.positionScreen.y)-(fa.positionScreen.y-K.positionScreen.y)*(j.positionScreen.x-K.positionScreen.x)<0||(j.positionScreen.x-O.positionScreen.x)*(fa.positionScreen.y-O.positionScreen.y)-(j.positionScreen.y-O.positionScreen.y)*(fa.positionScreen.x-O.positionScreen.x)<0)))X=r[m]=r[m]||new THREE.RenderableFace4,m++,l=X,l.v1.copy(K),l.v2.copy(j),l.v3.copy(O),l.v4.copy(fa);else continue;l.normalWorld.copy(A.normal);
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+N.multiplyVector3(l.normalWorld);l.centroidWorld.copy(A.centroid);R.multiplyVector3(l.centroidWorld);l.centroidScreen.copy(l.centroidWorld);J.multiplyVector3(l.centroidScreen);O=A.vertexNormals;K=0;for(j=O.length;K<j;K++)fa=l.vertexNormalsWorld[K],fa.copy(O[K]),N.multiplyVector3(fa);K=0;for(j=Z.length;K<j;K++)if(X=Z[K][C]){O=0;for(fa=X.length;O<fa;O++)l.uvs[K][O]=X[O]}l.material=ea;l.faceMaterial=A.materialIndex!==null?U[A.materialIndex]:null;l.z=l.centroidScreen.z;v.elements.push(l)}}else if(Y instanceof
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+THREE.Line){F.multiply(J,R);C=Y.geometry.vertices;K=c();K.positionScreen.copy(C[0].position);F.multiplyVector4(K.positionScreen);S=1;for(A=C.length;S<A;S++)if(K=c(),K.positionScreen.copy(C[S].position),F.multiplyVector4(K.positionScreen),j=k[i-2],D.copy(K.positionScreen),P.copy(j.positionScreen),d(D,P))D.multiplyScalar(1/D.w),P.multiplyScalar(1/P.w),Y=u[s]=u[s]||new THREE.RenderableLine,s++,p=Y,p.v1.positionScreen.copy(D),p.v2.positionScreen.copy(P),p.z=Math.max(D.z,P.z),p.material=ea,v.elements.push(p)}a=
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+0;for(z=v.sprites.length;a<z;a++)if(Y=v.sprites[a].object,R=Y.matrixWorld,Y instanceof THREE.Particle&&(H.set(R.n14,R.n24,R.n34,1),J.multiplyVector4(H),H.z/=H.w,H.z>0&&H.z<1))f=t[q]=t[q]||new THREE.RenderableParticle,q++,x=f,x.x=H.x/H.w,x.y=H.y/H.w,x.z=H.z,x.rotation=Y.rotation.z,x.scale.x=Y.scale.x*Math.abs(x.x-(H.x+e.projectionMatrix.n11)/(H.w+e.projectionMatrix.n14)),x.scale.y=Y.scale.y*Math.abs(x.y-(H.y+e.projectionMatrix.n22)/(H.w+e.projectionMatrix.n24)),x.material=Y.material,v.elements.push(x);
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g&&v.elements.sort(b);return v}};THREE.Quaternion=function(a,c,b,d){this.set(a||0,c||0,b||0,d!==void 0?d:1)};
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THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(a,c,b,d){this.x=a;this.y=c;this.z=b;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w;return this},setFromEuler:function(a){var c=Math.PI/360,b=a.x*c,d=a.y*c,g=a.z*c,a=Math.cos(d),d=Math.sin(d),c=Math.cos(-g),g=Math.sin(-g),e=Math.cos(b),b=Math.sin(b),f=a*c,h=d*g;this.w=f*e-h*b;this.x=f*b+h*e;this.y=d*c*e+a*g*b;this.z=a*g*e-d*c*b;return this},setFromAxisAngle:function(a,c){var b=c/2,d=Math.sin(b);
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this.x=a.x*d;this.y=a.y*d;this.z=a.z*d;this.w=Math.cos(b);return this},setFromRotationMatrix:function(a){var c=Math.pow(a.determinant(),1/3);this.w=Math.sqrt(Math.max(0,c+a.n11+a.n22+a.n33))/2;this.x=Math.sqrt(Math.max(0,c+a.n11-a.n22-a.n33))/2;this.y=Math.sqrt(Math.max(0,c-a.n11+a.n22-a.n33))/2;this.z=Math.sqrt(Math.max(0,c-a.n11-a.n22+a.n33))/2;this.x=a.n32-a.n23<0?-Math.abs(this.x):Math.abs(this.x);this.y=a.n13-a.n31<0?-Math.abs(this.y):Math.abs(this.y);this.z=a.n21-a.n12<0?-Math.abs(this.z):Math.abs(this.z);
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@@ -83,15 +83,15 @@ c;a++)b=this.faces[a],b.centroid.set(0,0,0),b instanceof THREE.Face3?(b.centroid
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b,d,g,e,f,h=new THREE.Vector3,i=new THREE.Vector3;d=0;for(g=this.faces.length;d<g;d++){e=this.faces[d];if(a&&e.vertexNormals.length){h.set(0,0,0);c=0;for(b=e.vertexNormals.length;c<b;c++)h.addSelf(e.vertexNormals[c]);h.divideScalar(3)}else c=this.vertices[e.a],b=this.vertices[e.b],f=this.vertices[e.c],h.sub(f.position,b.position),i.sub(c.position,b.position),h.crossSelf(i);h.isZero()||h.normalize();e.normal.copy(h)}},computeVertexNormals:function(){var a,c,b,d;if(this.__tmpVertices===void 0){d=this.__tmpVertices=
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Array(this.vertices.length);a=0;for(c=this.vertices.length;a<c;a++)d[a]=new THREE.Vector3;a=0;for(c=this.faces.length;a<c;a++)if(b=this.faces[a],b instanceof THREE.Face3)b.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];else if(b instanceof THREE.Face4)b.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]}else{d=this.__tmpVertices;a=0;for(c=this.vertices.length;a<c;a++)d[a].set(0,0,0)}a=0;for(c=this.faces.length;a<c;a++)b=this.faces[a],b instanceof
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THREE.Face3?(d[b.a].addSelf(b.normal),d[b.b].addSelf(b.normal),d[b.c].addSelf(b.normal)):b instanceof THREE.Face4&&(d[b.a].addSelf(b.normal),d[b.b].addSelf(b.normal),d[b.c].addSelf(b.normal),d[b.d].addSelf(b.normal));a=0;for(c=this.vertices.length;a<c;a++)d[a].normalize();a=0;for(c=this.faces.length;a<c;a++)b=this.faces[a],b instanceof THREE.Face3?(b.vertexNormals[0].copy(d[b.a]),b.vertexNormals[1].copy(d[b.b]),b.vertexNormals[2].copy(d[b.c])):b instanceof THREE.Face4&&(b.vertexNormals[0].copy(d[b.a]),
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-b.vertexNormals[1].copy(d[b.b]),b.vertexNormals[2].copy(d[b.c]),b.vertexNormals[3].copy(d[b.d]))},computeTangents:function(){function a(a,b,c,d,e,g,j){h=a.vertices[b].position;i=a.vertices[c].position;k=a.vertices[d].position;l=f[e];n=f[g];o=f[j];m=i.x-h.x;s=k.x-h.x;p=i.y-h.y;r=k.y-h.y;t=i.z-h.z;w=k.z-h.z;q=n.u-l.u;C=o.u-l.u;v=n.v-l.v;x=o.v-l.v;I=1/(q*x-C*v);D.set((x*m-v*s)*I,(x*p-v*r)*I,(x*t-v*w)*I);Q.set((q*s-C*m)*I,(q*r-C*p)*I,(q*w-C*t)*I);G[b].addSelf(D);G[c].addSelf(D);G[d].addSelf(D);y[b].addSelf(Q);
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-y[c].addSelf(Q);y[d].addSelf(Q)}var c,b,d,g,e,f,h,i,k,l,n,o,m,s,p,r,t,w,q,C,v,x,I,K,G=[],y=[],D=new THREE.Vector3,Q=new THREE.Vector3,H=new THREE.Vector3,aa=new THREE.Vector3,M=new THREE.Vector3;c=0;for(b=this.vertices.length;c<b;c++)G[c]=new THREE.Vector3,y[c]=new THREE.Vector3;c=0;for(b=this.faces.length;c<b;c++)e=this.faces[c],f=this.faceVertexUvs[0][c],e instanceof THREE.Face3?a(this,e.a,e.b,e.c,0,1,2):e instanceof THREE.Face4&&(a(this,e.a,e.b,e.c,0,1,2),a(this,e.a,e.b,e.d,0,1,3));var R=["a",
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-"b","c","d"];c=0;for(b=this.faces.length;c<b;c++){e=this.faces[c];for(d=0;d<e.vertexNormals.length;d++)M.copy(e.vertexNormals[d]),g=e[R[d]],K=G[g],H.copy(K),H.subSelf(M.multiplyScalar(M.dot(K))).normalize(),aa.cross(e.vertexNormals[d],K),g=aa.dot(y[g]),g=g<0?-1:1,e.vertexTangents[d]=new THREE.Vector4(H.x,H.y,H.z,g)}this.hasTangents=!0},computeBoundingBox:function(){var a;if(this.vertices.length>0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,
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+b.vertexNormals[1].copy(d[b.b]),b.vertexNormals[2].copy(d[b.c]),b.vertexNormals[3].copy(d[b.d]))},computeTangents:function(){function a(a,b,c,d,e,g,j){h=a.vertices[b].position;i=a.vertices[c].position;k=a.vertices[d].position;l=f[e];n=f[g];o=f[j];m=i.x-h.x;r=k.x-h.x;p=i.y-h.y;s=k.y-h.y;u=i.z-h.z;x=k.z-h.z;q=n.u-l.u;t=o.u-l.u;v=n.v-l.v;y=o.v-l.v;H=1/(q*y-t*v);D.set((y*m-v*r)*H,(y*p-v*s)*H,(y*u-v*x)*H);P.set((q*r-t*m)*H,(q*s-t*p)*H,(q*x-t*u)*H);F[b].addSelf(D);F[c].addSelf(D);F[d].addSelf(D);z[b].addSelf(P);
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+z[c].addSelf(P);z[d].addSelf(P)}var c,b,d,g,e,f,h,i,k,l,n,o,m,r,p,s,u,x,q,t,v,y,H,J,F=[],z=[],D=new THREE.Vector3,P=new THREE.Vector3,G=new THREE.Vector3,$=new THREE.Vector3,L=new THREE.Vector3;c=0;for(b=this.vertices.length;c<b;c++)F[c]=new THREE.Vector3,z[c]=new THREE.Vector3;c=0;for(b=this.faces.length;c<b;c++)e=this.faces[c],f=this.faceVertexUvs[0][c],e instanceof THREE.Face3?a(this,e.a,e.b,e.c,0,1,2):e instanceof THREE.Face4&&(a(this,e.a,e.b,e.c,0,1,2),a(this,e.a,e.b,e.d,0,1,3));var Q=["a","b",
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+"c","d"];c=0;for(b=this.faces.length;c<b;c++){e=this.faces[c];for(d=0;d<e.vertexNormals.length;d++)L.copy(e.vertexNormals[d]),g=e[Q[d]],J=F[g],G.copy(J),G.subSelf(L.multiplyScalar(L.dot(J))).normalize(),$.cross(e.vertexNormals[d],J),g=$.dot(z[g]),g=g<0?-1:1,e.vertexTangents[d]=new THREE.Vector4(G.x,G.y,G.z,g)}this.hasTangents=!0},computeBoundingBox:function(){var a;if(this.vertices.length>0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,
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this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var c=1,b=this.vertices.length;c<b;c++){a=this.vertices[c];if(a.position.x<this.boundingBox.x[0])this.boundingBox.x[0]=a.position.x;else if(a.position.x>this.boundingBox.x[1])this.boundingBox.x[1]=a.position.x;if(a.position.y<this.boundingBox.y[0])this.boundingBox.y[0]=a.position.y;else if(a.position.y>this.boundingBox.y[1])this.boundingBox.y[1]=a.position.y;if(a.position.z<this.boundingBox.z[0])this.boundingBox.z[0]=
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a.position.z;else if(a.position.z>this.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=0,c=0,b=this.vertices.length;c<b;c++)a=Math.max(a,this.vertices[c].position.length());this.boundingSphere={radius:a}},mergeVertices:function(){var a={},c=[],b=[],d,g=Math.pow(10,4),e,f;e=0;for(f=this.vertices.length;e<f;e++)d=this.vertices[e].position,d=[Math.round(d.x*g),Math.round(d.y*g),Math.round(d.z*g)].join("_"),a[d]===void 0?(a[d]=e,c.push(this.vertices[e]),
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b[e]=c.length-1):b[e]=b[a[d]];e=0;for(f=this.faces.length;e<f;e++)if(a=this.faces[e],a instanceof THREE.Face3)a.a=b[a.a],a.b=b[a.b],a.c=b[a.c];else if(a instanceof THREE.Face4)a.a=b[a.a],a.b=b[a.b],a.c=b[a.c],a.d=b[a.d];this.vertices=c}};THREE.GeometryCount=0;
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THREE.Spline=function(a){function c(a,b,c,d,e,g,f){a=(c-a)*0.5;d=(d-b)*0.5;return(2*(b-c)+a+d)*f+(-3*(b-c)-2*a-d)*g+a*e+b}this.points=a;var b=[],d={x:0,y:0,z:0},g,e,f,h,i,k,l,n,o;this.initFromArray=function(a){this.points=[];for(var b=0;b<a.length;b++)this.points[b]={x:a[b][0],y:a[b][1],z:a[b][2]}};this.getPoint=function(a){g=(this.points.length-1)*a;e=Math.floor(g);f=g-e;b[0]=e===0?e:e-1;b[1]=e;b[2]=e>this.points.length-2?e:e+1;b[3]=e>this.points.length-3?e:e+2;k=this.points[b[0]];l=this.points[b[1]];
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n=this.points[b[2]];o=this.points[b[3]];h=f*f;i=f*h;d.x=c(k.x,l.x,n.x,o.x,f,h,i);d.y=c(k.y,l.y,n.y,o.y,f,h,i);d.z=c(k.z,l.z,n.z,o.z,f,h,i);return d};this.getControlPointsArray=function(){var a,b,c=this.points.length,d=[];for(a=0;a<c;a++)b=this.points[a],d[a]=[b.x,b.y,b.z];return d};this.getLength=function(a){var b,c,d,e=b=b=0,g=new THREE.Vector3,f=new THREE.Vector3,h=[],i=0;h[0]=0;a||(a=100);c=this.points.length*a;g.copy(this.points[0]);for(a=1;a<c;a++)b=a/c,d=this.getPoint(b),f.copy(d),i+=f.distanceTo(g),
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-g.copy(d),b*=this.points.length-1,b=Math.floor(b),b!=e&&(h[b]=i,e=b);h[h.length]=i;return{chunks:h,total:i}};this.reparametrizeByArcLength=function(a){var b,c,d,e,g,f,h=[],i=new THREE.Vector3,k=this.getLength();h.push(i.copy(this.points[0]).clone());for(b=1;b<this.points.length;b++){c=k.chunks[b]-k.chunks[b-1];f=Math.ceil(a*c/k.total);e=(b-1)/(this.points.length-1);g=b/(this.points.length-1);for(c=1;c<f-1;c++)d=e+c*(1/f)*(g-e),d=this.getPoint(d),h.push(i.copy(d).clone());h.push(i.copy(this.points[b]).clone())}this.points=
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+g.copy(d),b*=this.points.length-1,b=Math.floor(b),b!=e&&(h[b]=i,e=b);h[h.length]=i;return{chunks:h,total:i}};this.reparametrizeByArcLength=function(a){var b,c,d,e,g,f,h=[],i=new THREE.Vector3,l=this.getLength();h.push(i.copy(this.points[0]).clone());for(b=1;b<this.points.length;b++){c=l.chunks[b]-l.chunks[b-1];f=Math.ceil(a*c/l.total);e=(b-1)/(this.points.length-1);g=b/(this.points.length-1);for(c=1;c<f-1;c++)d=e+c*(1/f)*(g-e),d=this.getPoint(d),h.push(i.copy(d).clone());h.push(i.copy(this.points[b]).clone())}this.points=
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h}};THREE.Edge=function(a,c,b,d){this.vertices=[a,c];this.vertexIndices=[b,d];this.faces=[];this.faceIndices=[]};THREE.Camera=function(){if(arguments.length)return console.warn("DEPRECATED: Camera() is now PerspectiveCamera() or OrthographicCamera()."),new THREE.PerspectiveCamera(arguments[0],arguments[1],arguments[2],arguments[3]);THREE.Object3D.call(this);this.matrixWorldInverse=new THREE.Matrix4;this.projectionMatrix=new THREE.Matrix4;this.projectionMatrixInverse=new THREE.Matrix4};
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THREE.Camera.prototype=new THREE.Object3D;THREE.Camera.prototype.constructor=THREE.Camera;THREE.Camera.prototype.lookAt=function(a){this.matrix.lookAt(this.position,a,this.up);this.rotationAutoUpdate&&this.rotation.setRotationFromMatrix(this.matrix)};THREE.OrthographicCamera=function(a,c,b,d,g,e){THREE.Camera.call(this);this.left=a;this.right=c;this.top=b;this.bottom=d;this.near=g!==void 0?g:0.1;this.far=e!==void 0?e:2E3;this.updateProjectionMatrix()};THREE.OrthographicCamera.prototype=new THREE.Camera;
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THREE.OrthographicCamera.prototype.constructor=THREE.OrthographicCamera;THREE.OrthographicCamera.prototype.updateProjectionMatrix=function(){this.projectionMatrix=THREE.Matrix4.makeOrtho(this.left,this.right,this.top,this.bottom,this.near,this.far)};THREE.PerspectiveCamera=function(a,c,b,d){THREE.Camera.call(this);this.fov=a!==void 0?a:50;this.aspect=c!==void 0?c:1;this.near=b!==void 0?b:0.1;this.far=d!==void 0?d:2E3;this.updateProjectionMatrix()};THREE.PerspectiveCamera.prototype=new THREE.Camera;
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@@ -119,7 +119,7 @@ THREE.ParticleBasicMaterial=function(a){THREE.Material.call(this,a);a=a||{};this
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THREE.ParticleCanvasMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.color=a.color!==void 0?new THREE.Color(a.color):new THREE.Color(16777215);this.program=a.program!==void 0?a.program:function(){}};THREE.ParticleCanvasMaterial.prototype=new THREE.Material;THREE.ParticleCanvasMaterial.prototype.constructor=THREE.ParticleCanvasMaterial;THREE.ParticleDOMMaterial=function(a){THREE.Material.call(this);this.domElement=a};
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THREE.ShaderMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.fragmentShader=a.fragmentShader!==void 0?a.fragmentShader:"void main() {}";this.vertexShader=a.vertexShader!==void 0?a.vertexShader:"void main() {}";this.uniforms=a.uniforms!==void 0?a.uniforms:{};this.attributes=a.attributes;this.shading=a.shading!==void 0?a.shading:THREE.SmoothShading;this.wireframe=a.wireframe!==void 0?a.wireframe:!1;this.wireframeLinewidth=a.wireframeLinewidth!==void 0?a.wireframeLinewidth:1;this.fog=a.fog!==
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void 0?a.fog:!1;this.lights=a.lights!==void 0?a.lights:!1;this.vertexColors=a.vertexColors!==void 0?a.vertexColors:!1;this.skinning=a.skinning!==void 0?a.skinning:!1;this.morphTargets=a.morphTargets!==void 0?a.morphTargets:!1};THREE.ShaderMaterial.prototype=new THREE.Material;THREE.ShaderMaterial.prototype.constructor=THREE.ShaderMaterial;
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-THREE.Texture=function(a,c,b,d,g,e){this.id=THREE.TextureCount++;this.image=a;this.mapping=c!==void 0?c:new THREE.UVMapping;this.wrapS=b!==void 0?b:THREE.ClampToEdgeWrapping;this.wrapT=d!==void 0?d:THREE.ClampToEdgeWrapping;this.magFilter=g!==void 0?g:THREE.LinearFilter;this.minFilter=e!==void 0?e:THREE.LinearMipMapLinearFilter;this.offset=new THREE.Vector2(0,0);this.repeat=new THREE.Vector2(1,1);this.needsUpdate=!1};
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+THREE.Texture=function(a,c,b,d,g,e){this.id=THREE.TextureCount++;this.image=a;this.mapping=c!==void 0?c:new THREE.UVMapping;this.wrapS=b!==void 0?b:THREE.ClampToEdgeWrapping;this.wrapT=d!==void 0?d:THREE.ClampToEdgeWrapping;this.magFilter=g!==void 0?g:THREE.LinearFilter;this.minFilter=e!==void 0?e:THREE.LinearMipMapLinearFilter;this.offset=new THREE.Vector2(0,0);this.repeat=new THREE.Vector2(1,1);this.needsUpdate=!1;this.onUpdate=null};
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THREE.Texture.prototype={constructor:THREE.Texture,clone:function(){var a=new THREE.Texture(this.image,this.mapping,this.wrapS,this.wrapT,this.magFilter,this.minFilter);a.offset.copy(this.offset);a.repeat.copy(this.repeat);return a}};THREE.TextureCount=0;THREE.MultiplyOperation=0;THREE.MixOperation=1;THREE.CubeReflectionMapping=function(){};THREE.CubeRefractionMapping=function(){};THREE.LatitudeReflectionMapping=function(){};THREE.LatitudeRefractionMapping=function(){};
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THREE.SphericalReflectionMapping=function(){};THREE.SphericalRefractionMapping=function(){};THREE.UVMapping=function(){};THREE.RepeatWrapping=0;THREE.ClampToEdgeWrapping=1;THREE.MirroredRepeatWrapping=2;THREE.NearestFilter=3;THREE.NearestMipMapNearestFilter=4;THREE.NearestMipMapLinearFilter=5;THREE.LinearFilter=6;THREE.LinearMipMapNearestFilter=7;THREE.LinearMipMapLinearFilter=8;THREE.ByteType=9;THREE.UnsignedByteType=10;THREE.ShortType=11;THREE.UnsignedShortType=12;THREE.IntType=13;
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THREE.UnsignedIntType=14;THREE.FloatType=15;THREE.AlphaFormat=16;THREE.RGBFormat=17;THREE.RGBAFormat=18;THREE.LuminanceFormat=19;THREE.LuminanceAlphaFormat=20;THREE.DataTexture=function(a,c,b,d,g,e,f,h,i){THREE.Texture.call(this,null,g,e,f,h,i);this.image={data:a,width:c,height:b};this.format=d!==void 0?d:THREE.RGBAFormat};THREE.DataTexture.prototype=new THREE.Texture;THREE.DataTexture.prototype.constructor=THREE.DataTexture;
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@@ -148,46 +148,46 @@ THREE.Scene=function(){THREE.Object3D.call(this);this.overrideMaterial=this.fog=
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THREE.Scene.prototype.addObject=function(a){if(a instanceof THREE.Light)this.lights.indexOf(a)===-1&&this.lights.push(a);else if(!(a instanceof THREE.Camera||a instanceof THREE.Bone)&&this.objects.indexOf(a)===-1){this.objects.push(a);this.__objectsAdded.push(a);var c=this.__objectsRemoved.indexOf(a);c!==-1&&this.__objectsRemoved.splice(c,1)}for(c=0;c<a.children.length;c++)this.addObject(a.children[c])};
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THREE.Scene.prototype.removeObject=function(a){if(a instanceof THREE.Light){var c=this.lights.indexOf(a);c!==-1&&this.lights.splice(c,1)}else a instanceof THREE.Camera||(c=this.objects.indexOf(a),c!==-1&&(this.objects.splice(c,1),this.__objectsRemoved.push(a),c=this.__objectsAdded.indexOf(a),c!==-1&&this.__objectsAdded.splice(c,1)));for(c=0;c<a.children.length;c++)this.removeObject(a.children[c])};
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THREE.Fog=function(a,c,b){this.color=new THREE.Color(a);this.near=c!==void 0?c:1;this.far=b!==void 0?b:1E3};THREE.FogExp2=function(a,c){this.color=new THREE.Color(a);this.density=c!==void 0?c:2.5E-4};
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-THREE.DOMRenderer=function(){THREE.Renderer.call(this);var a=null,c=new THREE.Projector,b,d,g,e;this.domElement=document.createElement("div");this.setSize=function(a,c){b=a;d=c;g=b/2;e=d/2};this.render=function(b,d){var i,k,l,n,o,m,s,p;a=c.projectScene(b,d);i=0;for(k=a.length;i<k;i++)if(o=a[i],o instanceof THREE.RenderableParticle){s=o.x*g+g;p=o.y*e+e;l=0;for(n=o.material.length;l<n;l++)if(m=o.material[l],m instanceof THREE.ParticleDOMMaterial)m=m.domElement,m.style.left=s+"px",m.style.top=p+"px"}}};
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-THREE.CanvasRenderer=function(a){function c(a){if(w!=a)p.globalAlpha=w=a}function b(a){if(q!=a){switch(a){case THREE.NormalBlending:p.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:p.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:p.globalCompositeOperation="darker"}q=a}}function d(a){if(C!=a)p.strokeStyle=C=a}function g(a){if(v!=a)p.fillStyle=v=a}var e=this,f,h,i,k=new THREE.Projector,a=a||{},l=a.canvas!==void 0?a.canvas:document.createElement("canvas"),
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-n,o,m,s,p=l.getContext("2d"),r=new THREE.Color(0),t=0,w=1,q=0,C=null,v=null,x=null,I=null,K=null,G,y,D,Q,H=new THREE.RenderableVertex,aa=new THREE.RenderableVertex,M,R,da,ja,T,z,B,L,j,P,fa,Z,S=new THREE.Color,O=new THREE.Color,ea=new THREE.Color,V=new THREE.Color,ca=new THREE.Color,$=[],Y,ka,qa,ma,sa,ua,pa,ra,wa,U,u=new THREE.Rectangle,J=new THREE.Rectangle,E=new THREE.Rectangle,ga=!1,la=new THREE.Color,W=new THREE.Color,ha=new THREE.Color,ba=new THREE.Vector3,ia,xa,N,na,ta,X,a=16;ia=document.createElement("canvas");
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-ia.width=ia.height=2;xa=ia.getContext("2d");xa.fillStyle="rgba(0,0,0,1)";xa.fillRect(0,0,2,2);N=xa.getImageData(0,0,2,2);na=N.data;ta=document.createElement("canvas");ta.width=ta.height=a;X=ta.getContext("2d");X.translate(-a/2,-a/2);X.scale(a,a);a--;this.domElement=l;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,faces:0}};this.setSize=function(a,b){n=a;o=b;m=Math.floor(n/2);s=Math.floor(o/2);l.width=n;l.height=o;u.set(-m,-s,m,s);J.set(-m,-s,m,s);w=1;q=0;K=I=x=
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-v=C=null};this.setClearColor=function(a,b){r.copy(a);t=b;J.set(-m,-s,m,s)};this.setClearColorHex=function(a,b){r.setHex(a);t=b;J.set(-m,-s,m,s)};this.clear=function(){p.setTransform(1,0,0,-1,m,s);J.isEmpty()||(J.minSelf(u),J.inflate(2),t<1&&p.clearRect(Math.floor(J.getX()),Math.floor(J.getY()),Math.floor(J.getWidth()),Math.floor(J.getHeight())),t>0&&(b(THREE.NormalBlending),c(1),g("rgba("+Math.floor(r.r*255)+","+Math.floor(r.g*255)+","+Math.floor(r.b*255)+","+t+")"),p.fillRect(Math.floor(J.getX()),
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-Math.floor(J.getY()),Math.floor(J.getWidth()),Math.floor(J.getHeight()))),J.empty())};this.render=function(a,l){function n(a){var b,c,d,e;la.setRGB(0,0,0);W.setRGB(0,0,0);ha.setRGB(0,0,0);b=0;for(c=a.length;b<c;b++)d=a[b],e=d.color,d instanceof THREE.AmbientLight?(la.r+=e.r,la.g+=e.g,la.b+=e.b):d instanceof THREE.DirectionalLight?(W.r+=e.r,W.g+=e.g,W.b+=e.b):d instanceof THREE.PointLight&&(ha.r+=e.r,ha.g+=e.g,ha.b+=e.b)}function o(a,b,c,d){var e,g,f,j,h,i;e=0;for(g=a.length;e<g;e++)f=a[e],j=f.color,
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|
-f instanceof THREE.DirectionalLight?(h=f.matrixWorld.getPosition(),i=c.dot(h),i<=0||(i*=f.intensity,d.r+=j.r*i,d.g+=j.g*i,d.b+=j.b*i)):f instanceof THREE.PointLight&&(h=f.matrixWorld.getPosition(),i=c.dot(ba.sub(h,b).normalize()),i<=0||(i*=f.distance==0?1:1-Math.min(b.distanceTo(h)/f.distance,1),i!=0&&(i*=f.intensity,d.r+=j.r*i,d.g+=j.g*i,d.b+=j.b*i)))}function q(a,e,f){c(f.opacity);b(f.blending);var j,h,i,k,l,X;if(f instanceof THREE.ParticleBasicMaterial){if(f.map)k=f.map.image,l=k.width>>1,X=k.height>>
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|
-1,f=e.scale.x*m,i=e.scale.y*s,j=f*l,h=i*X,E.set(a.x-j,a.y-h,a.x+j,a.y+h),u.intersects(E)&&(p.save(),p.translate(a.x,a.y),p.rotate(-e.rotation),p.scale(f,-i),p.translate(-l,-X),p.drawImage(k,0,0),p.restore())}else f instanceof THREE.ParticleCanvasMaterial&&(j=e.scale.x*m,h=e.scale.y*s,E.set(a.x-j,a.y-h,a.x+j,a.y+h),u.intersects(E)&&(d(f.color.getContextStyle()),g(f.color.getContextStyle()),p.save(),p.translate(a.x,a.y),p.rotate(-e.rotation),p.scale(j,h),f.program(p),p.restore()))}function r(a,e,g,
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|
-f){c(f.opacity);b(f.blending);p.beginPath();p.moveTo(a.positionScreen.x,a.positionScreen.y);p.lineTo(e.positionScreen.x,e.positionScreen.y);p.closePath();if(f instanceof THREE.LineBasicMaterial){a=f.linewidth;if(x!=a)p.lineWidth=x=a;a=f.linecap;if(I!=a)p.lineCap=I=a;a=f.linejoin;if(K!=a)p.lineJoin=K=a;d(f.color.getContextStyle());p.stroke();E.inflate(f.linewidth*2)}}function t(a,d,f,g,j,h,k,m){e.info.render.vertices+=3;e.info.render.faces++;c(m.opacity);b(m.blending);M=a.positionScreen.x;R=a.positionScreen.y;
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-da=d.positionScreen.x;ja=d.positionScreen.y;T=f.positionScreen.x;z=f.positionScreen.y;C(M,R,da,ja,T,z);if(m instanceof THREE.MeshBasicMaterial)if(m.map)m.map.mapping instanceof THREE.UVMapping&&(ma=k.uvs[0],Ga(M,R,da,ja,T,z,ma[g].u,ma[g].v,ma[j].u,ma[j].v,ma[h].u,ma[h].v,m.map));else if(m.envMap){if(m.envMap.mapping instanceof THREE.SphericalReflectionMapping)a=l.matrixWorldInverse,ba.copy(k.vertexNormalsWorld[g]),sa=(ba.x*a.n11+ba.y*a.n12+ba.z*a.n13)*0.5+0.5,ua=-(ba.x*a.n21+ba.y*a.n22+ba.z*a.n23)*
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-0.5+0.5,ba.copy(k.vertexNormalsWorld[j]),pa=(ba.x*a.n11+ba.y*a.n12+ba.z*a.n13)*0.5+0.5,ra=-(ba.x*a.n21+ba.y*a.n22+ba.z*a.n23)*0.5+0.5,ba.copy(k.vertexNormalsWorld[h]),wa=(ba.x*a.n11+ba.y*a.n12+ba.z*a.n13)*0.5+0.5,U=-(ba.x*a.n21+ba.y*a.n22+ba.z*a.n23)*0.5+0.5,Ga(M,R,da,ja,T,z,sa,ua,pa,ra,wa,U,m.envMap)}else m.wireframe?ya(m.color,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):v(m.color);else if(m instanceof THREE.MeshLambertMaterial)m.map&&!m.wireframe&&(m.map.mapping instanceof THREE.UVMapping&&
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|
-(ma=k.uvs[0],Ga(M,R,da,ja,T,z,ma[g].u,ma[g].v,ma[j].u,ma[j].v,ma[h].u,ma[h].v,m.map)),b(THREE.SubtractiveBlending)),ga?!m.wireframe&&m.shading==THREE.SmoothShading&&k.vertexNormalsWorld.length==3?(O.r=ea.r=V.r=la.r,O.g=ea.g=V.g=la.g,O.b=ea.b=V.b=la.b,o(i,k.v1.positionWorld,k.vertexNormalsWorld[0],O),o(i,k.v2.positionWorld,k.vertexNormalsWorld[1],ea),o(i,k.v3.positionWorld,k.vertexNormalsWorld[2],V),O.r=Math.max(0,Math.min(m.color.r*O.r,1)),O.g=Math.max(0,Math.min(m.color.g*O.g,1)),O.b=Math.max(0,
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-Math.min(m.color.b*O.b,1)),ea.r=Math.max(0,Math.min(m.color.r*ea.r,1)),ea.g=Math.max(0,Math.min(m.color.g*ea.g,1)),ea.b=Math.max(0,Math.min(m.color.b*ea.b,1)),V.r=Math.max(0,Math.min(m.color.r*V.r,1)),V.g=Math.max(0,Math.min(m.color.g*V.g,1)),V.b=Math.max(0,Math.min(m.color.b*V.b,1)),ca.r=(ea.r+V.r)*0.5,ca.g=(ea.g+V.g)*0.5,ca.b=(ea.b+V.b)*0.5,qa=Da(O,ea,V,ca),Ba(M,R,da,ja,T,z,0,0,1,0,0,1,qa)):(S.r=la.r,S.g=la.g,S.b=la.b,o(i,k.centroidWorld,k.normalWorld,S),S.r=Math.max(0,Math.min(m.color.r*S.r,1)),
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-S.g=Math.max(0,Math.min(m.color.g*S.g,1)),S.b=Math.max(0,Math.min(m.color.b*S.b,1)),m.wireframe?ya(S,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):v(S)):m.wireframe?ya(m.color,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):v(m.color);else if(m instanceof THREE.MeshDepthMaterial)Y=l.near,ka=l.far,O.r=O.g=O.b=1-Aa(a.positionScreen.z,Y,ka),ea.r=ea.g=ea.b=1-Aa(d.positionScreen.z,Y,ka),V.r=V.g=V.b=1-Aa(f.positionScreen.z,Y,ka),ca.r=(ea.r+V.r)*0.5,ca.g=(ea.g+V.g)*0.5,ca.b=(ea.b+
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-V.b)*0.5,qa=Da(O,ea,V,ca),Ba(M,R,da,ja,T,z,0,0,1,0,0,1,qa);else if(m instanceof THREE.MeshNormalMaterial)S.r=Ca(k.normalWorld.x),S.g=Ca(k.normalWorld.y),S.b=Ca(k.normalWorld.z),m.wireframe?ya(S,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):v(S)}function w(a,d,f,g,h,m,k,X,n){e.info.render.vertices+=4;e.info.render.faces++;c(X.opacity);b(X.blending);if(X.map||X.envMap)t(a,d,g,0,1,3,k,X,n),t(h,f,m,1,2,3,k,X,n);else if(M=a.positionScreen.x,R=a.positionScreen.y,da=d.positionScreen.x,ja=
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|
-d.positionScreen.y,T=f.positionScreen.x,z=f.positionScreen.y,B=g.positionScreen.x,L=g.positionScreen.y,j=h.positionScreen.x,P=h.positionScreen.y,fa=m.positionScreen.x,Z=m.positionScreen.y,X instanceof THREE.MeshBasicMaterial)Ea(M,R,da,ja,T,z,B,L),X.wireframe?ya(X.color,X.wireframeLinewidth,X.wireframeLinecap,X.wireframeLinejoin):v(X.color);else if(X instanceof THREE.MeshLambertMaterial)ga?!X.wireframe&&X.shading==THREE.SmoothShading&&k.vertexNormalsWorld.length==4?(O.r=ea.r=V.r=ca.r=la.r,O.g=ea.g=
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|
-V.g=ca.g=la.g,O.b=ea.b=V.b=ca.b=la.b,o(i,k.v1.positionWorld,k.vertexNormalsWorld[0],O),o(i,k.v2.positionWorld,k.vertexNormalsWorld[1],ea),o(i,k.v4.positionWorld,k.vertexNormalsWorld[3],V),o(i,k.v3.positionWorld,k.vertexNormalsWorld[2],ca),O.r=Math.max(0,Math.min(X.color.r*O.r,1)),O.g=Math.max(0,Math.min(X.color.g*O.g,1)),O.b=Math.max(0,Math.min(X.color.b*O.b,1)),ea.r=Math.max(0,Math.min(X.color.r*ea.r,1)),ea.g=Math.max(0,Math.min(X.color.g*ea.g,1)),ea.b=Math.max(0,Math.min(X.color.b*ea.b,1)),V.r=
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|
-Math.max(0,Math.min(X.color.r*V.r,1)),V.g=Math.max(0,Math.min(X.color.g*V.g,1)),V.b=Math.max(0,Math.min(X.color.b*V.b,1)),ca.r=Math.max(0,Math.min(X.color.r*ca.r,1)),ca.g=Math.max(0,Math.min(X.color.g*ca.g,1)),ca.b=Math.max(0,Math.min(X.color.b*ca.b,1)),qa=Da(O,ea,V,ca),C(M,R,da,ja,B,L),Ba(M,R,da,ja,B,L,0,0,1,0,0,1,qa),C(j,P,T,z,fa,Z),Ba(j,P,T,z,fa,Z,1,0,1,1,0,1,qa)):(S.r=la.r,S.g=la.g,S.b=la.b,o(i,k.centroidWorld,k.normalWorld,S),S.r=Math.max(0,Math.min(X.color.r*S.r,1)),S.g=Math.max(0,Math.min(X.color.g*
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-S.g,1)),S.b=Math.max(0,Math.min(X.color.b*S.b,1)),Ea(M,R,da,ja,T,z,B,L),X.wireframe?ya(S,X.wireframeLinewidth,X.wireframeLinecap,X.wireframeLinejoin):v(S)):(Ea(M,R,da,ja,T,z,B,L),X.wireframe?ya(X.color,X.wireframeLinewidth,X.wireframeLinecap,X.wireframeLinejoin):v(X.color));else if(X instanceof THREE.MeshNormalMaterial)S.r=Ca(k.normalWorld.x),S.g=Ca(k.normalWorld.y),S.b=Ca(k.normalWorld.z),Ea(M,R,da,ja,T,z,B,L),X.wireframe?ya(S,X.wireframeLinewidth,X.wireframeLinecap,X.wireframeLinejoin):v(S);else if(X instanceof
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|
-THREE.MeshDepthMaterial)Y=l.near,ka=l.far,O.r=O.g=O.b=1-Aa(a.positionScreen.z,Y,ka),ea.r=ea.g=ea.b=1-Aa(d.positionScreen.z,Y,ka),V.r=V.g=V.b=1-Aa(g.positionScreen.z,Y,ka),ca.r=ca.g=ca.b=1-Aa(f.positionScreen.z,Y,ka),qa=Da(O,ea,V,ca),C(M,R,da,ja,B,L),Ba(M,R,da,ja,B,L,0,0,1,0,0,1,qa),C(j,P,T,z,fa,Z),Ba(j,P,T,z,fa,Z,1,0,1,1,0,1,qa)}function C(a,b,c,d,e,f){p.beginPath();p.moveTo(a,b);p.lineTo(c,d);p.lineTo(e,f);p.lineTo(a,b);p.closePath()}function Ea(a,b,c,d,e,f,g,j){p.beginPath();p.moveTo(a,b);p.lineTo(c,
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|
-d);p.lineTo(e,f);p.lineTo(g,j);p.lineTo(a,b);p.closePath()}function ya(a,b,c,e){if(x!=b)p.lineWidth=x=b;if(I!=c)p.lineCap=I=c;if(K!=e)p.lineJoin=K=e;d(a.getContextStyle());p.stroke();E.inflate(b*2)}function v(a){g(a.getContextStyle());p.fill()}function Ga(a,b,c,d,e,f,j,h,i,m,k,X,l){if(l.image.width!=0){if(l.needsUpdate==!0||$[l.id]==void 0){var n=l.wrapS==THREE.RepeatWrapping,o=l.wrapT==THREE.RepeatWrapping;$[l.id]=p.createPattern(l.image,n&&o?"repeat":n&&!o?"repeat-x":!n&&o?"repeat-y":"no-repeat");
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|
|
-l.needsUpdate=!1}g($[l.id]);var n=l.offset.x/l.repeat.x,o=l.offset.y/l.repeat.y,U=(l.image.width-1)*l.repeat.x,l=(l.image.height-1)*l.repeat.y,j=(j+n)*U,h=(h+o)*l,i=(i+n)*U,m=(m+o)*l,k=(k+n)*U,X=(X+o)*l;c-=a;d-=b;e-=a;f-=b;i-=j;m-=h;k-=j;X-=h;n=1/(i*X-k*m);l=(X*c-m*e)*n;m=(X*d-m*f)*n;c=(i*e-k*c)*n;d=(i*f-k*d)*n;a=a-l*j-c*h;b=b-m*j-d*h;p.save();p.transform(l,m,c,d,a,b);p.fill();p.restore()}}function Ba(a,b,c,d,e,f,g,j,h,i,m,k,l){var X,n;X=l.width-1;n=l.height-1;g*=X;j*=n;h*=X;i*=n;m*=X;k*=n;c-=a;d-=
|
|
|
-b;e-=a;f-=b;h-=g;i-=j;m-=g;k-=j;n=1/(h*k-m*i);X=(k*c-i*e)*n;i=(k*d-i*f)*n;c=(h*e-m*c)*n;d=(h*f-m*d)*n;a=a-X*g-c*j;b=b-i*g-d*j;p.save();p.transform(X,i,c,d,a,b);p.clip();p.drawImage(l,0,0);p.restore()}function Da(a,b,c,d){var e=~~(a.r*255),f=~~(a.g*255),a=~~(a.b*255),g=~~(b.r*255),j=~~(b.g*255),b=~~(b.b*255),h=~~(c.r*255),i=~~(c.g*255),c=~~(c.b*255),m=~~(d.r*255),k=~~(d.g*255),d=~~(d.b*255);na[0]=e<0?0:e>255?255:e;na[1]=f<0?0:f>255?255:f;na[2]=a<0?0:a>255?255:a;na[4]=g<0?0:g>255?255:g;na[5]=j<0?0:
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|
-j>255?255:j;na[6]=b<0?0:b>255?255:b;na[8]=h<0?0:h>255?255:h;na[9]=i<0?0:i>255?255:i;na[10]=c<0?0:c>255?255:c;na[12]=m<0?0:m>255?255:m;na[13]=k<0?0:k>255?255:k;na[14]=d<0?0:d>255?255:d;xa.putImageData(N,0,0);X.drawImage(ia,0,0);return ta}function Aa(a,b,c){a=(a-b)/(c-b);return a*a*(3-2*a)}function Ca(a){a=(a+1)*0.5;return a<0?0:a>1?1:a}function za(a,b){var c=b.x-a.x,d=b.y-a.y,e=c*c+d*d;e!=0&&(e=1/Math.sqrt(e),c*=e,d*=e,b.x+=c,b.y+=d,a.x-=c,a.y-=d)}var Fa,Ha,oa,va;this.autoClear?this.clear():p.setTransform(1,
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|
|
-0,0,-1,m,s);e.info.render.vertices=0;e.info.render.faces=0;f=k.projectScene(a,l,this.sortElements);h=f.elements;i=f.lights;(ga=i.length>0)&&n(i);Fa=0;for(Ha=h.length;Fa<Ha;Fa++)if(oa=h[Fa],va=oa.material,va=va instanceof THREE.MeshFaceMaterial?oa.faceMaterial:va,!(va==null||va.opacity==0)){E.empty();if(oa instanceof THREE.RenderableParticle)G=oa,G.x*=m,G.y*=s,q(G,oa,va,a);else if(oa instanceof THREE.RenderableLine)G=oa.v1,y=oa.v2,G.positionScreen.x*=m,G.positionScreen.y*=s,y.positionScreen.x*=m,y.positionScreen.y*=
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|
|
-s,E.addPoint(G.positionScreen.x,G.positionScreen.y),E.addPoint(y.positionScreen.x,y.positionScreen.y),u.intersects(E)&&r(G,y,oa,va,a);else if(oa instanceof THREE.RenderableFace3)G=oa.v1,y=oa.v2,D=oa.v3,G.positionScreen.x*=m,G.positionScreen.y*=s,y.positionScreen.x*=m,y.positionScreen.y*=s,D.positionScreen.x*=m,D.positionScreen.y*=s,va.overdraw&&(za(G.positionScreen,y.positionScreen),za(y.positionScreen,D.positionScreen),za(D.positionScreen,G.positionScreen)),E.add3Points(G.positionScreen.x,G.positionScreen.y,
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|
|
-y.positionScreen.x,y.positionScreen.y,D.positionScreen.x,D.positionScreen.y),u.intersects(E)&&t(G,y,D,0,1,2,oa,va,a);else if(oa instanceof THREE.RenderableFace4)G=oa.v1,y=oa.v2,D=oa.v3,Q=oa.v4,G.positionScreen.x*=m,G.positionScreen.y*=s,y.positionScreen.x*=m,y.positionScreen.y*=s,D.positionScreen.x*=m,D.positionScreen.y*=s,Q.positionScreen.x*=m,Q.positionScreen.y*=s,H.positionScreen.copy(y.positionScreen),aa.positionScreen.copy(Q.positionScreen),va.overdraw&&(za(G.positionScreen,y.positionScreen),
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|
|
-za(y.positionScreen,Q.positionScreen),za(Q.positionScreen,G.positionScreen),za(D.positionScreen,H.positionScreen),za(D.positionScreen,aa.positionScreen)),E.addPoint(G.positionScreen.x,G.positionScreen.y),E.addPoint(y.positionScreen.x,y.positionScreen.y),E.addPoint(D.positionScreen.x,D.positionScreen.y),E.addPoint(Q.positionScreen.x,Q.positionScreen.y),u.intersects(E)&&w(G,y,D,Q,H,aa,oa,va,a);J.addRectangle(E)}p.setTransform(1,0,0,1,0,0)}};
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|
|
-THREE.SVGRenderer=function(){function a(a,b,c,d){var e,f,g,j,h,i;e=0;for(f=a.length;e<f;e++)g=a[e],j=g.color,g instanceof THREE.DirectionalLight?(h=g.matrixWorld.getPosition(),i=c.dot(h),i<=0||(i*=g.intensity,d.r+=j.r*i,d.g+=j.g*i,d.b+=j.b*i)):g instanceof THREE.PointLight&&(h=g.matrixWorld.getPosition(),i=c.dot(G.sub(h,b).normalize()),i<=0||(i*=g.distance==0?1:1-Math.min(b.distanceTo(h)/g.distance,1),i!=0&&(i*=g.intensity,d.r+=j.r*i,d.g+=j.g*i,d.b+=j.b*i)))}function c(a){y[a]==null&&(y[a]=document.createElementNS("http://www.w3.org/2000/svg",
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|
|
-"path"),M==0&&y[a].setAttribute("shape-rendering","crispEdges"));return y[a]}function b(a){a=(a+1)*0.5;return a<0?0:a>1?1:a}var d=this,g,e,f,h=new THREE.Projector,i=document.createElementNS("http://www.w3.org/2000/svg","svg"),k,l,n,o,m,s,p,r,t=new THREE.Rectangle,w=new THREE.Rectangle,q=!1,C=new THREE.Color,v=new THREE.Color,x=new THREE.Color,I=new THREE.Color,K,G=new THREE.Vector3,y=[],D=[],Q,H,aa,M=1;this.domElement=i;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,
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|
|
-faces:0}};this.setQuality=function(a){switch(a){case "high":M=1;break;case "low":M=0}};this.setSize=function(a,b){k=a;l=b;n=k/2;o=l/2;i.setAttribute("viewBox",-n+" "+-o+" "+k+" "+l);i.setAttribute("width",k);i.setAttribute("height",l);t.set(-n,-o,n,o)};this.clear=function(){for(;i.childNodes.length>0;)i.removeChild(i.childNodes[0])};this.render=function(k,l){var G,y,z,B;this.autoClear&&this.clear();d.info.render.vertices=0;d.info.render.faces=0;g=h.projectScene(k,l,this.sortElements);e=g.elements;
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|
|
-f=g.lights;aa=H=0;if(q=f.length>0){v.setRGB(0,0,0);x.setRGB(0,0,0);I.setRGB(0,0,0);G=0;for(y=f.length;G<y;G++)B=f[G],z=B.color,B instanceof THREE.AmbientLight?(v.r+=z.r,v.g+=z.g,v.b+=z.b):B instanceof THREE.DirectionalLight?(x.r+=z.r,x.g+=z.g,x.b+=z.b):B instanceof THREE.PointLight&&(I.r+=z.r,I.g+=z.g,I.b+=z.b)}G=0;for(y=e.length;G<y;G++)if(z=e[G],B=z.material,B=B instanceof THREE.MeshFaceMaterial?z.faceMaterial:B,!(B==null||B.opacity==0))if(w.empty(),z instanceof THREE.RenderableParticle)m=z,m.x*=
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|
|
-n,m.y*=-o;else if(z instanceof THREE.RenderableLine){if(m=z.v1,s=z.v2,m.positionScreen.x*=n,m.positionScreen.y*=-o,s.positionScreen.x*=n,s.positionScreen.y*=-o,w.addPoint(m.positionScreen.x,m.positionScreen.y),w.addPoint(s.positionScreen.x,s.positionScreen.y),t.intersects(w)){z=m;var L=s,j=aa++;D[j]==null&&(D[j]=document.createElementNS("http://www.w3.org/2000/svg","line"),M==0&&D[j].setAttribute("shape-rendering","crispEdges"));Q=D[j];Q.setAttribute("x1",z.positionScreen.x);Q.setAttribute("y1",z.positionScreen.y);
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|
-Q.setAttribute("x2",L.positionScreen.x);Q.setAttribute("y2",L.positionScreen.y);B instanceof THREE.LineBasicMaterial&&(Q.setAttribute("style","fill: none; stroke: "+B.color.getContextStyle()+"; stroke-width: "+B.linewidth+"; stroke-opacity: "+B.opacity+"; stroke-linecap: "+B.linecap+"; stroke-linejoin: "+B.linejoin),i.appendChild(Q))}}else if(z instanceof THREE.RenderableFace3){if(m=z.v1,s=z.v2,p=z.v3,m.positionScreen.x*=n,m.positionScreen.y*=-o,s.positionScreen.x*=n,s.positionScreen.y*=-o,p.positionScreen.x*=
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|
|
-n,p.positionScreen.y*=-o,w.addPoint(m.positionScreen.x,m.positionScreen.y),w.addPoint(s.positionScreen.x,s.positionScreen.y),w.addPoint(p.positionScreen.x,p.positionScreen.y),t.intersects(w)){var L=m,j=s,P=p;d.info.render.vertices+=3;d.info.render.faces++;Q=c(H++);Q.setAttribute("d","M "+L.positionScreen.x+" "+L.positionScreen.y+" L "+j.positionScreen.x+" "+j.positionScreen.y+" L "+P.positionScreen.x+","+P.positionScreen.y+"z");B instanceof THREE.MeshBasicMaterial?C.copy(B.color):B instanceof THREE.MeshLambertMaterial?
|
|
|
-q?(C.r=v.r,C.g=v.g,C.b=v.b,a(f,z.centroidWorld,z.normalWorld,C),C.r=Math.max(0,Math.min(B.color.r*C.r,1)),C.g=Math.max(0,Math.min(B.color.g*C.g,1)),C.b=Math.max(0,Math.min(B.color.b*C.b,1))):C.copy(B.color):B instanceof THREE.MeshDepthMaterial?(K=1-B.__2near/(B.__farPlusNear-z.z*B.__farMinusNear),C.setRGB(K,K,K)):B instanceof THREE.MeshNormalMaterial&&C.setRGB(b(z.normalWorld.x),b(z.normalWorld.y),b(z.normalWorld.z));B.wireframe?Q.setAttribute("style","fill: none; stroke: "+C.getContextStyle()+"; stroke-width: "+
|
|
|
-B.wireframeLinewidth+"; stroke-opacity: "+B.opacity+"; stroke-linecap: "+B.wireframeLinecap+"; stroke-linejoin: "+B.wireframeLinejoin):Q.setAttribute("style","fill: "+C.getContextStyle()+"; fill-opacity: "+B.opacity);i.appendChild(Q)}}else if(z instanceof THREE.RenderableFace4&&(m=z.v1,s=z.v2,p=z.v3,r=z.v4,m.positionScreen.x*=n,m.positionScreen.y*=-o,s.positionScreen.x*=n,s.positionScreen.y*=-o,p.positionScreen.x*=n,p.positionScreen.y*=-o,r.positionScreen.x*=n,r.positionScreen.y*=-o,w.addPoint(m.positionScreen.x,
|
|
|
-m.positionScreen.y),w.addPoint(s.positionScreen.x,s.positionScreen.y),w.addPoint(p.positionScreen.x,p.positionScreen.y),w.addPoint(r.positionScreen.x,r.positionScreen.y),t.intersects(w))){var L=m,j=s,P=p,fa=r;d.info.render.vertices+=4;d.info.render.faces++;Q=c(H++);Q.setAttribute("d","M "+L.positionScreen.x+" "+L.positionScreen.y+" L "+j.positionScreen.x+" "+j.positionScreen.y+" L "+P.positionScreen.x+","+P.positionScreen.y+" L "+fa.positionScreen.x+","+fa.positionScreen.y+"z");B instanceof THREE.MeshBasicMaterial?
|
|
|
-C.copy(B.color):B instanceof THREE.MeshLambertMaterial?q?(C.r=v.r,C.g=v.g,C.b=v.b,a(f,z.centroidWorld,z.normalWorld,C),C.r=Math.max(0,Math.min(B.color.r*C.r,1)),C.g=Math.max(0,Math.min(B.color.g*C.g,1)),C.b=Math.max(0,Math.min(B.color.b*C.b,1))):C.copy(B.color):B instanceof THREE.MeshDepthMaterial?(K=1-B.__2near/(B.__farPlusNear-z.z*B.__farMinusNear),C.setRGB(K,K,K)):B instanceof THREE.MeshNormalMaterial&&C.setRGB(b(z.normalWorld.x),b(z.normalWorld.y),b(z.normalWorld.z));B.wireframe?Q.setAttribute("style",
|
|
|
-"fill: none; stroke: "+C.getContextStyle()+"; stroke-width: "+B.wireframeLinewidth+"; stroke-opacity: "+B.opacity+"; stroke-linecap: "+B.wireframeLinecap+"; stroke-linejoin: "+B.wireframeLinejoin):Q.setAttribute("style","fill: "+C.getContextStyle()+"; fill-opacity: "+B.opacity);i.appendChild(Q)}}};
|
|
|
+THREE.DOMRenderer=function(){THREE.Renderer.call(this);var a=null,c=new THREE.Projector,b,d,g,e;this.domElement=document.createElement("div");this.setSize=function(a,c){b=a;d=c;g=b/2;e=d/2};this.render=function(b,d){var i,k,l,n,o,m,r,p;a=c.projectScene(b,d);i=0;for(k=a.length;i<k;i++)if(o=a[i],o instanceof THREE.RenderableParticle){r=o.x*g+g;p=o.y*e+e;l=0;for(n=o.material.length;l<n;l++)if(m=o.material[l],m instanceof THREE.ParticleDOMMaterial)m=m.domElement,m.style.left=r+"px",m.style.top=p+"px"}}};
|
|
|
+THREE.CanvasRenderer=function(a){function c(a){if(x!=a)p.globalAlpha=x=a}function b(a){if(q!=a){switch(a){case THREE.NormalBlending:p.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:p.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:p.globalCompositeOperation="darker"}q=a}}function d(a){if(t!=a)p.strokeStyle=t=a}function g(a){if(v!=a)p.fillStyle=v=a}var e=this,f,h,i,k=new THREE.Projector,a=a||{},l=a.canvas!==void 0?a.canvas:document.createElement("canvas"),
|
|
|
+n,o,m,r,p=l.getContext("2d"),s=new THREE.Color(0),u=0,x=1,q=0,t=null,v=null,y=null,H=null,J=null,F,z,D,P,G=new THREE.RenderableVertex,$=new THREE.RenderableVertex,L,Q,da,ja,S,A,C,K,j,O,fa,Y,R=new THREE.Color,N=new THREE.Color,ea=new THREE.Color,U=new THREE.Color,ca=new THREE.Color,Z=[],X,ka,qa,ma,sa,ua,pa,ra,wa,T,w=new THREE.Rectangle,I=new THREE.Rectangle,ba=new THREE.Rectangle,ga=!1,la=new THREE.Color,W=new THREE.Color,ha=new THREE.Color,aa=new THREE.Vector3,ia,xa,M,na,ta,V,a=16;ia=document.createElement("canvas");
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|
|
+ia.width=ia.height=2;xa=ia.getContext("2d");xa.fillStyle="rgba(0,0,0,1)";xa.fillRect(0,0,2,2);M=xa.getImageData(0,0,2,2);na=M.data;ta=document.createElement("canvas");ta.width=ta.height=a;V=ta.getContext("2d");V.translate(-a/2,-a/2);V.scale(a,a);a--;this.domElement=l;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,faces:0}};this.setSize=function(a,b){n=a;o=b;m=Math.floor(n/2);r=Math.floor(o/2);l.width=n;l.height=o;w.set(-m,-r,m,r);I.set(-m,-r,m,r);x=1;q=0;J=H=y=
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|
|
+v=t=null};this.setClearColor=function(a,b){s.copy(a);u=b;I.set(-m,-r,m,r)};this.setClearColorHex=function(a,b){s.setHex(a);u=b;I.set(-m,-r,m,r)};this.clear=function(){p.setTransform(1,0,0,-1,m,r);I.isEmpty()||(I.minSelf(w),I.inflate(2),u<1&&p.clearRect(Math.floor(I.getX()),Math.floor(I.getY()),Math.floor(I.getWidth()),Math.floor(I.getHeight())),u>0&&(b(THREE.NormalBlending),c(1),g("rgba("+Math.floor(s.r*255)+","+Math.floor(s.g*255)+","+Math.floor(s.b*255)+","+u+")"),p.fillRect(Math.floor(I.getX()),
|
|
|
+Math.floor(I.getY()),Math.floor(I.getWidth()),Math.floor(I.getHeight()))),I.empty())};this.render=function(a,l){function n(a){var b,c,d,e;la.setRGB(0,0,0);W.setRGB(0,0,0);ha.setRGB(0,0,0);b=0;for(c=a.length;b<c;b++)d=a[b],e=d.color,d instanceof THREE.AmbientLight?(la.r+=e.r,la.g+=e.g,la.b+=e.b):d instanceof THREE.DirectionalLight?(W.r+=e.r,W.g+=e.g,W.b+=e.b):d instanceof THREE.PointLight&&(ha.r+=e.r,ha.g+=e.g,ha.b+=e.b)}function o(a,b,c,d){var e,g,f,j,h,i;e=0;for(g=a.length;e<g;e++)f=a[e],j=f.color,
|
|
|
+f instanceof THREE.DirectionalLight?(h=f.matrixWorld.getPosition(),i=c.dot(h),i<=0||(i*=f.intensity,d.r+=j.r*i,d.g+=j.g*i,d.b+=j.b*i)):f instanceof THREE.PointLight&&(h=f.matrixWorld.getPosition(),i=c.dot(aa.sub(h,b).normalize()),i<=0||(i*=f.distance==0?1:1-Math.min(b.distanceTo(h)/f.distance,1),i!=0&&(i*=f.intensity,d.r+=j.r*i,d.g+=j.g*i,d.b+=j.b*i)))}function q(a,e,f){c(f.opacity);b(f.blending);var j,h,i,l,k,V;if(f instanceof THREE.ParticleBasicMaterial){if(f.map)l=f.map.image,k=l.width>>1,V=l.height>>
|
|
|
+1,f=e.scale.x*m,i=e.scale.y*r,j=f*k,h=i*V,ba.set(a.x-j,a.y-h,a.x+j,a.y+h),w.intersects(ba)&&(p.save(),p.translate(a.x,a.y),p.rotate(-e.rotation),p.scale(f,-i),p.translate(-k,-V),p.drawImage(l,0,0),p.restore())}else f instanceof THREE.ParticleCanvasMaterial&&(j=e.scale.x*m,h=e.scale.y*r,ba.set(a.x-j,a.y-h,a.x+j,a.y+h),w.intersects(ba)&&(d(f.color.getContextStyle()),g(f.color.getContextStyle()),p.save(),p.translate(a.x,a.y),p.rotate(-e.rotation),p.scale(j,h),f.program(p),p.restore()))}function s(a,
|
|
|
+e,g,f){c(f.opacity);b(f.blending);p.beginPath();p.moveTo(a.positionScreen.x,a.positionScreen.y);p.lineTo(e.positionScreen.x,e.positionScreen.y);p.closePath();if(f instanceof THREE.LineBasicMaterial){a=f.linewidth;if(y!=a)p.lineWidth=y=a;a=f.linecap;if(H!=a)p.lineCap=H=a;a=f.linejoin;if(J!=a)p.lineJoin=J=a;d(f.color.getContextStyle());p.stroke();ba.inflate(f.linewidth*2)}}function u(a,d,f,g,j,h,m,k){e.info.render.vertices+=3;e.info.render.faces++;c(k.opacity);b(k.blending);L=a.positionScreen.x;Q=a.positionScreen.y;
|
|
|
+da=d.positionScreen.x;ja=d.positionScreen.y;S=f.positionScreen.x;A=f.positionScreen.y;t(L,Q,da,ja,S,A);if(k instanceof THREE.MeshBasicMaterial)if(k.map)k.map.mapping instanceof THREE.UVMapping&&(ma=m.uvs[0],Ga(L,Q,da,ja,S,A,ma[g].u,ma[g].v,ma[j].u,ma[j].v,ma[h].u,ma[h].v,k.map));else if(k.envMap){if(k.envMap.mapping instanceof THREE.SphericalReflectionMapping)a=l.matrixWorldInverse,aa.copy(m.vertexNormalsWorld[g]),sa=(aa.x*a.n11+aa.y*a.n12+aa.z*a.n13)*0.5+0.5,ua=-(aa.x*a.n21+aa.y*a.n22+aa.z*a.n23)*
|
|
|
+0.5+0.5,aa.copy(m.vertexNormalsWorld[j]),pa=(aa.x*a.n11+aa.y*a.n12+aa.z*a.n13)*0.5+0.5,ra=-(aa.x*a.n21+aa.y*a.n22+aa.z*a.n23)*0.5+0.5,aa.copy(m.vertexNormalsWorld[h]),wa=(aa.x*a.n11+aa.y*a.n12+aa.z*a.n13)*0.5+0.5,T=-(aa.x*a.n21+aa.y*a.n22+aa.z*a.n23)*0.5+0.5,Ga(L,Q,da,ja,S,A,sa,ua,pa,ra,wa,T,k.envMap)}else k.wireframe?ya(k.color,k.wireframeLinewidth,k.wireframeLinecap,k.wireframeLinejoin):v(k.color);else if(k instanceof THREE.MeshLambertMaterial)k.map&&!k.wireframe&&(k.map.mapping instanceof THREE.UVMapping&&
|
|
|
+(ma=m.uvs[0],Ga(L,Q,da,ja,S,A,ma[g].u,ma[g].v,ma[j].u,ma[j].v,ma[h].u,ma[h].v,k.map)),b(THREE.SubtractiveBlending)),ga?!k.wireframe&&k.shading==THREE.SmoothShading&&m.vertexNormalsWorld.length==3?(N.r=ea.r=U.r=la.r,N.g=ea.g=U.g=la.g,N.b=ea.b=U.b=la.b,o(i,m.v1.positionWorld,m.vertexNormalsWorld[0],N),o(i,m.v2.positionWorld,m.vertexNormalsWorld[1],ea),o(i,m.v3.positionWorld,m.vertexNormalsWorld[2],U),N.r=Math.max(0,Math.min(k.color.r*N.r,1)),N.g=Math.max(0,Math.min(k.color.g*N.g,1)),N.b=Math.max(0,
|
|
|
+Math.min(k.color.b*N.b,1)),ea.r=Math.max(0,Math.min(k.color.r*ea.r,1)),ea.g=Math.max(0,Math.min(k.color.g*ea.g,1)),ea.b=Math.max(0,Math.min(k.color.b*ea.b,1)),U.r=Math.max(0,Math.min(k.color.r*U.r,1)),U.g=Math.max(0,Math.min(k.color.g*U.g,1)),U.b=Math.max(0,Math.min(k.color.b*U.b,1)),ca.r=(ea.r+U.r)*0.5,ca.g=(ea.g+U.g)*0.5,ca.b=(ea.b+U.b)*0.5,qa=Da(N,ea,U,ca),Ba(L,Q,da,ja,S,A,0,0,1,0,0,1,qa)):(R.r=la.r,R.g=la.g,R.b=la.b,o(i,m.centroidWorld,m.normalWorld,R),R.r=Math.max(0,Math.min(k.color.r*R.r,1)),
|
|
|
+R.g=Math.max(0,Math.min(k.color.g*R.g,1)),R.b=Math.max(0,Math.min(k.color.b*R.b,1)),k.wireframe?ya(R,k.wireframeLinewidth,k.wireframeLinecap,k.wireframeLinejoin):v(R)):k.wireframe?ya(k.color,k.wireframeLinewidth,k.wireframeLinecap,k.wireframeLinejoin):v(k.color);else if(k instanceof THREE.MeshDepthMaterial)X=l.near,ka=l.far,N.r=N.g=N.b=1-Aa(a.positionScreen.z,X,ka),ea.r=ea.g=ea.b=1-Aa(d.positionScreen.z,X,ka),U.r=U.g=U.b=1-Aa(f.positionScreen.z,X,ka),ca.r=(ea.r+U.r)*0.5,ca.g=(ea.g+U.g)*0.5,ca.b=(ea.b+
|
|
|
+U.b)*0.5,qa=Da(N,ea,U,ca),Ba(L,Q,da,ja,S,A,0,0,1,0,0,1,qa);else if(k instanceof THREE.MeshNormalMaterial)R.r=Ca(m.normalWorld.x),R.g=Ca(m.normalWorld.y),R.b=Ca(m.normalWorld.z),k.wireframe?ya(R,k.wireframeLinewidth,k.wireframeLinecap,k.wireframeLinejoin):v(R)}function x(a,d,f,g,h,k,m,V,n){e.info.render.vertices+=4;e.info.render.faces++;c(V.opacity);b(V.blending);if(V.map||V.envMap)u(a,d,g,0,1,3,m,V,n),u(h,f,k,1,2,3,m,V,n);else if(L=a.positionScreen.x,Q=a.positionScreen.y,da=d.positionScreen.x,ja=
|
|
|
+d.positionScreen.y,S=f.positionScreen.x,A=f.positionScreen.y,C=g.positionScreen.x,K=g.positionScreen.y,j=h.positionScreen.x,O=h.positionScreen.y,fa=k.positionScreen.x,Y=k.positionScreen.y,V instanceof THREE.MeshBasicMaterial)Ea(L,Q,da,ja,S,A,C,K),V.wireframe?ya(V.color,V.wireframeLinewidth,V.wireframeLinecap,V.wireframeLinejoin):v(V.color);else if(V instanceof THREE.MeshLambertMaterial)ga?!V.wireframe&&V.shading==THREE.SmoothShading&&m.vertexNormalsWorld.length==4?(N.r=ea.r=U.r=ca.r=la.r,N.g=ea.g=
|
|
|
+U.g=ca.g=la.g,N.b=ea.b=U.b=ca.b=la.b,o(i,m.v1.positionWorld,m.vertexNormalsWorld[0],N),o(i,m.v2.positionWorld,m.vertexNormalsWorld[1],ea),o(i,m.v4.positionWorld,m.vertexNormalsWorld[3],U),o(i,m.v3.positionWorld,m.vertexNormalsWorld[2],ca),N.r=Math.max(0,Math.min(V.color.r*N.r,1)),N.g=Math.max(0,Math.min(V.color.g*N.g,1)),N.b=Math.max(0,Math.min(V.color.b*N.b,1)),ea.r=Math.max(0,Math.min(V.color.r*ea.r,1)),ea.g=Math.max(0,Math.min(V.color.g*ea.g,1)),ea.b=Math.max(0,Math.min(V.color.b*ea.b,1)),U.r=
|
|
|
+Math.max(0,Math.min(V.color.r*U.r,1)),U.g=Math.max(0,Math.min(V.color.g*U.g,1)),U.b=Math.max(0,Math.min(V.color.b*U.b,1)),ca.r=Math.max(0,Math.min(V.color.r*ca.r,1)),ca.g=Math.max(0,Math.min(V.color.g*ca.g,1)),ca.b=Math.max(0,Math.min(V.color.b*ca.b,1)),qa=Da(N,ea,U,ca),t(L,Q,da,ja,C,K),Ba(L,Q,da,ja,C,K,0,0,1,0,0,1,qa),t(j,O,S,A,fa,Y),Ba(j,O,S,A,fa,Y,1,0,1,1,0,1,qa)):(R.r=la.r,R.g=la.g,R.b=la.b,o(i,m.centroidWorld,m.normalWorld,R),R.r=Math.max(0,Math.min(V.color.r*R.r,1)),R.g=Math.max(0,Math.min(V.color.g*
|
|
|
+R.g,1)),R.b=Math.max(0,Math.min(V.color.b*R.b,1)),Ea(L,Q,da,ja,S,A,C,K),V.wireframe?ya(R,V.wireframeLinewidth,V.wireframeLinecap,V.wireframeLinejoin):v(R)):(Ea(L,Q,da,ja,S,A,C,K),V.wireframe?ya(V.color,V.wireframeLinewidth,V.wireframeLinecap,V.wireframeLinejoin):v(V.color));else if(V instanceof THREE.MeshNormalMaterial)R.r=Ca(m.normalWorld.x),R.g=Ca(m.normalWorld.y),R.b=Ca(m.normalWorld.z),Ea(L,Q,da,ja,S,A,C,K),V.wireframe?ya(R,V.wireframeLinewidth,V.wireframeLinecap,V.wireframeLinejoin):v(R);else if(V instanceof
|
|
|
+THREE.MeshDepthMaterial)X=l.near,ka=l.far,N.r=N.g=N.b=1-Aa(a.positionScreen.z,X,ka),ea.r=ea.g=ea.b=1-Aa(d.positionScreen.z,X,ka),U.r=U.g=U.b=1-Aa(g.positionScreen.z,X,ka),ca.r=ca.g=ca.b=1-Aa(f.positionScreen.z,X,ka),qa=Da(N,ea,U,ca),t(L,Q,da,ja,C,K),Ba(L,Q,da,ja,C,K,0,0,1,0,0,1,qa),t(j,O,S,A,fa,Y),Ba(j,O,S,A,fa,Y,1,0,1,1,0,1,qa)}function t(a,b,c,d,e,f){p.beginPath();p.moveTo(a,b);p.lineTo(c,d);p.lineTo(e,f);p.lineTo(a,b);p.closePath()}function Ea(a,b,c,d,e,f,g,j){p.beginPath();p.moveTo(a,b);p.lineTo(c,
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|
|
+d);p.lineTo(e,f);p.lineTo(g,j);p.lineTo(a,b);p.closePath()}function ya(a,b,c,e){if(y!=b)p.lineWidth=y=b;if(H!=c)p.lineCap=H=c;if(J!=e)p.lineJoin=J=e;d(a.getContextStyle());p.stroke();ba.inflate(b*2)}function v(a){g(a.getContextStyle());p.fill()}function Ga(a,b,c,d,e,f,j,h,i,m,k,l,V){if(V.image.width!=0){if(V.needsUpdate==!0||Z[V.id]==void 0){var n=V.wrapS==THREE.RepeatWrapping,o=V.wrapT==THREE.RepeatWrapping;Z[V.id]=p.createPattern(V.image,n&&o?"repeat":n&&!o?"repeat-x":!n&&o?"repeat-y":"no-repeat");
|
|
|
+V.needsUpdate=!1}g(Z[V.id]);var n=V.offset.x/V.repeat.x,o=V.offset.y/V.repeat.y,T=(V.image.width-1)*V.repeat.x,V=(V.image.height-1)*V.repeat.y,j=(j+n)*T,h=(h+o)*V,i=(i+n)*T,m=(m+o)*V,k=(k+n)*T,l=(l+o)*V;c-=a;d-=b;e-=a;f-=b;i-=j;m-=h;k-=j;l-=h;n=1/(i*l-k*m);V=(l*c-m*e)*n;m=(l*d-m*f)*n;c=(i*e-k*c)*n;d=(i*f-k*d)*n;a=a-V*j-c*h;b=b-m*j-d*h;p.save();p.transform(V,m,c,d,a,b);p.fill();p.restore()}}function Ba(a,b,c,d,e,f,g,j,h,i,m,k,V){var l,n;l=V.width-1;n=V.height-1;g*=l;j*=n;h*=l;i*=n;m*=l;k*=n;c-=a;d-=
|
|
|
+b;e-=a;f-=b;h-=g;i-=j;m-=g;k-=j;n=1/(h*k-m*i);l=(k*c-i*e)*n;i=(k*d-i*f)*n;c=(h*e-m*c)*n;d=(h*f-m*d)*n;a=a-l*g-c*j;b=b-i*g-d*j;p.save();p.transform(l,i,c,d,a,b);p.clip();p.drawImage(V,0,0);p.restore()}function Da(a,b,c,d){var e=~~(a.r*255),f=~~(a.g*255),a=~~(a.b*255),g=~~(b.r*255),j=~~(b.g*255),b=~~(b.b*255),h=~~(c.r*255),i=~~(c.g*255),c=~~(c.b*255),m=~~(d.r*255),k=~~(d.g*255),d=~~(d.b*255);na[0]=e<0?0:e>255?255:e;na[1]=f<0?0:f>255?255:f;na[2]=a<0?0:a>255?255:a;na[4]=g<0?0:g>255?255:g;na[5]=j<0?0:
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|
|
+j>255?255:j;na[6]=b<0?0:b>255?255:b;na[8]=h<0?0:h>255?255:h;na[9]=i<0?0:i>255?255:i;na[10]=c<0?0:c>255?255:c;na[12]=m<0?0:m>255?255:m;na[13]=k<0?0:k>255?255:k;na[14]=d<0?0:d>255?255:d;xa.putImageData(M,0,0);V.drawImage(ia,0,0);return ta}function Aa(a,b,c){a=(a-b)/(c-b);return a*a*(3-2*a)}function Ca(a){a=(a+1)*0.5;return a<0?0:a>1?1:a}function za(a,b){var c=b.x-a.x,d=b.y-a.y,e=c*c+d*d;e!=0&&(e=1/Math.sqrt(e),c*=e,d*=e,b.x+=c,b.y+=d,a.x-=c,a.y-=d)}var Fa,Ha,oa,va;this.autoClear?this.clear():p.setTransform(1,
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+0,0,-1,m,r);e.info.render.vertices=0;e.info.render.faces=0;f=k.projectScene(a,l,this.sortElements);h=f.elements;i=f.lights;(ga=i.length>0)&&n(i);Fa=0;for(Ha=h.length;Fa<Ha;Fa++)if(oa=h[Fa],va=oa.material,va=va instanceof THREE.MeshFaceMaterial?oa.faceMaterial:va,!(va==null||va.opacity==0)){ba.empty();if(oa instanceof THREE.RenderableParticle)F=oa,F.x*=m,F.y*=r,q(F,oa,va,a);else if(oa instanceof THREE.RenderableLine)F=oa.v1,z=oa.v2,F.positionScreen.x*=m,F.positionScreen.y*=r,z.positionScreen.x*=m,
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+z.positionScreen.y*=r,ba.addPoint(F.positionScreen.x,F.positionScreen.y),ba.addPoint(z.positionScreen.x,z.positionScreen.y),w.intersects(ba)&&s(F,z,oa,va,a);else if(oa instanceof THREE.RenderableFace3)F=oa.v1,z=oa.v2,D=oa.v3,F.positionScreen.x*=m,F.positionScreen.y*=r,z.positionScreen.x*=m,z.positionScreen.y*=r,D.positionScreen.x*=m,D.positionScreen.y*=r,va.overdraw&&(za(F.positionScreen,z.positionScreen),za(z.positionScreen,D.positionScreen),za(D.positionScreen,F.positionScreen)),ba.add3Points(F.positionScreen.x,
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+F.positionScreen.y,z.positionScreen.x,z.positionScreen.y,D.positionScreen.x,D.positionScreen.y),w.intersects(ba)&&u(F,z,D,0,1,2,oa,va,a);else if(oa instanceof THREE.RenderableFace4)F=oa.v1,z=oa.v2,D=oa.v3,P=oa.v4,F.positionScreen.x*=m,F.positionScreen.y*=r,z.positionScreen.x*=m,z.positionScreen.y*=r,D.positionScreen.x*=m,D.positionScreen.y*=r,P.positionScreen.x*=m,P.positionScreen.y*=r,G.positionScreen.copy(z.positionScreen),$.positionScreen.copy(P.positionScreen),va.overdraw&&(za(F.positionScreen,
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+z.positionScreen),za(z.positionScreen,P.positionScreen),za(P.positionScreen,F.positionScreen),za(D.positionScreen,G.positionScreen),za(D.positionScreen,$.positionScreen)),ba.addPoint(F.positionScreen.x,F.positionScreen.y),ba.addPoint(z.positionScreen.x,z.positionScreen.y),ba.addPoint(D.positionScreen.x,D.positionScreen.y),ba.addPoint(P.positionScreen.x,P.positionScreen.y),w.intersects(ba)&&x(F,z,D,P,G,$,oa,va,a);I.addRectangle(ba)}p.setTransform(1,0,0,1,0,0)}};
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+THREE.SVGRenderer=function(){function a(a,b,c,d){var e,f,g,j,h,i;e=0;for(f=a.length;e<f;e++)g=a[e],j=g.color,g instanceof THREE.DirectionalLight?(h=g.matrixWorld.getPosition(),i=c.dot(h),i<=0||(i*=g.intensity,d.r+=j.r*i,d.g+=j.g*i,d.b+=j.b*i)):g instanceof THREE.PointLight&&(h=g.matrixWorld.getPosition(),i=c.dot(F.sub(h,b).normalize()),i<=0||(i*=g.distance==0?1:1-Math.min(b.distanceTo(h)/g.distance,1),i!=0&&(i*=g.intensity,d.r+=j.r*i,d.g+=j.g*i,d.b+=j.b*i)))}function c(a){z[a]==null&&(z[a]=document.createElementNS("http://www.w3.org/2000/svg",
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+"path"),L==0&&z[a].setAttribute("shape-rendering","crispEdges"));return z[a]}function b(a){a=(a+1)*0.5;return a<0?0:a>1?1:a}var d=this,g,e,f,h=new THREE.Projector,i=document.createElementNS("http://www.w3.org/2000/svg","svg"),k,l,n,o,m,r,p,s,u=new THREE.Rectangle,x=new THREE.Rectangle,q=!1,t=new THREE.Color,v=new THREE.Color,y=new THREE.Color,H=new THREE.Color,J,F=new THREE.Vector3,z=[],D=[],P,G,$,L=1;this.domElement=i;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,
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+faces:0}};this.setQuality=function(a){switch(a){case "high":L=1;break;case "low":L=0}};this.setSize=function(a,b){k=a;l=b;n=k/2;o=l/2;i.setAttribute("viewBox",-n+" "+-o+" "+k+" "+l);i.setAttribute("width",k);i.setAttribute("height",l);u.set(-n,-o,n,o)};this.clear=function(){for(;i.childNodes.length>0;)i.removeChild(i.childNodes[0])};this.render=function(k,l){var F,z,A,C;this.autoClear&&this.clear();d.info.render.vertices=0;d.info.render.faces=0;g=h.projectScene(k,l,this.sortElements);e=g.elements;
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+f=g.lights;$=G=0;if(q=f.length>0){v.setRGB(0,0,0);y.setRGB(0,0,0);H.setRGB(0,0,0);F=0;for(z=f.length;F<z;F++)C=f[F],A=C.color,C instanceof THREE.AmbientLight?(v.r+=A.r,v.g+=A.g,v.b+=A.b):C instanceof THREE.DirectionalLight?(y.r+=A.r,y.g+=A.g,y.b+=A.b):C instanceof THREE.PointLight&&(H.r+=A.r,H.g+=A.g,H.b+=A.b)}F=0;for(z=e.length;F<z;F++)if(A=e[F],C=A.material,C=C instanceof THREE.MeshFaceMaterial?A.faceMaterial:C,!(C==null||C.opacity==0))if(x.empty(),A instanceof THREE.RenderableParticle)m=A,m.x*=
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+n,m.y*=-o;else if(A instanceof THREE.RenderableLine){if(m=A.v1,r=A.v2,m.positionScreen.x*=n,m.positionScreen.y*=-o,r.positionScreen.x*=n,r.positionScreen.y*=-o,x.addPoint(m.positionScreen.x,m.positionScreen.y),x.addPoint(r.positionScreen.x,r.positionScreen.y),u.intersects(x)){A=m;var K=r,j=$++;D[j]==null&&(D[j]=document.createElementNS("http://www.w3.org/2000/svg","line"),L==0&&D[j].setAttribute("shape-rendering","crispEdges"));P=D[j];P.setAttribute("x1",A.positionScreen.x);P.setAttribute("y1",A.positionScreen.y);
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+P.setAttribute("x2",K.positionScreen.x);P.setAttribute("y2",K.positionScreen.y);C instanceof THREE.LineBasicMaterial&&(P.setAttribute("style","fill: none; stroke: "+C.color.getContextStyle()+"; stroke-width: "+C.linewidth+"; stroke-opacity: "+C.opacity+"; stroke-linecap: "+C.linecap+"; stroke-linejoin: "+C.linejoin),i.appendChild(P))}}else if(A instanceof THREE.RenderableFace3){if(m=A.v1,r=A.v2,p=A.v3,m.positionScreen.x*=n,m.positionScreen.y*=-o,r.positionScreen.x*=n,r.positionScreen.y*=-o,p.positionScreen.x*=
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+n,p.positionScreen.y*=-o,x.addPoint(m.positionScreen.x,m.positionScreen.y),x.addPoint(r.positionScreen.x,r.positionScreen.y),x.addPoint(p.positionScreen.x,p.positionScreen.y),u.intersects(x)){var K=m,j=r,O=p;d.info.render.vertices+=3;d.info.render.faces++;P=c(G++);P.setAttribute("d","M "+K.positionScreen.x+" "+K.positionScreen.y+" L "+j.positionScreen.x+" "+j.positionScreen.y+" L "+O.positionScreen.x+","+O.positionScreen.y+"z");C instanceof THREE.MeshBasicMaterial?t.copy(C.color):C instanceof THREE.MeshLambertMaterial?
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+q?(t.r=v.r,t.g=v.g,t.b=v.b,a(f,A.centroidWorld,A.normalWorld,t),t.r=Math.max(0,Math.min(C.color.r*t.r,1)),t.g=Math.max(0,Math.min(C.color.g*t.g,1)),t.b=Math.max(0,Math.min(C.color.b*t.b,1))):t.copy(C.color):C instanceof THREE.MeshDepthMaterial?(J=1-C.__2near/(C.__farPlusNear-A.z*C.__farMinusNear),t.setRGB(J,J,J)):C instanceof THREE.MeshNormalMaterial&&t.setRGB(b(A.normalWorld.x),b(A.normalWorld.y),b(A.normalWorld.z));C.wireframe?P.setAttribute("style","fill: none; stroke: "+t.getContextStyle()+"; stroke-width: "+
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+C.wireframeLinewidth+"; stroke-opacity: "+C.opacity+"; stroke-linecap: "+C.wireframeLinecap+"; stroke-linejoin: "+C.wireframeLinejoin):P.setAttribute("style","fill: "+t.getContextStyle()+"; fill-opacity: "+C.opacity);i.appendChild(P)}}else if(A instanceof THREE.RenderableFace4&&(m=A.v1,r=A.v2,p=A.v3,s=A.v4,m.positionScreen.x*=n,m.positionScreen.y*=-o,r.positionScreen.x*=n,r.positionScreen.y*=-o,p.positionScreen.x*=n,p.positionScreen.y*=-o,s.positionScreen.x*=n,s.positionScreen.y*=-o,x.addPoint(m.positionScreen.x,
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+m.positionScreen.y),x.addPoint(r.positionScreen.x,r.positionScreen.y),x.addPoint(p.positionScreen.x,p.positionScreen.y),x.addPoint(s.positionScreen.x,s.positionScreen.y),u.intersects(x))){var K=m,j=r,O=p,fa=s;d.info.render.vertices+=4;d.info.render.faces++;P=c(G++);P.setAttribute("d","M "+K.positionScreen.x+" "+K.positionScreen.y+" L "+j.positionScreen.x+" "+j.positionScreen.y+" L "+O.positionScreen.x+","+O.positionScreen.y+" L "+fa.positionScreen.x+","+fa.positionScreen.y+"z");C instanceof THREE.MeshBasicMaterial?
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|
+t.copy(C.color):C instanceof THREE.MeshLambertMaterial?q?(t.r=v.r,t.g=v.g,t.b=v.b,a(f,A.centroidWorld,A.normalWorld,t),t.r=Math.max(0,Math.min(C.color.r*t.r,1)),t.g=Math.max(0,Math.min(C.color.g*t.g,1)),t.b=Math.max(0,Math.min(C.color.b*t.b,1))):t.copy(C.color):C instanceof THREE.MeshDepthMaterial?(J=1-C.__2near/(C.__farPlusNear-A.z*C.__farMinusNear),t.setRGB(J,J,J)):C instanceof THREE.MeshNormalMaterial&&t.setRGB(b(A.normalWorld.x),b(A.normalWorld.y),b(A.normalWorld.z));C.wireframe?P.setAttribute("style",
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+"fill: none; stroke: "+t.getContextStyle()+"; stroke-width: "+C.wireframeLinewidth+"; stroke-opacity: "+C.opacity+"; stroke-linecap: "+C.wireframeLinecap+"; stroke-linejoin: "+C.wireframeLinejoin):P.setAttribute("style","fill: "+t.getContextStyle()+"; fill-opacity: "+C.opacity);i.appendChild(P)}}};
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THREE.ShaderChunk={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float reflectivity;\nuniform samplerCube envMap;\nuniform float flipEnvMap;\nuniform int combine;\n#endif",
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envmap_fragment:"#ifdef USE_ENVMAP\nvec4 cubeColor = textureCube( envMap, vec3( flipEnvMap * vReflect.x, vReflect.yz ) );\n#ifdef GAMMA_INPUT\ncubeColor.xyz *= cubeColor.xyz;\n#endif\nif ( combine == 1 ) {\ngl_FragColor.xyz = mix( gl_FragColor.xyz, cubeColor.xyz, reflectivity );\n} else {\ngl_FragColor.xyz = gl_FragColor.xyz * cubeColor.xyz;\n}\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float refractionRatio;\nuniform bool useRefract;\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = mat3( objectMatrix[ 0 ].xyz, objectMatrix[ 1 ].xyz, objectMatrix[ 2 ].xyz ) * normal;\nif ( useRefract ) {\nvReflect = refract( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ), refractionRatio );\n} else {\nvReflect = reflect( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ) );\n}\n#endif",
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map_particle_pars_fragment:"#ifdef USE_MAP\nuniform sampler2D map;\n#endif",map_particle_fragment:"#ifdef USE_MAP\ngl_FragColor = gl_FragColor * texture2D( map, gl_PointCoord );\n#endif",map_pars_vertex:"#ifdef USE_MAP\nvarying vec2 vUv;\nuniform vec4 offsetRepeat;\n#endif",map_pars_fragment:"#ifdef USE_MAP\nvarying vec2 vUv;\nuniform sampler2D map;\n#endif",map_vertex:"#ifdef USE_MAP\nvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",map_fragment:"#ifdef USE_MAP\n#ifdef GAMMA_INPUT\nvec4 texelColor = texture2D( map, vUv );\ntexelColor.xyz *= texelColor.xyz;\ngl_FragColor = gl_FragColor * texelColor;\n#else\ngl_FragColor = gl_FragColor * texture2D( map, vUv );\n#endif\n#endif",
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@@ -222,123 +222,123 @@ THREE.ShaderChunk.shadowmap_pars_vertex,"void main() {",THREE.ShaderChunk.color_
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THREE.ShaderChunk.fog_pars_fragment,THREE.ShaderChunk.shadowmap_pars_fragment,"void main() {\ngl_FragColor = vec4( psColor, opacity );",THREE.ShaderChunk.map_particle_fragment,THREE.ShaderChunk.alphatest_fragment,THREE.ShaderChunk.color_fragment,THREE.ShaderChunk.shadowmap_fragment,THREE.ShaderChunk.fog_fragment,"}"].join("\n")},depthRGBA:{uniforms:{},vertexShader:[THREE.ShaderChunk.morphtarget_pars_vertex,"void main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );",THREE.ShaderChunk.morphtarget_vertex,
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THREE.ShaderChunk.default_vertex,"}"].join("\n"),fragmentShader:"vec4 pack_depth( const in float depth ) {\nconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\nconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\nvec4 res = fract( depth * bit_shift );\nres -= res.xxyz * bit_mask;\nreturn res;\n}\nvoid main() {\ngl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n}"}};
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THREE.WebGLRenderer=function(a){function c(a,b){var c=a.vertices.length,d=b.material;if(d.attributes){if(a.__webglCustomAttributesList===void 0)a.__webglCustomAttributesList=[];for(var e in d.attributes){var g=d.attributes[e];if(!g.__webglInitialized||g.createUniqueBuffers){g.__webglInitialized=!0;var f=1;g.type==="v2"?f=2:g.type==="v3"?f=3:g.type==="v4"?f=4:g.type==="c"&&(f=3);g.size=f;g.array=new Float32Array(c*f);g.buffer=j.createBuffer();g.buffer.belongsToAttribute=e;g.needsUpdate=!0}a.__webglCustomAttributesList.push(g)}}}
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-function b(a,b){if(a.material&&!(a.material instanceof THREE.MeshFaceMaterial))return a.material;else if(b.materialIndex>=0)return a.geometry.materials[b.materialIndex]}function d(a,b,c){var d,e,g,f,h=a.vertices;f=h.length;var i=a.colors,m=i.length,k=a.__vertexArray,l=a.__colorArray,n=a.__sortArray,p=a.__dirtyVertices,o=a.__dirtyColors,U=a.__webglCustomAttributesList;if(c.sortParticles){J.multiplySelf(c.matrixWorld);for(d=0;d<f;d++)e=h[d].position,la.copy(e),J.multiplyVector3(la),n[d]=[la.z,d];n.sort(function(a,
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-b){return b[0]-a[0]});for(d=0;d<f;d++)e=h[n[d][1]].position,g=d*3,k[g]=e.x,k[g+1]=e.y,k[g+2]=e.z;for(d=0;d<m;d++)g=d*3,e=i[n[d][1]],l[g]=e.r,l[g+1]=e.g,l[g+2]=e.b;if(U){i=0;for(m=U.length;i<m;i++)if(h=U[i],h.boundTo===void 0||h.boundTo==="vertices")if(g=0,e=h.value.length,h.size===1)for(d=0;d<e;d++)f=n[d][1],h.array[d]=h.value[f];else if(h.size===2)for(d=0;d<e;d++)f=n[d][1],f=h.value[f],h.array[g]=f.x,h.array[g+1]=f.y,g+=2;else if(h.size===3)if(h.type==="c")for(d=0;d<e;d++)f=n[d][1],f=h.value[f],
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-h.array[g]=f.r,h.array[g+1]=f.g,h.array[g+2]=f.b,g+=3;else for(d=0;d<e;d++)f=n[d][1],f=h.value[f],h.array[g]=f.x,h.array[g+1]=f.y,h.array[g+2]=f.z,g+=3;else if(h.size===4)for(d=0;d<e;d++)f=n[d][1],f=h.value[f],h.array[g]=f.x,h.array[g+1]=f.y,h.array[g+2]=f.z,h.array[g+3]=f.w,g+=4}}else{if(p)for(d=0;d<f;d++)e=h[d].position,g=d*3,k[g]=e.x,k[g+1]=e.y,k[g+2]=e.z;if(o)for(d=0;d<m;d++)e=i[d],g=d*3,l[g]=e.r,l[g+1]=e.g,l[g+2]=e.b;if(U){i=0;for(m=U.length;i<m;i++)if(h=U[i],h.needsUpdate&&(h.boundTo===void 0||
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+function b(a,b){if(a.material&&!(a.material instanceof THREE.MeshFaceMaterial))return a.material;else if(b.materialIndex>=0)return a.geometry.materials[b.materialIndex]}function d(a,b,c){var d,e,g,f,h=a.vertices;f=h.length;var i=a.colors,m=i.length,k=a.__vertexArray,l=a.__colorArray,n=a.__sortArray,p=a.__dirtyVertices,o=a.__dirtyColors,T=a.__webglCustomAttributesList;if(c.sortParticles){I.multiplySelf(c.matrixWorld);for(d=0;d<f;d++)e=h[d].position,la.copy(e),I.multiplyVector3(la),n[d]=[la.z,d];n.sort(function(a,
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+b){return b[0]-a[0]});for(d=0;d<f;d++)e=h[n[d][1]].position,g=d*3,k[g]=e.x,k[g+1]=e.y,k[g+2]=e.z;for(d=0;d<m;d++)g=d*3,e=i[n[d][1]],l[g]=e.r,l[g+1]=e.g,l[g+2]=e.b;if(T){i=0;for(m=T.length;i<m;i++)if(h=T[i],h.boundTo===void 0||h.boundTo==="vertices")if(g=0,e=h.value.length,h.size===1)for(d=0;d<e;d++)f=n[d][1],h.array[d]=h.value[f];else if(h.size===2)for(d=0;d<e;d++)f=n[d][1],f=h.value[f],h.array[g]=f.x,h.array[g+1]=f.y,g+=2;else if(h.size===3)if(h.type==="c")for(d=0;d<e;d++)f=n[d][1],f=h.value[f],
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|
+h.array[g]=f.r,h.array[g+1]=f.g,h.array[g+2]=f.b,g+=3;else for(d=0;d<e;d++)f=n[d][1],f=h.value[f],h.array[g]=f.x,h.array[g+1]=f.y,h.array[g+2]=f.z,g+=3;else if(h.size===4)for(d=0;d<e;d++)f=n[d][1],f=h.value[f],h.array[g]=f.x,h.array[g+1]=f.y,h.array[g+2]=f.z,h.array[g+3]=f.w,g+=4}}else{if(p)for(d=0;d<f;d++)e=h[d].position,g=d*3,k[g]=e.x,k[g+1]=e.y,k[g+2]=e.z;if(o)for(d=0;d<m;d++)e=i[d],g=d*3,l[g]=e.r,l[g+1]=e.g,l[g+2]=e.b;if(T){i=0;for(m=T.length;i<m;i++)if(h=T[i],h.needsUpdate&&(h.boundTo===void 0||
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|
h.boundTo==="vertices"))if(e=h.value.length,g=0,h.size===1)for(d=0;d<e;d++)h.array[d]=h.value[d];else if(h.size===2)for(d=0;d<e;d++)f=h.value[d],h.array[g]=f.x,h.array[g+1]=f.y,g+=2;else if(h.size===3)if(h.type==="c")for(d=0;d<e;d++)f=h.value[d],h.array[g]=f.r,h.array[g+1]=f.g,h.array[g+2]=f.b,g+=3;else for(d=0;d<e;d++)f=h.value[d],h.array[g]=f.x,h.array[g+1]=f.y,h.array[g+2]=f.z,g+=3;else if(h.size===4)for(d=0;d<e;d++)f=h.value[d],h.array[g]=f.x,h.array[g+1]=f.y,h.array[g+2]=f.z,h.array[g+3]=f.w,
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|
-g+=4}}if(p||c.sortParticles)j.bindBuffer(j.ARRAY_BUFFER,a.__webglVertexBuffer),j.bufferData(j.ARRAY_BUFFER,k,b);if(o||c.sortParticles)j.bindBuffer(j.ARRAY_BUFFER,a.__webglColorBuffer),j.bufferData(j.ARRAY_BUFFER,l,b);if(U){i=0;for(m=U.length;i<m;i++)if(h=U[i],h.needsUpdate||c.sortParticles)j.bindBuffer(j.ARRAY_BUFFER,h.buffer),j.bufferData(j.ARRAY_BUFFER,h.array,b)}}function g(a,b,c){if(!a.__webglVertexBuffer)a.__webglVertexBuffer=j.createBuffer();if(!a.__webglNormalBuffer)a.__webglNormalBuffer=j.createBuffer();
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|
+g+=4}}if(p||c.sortParticles)j.bindBuffer(j.ARRAY_BUFFER,a.__webglVertexBuffer),j.bufferData(j.ARRAY_BUFFER,k,b);if(o||c.sortParticles)j.bindBuffer(j.ARRAY_BUFFER,a.__webglColorBuffer),j.bufferData(j.ARRAY_BUFFER,l,b);if(T){i=0;for(m=T.length;i<m;i++)if(h=T[i],h.needsUpdate||c.sortParticles)j.bindBuffer(j.ARRAY_BUFFER,h.buffer),j.bufferData(j.ARRAY_BUFFER,h.array,b)}}function g(a,b,c){if(!a.__webglVertexBuffer)a.__webglVertexBuffer=j.createBuffer();if(!a.__webglNormalBuffer)a.__webglNormalBuffer=j.createBuffer();
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|
a.hasPos&&(j.bindBuffer(j.ARRAY_BUFFER,a.__webglVertexBuffer),j.bufferData(j.ARRAY_BUFFER,a.positionArray,j.DYNAMIC_DRAW),j.enableVertexAttribArray(b.attributes.position),j.vertexAttribPointer(b.attributes.position,3,j.FLOAT,!1,0,0));if(a.hasNormal){j.bindBuffer(j.ARRAY_BUFFER,a.__webglNormalBuffer);if(c===THREE.FlatShading){var d,e,g,f,h,i,m,k,l,n,p=a.count*3;for(n=0;n<p;n+=9)c=a.normalArray,d=c[n],e=c[n+1],g=c[n+2],f=c[n+3],i=c[n+4],k=c[n+5],h=c[n+6],m=c[n+7],l=c[n+8],d=(d+f+h)/3,e=(e+i+m)/3,g=
|
|
|
-(g+k+l)/3,c[n]=d,c[n+1]=e,c[n+2]=g,c[n+3]=d,c[n+4]=e,c[n+5]=g,c[n+6]=d,c[n+7]=e,c[n+8]=g}j.bufferData(j.ARRAY_BUFFER,a.normalArray,j.DYNAMIC_DRAW);j.enableVertexAttribArray(b.attributes.normal);j.vertexAttribPointer(b.attributes.normal,3,j.FLOAT,!1,0,0)}j.drawArrays(j.TRIANGLES,0,a.count);a.count=0}function e(a,b,c,d,e,g){if(d.opacity!==0){var f,h,c=r(a,b,c,d,g),b=c.attributes,a=!1,c=e.id*16777215+c.id*2+(d.wireframe?1:0);c!==O&&(O=c,a=!0);if(!d.morphTargets&&b.position>=0)a&&(j.bindBuffer(j.ARRAY_BUFFER,
|
|
|
+(g+k+l)/3,c[n]=d,c[n+1]=e,c[n+2]=g,c[n+3]=d,c[n+4]=e,c[n+5]=g,c[n+6]=d,c[n+7]=e,c[n+8]=g}j.bufferData(j.ARRAY_BUFFER,a.normalArray,j.DYNAMIC_DRAW);j.enableVertexAttribArray(b.attributes.normal);j.vertexAttribPointer(b.attributes.normal,3,j.FLOAT,!1,0,0)}j.drawArrays(j.TRIANGLES,0,a.count);a.count=0}function e(a,b,c,d,e,g){if(d.opacity!==0){var f,h,c=s(a,b,c,d,g),b=c.attributes,a=!1,c=e.id*16777215+c.id*2+(d.wireframe?1:0);c!==N&&(N=c,a=!0);if(!d.morphTargets&&b.position>=0)a&&(j.bindBuffer(j.ARRAY_BUFFER,
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|
|
e.__webglVertexBuffer),j.vertexAttribPointer(b.position,3,j.FLOAT,!1,0,0));else if(g.morphTargetBase){c=d.program.attributes;g.morphTargetBase!==-1?(j.bindBuffer(j.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[g.morphTargetBase]),j.vertexAttribPointer(c.position,3,j.FLOAT,!1,0,0)):c.position>=0&&(j.bindBuffer(j.ARRAY_BUFFER,e.__webglVertexBuffer),j.vertexAttribPointer(c.position,3,j.FLOAT,!1,0,0));if(g.morphTargetForcedOrder.length){f=0;var i=g.morphTargetForcedOrder;for(h=g.morphTargetInfluences;f<d.numSupportedMorphTargets&&
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|
|
f<i.length;)j.bindBuffer(j.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[i[f]]),j.vertexAttribPointer(c["morphTarget"+f],3,j.FLOAT,!1,0,0),g.__webglMorphTargetInfluences[f]=h[i[f]],f++}else{var i=[],m=-1,k=0;h=g.morphTargetInfluences;var l,n=h.length;f=0;for(g.morphTargetBase!==-1&&(i[g.morphTargetBase]=!0);f<d.numSupportedMorphTargets;){for(l=0;l<n;l++)!i[l]&&h[l]>m&&(k=l,m=h[k]);j.bindBuffer(j.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[k]);j.vertexAttribPointer(c["morphTarget"+f],3,j.FLOAT,!1,0,0);g.__webglMorphTargetInfluences[f]=
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|
|
m;i[k]=1;m=-1;f++}}d.program.uniforms.morphTargetInfluences!==null&&j.uniform1fv(d.program.uniforms.morphTargetInfluences,g.__webglMorphTargetInfluences)}if(a){if(e.__webglCustomAttributesList){f=0;for(h=e.__webglCustomAttributesList.length;f<h;f++)c=e.__webglCustomAttributesList[f],b[c.buffer.belongsToAttribute]>=0&&(j.bindBuffer(j.ARRAY_BUFFER,c.buffer),j.vertexAttribPointer(b[c.buffer.belongsToAttribute],c.size,j.FLOAT,!1,0,0))}b.color>=0&&(j.bindBuffer(j.ARRAY_BUFFER,e.__webglColorBuffer),j.vertexAttribPointer(b.color,
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|
|
3,j.FLOAT,!1,0,0));b.normal>=0&&(j.bindBuffer(j.ARRAY_BUFFER,e.__webglNormalBuffer),j.vertexAttribPointer(b.normal,3,j.FLOAT,!1,0,0));b.tangent>=0&&(j.bindBuffer(j.ARRAY_BUFFER,e.__webglTangentBuffer),j.vertexAttribPointer(b.tangent,4,j.FLOAT,!1,0,0));b.uv>=0&&(e.__webglUVBuffer?(j.bindBuffer(j.ARRAY_BUFFER,e.__webglUVBuffer),j.vertexAttribPointer(b.uv,2,j.FLOAT,!1,0,0),j.enableVertexAttribArray(b.uv)):j.disableVertexAttribArray(b.uv));b.uv2>=0&&(e.__webglUV2Buffer?(j.bindBuffer(j.ARRAY_BUFFER,e.__webglUV2Buffer),
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|
|
j.vertexAttribPointer(b.uv2,2,j.FLOAT,!1,0,0),j.enableVertexAttribArray(b.uv2)):j.disableVertexAttribArray(b.uv2));d.skinning&&b.skinVertexA>=0&&b.skinVertexB>=0&&b.skinIndex>=0&&b.skinWeight>=0&&(j.bindBuffer(j.ARRAY_BUFFER,e.__webglSkinVertexABuffer),j.vertexAttribPointer(b.skinVertexA,4,j.FLOAT,!1,0,0),j.bindBuffer(j.ARRAY_BUFFER,e.__webglSkinVertexBBuffer),j.vertexAttribPointer(b.skinVertexB,4,j.FLOAT,!1,0,0),j.bindBuffer(j.ARRAY_BUFFER,e.__webglSkinIndicesBuffer),j.vertexAttribPointer(b.skinIndex,
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|
-4,j.FLOAT,!1,0,0),j.bindBuffer(j.ARRAY_BUFFER,e.__webglSkinWeightsBuffer),j.vertexAttribPointer(b.skinWeight,4,j.FLOAT,!1,0,0))}g instanceof THREE.Mesh?(d.wireframe?(d=d.wireframeLinewidth,d!==ua&&(j.lineWidth(d),ua=d),a&&j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,e.__webglLineBuffer),j.drawElements(j.LINES,e.__webglLineCount,j.UNSIGNED_SHORT,0)):(a&&j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,e.__webglFaceBuffer),j.drawElements(j.TRIANGLES,e.__webglFaceCount,j.UNSIGNED_SHORT,0)),L.info.render.calls++,L.info.render.vertices+=
|
|
|
-e.__webglFaceCount,L.info.render.faces+=e.__webglFaceCount/3):g instanceof THREE.Line?(g=g.type===THREE.LineStrip?j.LINE_STRIP:j.LINES,d=d.linewidth,d!==ua&&(j.lineWidth(d),ua=d),j.drawArrays(g,0,e.__webglLineCount),L.info.render.calls++):g instanceof THREE.ParticleSystem?(j.drawArrays(j.POINTS,0,e.__webglParticleCount),L.info.render.calls++):g instanceof THREE.Ribbon&&(j.drawArrays(j.TRIANGLE_STRIP,0,e.__webglVertexCount),L.info.render.calls++)}}function f(a){u[0].set(a.n41-a.n11,a.n42-a.n12,a.n43-
|
|
|
-a.n13,a.n44-a.n14);u[1].set(a.n41+a.n11,a.n42+a.n12,a.n43+a.n13,a.n44+a.n14);u[2].set(a.n41+a.n21,a.n42+a.n22,a.n43+a.n23,a.n44+a.n24);u[3].set(a.n41-a.n21,a.n42-a.n22,a.n43-a.n23,a.n44-a.n24);u[4].set(a.n41-a.n31,a.n42-a.n32,a.n43-a.n33,a.n44-a.n34);u[5].set(a.n41+a.n31,a.n42+a.n32,a.n43+a.n33,a.n44+a.n34);for(var b,a=0;a<6;a++)b=u[a],b.divideScalar(Math.sqrt(b.x*b.x+b.y*b.y+b.z*b.z))}function h(a){for(var b=a.matrixWorld,c=-a.geometry.boundingSphere.radius*Math.max(a.scale.x,Math.max(a.scale.y,
|
|
|
-a.scale.z)),d=0;d<6;d++)if(a=u[d].x*b.n14+u[d].y*b.n24+u[d].z*b.n34+u[d].w,a<=c)return!1;return!0}function i(a,b){return b.z-a.z}function k(a){var b,c,d,i,m,k,l,n,p=0,o=a.lights;ha||(ha=new THREE.PerspectiveCamera(L.shadowCameraFov,L.shadowMapWidth/L.shadowMapHeight,L.shadowCameraNear,L.shadowCameraFar));b=0;for(c=o.length;b<c;b++)if(n=o[b],n.castShadow&&n instanceof THREE.SpotLight){S=-1;L.shadowMap[p]||(L.shadowMap[p]=new THREE.WebGLRenderTarget(L.shadowMapWidth,L.shadowMapHeight,{minFilter:THREE.LinearFilter,
|
|
|
-magFilter:THREE.LinearFilter,format:THREE.RGBAFormat}),ba[p]=new THREE.Matrix4);d=L.shadowMap[p];i=ba[p];ha.position.copy(n.position);ha.lookAt(n.target.position);ha.parent==null&&(console.warn("Camera is not on the Scene. Adding it..."),a.add(ha));this.autoUpdateScene&&a.updateMatrixWorld();ha.matrixWorldInverse.getInverse(ha.matrixWorld);i.set(0.5,0,0,0.5,0,0.5,0,0.5,0,0,0.5,0.5,0,0,0,1);i.multiplySelf(ha.projectionMatrix);i.multiplySelf(ha.matrixWorldInverse);ha.matrixWorldInverse.flattenToArray(ga);
|
|
|
-ha.projectionMatrix.flattenToArray(E);J.multiply(ha.projectionMatrix,ha.matrixWorldInverse);f(J);D(d);j.clearColor(1,1,1,1);L.clear();j.clearColor(T.r,T.g,T.b,z);i=a.__webglObjects.length;for(d=0;d<i;d++)if(k=a.__webglObjects[d],n=k.object,k.render=!1,n.visible&&n.castShadow&&(!(n instanceof THREE.Mesh)||!n.frustumCulled||h(n)))n.matrixWorld.flattenToArray(n._objectMatrixArray),t(n,ha,!1),k.render=!0;q(!0);x(THREE.NormalBlending);for(d=0;d<i;d++)if(k=a.__webglObjects[d],k.render)n=k.object,k=k.buffer,
|
|
|
-w(n),l=n.customDepthMaterial?n.customDepthMaterial:n.geometry.morphTargets.length?xa:ia,e(ha,o,null,l,k,n);i=a.__webglObjectsImmediate.length;for(d=0;d<i;d++)k=a.__webglObjectsImmediate[d],n=k.object,n.visible&&n.castShadow&&(n.matrixAutoUpdate&&n.matrixWorld.flattenToArray(n._objectMatrixArray),O=-1,t(n,ha,!1),w(n),m=r(ha,o,null,ia,n),n.immediateRenderCallback?n.immediateRenderCallback(m,j,u):n.render(function(a){g(a,m,ia.shading)}));p++}}function l(a,b,c,d,g,f,h,j){var i,k,m,l;b?(k=a.length-1,l=
|
|
|
-b=-1):(k=0,b=a.length,l=1);for(var n=k;n!==b;n+=l)if(i=a[n],i.render){k=i.object;m=i.buffer;if(j)i=j;else{i=i[c];if(!i)continue;h&&x(i.blending);q(i.depthTest);C(i.depthWrite);v(i.polygonOffset,i.polygonOffsetFactor,i.polygonOffsetUnits)}w(k);e(d,g,f,i,m,k)}}function n(a,b,c,d,e,f,h){for(var i,k,m,l,n=0,p=a.length;n<p;n++)if(i=a[n],k=i.object,k.visible){O=-1;if(h)m=h;else{m=i[b];if(!m)continue;f&&x(m.blending);q(m.depthTest);C(m.depthWrite);v(m.polygonOffset,m.polygonOffsetFactor,m.polygonOffsetUnits)}w(k);
|
|
|
-l=r(c,d,e,m,k);k.immediateRenderCallback?k.immediateRenderCallback(l,j,u):k.render(function(a){g(a,l,m.shading)})}}function o(a,b,c){a.push({buffer:b,object:c,opaque:null,transparent:null})}function m(a){for(var b in a.attributes)if(a.attributes[b].needsUpdate)return!0;return!1}function s(a){for(var b in a.attributes)a.attributes[b].needsUpdate=!1}function p(a,b){for(var c=a.length-1;c>=0;c--)a[c].object===b&&a.splice(c,1)}function r(a,b,c,d,e){d.program||L.initMaterial(d,b,c,e);if(d.morphTargets&&
|
|
|
-!e.__webglMorphTargetInfluences){e.__webglMorphTargetInfluences=new Float32Array(L.maxMorphTargets);for(var g=0,f=L.maxMorphTargets;g<f;g++)e.__webglMorphTargetInfluences[g]=0}var h=!1,g=d.program,f=g.uniforms,i=d.uniforms;g!==fa&&(j.useProgram(g),fa=g,h=!0);if(d.id!==S)S=d.id,h=!0;if(h){j.uniformMatrix4fv(f.projectionMatrix,!1,E);if(c&&d.fog)if(i.fogColor.value=c.color,c instanceof THREE.Fog)i.fogNear.value=c.near,i.fogFar.value=c.far;else if(c instanceof THREE.FogExp2)i.fogDensity.value=c.density;
|
|
|
-if(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d.lights){for(var k,m,l=0,n=0,p=0,o,U,s,J=W,q=J.directional.colors,r=J.directional.positions,u=J.point.colors,t=J.point.positions,w=J.point.distances,C=0,B=0,c=k=s=0,h=b.length;c<h;c++)if(k=b[c],m=k.color,o=k.position,U=k.intensity,s=k.distance,k instanceof THREE.AmbientLight)L.gammaInput?(l+=m.r*m.r,n+=m.g*m.g,p+=m.b*m.b):(l+=m.r,n+=m.g,p+=m.b);else if(k instanceof THREE.DirectionalLight)s=C*3,L.gammaInput?(q[s]=m.r*
|
|
|
-m.r*U*U,q[s+1]=m.g*m.g*U*U,q[s+2]=m.b*m.b*U*U):(q[s]=m.r*U,q[s+1]=m.g*U,q[s+2]=m.b*U),r[s]=o.x,r[s+1]=o.y,r[s+2]=o.z,C+=1;else if(k instanceof THREE.SpotLight)s=C*3,L.gammaInput?(q[s]=m.r*m.r*U*U,q[s+1]=m.g*m.g*U*U,q[s+2]=m.b*m.b*U*U):(q[s]=m.r*U,q[s+1]=m.g*U,q[s+2]=m.b*U),m=1/o.length(),r[s]=o.x*m,r[s+1]=o.y*m,r[s+2]=o.z*m,C+=1;else if(k instanceof THREE.PointLight)k=B*3,L.gammaInput?(u[k]=m.r*m.r*U*U,u[k+1]=m.g*m.g*U*U,u[k+2]=m.b*m.b*U*U):(u[k]=m.r*U,u[k+1]=m.g*U,u[k+2]=m.b*U),t[k]=o.x,t[k+1]=o.y,
|
|
|
-t[k+2]=o.z,w[B]=s,B+=1;c=C*3;for(h=q.length;c<h;c++)q[c]=0;c=B*3;for(h=u.length;c<h;c++)u[c]=0;J.point.length=B;J.directional.length=C;J.ambient[0]=l;J.ambient[1]=n;J.ambient[2]=p;b=W;i.ambientLightColor.value=b.ambient;i.directionalLightColor.value=b.directional.colors;i.directionalLightDirection.value=b.directional.positions;i.pointLightColor.value=b.point.colors;i.pointLightPosition.value=b.point.positions;i.pointLightDistance.value=b.point.distances}if(d instanceof THREE.MeshBasicMaterial||d instanceof
|
|
|
-THREE.MeshLambertMaterial||d instanceof THREE.MeshPhongMaterial)i.opacity.value=d.opacity,L.gammaInput?i.diffuse.value.copyGammaToLinear(d.color):i.diffuse.value=d.color,(i.map.texture=d.map)&&i.offsetRepeat.value.set(d.map.offset.x,d.map.offset.y,d.map.repeat.x,d.map.repeat.y),i.lightMap.texture=d.lightMap,i.envMap.texture=d.envMap,i.flipEnvMap.value=d.envMap instanceof THREE.WebGLRenderTargetCube?1:-1,i.reflectivity.value=d.reflectivity,i.refractionRatio.value=d.refractionRatio,i.combine.value=
|
|
|
-d.combine,i.useRefract.value=d.envMap&&d.envMap.mapping instanceof THREE.CubeRefractionMapping;if(d instanceof THREE.LineBasicMaterial)i.diffuse.value=d.color,i.opacity.value=d.opacity;else if(d instanceof THREE.ParticleBasicMaterial)i.psColor.value=d.color,i.opacity.value=d.opacity,i.size.value=d.size,i.scale.value=aa.height/2,i.map.texture=d.map;else if(d instanceof THREE.MeshPhongMaterial)i.shininess.value=d.shininess,L.gammaInput?(i.ambient.value.copyGammaToLinear(d.ambient),i.specular.value.copyGammaToLinear(d.specular)):
|
|
|
-(i.ambient.value=d.ambient,i.specular.value=d.specular);else if(d instanceof THREE.MeshLambertMaterial)L.gammaInput?i.ambient.value.copyGammaToLinear(d.ambient):i.ambient.value=d.ambient;else if(d instanceof THREE.MeshDepthMaterial)i.mNear.value=a.near,i.mFar.value=a.far,i.opacity.value=d.opacity;else if(d instanceof THREE.MeshNormalMaterial)i.opacity.value=d.opacity;if(e.receiveShadow&&!d._shadowPass&&i.shadowMatrix){for(b=0;b<ba.length;b++)i.shadowMatrix.value[b]=ba[b],i.shadowMap.texture[b]=L.shadowMap[b];
|
|
|
-i.shadowDarkness.value=L.shadowMapDarkness;i.shadowBias.value=L.shadowMapBias}b=d.uniformsList;i=0;for(c=b.length;i<c;i++)if(n=g.uniforms[b[i][1]])if(l=b[i][0],p=l.type,h=l.value,p==="i")j.uniform1i(n,h);else if(p==="f")j.uniform1f(n,h);else if(p==="v2")j.uniform2f(n,h.x,h.y);else if(p==="v3")j.uniform3f(n,h.x,h.y,h.z);else if(p==="v4")j.uniform4f(n,h.x,h.y,h.z,h.w);else if(p==="c")j.uniform3f(n,h.r,h.g,h.b);else if(p==="fv1")j.uniform1fv(n,h);else if(p==="fv")j.uniform3fv(n,h);else if(p==="v3v"){if(!l._array)l._array=
|
|
|
-new Float32Array(3*h.length);p=0;for(o=h.length;p<o;p++)J=p*3,l._array[J]=h[p].x,l._array[J+1]=h[p].y,l._array[J+2]=h[p].z;j.uniform3fv(n,l._array)}else if(p==="m4"){if(!l._array)l._array=new Float32Array(16);h.flattenToArray(l._array);j.uniformMatrix4fv(n,!1,l._array)}else if(p==="m4v"){if(!l._array)l._array=new Float32Array(16*h.length);p=0;for(o=h.length;p<o;p++)h[p].flattenToArrayOffset(l._array,p*16);j.uniformMatrix4fv(n,!1,l._array)}else if(p==="t"){if(j.uniform1i(n,h),n=l.texture)if(n.image instanceof
|
|
|
-Array&&n.image.length===6){if(l=n,l.image.length===6)if(l.needsUpdate){if(!l.image.__webglTextureCube)l.image.__webglTextureCube=j.createTexture();j.activeTexture(j.TEXTURE0+h);j.bindTexture(j.TEXTURE_CUBE_MAP,l.image.__webglTextureCube);for(h=0;h<6;h++)j.texImage2D(j.TEXTURE_CUBE_MAP_POSITIVE_X+h,0,j.RGBA,j.RGBA,j.UNSIGNED_BYTE,l.image[h]);K(j.TEXTURE_CUBE_MAP,l,l.image[0]);l.needsUpdate=!1}else j.activeTexture(j.TEXTURE0+h),j.bindTexture(j.TEXTURE_CUBE_MAP,l.image.__webglTextureCube)}else n instanceof
|
|
|
-THREE.WebGLRenderTargetCube?(l=n,j.activeTexture(j.TEXTURE0+h),j.bindTexture(j.TEXTURE_CUBE_MAP,l.__webglTexture)):G(n,h)}else if(p==="tv"){if(!l._array){l._array=[];p=0;for(o=l.texture.length;p<o;p++)l._array[p]=h+p}j.uniform1iv(n,l._array);p=0;for(o=l.texture.length;p<o;p++)(n=l.texture[p])&&G(n,l._array[p])}(d instanceof THREE.ShaderMaterial||d instanceof THREE.MeshPhongMaterial||d.envMap)&&f.cameraPosition!==null&&j.uniform3f(f.cameraPosition,a.position.x,a.position.y,a.position.z);(d instanceof
|
|
|
+4,j.FLOAT,!1,0,0),j.bindBuffer(j.ARRAY_BUFFER,e.__webglSkinWeightsBuffer),j.vertexAttribPointer(b.skinWeight,4,j.FLOAT,!1,0,0))}g instanceof THREE.Mesh?(d.wireframe?(d=d.wireframeLinewidth,d!==ua&&(j.lineWidth(d),ua=d),a&&j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,e.__webglLineBuffer),j.drawElements(j.LINES,e.__webglLineCount,j.UNSIGNED_SHORT,0)):(a&&j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,e.__webglFaceBuffer),j.drawElements(j.TRIANGLES,e.__webglFaceCount,j.UNSIGNED_SHORT,0)),K.info.render.calls++,K.info.render.vertices+=
|
|
|
+e.__webglFaceCount,K.info.render.faces+=e.__webglFaceCount/3):g instanceof THREE.Line?(g=g.type===THREE.LineStrip?j.LINE_STRIP:j.LINES,d=d.linewidth,d!==ua&&(j.lineWidth(d),ua=d),j.drawArrays(g,0,e.__webglLineCount),K.info.render.calls++):g instanceof THREE.ParticleSystem?(j.drawArrays(j.POINTS,0,e.__webglParticleCount),K.info.render.calls++):g instanceof THREE.Ribbon&&(j.drawArrays(j.TRIANGLE_STRIP,0,e.__webglVertexCount),K.info.render.calls++)}}function f(a){w[0].set(a.n41-a.n11,a.n42-a.n12,a.n43-
|
|
|
+a.n13,a.n44-a.n14);w[1].set(a.n41+a.n11,a.n42+a.n12,a.n43+a.n13,a.n44+a.n14);w[2].set(a.n41+a.n21,a.n42+a.n22,a.n43+a.n23,a.n44+a.n24);w[3].set(a.n41-a.n21,a.n42-a.n22,a.n43-a.n23,a.n44-a.n24);w[4].set(a.n41-a.n31,a.n42-a.n32,a.n43-a.n33,a.n44-a.n34);w[5].set(a.n41+a.n31,a.n42+a.n32,a.n43+a.n33,a.n44+a.n34);for(var b,a=0;a<6;a++)b=w[a],b.divideScalar(Math.sqrt(b.x*b.x+b.y*b.y+b.z*b.z))}function h(a){for(var b=a.matrixWorld,c=-a.geometry.boundingSphere.radius*Math.max(a.scale.x,Math.max(a.scale.y,
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|
|
+a.scale.z)),d=0;d<6;d++)if(a=w[d].x*b.n14+w[d].y*b.n24+w[d].z*b.n34+w[d].w,a<=c)return!1;return!0}function i(a,b){return b.z-a.z}function k(a){var b,c,d,i,m,k,l,n,p=0,o=a.lights;ha||(ha=new THREE.PerspectiveCamera(K.shadowCameraFov,K.shadowMapWidth/K.shadowMapHeight,K.shadowCameraNear,K.shadowCameraFar));b=0;for(c=o.length;b<c;b++)if(n=o[b],n.castShadow&&n instanceof THREE.SpotLight){R=-1;K.shadowMap[p]||(K.shadowMap[p]=new THREE.WebGLRenderTarget(K.shadowMapWidth,K.shadowMapHeight,{minFilter:THREE.LinearFilter,
|
|
|
+magFilter:THREE.LinearFilter,format:THREE.RGBAFormat}),aa[p]=new THREE.Matrix4);d=K.shadowMap[p];i=aa[p];ha.position.copy(n.position);ha.lookAt(n.target.position);ha.parent==null&&(console.warn("Camera is not on the Scene. Adding it..."),a.add(ha));this.autoUpdateScene&&a.updateMatrixWorld();ha.matrixWorldInverse.getInverse(ha.matrixWorld);i.set(0.5,0,0,0.5,0,0.5,0,0.5,0,0,0.5,0.5,0,0,0,1);i.multiplySelf(ha.projectionMatrix);i.multiplySelf(ha.matrixWorldInverse);ha.matrixWorldInverse.flattenToArray(ga);
|
|
|
+ha.projectionMatrix.flattenToArray(ba);I.multiply(ha.projectionMatrix,ha.matrixWorldInverse);f(I);D(d);j.clearColor(1,1,1,1);K.clear();j.clearColor(S.r,S.g,S.b,A);i=a.__webglObjects.length;for(d=0;d<i;d++)if(k=a.__webglObjects[d],n=k.object,k.render=!1,n.visible&&n.castShadow&&(!(n instanceof THREE.Mesh)||!n.frustumCulled||h(n)))n.matrixWorld.flattenToArray(n._objectMatrixArray),u(n,ha,!1),k.render=!0;q(!0);y(THREE.NormalBlending);for(d=0;d<i;d++)if(k=a.__webglObjects[d],k.render)n=k.object,k=k.buffer,
|
|
|
+x(n),l=n.customDepthMaterial?n.customDepthMaterial:n.geometry.morphTargets.length?xa:ia,e(ha,o,null,l,k,n);i=a.__webglObjectsImmediate.length;for(d=0;d<i;d++)k=a.__webglObjectsImmediate[d],n=k.object,n.visible&&n.castShadow&&(n.matrixAutoUpdate&&n.matrixWorld.flattenToArray(n._objectMatrixArray),N=-1,u(n,ha,!1),x(n),m=s(ha,o,null,ia,n),n.immediateRenderCallback?n.immediateRenderCallback(m,j,w):n.render(function(a){g(a,m,ia.shading)}));p++}}function l(a,b,c,d,g,f,h,j){var i,k,m,l;b?(k=a.length-1,l=
|
|
|
+b=-1):(k=0,b=a.length,l=1);for(var n=k;n!==b;n+=l)if(i=a[n],i.render){k=i.object;m=i.buffer;if(j)i=j;else{i=i[c];if(!i)continue;h&&y(i.blending);q(i.depthTest);t(i.depthWrite);v(i.polygonOffset,i.polygonOffsetFactor,i.polygonOffsetUnits)}x(k);e(d,g,f,i,m,k)}}function n(a,b,c,d,e,f,h){for(var i,k,m,l,n=0,p=a.length;n<p;n++)if(i=a[n],k=i.object,k.visible){N=-1;if(h)m=h;else{m=i[b];if(!m)continue;f&&y(m.blending);q(m.depthTest);t(m.depthWrite);v(m.polygonOffset,m.polygonOffsetFactor,m.polygonOffsetUnits)}x(k);
|
|
|
+l=s(c,d,e,m,k);k.immediateRenderCallback?k.immediateRenderCallback(l,j,w):k.render(function(a){g(a,l,m.shading)})}}function o(a,b,c){a.push({buffer:b,object:c,opaque:null,transparent:null})}function m(a){for(var b in a.attributes)if(a.attributes[b].needsUpdate)return!0;return!1}function r(a){for(var b in a.attributes)a.attributes[b].needsUpdate=!1}function p(a,b){for(var c=a.length-1;c>=0;c--)a[c].object===b&&a.splice(c,1)}function s(a,b,c,d,e){d.program||K.initMaterial(d,b,c,e);if(d.morphTargets&&
|
|
|
+!e.__webglMorphTargetInfluences){e.__webglMorphTargetInfluences=new Float32Array(K.maxMorphTargets);for(var g=0,f=K.maxMorphTargets;g<f;g++)e.__webglMorphTargetInfluences[g]=0}var h=!1,g=d.program,f=g.uniforms,i=d.uniforms;g!==fa&&(j.useProgram(g),fa=g,h=!0);if(d.id!==R)R=d.id,h=!0;if(h){j.uniformMatrix4fv(f.projectionMatrix,!1,ba);if(c&&d.fog)if(i.fogColor.value=c.color,c instanceof THREE.Fog)i.fogNear.value=c.near,i.fogFar.value=c.far;else if(c instanceof THREE.FogExp2)i.fogDensity.value=c.density;
|
|
|
+if(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d.lights){for(var k,m,l=0,n=0,p=0,o,T,r,I=W,q=I.directional.colors,s=I.directional.positions,u=I.point.colors,w=I.point.positions,x=I.point.distances,t=0,C=0,c=k=r=0,h=b.length;c<h;c++)if(k=b[c],m=k.color,o=k.position,T=k.intensity,r=k.distance,k instanceof THREE.AmbientLight)K.gammaInput?(l+=m.r*m.r,n+=m.g*m.g,p+=m.b*m.b):(l+=m.r,n+=m.g,p+=m.b);else if(k instanceof THREE.DirectionalLight)r=t*3,K.gammaInput?(q[r]=m.r*
|
|
|
+m.r*T*T,q[r+1]=m.g*m.g*T*T,q[r+2]=m.b*m.b*T*T):(q[r]=m.r*T,q[r+1]=m.g*T,q[r+2]=m.b*T),s[r]=o.x,s[r+1]=o.y,s[r+2]=o.z,t+=1;else if(k instanceof THREE.SpotLight)r=t*3,K.gammaInput?(q[r]=m.r*m.r*T*T,q[r+1]=m.g*m.g*T*T,q[r+2]=m.b*m.b*T*T):(q[r]=m.r*T,q[r+1]=m.g*T,q[r+2]=m.b*T),m=1/o.length(),s[r]=o.x*m,s[r+1]=o.y*m,s[r+2]=o.z*m,t+=1;else if(k instanceof THREE.PointLight)k=C*3,K.gammaInput?(u[k]=m.r*m.r*T*T,u[k+1]=m.g*m.g*T*T,u[k+2]=m.b*m.b*T*T):(u[k]=m.r*T,u[k+1]=m.g*T,u[k+2]=m.b*T),w[k]=o.x,w[k+1]=o.y,
|
|
|
+w[k+2]=o.z,x[C]=r,C+=1;c=t*3;for(h=q.length;c<h;c++)q[c]=0;c=C*3;for(h=u.length;c<h;c++)u[c]=0;I.point.length=C;I.directional.length=t;I.ambient[0]=l;I.ambient[1]=n;I.ambient[2]=p;b=W;i.ambientLightColor.value=b.ambient;i.directionalLightColor.value=b.directional.colors;i.directionalLightDirection.value=b.directional.positions;i.pointLightColor.value=b.point.colors;i.pointLightPosition.value=b.point.positions;i.pointLightDistance.value=b.point.distances}if(d instanceof THREE.MeshBasicMaterial||d instanceof
|
|
|
+THREE.MeshLambertMaterial||d instanceof THREE.MeshPhongMaterial)i.opacity.value=d.opacity,K.gammaInput?i.diffuse.value.copyGammaToLinear(d.color):i.diffuse.value=d.color,(i.map.texture=d.map)&&i.offsetRepeat.value.set(d.map.offset.x,d.map.offset.y,d.map.repeat.x,d.map.repeat.y),i.lightMap.texture=d.lightMap,i.envMap.texture=d.envMap,i.flipEnvMap.value=d.envMap instanceof THREE.WebGLRenderTargetCube?1:-1,i.reflectivity.value=d.reflectivity,i.refractionRatio.value=d.refractionRatio,i.combine.value=
|
|
|
+d.combine,i.useRefract.value=d.envMap&&d.envMap.mapping instanceof THREE.CubeRefractionMapping;if(d instanceof THREE.LineBasicMaterial)i.diffuse.value=d.color,i.opacity.value=d.opacity;else if(d instanceof THREE.ParticleBasicMaterial)i.psColor.value=d.color,i.opacity.value=d.opacity,i.size.value=d.size,i.scale.value=$.height/2,i.map.texture=d.map;else if(d instanceof THREE.MeshPhongMaterial)i.shininess.value=d.shininess,K.gammaInput?(i.ambient.value.copyGammaToLinear(d.ambient),i.specular.value.copyGammaToLinear(d.specular)):
|
|
|
+(i.ambient.value=d.ambient,i.specular.value=d.specular);else if(d instanceof THREE.MeshLambertMaterial)K.gammaInput?i.ambient.value.copyGammaToLinear(d.ambient):i.ambient.value=d.ambient;else if(d instanceof THREE.MeshDepthMaterial)i.mNear.value=a.near,i.mFar.value=a.far,i.opacity.value=d.opacity;else if(d instanceof THREE.MeshNormalMaterial)i.opacity.value=d.opacity;if(e.receiveShadow&&!d._shadowPass&&i.shadowMatrix){for(b=0;b<aa.length;b++)i.shadowMatrix.value[b]=aa[b],i.shadowMap.texture[b]=K.shadowMap[b];
|
|
|
+i.shadowDarkness.value=K.shadowMapDarkness;i.shadowBias.value=K.shadowMapBias}b=d.uniformsList;i=0;for(c=b.length;i<c;i++)if(n=g.uniforms[b[i][1]])if(l=b[i][0],p=l.type,h=l.value,p==="i")j.uniform1i(n,h);else if(p==="f")j.uniform1f(n,h);else if(p==="v2")j.uniform2f(n,h.x,h.y);else if(p==="v3")j.uniform3f(n,h.x,h.y,h.z);else if(p==="v4")j.uniform4f(n,h.x,h.y,h.z,h.w);else if(p==="c")j.uniform3f(n,h.r,h.g,h.b);else if(p==="fv1")j.uniform1fv(n,h);else if(p==="fv")j.uniform3fv(n,h);else if(p==="v3v"){if(!l._array)l._array=
|
|
|
+new Float32Array(3*h.length);p=0;for(o=h.length;p<o;p++)I=p*3,l._array[I]=h[p].x,l._array[I+1]=h[p].y,l._array[I+2]=h[p].z;j.uniform3fv(n,l._array)}else if(p==="m4"){if(!l._array)l._array=new Float32Array(16);h.flattenToArray(l._array);j.uniformMatrix4fv(n,!1,l._array)}else if(p==="m4v"){if(!l._array)l._array=new Float32Array(16*h.length);p=0;for(o=h.length;p<o;p++)h[p].flattenToArrayOffset(l._array,p*16);j.uniformMatrix4fv(n,!1,l._array)}else if(p==="t"){if(j.uniform1i(n,h),n=l.texture)if(n.image instanceof
|
|
|
+Array&&n.image.length===6){if(l=n,l.image.length===6)if(l.needsUpdate){if(!l.image.__webglTextureCube)l.image.__webglTextureCube=j.createTexture();j.activeTexture(j.TEXTURE0+h);j.bindTexture(j.TEXTURE_CUBE_MAP,l.image.__webglTextureCube);for(h=0;h<6;h++)j.texImage2D(j.TEXTURE_CUBE_MAP_POSITIVE_X+h,0,j.RGBA,j.RGBA,j.UNSIGNED_BYTE,l.image[h]);J(j.TEXTURE_CUBE_MAP,l,l.image[0]);l.needsUpdate=!1}else j.activeTexture(j.TEXTURE0+h),j.bindTexture(j.TEXTURE_CUBE_MAP,l.image.__webglTextureCube)}else n instanceof
|
|
|
+THREE.WebGLRenderTargetCube?(l=n,j.activeTexture(j.TEXTURE0+h),j.bindTexture(j.TEXTURE_CUBE_MAP,l.__webglTexture)):F(n,h)}else if(p==="tv"){if(!l._array){l._array=[];p=0;for(o=l.texture.length;p<o;p++)l._array[p]=h+p}j.uniform1iv(n,l._array);p=0;for(o=l.texture.length;p<o;p++)(n=l.texture[p])&&F(n,l._array[p])}(d instanceof THREE.ShaderMaterial||d instanceof THREE.MeshPhongMaterial||d.envMap)&&f.cameraPosition!==null&&j.uniform3f(f.cameraPosition,a.position.x,a.position.y,a.position.z);(d instanceof
|
|
|
THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d instanceof THREE.ShaderMaterial||d.skinning)&&f.viewMatrix!==null&&j.uniformMatrix4fv(f.viewMatrix,!1,ga);d.skinning&&(j.uniformMatrix4fv(f.cameraInverseMatrix,!1,ga),j.uniformMatrix4fv(f.boneGlobalMatrices,!1,e.boneMatrices))}j.uniformMatrix4fv(f.modelViewMatrix,!1,e._modelViewMatrixArray);f.normalMatrix&&j.uniformMatrix3fv(f.normalMatrix,!1,e._normalMatrixArray);(d instanceof THREE.ShaderMaterial||d.envMap||d.skinning||e.receiveShadow)&&
|
|
|
-f.objectMatrix!==null&&j.uniformMatrix4fv(f.objectMatrix,!1,e._objectMatrixArray);return g}function t(a,b,c){a._modelViewMatrix.multiplyToArray(b.matrixWorldInverse,a.matrixWorld,a._modelViewMatrixArray);c&&THREE.Matrix4.makeInvert3x3(a._modelViewMatrix).transposeIntoArray(a._normalMatrixArray)}function w(a){if(V!==a.doubleSided)a.doubleSided?j.disable(j.CULL_FACE):j.enable(j.CULL_FACE),V=a.doubleSided;if(ca!==a.flipSided)a.flipSided?j.frontFace(j.CW):j.frontFace(j.CCW),ca=a.flipSided}function q(a){Y!==
|
|
|
-a&&(a?j.enable(j.DEPTH_TEST):j.disable(j.DEPTH_TEST),Y=a)}function C(a){ka!==a&&(j.depthMask(a),ka=a)}function v(a,b,c){qa!==a&&(a?j.enable(j.POLYGON_OFFSET_FILL):j.disable(j.POLYGON_OFFSET_FILL),qa=a);if(a&&(ma!==b||sa!==c))j.polygonOffset(b,c),ma=b,sa=c}function x(a){if(a!==$){switch(a){case THREE.AdditiveBlending:j.blendEquation(j.FUNC_ADD);j.blendFunc(j.SRC_ALPHA,j.ONE);break;case THREE.SubtractiveBlending:j.blendEquation(j.FUNC_ADD);j.blendFunc(j.ZERO,j.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:j.blendEquation(j.FUNC_ADD);
|
|
|
-j.blendFunc(j.ZERO,j.SRC_COLOR);break;default:j.blendEquationSeparate(j.FUNC_ADD,j.FUNC_ADD),j.blendFuncSeparate(j.SRC_ALPHA,j.ONE_MINUS_SRC_ALPHA,j.ONE,j.ONE_MINUS_SRC_ALPHA)}$=a}}function I(a,b){var c;a==="fragment"?c=j.createShader(j.FRAGMENT_SHADER):a==="vertex"&&(c=j.createShader(j.VERTEX_SHADER));j.shaderSource(c,b);j.compileShader(c);if(!j.getShaderParameter(c,j.COMPILE_STATUS))return console.error(j.getShaderInfoLog(c)),console.error(b),null;return c}function K(a,b,c){(c.width&c.width-1)===
|
|
|
-0&&(c.height&c.height-1)===0?(j.texParameteri(a,j.TEXTURE_WRAP_S,H(b.wrapS)),j.texParameteri(a,j.TEXTURE_WRAP_T,H(b.wrapT)),j.texParameteri(a,j.TEXTURE_MAG_FILTER,H(b.magFilter)),j.texParameteri(a,j.TEXTURE_MIN_FILTER,H(b.minFilter)),j.generateMipmap(a)):(j.texParameteri(a,j.TEXTURE_WRAP_S,j.CLAMP_TO_EDGE),j.texParameteri(a,j.TEXTURE_WRAP_T,j.CLAMP_TO_EDGE),j.texParameteri(a,j.TEXTURE_MAG_FILTER,Q(b.magFilter)),j.texParameteri(a,j.TEXTURE_MIN_FILTER,Q(b.minFilter)))}function G(a,b){if(a.needsUpdate){if(!a.__webglInit)a.__webglInit=
|
|
|
-!0,a.__webglTexture=j.createTexture(),L.info.memory.textures++;j.activeTexture(j.TEXTURE0+b);j.bindTexture(j.TEXTURE_2D,a.__webglTexture);a instanceof THREE.DataTexture?j.texImage2D(j.TEXTURE_2D,0,H(a.format),a.image.width,a.image.height,0,H(a.format),j.UNSIGNED_BYTE,a.image.data):j.texImage2D(j.TEXTURE_2D,0,j.RGBA,j.RGBA,j.UNSIGNED_BYTE,a.image);K(j.TEXTURE_2D,a,a.image);a.needsUpdate=!1}else j.activeTexture(j.TEXTURE0+b),j.bindTexture(j.TEXTURE_2D,a.__webglTexture)}function y(a,b){j.bindRenderbuffer(j.RENDERBUFFER,
|
|
|
-a);b.depthBuffer&&!b.stencilBuffer?(j.renderbufferStorage(j.RENDERBUFFER,j.DEPTH_COMPONENT16,b.width,b.height),j.framebufferRenderbuffer(j.FRAMEBUFFER,j.DEPTH_ATTACHMENT,j.RENDERBUFFER,a)):b.depthBuffer&&b.stencilBuffer?(j.renderbufferStorage(j.RENDERBUFFER,j.DEPTH_STENCIL,b.width,b.height),j.framebufferRenderbuffer(j.FRAMEBUFFER,j.DEPTH_STENCIL_ATTACHMENT,j.RENDERBUFFER,a)):j.renderbufferStorage(j.RENDERBUFFER,j.RGBA4,b.width,b.height)}function D(a){var b=a instanceof THREE.WebGLRenderTargetCube;
|
|
|
-if(a&&!a.__webglFramebuffer){if(a.depthBuffer===void 0)a.depthBuffer=!0;if(a.stencilBuffer===void 0)a.stencilBuffer=!0;a.__webglTexture=j.createTexture();if(b){a.__webglFramebuffer=[];a.__webglRenderbuffer=[];j.bindTexture(j.TEXTURE_CUBE_MAP,a.__webglTexture);K(j.TEXTURE_CUBE_MAP,a,a);for(var c=0;c<6;c++){a.__webglFramebuffer[c]=j.createFramebuffer();a.__webglRenderbuffer[c]=j.createRenderbuffer();j.texImage2D(j.TEXTURE_CUBE_MAP_POSITIVE_X+c,0,H(a.format),a.width,a.height,0,H(a.format),H(a.type),
|
|
|
-null);var d=a,e=j.TEXTURE_CUBE_MAP_POSITIVE_X+c;j.bindFramebuffer(j.FRAMEBUFFER,a.__webglFramebuffer[c]);j.framebufferTexture2D(j.FRAMEBUFFER,j.COLOR_ATTACHMENT0,e,d.__webglTexture,0);y(a.__webglRenderbuffer[c],a)}}else a.__webglFramebuffer=j.createFramebuffer(),a.__webglRenderbuffer=j.createRenderbuffer(),j.bindTexture(j.TEXTURE_2D,a.__webglTexture),K(j.TEXTURE_2D,a,a),j.texImage2D(j.TEXTURE_2D,0,H(a.format),a.width,a.height,0,H(a.format),H(a.type),null),c=j.TEXTURE_2D,j.bindFramebuffer(j.FRAMEBUFFER,
|
|
|
-a.__webglFramebuffer),j.framebufferTexture2D(j.FRAMEBUFFER,j.COLOR_ATTACHMENT0,c,a.__webglTexture,0),j.bindRenderbuffer(j.RENDERBUFFER,a.__webglRenderbuffer),y(a.__webglRenderbuffer,a);b?j.bindTexture(j.TEXTURE_CUBE_MAP,null):j.bindTexture(j.TEXTURE_2D,null);j.bindRenderbuffer(j.RENDERBUFFER,null);j.bindFramebuffer(j.FRAMEBUFFER,null)}a?(b=b?a.__webglFramebuffer[a.activeCubeFace]:a.__webglFramebuffer,c=a.width,a=a.height,e=d=0):(b=null,c=wa,a=U,d=pa,e=ra);b!==Z&&(j.bindFramebuffer(j.FRAMEBUFFER,b),
|
|
|
-j.viewport(d,e,c,a),Z=b)}function Q(a){switch(a){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return j.NEAREST;default:return j.LINEAR}}function H(a){switch(a){case THREE.RepeatWrapping:return j.REPEAT;case THREE.ClampToEdgeWrapping:return j.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return j.MIRRORED_REPEAT;case THREE.NearestFilter:return j.NEAREST;case THREE.NearestMipMapNearestFilter:return j.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return j.NEAREST_MIPMAP_LINEAR;
|
|
|
-case THREE.LinearFilter:return j.LINEAR;case THREE.LinearMipMapNearestFilter:return j.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return j.LINEAR_MIPMAP_LINEAR;case THREE.ByteType:return j.BYTE;case THREE.UnsignedByteType:return j.UNSIGNED_BYTE;case THREE.ShortType:return j.SHORT;case THREE.UnsignedShortType:return j.UNSIGNED_SHORT;case THREE.IntType:return j.INT;case THREE.UnsignedShortType:return j.UNSIGNED_INT;case THREE.FloatType:return j.FLOAT;case THREE.AlphaFormat:return j.ALPHA;
|
|
|
-case THREE.RGBFormat:return j.RGB;case THREE.RGBAFormat:return j.RGBA;case THREE.LuminanceFormat:return j.LUMINANCE;case THREE.LuminanceAlphaFormat:return j.LUMINANCE_ALPHA}return 0}var a=a||{},aa=a.canvas!==void 0?a.canvas:document.createElement("canvas"),M=a.precision!==void 0?a.precision:"highp",R=a.antialias!==void 0?a.antialias:!1,da=a.stencil!==void 0?a.stencil:!0,ja=a.preserveDrawingBuffer!==void 0?a.preserveDrawingBuffer:!1,T=a.clearColor!==void 0?new THREE.Color(a.clearColor):new THREE.Color(0),
|
|
|
-z=a.clearAlpha!==void 0?a.clearAlpha:0,B=a.maxLights!==void 0?a.maxLights:4;this.domElement=aa;this.context=null;this.autoUpdateScene=this.autoUpdateObjects=this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=!0;this.physicallyBasedShading=this.gammaOutput=this.gammaInput=!1;this.shadowMapBias=0.0039;this.shadowMapDarkness=0.5;this.shadowMapHeight=this.shadowMapWidth=512;this.shadowCameraNear=1;this.shadowCameraFar=5E3;this.shadowCameraFov=50;this.shadowMap=
|
|
|
-[];this.shadowMapEnabled=!1;this.shadowMapSoft=this.shadowMapAutoUpdate=!0;this.maxMorphTargets=8;this.info={memory:{programs:0,geometries:0,textures:0},render:{calls:0,vertices:0,faces:0}};var L=this,j,P=[],fa=null,Z=null,S=-1,O=null,ea=0,V=null,ca=null,$=null,Y=null,ka=null,qa=null,ma=null,sa=null,ua=null,pa=0,ra=0,wa=0,U=0,u=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],J=new THREE.Matrix4,E=new Float32Array(16),ga=new Float32Array(16),
|
|
|
-la=new THREE.Vector4,W={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]}},ha,ba=[],ia,xa,N={},na=!1;j=function(){var a;try{if(!(a=aa.getContext("experimental-webgl",{antialias:R,stencil:da,preserveDrawingBuffer:ja})))throw"Error creating WebGL context.";console.log(navigator.userAgent+" | "+a.getParameter(a.VERSION)+" | "+a.getParameter(a.VENDOR)+" | "+a.getParameter(a.RENDERER)+" | "+a.getParameter(a.SHADING_LANGUAGE_VERSION))}catch(b){console.error(b)}return a}();
|
|
|
-j.clearColor(0,0,0,1);j.clearDepth(1);j.clearStencil(0);j.enable(j.DEPTH_TEST);j.depthFunc(j.LEQUAL);j.frontFace(j.CCW);j.cullFace(j.BACK);j.enable(j.CULL_FACE);j.enable(j.BLEND);j.blendEquation(j.FUNC_ADD);j.blendFunc(j.SRC_ALPHA,j.ONE_MINUS_SRC_ALPHA);j.clearColor(T.r,T.g,T.b,z);(function(){N.vertices=new Float32Array(16);N.faces=new Uint16Array(6);var a=0;N.vertices[a++]=-1;N.vertices[a++]=-1;N.vertices[a++]=0;N.vertices[a++]=1;N.vertices[a++]=1;N.vertices[a++]=-1;N.vertices[a++]=1;N.vertices[a++]=
|
|
|
-1;N.vertices[a++]=1;N.vertices[a++]=1;N.vertices[a++]=1;N.vertices[a++]=0;N.vertices[a++]=-1;N.vertices[a++]=1;N.vertices[a++]=0;a=N.vertices[a++]=0;N.faces[a++]=0;N.faces[a++]=1;N.faces[a++]=2;N.faces[a++]=0;N.faces[a++]=2;N.faces[a++]=3;N.vertexBuffer=j.createBuffer();N.elementBuffer=j.createBuffer();j.bindBuffer(j.ARRAY_BUFFER,N.vertexBuffer);j.bufferData(j.ARRAY_BUFFER,N.vertices,j.STATIC_DRAW);j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,N.elementBuffer);j.bufferData(j.ELEMENT_ARRAY_BUFFER,N.faces,j.STATIC_DRAW);
|
|
|
-N.program=j.createProgram();j.attachShader(N.program,I("fragment",THREE.ShaderLib.sprite.fragmentShader));j.attachShader(N.program,I("vertex",THREE.ShaderLib.sprite.vertexShader));j.linkProgram(N.program);N.attributes={};N.uniforms={};N.attributes.position=j.getAttribLocation(N.program,"position");N.attributes.uv=j.getAttribLocation(N.program,"uv");N.uniforms.uvOffset=j.getUniformLocation(N.program,"uvOffset");N.uniforms.uvScale=j.getUniformLocation(N.program,"uvScale");N.uniforms.rotation=j.getUniformLocation(N.program,
|
|
|
-"rotation");N.uniforms.scale=j.getUniformLocation(N.program,"scale");N.uniforms.alignment=j.getUniformLocation(N.program,"alignment");N.uniforms.color=j.getUniformLocation(N.program,"color");N.uniforms.map=j.getUniformLocation(N.program,"map");N.uniforms.opacity=j.getUniformLocation(N.program,"opacity");N.uniforms.useScreenCoordinates=j.getUniformLocation(N.program,"useScreenCoordinates");N.uniforms.affectedByDistance=j.getUniformLocation(N.program,"affectedByDistance");N.uniforms.screenPosition=
|
|
|
-j.getUniformLocation(N.program,"screenPosition");N.uniforms.modelViewMatrix=j.getUniformLocation(N.program,"modelViewMatrix");N.uniforms.projectionMatrix=j.getUniformLocation(N.program,"projectionMatrix")})();(function(){var a=THREE.ShaderLib.depthRGBA,b=THREE.UniformsUtils.clone(a.uniforms);ia=new THREE.ShaderMaterial({fragmentShader:a.fragmentShader,vertexShader:a.vertexShader,uniforms:b});xa=new THREE.ShaderMaterial({fragmentShader:a.fragmentShader,vertexShader:a.vertexShader,uniforms:b,morphTargets:!0});
|
|
|
-ia._shadowPass=!0;xa._shadowPass=!0})();this.context=j;var ta=j.getParameter(j.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0;this.getContext=function(){return j};this.supportsVertexTextures=function(){return ta};this.setSize=function(a,b){aa.width=a;aa.height=b;this.setViewport(0,0,aa.width,aa.height)};this.setViewport=function(a,b,c,d){pa=a;ra=b;wa=c;U=d;j.viewport(pa,ra,wa,U)};this.setScissor=function(a,b,c,d){j.scissor(a,b,c,d)};this.enableScissorTest=function(a){a?j.enable(j.SCISSOR_TEST):j.disable(j.SCISSOR_TEST)};
|
|
|
-this.setClearColorHex=function(a,b){T.setHex(a);z=b;j.clearColor(T.r,T.g,T.b,z)};this.setClearColor=function(a,b){T.copy(a);z=b;j.clearColor(T.r,T.g,T.b,z)};this.getClearColor=function(){return T};this.getClearAlpha=function(){return z};this.clear=function(a,b,c){var d=0;if(a===void 0||a)d|=j.COLOR_BUFFER_BIT;if(b===void 0||b)d|=j.DEPTH_BUFFER_BIT;if(c===void 0||c)d|=j.STENCIL_BUFFER_BIT;j.clear(d)};this.clearTarget=function(a,b,c,d){D(a);this.clear(b,c,d)};this.deallocateObject=function(a){if(a.__webglInit)if(a.__webglInit=
|
|
|
+f.objectMatrix!==null&&j.uniformMatrix4fv(f.objectMatrix,!1,e._objectMatrixArray);return g}function u(a,b,c){a._modelViewMatrix.multiplyToArray(b.matrixWorldInverse,a.matrixWorld,a._modelViewMatrixArray);c&&THREE.Matrix4.makeInvert3x3(a._modelViewMatrix).transposeIntoArray(a._normalMatrixArray)}function x(a){if(U!==a.doubleSided)a.doubleSided?j.disable(j.CULL_FACE):j.enable(j.CULL_FACE),U=a.doubleSided;if(ca!==a.flipSided)a.flipSided?j.frontFace(j.CW):j.frontFace(j.CCW),ca=a.flipSided}function q(a){X!==
|
|
|
+a&&(a?j.enable(j.DEPTH_TEST):j.disable(j.DEPTH_TEST),X=a)}function t(a){ka!==a&&(j.depthMask(a),ka=a)}function v(a,b,c){qa!==a&&(a?j.enable(j.POLYGON_OFFSET_FILL):j.disable(j.POLYGON_OFFSET_FILL),qa=a);if(a&&(ma!==b||sa!==c))j.polygonOffset(b,c),ma=b,sa=c}function y(a){if(a!==Z){switch(a){case THREE.AdditiveBlending:j.blendEquation(j.FUNC_ADD);j.blendFunc(j.SRC_ALPHA,j.ONE);break;case THREE.SubtractiveBlending:j.blendEquation(j.FUNC_ADD);j.blendFunc(j.ZERO,j.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:j.blendEquation(j.FUNC_ADD);
|
|
|
+j.blendFunc(j.ZERO,j.SRC_COLOR);break;default:j.blendEquationSeparate(j.FUNC_ADD,j.FUNC_ADD),j.blendFuncSeparate(j.SRC_ALPHA,j.ONE_MINUS_SRC_ALPHA,j.ONE,j.ONE_MINUS_SRC_ALPHA)}Z=a}}function H(a,b){var c;a==="fragment"?c=j.createShader(j.FRAGMENT_SHADER):a==="vertex"&&(c=j.createShader(j.VERTEX_SHADER));j.shaderSource(c,b);j.compileShader(c);if(!j.getShaderParameter(c,j.COMPILE_STATUS))return console.error(j.getShaderInfoLog(c)),console.error(b),null;return c}function J(a,b,c){(c.width&c.width-1)===
|
|
|
+0&&(c.height&c.height-1)===0?(j.texParameteri(a,j.TEXTURE_WRAP_S,G(b.wrapS)),j.texParameteri(a,j.TEXTURE_WRAP_T,G(b.wrapT)),j.texParameteri(a,j.TEXTURE_MAG_FILTER,G(b.magFilter)),j.texParameteri(a,j.TEXTURE_MIN_FILTER,G(b.minFilter)),j.generateMipmap(a)):(j.texParameteri(a,j.TEXTURE_WRAP_S,j.CLAMP_TO_EDGE),j.texParameteri(a,j.TEXTURE_WRAP_T,j.CLAMP_TO_EDGE),j.texParameteri(a,j.TEXTURE_MAG_FILTER,P(b.magFilter)),j.texParameteri(a,j.TEXTURE_MIN_FILTER,P(b.minFilter)))}function F(a,b){if(a.needsUpdate){if(!a.__webglInit)a.__webglInit=
|
|
|
+!0,a.__webglTexture=j.createTexture(),K.info.memory.textures++;j.activeTexture(j.TEXTURE0+b);j.bindTexture(j.TEXTURE_2D,a.__webglTexture);a instanceof THREE.DataTexture?j.texImage2D(j.TEXTURE_2D,0,G(a.format),a.image.width,a.image.height,0,G(a.format),j.UNSIGNED_BYTE,a.image.data):j.texImage2D(j.TEXTURE_2D,0,j.RGBA,j.RGBA,j.UNSIGNED_BYTE,a.image);J(j.TEXTURE_2D,a,a.image);a.needsUpdate=!1;if(a.onUpdated)a.onUpdated()}else j.activeTexture(j.TEXTURE0+b),j.bindTexture(j.TEXTURE_2D,a.__webglTexture)}
|
|
|
+function z(a,b){j.bindRenderbuffer(j.RENDERBUFFER,a);b.depthBuffer&&!b.stencilBuffer?(j.renderbufferStorage(j.RENDERBUFFER,j.DEPTH_COMPONENT16,b.width,b.height),j.framebufferRenderbuffer(j.FRAMEBUFFER,j.DEPTH_ATTACHMENT,j.RENDERBUFFER,a)):b.depthBuffer&&b.stencilBuffer?(j.renderbufferStorage(j.RENDERBUFFER,j.DEPTH_STENCIL,b.width,b.height),j.framebufferRenderbuffer(j.FRAMEBUFFER,j.DEPTH_STENCIL_ATTACHMENT,j.RENDERBUFFER,a)):j.renderbufferStorage(j.RENDERBUFFER,j.RGBA4,b.width,b.height)}function D(a){var b=
|
|
|
+a instanceof THREE.WebGLRenderTargetCube;if(a&&!a.__webglFramebuffer){if(a.depthBuffer===void 0)a.depthBuffer=!0;if(a.stencilBuffer===void 0)a.stencilBuffer=!0;a.__webglTexture=j.createTexture();if(b){a.__webglFramebuffer=[];a.__webglRenderbuffer=[];j.bindTexture(j.TEXTURE_CUBE_MAP,a.__webglTexture);J(j.TEXTURE_CUBE_MAP,a,a);for(var c=0;c<6;c++){a.__webglFramebuffer[c]=j.createFramebuffer();a.__webglRenderbuffer[c]=j.createRenderbuffer();j.texImage2D(j.TEXTURE_CUBE_MAP_POSITIVE_X+c,0,G(a.format),
|
|
|
+a.width,a.height,0,G(a.format),G(a.type),null);var d=a,e=j.TEXTURE_CUBE_MAP_POSITIVE_X+c;j.bindFramebuffer(j.FRAMEBUFFER,a.__webglFramebuffer[c]);j.framebufferTexture2D(j.FRAMEBUFFER,j.COLOR_ATTACHMENT0,e,d.__webglTexture,0);z(a.__webglRenderbuffer[c],a)}}else a.__webglFramebuffer=j.createFramebuffer(),a.__webglRenderbuffer=j.createRenderbuffer(),j.bindTexture(j.TEXTURE_2D,a.__webglTexture),J(j.TEXTURE_2D,a,a),j.texImage2D(j.TEXTURE_2D,0,G(a.format),a.width,a.height,0,G(a.format),G(a.type),null),
|
|
|
+c=j.TEXTURE_2D,j.bindFramebuffer(j.FRAMEBUFFER,a.__webglFramebuffer),j.framebufferTexture2D(j.FRAMEBUFFER,j.COLOR_ATTACHMENT0,c,a.__webglTexture,0),j.bindRenderbuffer(j.RENDERBUFFER,a.__webglRenderbuffer),z(a.__webglRenderbuffer,a);b?j.bindTexture(j.TEXTURE_CUBE_MAP,null):j.bindTexture(j.TEXTURE_2D,null);j.bindRenderbuffer(j.RENDERBUFFER,null);j.bindFramebuffer(j.FRAMEBUFFER,null)}a?(b=b?a.__webglFramebuffer[a.activeCubeFace]:a.__webglFramebuffer,c=a.width,a=a.height,e=d=0):(b=null,c=wa,a=T,d=pa,
|
|
|
+e=ra);b!==Y&&(j.bindFramebuffer(j.FRAMEBUFFER,b),j.viewport(d,e,c,a),Y=b)}function P(a){switch(a){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return j.NEAREST;default:return j.LINEAR}}function G(a){switch(a){case THREE.RepeatWrapping:return j.REPEAT;case THREE.ClampToEdgeWrapping:return j.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return j.MIRRORED_REPEAT;case THREE.NearestFilter:return j.NEAREST;case THREE.NearestMipMapNearestFilter:return j.NEAREST_MIPMAP_NEAREST;
|
|
|
+case THREE.NearestMipMapLinearFilter:return j.NEAREST_MIPMAP_LINEAR;case THREE.LinearFilter:return j.LINEAR;case THREE.LinearMipMapNearestFilter:return j.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return j.LINEAR_MIPMAP_LINEAR;case THREE.ByteType:return j.BYTE;case THREE.UnsignedByteType:return j.UNSIGNED_BYTE;case THREE.ShortType:return j.SHORT;case THREE.UnsignedShortType:return j.UNSIGNED_SHORT;case THREE.IntType:return j.INT;case THREE.UnsignedShortType:return j.UNSIGNED_INT;case THREE.FloatType:return j.FLOAT;
|
|
|
+case THREE.AlphaFormat:return j.ALPHA;case THREE.RGBFormat:return j.RGB;case THREE.RGBAFormat:return j.RGBA;case THREE.LuminanceFormat:return j.LUMINANCE;case THREE.LuminanceAlphaFormat:return j.LUMINANCE_ALPHA}return 0}var a=a||{},$=a.canvas!==void 0?a.canvas:document.createElement("canvas"),L=a.precision!==void 0?a.precision:"highp",Q=a.antialias!==void 0?a.antialias:!1,da=a.stencil!==void 0?a.stencil:!0,ja=a.preserveDrawingBuffer!==void 0?a.preserveDrawingBuffer:!1,S=a.clearColor!==void 0?new THREE.Color(a.clearColor):
|
|
|
+new THREE.Color(0),A=a.clearAlpha!==void 0?a.clearAlpha:0,C=a.maxLights!==void 0?a.maxLights:4;this.domElement=$;this.context=null;this.autoUpdateScene=this.autoUpdateObjects=this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=!0;this.physicallyBasedShading=this.gammaOutput=this.gammaInput=!1;this.shadowMapBias=0.0039;this.shadowMapDarkness=0.5;this.shadowMapHeight=this.shadowMapWidth=512;this.shadowCameraNear=1;this.shadowCameraFar=5E3;this.shadowCameraFov=
|
|
|
+50;this.shadowMap=[];this.shadowMapEnabled=!1;this.shadowMapSoft=this.shadowMapAutoUpdate=!0;this.maxMorphTargets=8;this.info={memory:{programs:0,geometries:0,textures:0},render:{calls:0,vertices:0,faces:0}};var K=this,j,O=[],fa=null,Y=null,R=-1,N=null,ea=0,U=null,ca=null,Z=null,X=null,ka=null,qa=null,ma=null,sa=null,ua=null,pa=0,ra=0,wa=0,T=0,w=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],I=new THREE.Matrix4,ba=new Float32Array(16),
|
|
|
+ga=new Float32Array(16),la=new THREE.Vector4,W={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]}},ha,aa=[],ia,xa,M={},na=!1;j=function(){var a;try{if(!(a=$.getContext("experimental-webgl",{antialias:Q,stencil:da,preserveDrawingBuffer:ja})))throw"Error creating WebGL context.";console.log(navigator.userAgent+" | "+a.getParameter(a.VERSION)+" | "+a.getParameter(a.VENDOR)+" | "+a.getParameter(a.RENDERER)+" | "+a.getParameter(a.SHADING_LANGUAGE_VERSION))}catch(b){console.error(b)}return a}();
|
|
|
+j.clearColor(0,0,0,1);j.clearDepth(1);j.clearStencil(0);j.enable(j.DEPTH_TEST);j.depthFunc(j.LEQUAL);j.frontFace(j.CCW);j.cullFace(j.BACK);j.enable(j.CULL_FACE);j.enable(j.BLEND);j.blendEquation(j.FUNC_ADD);j.blendFunc(j.SRC_ALPHA,j.ONE_MINUS_SRC_ALPHA);j.clearColor(S.r,S.g,S.b,A);(function(){M.vertices=new Float32Array(16);M.faces=new Uint16Array(6);var a=0;M.vertices[a++]=-1;M.vertices[a++]=-1;M.vertices[a++]=0;M.vertices[a++]=1;M.vertices[a++]=1;M.vertices[a++]=-1;M.vertices[a++]=1;M.vertices[a++]=
|
|
|
+1;M.vertices[a++]=1;M.vertices[a++]=1;M.vertices[a++]=1;M.vertices[a++]=0;M.vertices[a++]=-1;M.vertices[a++]=1;M.vertices[a++]=0;a=M.vertices[a++]=0;M.faces[a++]=0;M.faces[a++]=1;M.faces[a++]=2;M.faces[a++]=0;M.faces[a++]=2;M.faces[a++]=3;M.vertexBuffer=j.createBuffer();M.elementBuffer=j.createBuffer();j.bindBuffer(j.ARRAY_BUFFER,M.vertexBuffer);j.bufferData(j.ARRAY_BUFFER,M.vertices,j.STATIC_DRAW);j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,M.elementBuffer);j.bufferData(j.ELEMENT_ARRAY_BUFFER,M.faces,j.STATIC_DRAW);
|
|
|
+M.program=j.createProgram();j.attachShader(M.program,H("fragment",THREE.ShaderLib.sprite.fragmentShader));j.attachShader(M.program,H("vertex",THREE.ShaderLib.sprite.vertexShader));j.linkProgram(M.program);M.attributes={};M.uniforms={};M.attributes.position=j.getAttribLocation(M.program,"position");M.attributes.uv=j.getAttribLocation(M.program,"uv");M.uniforms.uvOffset=j.getUniformLocation(M.program,"uvOffset");M.uniforms.uvScale=j.getUniformLocation(M.program,"uvScale");M.uniforms.rotation=j.getUniformLocation(M.program,
|
|
|
+"rotation");M.uniforms.scale=j.getUniformLocation(M.program,"scale");M.uniforms.alignment=j.getUniformLocation(M.program,"alignment");M.uniforms.color=j.getUniformLocation(M.program,"color");M.uniforms.map=j.getUniformLocation(M.program,"map");M.uniforms.opacity=j.getUniformLocation(M.program,"opacity");M.uniforms.useScreenCoordinates=j.getUniformLocation(M.program,"useScreenCoordinates");M.uniforms.affectedByDistance=j.getUniformLocation(M.program,"affectedByDistance");M.uniforms.screenPosition=
|
|
|
+j.getUniformLocation(M.program,"screenPosition");M.uniforms.modelViewMatrix=j.getUniformLocation(M.program,"modelViewMatrix");M.uniforms.projectionMatrix=j.getUniformLocation(M.program,"projectionMatrix")})();(function(){var a=THREE.ShaderLib.depthRGBA,b=THREE.UniformsUtils.clone(a.uniforms);ia=new THREE.ShaderMaterial({fragmentShader:a.fragmentShader,vertexShader:a.vertexShader,uniforms:b});xa=new THREE.ShaderMaterial({fragmentShader:a.fragmentShader,vertexShader:a.vertexShader,uniforms:b,morphTargets:!0});
|
|
|
+ia._shadowPass=!0;xa._shadowPass=!0})();this.context=j;var ta=j.getParameter(j.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0;this.getContext=function(){return j};this.supportsVertexTextures=function(){return ta};this.setSize=function(a,b){$.width=a;$.height=b;this.setViewport(0,0,$.width,$.height)};this.setViewport=function(a,b,c,d){pa=a;ra=b;wa=c;T=d;j.viewport(pa,ra,wa,T)};this.setScissor=function(a,b,c,d){j.scissor(a,b,c,d)};this.enableScissorTest=function(a){a?j.enable(j.SCISSOR_TEST):j.disable(j.SCISSOR_TEST)};
|
|
|
+this.setClearColorHex=function(a,b){S.setHex(a);A=b;j.clearColor(S.r,S.g,S.b,A)};this.setClearColor=function(a,b){S.copy(a);A=b;j.clearColor(S.r,S.g,S.b,A)};this.getClearColor=function(){return S};this.getClearAlpha=function(){return A};this.clear=function(a,b,c){var d=0;if(a===void 0||a)d|=j.COLOR_BUFFER_BIT;if(b===void 0||b)d|=j.DEPTH_BUFFER_BIT;if(c===void 0||c)d|=j.STENCIL_BUFFER_BIT;j.clear(d)};this.clearTarget=function(a,b,c,d){D(a);this.clear(b,c,d)};this.deallocateObject=function(a){if(a.__webglInit)if(a.__webglInit=
|
|
|
!1,delete a._modelViewMatrix,delete a._normalMatrixArray,delete a._modelViewMatrixArray,delete a._objectMatrixArray,a instanceof THREE.Mesh)for(var b in a.geometry.geometryGroups){var c=a.geometry.geometryGroups[b];j.deleteBuffer(c.__webglVertexBuffer);j.deleteBuffer(c.__webglNormalBuffer);j.deleteBuffer(c.__webglTangentBuffer);j.deleteBuffer(c.__webglColorBuffer);j.deleteBuffer(c.__webglUVBuffer);j.deleteBuffer(c.__webglUV2Buffer);j.deleteBuffer(c.__webglSkinVertexABuffer);j.deleteBuffer(c.__webglSkinVertexBBuffer);
|
|
|
-j.deleteBuffer(c.__webglSkinIndicesBuffer);j.deleteBuffer(c.__webglSkinWeightsBuffer);j.deleteBuffer(c.__webglFaceBuffer);j.deleteBuffer(c.__webglLineBuffer);if(c.numMorphTargets)for(var d=0,e=c.numMorphTargets;d<e;d++)j.deleteBuffer(c.__webglMorphTargetsBuffers[d]);L.info.memory.geometries--}else if(a instanceof THREE.Ribbon)a=a.geometry,j.deleteBuffer(a.__webglVertexBuffer),j.deleteBuffer(a.__webglColorBuffer),L.info.memory.geometries--;else if(a instanceof THREE.Line)a=a.geometry,j.deleteBuffer(a.__webglVertexBuffer),
|
|
|
-j.deleteBuffer(a.__webglColorBuffer),L.info.memory.geometries--;else if(a instanceof THREE.ParticleSystem)a=a.geometry,j.deleteBuffer(a.__webglVertexBuffer),j.deleteBuffer(a.__webglColorBuffer),L.info.memory.geometries--};this.deallocateTexture=function(a){if(a.__webglInit)a.__webglInit=!1,j.deleteTexture(a.__webglTexture),L.info.memory.textures--};this.updateShadowMap=function(a,b){k(a,b)};this.render=function(a,b,c,d){var e,g,m,p,o=a.lights,s=a.fog;S=-1;this.autoUpdateObjects&&this.initWebGLObjects(a);
|
|
|
-this.shadowMapEnabled&&this.shadowMapAutoUpdate&&k(a,b);L.info.render.calls=0;L.info.render.vertices=0;L.info.render.faces=0;b.parent===void 0&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),a.add(b));this.autoUpdateScene&&a.updateMatrixWorld();b.matrixWorldInverse.getInverse(b.matrixWorld);b.matrixWorldInverse.flattenToArray(ga);b.projectionMatrix.flattenToArray(E);J.multiply(b.projectionMatrix,b.matrixWorldInverse);f(J);D(c);(this.autoClear||d)&&this.clear(this.autoClearColor,
|
|
|
-this.autoClearDepth,this.autoClearStencil);p=a.__webglObjects;d=0;for(e=p.length;d<e;d++)if(g=p[d],m=g.object,g.render=!1,m.visible&&(!(m instanceof THREE.Mesh)||!m.frustumCulled||h(m))){m.matrixWorld.flattenToArray(m._objectMatrixArray);t(m,b,!0);var r=g,u=r.object,w=r.buffer,B=void 0,B=B=void 0,B=u.material;if(B instanceof THREE.MeshFaceMaterial){if(B=w.materialIndex,B>=0)B=u.geometry.materials[B],B.transparent?(r.transparent=B,r.opaque=null):(r.opaque=B,r.transparent=null)}else if(B)B.transparent?
|
|
|
-(r.transparent=B,r.opaque=null):(r.opaque=B,r.transparent=null);g.render=!0;if(this.sortObjects)m.renderDepth?g.z=m.renderDepth:(la.copy(m.position),J.multiplyVector3(la),g.z=la.z)}this.sortObjects&&p.sort(i);p=a.__webglObjectsImmediate;d=0;for(e=p.length;d<e;d++)if(g=p[d],m=g.object,m.visible)m.matrixAutoUpdate&&m.matrixWorld.flattenToArray(m._objectMatrixArray),t(m,b,!0),m=g.object.material,m.transparent?(g.transparent=m,g.opaque=null):(g.opaque=m,g.transparent=null);a.overrideMaterial?(x(a.overrideMaterial.blending),
|
|
|
-q(a.overrideMaterial.depthTest),C(a.overrideMaterial.depthWrite),v(a.overrideMaterial.polygonOffset,a.overrideMaterial.polygonOffsetFactor,a.overrideMaterial.polygonOffsetUnits),l(a.__webglObjects,!1,"",b,o,s,!0,a.overrideMaterial),n(a.__webglObjectsImmediate,"",b,o,s,!1,a.overrideMaterial)):(x(THREE.NormalBlending),l(a.__webglObjects,!0,"opaque",b,o,s,!1),n(a.__webglObjectsImmediate,"opaque",b,o,s,!1),l(a.__webglObjects,!1,"transparent",b,o,s,!0),n(a.__webglObjectsImmediate,"transparent",b,o,s,!0));
|
|
|
-if(a.__webglSprites.length){m=N.attributes;o=N.uniforms;s=U/wa;d=[];e=wa*0.5;p=U*0.5;g=!0;j.useProgram(N.program);fa=N.program;O=Y=$=-1;na||(j.enableVertexAttribArray(N.attributes.position),j.enableVertexAttribArray(N.attributes.uv),na=!0);j.disable(j.CULL_FACE);j.enable(j.BLEND);j.depthMask(!0);j.bindBuffer(j.ARRAY_BUFFER,N.vertexBuffer);j.vertexAttribPointer(m.position,2,j.FLOAT,!1,16,0);j.vertexAttribPointer(m.uv,2,j.FLOAT,!1,16,8);j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,N.elementBuffer);j.uniformMatrix4fv(o.projectionMatrix,
|
|
|
-!1,E);j.activeTexture(j.TEXTURE0);j.uniform1i(o.map,0);m=0;for(r=a.__webglSprites.length;m<r;m++)if(u=a.__webglSprites[m],u.visible&&u.opacity!==0)u.useScreenCoordinates?u.z=-u.position.z:(u._modelViewMatrix.multiplyToArray(b.matrixWorldInverse,u.matrixWorld,u._modelViewMatrixArray),u.z=-u._modelViewMatrix.n34);a.__webglSprites.sort(i);m=0;for(r=a.__webglSprites.length;m<r;m++)u=a.__webglSprites[m],u.visible&&u.opacity!==0&&u.map&&u.map.image&&u.map.image.width&&(u.useScreenCoordinates?(j.uniform1i(o.useScreenCoordinates,
|
|
|
-1),j.uniform3f(o.screenPosition,(u.position.x-e)/e,(p-u.position.y)/p,Math.max(0,Math.min(1,u.position.z)))):(j.uniform1i(o.useScreenCoordinates,0),j.uniform1i(o.affectedByDistance,u.affectedByDistance?1:0),j.uniformMatrix4fv(o.modelViewMatrix,!1,u._modelViewMatrixArray)),b=u.map.image.width/(u.scaleByViewport?U:1),d[0]=b*s*u.scale.x,d[1]=b*u.scale.y,j.uniform2f(o.uvScale,u.uvScale.x,u.uvScale.y),j.uniform2f(o.uvOffset,u.uvOffset.x,u.uvOffset.y),j.uniform2f(o.alignment,u.alignment.x,u.alignment.y),
|
|
|
-j.uniform1f(o.opacity,u.opacity),j.uniform3f(o.color,u.color.r,u.color.g,u.color.b),j.uniform1f(o.rotation,u.rotation),j.uniform2fv(o.scale,d),u.mergeWith3D&&!g?(j.enable(j.DEPTH_TEST),g=!0):!u.mergeWith3D&&g&&(j.disable(j.DEPTH_TEST),g=!1),x(u.blending),G(u.map,0),j.drawElements(j.TRIANGLES,6,j.UNSIGNED_SHORT,0));j.enable(j.CULL_FACE);j.enable(j.DEPTH_TEST);j.depthMask(ka)}c&&c.minFilter!==THREE.NearestFilter&&c.minFilter!==THREE.LinearFilter&&(c instanceof THREE.WebGLRenderTargetCube?(j.bindTexture(j.TEXTURE_CUBE_MAP,
|
|
|
+j.deleteBuffer(c.__webglSkinIndicesBuffer);j.deleteBuffer(c.__webglSkinWeightsBuffer);j.deleteBuffer(c.__webglFaceBuffer);j.deleteBuffer(c.__webglLineBuffer);if(c.numMorphTargets)for(var d=0,e=c.numMorphTargets;d<e;d++)j.deleteBuffer(c.__webglMorphTargetsBuffers[d]);K.info.memory.geometries--}else if(a instanceof THREE.Ribbon)a=a.geometry,j.deleteBuffer(a.__webglVertexBuffer),j.deleteBuffer(a.__webglColorBuffer),K.info.memory.geometries--;else if(a instanceof THREE.Line)a=a.geometry,j.deleteBuffer(a.__webglVertexBuffer),
|
|
|
+j.deleteBuffer(a.__webglColorBuffer),K.info.memory.geometries--;else if(a instanceof THREE.ParticleSystem)a=a.geometry,j.deleteBuffer(a.__webglVertexBuffer),j.deleteBuffer(a.__webglColorBuffer),K.info.memory.geometries--};this.deallocateTexture=function(a){if(a.__webglInit)a.__webglInit=!1,j.deleteTexture(a.__webglTexture),K.info.memory.textures--};this.updateShadowMap=function(a,b){k(a,b)};this.render=function(a,b,c,d){var e,g,m,p,o=a.lights,r=a.fog;R=-1;this.autoUpdateObjects&&this.initWebGLObjects(a);
|
|
|
+this.shadowMapEnabled&&this.shadowMapAutoUpdate&&k(a,b);K.info.render.calls=0;K.info.render.vertices=0;K.info.render.faces=0;b.parent===void 0&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),a.add(b));this.autoUpdateScene&&a.updateMatrixWorld();b.matrixWorldInverse.getInverse(b.matrixWorld);b.matrixWorldInverse.flattenToArray(ga);b.projectionMatrix.flattenToArray(ba);I.multiply(b.projectionMatrix,b.matrixWorldInverse);f(I);D(c);(this.autoClear||d)&&this.clear(this.autoClearColor,
|
|
|
+this.autoClearDepth,this.autoClearStencil);p=a.__webglObjects;d=0;for(e=p.length;d<e;d++)if(g=p[d],m=g.object,g.render=!1,m.visible&&(!(m instanceof THREE.Mesh)||!m.frustumCulled||h(m))){m.matrixWorld.flattenToArray(m._objectMatrixArray);u(m,b,!0);var s=g,w=s.object,x=s.buffer,C=void 0,C=C=void 0,C=w.material;if(C instanceof THREE.MeshFaceMaterial){if(C=x.materialIndex,C>=0)C=w.geometry.materials[C],C.transparent?(s.transparent=C,s.opaque=null):(s.opaque=C,s.transparent=null)}else if(C)C.transparent?
|
|
|
+(s.transparent=C,s.opaque=null):(s.opaque=C,s.transparent=null);g.render=!0;if(this.sortObjects)m.renderDepth?g.z=m.renderDepth:(la.copy(m.position),I.multiplyVector3(la),g.z=la.z)}this.sortObjects&&p.sort(i);p=a.__webglObjectsImmediate;d=0;for(e=p.length;d<e;d++)if(g=p[d],m=g.object,m.visible)m.matrixAutoUpdate&&m.matrixWorld.flattenToArray(m._objectMatrixArray),u(m,b,!0),m=g.object.material,m.transparent?(g.transparent=m,g.opaque=null):(g.opaque=m,g.transparent=null);a.overrideMaterial?(y(a.overrideMaterial.blending),
|
|
|
+q(a.overrideMaterial.depthTest),t(a.overrideMaterial.depthWrite),v(a.overrideMaterial.polygonOffset,a.overrideMaterial.polygonOffsetFactor,a.overrideMaterial.polygonOffsetUnits),l(a.__webglObjects,!1,"",b,o,r,!0,a.overrideMaterial),n(a.__webglObjectsImmediate,"",b,o,r,!1,a.overrideMaterial)):(y(THREE.NormalBlending),l(a.__webglObjects,!0,"opaque",b,o,r,!1),n(a.__webglObjectsImmediate,"opaque",b,o,r,!1),l(a.__webglObjects,!1,"transparent",b,o,r,!0),n(a.__webglObjectsImmediate,"transparent",b,o,r,!0));
|
|
|
+if(a.__webglSprites.length){m=M.attributes;o=M.uniforms;r=T/wa;d=[];e=wa*0.5;p=T*0.5;g=!0;j.useProgram(M.program);fa=M.program;N=X=Z=-1;na||(j.enableVertexAttribArray(M.attributes.position),j.enableVertexAttribArray(M.attributes.uv),na=!0);j.disable(j.CULL_FACE);j.enable(j.BLEND);j.depthMask(!0);j.bindBuffer(j.ARRAY_BUFFER,M.vertexBuffer);j.vertexAttribPointer(m.position,2,j.FLOAT,!1,16,0);j.vertexAttribPointer(m.uv,2,j.FLOAT,!1,16,8);j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,M.elementBuffer);j.uniformMatrix4fv(o.projectionMatrix,
|
|
|
+!1,ba);j.activeTexture(j.TEXTURE0);j.uniform1i(o.map,0);m=0;for(s=a.__webglSprites.length;m<s;m++)if(w=a.__webglSprites[m],w.visible&&w.opacity!==0)w.useScreenCoordinates?w.z=-w.position.z:(w._modelViewMatrix.multiplyToArray(b.matrixWorldInverse,w.matrixWorld,w._modelViewMatrixArray),w.z=-w._modelViewMatrix.n34);a.__webglSprites.sort(i);m=0;for(s=a.__webglSprites.length;m<s;m++)w=a.__webglSprites[m],w.visible&&w.opacity!==0&&w.map&&w.map.image&&w.map.image.width&&(w.useScreenCoordinates?(j.uniform1i(o.useScreenCoordinates,
|
|
|
+1),j.uniform3f(o.screenPosition,(w.position.x-e)/e,(p-w.position.y)/p,Math.max(0,Math.min(1,w.position.z)))):(j.uniform1i(o.useScreenCoordinates,0),j.uniform1i(o.affectedByDistance,w.affectedByDistance?1:0),j.uniformMatrix4fv(o.modelViewMatrix,!1,w._modelViewMatrixArray)),b=w.map.image.width/(w.scaleByViewport?T:1),d[0]=b*r*w.scale.x,d[1]=b*w.scale.y,j.uniform2f(o.uvScale,w.uvScale.x,w.uvScale.y),j.uniform2f(o.uvOffset,w.uvOffset.x,w.uvOffset.y),j.uniform2f(o.alignment,w.alignment.x,w.alignment.y),
|
|
|
+j.uniform1f(o.opacity,w.opacity),j.uniform3f(o.color,w.color.r,w.color.g,w.color.b),j.uniform1f(o.rotation,w.rotation),j.uniform2fv(o.scale,d),w.mergeWith3D&&!g?(j.enable(j.DEPTH_TEST),g=!0):!w.mergeWith3D&&g&&(j.disable(j.DEPTH_TEST),g=!1),y(w.blending),F(w.map,0),j.drawElements(j.TRIANGLES,6,j.UNSIGNED_SHORT,0));j.enable(j.CULL_FACE);j.enable(j.DEPTH_TEST);j.depthMask(ka)}c&&c.minFilter!==THREE.NearestFilter&&c.minFilter!==THREE.LinearFilter&&(c instanceof THREE.WebGLRenderTargetCube?(j.bindTexture(j.TEXTURE_CUBE_MAP,
|
|
|
c.__webglTexture),j.generateMipmap(j.TEXTURE_CUBE_MAP),j.bindTexture(j.TEXTURE_CUBE_MAP,null)):(j.bindTexture(j.TEXTURE_2D,c.__webglTexture),j.generateMipmap(j.TEXTURE_2D),j.bindTexture(j.TEXTURE_2D,null)))};this.initWebGLObjects=function(a){if(!a.__webglObjects)a.__webglObjects=[],a.__webglObjectsImmediate=[],a.__webglSprites=[];for(;a.__objectsAdded.length;){var e=a.__objectsAdded[0],g=a,f=void 0,h=void 0,i=void 0;if(!e.__webglInit)if(e.__webglInit=!0,e._modelViewMatrix=new THREE.Matrix4,e._normalMatrixArray=
|
|
|
-new Float32Array(9),e._modelViewMatrixArray=new Float32Array(16),e._objectMatrixArray=new Float32Array(16),e.matrixWorld.flattenToArray(e._objectMatrixArray),e instanceof THREE.Mesh){h=e.geometry;if(h.geometryGroups===void 0){var i=h,k=void 0,l=void 0,n=void 0,U=void 0,u=void 0,J=void 0,q=void 0,r={},t=i.morphTargets.length;i.geometryGroups={};k=0;for(l=i.faces.length;k<l;k++)n=i.faces[k],U=n.materialIndex,J=U!==void 0?U:-1,r[J]===void 0&&(r[J]={hash:J,counter:0}),q=r[J].hash+"_"+r[J].counter,i.geometryGroups[q]===
|
|
|
-void 0&&(i.geometryGroups[q]={faces3:[],faces4:[],materialIndex:U,vertices:0,numMorphTargets:t}),u=n instanceof THREE.Face3?3:4,i.geometryGroups[q].vertices+u>65535&&(r[J].counter+=1,q=r[J].hash+"_"+r[J].counter,i.geometryGroups[q]===void 0&&(i.geometryGroups[q]={faces3:[],faces4:[],materialIndex:U,vertices:0,numMorphTargets:t})),n instanceof THREE.Face3?i.geometryGroups[q].faces3.push(k):i.geometryGroups[q].faces4.push(k),i.geometryGroups[q].vertices+=u;i.geometryGroupsList=[];k=void 0;for(k in i.geometryGroups)i.geometryGroups[k].id=
|
|
|
+new Float32Array(9),e._modelViewMatrixArray=new Float32Array(16),e._objectMatrixArray=new Float32Array(16),e.matrixWorld.flattenToArray(e._objectMatrixArray),e instanceof THREE.Mesh){h=e.geometry;if(h.geometryGroups===void 0){var i=h,k=void 0,l=void 0,n=void 0,T=void 0,w=void 0,I=void 0,q=void 0,s={},u=i.morphTargets.length;i.geometryGroups={};k=0;for(l=i.faces.length;k<l;k++)n=i.faces[k],T=n.materialIndex,I=T!==void 0?T:-1,s[I]===void 0&&(s[I]={hash:I,counter:0}),q=s[I].hash+"_"+s[I].counter,i.geometryGroups[q]===
|
|
|
+void 0&&(i.geometryGroups[q]={faces3:[],faces4:[],materialIndex:T,vertices:0,numMorphTargets:u}),w=n instanceof THREE.Face3?3:4,i.geometryGroups[q].vertices+w>65535&&(s[I].counter+=1,q=s[I].hash+"_"+s[I].counter,i.geometryGroups[q]===void 0&&(i.geometryGroups[q]={faces3:[],faces4:[],materialIndex:T,vertices:0,numMorphTargets:u})),n instanceof THREE.Face3?i.geometryGroups[q].faces3.push(k):i.geometryGroups[q].faces4.push(k),i.geometryGroups[q].vertices+=w;i.geometryGroupsList=[];k=void 0;for(k in i.geometryGroups)i.geometryGroups[k].id=
|
|
|
ea++,i.geometryGroupsList.push(i.geometryGroups[k])}for(f in h.geometryGroups)if(i=h.geometryGroups[f],!i.__webglVertexBuffer){k=i;k.__webglVertexBuffer=j.createBuffer();k.__webglNormalBuffer=j.createBuffer();k.__webglTangentBuffer=j.createBuffer();k.__webglColorBuffer=j.createBuffer();k.__webglUVBuffer=j.createBuffer();k.__webglUV2Buffer=j.createBuffer();k.__webglSkinVertexABuffer=j.createBuffer();k.__webglSkinVertexBBuffer=j.createBuffer();k.__webglSkinIndicesBuffer=j.createBuffer();k.__webglSkinWeightsBuffer=
|
|
|
-j.createBuffer();k.__webglFaceBuffer=j.createBuffer();k.__webglLineBuffer=j.createBuffer();if(k.numMorphTargets){n=l=void 0;k.__webglMorphTargetsBuffers=[];l=0;for(n=k.numMorphTargets;l<n;l++)k.__webglMorphTargetsBuffers.push(j.createBuffer())}L.info.memory.geometries++;U=e;u=U.geometry;l=i.faces3;J=i.faces4;k=l.length*3+J.length*4;n=l.length*1+J.length*2;J=l.length*3+J.length*4;l=b(U,i);q=l.map||l.lightMap||l instanceof THREE.ShaderMaterial?!0:!1;r=l instanceof THREE.MeshBasicMaterial&&!l.envMap||
|
|
|
-l instanceof THREE.MeshDepthMaterial?!1:l&&l.shading!==void 0&&l.shading===THREE.SmoothShading?THREE.SmoothShading:THREE.FlatShading;t=l.vertexColors?l.vertexColors:!1;i.__vertexArray=new Float32Array(k*3);if(r)i.__normalArray=new Float32Array(k*3);if(u.hasTangents)i.__tangentArray=new Float32Array(k*4);if(t)i.__colorArray=new Float32Array(k*3);if(q){if(u.faceUvs.length>0||u.faceVertexUvs.length>0)i.__uvArray=new Float32Array(k*2);if(u.faceUvs.length>1||u.faceVertexUvs.length>1)i.__uv2Array=new Float32Array(k*
|
|
|
-2)}if(U.geometry.skinWeights.length&&U.geometry.skinIndices.length)i.__skinVertexAArray=new Float32Array(k*4),i.__skinVertexBArray=new Float32Array(k*4),i.__skinIndexArray=new Float32Array(k*4),i.__skinWeightArray=new Float32Array(k*4);i.__faceArray=new Uint16Array(n*3);i.__lineArray=new Uint16Array(J*2);if(i.numMorphTargets){i.__morphTargetsArrays=[];U=0;for(u=i.numMorphTargets;U<u;U++)i.__morphTargetsArrays.push(new Float32Array(k*3))}i.__needsSmoothNormals=r===THREE.SmoothShading;i.__uvType=q;
|
|
|
-i.__vertexColorType=t;i.__normalType=r;i.__webglFaceCount=n*3;i.__webglLineCount=J*2;if(l.attributes){if(i.__webglCustomAttributesList===void 0)i.__webglCustomAttributesList=[];n=void 0;for(n in l.attributes){var U=l.attributes[n],u={},w;for(w in U)u[w]=U[w];if(!u.__webglInitialized||u.createUniqueBuffers)u.__webglInitialized=!0,J=1,u.type==="v2"?J=2:u.type==="v3"?J=3:u.type==="v4"?J=4:u.type==="c"&&(J=3),u.size=J,u.array=new Float32Array(k*J),u.buffer=j.createBuffer(),u.buffer.belongsToAttribute=
|
|
|
-n,U.needsUpdate=!0,u.__original=U;i.__webglCustomAttributesList.push(u)}}i.__inittedArrays=!0;h.__dirtyVertices=!0;h.__dirtyMorphTargets=!0;h.__dirtyElements=!0;h.__dirtyUvs=!0;h.__dirtyNormals=!0;h.__dirtyTangents=!0;h.__dirtyColors=!0}}else if(e instanceof THREE.Ribbon){if(h=e.geometry,!h.__webglVertexBuffer)i=h,i.__webglVertexBuffer=j.createBuffer(),i.__webglColorBuffer=j.createBuffer(),L.info.memory.geometries++,i=h,k=i.vertices.length,i.__vertexArray=new Float32Array(k*3),i.__colorArray=new Float32Array(k*
|
|
|
-3),i.__webglVertexCount=k,h.__dirtyVertices=!0,h.__dirtyColors=!0}else if(e instanceof THREE.Line){if(h=e.geometry,!h.__webglVertexBuffer)i=h,i.__webglVertexBuffer=j.createBuffer(),i.__webglColorBuffer=j.createBuffer(),L.info.memory.geometries++,i=h,k=e,l=i.vertices.length,i.__vertexArray=new Float32Array(l*3),i.__colorArray=new Float32Array(l*3),i.__webglLineCount=l,c(i,k),h.__dirtyVertices=!0,h.__dirtyColors=!0}else if(e instanceof THREE.ParticleSystem&&(h=e.geometry,!h.__webglVertexBuffer))i=h,
|
|
|
-i.__webglVertexBuffer=j.createBuffer(),i.__webglColorBuffer=j.createBuffer(),L.info.geometries++,i=h,k=e,l=i.vertices.length,i.__vertexArray=new Float32Array(l*3),i.__colorArray=new Float32Array(l*3),i.__sortArray=[],i.__webglParticleCount=l,c(i,k),h.__dirtyVertices=!0,h.__dirtyColors=!0;if(!e.__webglActive){if(e instanceof THREE.Mesh)for(f in h=e.geometry,h.geometryGroups)i=h.geometryGroups[f],o(g.__webglObjects,i,e);else e instanceof THREE.Ribbon||e instanceof THREE.Line||e instanceof THREE.ParticleSystem?
|
|
|
+j.createBuffer();k.__webglFaceBuffer=j.createBuffer();k.__webglLineBuffer=j.createBuffer();if(k.numMorphTargets){n=l=void 0;k.__webglMorphTargetsBuffers=[];l=0;for(n=k.numMorphTargets;l<n;l++)k.__webglMorphTargetsBuffers.push(j.createBuffer())}K.info.memory.geometries++;T=e;w=T.geometry;l=i.faces3;I=i.faces4;k=l.length*3+I.length*4;n=l.length*1+I.length*2;I=l.length*3+I.length*4;l=b(T,i);q=l.map||l.lightMap||l instanceof THREE.ShaderMaterial?!0:!1;s=l instanceof THREE.MeshBasicMaterial&&!l.envMap||
|
|
|
+l instanceof THREE.MeshDepthMaterial?!1:l&&l.shading!==void 0&&l.shading===THREE.SmoothShading?THREE.SmoothShading:THREE.FlatShading;u=l.vertexColors?l.vertexColors:!1;i.__vertexArray=new Float32Array(k*3);if(s)i.__normalArray=new Float32Array(k*3);if(w.hasTangents)i.__tangentArray=new Float32Array(k*4);if(u)i.__colorArray=new Float32Array(k*3);if(q){if(w.faceUvs.length>0||w.faceVertexUvs.length>0)i.__uvArray=new Float32Array(k*2);if(w.faceUvs.length>1||w.faceVertexUvs.length>1)i.__uv2Array=new Float32Array(k*
|
|
|
+2)}if(T.geometry.skinWeights.length&&T.geometry.skinIndices.length)i.__skinVertexAArray=new Float32Array(k*4),i.__skinVertexBArray=new Float32Array(k*4),i.__skinIndexArray=new Float32Array(k*4),i.__skinWeightArray=new Float32Array(k*4);i.__faceArray=new Uint16Array(n*3);i.__lineArray=new Uint16Array(I*2);if(i.numMorphTargets){i.__morphTargetsArrays=[];T=0;for(w=i.numMorphTargets;T<w;T++)i.__morphTargetsArrays.push(new Float32Array(k*3))}i.__needsSmoothNormals=s===THREE.SmoothShading;i.__uvType=q;
|
|
|
+i.__vertexColorType=u;i.__normalType=s;i.__webglFaceCount=n*3;i.__webglLineCount=I*2;if(l.attributes){if(i.__webglCustomAttributesList===void 0)i.__webglCustomAttributesList=[];n=void 0;for(n in l.attributes){var T=l.attributes[n],w={},x;for(x in T)w[x]=T[x];if(!w.__webglInitialized||w.createUniqueBuffers)w.__webglInitialized=!0,I=1,w.type==="v2"?I=2:w.type==="v3"?I=3:w.type==="v4"?I=4:w.type==="c"&&(I=3),w.size=I,w.array=new Float32Array(k*I),w.buffer=j.createBuffer(),w.buffer.belongsToAttribute=
|
|
|
+n,T.needsUpdate=!0,w.__original=T;i.__webglCustomAttributesList.push(w)}}i.__inittedArrays=!0;h.__dirtyVertices=!0;h.__dirtyMorphTargets=!0;h.__dirtyElements=!0;h.__dirtyUvs=!0;h.__dirtyNormals=!0;h.__dirtyTangents=!0;h.__dirtyColors=!0}}else if(e instanceof THREE.Ribbon){if(h=e.geometry,!h.__webglVertexBuffer)i=h,i.__webglVertexBuffer=j.createBuffer(),i.__webglColorBuffer=j.createBuffer(),K.info.memory.geometries++,i=h,k=i.vertices.length,i.__vertexArray=new Float32Array(k*3),i.__colorArray=new Float32Array(k*
|
|
|
+3),i.__webglVertexCount=k,h.__dirtyVertices=!0,h.__dirtyColors=!0}else if(e instanceof THREE.Line){if(h=e.geometry,!h.__webglVertexBuffer)i=h,i.__webglVertexBuffer=j.createBuffer(),i.__webglColorBuffer=j.createBuffer(),K.info.memory.geometries++,i=h,k=e,l=i.vertices.length,i.__vertexArray=new Float32Array(l*3),i.__colorArray=new Float32Array(l*3),i.__webglLineCount=l,c(i,k),h.__dirtyVertices=!0,h.__dirtyColors=!0}else if(e instanceof THREE.ParticleSystem&&(h=e.geometry,!h.__webglVertexBuffer))i=h,
|
|
|
+i.__webglVertexBuffer=j.createBuffer(),i.__webglColorBuffer=j.createBuffer(),K.info.geometries++,i=h,k=e,l=i.vertices.length,i.__vertexArray=new Float32Array(l*3),i.__colorArray=new Float32Array(l*3),i.__sortArray=[],i.__webglParticleCount=l,c(i,k),h.__dirtyVertices=!0,h.__dirtyColors=!0;if(!e.__webglActive){if(e instanceof THREE.Mesh)for(f in h=e.geometry,h.geometryGroups)i=h.geometryGroups[f],o(g.__webglObjects,i,e);else e instanceof THREE.Ribbon||e instanceof THREE.Line||e instanceof THREE.ParticleSystem?
|
|
|
(h=e.geometry,o(g.__webglObjects,h,e)):THREE.MarchingCubes!==void 0&&e instanceof THREE.MarchingCubes||e.immediateRenderCallback?g.__webglObjectsImmediate.push({object:e,opaque:null,transparent:null}):e instanceof THREE.Sprite&&g.__webglSprites.push(e);e.__webglActive=!0}a.__objectsAdded.splice(0,1)}for(;a.__objectsRemoved.length;){e=a.__objectsRemoved[0];g=a;if(e instanceof THREE.Mesh||e instanceof THREE.ParticleSystem||e instanceof THREE.Ribbon||e instanceof THREE.Line)p(g.__webglObjects,e);else if(e instanceof
|
|
|
-THREE.Sprite){g=g.__webglSprites;f=e;for(h=g.length-1;h>=0;h--)g[h]===f&&g.splice(h,1)}else(e instanceof THREE.MarchingCubes||e.immediateRenderCallback)&&p(g.__webglObjectsImmediate,e);e.__webglActive=!1;a.__objectsRemoved.splice(0,1)}e=0;for(g=a.__webglObjects.length;e<g;e++)if(w=a.__webglObjects[e].object,f=w.geometry,h=n=l=void 0,w instanceof THREE.Mesh){i=0;for(k=f.geometryGroupsList.length;i<k;i++)if(l=f.geometryGroupsList[i],h=b(w,l),n=h.attributes&&m(h),f.__dirtyVertices||f.__dirtyMorphTargets||
|
|
|
-f.__dirtyElements||f.__dirtyUvs||f.__dirtyNormals||f.__dirtyColors||f.__dirtyTangents||n)if(n=j.DYNAMIC_DRAW,U=!f.dynamic,l.__inittedArrays){var B=J=u=void 0,E=void 0,C=void 0,ca=void 0,v=void 0,D=void 0,G=void 0,la=void 0,I=void 0,$=B=ca=void 0,z=void 0,x=void 0,y=void 0,ga=E=void 0,N=void 0,P=E=G=I=void 0,Y=void 0,ha=y=x=z=v=void 0,H=E=y=x=z=ha=y=x=z=ha=y=x=z=void 0,K=void 0,M=ca=void 0,Q=void 0,S=void 0,ka=void 0,R=void 0,W=$=S=K=0,Z=0,ba=H=B=0,O=v=ga=0,F=0,T=void 0,O=l.__vertexArray,Q=l.__uvArray,
|
|
|
-F=l.__uv2Array,M=l.__normalArray,C=l.__tangentArray,N=l.__colorArray,P=l.__skinVertexAArray,Y=l.__skinVertexBArray,D=l.__skinIndexArray,V=l.__skinWeightArray,ha=l.__morphTargetsArrays,q=l.__webglCustomAttributesList,A=void 0,A=l.__faceArray,T=l.__lineArray,da=l.__needsSmoothNormals,I=l.__vertexColorType,la=l.__uvType,ca=l.__normalType,G=w.geometry,fa=G.__dirtyElements,aa=G.__dirtyUvs,qa=G.__dirtyNormals,ja=G.__dirtyTangents,xa=G.__dirtyColors,ka=G.__dirtyMorphTargets,R=G.vertices,r=l.faces3,t=l.faces4,
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|
-ia=G.faces,ma=G.faceVertexUvs[0],ua=G.faceVertexUvs[1],ta=G.skinVerticesA,sa=G.skinVerticesB,ra=G.skinIndices,na=G.skinWeights,pa=G.morphTargets;if(G.__dirtyVertices){u=0;for(J=r.length;u<J;u++)E=ia[r[u]],z=R[E.a].position,x=R[E.b].position,y=R[E.c].position,O[S]=z.x,O[S+1]=z.y,O[S+2]=z.z,O[S+3]=x.x,O[S+4]=x.y,O[S+5]=x.z,O[S+6]=y.x,O[S+7]=y.y,O[S+8]=y.z,S+=9;u=0;for(J=t.length;u<J;u++)E=ia[t[u]],z=R[E.a].position,x=R[E.b].position,y=R[E.c].position,E=R[E.d].position,O[S]=z.x,O[S+1]=z.y,O[S+2]=z.z,
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|
-O[S+3]=x.x,O[S+4]=x.y,O[S+5]=x.z,O[S+6]=y.x,O[S+7]=y.y,O[S+8]=y.z,O[S+9]=E.x,O[S+10]=E.y,O[S+11]=E.z,S+=12;j.bindBuffer(j.ARRAY_BUFFER,l.__webglVertexBuffer);j.bufferData(j.ARRAY_BUFFER,O,n)}if(ka){S=0;for(ka=pa.length;S<ka;S++){u=O=0;for(J=r.length;u<J;u++)E=ia[r[u]],z=pa[S].vertices[E.a].position,x=pa[S].vertices[E.b].position,y=pa[S].vertices[E.c].position,R=ha[S],R[O]=z.x,R[O+1]=z.y,R[O+2]=z.z,R[O+3]=x.x,R[O+4]=x.y,R[O+5]=x.z,R[O+6]=y.x,R[O+7]=y.y,R[O+8]=y.z,O+=9;u=0;for(J=t.length;u<J;u++)E=
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|
-ia[t[u]],z=pa[S].vertices[E.a].position,x=pa[S].vertices[E.b].position,y=pa[S].vertices[E.c].position,E=pa[S].vertices[E.d].position,R=ha[S],R[O]=z.x,R[O+1]=z.y,R[O+2]=z.z,R[O+3]=x.x,R[O+4]=x.y,R[O+5]=x.z,R[O+6]=y.x,R[O+7]=y.y,R[O+8]=y.z,R[O+9]=E.x,R[O+10]=E.y,R[O+11]=E.z,O+=12;j.bindBuffer(j.ARRAY_BUFFER,l.__webglMorphTargetsBuffers[S]);j.bufferData(j.ARRAY_BUFFER,ha[S],n)}}if(na.length){u=0;for(J=r.length;u<J;u++)E=ia[r[u]],z=na[E.a],x=na[E.b],y=na[E.c],V[v]=z.x,V[v+1]=z.y,V[v+2]=z.z,V[v+3]=z.w,
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|
-V[v+4]=x.x,V[v+5]=x.y,V[v+6]=x.z,V[v+7]=x.w,V[v+8]=y.x,V[v+9]=y.y,V[v+10]=y.z,V[v+11]=y.w,z=ra[E.a],x=ra[E.b],y=ra[E.c],D[v]=z.x,D[v+1]=z.y,D[v+2]=z.z,D[v+3]=z.w,D[v+4]=x.x,D[v+5]=x.y,D[v+6]=x.z,D[v+7]=x.w,D[v+8]=y.x,D[v+9]=y.y,D[v+10]=y.z,D[v+11]=y.w,z=ta[E.a],x=ta[E.b],y=ta[E.c],P[v]=z.x,P[v+1]=z.y,P[v+2]=z.z,P[v+3]=1,P[v+4]=x.x,P[v+5]=x.y,P[v+6]=x.z,P[v+7]=1,P[v+8]=y.x,P[v+9]=y.y,P[v+10]=y.z,P[v+11]=1,z=sa[E.a],x=sa[E.b],y=sa[E.c],Y[v]=z.x,Y[v+1]=z.y,Y[v+2]=z.z,Y[v+3]=1,Y[v+4]=x.x,Y[v+5]=x.y,Y[v+
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|
-6]=x.z,Y[v+7]=1,Y[v+8]=y.x,Y[v+9]=y.y,Y[v+10]=y.z,Y[v+11]=1,v+=12;u=0;for(J=t.length;u<J;u++)E=ia[t[u]],z=na[E.a],x=na[E.b],y=na[E.c],ha=na[E.d],V[v]=z.x,V[v+1]=z.y,V[v+2]=z.z,V[v+3]=z.w,V[v+4]=x.x,V[v+5]=x.y,V[v+6]=x.z,V[v+7]=x.w,V[v+8]=y.x,V[v+9]=y.y,V[v+10]=y.z,V[v+11]=y.w,V[v+12]=ha.x,V[v+13]=ha.y,V[v+14]=ha.z,V[v+15]=ha.w,z=ra[E.a],x=ra[E.b],y=ra[E.c],ha=ra[E.d],D[v]=z.x,D[v+1]=z.y,D[v+2]=z.z,D[v+3]=z.w,D[v+4]=x.x,D[v+5]=x.y,D[v+6]=x.z,D[v+7]=x.w,D[v+8]=y.x,D[v+9]=y.y,D[v+10]=y.z,D[v+11]=y.w,
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|
-D[v+12]=ha.x,D[v+13]=ha.y,D[v+14]=ha.z,D[v+15]=ha.w,z=ta[E.a],x=ta[E.b],y=ta[E.c],ha=ta[E.d],P[v]=z.x,P[v+1]=z.y,P[v+2]=z.z,P[v+3]=1,P[v+4]=x.x,P[v+5]=x.y,P[v+6]=x.z,P[v+7]=1,P[v+8]=y.x,P[v+9]=y.y,P[v+10]=y.z,P[v+11]=1,P[v+12]=ha.x,P[v+13]=ha.y,P[v+14]=ha.z,P[v+15]=1,z=sa[E.a],x=sa[E.b],y=sa[E.c],E=sa[E.d],Y[v]=z.x,Y[v+1]=z.y,Y[v+2]=z.z,Y[v+3]=1,Y[v+4]=x.x,Y[v+5]=x.y,Y[v+6]=x.z,Y[v+7]=1,Y[v+8]=y.x,Y[v+9]=y.y,Y[v+10]=y.z,Y[v+11]=1,Y[v+12]=E.x,Y[v+13]=E.y,Y[v+14]=E.z,Y[v+15]=1,v+=16;v>0&&(j.bindBuffer(j.ARRAY_BUFFER,
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-l.__webglSkinVertexABuffer),j.bufferData(j.ARRAY_BUFFER,P,n),j.bindBuffer(j.ARRAY_BUFFER,l.__webglSkinVertexBBuffer),j.bufferData(j.ARRAY_BUFFER,Y,n),j.bindBuffer(j.ARRAY_BUFFER,l.__webglSkinIndicesBuffer),j.bufferData(j.ARRAY_BUFFER,D,n),j.bindBuffer(j.ARRAY_BUFFER,l.__webglSkinWeightsBuffer),j.bufferData(j.ARRAY_BUFFER,V,n))}if(xa&&I){u=0;for(J=r.length;u<J;u++)E=ia[r[u]],v=E.vertexColors,D=E.color,v.length===3&&I===THREE.VertexColors?(E=v[0],P=v[1],Y=v[2]):Y=P=E=D,N[ga]=E.r,N[ga+1]=E.g,N[ga+2]=
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-E.b,N[ga+3]=P.r,N[ga+4]=P.g,N[ga+5]=P.b,N[ga+6]=Y.r,N[ga+7]=Y.g,N[ga+8]=Y.b,ga+=9;u=0;for(J=t.length;u<J;u++)E=ia[t[u]],v=E.vertexColors,D=E.color,v.length===4&&I===THREE.VertexColors?(E=v[0],P=v[1],Y=v[2],v=v[3]):v=Y=P=E=D,N[ga]=E.r,N[ga+1]=E.g,N[ga+2]=E.b,N[ga+3]=P.r,N[ga+4]=P.g,N[ga+5]=P.b,N[ga+6]=Y.r,N[ga+7]=Y.g,N[ga+8]=Y.b,N[ga+9]=v.r,N[ga+10]=v.g,N[ga+11]=v.b,ga+=12;ga>0&&(j.bindBuffer(j.ARRAY_BUFFER,l.__webglColorBuffer),j.bufferData(j.ARRAY_BUFFER,N,n))}if(ja&&G.hasTangents){u=0;for(J=r.length;u<
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|
-J;u++)E=ia[r[u]],G=E.vertexTangents,ga=G[0],N=G[1],I=G[2],C[H]=ga.x,C[H+1]=ga.y,C[H+2]=ga.z,C[H+3]=ga.w,C[H+4]=N.x,C[H+5]=N.y,C[H+6]=N.z,C[H+7]=N.w,C[H+8]=I.x,C[H+9]=I.y,C[H+10]=I.z,C[H+11]=I.w,H+=12;u=0;for(J=t.length;u<J;u++)E=ia[t[u]],G=E.vertexTangents,ga=G[0],N=G[1],I=G[2],G=G[3],C[H]=ga.x,C[H+1]=ga.y,C[H+2]=ga.z,C[H+3]=ga.w,C[H+4]=N.x,C[H+5]=N.y,C[H+6]=N.z,C[H+7]=N.w,C[H+8]=I.x,C[H+9]=I.y,C[H+10]=I.z,C[H+11]=I.w,C[H+12]=G.x,C[H+13]=G.y,C[H+14]=G.z,C[H+15]=G.w,H+=16;j.bindBuffer(j.ARRAY_BUFFER,
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|
-l.__webglTangentBuffer);j.bufferData(j.ARRAY_BUFFER,C,n)}if(qa&&ca){u=0;for(J=r.length;u<J;u++)if(E=ia[r[u]],C=E.vertexNormals,ca=E.normal,C.length===3&&da)for(H=0;H<3;H++)ca=C[H],M[B]=ca.x,M[B+1]=ca.y,M[B+2]=ca.z,B+=3;else for(H=0;H<3;H++)M[B]=ca.x,M[B+1]=ca.y,M[B+2]=ca.z,B+=3;u=0;for(J=t.length;u<J;u++)if(E=ia[t[u]],C=E.vertexNormals,ca=E.normal,C.length===4&&da)for(H=0;H<4;H++)ca=C[H],M[B]=ca.x,M[B+1]=ca.y,M[B+2]=ca.z,B+=3;else for(H=0;H<4;H++)M[B]=ca.x,M[B+1]=ca.y,M[B+2]=ca.z,B+=3;j.bindBuffer(j.ARRAY_BUFFER,
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|
-l.__webglNormalBuffer);j.bufferData(j.ARRAY_BUFFER,M,n)}if(aa&&ma&&la){u=0;for(J=r.length;u<J;u++)if(B=r[u],B=ma[B],B!==void 0)for(H=0;H<3;H++)M=B[H],Q[$]=M.u,Q[$+1]=M.v,$+=2;u=0;for(J=t.length;u<J;u++)if(B=t[u],B=ma[B],B!==void 0)for(H=0;H<4;H++)M=B[H],Q[$]=M.u,Q[$+1]=M.v,$+=2;$>0&&(j.bindBuffer(j.ARRAY_BUFFER,l.__webglUVBuffer),j.bufferData(j.ARRAY_BUFFER,Q,n))}if(aa&&ua&&la){u=0;for(J=r.length;u<J;u++)if(B=r[u],$=ua[B],$!==void 0)for(H=0;H<3;H++)Q=$[H],F[W]=Q.u,F[W+1]=Q.v,W+=2;u=0;for(J=t.length;u<
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|
-J;u++)if(B=t[u],$=ua[B],$!==void 0)for(H=0;H<4;H++)Q=$[H],F[W]=Q.u,F[W+1]=Q.v,W+=2;W>0&&(j.bindBuffer(j.ARRAY_BUFFER,l.__webglUV2Buffer),j.bufferData(j.ARRAY_BUFFER,F,n))}if(fa){u=0;for(J=r.length;u<J;u++)A[Z]=K,A[Z+1]=K+1,A[Z+2]=K+2,Z+=3,T[ba]=K,T[ba+1]=K+1,T[ba+2]=K,T[ba+3]=K+2,T[ba+4]=K+1,T[ba+5]=K+2,ba+=6,K+=3;u=0;for(J=t.length;u<J;u++)A[Z]=K,A[Z+1]=K+1,A[Z+2]=K+3,A[Z+3]=K+1,A[Z+4]=K+2,A[Z+5]=K+3,Z+=6,T[ba]=K,T[ba+1]=K+1,T[ba+2]=K,T[ba+3]=K+3,T[ba+4]=K+1,T[ba+5]=K+2,T[ba+6]=K+2,T[ba+7]=K+3,ba+=
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|
-8,K+=4;j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,l.__webglFaceBuffer);j.bufferData(j.ELEMENT_ARRAY_BUFFER,A,n);j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,l.__webglLineBuffer);j.bufferData(j.ELEMENT_ARRAY_BUFFER,T,n)}if(q){H=0;for(K=q.length;H<K;H++)if(A=q[H],A.__original.needsUpdate){F=0;if(A.size===1)if(A.boundTo===void 0||A.boundTo==="vertices"){u=0;for(J=r.length;u<J;u++)E=ia[r[u]],A.array[F]=A.value[E.a],A.array[F+1]=A.value[E.b],A.array[F+2]=A.value[E.c],F+=3;u=0;for(J=t.length;u<J;u++)E=ia[t[u]],A.array[F]=
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-A.value[E.a],A.array[F+1]=A.value[E.b],A.array[F+2]=A.value[E.c],A.array[F+3]=A.value[E.d],F+=4}else{if(A.boundTo==="faces"){u=0;for(J=r.length;u<J;u++)T=A.value[r[u]],A.array[F]=T,A.array[F+1]=T,A.array[F+2]=T,F+=3;u=0;for(J=t.length;u<J;u++)T=A.value[t[u]],A.array[F]=T,A.array[F+1]=T,A.array[F+2]=T,A.array[F+3]=T,F+=4}}else if(A.size===2)if(A.boundTo===void 0||A.boundTo==="vertices"){u=0;for(J=r.length;u<J;u++)E=ia[r[u]],z=A.value[E.a],x=A.value[E.b],y=A.value[E.c],A.array[F]=z.x,A.array[F+1]=z.y,
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|
-A.array[F+2]=x.x,A.array[F+3]=x.y,A.array[F+4]=y.x,A.array[F+5]=y.y,F+=6;u=0;for(J=t.length;u<J;u++)E=ia[t[u]],z=A.value[E.a],x=A.value[E.b],y=A.value[E.c],E=A.value[E.d],A.array[F]=z.x,A.array[F+1]=z.y,A.array[F+2]=x.x,A.array[F+3]=x.y,A.array[F+4]=y.x,A.array[F+5]=y.y,A.array[F+6]=E.x,A.array[F+7]=E.y,F+=8}else{if(A.boundTo==="faces"){u=0;for(J=r.length;u<J;u++)y=x=z=T=A.value[r[u]],A.array[F]=z.x,A.array[F+1]=z.y,A.array[F+2]=x.x,A.array[F+3]=x.y,A.array[F+4]=y.x,A.array[F+5]=y.y,F+=6;u=0;for(J=
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|
-t.length;u<J;u++)E=y=x=z=T=A.value[t[u]],A.array[F]=z.x,A.array[F+1]=z.y,A.array[F+2]=x.x,A.array[F+3]=x.y,A.array[F+4]=y.x,A.array[F+5]=y.y,A.array[F+6]=E.x,A.array[F+7]=E.y,F+=8}}else if(A.size===3)if(W=A.type==="c"?["r","g","b"]:["x","y","z"],A.boundTo===void 0||A.boundTo==="vertices"){u=0;for(J=r.length;u<J;u++)E=ia[r[u]],z=A.value[E.a],x=A.value[E.b],y=A.value[E.c],A.array[F]=z[W[0]],A.array[F+1]=z[W[1]],A.array[F+2]=z[W[2]],A.array[F+3]=x[W[0]],A.array[F+4]=x[W[1]],A.array[F+5]=x[W[2]],A.array[F+
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-6]=y[W[0]],A.array[F+7]=y[W[1]],A.array[F+8]=y[W[2]],F+=9;u=0;for(J=t.length;u<J;u++)E=ia[t[u]],z=A.value[E.a],x=A.value[E.b],y=A.value[E.c],E=A.value[E.d],A.array[F]=z[W[0]],A.array[F+1]=z[W[1]],A.array[F+2]=z[W[2]],A.array[F+3]=x[W[0]],A.array[F+4]=x[W[1]],A.array[F+5]=x[W[2]],A.array[F+6]=y[W[0]],A.array[F+7]=y[W[1]],A.array[F+8]=y[W[2]],A.array[F+9]=E[W[0]],A.array[F+10]=E[W[1]],A.array[F+11]=E[W[2]],F+=12}else{if(A.boundTo==="faces"){u=0;for(J=r.length;u<J;u++)y=x=z=T=A.value[r[u]],A.array[F]=
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-z[W[0]],A.array[F+1]=z[W[1]],A.array[F+2]=z[W[2]],A.array[F+3]=x[W[0]],A.array[F+4]=x[W[1]],A.array[F+5]=x[W[2]],A.array[F+6]=y[W[0]],A.array[F+7]=y[W[1]],A.array[F+8]=y[W[2]],F+=9;u=0;for(J=t.length;u<J;u++)E=y=x=z=T=A.value[t[u]],A.array[F]=z[W[0]],A.array[F+1]=z[W[1]],A.array[F+2]=z[W[2]],A.array[F+3]=x[W[0]],A.array[F+4]=x[W[1]],A.array[F+5]=x[W[2]],A.array[F+6]=y[W[0]],A.array[F+7]=y[W[1]],A.array[F+8]=y[W[2]],A.array[F+9]=E[W[0]],A.array[F+10]=E[W[1]],A.array[F+11]=E[W[2]],F+=12}}else if(A.size===
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|
-4)if(A.boundTo===void 0||A.boundTo==="vertices"){u=0;for(J=r.length;u<J;u++)E=ia[r[u]],z=A.value[E.a],x=A.value[E.b],y=A.value[E.c],A.array[F]=z.x,A.array[F+1]=z.y,A.array[F+2]=z.z,A.array[F+3]=z.w,A.array[F+4]=x.x,A.array[F+5]=x.y,A.array[F+6]=x.z,A.array[F+7]=x.w,A.array[F+8]=y.x,A.array[F+9]=y.y,A.array[F+10]=y.z,A.array[F+11]=y.w,F+=12;u=0;for(J=t.length;u<J;u++)E=ia[t[u]],z=A.value[E.a],x=A.value[E.b],y=A.value[E.c],E=A.value[E.d],A.array[F]=z.x,A.array[F+1]=z.y,A.array[F+2]=z.z,A.array[F+3]=
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|
|
-z.w,A.array[F+4]=x.x,A.array[F+5]=x.y,A.array[F+6]=x.z,A.array[F+7]=x.w,A.array[F+8]=y.x,A.array[F+9]=y.y,A.array[F+10]=y.z,A.array[F+11]=y.w,A.array[F+12]=E.x,A.array[F+13]=E.y,A.array[F+14]=E.z,A.array[F+15]=E.w,F+=16}else if(A.boundTo==="faces"){u=0;for(J=r.length;u<J;u++)y=x=z=T=A.value[r[u]],A.array[F]=z.x,A.array[F+1]=z.y,A.array[F+2]=z.z,A.array[F+3]=z.w,A.array[F+4]=x.x,A.array[F+5]=x.y,A.array[F+6]=x.z,A.array[F+7]=x.w,A.array[F+8]=y.x,A.array[F+9]=y.y,A.array[F+10]=y.z,A.array[F+11]=y.w,
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|
-F+=12;u=0;for(J=t.length;u<J;u++)E=y=x=z=T=A.value[t[u]],A.array[F]=z.x,A.array[F+1]=z.y,A.array[F+2]=z.z,A.array[F+3]=z.w,A.array[F+4]=x.x,A.array[F+5]=x.y,A.array[F+6]=x.z,A.array[F+7]=x.w,A.array[F+8]=y.x,A.array[F+9]=y.y,A.array[F+10]=y.z,A.array[F+11]=y.w,A.array[F+12]=E.x,A.array[F+13]=E.y,A.array[F+14]=E.z,A.array[F+15]=E.w,F+=16}j.bindBuffer(j.ARRAY_BUFFER,A.buffer);j.bufferData(j.ARRAY_BUFFER,A.array,n)}}U&&(delete l.__inittedArrays,delete l.__colorArray,delete l.__normalArray,delete l.__tangentArray,
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|
-delete l.__uvArray,delete l.__uv2Array,delete l.__faceArray,delete l.__vertexArray,delete l.__lineArray,delete l.__skinVertexAArray,delete l.__skinVertexBArray,delete l.__skinIndexArray,delete l.__skinWeightArray)}f.__dirtyVertices=!1;f.__dirtyMorphTargets=!1;f.__dirtyElements=!1;f.__dirtyUvs=!1;f.__dirtyNormals=!1;f.__dirtyColors=!1;f.__dirtyTangents=!1;h.attributes&&s(h)}else if(w instanceof THREE.Ribbon){if(f.__dirtyVertices||f.__dirtyColors){h=f;w=j.DYNAMIC_DRAW;u=i=u=U=U=void 0;J=h.vertices;
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|
-k=h.colors;q=J.length;l=k.length;r=h.__vertexArray;n=h.__colorArray;t=h.__dirtyColors;if(h.__dirtyVertices){for(U=0;U<q;U++)u=J[U].position,i=U*3,r[i]=u.x,r[i+1]=u.y,r[i+2]=u.z;j.bindBuffer(j.ARRAY_BUFFER,h.__webglVertexBuffer);j.bufferData(j.ARRAY_BUFFER,r,w)}if(t){for(U=0;U<l;U++)u=k[U],i=U*3,n[i]=u.r,n[i+1]=u.g,n[i+2]=u.b;j.bindBuffer(j.ARRAY_BUFFER,h.__webglColorBuffer);j.bufferData(j.ARRAY_BUFFER,n,w)}}f.__dirtyVertices=!1;f.__dirtyColors=!1}else if(w instanceof THREE.Line){h=b(w,l);n=h.attributes&&
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|
-m(h);if(f.__dirtyVertices||f.__dirtyColors||n){w=f;i=j.DYNAMIC_DRAW;q=k=K=J=ia=void 0;J=w.vertices;l=w.colors;q=J.length;n=l.length;r=w.__vertexArray;U=w.__colorArray;t=w.__dirtyColors;u=w.__webglCustomAttributesList;$=ba=Z=W=K=ia=void 0;if(w.__dirtyVertices){for(ia=0;ia<q;ia++)K=J[ia].position,k=ia*3,r[k]=K.x,r[k+1]=K.y,r[k+2]=K.z;j.bindBuffer(j.ARRAY_BUFFER,w.__webglVertexBuffer);j.bufferData(j.ARRAY_BUFFER,r,i)}if(t){for(J=0;J<n;J++)q=l[J],k=J*3,U[k]=q.r,U[k+1]=q.g,U[k+2]=q.b;j.bindBuffer(j.ARRAY_BUFFER,
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|
-w.__webglColorBuffer);j.bufferData(j.ARRAY_BUFFER,U,i)}if(u){ia=0;for(K=u.length;ia<K;ia++)if($=u[ia],$.needsUpdate&&($.boundTo===void 0||$.boundTo==="vertices")){k=0;Z=$.value.length;if($.size===1)for(W=0;W<Z;W++)$.array[W]=$.value[W];else if($.size===2)for(W=0;W<Z;W++)ba=$.value[W],$.array[k]=ba.x,$.array[k+1]=ba.y,k+=2;else if($.size===3)if($.type==="c")for(W=0;W<Z;W++)ba=$.value[W],$.array[k]=ba.r,$.array[k+1]=ba.g,$.array[k+2]=ba.b,k+=3;else for(W=0;W<Z;W++)ba=$.value[W],$.array[k]=ba.x,$.array[k+
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|
-1]=ba.y,$.array[k+2]=ba.z,k+=3;else if($.size===4)for(W=0;W<Z;W++)ba=$.value[W],$.array[k]=ba.x,$.array[k+1]=ba.y,$.array[k+2]=ba.z,$.array[k+3]=ba.w,k+=4;j.bindBuffer(j.ARRAY_BUFFER,$.buffer);j.bufferData(j.ARRAY_BUFFER,$.array,i)}}}f.__dirtyVertices=!1;f.__dirtyColors=!1;h.attributes&&s(h)}else if(w instanceof THREE.ParticleSystem)h=b(w,l),n=h.attributes&&m(h),(f.__dirtyVertices||f.__dirtyColors||w.sortParticles||n)&&d(f,j.DYNAMIC_DRAW,w),f.__dirtyVertices=!1,f.__dirtyColors=!1,h.attributes&&s(h)};
|
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|
-this.initMaterial=function(a,b,c,d){var e,g,f,h;a instanceof THREE.MeshDepthMaterial?h="depth":a instanceof THREE.MeshNormalMaterial?h="normal":a instanceof THREE.MeshBasicMaterial?h="basic":a instanceof THREE.MeshLambertMaterial?h="lambert":a instanceof THREE.MeshPhongMaterial?h="phong":a instanceof THREE.LineBasicMaterial?h="basic":a instanceof THREE.ParticleBasicMaterial&&(h="particle_basic");if(h){var i=THREE.ShaderLib[h];a.uniforms=THREE.UniformsUtils.clone(i.uniforms);a.vertexShader=i.vertexShader;
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-a.fragmentShader=i.fragmentShader}var k,l,m;k=m=i=0;for(l=b.length;k<l;k++)f=b[k],f instanceof THREE.SpotLight&&m++,f instanceof THREE.DirectionalLight&&m++,f instanceof THREE.PointLight&&i++;i+m<=B?k=m:(k=Math.ceil(B*m/(i+m)),i=B-k);f={directional:k,point:i};i=m=0;for(k=b.length;i<k;i++)l=b[i],l instanceof THREE.SpotLight&&l.castShadow&&m++;var n=50;if(d!==void 0&&d instanceof THREE.SkinnedMesh)n=d.bones.length;var u;a:{k=a.fragmentShader;l=a.vertexShader;var i=a.uniforms,b=a.attributes,c={map:!!a.map,
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-envMap:!!a.envMap,lightMap:!!a.lightMap,vertexColors:a.vertexColors,fog:c,useFog:a.fog,sizeAttenuation:a.sizeAttenuation,skinning:a.skinning,morphTargets:a.morphTargets,maxMorphTargets:this.maxMorphTargets,maxDirLights:f.directional,maxPointLights:f.point,maxBones:n,shadowMapEnabled:this.shadowMapEnabled&&d.receiveShadow,shadowMapSoft:this.shadowMapSoft,shadowMapWidth:this.shadowMapWidth,shadowMapHeight:this.shadowMapHeight,maxShadows:m,alphaTest:a.alphaTest,metal:a.metal,perPixel:a.perPixel},p,d=
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-[];h?d.push(h):(d.push(k),d.push(l));for(p in c)d.push(p),d.push(c[p]);h=d.join();p=0;for(d=P.length;p<d;p++)if(P[p].code===h){u=P[p].program;break a}p=j.createProgram();d=[ta?"#define VERTEX_TEXTURES":"",L.gammaInput?"#define GAMMA_INPUT":"",L.gammaOutput?"#define GAMMA_OUTPUT":"",L.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SHADOWS "+c.maxShadows,"#define MAX_BONES "+c.maxBones,c.map?
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|
-"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.skinning?"#define USE_SKINNING":"",c.morphTargets?"#define USE_MORPHTARGETS":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.sizeAttenuation?"#define USE_SIZEATTENUATION":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nuniform mat4 cameraInverseMatrix;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n#ifdef USE_COLOR\nattribute vec3 color;\n#endif\n#ifdef USE_MORPHTARGETS\nattribute vec3 morphTarget0;\nattribute vec3 morphTarget1;\nattribute vec3 morphTarget2;\nattribute vec3 morphTarget3;\nattribute vec3 morphTarget4;\nattribute vec3 morphTarget5;\nattribute vec3 morphTarget6;\nattribute vec3 morphTarget7;\n#endif\n#ifdef USE_SKINNING\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n#endif\n"].join("\n");
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-f=["#ifdef GL_ES","precision "+M+" float;","#endif","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SHADOWS "+c.maxShadows,c.alphaTest?"#define ALPHATEST "+c.alphaTest:"",L.gammaInput?"#define GAMMA_INPUT":"",L.gammaOutput?"#define GAMMA_OUTPUT":"",L.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"",c.useFog&&c.fog?"#define USE_FOG":"",c.useFog&&c.fog instanceof THREE.FogExp2?"#define FOG_EXP2":"",c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":
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|
-"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.metal?"#define METAL":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.shadowMapSoft?"#define SHADOWMAP_WIDTH "+c.shadowMapWidth.toFixed(1):"",c.shadowMapSoft?"#define SHADOWMAP_HEIGHT "+c.shadowMapHeight.toFixed(1):"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");j.attachShader(p,I("fragment",f+k));j.attachShader(p,
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-I("vertex",d+l));j.linkProgram(p);j.getProgramParameter(p,j.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+j.getProgramParameter(p,j.VALIDATE_STATUS)+", gl error ["+j.getError()+"]");p.uniforms={};p.attributes={};var o,d=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","cameraInverseMatrix","boneGlobalMatrices","morphTargetInfluences"];for(o in i)d.push(o);o=d;d=0;for(i=o.length;d<i;d++)k=o[d],p.uniforms[k]=j.getUniformLocation(p,
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-k);d=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];for(o=0;o<c.maxMorphTargets;o++)d.push("morphTarget"+o);for(u in b)d.push(u);u=d;o=0;for(b=u.length;o<b;o++)c=u[o],p.attributes[c]=j.getAttribLocation(p,c);p.id=P.length;P.push({program:p,code:h});L.info.memory.programs=P.length;u=p}a.program=u;u=a.program.attributes;u.position>=0&&j.enableVertexAttribArray(u.position);u.color>=0&&j.enableVertexAttribArray(u.color);u.normal>=0&&j.enableVertexAttribArray(u.normal);
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|
|
-u.tangent>=0&&j.enableVertexAttribArray(u.tangent);a.skinning&&u.skinVertexA>=0&&u.skinVertexB>=0&&u.skinIndex>=0&&u.skinWeight>=0&&(j.enableVertexAttribArray(u.skinVertexA),j.enableVertexAttribArray(u.skinVertexB),j.enableVertexAttribArray(u.skinIndex),j.enableVertexAttribArray(u.skinWeight));if(a.attributes)for(g in a.attributes)u[g]!==void 0&&u[g]>=0&&j.enableVertexAttribArray(u[g]);if(a.morphTargets)for(g=a.numSupportedMorphTargets=0;g<this.maxMorphTargets;g++)o="morphTarget"+g,u[o]>=0&&(j.enableVertexAttribArray(u[o]),
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|
|
+THREE.Sprite){g=g.__webglSprites;f=e;for(h=g.length-1;h>=0;h--)g[h]===f&&g.splice(h,1)}else(e instanceof THREE.MarchingCubes||e.immediateRenderCallback)&&p(g.__webglObjectsImmediate,e);e.__webglActive=!1;a.__objectsRemoved.splice(0,1)}e=0;for(g=a.__webglObjects.length;e<g;e++)if(x=a.__webglObjects[e].object,f=x.geometry,h=n=l=void 0,x instanceof THREE.Mesh){i=0;for(k=f.geometryGroupsList.length;i<k;i++)if(l=f.geometryGroupsList[i],h=b(x,l),n=h.attributes&&m(h),f.__dirtyVertices||f.__dirtyMorphTargets||
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|
|
+f.__dirtyElements||f.__dirtyUvs||f.__dirtyNormals||f.__dirtyColors||f.__dirtyTangents||n)if(n=j.DYNAMIC_DRAW,T=!f.dynamic,l.__inittedArrays){var C=I=w=void 0,t=void 0,ba=void 0,ca=void 0,v=void 0,D=void 0,F=void 0,la=void 0,H=void 0,Z=C=ca=void 0,y=void 0,A=void 0,z=void 0,ga=t=void 0,M=void 0,O=t=F=H=void 0,X=void 0,ha=z=A=y=v=void 0,G=t=z=A=y=ha=z=A=y=ha=z=A=y=void 0,J=void 0,L=ca=void 0,P=void 0,R=void 0,ka=void 0,Q=void 0,W=Z=R=J=0,Y=0,aa=G=C=0,N=v=ga=0,E=0,S=void 0,N=l.__vertexArray,P=l.__uvArray,
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|
|
+E=l.__uv2Array,L=l.__normalArray,ba=l.__tangentArray,M=l.__colorArray,O=l.__skinVertexAArray,X=l.__skinVertexBArray,D=l.__skinIndexArray,U=l.__skinWeightArray,ha=l.__morphTargetsArrays,q=l.__webglCustomAttributesList,B=void 0,B=l.__faceArray,S=l.__lineArray,da=l.__needsSmoothNormals,H=l.__vertexColorType,la=l.__uvType,ca=l.__normalType,F=x.geometry,fa=F.__dirtyElements,$=F.__dirtyUvs,qa=F.__dirtyNormals,ja=F.__dirtyTangents,xa=F.__dirtyColors,ka=F.__dirtyMorphTargets,Q=F.vertices,s=l.faces3,u=l.faces4,
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|
|
+ia=F.faces,ma=F.faceVertexUvs[0],ua=F.faceVertexUvs[1],ta=F.skinVerticesA,sa=F.skinVerticesB,ra=F.skinIndices,na=F.skinWeights,pa=F.morphTargets;if(F.__dirtyVertices){w=0;for(I=s.length;w<I;w++)t=ia[s[w]],y=Q[t.a].position,A=Q[t.b].position,z=Q[t.c].position,N[R]=y.x,N[R+1]=y.y,N[R+2]=y.z,N[R+3]=A.x,N[R+4]=A.y,N[R+5]=A.z,N[R+6]=z.x,N[R+7]=z.y,N[R+8]=z.z,R+=9;w=0;for(I=u.length;w<I;w++)t=ia[u[w]],y=Q[t.a].position,A=Q[t.b].position,z=Q[t.c].position,t=Q[t.d].position,N[R]=y.x,N[R+1]=y.y,N[R+2]=y.z,
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|
+N[R+3]=A.x,N[R+4]=A.y,N[R+5]=A.z,N[R+6]=z.x,N[R+7]=z.y,N[R+8]=z.z,N[R+9]=t.x,N[R+10]=t.y,N[R+11]=t.z,R+=12;j.bindBuffer(j.ARRAY_BUFFER,l.__webglVertexBuffer);j.bufferData(j.ARRAY_BUFFER,N,n)}if(ka){R=0;for(ka=pa.length;R<ka;R++){w=N=0;for(I=s.length;w<I;w++)t=ia[s[w]],y=pa[R].vertices[t.a].position,A=pa[R].vertices[t.b].position,z=pa[R].vertices[t.c].position,Q=ha[R],Q[N]=y.x,Q[N+1]=y.y,Q[N+2]=y.z,Q[N+3]=A.x,Q[N+4]=A.y,Q[N+5]=A.z,Q[N+6]=z.x,Q[N+7]=z.y,Q[N+8]=z.z,N+=9;w=0;for(I=u.length;w<I;w++)t=
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|
|
+ia[u[w]],y=pa[R].vertices[t.a].position,A=pa[R].vertices[t.b].position,z=pa[R].vertices[t.c].position,t=pa[R].vertices[t.d].position,Q=ha[R],Q[N]=y.x,Q[N+1]=y.y,Q[N+2]=y.z,Q[N+3]=A.x,Q[N+4]=A.y,Q[N+5]=A.z,Q[N+6]=z.x,Q[N+7]=z.y,Q[N+8]=z.z,Q[N+9]=t.x,Q[N+10]=t.y,Q[N+11]=t.z,N+=12;j.bindBuffer(j.ARRAY_BUFFER,l.__webglMorphTargetsBuffers[R]);j.bufferData(j.ARRAY_BUFFER,ha[R],n)}}if(na.length){w=0;for(I=s.length;w<I;w++)t=ia[s[w]],y=na[t.a],A=na[t.b],z=na[t.c],U[v]=y.x,U[v+1]=y.y,U[v+2]=y.z,U[v+3]=y.w,
|
|
|
+U[v+4]=A.x,U[v+5]=A.y,U[v+6]=A.z,U[v+7]=A.w,U[v+8]=z.x,U[v+9]=z.y,U[v+10]=z.z,U[v+11]=z.w,y=ra[t.a],A=ra[t.b],z=ra[t.c],D[v]=y.x,D[v+1]=y.y,D[v+2]=y.z,D[v+3]=y.w,D[v+4]=A.x,D[v+5]=A.y,D[v+6]=A.z,D[v+7]=A.w,D[v+8]=z.x,D[v+9]=z.y,D[v+10]=z.z,D[v+11]=z.w,y=ta[t.a],A=ta[t.b],z=ta[t.c],O[v]=y.x,O[v+1]=y.y,O[v+2]=y.z,O[v+3]=1,O[v+4]=A.x,O[v+5]=A.y,O[v+6]=A.z,O[v+7]=1,O[v+8]=z.x,O[v+9]=z.y,O[v+10]=z.z,O[v+11]=1,y=sa[t.a],A=sa[t.b],z=sa[t.c],X[v]=y.x,X[v+1]=y.y,X[v+2]=y.z,X[v+3]=1,X[v+4]=A.x,X[v+5]=A.y,X[v+
|
|
|
+6]=A.z,X[v+7]=1,X[v+8]=z.x,X[v+9]=z.y,X[v+10]=z.z,X[v+11]=1,v+=12;w=0;for(I=u.length;w<I;w++)t=ia[u[w]],y=na[t.a],A=na[t.b],z=na[t.c],ha=na[t.d],U[v]=y.x,U[v+1]=y.y,U[v+2]=y.z,U[v+3]=y.w,U[v+4]=A.x,U[v+5]=A.y,U[v+6]=A.z,U[v+7]=A.w,U[v+8]=z.x,U[v+9]=z.y,U[v+10]=z.z,U[v+11]=z.w,U[v+12]=ha.x,U[v+13]=ha.y,U[v+14]=ha.z,U[v+15]=ha.w,y=ra[t.a],A=ra[t.b],z=ra[t.c],ha=ra[t.d],D[v]=y.x,D[v+1]=y.y,D[v+2]=y.z,D[v+3]=y.w,D[v+4]=A.x,D[v+5]=A.y,D[v+6]=A.z,D[v+7]=A.w,D[v+8]=z.x,D[v+9]=z.y,D[v+10]=z.z,D[v+11]=z.w,
|
|
|
+D[v+12]=ha.x,D[v+13]=ha.y,D[v+14]=ha.z,D[v+15]=ha.w,y=ta[t.a],A=ta[t.b],z=ta[t.c],ha=ta[t.d],O[v]=y.x,O[v+1]=y.y,O[v+2]=y.z,O[v+3]=1,O[v+4]=A.x,O[v+5]=A.y,O[v+6]=A.z,O[v+7]=1,O[v+8]=z.x,O[v+9]=z.y,O[v+10]=z.z,O[v+11]=1,O[v+12]=ha.x,O[v+13]=ha.y,O[v+14]=ha.z,O[v+15]=1,y=sa[t.a],A=sa[t.b],z=sa[t.c],t=sa[t.d],X[v]=y.x,X[v+1]=y.y,X[v+2]=y.z,X[v+3]=1,X[v+4]=A.x,X[v+5]=A.y,X[v+6]=A.z,X[v+7]=1,X[v+8]=z.x,X[v+9]=z.y,X[v+10]=z.z,X[v+11]=1,X[v+12]=t.x,X[v+13]=t.y,X[v+14]=t.z,X[v+15]=1,v+=16;v>0&&(j.bindBuffer(j.ARRAY_BUFFER,
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|
|
+l.__webglSkinVertexABuffer),j.bufferData(j.ARRAY_BUFFER,O,n),j.bindBuffer(j.ARRAY_BUFFER,l.__webglSkinVertexBBuffer),j.bufferData(j.ARRAY_BUFFER,X,n),j.bindBuffer(j.ARRAY_BUFFER,l.__webglSkinIndicesBuffer),j.bufferData(j.ARRAY_BUFFER,D,n),j.bindBuffer(j.ARRAY_BUFFER,l.__webglSkinWeightsBuffer),j.bufferData(j.ARRAY_BUFFER,U,n))}if(xa&&H){w=0;for(I=s.length;w<I;w++)t=ia[s[w]],v=t.vertexColors,D=t.color,v.length===3&&H===THREE.VertexColors?(t=v[0],O=v[1],X=v[2]):X=O=t=D,M[ga]=t.r,M[ga+1]=t.g,M[ga+2]=
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|
|
+t.b,M[ga+3]=O.r,M[ga+4]=O.g,M[ga+5]=O.b,M[ga+6]=X.r,M[ga+7]=X.g,M[ga+8]=X.b,ga+=9;w=0;for(I=u.length;w<I;w++)t=ia[u[w]],v=t.vertexColors,D=t.color,v.length===4&&H===THREE.VertexColors?(t=v[0],O=v[1],X=v[2],v=v[3]):v=X=O=t=D,M[ga]=t.r,M[ga+1]=t.g,M[ga+2]=t.b,M[ga+3]=O.r,M[ga+4]=O.g,M[ga+5]=O.b,M[ga+6]=X.r,M[ga+7]=X.g,M[ga+8]=X.b,M[ga+9]=v.r,M[ga+10]=v.g,M[ga+11]=v.b,ga+=12;ga>0&&(j.bindBuffer(j.ARRAY_BUFFER,l.__webglColorBuffer),j.bufferData(j.ARRAY_BUFFER,M,n))}if(ja&&F.hasTangents){w=0;for(I=s.length;w<
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|
|
+I;w++)t=ia[s[w]],F=t.vertexTangents,ga=F[0],M=F[1],H=F[2],ba[G]=ga.x,ba[G+1]=ga.y,ba[G+2]=ga.z,ba[G+3]=ga.w,ba[G+4]=M.x,ba[G+5]=M.y,ba[G+6]=M.z,ba[G+7]=M.w,ba[G+8]=H.x,ba[G+9]=H.y,ba[G+10]=H.z,ba[G+11]=H.w,G+=12;w=0;for(I=u.length;w<I;w++)t=ia[u[w]],F=t.vertexTangents,ga=F[0],M=F[1],H=F[2],F=F[3],ba[G]=ga.x,ba[G+1]=ga.y,ba[G+2]=ga.z,ba[G+3]=ga.w,ba[G+4]=M.x,ba[G+5]=M.y,ba[G+6]=M.z,ba[G+7]=M.w,ba[G+8]=H.x,ba[G+9]=H.y,ba[G+10]=H.z,ba[G+11]=H.w,ba[G+12]=F.x,ba[G+13]=F.y,ba[G+14]=F.z,ba[G+15]=F.w,G+=
|
|
|
+16;j.bindBuffer(j.ARRAY_BUFFER,l.__webglTangentBuffer);j.bufferData(j.ARRAY_BUFFER,ba,n)}if(qa&&ca){w=0;for(I=s.length;w<I;w++)if(t=ia[s[w]],ba=t.vertexNormals,ca=t.normal,ba.length===3&&da)for(G=0;G<3;G++)ca=ba[G],L[C]=ca.x,L[C+1]=ca.y,L[C+2]=ca.z,C+=3;else for(G=0;G<3;G++)L[C]=ca.x,L[C+1]=ca.y,L[C+2]=ca.z,C+=3;w=0;for(I=u.length;w<I;w++)if(t=ia[u[w]],ba=t.vertexNormals,ca=t.normal,ba.length===4&&da)for(G=0;G<4;G++)ca=ba[G],L[C]=ca.x,L[C+1]=ca.y,L[C+2]=ca.z,C+=3;else for(G=0;G<4;G++)L[C]=ca.x,L[C+
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|
|
+1]=ca.y,L[C+2]=ca.z,C+=3;j.bindBuffer(j.ARRAY_BUFFER,l.__webglNormalBuffer);j.bufferData(j.ARRAY_BUFFER,L,n)}if($&&ma&&la){w=0;for(I=s.length;w<I;w++)if(C=s[w],C=ma[C],C!==void 0)for(G=0;G<3;G++)L=C[G],P[Z]=L.u,P[Z+1]=L.v,Z+=2;w=0;for(I=u.length;w<I;w++)if(C=u[w],C=ma[C],C!==void 0)for(G=0;G<4;G++)L=C[G],P[Z]=L.u,P[Z+1]=L.v,Z+=2;Z>0&&(j.bindBuffer(j.ARRAY_BUFFER,l.__webglUVBuffer),j.bufferData(j.ARRAY_BUFFER,P,n))}if($&&ua&&la){w=0;for(I=s.length;w<I;w++)if(C=s[w],Z=ua[C],Z!==void 0)for(G=0;G<3;G++)P=
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|
|
+Z[G],E[W]=P.u,E[W+1]=P.v,W+=2;w=0;for(I=u.length;w<I;w++)if(C=u[w],Z=ua[C],Z!==void 0)for(G=0;G<4;G++)P=Z[G],E[W]=P.u,E[W+1]=P.v,W+=2;W>0&&(j.bindBuffer(j.ARRAY_BUFFER,l.__webglUV2Buffer),j.bufferData(j.ARRAY_BUFFER,E,n))}if(fa){w=0;for(I=s.length;w<I;w++)B[Y]=J,B[Y+1]=J+1,B[Y+2]=J+2,Y+=3,S[aa]=J,S[aa+1]=J+1,S[aa+2]=J,S[aa+3]=J+2,S[aa+4]=J+1,S[aa+5]=J+2,aa+=6,J+=3;w=0;for(I=u.length;w<I;w++)B[Y]=J,B[Y+1]=J+1,B[Y+2]=J+3,B[Y+3]=J+1,B[Y+4]=J+2,B[Y+5]=J+3,Y+=6,S[aa]=J,S[aa+1]=J+1,S[aa+2]=J,S[aa+3]=J+
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|
|
+3,S[aa+4]=J+1,S[aa+5]=J+2,S[aa+6]=J+2,S[aa+7]=J+3,aa+=8,J+=4;j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,l.__webglFaceBuffer);j.bufferData(j.ELEMENT_ARRAY_BUFFER,B,n);j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,l.__webglLineBuffer);j.bufferData(j.ELEMENT_ARRAY_BUFFER,S,n)}if(q){G=0;for(J=q.length;G<J;G++)if(B=q[G],B.__original.needsUpdate){E=0;if(B.size===1)if(B.boundTo===void 0||B.boundTo==="vertices"){w=0;for(I=s.length;w<I;w++)t=ia[s[w]],B.array[E]=B.value[t.a],B.array[E+1]=B.value[t.b],B.array[E+2]=B.value[t.c],
|
|
|
+E+=3;w=0;for(I=u.length;w<I;w++)t=ia[u[w]],B.array[E]=B.value[t.a],B.array[E+1]=B.value[t.b],B.array[E+2]=B.value[t.c],B.array[E+3]=B.value[t.d],E+=4}else{if(B.boundTo==="faces"){w=0;for(I=s.length;w<I;w++)S=B.value[s[w]],B.array[E]=S,B.array[E+1]=S,B.array[E+2]=S,E+=3;w=0;for(I=u.length;w<I;w++)S=B.value[u[w]],B.array[E]=S,B.array[E+1]=S,B.array[E+2]=S,B.array[E+3]=S,E+=4}}else if(B.size===2)if(B.boundTo===void 0||B.boundTo==="vertices"){w=0;for(I=s.length;w<I;w++)t=ia[s[w]],y=B.value[t.a],A=B.value[t.b],
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|
+z=B.value[t.c],B.array[E]=y.x,B.array[E+1]=y.y,B.array[E+2]=A.x,B.array[E+3]=A.y,B.array[E+4]=z.x,B.array[E+5]=z.y,E+=6;w=0;for(I=u.length;w<I;w++)t=ia[u[w]],y=B.value[t.a],A=B.value[t.b],z=B.value[t.c],t=B.value[t.d],B.array[E]=y.x,B.array[E+1]=y.y,B.array[E+2]=A.x,B.array[E+3]=A.y,B.array[E+4]=z.x,B.array[E+5]=z.y,B.array[E+6]=t.x,B.array[E+7]=t.y,E+=8}else{if(B.boundTo==="faces"){w=0;for(I=s.length;w<I;w++)z=A=y=S=B.value[s[w]],B.array[E]=y.x,B.array[E+1]=y.y,B.array[E+2]=A.x,B.array[E+3]=A.y,
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|
+B.array[E+4]=z.x,B.array[E+5]=z.y,E+=6;w=0;for(I=u.length;w<I;w++)t=z=A=y=S=B.value[u[w]],B.array[E]=y.x,B.array[E+1]=y.y,B.array[E+2]=A.x,B.array[E+3]=A.y,B.array[E+4]=z.x,B.array[E+5]=z.y,B.array[E+6]=t.x,B.array[E+7]=t.y,E+=8}}else if(B.size===3)if(W=B.type==="c"?["r","g","b"]:["x","y","z"],B.boundTo===void 0||B.boundTo==="vertices"){w=0;for(I=s.length;w<I;w++)t=ia[s[w]],y=B.value[t.a],A=B.value[t.b],z=B.value[t.c],B.array[E]=y[W[0]],B.array[E+1]=y[W[1]],B.array[E+2]=y[W[2]],B.array[E+3]=A[W[0]],
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+B.array[E+4]=A[W[1]],B.array[E+5]=A[W[2]],B.array[E+6]=z[W[0]],B.array[E+7]=z[W[1]],B.array[E+8]=z[W[2]],E+=9;w=0;for(I=u.length;w<I;w++)t=ia[u[w]],y=B.value[t.a],A=B.value[t.b],z=B.value[t.c],t=B.value[t.d],B.array[E]=y[W[0]],B.array[E+1]=y[W[1]],B.array[E+2]=y[W[2]],B.array[E+3]=A[W[0]],B.array[E+4]=A[W[1]],B.array[E+5]=A[W[2]],B.array[E+6]=z[W[0]],B.array[E+7]=z[W[1]],B.array[E+8]=z[W[2]],B.array[E+9]=t[W[0]],B.array[E+10]=t[W[1]],B.array[E+11]=t[W[2]],E+=12}else{if(B.boundTo==="faces"){w=0;for(I=
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+s.length;w<I;w++)z=A=y=S=B.value[s[w]],B.array[E]=y[W[0]],B.array[E+1]=y[W[1]],B.array[E+2]=y[W[2]],B.array[E+3]=A[W[0]],B.array[E+4]=A[W[1]],B.array[E+5]=A[W[2]],B.array[E+6]=z[W[0]],B.array[E+7]=z[W[1]],B.array[E+8]=z[W[2]],E+=9;w=0;for(I=u.length;w<I;w++)t=z=A=y=S=B.value[u[w]],B.array[E]=y[W[0]],B.array[E+1]=y[W[1]],B.array[E+2]=y[W[2]],B.array[E+3]=A[W[0]],B.array[E+4]=A[W[1]],B.array[E+5]=A[W[2]],B.array[E+6]=z[W[0]],B.array[E+7]=z[W[1]],B.array[E+8]=z[W[2]],B.array[E+9]=t[W[0]],B.array[E+10]=
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+t[W[1]],B.array[E+11]=t[W[2]],E+=12}}else if(B.size===4)if(B.boundTo===void 0||B.boundTo==="vertices"){w=0;for(I=s.length;w<I;w++)t=ia[s[w]],y=B.value[t.a],A=B.value[t.b],z=B.value[t.c],B.array[E]=y.x,B.array[E+1]=y.y,B.array[E+2]=y.z,B.array[E+3]=y.w,B.array[E+4]=A.x,B.array[E+5]=A.y,B.array[E+6]=A.z,B.array[E+7]=A.w,B.array[E+8]=z.x,B.array[E+9]=z.y,B.array[E+10]=z.z,B.array[E+11]=z.w,E+=12;w=0;for(I=u.length;w<I;w++)t=ia[u[w]],y=B.value[t.a],A=B.value[t.b],z=B.value[t.c],t=B.value[t.d],B.array[E]=
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+y.x,B.array[E+1]=y.y,B.array[E+2]=y.z,B.array[E+3]=y.w,B.array[E+4]=A.x,B.array[E+5]=A.y,B.array[E+6]=A.z,B.array[E+7]=A.w,B.array[E+8]=z.x,B.array[E+9]=z.y,B.array[E+10]=z.z,B.array[E+11]=z.w,B.array[E+12]=t.x,B.array[E+13]=t.y,B.array[E+14]=t.z,B.array[E+15]=t.w,E+=16}else if(B.boundTo==="faces"){w=0;for(I=s.length;w<I;w++)z=A=y=S=B.value[s[w]],B.array[E]=y.x,B.array[E+1]=y.y,B.array[E+2]=y.z,B.array[E+3]=y.w,B.array[E+4]=A.x,B.array[E+5]=A.y,B.array[E+6]=A.z,B.array[E+7]=A.w,B.array[E+8]=z.x,B.array[E+
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+9]=z.y,B.array[E+10]=z.z,B.array[E+11]=z.w,E+=12;w=0;for(I=u.length;w<I;w++)t=z=A=y=S=B.value[u[w]],B.array[E]=y.x,B.array[E+1]=y.y,B.array[E+2]=y.z,B.array[E+3]=y.w,B.array[E+4]=A.x,B.array[E+5]=A.y,B.array[E+6]=A.z,B.array[E+7]=A.w,B.array[E+8]=z.x,B.array[E+9]=z.y,B.array[E+10]=z.z,B.array[E+11]=z.w,B.array[E+12]=t.x,B.array[E+13]=t.y,B.array[E+14]=t.z,B.array[E+15]=t.w,E+=16}j.bindBuffer(j.ARRAY_BUFFER,B.buffer);j.bufferData(j.ARRAY_BUFFER,B.array,n)}}T&&(delete l.__inittedArrays,delete l.__colorArray,
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|
+delete l.__normalArray,delete l.__tangentArray,delete l.__uvArray,delete l.__uv2Array,delete l.__faceArray,delete l.__vertexArray,delete l.__lineArray,delete l.__skinVertexAArray,delete l.__skinVertexBArray,delete l.__skinIndexArray,delete l.__skinWeightArray)}f.__dirtyVertices=!1;f.__dirtyMorphTargets=!1;f.__dirtyElements=!1;f.__dirtyUvs=!1;f.__dirtyNormals=!1;f.__dirtyColors=!1;f.__dirtyTangents=!1;h.attributes&&r(h)}else if(x instanceof THREE.Ribbon){if(f.__dirtyVertices||f.__dirtyColors){h=f;
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|
+x=j.DYNAMIC_DRAW;w=i=w=T=T=void 0;I=h.vertices;k=h.colors;q=I.length;l=k.length;s=h.__vertexArray;n=h.__colorArray;u=h.__dirtyColors;if(h.__dirtyVertices){for(T=0;T<q;T++)w=I[T].position,i=T*3,s[i]=w.x,s[i+1]=w.y,s[i+2]=w.z;j.bindBuffer(j.ARRAY_BUFFER,h.__webglVertexBuffer);j.bufferData(j.ARRAY_BUFFER,s,x)}if(u){for(T=0;T<l;T++)w=k[T],i=T*3,n[i]=w.r,n[i+1]=w.g,n[i+2]=w.b;j.bindBuffer(j.ARRAY_BUFFER,h.__webglColorBuffer);j.bufferData(j.ARRAY_BUFFER,n,x)}}f.__dirtyVertices=!1;f.__dirtyColors=!1}else if(x instanceof
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|
+THREE.Line){h=b(x,l);n=h.attributes&&m(h);if(f.__dirtyVertices||f.__dirtyColors||n){x=f;i=j.DYNAMIC_DRAW;q=k=J=I=ia=void 0;I=x.vertices;l=x.colors;q=I.length;n=l.length;s=x.__vertexArray;T=x.__colorArray;u=x.__dirtyColors;w=x.__webglCustomAttributesList;Z=aa=Y=W=J=ia=void 0;if(x.__dirtyVertices){for(ia=0;ia<q;ia++)J=I[ia].position,k=ia*3,s[k]=J.x,s[k+1]=J.y,s[k+2]=J.z;j.bindBuffer(j.ARRAY_BUFFER,x.__webglVertexBuffer);j.bufferData(j.ARRAY_BUFFER,s,i)}if(u){for(I=0;I<n;I++)q=l[I],k=I*3,T[k]=q.r,T[k+
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|
+1]=q.g,T[k+2]=q.b;j.bindBuffer(j.ARRAY_BUFFER,x.__webglColorBuffer);j.bufferData(j.ARRAY_BUFFER,T,i)}if(w){ia=0;for(J=w.length;ia<J;ia++)if(Z=w[ia],Z.needsUpdate&&(Z.boundTo===void 0||Z.boundTo==="vertices")){k=0;Y=Z.value.length;if(Z.size===1)for(W=0;W<Y;W++)Z.array[W]=Z.value[W];else if(Z.size===2)for(W=0;W<Y;W++)aa=Z.value[W],Z.array[k]=aa.x,Z.array[k+1]=aa.y,k+=2;else if(Z.size===3)if(Z.type==="c")for(W=0;W<Y;W++)aa=Z.value[W],Z.array[k]=aa.r,Z.array[k+1]=aa.g,Z.array[k+2]=aa.b,k+=3;else for(W=
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|
+0;W<Y;W++)aa=Z.value[W],Z.array[k]=aa.x,Z.array[k+1]=aa.y,Z.array[k+2]=aa.z,k+=3;else if(Z.size===4)for(W=0;W<Y;W++)aa=Z.value[W],Z.array[k]=aa.x,Z.array[k+1]=aa.y,Z.array[k+2]=aa.z,Z.array[k+3]=aa.w,k+=4;j.bindBuffer(j.ARRAY_BUFFER,Z.buffer);j.bufferData(j.ARRAY_BUFFER,Z.array,i)}}}f.__dirtyVertices=!1;f.__dirtyColors=!1;h.attributes&&r(h)}else if(x instanceof THREE.ParticleSystem)h=b(x,l),n=h.attributes&&m(h),(f.__dirtyVertices||f.__dirtyColors||x.sortParticles||n)&&d(f,j.DYNAMIC_DRAW,x),f.__dirtyVertices=
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|
+!1,f.__dirtyColors=!1,h.attributes&&r(h)};this.initMaterial=function(a,b,c,d){var e,g,f,h;a instanceof THREE.MeshDepthMaterial?h="depth":a instanceof THREE.MeshNormalMaterial?h="normal":a instanceof THREE.MeshBasicMaterial?h="basic":a instanceof THREE.MeshLambertMaterial?h="lambert":a instanceof THREE.MeshPhongMaterial?h="phong":a instanceof THREE.LineBasicMaterial?h="basic":a instanceof THREE.ParticleBasicMaterial&&(h="particle_basic");if(h){var i=THREE.ShaderLib[h];a.uniforms=THREE.UniformsUtils.clone(i.uniforms);
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|
|
+a.vertexShader=i.vertexShader;a.fragmentShader=i.fragmentShader}var k,l,m;k=m=i=0;for(l=b.length;k<l;k++)f=b[k],f instanceof THREE.SpotLight&&m++,f instanceof THREE.DirectionalLight&&m++,f instanceof THREE.PointLight&&i++;i+m<=C?k=m:(k=Math.ceil(C*m/(i+m)),i=C-k);f={directional:k,point:i};i=m=0;for(k=b.length;i<k;i++)l=b[i],l instanceof THREE.SpotLight&&l.castShadow&&m++;var n=50;if(d!==void 0&&d instanceof THREE.SkinnedMesh)n=d.bones.length;var w;a:{k=a.fragmentShader;l=a.vertexShader;var i=a.uniforms,
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|
+b=a.attributes,c={map:!!a.map,envMap:!!a.envMap,lightMap:!!a.lightMap,vertexColors:a.vertexColors,fog:c,useFog:a.fog,sizeAttenuation:a.sizeAttenuation,skinning:a.skinning,morphTargets:a.morphTargets,maxMorphTargets:this.maxMorphTargets,maxDirLights:f.directional,maxPointLights:f.point,maxBones:n,shadowMapEnabled:this.shadowMapEnabled&&d.receiveShadow,shadowMapSoft:this.shadowMapSoft,shadowMapWidth:this.shadowMapWidth,shadowMapHeight:this.shadowMapHeight,maxShadows:m,alphaTest:a.alphaTest,metal:a.metal,
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|
+perPixel:a.perPixel},p,d=[];h?d.push(h):(d.push(k),d.push(l));for(p in c)d.push(p),d.push(c[p]);h=d.join();p=0;for(d=O.length;p<d;p++)if(O[p].code===h){w=O[p].program;break a}p=j.createProgram();d=[ta?"#define VERTEX_TEXTURES":"",K.gammaInput?"#define GAMMA_INPUT":"",K.gammaOutput?"#define GAMMA_OUTPUT":"",K.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SHADOWS "+c.maxShadows,"#define MAX_BONES "+
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|
+c.maxBones,c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.skinning?"#define USE_SKINNING":"",c.morphTargets?"#define USE_MORPHTARGETS":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.sizeAttenuation?"#define USE_SIZEATTENUATION":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nuniform mat4 cameraInverseMatrix;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n#ifdef USE_COLOR\nattribute vec3 color;\n#endif\n#ifdef USE_MORPHTARGETS\nattribute vec3 morphTarget0;\nattribute vec3 morphTarget1;\nattribute vec3 morphTarget2;\nattribute vec3 morphTarget3;\nattribute vec3 morphTarget4;\nattribute vec3 morphTarget5;\nattribute vec3 morphTarget6;\nattribute vec3 morphTarget7;\n#endif\n#ifdef USE_SKINNING\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n#endif\n"].join("\n");
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|
+f=["#ifdef GL_ES","precision "+L+" float;","#endif","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SHADOWS "+c.maxShadows,c.alphaTest?"#define ALPHATEST "+c.alphaTest:"",K.gammaInput?"#define GAMMA_INPUT":"",K.gammaOutput?"#define GAMMA_OUTPUT":"",K.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"",c.useFog&&c.fog?"#define USE_FOG":"",c.useFog&&c.fog instanceof THREE.FogExp2?"#define FOG_EXP2":"",c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":
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|
+"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.metal?"#define METAL":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.shadowMapSoft?"#define SHADOWMAP_WIDTH "+c.shadowMapWidth.toFixed(1):"",c.shadowMapSoft?"#define SHADOWMAP_HEIGHT "+c.shadowMapHeight.toFixed(1):"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");j.attachShader(p,H("fragment",f+k));j.attachShader(p,
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+H("vertex",d+l));j.linkProgram(p);j.getProgramParameter(p,j.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+j.getProgramParameter(p,j.VALIDATE_STATUS)+", gl error ["+j.getError()+"]");p.uniforms={};p.attributes={};var o,d=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","cameraInverseMatrix","boneGlobalMatrices","morphTargetInfluences"];for(o in i)d.push(o);o=d;d=0;for(i=o.length;d<i;d++)k=o[d],p.uniforms[k]=j.getUniformLocation(p,
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+k);d=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];for(o=0;o<c.maxMorphTargets;o++)d.push("morphTarget"+o);for(w in b)d.push(w);w=d;o=0;for(b=w.length;o<b;o++)c=w[o],p.attributes[c]=j.getAttribLocation(p,c);p.id=O.length;O.push({program:p,code:h});K.info.memory.programs=O.length;w=p}a.program=w;w=a.program.attributes;w.position>=0&&j.enableVertexAttribArray(w.position);w.color>=0&&j.enableVertexAttribArray(w.color);w.normal>=0&&j.enableVertexAttribArray(w.normal);
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+w.tangent>=0&&j.enableVertexAttribArray(w.tangent);a.skinning&&w.skinVertexA>=0&&w.skinVertexB>=0&&w.skinIndex>=0&&w.skinWeight>=0&&(j.enableVertexAttribArray(w.skinVertexA),j.enableVertexAttribArray(w.skinVertexB),j.enableVertexAttribArray(w.skinIndex),j.enableVertexAttribArray(w.skinWeight));if(a.attributes)for(g in a.attributes)w[g]!==void 0&&w[g]>=0&&j.enableVertexAttribArray(w[g]);if(a.morphTargets)for(g=a.numSupportedMorphTargets=0;g<this.maxMorphTargets;g++)o="morphTarget"+g,w[o]>=0&&(j.enableVertexAttribArray(w[o]),
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|
a.numSupportedMorphTargets++);a.uniformsList=[];for(e in a.uniforms)a.uniformsList.push([a.uniforms[e],e])};this.setFaceCulling=function(a,b){a?(!b||b==="ccw"?j.frontFace(j.CCW):j.frontFace(j.CW),a==="back"?j.cullFace(j.BACK):a==="front"?j.cullFace(j.FRONT):j.cullFace(j.FRONT_AND_BACK),j.enable(j.CULL_FACE)):j.disable(j.CULL_FACE)}};
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|
THREE.WebGLRenderTarget=function(a,c,b){this.width=a;this.height=c;b=b||{};this.wrapS=b.wrapS!==void 0?b.wrapS:THREE.ClampToEdgeWrapping;this.wrapT=b.wrapT!==void 0?b.wrapT:THREE.ClampToEdgeWrapping;this.magFilter=b.magFilter!==void 0?b.magFilter:THREE.LinearFilter;this.minFilter=b.minFilter!==void 0?b.minFilter:THREE.LinearMipMapLinearFilter;this.offset=new THREE.Vector2(0,0);this.repeat=new THREE.Vector2(1,1);this.format=b.format!==void 0?b.format:THREE.RGBAFormat;this.type=b.type!==void 0?b.type:
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THREE.UnsignedByteType;this.depthBuffer=b.depthBuffer!==void 0?b.depthBuffer:!0;this.stencilBuffer=b.stencilBuffer!==void 0?b.stencilBuffer:!0};
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|
@@ -349,9 +349,9 @@ THREE.RenderableFace4=function(){this.v1=new THREE.RenderableVertex;this.v2=new
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|
THREE.RenderableParticle=function(){this.rotation=this.z=this.y=this.x=null;this.scale=new THREE.Vector2;this.material=null};THREE.RenderableLine=function(){this.z=null;this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.material=null};
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THREE.ColorUtils={adjustHSV:function(a,c,b,d){var g=THREE.ColorUtils.__hsv;THREE.ColorUtils.rgbToHsv(a,g);g.h=THREE.Math.clamp(g.h+c,0,1);g.s=THREE.Math.clamp(g.s+b,0,1);g.v=THREE.Math.clamp(g.v+d,0,1);a.setHSV(g.h,g.s,g.v)},rgbToHsv:function(a,c){var b=a.r,d=a.g,g=a.b,e=Math.max(Math.max(b,d),g),f=Math.min(Math.min(b,d),g);if(f===e)f=b=0;else{var h=e-f,f=h/e,b=b===e?(d-g)/h:d===e?2+(g-b)/h:4+(b-d)/h;b/=6;b<0&&(b+=1);b>1&&(b-=1)}c===void 0&&(c={h:0,s:0,v:0});c.h=b;c.s=f;c.v=e;return c}};
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THREE.ColorUtils.__hsv={h:0,s:0,v:0};
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-THREE.GeometryUtils={merge:function(a,c){for(var b,d,g=a.vertices.length,e=c instanceof THREE.Mesh?c.geometry:c,f=a.vertices,h=e.vertices,i=a.faces,k=e.faces,l=a.faceVertexUvs[0],n=e.faceVertexUvs[0],o={},m=0;m<a.materials.length;m++)o[a.materials[m].id]=m;if(c instanceof THREE.Mesh)c.matrixAutoUpdate&&c.updateMatrix(),b=c.matrix,d=new THREE.Matrix4,d.extractRotation(b,c.scale);for(var m=0,s=h.length;m<s;m++){var p=new THREE.Vertex(h[m].position.clone());b&&b.multiplyVector3(p.position);f.push(p)}m=
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-0;for(s=k.length;m<s;m++){var f=k[m],r,t,w=f.vertexNormals,q=f.vertexColors;f instanceof THREE.Face3?r=new THREE.Face3(f.a+g,f.b+g,f.c+g):f instanceof THREE.Face4&&(r=new THREE.Face4(f.a+g,f.b+g,f.c+g,f.d+g));r.normal.copy(f.normal);d&&d.multiplyVector3(r.normal);h=0;for(p=w.length;h<p;h++)t=w[h].clone(),d&&d.multiplyVector3(t),r.vertexNormals.push(t);r.color.copy(f.color);h=0;for(p=q.length;h<p;h++)t=q[h],r.vertexColors.push(t.clone());if(f.materialIndex!==void 0){h=e.materials[f.materialIndex];
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-p=o[h.id];if(p===void 0)p=a.materials.length,a.materials.push(h);r.materialIndex=p}r.centroid.copy(f.centroid);b&&b.multiplyVector3(r.centroid);i.push(r)}m=0;for(s=n.length;m<s;m++){b=n[m];d=[];h=0;for(p=b.length;h<p;h++)d.push(new THREE.UV(b[h].u,b[h].v));l.push(d)}},clone:function(a){var c=new THREE.Geometry,b,d=a.vertices,g=a.faces,e=a.faceVertexUvs[0];if(a.materials)c.materials=a.materials.slice();a=0;for(b=d.length;a<b;a++){var f=new THREE.Vertex(d[a].position.clone());c.vertices.push(f)}a=0;
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+THREE.GeometryUtils={merge:function(a,c){for(var b,d,g=a.vertices.length,e=c instanceof THREE.Mesh?c.geometry:c,f=a.vertices,h=e.vertices,i=a.faces,k=e.faces,l=a.faceVertexUvs[0],n=e.faceVertexUvs[0],o={},m=0;m<a.materials.length;m++)o[a.materials[m].id]=m;if(c instanceof THREE.Mesh)c.matrixAutoUpdate&&c.updateMatrix(),b=c.matrix,d=new THREE.Matrix4,d.extractRotation(b,c.scale);for(var m=0,r=h.length;m<r;m++){var p=new THREE.Vertex(h[m].position.clone());b&&b.multiplyVector3(p.position);f.push(p)}m=
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+0;for(r=k.length;m<r;m++){var f=k[m],s,u,x=f.vertexNormals,q=f.vertexColors;f instanceof THREE.Face3?s=new THREE.Face3(f.a+g,f.b+g,f.c+g):f instanceof THREE.Face4&&(s=new THREE.Face4(f.a+g,f.b+g,f.c+g,f.d+g));s.normal.copy(f.normal);d&&d.multiplyVector3(s.normal);h=0;for(p=x.length;h<p;h++)u=x[h].clone(),d&&d.multiplyVector3(u),s.vertexNormals.push(u);s.color.copy(f.color);h=0;for(p=q.length;h<p;h++)u=q[h],s.vertexColors.push(u.clone());if(f.materialIndex!==void 0){h=e.materials[f.materialIndex];
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+p=o[h.id];if(p===void 0)p=a.materials.length,a.materials.push(h);s.materialIndex=p}s.centroid.copy(f.centroid);b&&b.multiplyVector3(s.centroid);i.push(s)}m=0;for(r=n.length;m<r;m++){b=n[m];d=[];h=0;for(p=b.length;h<p;h++)d.push(new THREE.UV(b[h].u,b[h].v));l.push(d)}},clone:function(a){var c=new THREE.Geometry,b,d=a.vertices,g=a.faces,e=a.faceVertexUvs[0];if(a.materials)c.materials=a.materials.slice();a=0;for(b=d.length;a<b;a++){var f=new THREE.Vertex(d[a].position.clone());c.vertices.push(f)}a=0;
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for(b=g.length;a<b;a++){var h=g[a],i,k,l=h.vertexNormals,n=h.vertexColors;h instanceof THREE.Face3?i=new THREE.Face3(h.a,h.b,h.c):h instanceof THREE.Face4&&(i=new THREE.Face4(h.a,h.b,h.c,h.d));i.normal.copy(h.normal);d=0;for(f=l.length;d<f;d++)k=l[d],i.vertexNormals.push(k.clone());i.color.copy(h.color);d=0;for(f=n.length;d<f;d++)k=n[d],i.vertexColors.push(k.clone());i.materialIndex=h.materialIndex;i.centroid.copy(h.centroid);c.faces.push(i)}a=0;for(b=e.length;a<b;a++){g=e[a];i=[];d=0;for(f=g.length;d<
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f;d++)i.push(new THREE.UV(g[d].u,g[d].v));c.faceVertexUvs[0].push(i)}return c},randomPointInTriangle:function(a,c,b){var d,g,e,f=new THREE.Vector3,h=THREE.GeometryUtils.__v1;d=THREE.GeometryUtils.random();g=THREE.GeometryUtils.random();d+g>1&&(d=1-d,g=1-g);e=1-d-g;f.copy(a);f.multiplyScalar(d);h.copy(c);h.multiplyScalar(g);f.addSelf(h);h.copy(b);h.multiplyScalar(e);f.addSelf(h);return f},randomPointInFace:function(a,c,b){var d,g,e;if(a instanceof THREE.Face3)return d=c.vertices[a.a].position,g=c.vertices[a.b].position,
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e=c.vertices[a.c].position,THREE.GeometryUtils.randomPointInTriangle(d,g,e);else if(a instanceof THREE.Face4){d=c.vertices[a.a].position;g=c.vertices[a.b].position;e=c.vertices[a.c].position;var c=c.vertices[a.d].position,f;b?a._area1&&a._area2?(b=a._area1,f=a._area2):(b=THREE.GeometryUtils.triangleArea(d,g,c),f=THREE.GeometryUtils.triangleArea(g,e,c),a._area1=b,a._area2=f):(b=THREE.GeometryUtils.triangleArea(d,g,c),f=THREE.GeometryUtils.triangleArea(g,e,c));return THREE.GeometryUtils.random()*(b+
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@@ -359,9 +359,9 @@ f)<b?THREE.GeometryUtils.randomPointInTriangle(d,g,c):THREE.GeometryUtils.random
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THREE.Face4)l=f[d.a].position,n=f[d.b].position,o=f[d.c].position,m=f[d.d].position,d._area1=THREE.GeometryUtils.triangleArea(l,n,m),d._area2=THREE.GeometryUtils.triangleArea(n,o,m),d._area=d._area1+d._area2;i+=d._area;k[g]=i}d=[];f={};for(g=0;g<c;g++)h=THREE.GeometryUtils.random()*i,h=b(h),d[g]=THREE.GeometryUtils.randomPointInFace(e[h],a,!0),f[h]?f[h]+=1:f[h]=1;return d},triangleArea:function(a,c,b){var d,g=THREE.GeometryUtils.__v1;g.sub(a,c);d=g.length();g.sub(a,b);a=g.length();g.sub(c,b);b=g.length();
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c=0.5*(d+a+b);return Math.sqrt(c*(c-d)*(c-a)*(c-b))},center:function(a){a.computeBoundingBox();var c=new THREE.Matrix4;c.setTranslation(-0.5*(a.boundingBox.x[1]+a.boundingBox.x[0]),-0.5*(a.boundingBox.y[1]+a.boundingBox.y[0]),-0.5*(a.boundingBox.z[1]+a.boundingBox.z[0]));a.applyMatrix(c);a.computeBoundingBox()}};THREE.GeometryUtils.random=THREE.Math.random16;THREE.GeometryUtils.__v1=new THREE.Vector3;
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THREE.ImageUtils={loadTexture:function(a,c,b){var d=new Image,g=new THREE.Texture(d,c);d.onload=function(){g.needsUpdate=!0;b&&b(this)};d.crossOrigin="";d.src=a;return g},loadTextureCube:function(a,c,b){var d,g=[],e=new THREE.Texture(g,c),c=g.loadCount=0;for(d=a.length;c<d;++c)g[c]=new Image,g[c].onload=function(){g.loadCount+=1;if(g.loadCount===6)e.needsUpdate=!0;b&&b(this)},g[c].crossOrigin="",g[c].src=a[c];return e},getNormalMap:function(a,c){var b=function(a){var b=Math.sqrt(a[0]*a[0]+a[1]*a[1]+
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-a[2]*a[2]);return[a[0]/b,a[1]/b,a[2]/b]};c|=1;var d=a.width,g=a.height,e=document.createElement("canvas");e.width=d;e.height=g;var f=e.getContext("2d");f.drawImage(a,0,0);for(var h=f.getImageData(0,0,d,g).data,i=f.createImageData(d,g),k=i.data,l=0;l<d;l++)for(var n=1;n<g;n++){var o=n-1<0?g-1:n-1,m=(n+1)%g,s=l-1<0?d-1:l-1,p=(l+1)%d,r=[],t=[0,0,h[(n*d+l)*4]/255*c];r.push([-1,0,h[(n*d+s)*4]/255*c]);r.push([-1,-1,h[(o*d+s)*4]/255*c]);r.push([0,-1,h[(o*d+l)*4]/255*c]);r.push([1,-1,h[(o*d+p)*4]/255*c]);
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-r.push([1,0,h[(n*d+p)*4]/255*c]);r.push([1,1,h[(m*d+p)*4]/255*c]);r.push([0,1,h[(m*d+l)*4]/255*c]);r.push([-1,1,h[(m*d+s)*4]/255*c]);o=[];s=r.length;for(m=0;m<s;m++){var p=r[m],w=r[(m+1)%s],p=[p[0]-t[0],p[1]-t[1],p[2]-t[2]],w=[w[0]-t[0],w[1]-t[1],w[2]-t[2]];o.push(b([p[1]*w[2]-p[2]*w[1],p[2]*w[0]-p[0]*w[2],p[0]*w[1]-p[1]*w[0]]))}r=[0,0,0];for(m=0;m<o.length;m++)r[0]+=o[m][0],r[1]+=o[m][1],r[2]+=o[m][2];r[0]/=o.length;r[1]/=o.length;r[2]/=o.length;t=(n*d+l)*4;k[t]=(r[0]+1)/2*255|0;k[t+1]=(r[1]+0.5)*
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-255|0;k[t+2]=r[2]*255|0;k[t+3]=255}f.putImageData(i,0,0);return e}};THREE.SceneUtils={showHierarchy:function(a,c){THREE.SceneUtils.traverseHierarchy(a,function(a){a.visible=c})},traverseHierarchy:function(a,c){var b,d,g=a.children.length;for(d=0;d<g;d++)b=a.children[d],c(b),THREE.SceneUtils.traverseHierarchy(b,c)},createMultiMaterialObject:function(a,c){var b,d=c.length,g=new THREE.Object3D;for(b=0;b<d;b++){var e=new THREE.Mesh(a,c[b]);g.add(e)}return g}};
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+a[2]*a[2]);return[a[0]/b,a[1]/b,a[2]/b]};c|=1;var d=a.width,g=a.height,e=document.createElement("canvas");e.width=d;e.height=g;var f=e.getContext("2d");f.drawImage(a,0,0);for(var h=f.getImageData(0,0,d,g).data,i=f.createImageData(d,g),k=i.data,l=0;l<d;l++)for(var n=1;n<g;n++){var o=n-1<0?g-1:n-1,m=(n+1)%g,r=l-1<0?d-1:l-1,p=(l+1)%d,s=[],u=[0,0,h[(n*d+l)*4]/255*c];s.push([-1,0,h[(n*d+r)*4]/255*c]);s.push([-1,-1,h[(o*d+r)*4]/255*c]);s.push([0,-1,h[(o*d+l)*4]/255*c]);s.push([1,-1,h[(o*d+p)*4]/255*c]);
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+s.push([1,0,h[(n*d+p)*4]/255*c]);s.push([1,1,h[(m*d+p)*4]/255*c]);s.push([0,1,h[(m*d+l)*4]/255*c]);s.push([-1,1,h[(m*d+r)*4]/255*c]);o=[];r=s.length;for(m=0;m<r;m++){var p=s[m],x=s[(m+1)%r],p=[p[0]-u[0],p[1]-u[1],p[2]-u[2]],x=[x[0]-u[0],x[1]-u[1],x[2]-u[2]];o.push(b([p[1]*x[2]-p[2]*x[1],p[2]*x[0]-p[0]*x[2],p[0]*x[1]-p[1]*x[0]]))}s=[0,0,0];for(m=0;m<o.length;m++)s[0]+=o[m][0],s[1]+=o[m][1],s[2]+=o[m][2];s[0]/=o.length;s[1]/=o.length;s[2]/=o.length;u=(n*d+l)*4;k[u]=(s[0]+1)/2*255|0;k[u+1]=(s[1]+0.5)*
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+255|0;k[u+2]=s[2]*255|0;k[u+3]=255}f.putImageData(i,0,0);return e}};THREE.SceneUtils={showHierarchy:function(a,c){THREE.SceneUtils.traverseHierarchy(a,function(a){a.visible=c})},traverseHierarchy:function(a,c){var b,d,g=a.children.length;for(d=0;d<g;d++)b=a.children[d],c(b),THREE.SceneUtils.traverseHierarchy(b,c)},createMultiMaterialObject:function(a,c){var b,d=c.length,g=new THREE.Object3D;for(b=0;b<d;b++){var e=new THREE.Mesh(a,c[b]);g.add(e)}return g}};
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if(THREE.WebGLRenderer)THREE.ShaderUtils={lib:{fresnel:{uniforms:{mRefractionRatio:{type:"f",value:1.02},mFresnelBias:{type:"f",value:0.1},mFresnelPower:{type:"f",value:2},mFresnelScale:{type:"f",value:1},tCube:{type:"t",value:1,texture:null}},fragmentShader:"uniform samplerCube tCube;\nvarying vec3 vReflect;\nvarying vec3 vRefract[3];\nvarying float vReflectionFactor;\nvoid main() {\nvec4 reflectedColor = textureCube( tCube, vec3( -vReflect.x, vReflect.yz ) );\nvec4 refractedColor = vec4( 1.0, 1.0, 1.0, 1.0 );\nrefractedColor.r = textureCube( tCube, vec3( -vRefract[0].x, vRefract[0].yz ) ).r;\nrefractedColor.g = textureCube( tCube, vec3( -vRefract[1].x, vRefract[1].yz ) ).g;\nrefractedColor.b = textureCube( tCube, vec3( -vRefract[2].x, vRefract[2].yz ) ).b;\nrefractedColor.a = 1.0;\ngl_FragColor = mix( refractedColor, reflectedColor, clamp( vReflectionFactor, 0.0, 1.0 ) );\n}",
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vertexShader:"uniform float mRefractionRatio;\nuniform float mFresnelBias;\nuniform float mFresnelScale;\nuniform float mFresnelPower;\nvarying vec3 vReflect;\nvarying vec3 vRefract[3];\nvarying float vReflectionFactor;\nvoid main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = normalize ( mat3( objectMatrix[0].xyz, objectMatrix[1].xyz, objectMatrix[2].xyz ) * normal );\nvec3 I = mPosition.xyz - cameraPosition;\nvReflect = reflect( I, nWorld );\nvRefract[0] = refract( normalize( I ), nWorld, mRefractionRatio );\nvRefract[1] = refract( normalize( I ), nWorld, mRefractionRatio * 0.99 );\nvRefract[2] = refract( normalize( I ), nWorld, mRefractionRatio * 0.98 );\nvReflectionFactor = mFresnelBias + mFresnelScale * pow( 1.0 + dot( normalize( I ), nWorld ), mFresnelPower );\ngl_Position = projectionMatrix * mvPosition;\n}"},
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normal:{uniforms:THREE.UniformsUtils.merge([THREE.UniformsLib.fog,THREE.UniformsLib.lights,THREE.UniformsLib.shadowmap,{enableAO:{type:"i",value:0},enableDiffuse:{type:"i",value:0},enableSpecular:{type:"i",value:0},enableReflection:{type:"i",value:0},tDiffuse:{type:"t",value:0,texture:null},tCube:{type:"t",value:1,texture:null},tNormal:{type:"t",value:2,texture:null},tSpecular:{type:"t",value:3,texture:null},tAO:{type:"t",value:4,texture:null},tDisplacement:{type:"t",value:5,texture:null},uNormalScale:{type:"f",
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@@ -400,9 +400,9 @@ THREE.Path.prototype.quadraticCurveTo=function(a,c,b,d){var g=Array.prototype.sl
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THREE.Path.prototype.bezierCurveTo=function(a,c,b,d,g,e){var f=Array.prototype.slice.call(arguments),h=this.actions[this.actions.length-1].args;this.curves.push(new THREE.CubicBezierCurve(new THREE.Vector2(h[h.length-2],h[h.length-1]),new THREE.Vector2(a,c),new THREE.Vector2(b,d),new THREE.Vector2(g,e)));this.actions.push({action:THREE.PathActions.BEZIER_CURVE_TO,args:f})};
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THREE.Path.prototype.splineThru=function(a){var c=Array.prototype.slice.call(arguments),b=this.actions[this.actions.length-1].args,b=[new THREE.Vector2(b[b.length-2],b[b.length-1])];Array.prototype.push.apply(b,a);this.curves.push(new THREE.SplineCurve(b));this.actions.push({action:THREE.PathActions.CSPLINE_THRU,args:c})};
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THREE.Path.prototype.arc=function(a,c,b,d,g,e){var f=Array.prototype.slice.call(arguments);this.curves.push(new THREE.ArcCurve(a,c,b,d,g,e));this.actions.push({action:THREE.PathActions.ARC,args:f})};THREE.Path.prototype.getSpacedPoints=function(a){a||(a=40);for(var c=[],b=0;b<a;b++)c.push(this.getPoint(b/a));return c};
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-THREE.Path.prototype.getPoints=function(a,c){var a=a||12,b=[],d,g,e,f,h,i,k,l,n,o,m,s,p;d=0;for(g=this.actions.length;d<g;d++)switch(e=this.actions[d],f=e.action,e=e.args,f){case THREE.PathActions.LINE_TO:b.push(new THREE.Vector2(e[0],e[1]));break;case THREE.PathActions.QUADRATIC_CURVE_TO:h=e[2];i=e[3];n=e[0];o=e[1];b.length>0?(f=b[b.length-1],m=f.x,s=f.y):(f=this.actions[d-1].args,m=f[f.length-2],s=f[f.length-1]);for(f=1;f<=a;f++)p=f/a,e=THREE.Shape.Utils.b2(p,m,n,h),p=THREE.Shape.Utils.b2(p,s,o,
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-i),b.push(new THREE.Vector2(e,p));break;case THREE.PathActions.BEZIER_CURVE_TO:h=e[4];i=e[5];n=e[0];o=e[1];k=e[2];l=e[3];b.length>0?(f=b[b.length-1],m=f.x,s=f.y):(f=this.actions[d-1].args,m=f[f.length-2],s=f[f.length-1]);for(f=1;f<=a;f++)p=f/a,e=THREE.Shape.Utils.b3(p,m,n,k,h),p=THREE.Shape.Utils.b3(p,s,o,l,i),b.push(new THREE.Vector2(e,p));break;case THREE.PathActions.CSPLINE_THRU:f=this.actions[d-1].args;f=[new THREE.Vector2(f[f.length-2],f[f.length-1])];p=a*e[0].length;f=f.concat(e[0]);e=new THREE.SplineCurve(f);
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-for(f=1;f<=p;f++)b.push(e.getPointAt(f/p));break;case THREE.PathActions.ARC:f=this.actions[d-1].args;h=e[0];i=e[1];k=e[2];n=e[3];p=e[4];o=!!e[5];l=f[f.length-2];m=f[f.length-1];f.length==0&&(l=m=0);s=p-n;var r=a*2;for(f=1;f<=r;f++)p=f/r,o||(p=1-p),p=n+p*s,e=l+h+k*Math.cos(p),p=m+i+k*Math.sin(p),b.push(new THREE.Vector2(e,p))}c&&b.push(b[0]);return b};THREE.Path.prototype.transform=function(a,c){this.getBoundingBox();return this.getWrapPoints(this.getPoints(c),a)};
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+THREE.Path.prototype.getPoints=function(a,c){var a=a||12,b=[],d,g,e,f,h,i,k,l,n,o,m,r,p;d=0;for(g=this.actions.length;d<g;d++)switch(e=this.actions[d],f=e.action,e=e.args,f){case THREE.PathActions.LINE_TO:b.push(new THREE.Vector2(e[0],e[1]));break;case THREE.PathActions.QUADRATIC_CURVE_TO:h=e[2];i=e[3];n=e[0];o=e[1];b.length>0?(f=b[b.length-1],m=f.x,r=f.y):(f=this.actions[d-1].args,m=f[f.length-2],r=f[f.length-1]);for(f=1;f<=a;f++)p=f/a,e=THREE.Shape.Utils.b2(p,m,n,h),p=THREE.Shape.Utils.b2(p,r,o,
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+i),b.push(new THREE.Vector2(e,p));break;case THREE.PathActions.BEZIER_CURVE_TO:h=e[4];i=e[5];n=e[0];o=e[1];k=e[2];l=e[3];b.length>0?(f=b[b.length-1],m=f.x,r=f.y):(f=this.actions[d-1].args,m=f[f.length-2],r=f[f.length-1]);for(f=1;f<=a;f++)p=f/a,e=THREE.Shape.Utils.b3(p,m,n,k,h),p=THREE.Shape.Utils.b3(p,r,o,l,i),b.push(new THREE.Vector2(e,p));break;case THREE.PathActions.CSPLINE_THRU:f=this.actions[d-1].args;f=[new THREE.Vector2(f[f.length-2],f[f.length-1])];p=a*e[0].length;f=f.concat(e[0]);e=new THREE.SplineCurve(f);
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+for(f=1;f<=p;f++)b.push(e.getPointAt(f/p));break;case THREE.PathActions.ARC:f=this.actions[d-1].args;h=e[0];i=e[1];k=e[2];n=e[3];p=e[4];o=!!e[5];l=f[f.length-2];m=f[f.length-1];f.length==0&&(l=m=0);r=p-n;var s=a*2;for(f=1;f<=s;f++)p=f/s,o||(p=1-p),p=n+p*r,e=l+h+k*Math.cos(p),p=m+i+k*Math.sin(p),b.push(new THREE.Vector2(e,p))}c&&b.push(b[0]);return b};THREE.Path.prototype.transform=function(a,c){this.getBoundingBox();return this.getWrapPoints(this.getPoints(c),a)};
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THREE.Path.prototype.nltransform=function(a,c,b,d,g,e){var f=this.getPoints(),h,i,k,l,n;h=0;for(i=f.length;h<i;h++)k=f[h],l=k.x,n=k.y,k.x=a*l+c*n+b,k.y=d*n+g*l+e;return f};
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THREE.Path.prototype.debug=function(a){var c=this.getBoundingBox();a||(a=document.createElement("canvas"),a.setAttribute("width",c.maxX+100),a.setAttribute("height",c.maxY+100),document.body.appendChild(a));c=a.getContext("2d");c.fillStyle="white";c.fillRect(0,0,a.width,a.height);c.strokeStyle="black";c.beginPath();var b,d,g,a=0;for(b=this.actions.length;a<b;a++)d=this.actions[a],g=d.args,d=d.action,d!=THREE.PathActions.CSPLINE_THRU&&c[d].apply(c,g);c.stroke();c.closePath();c.strokeStyle="red";d=
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this.getPoints();a=0;for(b=d.length;a<b;a++)g=d[a],c.beginPath(),c.arc(g.x,g.y,1.5,0,Math.PI*2,!1),c.stroke(),c.closePath()};
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@@ -410,9 +410,9 @@ THREE.Path.prototype.toShapes=function(){var a,c,b,d,g=[],e=new THREE.Path;a=0;f
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d.curves):f.holes.push(d);e.push(f)}else{f=new THREE.Shape;a=0;for(c=g.length;a<c;a++)d=g[a],THREE.Shape.Utils.isClockWise(d.getPoints())?(f.actions=d.actions,f.curves=d.curves,e.push(f),f=new THREE.Shape):f.holes.push(d)}return e};THREE.Shape=function(){THREE.Path.apply(this,arguments);this.holes=[]};THREE.Shape.prototype=new THREE.Path;THREE.Shape.prototype.constructor=THREE.Path;THREE.Shape.prototype.extrude=function(a){return new THREE.ExtrudeGeometry(this,a)};
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THREE.Shape.prototype.getPointsHoles=function(a){var c,b=this.holes.length,d=[];for(c=0;c<b;c++)d[c]=this.holes[c].getTransformedPoints(a,this.bends);return d};THREE.Shape.prototype.getSpacedPointsHoles=function(a){var c,b=this.holes.length,d=[];for(c=0;c<b;c++)d[c]=this.holes[c].getTransformedSpacedPoints(a,this.bends);return d};THREE.Shape.prototype.extractAllPoints=function(a){return{shape:this.getTransformedPoints(a),holes:this.getPointsHoles(a)}};
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THREE.Shape.prototype.extractAllSpacedPoints=function(a){return{shape:this.getTransformedSpacedPoints(a),holes:this.getSpacedPointsHoles(a)}};
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-THREE.Shape.Utils={removeHoles:function(a,c){var b=a.concat(),d=b.concat(),g,e,f,h,i,k,l,n,o,m,s=[];for(i=0;i<c.length;i++){k=c[i];Array.prototype.push.apply(d,k);e=Number.POSITIVE_INFINITY;for(g=0;g<k.length;g++){o=k[g];m=[];for(n=0;n<b.length;n++)l=b[n],l=o.distanceToSquared(l),m.push(l),l<e&&(e=l,f=g,h=n)}g=h-1>=0?h-1:b.length-1;e=f-1>=0?f-1:k.length-1;var p=[k[f],b[h],b[g]];n=THREE.FontUtils.Triangulate.area(p);var r=[k[f],k[e],b[h]];o=THREE.FontUtils.Triangulate.area(r);m=h;l=f;h+=1;f+=-1;h<
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-0&&(h+=b.length);h%=b.length;f<0&&(f+=k.length);f%=k.length;g=h-1>=0?h-1:b.length-1;e=f-1>=0?f-1:k.length-1;p=[k[f],b[h],b[g]];p=THREE.FontUtils.Triangulate.area(p);r=[k[f],k[e],b[h]];r=THREE.FontUtils.Triangulate.area(r);n+o>p+r&&(h=m,f=l,h<0&&(h+=b.length),h%=b.length,f<0&&(f+=k.length),f%=k.length,g=h-1>=0?h-1:b.length-1,e=f-1>=0?f-1:k.length-1);n=b.slice(0,h);o=b.slice(h);m=k.slice(f);l=k.slice(0,f);e=[k[f],k[e],b[h]];s.push([k[f],b[h],b[g]]);s.push(e);b=n.concat(m).concat(l).concat(o)}return{shape:b,
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-isolatedPts:s,allpoints:d}},triangulateShape:function(a,c){var b=THREE.Shape.Utils.removeHoles(a,c),d=b.allpoints,g=b.isolatedPts,b=THREE.FontUtils.Triangulate(b.shape,!1),e,f,h,i,k={};e=0;for(f=d.length;e<f;e++)i=d[e].x+":"+d[e].y,k[i]!==void 0&&console.log("Duplicate point",i),k[i]=e;e=0;for(f=b.length;e<f;e++){h=b[e];for(d=0;d<3;d++)i=h[d].x+":"+h[d].y,i=k[i],i!==void 0&&(h[d]=i)}e=0;for(f=g.length;e<f;e++){h=g[e];for(d=0;d<3;d++)i=h[d].x+":"+h[d].y,i=k[i],i!==void 0&&(h[d]=i)}return b.concat(g)},
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+THREE.Shape.Utils={removeHoles:function(a,c){var b=a.concat(),d=b.concat(),g,e,f,h,i,k,l,n,o,m,r=[];for(i=0;i<c.length;i++){k=c[i];Array.prototype.push.apply(d,k);e=Number.POSITIVE_INFINITY;for(g=0;g<k.length;g++){o=k[g];m=[];for(n=0;n<b.length;n++)l=b[n],l=o.distanceToSquared(l),m.push(l),l<e&&(e=l,f=g,h=n)}g=h-1>=0?h-1:b.length-1;e=f-1>=0?f-1:k.length-1;var p=[k[f],b[h],b[g]];n=THREE.FontUtils.Triangulate.area(p);var s=[k[f],k[e],b[h]];o=THREE.FontUtils.Triangulate.area(s);m=h;l=f;h+=1;f+=-1;h<
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+0&&(h+=b.length);h%=b.length;f<0&&(f+=k.length);f%=k.length;g=h-1>=0?h-1:b.length-1;e=f-1>=0?f-1:k.length-1;p=[k[f],b[h],b[g]];p=THREE.FontUtils.Triangulate.area(p);s=[k[f],k[e],b[h]];s=THREE.FontUtils.Triangulate.area(s);n+o>p+s&&(h=m,f=l,h<0&&(h+=b.length),h%=b.length,f<0&&(f+=k.length),f%=k.length,g=h-1>=0?h-1:b.length-1,e=f-1>=0?f-1:k.length-1);n=b.slice(0,h);o=b.slice(h);m=k.slice(f);l=k.slice(0,f);e=[k[f],k[e],b[h]];r.push([k[f],b[h],b[g]]);r.push(e);b=n.concat(m).concat(l).concat(o)}return{shape:b,
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+isolatedPts:r,allpoints:d}},triangulateShape:function(a,c){var b=THREE.Shape.Utils.removeHoles(a,c),d=b.allpoints,g=b.isolatedPts,b=THREE.FontUtils.Triangulate(b.shape,!1),e,f,h,i,k={};e=0;for(f=d.length;e<f;e++)i=d[e].x+":"+d[e].y,k[i]!==void 0&&console.log("Duplicate point",i),k[i]=e;e=0;for(f=b.length;e<f;e++){h=b[e];for(d=0;d<3;d++)i=h[d].x+":"+h[d].y,i=k[i],i!==void 0&&(h[d]=i)}e=0;for(f=g.length;e<f;e++){h=g[e];for(d=0;d<3;d++)i=h[d].x+":"+h[d].y,i=k[i],i!==void 0&&(h[d]=i)}return b.concat(g)},
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isClockWise:function(a){return THREE.FontUtils.Triangulate.area(a)<0},b2p0:function(a,c){var b=1-a;return b*b*c},b2p1:function(a,c){return 2*(1-a)*a*c},b2p2:function(a,c){return a*a*c},b2:function(a,c,b,d){return this.b2p0(a,c)+this.b2p1(a,b)+this.b2p2(a,d)},b3p0:function(a,c){var b=1-a;return b*b*b*c},b3p1:function(a,c){var b=1-a;return 3*b*b*a*c},b3p2:function(a,c){return 3*(1-a)*a*a*c},b3p3:function(a,c){return a*a*a*c},b3:function(a,c,b,d,g){return this.b3p0(a,c)+this.b3p1(a,b)+this.b3p2(a,d)+
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this.b3p3(a,g)}};THREE.TextPath=function(a,c){THREE.Path.call(this);this.parameters=c||{};this.set(a)};THREE.TextPath.prototype.set=function(a,c){this.text=a;var c=c||this.parameters,b=c.curveSegments!==void 0?c.curveSegments:4,d=c.font!==void 0?c.font:"helvetiker",g=c.weight!==void 0?c.weight:"normal",e=c.style!==void 0?c.style:"normal";THREE.FontUtils.size=c.size!==void 0?c.size:100;THREE.FontUtils.divisions=b;THREE.FontUtils.face=d;THREE.FontUtils.weight=g;THREE.FontUtils.style=e};
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THREE.TextPath.prototype.toShapes=function(){for(var a=THREE.FontUtils.drawText(this.text).paths,c=[],b=0,d=a.length;b<d;b++)Array.prototype.push.apply(c,a[b].toShapes());return c};
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@@ -425,7 +425,7 @@ THREE.Animation.prototype.play=function(a,c){if(!this.isPlaying){this.isPlaying=
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THREE.Bone?g.skinMatrix:g.matrix;var e=g.animationCache.prevKey;g=g.animationCache.nextKey;e.pos=this.data.hierarchy[b].keys[0];e.rot=this.data.hierarchy[b].keys[0];e.scl=this.data.hierarchy[b].keys[0];g.pos=this.getNextKeyWith("pos",b,1);g.rot=this.getNextKeyWith("rot",b,1);g.scl=this.getNextKeyWith("scl",b,1)}this.update(0)}this.isPaused=!1;THREE.AnimationHandler.addToUpdate(this)};
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THREE.Animation.prototype.pause=function(){this.isPaused?THREE.AnimationHandler.addToUpdate(this):THREE.AnimationHandler.removeFromUpdate(this);this.isPaused=!this.isPaused};
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THREE.Animation.prototype.stop=function(){this.isPaused=this.isPlaying=!1;THREE.AnimationHandler.removeFromUpdate(this);for(var a=0;a<this.hierarchy.length;a++)if(this.hierarchy[a].animationCache!==void 0)this.hierarchy[a]instanceof THREE.Bone?this.hierarchy[a].skinMatrix=this.hierarchy[a].animationCache.originalMatrix:this.hierarchy[a].matrix=this.hierarchy[a].animationCache.originalMatrix,delete this.hierarchy[a].animationCache};
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-THREE.Animation.prototype.update=function(a){if(this.isPlaying){var c=["pos","rot","scl"],b,d,g,e,f,h,i,k,l=this.data.JIT.hierarchy,n,o;this.currentTime+=a*this.timeScale;o=this.currentTime;n=this.currentTime%=this.data.length;k=parseInt(Math.min(n*this.data.fps,this.data.length*this.data.fps),10);for(var m=0,s=this.hierarchy.length;m<s;m++)if(a=this.hierarchy[m],i=a.animationCache,this.JITCompile&&l[m][k]!==void 0)a instanceof THREE.Bone?(a.skinMatrix=l[m][k],a.matrixAutoUpdate=!1,a.matrixWorldNeedsUpdate=
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+THREE.Animation.prototype.update=function(a){if(this.isPlaying){var c=["pos","rot","scl"],b,d,g,e,f,h,i,k,l=this.data.JIT.hierarchy,n,o;this.currentTime+=a*this.timeScale;o=this.currentTime;n=this.currentTime%=this.data.length;k=parseInt(Math.min(n*this.data.fps,this.data.length*this.data.fps),10);for(var m=0,r=this.hierarchy.length;m<r;m++)if(a=this.hierarchy[m],i=a.animationCache,this.JITCompile&&l[m][k]!==void 0)a instanceof THREE.Bone?(a.skinMatrix=l[m][k],a.matrixAutoUpdate=!1,a.matrixWorldNeedsUpdate=
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!1):(a.matrix=l[m][k],a.matrixAutoUpdate=!1,a.matrixWorldNeedsUpdate=!0);else{if(this.JITCompile)a instanceof THREE.Bone?a.skinMatrix=a.animationCache.originalMatrix:a.matrix=a.animationCache.originalMatrix;for(var p=0;p<3;p++){b=c[p];f=i.prevKey[b];h=i.nextKey[b];if(h.time<=o){if(n<o)if(this.loop){f=this.data.hierarchy[m].keys[0];for(h=this.getNextKeyWith(b,m,1);h.time<n;)f=h,h=this.getNextKeyWith(b,m,h.index+1)}else{this.stop();return}else{do f=h,h=this.getNextKeyWith(b,m,h.index+1);while(h.time<
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n)}i.prevKey[b]=f;i.nextKey[b]=h}a.matrixAutoUpdate=!0;a.matrixWorldNeedsUpdate=!0;d=(n-f.time)/(h.time-f.time);g=f[b];e=h[b];if(d<0||d>1)console.log("THREE.Animation.update: Warning! Scale out of bounds:"+d+" on bone "+m),d=d<0?0:1;if(b==="pos")if(b=a.position,this.interpolationType===THREE.AnimationHandler.LINEAR)b.x=g[0]+(e[0]-g[0])*d,b.y=g[1]+(e[1]-g[1])*d,b.z=g[2]+(e[2]-g[2])*d;else{if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)if(this.points[0]=
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this.getPrevKeyWith("pos",m,f.index-1).pos,this.points[1]=g,this.points[2]=e,this.points[3]=this.getNextKeyWith("pos",m,h.index+1).pos,d=d*0.33+0.33,g=this.interpolateCatmullRom(this.points,d),b.x=g[0],b.y=g[1],b.z=g[2],this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)d=this.interpolateCatmullRom(this.points,d*1.01),this.target.set(d[0],d[1],d[2]),this.target.subSelf(b),this.target.y=0,this.target.normalize(),d=Math.atan2(this.target.x,this.target.z),a.rotation.set(0,d,0)}else if(b===
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@@ -452,7 +452,7 @@ function(a){switch(a.keyCode){case 38:case 87:this.moveForward=!0;break;case 37:
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this.moveUp&&this.object.translateY(b);this.moveDown&&this.object.translateY(-b);b=a*this.lookSpeed;this.activeLook||(b=0);this.lon+=this.mouseX*b;this.lookVertical&&(this.lat-=this.mouseY*b);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;var a=this.target,c=this.object.position;a.x=c.x+100*Math.sin(this.phi)*Math.cos(this.theta);a.y=c.y+100*Math.cos(this.phi);a.z=c.z+100*Math.sin(this.phi)*Math.sin(this.theta)}a=1;this.constrainVertical&&
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(a=Math.PI/(this.verticalMax-this.verticalMin));this.lon+=this.mouseX*b;this.lookVertical&&(this.lat-=this.mouseY*b*a);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=THREE.Math.mapLinear(this.phi,0,Math.PI,this.verticalMin,this.verticalMax);a=this.target;c=this.object.position;a.x=c.x+100*Math.sin(this.phi)*Math.cos(this.theta);a.y=c.y+100*Math.cos(this.phi);a.z=c.z+100*Math.sin(this.phi)*Math.sin(this.theta);
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this.object.lookAt(a)};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},!1);this.domElement.addEventListener("mousemove",b(this,this.onMouseMove),!1);this.domElement.addEventListener("mousedown",b(this,this.onMouseDown),!1);this.domElement.addEventListener("mouseup",b(this,this.onMouseUp),!1);this.domElement.addEventListener("keydown",b(this,this.onKeyDown),!1);this.domElement.addEventListener("keyup",b(this,this.onKeyUp),!1)};
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-THREE.PathControls=function(a,c){function b(a){if((a*=2)<1)return 0.5*a*a;return-0.5*(--a*(a-2)-1)}function d(a,b){return function(){b.apply(a,arguments)}}function g(a,b,c,d){var e={name:c,fps:0.6,length:d,hierarchy:[]},f,g=b.getControlPointsArray(),h=b.getLength(),r=g.length,t=0;f=r-1;b={parent:-1,keys:[]};b.keys[0]={time:0,pos:g[0],rot:[0,0,0,1],scl:[1,1,1]};b.keys[f]={time:d,pos:g[f],rot:[0,0,0,1],scl:[1,1,1]};for(f=1;f<r-1;f++)t=d*h.chunks[f]/h.total,b.keys[f]={time:t,pos:g[f]};e.hierarchy[0]=
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+THREE.PathControls=function(a,c){function b(a){if((a*=2)<1)return 0.5*a*a;return-0.5*(--a*(a-2)-1)}function d(a,b){return function(){b.apply(a,arguments)}}function g(a,b,c,d){var e={name:c,fps:0.6,length:d,hierarchy:[]},f,g=b.getControlPointsArray(),h=b.getLength(),s=g.length,u=0;f=s-1;b={parent:-1,keys:[]};b.keys[0]={time:0,pos:g[0],rot:[0,0,0,1],scl:[1,1,1]};b.keys[f]={time:d,pos:g[f],rot:[0,0,0,1],scl:[1,1,1]};for(f=1;f<s-1;f++)u=d*h.chunks[f]/h.total,b.keys[f]={time:u,pos:g[f]};e.hierarchy[0]=
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b;THREE.AnimationHandler.add(e);return new THREE.Animation(a,c,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function e(a,b){var c,d,e=new THREE.Geometry;for(c=0;c<a.points.length*b;c++)d=c/(a.points.length*b),d=a.getPoint(d),e.vertices[c]=new THREE.Vertex(new THREE.Vector3(d.x,d.y,d.z));return e}this.object=a;this.domElement=c!==void 0?c:document;this.id="PathControls"+THREE.PathControlsIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=
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new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.005;this.lookHorizontal=this.lookVertical=!0;this.verticalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.horizontalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.target=new THREE.Object3D;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=0;this.domElement===document?(this.viewHalfX=window.innerWidth/2,this.viewHalfY=window.innerHeight/2):(this.viewHalfX=
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this.domElement.offsetWidth/2,this.viewHalfY=this.domElement.offsetHeight/2,this.domElement.setAttribute("tabindex",-1));var f=Math.PI*2,h=Math.PI/180;this.update=function(a){var c;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed*a);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed*a);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*h;this.theta=this.lon*h;a=this.phi%f;this.phi=a>=0?a:a+f;c=this.verticalAngleMap.srcRange;
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@@ -470,12 +470,12 @@ THREE.FlyControls=function(a,c){function b(a,b){return function(){b.apply(a,argu
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this.object.matrixWorldNeedsUpdate=!0};this.updateMovementVector=function(){var a=this.moveState.forward||this.autoForward&&!this.moveState.back?1:0;this.moveVector.x=-this.moveState.left+this.moveState.right;this.moveVector.y=-this.moveState.down+this.moveState.up;this.moveVector.z=-a+this.moveState.back};this.updateRotationVector=function(){this.rotationVector.x=-this.moveState.pitchDown+this.moveState.pitchUp;this.rotationVector.y=-this.moveState.yawRight+this.moveState.yawLeft;this.rotationVector.z=
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-this.moveState.rollRight+this.moveState.rollLeft};this.getContainerDimensions=function(){return this.domElement!=document?{size:[this.domElement.offsetWidth,this.domElement.offsetHeight],offset:[this.domElement.offsetLeft,this.domElement.offsetTop]}:{size:[window.innerWidth,window.innerHeight],offset:[0,0]}};this.domElement.addEventListener("mousemove",b(this,this.mousemove),!1);this.domElement.addEventListener("mousedown",b(this,this.mousedown),!1);this.domElement.addEventListener("mouseup",b(this,
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this.mouseup),!1);this.domElement.addEventListener("keydown",b(this,this.keydown),!1);this.domElement.addEventListener("keyup",b(this,this.keyup),!1);this.updateMovementVector();this.updateRotationVector()};
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-THREE.RollControls=function(a,c){this.object=a;this.domElement=c!==void 0?c:document;this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.object.matrixAutoUpdate=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;var b=new THREE.Vector3,d=new THREE.Vector3,g=new THREE.Vector3,e=new THREE.Matrix4,f=!1,h=1,i=0,k=0,l=0,n=0,o=0,m=window.innerWidth/2,s=window.innerHeight/2;this.update=function(a){if(this.mouseLook){var c=a*this.lookSpeed;
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+THREE.RollControls=function(a,c){this.object=a;this.domElement=c!==void 0?c:document;this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.object.matrixAutoUpdate=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;var b=new THREE.Vector3,d=new THREE.Vector3,g=new THREE.Vector3,e=new THREE.Matrix4,f=!1,h=1,i=0,k=0,l=0,n=0,o=0,m=window.innerWidth/2,r=window.innerHeight/2;this.update=function(a){if(this.mouseLook){var c=a*this.lookSpeed;
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this.rotateHorizontally(c*n);this.rotateVertically(c*o)}c=a*this.movementSpeed;this.object.translateZ(-c*(i>0||this.autoForward&&!(i<0)?1:i));this.object.translateX(c*k);this.object.translateY(c*l);f&&(this.roll+=this.rollSpeed*a*h);if(this.forward.y>this.constrainVertical[1])this.forward.y=this.constrainVertical[1],this.forward.normalize();else if(this.forward.y<this.constrainVertical[0])this.forward.y=this.constrainVertical[0],this.forward.normalize();g.copy(this.forward);d.set(0,1,0);b.cross(d,
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g).normalize();d.cross(g,b).normalize();this.object.matrix.n11=b.x;this.object.matrix.n12=d.x;this.object.matrix.n13=g.x;this.object.matrix.n21=b.y;this.object.matrix.n22=d.y;this.object.matrix.n23=g.y;this.object.matrix.n31=b.z;this.object.matrix.n32=d.z;this.object.matrix.n33=g.z;e.identity();e.n11=Math.cos(this.roll);e.n12=-Math.sin(this.roll);e.n21=Math.sin(this.roll);e.n22=Math.cos(this.roll);this.object.matrix.multiplySelf(e);this.object.matrixWorldNeedsUpdate=!0;this.object.matrix.n14=this.object.position.x;
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this.object.matrix.n24=this.object.position.y;this.object.matrix.n34=this.object.position.z};this.translateX=function(a){this.object.position.x+=this.object.matrix.n11*a;this.object.position.y+=this.object.matrix.n21*a;this.object.position.z+=this.object.matrix.n31*a};this.translateY=function(a){this.object.position.x+=this.object.matrix.n12*a;this.object.position.y+=this.object.matrix.n22*a;this.object.position.z+=this.object.matrix.n32*a};this.translateZ=function(a){this.object.position.x-=this.object.matrix.n13*
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a;this.object.position.y-=this.object.matrix.n23*a;this.object.position.z-=this.object.matrix.n33*a};this.rotateHorizontally=function(a){b.set(this.object.matrix.n11,this.object.matrix.n21,this.object.matrix.n31);b.multiplyScalar(a);this.forward.subSelf(b);this.forward.normalize()};this.rotateVertically=function(a){d.set(this.object.matrix.n12,this.object.matrix.n22,this.object.matrix.n32);d.multiplyScalar(a);this.forward.addSelf(d);this.forward.normalize()};this.domElement.addEventListener("contextmenu",
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-function(a){a.preventDefault()},!1);this.domElement.addEventListener("mousemove",function(a){n=(a.clientX-m)/window.innerWidth;o=(a.clientY-s)/window.innerHeight},!1);this.domElement.addEventListener("mousedown",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:i=1;break;case 2:i=-1}},!1);this.domElement.addEventListener("mouseup",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:i=0;break;case 2:i=0}},!1);this.domElement.addEventListener("keydown",
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+function(a){a.preventDefault()},!1);this.domElement.addEventListener("mousemove",function(a){n=(a.clientX-m)/window.innerWidth;o=(a.clientY-r)/window.innerHeight},!1);this.domElement.addEventListener("mousedown",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:i=1;break;case 2:i=-1}},!1);this.domElement.addEventListener("mouseup",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:i=0;break;case 2:i=0}},!1);this.domElement.addEventListener("keydown",
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function(a){switch(a.keyCode){case 38:case 87:i=1;break;case 37:case 65:k=-1;break;case 40:case 83:i=-1;break;case 39:case 68:k=1;break;case 81:f=!0;h=1;break;case 69:f=!0;h=-1;break;case 82:l=1;break;case 70:l=-1}},!1);this.domElement.addEventListener("keyup",function(a){switch(a.keyCode){case 38:case 87:i=0;break;case 37:case 65:k=0;break;case 40:case 83:i=0;break;case 39:case 68:k=0;break;case 81:f=!1;break;case 69:f=!1;break;case 82:l=0;break;case 70:l=0}},!1)};
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THREE.TrackballControls=function(a,c){var b=this,d={NONE:-1,ROTATE:0,ZOOM:1,PAN:2};this.object=a;this.domElement=c!==void 0?c:document;this.enabled=!0;this.screen={width:window.innerWidth,height:window.innerHeight,offsetLeft:0,offsetTop:0};this.radius=(this.screen.width+this.screen.height)/4;this.rotateSpeed=1;this.zoomSpeed=1.2;this.panSpeed=0.3;this.staticMoving=this.noPan=this.noZoom=!1;this.dynamicDampingFactor=0.2;this.minDistance=0;this.maxDistance=Infinity;this.keys=[65,83,68];this.target=
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new THREE.Vector3(0,0,0);var g=!1,e=d.NONE,f=new THREE.Vector3,h=new THREE.Vector3,i=new THREE.Vector3,k=new THREE.Vector2,l=new THREE.Vector2,n=new THREE.Vector2,o=new THREE.Vector2;this.handleEvent=function(a){if(typeof this[a.type]=="function")this[a.type](a)};this.getMouseOnScreen=function(a,c){return new THREE.Vector2((a-b.screen.offsetLeft)/b.radius*0.5,(c-b.screen.offsetTop)/b.radius*0.5)};this.getMouseProjectionOnBall=function(a,c){var d=new THREE.Vector3((a-b.screen.width*0.5-b.screen.offsetLeft)/
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@@ -485,22 +485,22 @@ b.object.position.addSelf(c);b.target.addSelf(c);b.staticMoving?n=o:n.addSelf(a.
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b.panCamera();b.object.position.add(b.target,f);b.checkDistances();b.object.lookAt(b.target)};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},!1);this.domElement.addEventListener("mousemove",function(a){b.enabled&&(g&&(h=i=b.getMouseProjectionOnBall(a.clientX,a.clientY),k=l=b.getMouseOnScreen(a.clientX,a.clientY),n=o=b.getMouseOnScreen(a.clientX,a.clientY),g=!1),e!==d.NONE&&(e===d.ROTATE?i=b.getMouseProjectionOnBall(a.clientX,a.clientY):e===d.ZOOM&&!b.noZoom?l=b.getMouseOnScreen(a.clientX,
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a.clientY):e===d.PAN&&!b.noPan&&(o=b.getMouseOnScreen(a.clientX,a.clientY))))},!1);this.domElement.addEventListener("mousedown",function(a){if(b.enabled&&(a.preventDefault(),a.stopPropagation(),e===d.NONE))e=a.button,e===d.ROTATE?h=i=b.getMouseProjectionOnBall(a.clientX,a.clientY):e===d.ZOOM&&!b.noZoom?k=l=b.getMouseOnScreen(a.clientX,a.clientY):this.noPan||(n=o=b.getMouseOnScreen(a.clientX,a.clientY))},!1);this.domElement.addEventListener("mouseup",function(a){if(b.enabled)a.preventDefault(),a.stopPropagation(),
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e=d.NONE},!1);window.addEventListener("keydown",function(a){if(b.enabled&&e===d.NONE){if(a.keyCode===b.keys[d.ROTATE])e=d.ROTATE;else if(a.keyCode===b.keys[d.ZOOM]&&!b.noZoom)e=d.ZOOM;else if(a.keyCode===b.keys[d.PAN]&&!b.noPan)e=d.PAN;e!==d.NONE&&(g=!0)}},!1);window.addEventListener("keyup",function(){if(b.enabled&&e!==d.NONE)e=d.NONE},!1)};
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-THREE.CubeGeometry=function(a,c,b,d,g,e,f,h){function i(a,b,c,f,h,i,l,m){var n,o,p=d||1,r=g||1,s=h/2,q=i/2,t=k.vertices.length;if(a==="x"&&b==="y"||a==="y"&&b==="x")n="z";else if(a==="x"&&b==="z"||a==="z"&&b==="x")n="y",r=e||1;else if(a==="z"&&b==="y"||a==="y"&&b==="z")n="x",p=e||1;var w=p+1,z=r+1;h/=p;var B=i/r;for(o=0;o<z;o++)for(i=0;i<w;i++){var L=new THREE.Vector3;L[a]=(i*h-s)*c;L[b]=(o*B-q)*f;L[n]=l;k.vertices.push(new THREE.Vertex(L))}for(o=0;o<r;o++)for(i=0;i<p;i++)k.faces.push(new THREE.Face4(i+
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-w*o+t,i+w*(o+1)+t,i+1+w*(o+1)+t,i+1+w*o+t,null,null,m)),k.faceVertexUvs[0].push([new THREE.UV(i/p,o/r),new THREE.UV(i/p,(o+1)/r),new THREE.UV((i+1)/p,(o+1)/r),new THREE.UV((i+1)/p,o/r)])}THREE.Geometry.call(this);var k=this,l=a/2,n=c/2,o=b/2,m,s,p,r,t,w;if(f!==void 0){if(f instanceof Array)this.materials=f;else{this.materials=[];for(m=0;m<6;m++)this.materials.push(f)}m=0;r=1;s=2;t=3;p=4;w=5}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(h!=void 0)for(var q in h)this.sides[q]!=
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-void 0&&(this.sides[q]=h[q]);this.sides.px&&i("z","y",-1,-1,b,c,l,m);this.sides.nx&&i("z","y",1,-1,b,c,-l,r);this.sides.py&&i("x","z",1,1,a,b,n,s);this.sides.ny&&i("x","z",1,-1,a,b,-n,t);this.sides.pz&&i("x","y",1,-1,a,c,o,p);this.sides.nz&&i("x","y",-1,-1,a,c,-o,w);this.mergeVertices();this.computeCentroids();this.computeFaceNormals()};THREE.CubeGeometry.prototype=new THREE.Geometry;THREE.CubeGeometry.prototype.constructor=THREE.CubeGeometry;
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-THREE.CylinderGeometry=function(a,c,b,d,g,e){THREE.Geometry.call(this);var a=a!=null?a:20,c=c!=null?c:20,b=b||100,f=b/2,d=d||8,g=g||1,h,i,k=[],l=[];for(i=0;i<=g;i++){var n=[],o=[],m=i/g,s=m*(c-a)+a;for(h=0;h<=d;h++){var p=h/d;this.vertices.push(new THREE.Vertex(new THREE.Vector3(s*Math.sin(p*Math.PI*2),-m*b+f,s*Math.cos(p*Math.PI*2))));n.push(this.vertices.length-1);o.push(new THREE.UV(p,m))}k.push(n);l.push(o)}for(i=0;i<g;i++)for(h=0;h<d;h++){var b=k[i][h],n=k[i+1][h],o=k[i+1][h+1],m=k[i][h+1],s=
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-this.vertices[b].position.clone().setY(0).normalize(),p=this.vertices[n].position.clone().setY(0).normalize(),r=this.vertices[o].position.clone().setY(0).normalize(),t=this.vertices[m].position.clone().setY(0).normalize(),w=l[i][h].clone(),q=l[i+1][h].clone(),C=l[i+1][h+1].clone(),v=l[i][h+1].clone();this.faces.push(new THREE.Face4(b,n,o,m,[s,p,r,t]));this.faceVertexUvs[0].push([w,q,C,v])}if(!e&&a>0){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,f,0)));for(h=0;h<d;h++)b=k[0][h],n=k[0][h+
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-1],o=this.vertices.length-1,s=new THREE.Vector3(0,1,0),p=new THREE.Vector3(0,1,0),r=new THREE.Vector3(0,1,0),w=l[0][h].clone(),q=l[0][h+1].clone(),C=new THREE.UV(q.u,0),this.faces.push(new THREE.Face3(b,n,o,[s,p,r])),this.faceVertexUvs[0].push([w,q,C])}if(!e&&c>0){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,-f,0)));for(h=0;h<d;h++)b=k[i][h+1],n=k[i][h],o=this.vertices.length-1,s=new THREE.Vector3(0,-1,0),p=new THREE.Vector3(0,-1,0),r=new THREE.Vector3(0,-1,0),w=l[i][h+1].clone(),q=l[i][h].clone(),
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-C=new THREE.UV(q.u,1),this.faces.push(new THREE.Face3(b,n,o,[s,p,r])),this.faceVertexUvs[0].push([w,q,C])}this.computeCentroids();this.computeFaceNormals()};THREE.CylinderGeometry.prototype=new THREE.Geometry;THREE.CylinderGeometry.prototype.constructor=THREE.CylinderGeometry;
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+THREE.CubeGeometry=function(a,c,b,d,g,e,f,h){function i(a,b,c,f,h,i,l,m){var n,o,p=d||1,r=g||1,s=h/2,q=i/2,u=k.vertices.length;if(a==="x"&&b==="y"||a==="y"&&b==="x")n="z";else if(a==="x"&&b==="z"||a==="z"&&b==="x")n="y",r=e||1;else if(a==="z"&&b==="y"||a==="y"&&b==="z")n="x",p=e||1;var x=p+1,A=r+1;h/=p;var C=i/r;for(o=0;o<A;o++)for(i=0;i<x;i++){var K=new THREE.Vector3;K[a]=(i*h-s)*c;K[b]=(o*C-q)*f;K[n]=l;k.vertices.push(new THREE.Vertex(K))}for(o=0;o<r;o++)for(i=0;i<p;i++)k.faces.push(new THREE.Face4(i+
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+x*o+u,i+x*(o+1)+u,i+1+x*(o+1)+u,i+1+x*o+u,null,null,m)),k.faceVertexUvs[0].push([new THREE.UV(i/p,o/r),new THREE.UV(i/p,(o+1)/r),new THREE.UV((i+1)/p,(o+1)/r),new THREE.UV((i+1)/p,o/r)])}THREE.Geometry.call(this);var k=this,l=a/2,n=c/2,o=b/2,m,r,p,s,u,x;if(f!==void 0){if(f instanceof Array)this.materials=f;else{this.materials=[];for(m=0;m<6;m++)this.materials.push(f)}m=0;s=1;r=2;u=3;p=4;x=5}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(h!=void 0)for(var q in h)this.sides[q]!=
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+void 0&&(this.sides[q]=h[q]);this.sides.px&&i("z","y",-1,-1,b,c,l,m);this.sides.nx&&i("z","y",1,-1,b,c,-l,s);this.sides.py&&i("x","z",1,1,a,b,n,r);this.sides.ny&&i("x","z",1,-1,a,b,-n,u);this.sides.pz&&i("x","y",1,-1,a,c,o,p);this.sides.nz&&i("x","y",-1,-1,a,c,-o,x);this.mergeVertices();this.computeCentroids();this.computeFaceNormals()};THREE.CubeGeometry.prototype=new THREE.Geometry;THREE.CubeGeometry.prototype.constructor=THREE.CubeGeometry;
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+THREE.CylinderGeometry=function(a,c,b,d,g,e){THREE.Geometry.call(this);var a=a!=null?a:20,c=c!=null?c:20,b=b||100,f=b/2,d=d||8,g=g||1,h,i,k=[],l=[];for(i=0;i<=g;i++){var n=[],o=[],m=i/g,r=m*(c-a)+a;for(h=0;h<=d;h++){var p=h/d;this.vertices.push(new THREE.Vertex(new THREE.Vector3(r*Math.sin(p*Math.PI*2),-m*b+f,r*Math.cos(p*Math.PI*2))));n.push(this.vertices.length-1);o.push(new THREE.UV(p,m))}k.push(n);l.push(o)}for(i=0;i<g;i++)for(h=0;h<d;h++){var b=k[i][h],n=k[i+1][h],o=k[i+1][h+1],m=k[i][h+1],r=
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+this.vertices[b].position.clone().setY(0).normalize(),p=this.vertices[n].position.clone().setY(0).normalize(),s=this.vertices[o].position.clone().setY(0).normalize(),u=this.vertices[m].position.clone().setY(0).normalize(),x=l[i][h].clone(),q=l[i+1][h].clone(),t=l[i+1][h+1].clone(),v=l[i][h+1].clone();this.faces.push(new THREE.Face4(b,n,o,m,[r,p,s,u]));this.faceVertexUvs[0].push([x,q,t,v])}if(!e&&a>0){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,f,0)));for(h=0;h<d;h++)b=k[0][h],n=k[0][h+
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+1],o=this.vertices.length-1,r=new THREE.Vector3(0,1,0),p=new THREE.Vector3(0,1,0),s=new THREE.Vector3(0,1,0),x=l[0][h].clone(),q=l[0][h+1].clone(),t=new THREE.UV(q.u,0),this.faces.push(new THREE.Face3(b,n,o,[r,p,s])),this.faceVertexUvs[0].push([x,q,t])}if(!e&&c>0){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,-f,0)));for(h=0;h<d;h++)b=k[i][h+1],n=k[i][h],o=this.vertices.length-1,r=new THREE.Vector3(0,-1,0),p=new THREE.Vector3(0,-1,0),s=new THREE.Vector3(0,-1,0),x=l[i][h+1].clone(),q=l[i][h].clone(),
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+t=new THREE.UV(q.u,1),this.faces.push(new THREE.Face3(b,n,o,[r,p,s])),this.faceVertexUvs[0].push([x,q,t])}this.computeCentroids();this.computeFaceNormals()};THREE.CylinderGeometry.prototype=new THREE.Geometry;THREE.CylinderGeometry.prototype.constructor=THREE.CylinderGeometry;
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THREE.ExtrudeGeometry=function(a,c){if(typeof a!=="undefined"){THREE.Geometry.call(this);var a=a instanceof Array?a:[a],b,d=a.length,g;this.shapebb=a[d-1].getBoundingBox();for(b=0;b<d;b++)g=a[b],this.addShape(g,c);this.computeCentroids();this.computeFaceNormals()}};THREE.ExtrudeGeometry.prototype=new THREE.Geometry;THREE.ExtrudeGeometry.prototype.constructor=THREE.ExtrudeGeometry;
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THREE.ExtrudeGeometry.prototype.addShape=function(a,c){function b(a,b,c){b||console.log("die");return b.clone().multiplyScalar(c).addSelf(a)}function d(a,b,c){var d=THREE.ExtrudeGeometry.__v1,e=THREE.ExtrudeGeometry.__v2,f=THREE.ExtrudeGeometry.__v3,g=THREE.ExtrudeGeometry.__v4,h=THREE.ExtrudeGeometry.__v5,i=THREE.ExtrudeGeometry.__v6;d.set(a.x-b.x,a.y-b.y);e.set(a.x-c.x,a.y-c.y);d=d.normalize();e=e.normalize();f.set(-d.y,d.x);g.set(e.y,-e.x);h.copy(a).addSelf(f);i.copy(a).addSelf(g);if(h.equals(i))return g.clone();
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-h.copy(b).addSelf(f);i.copy(c).addSelf(g);f=d.dot(g);g=i.subSelf(h).dot(g);f===0&&(console.log("Either infinite or no solutions!"),g===0?console.log("Its finite solutions."):console.log("Too bad, no solutions."));g/=f;if(g<0)return b=Math.atan2(b.y-a.y,b.x-a.x),a=Math.atan2(c.y-a.y,c.x-a.x),b>a&&(a+=Math.PI*2),a=(b+a)/2,new THREE.Vector2(-Math.cos(a),-Math.sin(a));return d.multiplyScalar(g).addSelf(h).subSelf(a).clone()}function g(a){for(D=a.length;--D>=0;){j=D;P=D-1;P<0&&(P=a.length-1);for(var b=
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-0,c=m+l*2,b=0;b<c;b++){var d=da*b,e=da*(b+1),f=fa+j+d,g=fa+j+e,k=f,d=fa+P+d,e=fa+P+e,n=g;k+=y;d+=y;e+=y;n+=y;G.faces.push(new THREE.Face4(k,d,e,n,null,null,C));C&&(k=b/c,d=(b+1)/c,e=h+i*2,f=(G.vertices[f].position.z+i)/e,g=(G.vertices[g].position.z+i)/e,G.faceVertexUvs[0].push([new THREE.UV(f,k),new THREE.UV(g,k),new THREE.UV(g,d),new THREE.UV(f,d)]))}}}function e(a,b,c){G.vertices.push(new THREE.Vertex(new THREE.Vector3(a,b,c)))}function f(a,b,c){a+=y;b+=y;c+=y;G.faces.push(new THREE.Face3(a,b,c,
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-null,null,q));if(q){var d=v.maxY,e=v.maxX,f=G.vertices[b].position.x,b=G.vertices[b].position.y,g=G.vertices[c].position.x,c=G.vertices[c].position.y;G.faceVertexUvs[0].push([new THREE.UV(G.vertices[a].position.x/e,G.vertices[a].position.y/d),new THREE.UV(f/e,b/d),new THREE.UV(g/e,c/d)])}}var h=c.amount!==void 0?c.amount:100,i=c.bevelThickness!==void 0?c.bevelThickness:6,k=c.bevelSize!==void 0?c.bevelSize:i-2,l=c.bevelSegments!==void 0?c.bevelSegments:3,n=c.bevelEnabled!==void 0?c.bevelEnabled:!0,
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-o=c.curveSegments!==void 0?c.curveSegments:12,m=c.steps!==void 0?c.steps:1,s=c.bendPath,p=c.extrudePath,r,t=!1,w=c.useSpacedPoints!==void 0?c.useSpacedPoints:!1,q=c.material,C=c.extrudeMaterial,v=this.shapebb;if(p)r=p.getPoints(o),m=r.length,t=!0,n=!1;n||(k=i=l=0);var x,I,K,G=this,y=this.vertices.length;s&&a.addWrapPath(s);o=w?a.extractAllSpacedPoints(o):a.extractAllPoints(o);s=o.shape;o=o.holes;if(p=!THREE.Shape.Utils.isClockWise(s)){s=s.reverse();I=0;for(K=o.length;I<K;I++)x=o[I],THREE.Shape.Utils.isClockWise(x)&&
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-(o[I]=x.reverse());p=!1}p=THREE.Shape.Utils.triangulateShape(s,o);w=s;I=0;for(K=o.length;I<K;I++)x=o[I],s=s.concat(x);var D,Q,H,aa,M,R,da=s.length,ja=p.length,T=[];D=0;Q=w.length;j=Q-1;for(P=D+1;D<Q;D++,j++,P++)j===Q&&(j=0),P===Q&&(P=0),T[D]=d(w[D],w[j],w[P]);var z=[],B,L=T.concat();I=0;for(K=o.length;I<K;I++){x=o[I];B=[];D=0;Q=x.length;j=Q-1;for(P=D+1;D<Q;D++,j++,P++)j===Q&&(j=0),P===Q&&(P=0),B[D]=d(x[D],x[j],x[P]);z.push(B);L=L.concat(B)}for(H=0;H<l;H++){aa=H/l;M=i*(1-aa);aa=k*Math.sin(aa*Math.PI/
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-2);D=0;for(Q=w.length;D<Q;D++)R=b(w[D],T[D],aa),e(R.x,R.y,-M);I=0;for(K=o.length;I<K;I++){x=o[I];B=z[I];D=0;for(Q=x.length;D<Q;D++)R=b(x[D],B[D],aa),e(R.x,R.y,-M)}}aa=k;for(D=0;D<da;D++)R=n?b(s[D],L[D],aa):s[D],t?e(R.x,R.y+r[0].y,r[0].x):e(R.x,R.y,0);for(H=1;H<=m;H++)for(D=0;D<da;D++)R=n?b(s[D],L[D],aa):s[D],t?e(R.x,R.y+r[H-1].y,r[H-1].x):e(R.x,R.y,h/m*H);for(H=l-1;H>=0;H--){aa=H/l;M=i*(1-aa);aa=k*Math.sin(aa*Math.PI/2);D=0;for(Q=w.length;D<Q;D++)R=b(w[D],T[D],aa),e(R.x,R.y,h+M);I=0;for(K=o.length;I<
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-K;I++){x=o[I];B=z[I];D=0;for(Q=x.length;D<Q;D++)R=b(x[D],B[D],aa),t?e(R.x,R.y+r[m-1].y,r[m-1].x+M):e(R.x,R.y,h+M)}}if(n){n=da*0;for(D=0;D<ja;D++)k=p[D],f(k[2]+n,k[1]+n,k[0]+n);n=da*(m+l*2);for(D=0;D<ja;D++)k=p[D],f(k[0]+n,k[1]+n,k[2]+n)}else{for(D=0;D<ja;D++)k=p[D],f(k[2],k[1],k[0]);for(D=0;D<ja;D++)k=p[D],f(k[0]+da*m,k[1]+da*m,k[2]+da*m)}var j,P,fa=0;g(w);fa+=w.length;I=0;for(K=o.length;I<K;I++)x=o[I],g(x),fa+=x.length};THREE.ExtrudeGeometry.__v1=new THREE.Vector2;THREE.ExtrudeGeometry.__v2=new THREE.Vector2;
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+h.copy(b).addSelf(f);i.copy(c).addSelf(g);f=d.dot(g);g=i.subSelf(h).dot(g);f===0&&(console.log("Either infinite or no solutions!"),g===0?console.log("Its finite solutions."):console.log("Too bad, no solutions."));g/=f;if(g<0)return b=Math.atan2(b.y-a.y,b.x-a.x),a=Math.atan2(c.y-a.y,c.x-a.x),b>a&&(a+=Math.PI*2),a=(b+a)/2,new THREE.Vector2(-Math.cos(a),-Math.sin(a));return d.multiplyScalar(g).addSelf(h).subSelf(a).clone()}function g(a){for(D=a.length;--D>=0;){j=D;O=D-1;O<0&&(O=a.length-1);for(var b=
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+0,c=m+l*2,b=0;b<c;b++){var d=da*b,e=da*(b+1),f=fa+j+d,g=fa+j+e,k=f,d=fa+O+d,e=fa+O+e,n=g;k+=z;d+=z;e+=z;n+=z;F.faces.push(new THREE.Face4(k,d,e,n,null,null,t));t&&(k=b/c,d=(b+1)/c,e=h+i*2,f=(F.vertices[f].position.z+i)/e,g=(F.vertices[g].position.z+i)/e,F.faceVertexUvs[0].push([new THREE.UV(f,k),new THREE.UV(g,k),new THREE.UV(g,d),new THREE.UV(f,d)]))}}}function e(a,b,c){F.vertices.push(new THREE.Vertex(new THREE.Vector3(a,b,c)))}function f(a,b,c){a+=z;b+=z;c+=z;F.faces.push(new THREE.Face3(a,b,c,
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+null,null,q));if(q){var d=v.maxY,e=v.maxX,f=F.vertices[b].position.x,b=F.vertices[b].position.y,g=F.vertices[c].position.x,c=F.vertices[c].position.y;F.faceVertexUvs[0].push([new THREE.UV(F.vertices[a].position.x/e,F.vertices[a].position.y/d),new THREE.UV(f/e,b/d),new THREE.UV(g/e,c/d)])}}var h=c.amount!==void 0?c.amount:100,i=c.bevelThickness!==void 0?c.bevelThickness:6,k=c.bevelSize!==void 0?c.bevelSize:i-2,l=c.bevelSegments!==void 0?c.bevelSegments:3,n=c.bevelEnabled!==void 0?c.bevelEnabled:!0,
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+o=c.curveSegments!==void 0?c.curveSegments:12,m=c.steps!==void 0?c.steps:1,r=c.bendPath,p=c.extrudePath,s,u=!1,x=c.useSpacedPoints!==void 0?c.useSpacedPoints:!1,q=c.material,t=c.extrudeMaterial,v=this.shapebb;if(p)s=p.getPoints(o),m=s.length,u=!0,n=!1;n||(k=i=l=0);var y,H,J,F=this,z=this.vertices.length;r&&a.addWrapPath(r);o=x?a.extractAllSpacedPoints(o):a.extractAllPoints(o);r=o.shape;o=o.holes;if(p=!THREE.Shape.Utils.isClockWise(r)){r=r.reverse();H=0;for(J=o.length;H<J;H++)y=o[H],THREE.Shape.Utils.isClockWise(y)&&
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+(o[H]=y.reverse());p=!1}p=THREE.Shape.Utils.triangulateShape(r,o);x=r;H=0;for(J=o.length;H<J;H++)y=o[H],r=r.concat(y);var D,P,G,$,L,Q,da=r.length,ja=p.length,S=[];D=0;P=x.length;j=P-1;for(O=D+1;D<P;D++,j++,O++)j===P&&(j=0),O===P&&(O=0),S[D]=d(x[D],x[j],x[O]);var A=[],C,K=S.concat();H=0;for(J=o.length;H<J;H++){y=o[H];C=[];D=0;P=y.length;j=P-1;for(O=D+1;D<P;D++,j++,O++)j===P&&(j=0),O===P&&(O=0),C[D]=d(y[D],y[j],y[O]);A.push(C);K=K.concat(C)}for(G=0;G<l;G++){$=G/l;L=i*(1-$);$=k*Math.sin($*Math.PI/2);
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+D=0;for(P=x.length;D<P;D++)Q=b(x[D],S[D],$),e(Q.x,Q.y,-L);H=0;for(J=o.length;H<J;H++){y=o[H];C=A[H];D=0;for(P=y.length;D<P;D++)Q=b(y[D],C[D],$),e(Q.x,Q.y,-L)}}$=k;for(D=0;D<da;D++)Q=n?b(r[D],K[D],$):r[D],u?e(Q.x,Q.y+s[0].y,s[0].x):e(Q.x,Q.y,0);for(G=1;G<=m;G++)for(D=0;D<da;D++)Q=n?b(r[D],K[D],$):r[D],u?e(Q.x,Q.y+s[G-1].y,s[G-1].x):e(Q.x,Q.y,h/m*G);for(G=l-1;G>=0;G--){$=G/l;L=i*(1-$);$=k*Math.sin($*Math.PI/2);D=0;for(P=x.length;D<P;D++)Q=b(x[D],S[D],$),e(Q.x,Q.y,h+L);H=0;for(J=o.length;H<J;H++){y=
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+o[H];C=A[H];D=0;for(P=y.length;D<P;D++)Q=b(y[D],C[D],$),u?e(Q.x,Q.y+s[m-1].y,s[m-1].x+L):e(Q.x,Q.y,h+L)}}if(n){n=da*0;for(D=0;D<ja;D++)k=p[D],f(k[2]+n,k[1]+n,k[0]+n);n=da*(m+l*2);for(D=0;D<ja;D++)k=p[D],f(k[0]+n,k[1]+n,k[2]+n)}else{for(D=0;D<ja;D++)k=p[D],f(k[2],k[1],k[0]);for(D=0;D<ja;D++)k=p[D],f(k[0]+da*m,k[1]+da*m,k[2]+da*m)}var j,O,fa=0;g(x);fa+=x.length;H=0;for(J=o.length;H<J;H++)y=o[H],g(y),fa+=y.length};THREE.ExtrudeGeometry.__v1=new THREE.Vector2;THREE.ExtrudeGeometry.__v2=new THREE.Vector2;
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THREE.ExtrudeGeometry.__v3=new THREE.Vector2;THREE.ExtrudeGeometry.__v4=new THREE.Vector2;THREE.ExtrudeGeometry.__v5=new THREE.Vector2;THREE.ExtrudeGeometry.__v6=new THREE.Vector2;
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THREE.IcosahedronGeometry=function(a){function c(a,b,c){var d=Math.sqrt(a*a+b*b+c*c);return g.vertices.push(new THREE.Vertex(new THREE.Vector3(a/d,b/d,c/d)))-1}function b(a,b,c,d){d.faces.push(new THREE.Face3(a,b,c))}function d(a,b){var d=g.vertices[a].position,e=g.vertices[b].position;return c((d.x+e.x)/2,(d.y+e.y)/2,(d.z+e.z)/2)}var g=this,e=new THREE.Geometry;this.subdivisions=a||0;THREE.Geometry.call(this);a=(1+Math.sqrt(5))/2;c(-1,a,0);c(1,a,0);c(-1,-a,0);c(1,-a,0);c(0,-1,a);c(0,1,a);c(0,-1,
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-a);c(0,1,-a);c(a,0,-1);c(a,0,1);c(-a,0,-1);c(-a,0,1);b(0,11,5,e);b(0,5,1,e);b(0,1,7,e);b(0,7,10,e);b(0,10,11,e);b(1,5,9,e);b(5,11,4,e);b(11,10,2,e);b(10,7,6,e);b(7,1,8,e);b(3,9,4,e);b(3,4,2,e);b(3,2,6,e);b(3,6,8,e);b(3,8,9,e);b(4,9,5,e);b(2,4,11,e);b(6,2,10,e);b(8,6,7,e);b(9,8,1,e);for(var f=0;f<this.subdivisions;f++){var a=new THREE.Geometry,h;for(h in e.faces){var i=d(e.faces[h].a,e.faces[h].b),k=d(e.faces[h].b,e.faces[h].c),l=d(e.faces[h].c,e.faces[h].a);b(e.faces[h].a,i,l,a);b(e.faces[h].b,k,
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@@ -513,18 +513,18 @@ f.faces.push(h),h=Math.atan2(h.centroid.z,-h.centroid.x),f.faceVertexUvs[0].push
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{radius:a}};THREE.OctahedronGeometry.prototype=new THREE.Geometry;THREE.OctahedronGeometry.prototype.constructor=THREE.OctahedronGeometry;
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THREE.PlaneGeometry=function(a,c,b,d){THREE.Geometry.call(this);var g,e=a/2,f=c/2,b=b||1,d=d||1,h=b+1,i=d+1;a/=b;var k=c/d;for(g=0;g<i;g++)for(c=0;c<h;c++)this.vertices.push(new THREE.Vertex(new THREE.Vector3(c*a-e,-(g*k-f),0)));for(g=0;g<d;g++)for(c=0;c<b;c++)this.faces.push(new THREE.Face4(c+h*g,c+h*(g+1),c+1+h*(g+1),c+1+h*g)),this.faceVertexUvs[0].push([new THREE.UV(c/b,g/d),new THREE.UV(c/b,(g+1)/d),new THREE.UV((c+1)/b,(g+1)/d),new THREE.UV((c+1)/b,g/d)]);this.computeCentroids();this.computeFaceNormals()};
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THREE.PlaneGeometry.prototype=new THREE.Geometry;THREE.PlaneGeometry.prototype.constructor=THREE.PlaneGeometry;
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-THREE.SphereGeometry=function(a,c,b){THREE.Geometry.call(this);for(var a=a||50,d,g=Math.PI,e=Math.max(3,c||8),f=Math.max(2,b||6),c=[],b=0;b<f+1;b++){d=b/f;var h=a*Math.cos(d*g),i=a*Math.sin(d*g),k=[],l=0;for(d=0;d<e;d++){var n=2*d/e,o=i*Math.sin(n*g),n=i*Math.cos(n*g);(b==0||b==f)&&d>0||(l=this.vertices.push(new THREE.Vertex(new THREE.Vector3(n,h,o)))-1);k.push(l)}c.push(k)}for(var m,s,p,g=c.length,b=0;b<g;b++)if(e=c[b].length,b>0)for(d=0;d<e;d++){k=d==e-1;f=c[b][k?0:d+1];h=c[b][k?e-1:d];i=c[b-1][k?
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-e-1:d];k=c[b-1][k?0:d+1];o=b/(g-1);m=(b-1)/(g-1);s=(d+1)/e;var n=d/e,l=new THREE.UV(1-s,o),o=new THREE.UV(1-n,o),n=new THREE.UV(1-n,m),r=new THREE.UV(1-s,m);b<c.length-1&&(m=this.vertices[f].position.clone(),s=this.vertices[h].position.clone(),p=this.vertices[i].position.clone(),m.normalize(),s.normalize(),p.normalize(),this.faces.push(new THREE.Face3(f,h,i,[new THREE.Vector3(m.x,m.y,m.z),new THREE.Vector3(s.x,s.y,s.z),new THREE.Vector3(p.x,p.y,p.z)])),this.faceVertexUvs[0].push([l,o,n]));b>1&&(m=
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-this.vertices[f].position.clone(),s=this.vertices[i].position.clone(),p=this.vertices[k].position.clone(),m.normalize(),s.normalize(),p.normalize(),this.faces.push(new THREE.Face3(f,i,k,[new THREE.Vector3(m.x,m.y,m.z),new THREE.Vector3(s.x,s.y,s.z),new THREE.Vector3(p.x,p.y,p.z)])),this.faceVertexUvs[0].push([l,n,r]))}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:a}};THREE.SphereGeometry.prototype=new THREE.Geometry;
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+THREE.SphereGeometry=function(a,c,b){THREE.Geometry.call(this);for(var a=a||50,d,g=Math.PI,e=Math.max(3,c||8),f=Math.max(2,b||6),c=[],b=0;b<f+1;b++){d=b/f;var h=a*Math.cos(d*g),i=a*Math.sin(d*g),k=[],l=0;for(d=0;d<e;d++){var n=2*d/e,o=i*Math.sin(n*g),n=i*Math.cos(n*g);(b==0||b==f)&&d>0||(l=this.vertices.push(new THREE.Vertex(new THREE.Vector3(n,h,o)))-1);k.push(l)}c.push(k)}for(var m,r,p,g=c.length,b=0;b<g;b++)if(e=c[b].length,b>0)for(d=0;d<e;d++){k=d==e-1;f=c[b][k?0:d+1];h=c[b][k?e-1:d];i=c[b-1][k?
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+e-1:d];k=c[b-1][k?0:d+1];o=b/(g-1);m=(b-1)/(g-1);r=(d+1)/e;var n=d/e,l=new THREE.UV(1-r,o),o=new THREE.UV(1-n,o),n=new THREE.UV(1-n,m),s=new THREE.UV(1-r,m);b<c.length-1&&(m=this.vertices[f].position.clone(),r=this.vertices[h].position.clone(),p=this.vertices[i].position.clone(),m.normalize(),r.normalize(),p.normalize(),this.faces.push(new THREE.Face3(f,h,i,[new THREE.Vector3(m.x,m.y,m.z),new THREE.Vector3(r.x,r.y,r.z),new THREE.Vector3(p.x,p.y,p.z)])),this.faceVertexUvs[0].push([l,o,n]));b>1&&(m=
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+this.vertices[f].position.clone(),r=this.vertices[i].position.clone(),p=this.vertices[k].position.clone(),m.normalize(),r.normalize(),p.normalize(),this.faces.push(new THREE.Face3(f,i,k,[new THREE.Vector3(m.x,m.y,m.z),new THREE.Vector3(r.x,r.y,r.z),new THREE.Vector3(p.x,p.y,p.z)])),this.faceVertexUvs[0].push([l,n,s]))}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:a}};THREE.SphereGeometry.prototype=new THREE.Geometry;
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THREE.SphereGeometry.prototype.constructor=THREE.SphereGeometry;
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THREE.TextGeometry=function(a,c){var b=(new THREE.TextPath(a,c)).toShapes();c.amount=c.height!==void 0?c.height:50;if(c.bevelThickness===void 0)c.bevelThickness=10;if(c.bevelSize===void 0)c.bevelSize=8;if(c.bevelEnabled===void 0)c.bevelEnabled=!1;if(c.bend){var d=b[b.length-1].getBoundingBox().maxX;c.bendPath=new THREE.QuadraticBezierCurve(new THREE.Vector2(0,0),new THREE.Vector2(d/2,120),new THREE.Vector2(d,0))}THREE.ExtrudeGeometry.call(this,b,c)};THREE.TextGeometry.prototype=new THREE.ExtrudeGeometry;
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THREE.TextGeometry.prototype.constructor=THREE.TextGeometry;
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THREE.FontUtils={faces:{},face:"helvetiker",weight:"normal",style:"normal",size:150,divisions:10,getFace:function(){return this.faces[this.face][this.weight][this.style]},loadFace:function(a){var c=a.familyName.toLowerCase();this.faces[c]=this.faces[c]||{};this.faces[c][a.cssFontWeight]=this.faces[c][a.cssFontWeight]||{};this.faces[c][a.cssFontWeight][a.cssFontStyle]=a;return this.faces[c][a.cssFontWeight][a.cssFontStyle]=a},drawText:function(a){for(var c=this.getFace(),b=this.size/c.resolution,d=
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-0,g=String(a).split(""),e=g.length,f=[],a=0;a<e;a++){var h=new THREE.Path,h=this.extractGlyphPoints(g[a],c,b,d,h);d+=h.offset;f.push(h.path)}return{paths:f,offset:d/2}},extractGlyphPoints:function(a,c,b,d,g){var e=[],f,h,i,k,l,n,o,m,s,p,r,t=c.glyphs[a]||c.glyphs["?"];if(t){if(t.o){c=t._cachedOutline||(t._cachedOutline=t.o.split(" "));k=c.length;for(a=0;a<k;)switch(i=c[a++],i){case "m":i=c[a++]*b+d;l=c[a++]*b;e.push(new THREE.Vector2(i,l));g.moveTo(i,l);break;case "l":i=c[a++]*b+d;l=c[a++]*b;e.push(new THREE.Vector2(i,
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-l));g.lineTo(i,l);break;case "q":i=c[a++]*b+d;l=c[a++]*b;m=c[a++]*b+d;s=c[a++]*b;g.quadraticCurveTo(m,s,i,l);if(f=e[e.length-1]){n=f.x;o=f.y;f=1;for(h=this.divisions;f<=h;f++){var w=f/h,q=THREE.Shape.Utils.b2(w,n,m,i),w=THREE.Shape.Utils.b2(w,o,s,l);e.push(new THREE.Vector2(q,w))}}break;case "b":if(i=c[a++]*b+d,l=c[a++]*b,m=c[a++]*b+d,s=c[a++]*-b,p=c[a++]*b+d,r=c[a++]*-b,g.bezierCurveTo(i,l,m,s,p,r),f=e[e.length-1]){n=f.x;o=f.y;f=1;for(h=this.divisions;f<=h;f++)w=f/h,q=THREE.Shape.Utils.b3(w,n,m,
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-p,i),w=THREE.Shape.Utils.b3(w,o,s,r,l),e.push(new THREE.Vector2(q,w))}}}return{offset:t.ha*b,points:e,path:g}}}};
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-(function(a){var c=function(a){for(var c=a.length,g=0,e=c-1,f=0;f<c;e=f++)g+=a[e].x*a[f].y-a[f].x*a[e].y;return g*0.5};a.Triangulate=function(a,d){var g=a.length;if(g<3)return null;var e=[],f=[],h=[],i,k,l;if(c(a)>0)for(k=0;k<g;k++)f[k]=k;else for(k=0;k<g;k++)f[k]=g-1-k;var n=2*g;for(k=g-1;g>2;){if(n--<=0){console.log("Warning, unable to triangulate polygon!");if(d)return h;return e}i=k;g<=i&&(i=0);k=i+1;g<=k&&(k=0);l=k+1;g<=l&&(l=0);var o;a:{o=a;var m=i,s=k,p=l,r=g,t=f,w=void 0,q=void 0,C=void 0,
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-v=void 0,x=void 0,I=void 0,K=void 0,G=void 0,y=void 0,q=o[t[m]].x,C=o[t[m]].y,v=o[t[s]].x,x=o[t[s]].y,I=o[t[p]].x,K=o[t[p]].y;if(1.0E-10>(v-q)*(K-C)-(x-C)*(I-q))o=!1;else{for(w=0;w<r;w++)if(!(w==m||w==s||w==p)){var G=o[t[w]].x,y=o[t[w]].y,D=void 0,Q=void 0,H=void 0,aa=void 0,M=void 0,R=void 0,da=void 0,ja=void 0,T=void 0,z=void 0,B=void 0,L=void 0,D=H=M=void 0,D=I-v,Q=K-x,H=q-I,aa=C-K,M=v-q,R=x-C,da=G-q,ja=y-C,T=G-v,z=y-x,B=G-I,L=y-K,D=D*z-Q*T,M=M*ja-R*da,H=H*L-aa*B;if(D>=0&&H>=0&&M>=0){o=!1;break a}}o=
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+0,g=String(a).split(""),e=g.length,f=[],a=0;a<e;a++){var h=new THREE.Path,h=this.extractGlyphPoints(g[a],c,b,d,h);d+=h.offset;f.push(h.path)}return{paths:f,offset:d/2}},extractGlyphPoints:function(a,c,b,d,g){var e=[],f,h,i,k,l,n,o,m,r,p,s,u=c.glyphs[a]||c.glyphs["?"];if(u){if(u.o){c=u._cachedOutline||(u._cachedOutline=u.o.split(" "));k=c.length;for(a=0;a<k;)switch(i=c[a++],i){case "m":i=c[a++]*b+d;l=c[a++]*b;e.push(new THREE.Vector2(i,l));g.moveTo(i,l);break;case "l":i=c[a++]*b+d;l=c[a++]*b;e.push(new THREE.Vector2(i,
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+l));g.lineTo(i,l);break;case "q":i=c[a++]*b+d;l=c[a++]*b;m=c[a++]*b+d;r=c[a++]*b;g.quadraticCurveTo(m,r,i,l);if(f=e[e.length-1]){n=f.x;o=f.y;f=1;for(h=this.divisions;f<=h;f++){var x=f/h,q=THREE.Shape.Utils.b2(x,n,m,i),x=THREE.Shape.Utils.b2(x,o,r,l);e.push(new THREE.Vector2(q,x))}}break;case "b":if(i=c[a++]*b+d,l=c[a++]*b,m=c[a++]*b+d,r=c[a++]*-b,p=c[a++]*b+d,s=c[a++]*-b,g.bezierCurveTo(i,l,m,r,p,s),f=e[e.length-1]){n=f.x;o=f.y;f=1;for(h=this.divisions;f<=h;f++)x=f/h,q=THREE.Shape.Utils.b3(x,n,m,
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+p,i),x=THREE.Shape.Utils.b3(x,o,r,s,l),e.push(new THREE.Vector2(q,x))}}}return{offset:u.ha*b,points:e,path:g}}}};
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+(function(a){var c=function(a){for(var c=a.length,g=0,e=c-1,f=0;f<c;e=f++)g+=a[e].x*a[f].y-a[f].x*a[e].y;return g*0.5};a.Triangulate=function(a,d){var g=a.length;if(g<3)return null;var e=[],f=[],h=[],i,k,l;if(c(a)>0)for(k=0;k<g;k++)f[k]=k;else for(k=0;k<g;k++)f[k]=g-1-k;var n=2*g;for(k=g-1;g>2;){if(n--<=0){console.log("Warning, unable to triangulate polygon!");if(d)return h;return e}i=k;g<=i&&(i=0);k=i+1;g<=k&&(k=0);l=k+1;g<=l&&(l=0);var o;a:{o=a;var m=i,r=k,p=l,s=g,u=f,x=void 0,q=void 0,t=void 0,
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+v=void 0,y=void 0,H=void 0,J=void 0,F=void 0,z=void 0,q=o[u[m]].x,t=o[u[m]].y,v=o[u[r]].x,y=o[u[r]].y,H=o[u[p]].x,J=o[u[p]].y;if(1.0E-10>(v-q)*(J-t)-(y-t)*(H-q))o=!1;else{for(x=0;x<s;x++)if(!(x==m||x==r||x==p)){var F=o[u[x]].x,z=o[u[x]].y,D=void 0,P=void 0,G=void 0,$=void 0,L=void 0,Q=void 0,da=void 0,ja=void 0,S=void 0,A=void 0,C=void 0,K=void 0,D=G=L=void 0,D=H-v,P=J-y,G=q-H,$=t-J,L=v-q,Q=y-t,da=F-q,ja=z-t,S=F-v,A=z-y,C=F-H,K=z-J,D=D*A-P*S,L=L*ja-Q*da,G=G*K-$*C;if(D>=0&&G>=0&&L>=0){o=!1;break a}}o=
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!0}}if(o){e.push([a[f[i]],a[f[k]],a[f[l]]]);h.push([f[i],f[k],f[l]]);i=k;for(l=k+1;l<g;i++,l++)f[i]=f[l];g--;n=2*g}}if(d)return h;return e};a.Triangulate.area=c;return a})(THREE.FontUtils);self._typeface_js={faces:THREE.FontUtils.faces,loadFace:THREE.FontUtils.loadFace};
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THREE.TorusGeometry=function(a,c,b,d,g){THREE.Geometry.call(this);this.radius=a||100;this.tube=c||40;this.segmentsR=b||8;this.segmentsT=d||6;this.arc=g||Math.PI*2;g=new THREE.Vector3;a=[];c=[];for(b=0;b<=this.segmentsR;b++)for(d=0;d<=this.segmentsT;d++){var e=d/this.segmentsT*this.arc,f=b/this.segmentsR*Math.PI*2;g.x=this.radius*Math.cos(e);g.y=this.radius*Math.sin(e);var h=new THREE.Vector3;h.x=(this.radius+this.tube*Math.cos(f))*Math.cos(e);h.y=(this.radius+this.tube*Math.cos(f))*Math.sin(e);h.z=
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this.tube*Math.sin(f);this.vertices.push(new THREE.Vertex(h));a.push(new THREE.UV(d/this.segmentsT,1-b/this.segmentsR));c.push(h.clone().subSelf(g).normalize())}for(b=1;b<=this.segmentsR;b++)for(d=1;d<=this.segmentsT;d++){var g=(this.segmentsT+1)*b+d-1,e=(this.segmentsT+1)*(b-1)+d-1,f=(this.segmentsT+1)*(b-1)+d,h=(this.segmentsT+1)*b+d,i=new THREE.Face4(g,e,f,h,[c[g],c[e],c[f],c[h]]);i.normal.addSelf(c[g]);i.normal.addSelf(c[e]);i.normal.addSelf(c[f]);i.normal.addSelf(c[h]);i.normal.normalize();this.faces.push(i);
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@@ -534,12 +534,12 @@ this.segmentsT;++c){var i=a/this.segmentsR*2*this.p*Math.PI,f=c/this.segmentsT*2
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g.z)))-1}}for(a=0;a<this.segmentsR;++a)for(c=0;c<this.segmentsT;++c){var d=(a+1)%this.segmentsR,e=(c+1)%this.segmentsT,g=this.grid[a][c],b=this.grid[d][c],d=this.grid[d][e],e=this.grid[a][e],f=new THREE.UV(a/this.segmentsR,c/this.segmentsT),i=new THREE.UV((a+1)/this.segmentsR,c/this.segmentsT),k=new THREE.UV((a+1)/this.segmentsR,(c+1)/this.segmentsT),l=new THREE.UV(a/this.segmentsR,(c+1)/this.segmentsT);this.faces.push(new THREE.Face4(g,b,d,e));this.faceVertexUvs[0].push([f,i,k,l])}this.computeCentroids();
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this.computeFaceNormals();this.computeVertexNormals()};THREE.TorusKnotGeometry.prototype=new THREE.Geometry;THREE.TorusKnotGeometry.prototype.constructor=THREE.TorusKnotGeometry;THREE.SubdivisionModifier=function(a){this.subdivisions=a===void 0?1:a;this.useOldVertexColors=!1;this.supportUVs=!0};THREE.SubdivisionModifier.prototype.constructor=THREE.SubdivisionModifier;THREE.SubdivisionModifier.prototype.modify=function(a){for(var c=this.subdivisions;c-- >0;)this.smooth(a)};
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THREE.SubdivisionModifier.prototype.smooth=function(a){function c(a,b,c,d,h,i){var k=new THREE.Face4(a,b,c,d,null,h.color,h.material);if(f.useOldVertexColors){k.vertexColors=[];for(var j,l,m,n=0;n<4;n++){m=i[n];j=new THREE.Color;j.setRGB(0,0,0);for(var p=0;p<m.length;p++)l=h.vertexColors[m[p]-1],j.r+=l.r,j.g+=l.g,j.b+=l.b;j.r/=m.length;j.g/=m.length;j.b/=m.length;k.vertexColors[n]=j}}g.push(k);(!f.supportUVs||o.length!=0)&&e.push([o[a],o[b],o[c],o[d]])}function b(a,b){return Math.min(a,b)+"_"+Math.max(a,
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-b)}var d=[],g=[],e=[],f=this,h=a.vertices,d=a.faces,i=h.concat(),k=[],l={},n={},o=[],m,s,p,r,t,w=a.faceVertexUvs[0];m=0;for(s=w.length;m<s;m++){p=0;for(r=w[m].length;p<r;p++)t=d[m]["abcd".charAt(p)],o[t]||(o[t]=w[m][p])}var q;m=0;for(s=d.length;m<s;m++)if(t=d[m],k.push(t.centroid),i.push(new THREE.Vertex(t.centroid)),f.supportUVs&&o.length!=0){q=new THREE.UV;if(t instanceof THREE.Face3)q.u=o[t.a].u+o[t.b].u+o[t.c].u,q.v=o[t.a].v+o[t.b].v+o[t.c].v,q.u/=3,q.v/=3;else if(t instanceof THREE.Face4)q.u=
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-o[t.a].u+o[t.b].u+o[t.c].u+o[t.d].u,q.v=o[t.a].v+o[t.b].v+o[t.c].v+o[t.d].v,q.u/=4,q.v/=4;o.push(q)}s=function(a){function c(a,b,d){a[b]===void 0&&(a[b]=[]);a[b].push(d)}var d,e,f,g,h={};d=0;for(e=a.faces.length;d<e;d++)f=a.faces[d],f instanceof THREE.Face3?(g=b(f.a,f.b),c(h,g,d),g=b(f.b,f.c),c(h,g,d),g=b(f.c,f.a),c(h,g,d)):f instanceof THREE.Face4&&(g=b(f.a,f.b),c(h,g,d),g=b(f.b,f.c),c(h,g,d),g=b(f.c,f.d),c(h,g,d),g=b(f.d,f.a),c(h,g,d));return h}(a);var C=0,w=h.length,v,x,I={},K={},G=function(a,
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-b){I[a]===void 0&&(I[a]=[]);I[a].push(b)},y=function(a,b){K[a]===void 0&&(K[a]={});K[a][b]=null};for(m in s){q=s[m];v=m.split("_");x=v[0];v=v[1];G(x,[x,v]);G(v,[x,v]);p=0;for(r=q.length;p<r;p++)t=q[p],y(x,t,m),y(v,t,m);q.length<2&&(n[m]=!0)}for(m in s)if(q=s[m],t=q[0],q=q[1],v=m.split("_"),x=v[0],v=v[1],r=new THREE.Vector3,n[m]?(r.addSelf(h[x].position),r.addSelf(h[v].position),r.multiplyScalar(0.5)):(r.addSelf(k[t]),r.addSelf(k[q]),r.addSelf(h[x].position),r.addSelf(h[v].position),r.multiplyScalar(0.25)),
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-l[m]=w+d.length+C,i.push(new THREE.Vertex(r)),C++,f.supportUVs&&o.length!=0)q=new THREE.UV,q.u=o[x].u+o[v].u,q.v=o[x].v+o[v].v,q.u/=2,q.v/=2,o.push(q);var D,Q;v=["123","12","2","23"];r=["123","23","3","31"];var G=["123","31","1","12"],y=["1234","12","2","23"],H=["1234","23","3","34"],aa=["1234","34","4","41"],M=["1234","41","1","12"];m=0;for(s=k.length;m<s;m++)t=d[m],q=w+m,t instanceof THREE.Face3?(C=b(t.a,t.b),x=b(t.b,t.c),D=b(t.c,t.a),c(q,l[C],t.b,l[x],t,v),c(q,l[x],t.c,l[D],t,r),c(q,l[D],t.a,l[C],
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-t,G)):t instanceof THREE.Face4?(C=b(t.a,t.b),x=b(t.b,t.c),D=b(t.c,t.d),Q=b(t.d,t.a),c(q,l[C],t.b,l[x],t,y),c(q,l[x],t.c,l[D],t,H),c(q,l[D],t.d,l[Q],t,aa),c(q,l[Q],t.a,l[C],t,M)):console.log("face should be a face!",t);d=i;i=new THREE.Vector3;l=new THREE.Vector3;m=0;for(s=h.length;m<s;m++)if(I[m]!==void 0){i.set(0,0,0);l.set(0,0,0);t=new THREE.Vector3(0,0,0);q=0;for(p in K[m])i.addSelf(k[p]),q++;C=0;w=I[m].length;for(p=0;p<w;p++)n[b(I[m][p][0],I[m][p][1])]&&C++;if(C!=2){i.divideScalar(q);for(p=0;p<
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-w;p++)q=I[m][p],q=h[q[0]].position.clone().addSelf(h[q[1]].position).divideScalar(2),l.addSelf(q);l.divideScalar(w);t.addSelf(h[m].position);t.multiplyScalar(w-3);t.addSelf(i);t.addSelf(l.multiplyScalar(2));t.divideScalar(w);d[m].position=t}}a.vertices=d;a.faces=g;a.faceVertexUvs[0]=e;delete a.__tmpVertices;a.computeCentroids();a.computeFaceNormals();a.computeVertexNormals()};
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+b)}var d=[],g=[],e=[],f=this,h=a.vertices,d=a.faces,i=h.concat(),k=[],l={},n={},o=[],m,r,p,s,u,x=a.faceVertexUvs[0];m=0;for(r=x.length;m<r;m++){p=0;for(s=x[m].length;p<s;p++)u=d[m]["abcd".charAt(p)],o[u]||(o[u]=x[m][p])}var q;m=0;for(r=d.length;m<r;m++)if(u=d[m],k.push(u.centroid),i.push(new THREE.Vertex(u.centroid)),f.supportUVs&&o.length!=0){q=new THREE.UV;if(u instanceof THREE.Face3)q.u=o[u.a].u+o[u.b].u+o[u.c].u,q.v=o[u.a].v+o[u.b].v+o[u.c].v,q.u/=3,q.v/=3;else if(u instanceof THREE.Face4)q.u=
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+o[u.a].u+o[u.b].u+o[u.c].u+o[u.d].u,q.v=o[u.a].v+o[u.b].v+o[u.c].v+o[u.d].v,q.u/=4,q.v/=4;o.push(q)}r=function(a){function c(a,b,d){a[b]===void 0&&(a[b]=[]);a[b].push(d)}var d,e,f,g,h={};d=0;for(e=a.faces.length;d<e;d++)f=a.faces[d],f instanceof THREE.Face3?(g=b(f.a,f.b),c(h,g,d),g=b(f.b,f.c),c(h,g,d),g=b(f.c,f.a),c(h,g,d)):f instanceof THREE.Face4&&(g=b(f.a,f.b),c(h,g,d),g=b(f.b,f.c),c(h,g,d),g=b(f.c,f.d),c(h,g,d),g=b(f.d,f.a),c(h,g,d));return h}(a);var t=0,x=h.length,v,y,H={},J={},F=function(a,
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+b){H[a]===void 0&&(H[a]=[]);H[a].push(b)},z=function(a,b){J[a]===void 0&&(J[a]={});J[a][b]=null};for(m in r){q=r[m];v=m.split("_");y=v[0];v=v[1];F(y,[y,v]);F(v,[y,v]);p=0;for(s=q.length;p<s;p++)u=q[p],z(y,u,m),z(v,u,m);q.length<2&&(n[m]=!0)}for(m in r)if(q=r[m],u=q[0],q=q[1],v=m.split("_"),y=v[0],v=v[1],s=new THREE.Vector3,n[m]?(s.addSelf(h[y].position),s.addSelf(h[v].position),s.multiplyScalar(0.5)):(s.addSelf(k[u]),s.addSelf(k[q]),s.addSelf(h[y].position),s.addSelf(h[v].position),s.multiplyScalar(0.25)),
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+l[m]=x+d.length+t,i.push(new THREE.Vertex(s)),t++,f.supportUVs&&o.length!=0)q=new THREE.UV,q.u=o[y].u+o[v].u,q.v=o[y].v+o[v].v,q.u/=2,q.v/=2,o.push(q);var D,P;v=["123","12","2","23"];s=["123","23","3","31"];var F=["123","31","1","12"],z=["1234","12","2","23"],G=["1234","23","3","34"],$=["1234","34","4","41"],L=["1234","41","1","12"];m=0;for(r=k.length;m<r;m++)u=d[m],q=x+m,u instanceof THREE.Face3?(t=b(u.a,u.b),y=b(u.b,u.c),D=b(u.c,u.a),c(q,l[t],u.b,l[y],u,v),c(q,l[y],u.c,l[D],u,s),c(q,l[D],u.a,l[t],
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+u,F)):u instanceof THREE.Face4?(t=b(u.a,u.b),y=b(u.b,u.c),D=b(u.c,u.d),P=b(u.d,u.a),c(q,l[t],u.b,l[y],u,z),c(q,l[y],u.c,l[D],u,G),c(q,l[D],u.d,l[P],u,$),c(q,l[P],u.a,l[t],u,L)):console.log("face should be a face!",u);d=i;i=new THREE.Vector3;l=new THREE.Vector3;m=0;for(r=h.length;m<r;m++)if(H[m]!==void 0){i.set(0,0,0);l.set(0,0,0);u=new THREE.Vector3(0,0,0);q=0;for(p in J[m])i.addSelf(k[p]),q++;t=0;x=H[m].length;for(p=0;p<x;p++)n[b(H[m][p][0],H[m][p][1])]&&t++;if(t!=2){i.divideScalar(q);for(p=0;p<
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+x;p++)q=H[m][p],q=h[q[0]].position.clone().addSelf(h[q[1]].position).divideScalar(2),l.addSelf(q);l.divideScalar(x);u.addSelf(h[m].position);u.multiplyScalar(x-3);u.addSelf(i);u.addSelf(l.multiplyScalar(2));u.divideScalar(x);d[m].position=u}}a.vertices=d;a.faces=g;a.faceVertexUvs[0]=e;delete a.__tmpVertices;a.computeCentroids();a.computeFaceNormals();a.computeVertexNormals()};
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THREE.Loader=function(a){this.statusDomElement=(this.showStatus=a)?THREE.Loader.prototype.addStatusElement():null;this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){}};
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THREE.Loader.prototype={constructor:THREE.Loader,addStatusElement:function(){var a=document.createElement("div");a.style.position="absolute";a.style.right="0px";a.style.top="0px";a.style.fontSize="0.8em";a.style.textAlign="left";a.style.background="rgba(0,0,0,0.25)";a.style.color="#fff";a.style.width="120px";a.style.padding="0.5em 0.5em 0.5em 0.5em";a.style.zIndex=1E3;a.innerHTML="Loading ...";return a},updateProgress:function(a){var c="Loaded ";c+=a.total?(100*a.loaded/a.total).toFixed(0)+"%":(a.loaded/
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1E3).toFixed(2)+" KB";this.statusDomElement.innerHTML=c},extractUrlbase:function(a){a=a.split("/");a.pop();return a.length<1?"":a.join("/")+"/"},initMaterials:function(a,c,b){a.materials=[];for(var d=0;d<c.length;++d)a.materials[d]=THREE.Loader.prototype.createMaterial(c[d],b)},hasNormals:function(a){var c,b,d=a.materials.length;for(b=0;b<d;b++)if(c=a.materials[b],c instanceof THREE.ShaderMaterial)return!0;return!1},createMaterial:function(a,c){function b(a){a=Math.log(a)/Math.LN2;return Math.floor(a)==
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@@ -555,111 +555,111 @@ c,d,b,e)};a.onerror=function(a){alert("worker.onerror: "+a.message+"\n"+a.data);
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THREE.BinaryLoader.prototype.loadAjaxBuffers=function(a,c,b,d,g,e){var f=new XMLHttpRequest,h=d+"/"+a,i=0;f.onreadystatechange=function(){f.readyState==4?f.status==200||f.status==0?THREE.BinaryLoader.prototype.createBinModel(f.responseText,b,g,c):alert("Couldn't load ["+h+"] ["+f.status+"]"):f.readyState==3?e&&(i==0&&(i=f.getResponseHeader("Content-Length")),e({total:i,loaded:f.responseText.length})):f.readyState==2&&(i=f.getResponseHeader("Content-Length"))};f.open("GET",h,!0);f.overrideMimeType("text/plain; charset=x-user-defined");
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f.setRequestHeader("Content-Type","text/plain");f.send(null)};
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THREE.BinaryLoader.prototype.createBinModel=function(a,c,b,d){var g=function(b){function c(a,b){var d=l(a,b),e=l(a,b+1),f=l(a,b+2),g=l(a,b+3),h=(g<<1&255|f>>7)-127;d|=(f&127)<<16|e<<8;if(d==0&&h==-127)return 0;return(1-2*(g>>7))*(1+d*Math.pow(2,-23))*Math.pow(2,h)}function g(a,b){var c=l(a,b),d=l(a,b+1),e=l(a,b+2);return(l(a,b+3)<<24)+(e<<16)+(d<<8)+c}function i(a,b){var c=l(a,b);return(l(a,b+1)<<8)+c}function k(a,b){var c=l(a,b);return c>127?c-256:c}function l(a,b){return a.charCodeAt(b)&255}function n(b){var c,
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-d,e;c=g(a,b);d=g(a,b+x);e=g(a,b+I);b=i(a,b+K);t.faces.push(new THREE.Face3(c,d,e,null,null,b))}function o(b){var c,d,e,f,j,k,l;c=g(a,b);d=g(a,b+x);e=g(a,b+I);f=i(a,b+K);j=g(a,b+G);k=g(a,b+y);l=g(a,b+D);var b=C[k*3],m=C[k*3+1];k=C[k*3+2];var n=C[l*3],o=C[l*3+1];l=C[l*3+2];t.faces.push(new THREE.Face3(c,d,e,[new THREE.Vector3(C[j*3],C[j*3+1],C[j*3+2]),new THREE.Vector3(b,m,k),new THREE.Vector3(n,o,l)],null,f))}function m(b){var c,d,e,f;c=g(a,b);d=g(a,b+Q);e=g(a,b+H);f=g(a,b+aa);b=i(a,b+M);t.faces.push(new THREE.Face4(c,
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-d,e,f,null,null,b))}function s(b){var c,d,e,f,j,k,l,m,n;c=g(a,b);d=g(a,b+Q);e=g(a,b+H);f=g(a,b+aa);j=i(a,b+M);k=g(a,b+R);l=g(a,b+da);m=g(a,b+ja);n=g(a,b+T);var b=C[l*3],o=C[l*3+1];l=C[l*3+2];var p=C[m*3],u=C[m*3+1];m=C[m*3+2];var J=C[n*3],r=C[n*3+1];n=C[n*3+2];t.faces.push(new THREE.Face4(c,d,e,f,[new THREE.Vector3(C[k*3],C[k*3+1],C[k*3+2]),new THREE.Vector3(b,o,l),new THREE.Vector3(p,u,m),new THREE.Vector3(J,r,n)],null,j))}function p(b){var c,d,e,f;c=g(a,b);d=g(a,b+z);e=g(a,b+B);b=v[c*2];f=v[c*2+
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-1];c=v[d*2];var i=t.faceVertexUvs[0];d=v[d*2+1];var j=v[e*2];e=v[e*2+1];var k=[];k.push(new THREE.UV(b,f));k.push(new THREE.UV(c,d));k.push(new THREE.UV(j,e));i.push(k)}function r(b){var c,d,e,f,i,k;c=g(a,b);d=g(a,b+L);e=g(a,b+j);f=g(a,b+P);b=v[c*2];i=v[c*2+1];c=v[d*2];k=v[d*2+1];d=v[e*2];var l=t.faceVertexUvs[0];e=v[e*2+1];var m=v[f*2];f=v[f*2+1];var n=[];n.push(new THREE.UV(b,i));n.push(new THREE.UV(c,k));n.push(new THREE.UV(d,e));n.push(new THREE.UV(m,f));l.push(n)}var t=this,w=0,q,C=[],v=[],x,
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-I,K,G,y,D,Q,H,aa,M,R,da,ja,T,z,B,L,j,P,fa,Z,S,O,ea,V;THREE.Geometry.call(this);THREE.Loader.prototype.initMaterials(t,d,b);q={signature:a.substr(w,8),header_bytes:l(a,w+8),vertex_coordinate_bytes:l(a,w+9),normal_coordinate_bytes:l(a,w+10),uv_coordinate_bytes:l(a,w+11),vertex_index_bytes:l(a,w+12),normal_index_bytes:l(a,w+13),uv_index_bytes:l(a,w+14),material_index_bytes:l(a,w+15),nvertices:g(a,w+16),nnormals:g(a,w+16+4),nuvs:g(a,w+16+8),ntri_flat:g(a,w+16+12),ntri_smooth:g(a,w+16+16),ntri_flat_uv:g(a,
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-w+16+20),ntri_smooth_uv:g(a,w+16+24),nquad_flat:g(a,w+16+28),nquad_smooth:g(a,w+16+32),nquad_flat_uv:g(a,w+16+36),nquad_smooth_uv:g(a,w+16+40)};w+=q.header_bytes;x=q.vertex_index_bytes;I=q.vertex_index_bytes*2;K=q.vertex_index_bytes*3;G=q.vertex_index_bytes*3+q.material_index_bytes;y=q.vertex_index_bytes*3+q.material_index_bytes+q.normal_index_bytes;D=q.vertex_index_bytes*3+q.material_index_bytes+q.normal_index_bytes*2;Q=q.vertex_index_bytes;H=q.vertex_index_bytes*2;aa=q.vertex_index_bytes*3;M=q.vertex_index_bytes*
|
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|
-4;R=q.vertex_index_bytes*4+q.material_index_bytes;da=q.vertex_index_bytes*4+q.material_index_bytes+q.normal_index_bytes;ja=q.vertex_index_bytes*4+q.material_index_bytes+q.normal_index_bytes*2;T=q.vertex_index_bytes*4+q.material_index_bytes+q.normal_index_bytes*3;z=q.uv_index_bytes;B=q.uv_index_bytes*2;L=q.uv_index_bytes;j=q.uv_index_bytes*2;P=q.uv_index_bytes*3;b=q.vertex_index_bytes*3+q.material_index_bytes;V=q.vertex_index_bytes*4+q.material_index_bytes;fa=q.ntri_flat*b;Z=q.ntri_smooth*(b+q.normal_index_bytes*
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-3);S=q.ntri_flat_uv*(b+q.uv_index_bytes*3);O=q.ntri_smooth_uv*(b+q.normal_index_bytes*3+q.uv_index_bytes*3);ea=q.nquad_flat*V;b=q.nquad_smooth*(V+q.normal_index_bytes*4);V=q.nquad_flat_uv*(V+q.uv_index_bytes*4);w+=function(b){for(var d,e,g,h=q.vertex_coordinate_bytes*3,i=b+q.nvertices*h;b<i;b+=h)d=c(a,b),e=c(a,b+q.vertex_coordinate_bytes),g=c(a,b+q.vertex_coordinate_bytes*2),t.vertices.push(new THREE.Vertex(new THREE.Vector3(d,e,g)));return q.nvertices*h}(w);w+=function(b){for(var c,d,e,f=q.normal_coordinate_bytes*
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-3,g=b+q.nnormals*f;b<g;b+=f)c=k(a,b),d=k(a,b+q.normal_coordinate_bytes),e=k(a,b+q.normal_coordinate_bytes*2),C.push(c/127,d/127,e/127);return q.nnormals*f}(w);w+=function(b){for(var d,e,g=q.uv_coordinate_bytes*2,h=b+q.nuvs*g;b<h;b+=g)d=c(a,b),e=c(a,b+q.uv_coordinate_bytes),v.push(d,e);return q.nuvs*g}(w);fa=w+fa;Z=fa+Z;S=Z+S;O=S+O;ea=O+ea;b=ea+b;V=b+V;(function(a){var b,c=q.vertex_index_bytes*3+q.material_index_bytes,d=c+q.uv_index_bytes*3,e=a+q.ntri_flat_uv*d;for(b=a;b<e;b+=d)n(b),p(b+c);return e-
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-a})(Z);(function(a){var b,c=q.vertex_index_bytes*3+q.material_index_bytes+q.normal_index_bytes*3,d=c+q.uv_index_bytes*3,e=a+q.ntri_smooth_uv*d;for(b=a;b<e;b+=d)o(b),p(b+c);return e-a})(S);(function(a){var b,c=q.vertex_index_bytes*4+q.material_index_bytes,d=c+q.uv_index_bytes*4,e=a+q.nquad_flat_uv*d;for(b=a;b<e;b+=d)m(b),r(b+c);return e-a})(b);(function(a){var b,c=q.vertex_index_bytes*4+q.material_index_bytes+q.normal_index_bytes*4,d=c+q.uv_index_bytes*4,e=a+q.nquad_smooth_uv*d;for(b=a;b<e;b+=d)s(b),
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-r(b+c);return e-a})(V);(function(a){var b,c=q.vertex_index_bytes*3+q.material_index_bytes,d=a+q.ntri_flat*c;for(b=a;b<d;b+=c)n(b);return d-a})(w);(function(a){var b,c=q.vertex_index_bytes*3+q.material_index_bytes+q.normal_index_bytes*3,d=a+q.ntri_smooth*c;for(b=a;b<d;b+=c)o(b);return d-a})(fa);(function(a){var b,c=q.vertex_index_bytes*4+q.material_index_bytes,d=a+q.nquad_flat*c;for(b=a;b<d;b+=c)m(b);return d-a})(O);(function(a){var b,c=q.vertex_index_bytes*4+q.material_index_bytes+q.normal_index_bytes*
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-4,d=a+q.nquad_smooth*c;for(b=a;b<d;b+=c)s(b);return d-a})(ea);this.computeCentroids();this.computeFaceNormals();THREE.Loader.prototype.hasNormals(this)&&this.computeTangents()};g.prototype=new THREE.Geometry;g.prototype.constructor=g;c(new g(b))};
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-THREE.ColladaLoader=function(){function a(a,d,g){Z=a;d=d||ea;g!==void 0&&(a=g.split("/"),a.pop(),ua=a.length<1?"":a.join("/")+"/");ca=c("//dae:library_images/dae:image",f,"image");qa=c("//dae:library_materials/dae:material",K,"material");ma=c("//dae:library_effects/dae:effect",H,"effect");ka=c("//dae:library_geometries/dae:geometry",r,"geometry");Y=c("//dae:library_controllers/dae:controller",h,"controller");$=c("//dae:library_animations/dae:animation",M,"animation");sa=c(".//dae:library_visual_scenes/dae:visual_scene",
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-l,"visual_scene");pa=[];ra=[];(a=Z.evaluate(".//dae:scene/dae:instance_visual_scene",Z,T,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())?(a=a.getAttribute("url").replace(/^#/,""),O=sa[a]):O=null;S=new THREE.Object3D;for(a=0;a<O.nodes.length;a++)S.add(e(O.nodes[a]));b();for(var i in $);i={scene:S,morphs:pa,skins:ra,dae:{images:ca,materials:qa,effects:ma,geometries:ka,controllers:Y,animations:$,visualScenes:sa,scene:O}};d&&d(i);return i}function c(a,b,c){for(var a=Z.evaluate(a,Z,T,XPathResult.ORDERED_NODE_ITERATOR_TYPE,
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-null),d={},e=a.iterateNext(),f=0;e;){e=(new b).parse(e);if(e.id.length==0)e.id=c+f++;d[e.id]=e;e=a.iterateNext()}return d}function b(){var a=1E6,b=-a,c=0,d;for(d in $)for(var e=$[d],f=0;f<e.sampler.length;f++){var g=e.sampler[f];g.create();a=Math.min(a,g.startTime);b=Math.max(b,g.endTime);c=Math.max(c,g.input.length)}return{start:a,end:b,frames:c}}function d(a,b,c,e){a.world=a.world||new THREE.Matrix4;a.world.copy(a.matrix);if(a.channels&&a.channels.length){var f=a.channels[0].sampler.output[c];f instanceof
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|
-THREE.Matrix4&&a.world.copy(f)}e&&a.world.multiply(e,a.world);b.push(a);for(e=0;e<a.nodes.length;e++)d(a.nodes[e],b,c,a.world)}function g(a,c,e){var f=Y[c.url];if(!f||!f.skin)console.log("ColladaLoader: Could not find skin controller.");else if(!c.skeleton||!c.skeleton.length)console.log("ColladaLoader: Could not find the skeleton for the skin. ");else{var g=b(),c=O.getChildById(c.skeleton[0],!0)||O.getChildBySid(c.skeleton[0],!0),h,i,j,k,l=new THREE.Vector3,m;for(h=0;h<a.vertices.length;h++)f.skin.bindShapeMatrix.multiplyVector3(a.vertices[h].position);
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|
-for(e=0;e<g.frames;e++){var n=[],o=[];for(h=0;h<a.vertices.length;h++)o.push(new THREE.Vertex(new THREE.Vector3));d(c,n,e);h=n;i=f.skin;for(k=0;k<h.length;k++)if(j=h[k],m=-1,j.type=="JOINT"){for(var p=0;p<i.joints.length;p++)if(j.sid==i.joints[p]){m=p;break}if(m>=0){p=i.invBindMatrices[m];j.invBindMatrix=p;j.skinningMatrix=new THREE.Matrix4;j.skinningMatrix.multiply(j.world,p);j.weights=[];for(p=0;p<i.weights.length;p++)for(var r=0;r<i.weights[p].length;r++){var q=i.weights[p][r];q.joint==m&&j.weights.push(q)}}else throw"ColladaLoader: Could not find joint '"+
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-j.sid+"'.";}for(h=0;h<n.length;h++)if(n[h].type=="JOINT")for(i=0;i<n[h].weights.length;i++)j=n[h].weights[i],k=j.index,j=j.weight,m=a.vertices[k],k=o[k],l.x=m.position.x,l.y=m.position.y,l.z=m.position.z,n[h].skinningMatrix.multiplyVector3(l),k.position.x+=l.x*j,k.position.y+=l.y*j,k.position.z+=l.z*j;a.morphTargets.push({name:"target_"+e,vertices:o})}}}function e(a){var b=new THREE.Object3D,c,d,f,h;for(f=0;f<a.controllers.length;f++){var i=Y[a.controllers[f].url];switch(i.type){case "skin":if(ka[i.skin.source]){var j=
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-new p;j.url=i.skin.source;j.instance_material=a.controllers[f].instance_material;a.geometries.push(j);c=a.controllers[f]}else if(Y[i.skin.source]&&(d=i=Y[i.skin.source],i.morph&&ka[i.morph.source]))j=new p,j.url=i.morph.source,j.instance_material=a.controllers[f].instance_material,a.geometries.push(j);break;case "morph":if(ka[i.morph.source])j=new p,j.url=i.morph.source,j.instance_material=a.controllers[f].instance_material,a.geometries.push(j),d=a.controllers[f];console.log("ColladaLoader: Morph-controller partially supported.")}}for(f=
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|
+d,e;c=g(a,b);d=g(a,b+y);e=g(a,b+H);b=i(a,b+J);u.faces.push(new THREE.Face3(c,d,e,null,null,b))}function o(b){var c,d,e,f,j,k,l;c=g(a,b);d=g(a,b+y);e=g(a,b+H);f=i(a,b+J);j=g(a,b+F);k=g(a,b+z);l=g(a,b+D);var b=t[k*3],m=t[k*3+1];k=t[k*3+2];var n=t[l*3],p=t[l*3+1];l=t[l*3+2];u.faces.push(new THREE.Face3(c,d,e,[new THREE.Vector3(t[j*3],t[j*3+1],t[j*3+2]),new THREE.Vector3(b,m,k),new THREE.Vector3(n,p,l)],null,f))}function m(b){var c,d,e,f;c=g(a,b);d=g(a,b+P);e=g(a,b+G);f=g(a,b+$);b=i(a,b+L);u.faces.push(new THREE.Face4(c,
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|
+d,e,f,null,null,b))}function r(b){var c,d,e,f,j,k,l,m,n;c=g(a,b);d=g(a,b+P);e=g(a,b+G);f=g(a,b+$);j=i(a,b+L);k=g(a,b+Q);l=g(a,b+da);m=g(a,b+ja);n=g(a,b+S);var b=t[l*3],p=t[l*3+1];l=t[l*3+2];var o=t[m*3],w=t[m*3+1];m=t[m*3+2];var I=t[n*3],r=t[n*3+1];n=t[n*3+2];u.faces.push(new THREE.Face4(c,d,e,f,[new THREE.Vector3(t[k*3],t[k*3+1],t[k*3+2]),new THREE.Vector3(b,p,l),new THREE.Vector3(o,w,m),new THREE.Vector3(I,r,n)],null,j))}function p(b){var c,d,e,f;c=g(a,b);d=g(a,b+A);e=g(a,b+C);b=v[c*2];f=v[c*2+
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+1];c=v[d*2];var i=u.faceVertexUvs[0];d=v[d*2+1];var j=v[e*2];e=v[e*2+1];var k=[];k.push(new THREE.UV(b,f));k.push(new THREE.UV(c,d));k.push(new THREE.UV(j,e));i.push(k)}function s(b){var c,d,e,f,i,k;c=g(a,b);d=g(a,b+K);e=g(a,b+j);f=g(a,b+O);b=v[c*2];i=v[c*2+1];c=v[d*2];k=v[d*2+1];d=v[e*2];var l=u.faceVertexUvs[0];e=v[e*2+1];var m=v[f*2];f=v[f*2+1];var n=[];n.push(new THREE.UV(b,i));n.push(new THREE.UV(c,k));n.push(new THREE.UV(d,e));n.push(new THREE.UV(m,f));l.push(n)}var u=this,x=0,q,t=[],v=[],y,
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|
+H,J,F,z,D,P,G,$,L,Q,da,ja,S,A,C,K,j,O,fa,Y,R,N,ea,U;THREE.Geometry.call(this);THREE.Loader.prototype.initMaterials(u,d,b);q={signature:a.substr(x,8),header_bytes:l(a,x+8),vertex_coordinate_bytes:l(a,x+9),normal_coordinate_bytes:l(a,x+10),uv_coordinate_bytes:l(a,x+11),vertex_index_bytes:l(a,x+12),normal_index_bytes:l(a,x+13),uv_index_bytes:l(a,x+14),material_index_bytes:l(a,x+15),nvertices:g(a,x+16),nnormals:g(a,x+16+4),nuvs:g(a,x+16+8),ntri_flat:g(a,x+16+12),ntri_smooth:g(a,x+16+16),ntri_flat_uv:g(a,
|
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|
+x+16+20),ntri_smooth_uv:g(a,x+16+24),nquad_flat:g(a,x+16+28),nquad_smooth:g(a,x+16+32),nquad_flat_uv:g(a,x+16+36),nquad_smooth_uv:g(a,x+16+40)};x+=q.header_bytes;y=q.vertex_index_bytes;H=q.vertex_index_bytes*2;J=q.vertex_index_bytes*3;F=q.vertex_index_bytes*3+q.material_index_bytes;z=q.vertex_index_bytes*3+q.material_index_bytes+q.normal_index_bytes;D=q.vertex_index_bytes*3+q.material_index_bytes+q.normal_index_bytes*2;P=q.vertex_index_bytes;G=q.vertex_index_bytes*2;$=q.vertex_index_bytes*3;L=q.vertex_index_bytes*
|
|
|
+4;Q=q.vertex_index_bytes*4+q.material_index_bytes;da=q.vertex_index_bytes*4+q.material_index_bytes+q.normal_index_bytes;ja=q.vertex_index_bytes*4+q.material_index_bytes+q.normal_index_bytes*2;S=q.vertex_index_bytes*4+q.material_index_bytes+q.normal_index_bytes*3;A=q.uv_index_bytes;C=q.uv_index_bytes*2;K=q.uv_index_bytes;j=q.uv_index_bytes*2;O=q.uv_index_bytes*3;b=q.vertex_index_bytes*3+q.material_index_bytes;U=q.vertex_index_bytes*4+q.material_index_bytes;fa=q.ntri_flat*b;Y=q.ntri_smooth*(b+q.normal_index_bytes*
|
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|
+3);R=q.ntri_flat_uv*(b+q.uv_index_bytes*3);N=q.ntri_smooth_uv*(b+q.normal_index_bytes*3+q.uv_index_bytes*3);ea=q.nquad_flat*U;b=q.nquad_smooth*(U+q.normal_index_bytes*4);U=q.nquad_flat_uv*(U+q.uv_index_bytes*4);x+=function(b){for(var d,e,g,h=q.vertex_coordinate_bytes*3,i=b+q.nvertices*h;b<i;b+=h)d=c(a,b),e=c(a,b+q.vertex_coordinate_bytes),g=c(a,b+q.vertex_coordinate_bytes*2),u.vertices.push(new THREE.Vertex(new THREE.Vector3(d,e,g)));return q.nvertices*h}(x);x+=function(b){for(var c,d,e,f=q.normal_coordinate_bytes*
|
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|
+3,g=b+q.nnormals*f;b<g;b+=f)c=k(a,b),d=k(a,b+q.normal_coordinate_bytes),e=k(a,b+q.normal_coordinate_bytes*2),t.push(c/127,d/127,e/127);return q.nnormals*f}(x);x+=function(b){for(var d,e,g=q.uv_coordinate_bytes*2,h=b+q.nuvs*g;b<h;b+=g)d=c(a,b),e=c(a,b+q.uv_coordinate_bytes),v.push(d,e);return q.nuvs*g}(x);fa=x+fa;Y=fa+Y;R=Y+R;N=R+N;ea=N+ea;b=ea+b;U=b+U;(function(a){var b,c=q.vertex_index_bytes*3+q.material_index_bytes,d=c+q.uv_index_bytes*3,e=a+q.ntri_flat_uv*d;for(b=a;b<e;b+=d)n(b),p(b+c);return e-
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|
+a})(Y);(function(a){var b,c=q.vertex_index_bytes*3+q.material_index_bytes+q.normal_index_bytes*3,d=c+q.uv_index_bytes*3,e=a+q.ntri_smooth_uv*d;for(b=a;b<e;b+=d)o(b),p(b+c);return e-a})(R);(function(a){var b,c=q.vertex_index_bytes*4+q.material_index_bytes,d=c+q.uv_index_bytes*4,e=a+q.nquad_flat_uv*d;for(b=a;b<e;b+=d)m(b),s(b+c);return e-a})(b);(function(a){var b,c=q.vertex_index_bytes*4+q.material_index_bytes+q.normal_index_bytes*4,d=c+q.uv_index_bytes*4,e=a+q.nquad_smooth_uv*d;for(b=a;b<e;b+=d)r(b),
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|
+s(b+c);return e-a})(U);(function(a){var b,c=q.vertex_index_bytes*3+q.material_index_bytes,d=a+q.ntri_flat*c;for(b=a;b<d;b+=c)n(b);return d-a})(x);(function(a){var b,c=q.vertex_index_bytes*3+q.material_index_bytes+q.normal_index_bytes*3,d=a+q.ntri_smooth*c;for(b=a;b<d;b+=c)o(b);return d-a})(fa);(function(a){var b,c=q.vertex_index_bytes*4+q.material_index_bytes,d=a+q.nquad_flat*c;for(b=a;b<d;b+=c)m(b);return d-a})(N);(function(a){var b,c=q.vertex_index_bytes*4+q.material_index_bytes+q.normal_index_bytes*
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|
+4,d=a+q.nquad_smooth*c;for(b=a;b<d;b+=c)r(b);return d-a})(ea);this.computeCentroids();this.computeFaceNormals();THREE.Loader.prototype.hasNormals(this)&&this.computeTangents()};g.prototype=new THREE.Geometry;g.prototype.constructor=g;c(new g(b))};
|
|
|
+THREE.ColladaLoader=function(){function a(a,d,g){Y=a;d=d||ea;g!==void 0&&(a=g.split("/"),a.pop(),ua=a.length<1?"":a.join("/")+"/");ca=c("//dae:library_images/dae:image",f,"image");qa=c("//dae:library_materials/dae:material",J,"material");ma=c("//dae:library_effects/dae:effect",G,"effect");ka=c("//dae:library_geometries/dae:geometry",s,"geometry");X=c("//dae:library_controllers/dae:controller",h,"controller");Z=c("//dae:library_animations/dae:animation",L,"animation");sa=c(".//dae:library_visual_scenes/dae:visual_scene",
|
|
|
+l,"visual_scene");pa=[];ra=[];(a=Y.evaluate(".//dae:scene/dae:instance_visual_scene",Y,S,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())?(a=a.getAttribute("url").replace(/^#/,""),N=sa[a]):N=null;R=new THREE.Object3D;for(a=0;a<N.nodes.length;a++)R.add(e(N.nodes[a]));b();for(var i in Z);i={scene:R,morphs:pa,skins:ra,dae:{images:ca,materials:qa,effects:ma,geometries:ka,controllers:X,animations:Z,visualScenes:sa,scene:N}};d&&d(i);return i}function c(a,b,c){for(var a=Y.evaluate(a,Y,S,XPathResult.ORDERED_NODE_ITERATOR_TYPE,
|
|
|
+null),d={},e=a.iterateNext(),f=0;e;){e=(new b).parse(e);if(e.id.length==0)e.id=c+f++;d[e.id]=e;e=a.iterateNext()}return d}function b(){var a=1E6,b=-a,c=0,d;for(d in Z)for(var e=Z[d],f=0;f<e.sampler.length;f++){var g=e.sampler[f];g.create();a=Math.min(a,g.startTime);b=Math.max(b,g.endTime);c=Math.max(c,g.input.length)}return{start:a,end:b,frames:c}}function d(a,b,c,e){a.world=a.world||new THREE.Matrix4;a.world.copy(a.matrix);if(a.channels&&a.channels.length){var f=a.channels[0].sampler.output[c];f instanceof
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|
|
+THREE.Matrix4&&a.world.copy(f)}e&&a.world.multiply(e,a.world);b.push(a);for(e=0;e<a.nodes.length;e++)d(a.nodes[e],b,c,a.world)}function g(a,c,e){var f=X[c.url];if(!f||!f.skin)console.log("ColladaLoader: Could not find skin controller.");else if(!c.skeleton||!c.skeleton.length)console.log("ColladaLoader: Could not find the skeleton for the skin. ");else{var g=b(),c=N.getChildById(c.skeleton[0],!0)||N.getChildBySid(c.skeleton[0],!0),h,i,j,k,l=new THREE.Vector3,m;for(h=0;h<a.vertices.length;h++)f.skin.bindShapeMatrix.multiplyVector3(a.vertices[h].position);
|
|
|
+for(e=0;e<g.frames;e++){var n=[],p=[];for(h=0;h<a.vertices.length;h++)p.push(new THREE.Vertex(new THREE.Vector3));d(c,n,e);h=n;i=f.skin;for(k=0;k<h.length;k++)if(j=h[k],m=-1,j.type=="JOINT"){for(var o=0;o<i.joints.length;o++)if(j.sid==i.joints[o]){m=o;break}if(m>=0){o=i.invBindMatrices[m];j.invBindMatrix=o;j.skinningMatrix=new THREE.Matrix4;j.skinningMatrix.multiply(j.world,o);j.weights=[];for(o=0;o<i.weights.length;o++)for(var r=0;r<i.weights[o].length;r++){var s=i.weights[o][r];s.joint==m&&j.weights.push(s)}}else throw"ColladaLoader: Could not find joint '"+
|
|
|
+j.sid+"'.";}for(h=0;h<n.length;h++)if(n[h].type=="JOINT")for(i=0;i<n[h].weights.length;i++)j=n[h].weights[i],k=j.index,j=j.weight,m=a.vertices[k],k=p[k],l.x=m.position.x,l.y=m.position.y,l.z=m.position.z,n[h].skinningMatrix.multiplyVector3(l),k.position.x+=l.x*j,k.position.y+=l.y*j,k.position.z+=l.z*j;a.morphTargets.push({name:"target_"+e,vertices:p})}}}function e(a){var b=new THREE.Object3D,c,d,f,h;for(f=0;f<a.controllers.length;f++){var i=X[a.controllers[f].url];switch(i.type){case "skin":if(ka[i.skin.source]){var j=
|
|
|
+new p;j.url=i.skin.source;j.instance_material=a.controllers[f].instance_material;a.geometries.push(j);c=a.controllers[f]}else if(X[i.skin.source]&&(d=i=X[i.skin.source],i.morph&&ka[i.morph.source]))j=new p,j.url=i.morph.source,j.instance_material=a.controllers[f].instance_material,a.geometries.push(j);break;case "morph":if(ka[i.morph.source])j=new p,j.url=i.morph.source,j.instance_material=a.controllers[f].instance_material,a.geometries.push(j),d=a.controllers[f];console.log("ColladaLoader: Morph-controller partially supported.")}}for(f=
|
|
|
0;f<a.geometries.length;f++){var i=a.geometries[f],j=i.instance_material,i=ka[i.url],k={},l=0,n;if(i&&i.mesh&&i.mesh.primitives){if(b.name.length==0)b.name=i.id;if(j)for(h=0;h<j.length;h++){n=j[h];var o=ma[qa[n.target].instance_effect.url].shader;o.material.opacity=!o.material.opacity?1:o.material.opacity;n=k[n.symbol]=o.material;l++}j=n||new THREE.MeshLambertMaterial({color:14540253,shading:THREE.FlatShading});i=i.mesh.geometry3js;if(l>1){j=new THREE.MeshFaceMaterial;for(h=0;h<i.faces.length;h++)l=
|
|
|
-i.faces[h],l.materials=[k[l.daeMaterial]]}if(c!==void 0)g(i,c),j.morphTargets=!0,j=new THREE.SkinnedMesh(i,j),j.skeleton=c.skeleton,j.skinController=Y[c.url],j.skinInstanceController=c,j.name="skin_"+ra.length,ra.push(j);else if(d!==void 0){h=i;k=d instanceof m?Y[d.url]:d;if(!k||!k.morph)console.log("could not find morph controller!");else{k=k.morph;for(l=0;l<k.targets.length;l++)if(o=ka[k.targets[l]],o.mesh&&o.mesh.primitives&&o.mesh.primitives.length)o=o.mesh.primitives[0].geometry,o.vertices.length===
|
|
|
+i.faces[h],l.materials=[k[l.daeMaterial]]}if(c!==void 0)g(i,c),j.morphTargets=!0,j=new THREE.SkinnedMesh(i,j),j.skeleton=c.skeleton,j.skinController=X[c.url],j.skinInstanceController=c,j.name="skin_"+ra.length,ra.push(j);else if(d!==void 0){h=i;k=d instanceof m?X[d.url]:d;if(!k||!k.morph)console.log("could not find morph controller!");else{k=k.morph;for(l=0;l<k.targets.length;l++)if(o=ka[k.targets[l]],o.mesh&&o.mesh.primitives&&o.mesh.primitives.length)o=o.mesh.primitives[0].geometry,o.vertices.length===
|
|
|
h.vertices.length&&h.morphTargets.push({name:"target_1",vertices:o.vertices});h.morphTargets.push({name:"target_Z",vertices:h.vertices})}j.morphTargets=!0;j=new THREE.Mesh(i,j);j.name="morph_"+pa.length;pa.push(j)}else j=new THREE.Mesh(i,j);a.geometries.length>1?b.add(j):b=j}}b.name=a.id||"";a.matrix.decompose(b.position,b.rotation,b.scale);for(f=0;f<a.nodes.length;f++)b.add(e(a.nodes[f],a));return b}function f(){this.init_from=this.id=""}function h(){this.type=this.name=this.id="";this.morph=this.skin=
|
|
|
null}function i(){this.weights=this.targets=this.source=this.method=null}function k(){this.source="";this.bindShapeMatrix=null;this.invBindMatrices=[];this.joints=[];this.weights=[]}function l(){this.name=this.id="";this.nodes=[];this.scene=new THREE.Object3D}function n(){this.sid=this.name=this.id="";this.nodes=[];this.controllers=[];this.transforms=[];this.geometries=[];this.channels=[];this.matrix=new THREE.Matrix4}function o(){this.type=this.sid="";this.data=[];this.matrix=new THREE.Matrix4}function m(){this.url=
|
|
|
-"";this.skeleton=[];this.instance_material=[]}function s(){this.target=this.symbol=""}function p(){this.url="";this.instance_material=[]}function r(){this.id="";this.mesh=null}function t(a){this.geometry=a.id;this.primitives=[];this.geometry3js=this.vertices=null}function w(){}function q(){this.material="";this.count=0;this.inputs=[];this.vcount=null;this.p=[];this.geometry=new THREE.Geometry}function C(){this.source="";this.stride=this.count=0;this.params=[]}function v(){this.input={}}function x(){this.semantic=
|
|
|
-"";this.offset=0;this.source="";this.set=0}function I(a){this.id=a;this.type=null}function K(){this.name=this.id="";this.instance_effect=null}function G(){this.color=new THREE.Color(0);this.color.setRGB(Math.random(),Math.random(),Math.random());this.color.a=1;this.texcoord=this.texture=null}function y(a,b){this.type=a;this.effect=b;this.material=null}function D(a){this.effect=a;this.format=this.init_from=null}function Q(a){this.effect=a;this.mipfilter=this.magfilter=this.minfilter=this.wrap_t=this.wrap_s=
|
|
|
-this.source=null}function H(){this.name=this.id="";this.sampler=this.surface=this.shader=null}function aa(){this.url=""}function M(){this.name=this.id="";this.source={};this.sampler=[];this.channel=[]}function R(a){this.animation=a;this.target=this.source="";this.member=this.arrIndices=this.arrSyntax=this.dotSyntax=this.sid=null}function da(a){this.id="";this.animation=a;this.inputs=[];this.endTime=this.startTime=this.interpolation=this.output=this.input=null;this.duration=0}function ja(a){var b=
|
|
|
-a.getAttribute("id");if(V[b]!=void 0)return V[b];V[b]=(new I(b)).parse(a);return V[b]}function T(a){if(a=="dae")return"http://www.collada.org/2005/11/COLLADASchema";return null}function z(a){for(var a=L(a),b=[],c=0;c<a.length;c++)b.push(parseFloat(a[c]));return b}function B(a){for(var a=L(a),b=[],c=0;c<a.length;c++)b.push(parseInt(a[c],10));return b}function L(a){return a.replace(/^\s+/,"").replace(/\s+$/,"").split(/\s+/)}function j(a,b,c){return a.hasAttribute(b)?parseInt(a.getAttribute(b),10):c}
|
|
|
-function P(a,b){if(a===void 0){for(var c="0.";c.length<b+2;)c+="0";return c}b=b||2;c=a.toString().split(".");for(c[1]=c.length>1?c[1].substr(0,b):"0";c[1].length<b;)c[1]+="0";return c.join(".")}function fa(a,b){var c="";c+=P(a.x,b)+",";c+=P(a.y,b)+",";c+=P(a.z,b);return c}var Z=null,S=null,O,ea=null,V={},ca={},$={},Y={},ka={},qa={},ma={},sa,ua,pa,ra,wa=THREE.SmoothShading;f.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeName==
|
|
|
-"init_from")this.init_from=c.textContent}return this};h.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");this.type="none";for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "skin":this.skin=(new k).parse(c);this.type=c.nodeName;break;case "morph":this.morph=(new i).parse(c),this.type=c.nodeName}}return this};i.prototype.parse=function(a){var b={},c=[],d;this.method=a.getAttribute("method");this.source=a.getAttribute("source").replace(/^#/,
|
|
|
-"");for(d=0;d<a.childNodes.length;d++){var e=a.childNodes[d];if(e.nodeType==1)switch(e.nodeName){case "source":e=(new I).parse(e);b[e.id]=e;break;case "targets":c=this.parseInputs(e);break;default:console.log(e.nodeName)}}for(d=0;d<c.length;d++)switch(a=c[d],e=b[a.source],a.semantic){case "MORPH_TARGET":this.targets=e.read();break;case "MORPH_WEIGHT":this.weights=e.read()}return this};i.prototype.parseInputs=function(a){for(var b=[],c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(d.nodeType==
|
|
|
-1)switch(d.nodeName){case "input":b.push((new x).parse(d))}}return b};k.prototype.parse=function(a){var b={},c,d;this.source=a.getAttribute("source").replace(/^#/,"");this.invBindMatrices=[];this.joints=[];this.weights=[];for(var e=0;e<a.childNodes.length;e++){var f=a.childNodes[e];if(f.nodeType==1)switch(f.nodeName){case "bind_shape_matrix":f=z(f.textContent);this.bindShapeMatrix=new THREE.Matrix4;this.bindShapeMatrix.set(f[0],f[1],f[2],f[3],f[4],f[5],f[6],f[7],f[8],f[9],f[10],f[11],f[12],f[13],
|
|
|
-f[14],f[15]);break;case "source":f=(new I).parse(f);b[f.id]=f;break;case "joints":c=f;break;case "vertex_weights":d=f;break;default:console.log(f.nodeName)}}this.parseJoints(c,b);this.parseWeights(d,b);return this};k.prototype.parseJoints=function(a,b){for(var c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(d.nodeType==1)switch(d.nodeName){case "input":var d=(new x).parse(d),e=b[d.source];if(d.semantic=="JOINT")this.joints=e.read();else if(d.semantic=="INV_BIND_MATRIX")this.invBindMatrices=
|
|
|
-e.read()}}};k.prototype.parseWeights=function(a,b){for(var c,d,e=[],f=0;f<a.childNodes.length;f++){var g=a.childNodes[f];if(g.nodeType==1)switch(g.nodeName){case "input":e.push((new x).parse(g));break;case "v":c=B(g.textContent);break;case "vcount":d=B(g.textContent)}}for(f=g=0;f<d.length;f++){for(var h=d[f],i=[],j=0;j<h;j++){for(var k={},l=0;l<e.length;l++){var m=e[l],n=c[g+m.offset];switch(m.semantic){case "JOINT":k.joint=n;break;case "WEIGHT":k.weight=b[m.source].data[n]}}i.push(k);g+=e.length}for(j=
|
|
|
-0;j<i.length;j++)i[j].index=f;this.weights.push(i)}};l.prototype.getChildById=function(a,b){for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildById(a,b);if(d)return d}return null};l.prototype.getChildBySid=function(a,b){for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildBySid(a,b);if(d)return d}return null};l.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");this.nodes=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];
|
|
|
-if(c.nodeType==1)switch(c.nodeName){case "node":this.nodes.push((new n).parse(c))}}return this};n.prototype.getChannelForTransform=function(a){for(var b=0;b<this.channels.length;b++){var c=this.channels[b],d=c.target.split("/");d.shift();var e=d.shift(),f=e.indexOf(".")>=0,g=e.indexOf("(")>=0,h;if(f)d=e.split("."),e=d.shift(),d.shift();else if(g){h=e.split("(");e=h.shift();for(d=0;d<h.length;d++)h[d]=parseInt(h[d].replace(/\)/,""))}if(e==a)return c.info={sid:e,dotSyntax:f,arrSyntax:g,arrIndices:h},
|
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|
-c}return null};n.prototype.getChildById=function(a,b){if(this.id==a)return this;if(b)for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildById(a,b);if(d)return d}return null};n.prototype.getChildBySid=function(a,b){if(this.sid==a)return this;if(b)for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildBySid(a,b);if(d)return d}return null};n.prototype.getTransformBySid=function(a){for(var b=0;b<this.transforms.length;b++)if(this.transforms[b].sid==a)return this.transforms[b];return null};
|
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|
-n.prototype.parse=function(a){var b;this.id=a.getAttribute("id");this.sid=a.getAttribute("sid");this.name=a.getAttribute("name");this.type=a.getAttribute("type");this.type=this.type=="JOINT"?this.type:"NODE";this.nodes=[];this.transforms=[];this.geometries=[];this.controllers=[];this.matrix=new THREE.Matrix4;for(var c=0;c<a.childNodes.length;c++)if(b=a.childNodes[c],b.nodeType==1)switch(b.nodeName){case "node":this.nodes.push((new n).parse(b));break;case "instance_camera":break;case "instance_controller":this.controllers.push((new m).parse(b));
|
|
|
-break;case "instance_geometry":this.geometries.push((new p).parse(b));break;case "instance_light":break;case "instance_node":b=b.getAttribute("url").replace(/^#/,"");(b=Z.evaluate(".//dae:library_nodes//dae:node[@id='"+b+"']",Z,T,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())&&this.nodes.push((new n).parse(b));break;case "rotate":case "translate":case "scale":case "matrix":case "lookat":case "skew":this.transforms.push((new o).parse(b));break;case "extra":break;default:console.log(b.nodeName)}a=
|
|
|
-[];c=1E6;b=-1E6;for(var d in $)for(var e=$[d],f=0;f<e.channel.length;f++){var g=e.channel[f],h=e.sampler[f];d=g.target.split("/")[0];if(d==this.id)h.create(),g.sampler=h,c=Math.min(c,h.startTime),b=Math.max(b,h.endTime),a.push(g)}if(a.length)this.startTime=c,this.endTime=b;if((this.channels=a)&&this.channels.length){d=1E7;for(a=0;a<this.channels.length;a++){c=this.channels[a].sampler;for(b=0;b<c.input.length-1;b++)d=Math.min(d,c.input[b+1]-c.input[b])}c=[];for(a=this.startTime;a<this.endTime;a+=d){b=
|
|
|
-a;for(var e={},i=f=void 0,f=0;f<this.channels.length;f++)i=this.channels[f],e[i.sid]=i;g=new THREE.Matrix4;for(f=0;f<this.transforms.length;f++)if(h=this.transforms[f],i=e[h.sid],i!==void 0){for(var j=i.sampler,k,i=0;i<j.input.length-1;i++)if(j.input[i+1]>b){k=j.output[i];break}g=k!==void 0?k instanceof THREE.Matrix4?g.multiply(g,k):g.multiply(g,h.matrix):g.multiply(g,h.matrix)}else g=g.multiply(g,h.matrix);b=g;c.push({time:a,pos:[b.n14,b.n24,b.n34],rotq:[0,0,0,1],scl:[1,1,1]})}this.keys=c}this.updateMatrix();
|
|
|
-return this};n.prototype.updateMatrix=function(){this.matrix.identity();for(var a=0;a<this.transforms.length;a++)this.matrix.multiply(this.matrix,this.transforms[a].matrix)};o.prototype.parse=function(a){this.sid=a.getAttribute("sid");this.type=a.nodeName;this.data=z(a.textContent);this.updateMatrix();return this};o.prototype.updateMatrix=function(){var a=0;this.matrix.identity();switch(this.type){case "matrix":this.matrix.set(this.data[0],this.data[1],this.data[2],this.data[3],this.data[4],this.data[5],
|
|
|
-this.data[6],this.data[7],this.data[8],this.data[9],this.data[10],this.data[11],this.data[12],this.data[13],this.data[14],this.data[15]);break;case "translate":this.matrix.setTranslation(this.data[0],this.data[1],this.data[2]);break;case "rotate":a=this.data[3]*(Math.PI/180);this.matrix.setRotationAxis(new THREE.Vector3(this.data[0],this.data[1],this.data[2]),a);break;case "scale":this.matrix.setScale(this.data[0],this.data[1],this.data[2])}return this.matrix};m.prototype.parse=function(a){this.url=
|
|
|
-a.getAttribute("url").replace(/^#/,"");this.skeleton=[];this.instance_material=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "skeleton":this.skeleton.push(c.textContent.replace(/^#/,""));break;case "bind_material":if(c=Z.evaluate(".//dae:instance_material",c,T,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null))for(var d=c.iterateNext();d;)this.instance_material.push((new s).parse(d)),d=c.iterateNext()}}return this};s.prototype.parse=function(a){this.symbol=
|
|
|
-a.getAttribute("symbol");this.target=a.getAttribute("target").replace(/^#/,"");return this};p.prototype.parse=function(a){this.url=a.getAttribute("url").replace(/^#/,"");this.instance_material=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1&&c.nodeName=="bind_material"){if(a=Z.evaluate(".//dae:instance_material",c,T,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null))for(b=a.iterateNext();b;)this.instance_material.push((new s).parse(b)),b=a.iterateNext();break}}return this};
|
|
|
-r.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "mesh":this.mesh=(new t(this)).parse(c)}}return this};t.prototype.parse=function(a){function b(a,c){var d=fa(a.position);e[d]===void 0&&(e[d]={v:a,index:c});return e[d]}this.primitives=[];var c;for(c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];switch(d.nodeName){case "source":ja(d);break;case "vertices":this.vertices=(new v).parse(d);break;case "triangles":this.primitives.push((new q).parse(d));
|
|
|
-break;case "polygons":console.warn("polygon holes not yet supported!");case "polylist":this.primitives.push((new w).parse(d))}}var e={};this.geometry3js=new THREE.Geometry;d=V[this.vertices.input.POSITION.source].data;for(a=c=0;c<d.length;c+=3,a++){var f=new THREE.Vertex(new THREE.Vector3(d[c],d[c+1],d[c+2]));b(f,a);this.geometry3js.vertices.push(f)}for(c=0;c<this.primitives.length;c++)a=this.primitives[c],a.setVertices(this.vertices),this.handlePrimitive(a,this.geometry3js,e);this.geometry3js.computeCentroids();
|
|
|
-this.geometry3js.computeFaceNormals();this.geometry3js.computeVertexNormals();this.geometry3js.computeBoundingBox();return this};t.prototype.handlePrimitive=function(a,b,c){var d=0,e,f,g=a.p,h=a.inputs,i,j,k,l,m=0,n=3,o=[];for(e=0;e<h.length;e++)switch(i=h[e],i.semantic){case "TEXCOORD":o.push(i.set)}for(;d<g.length;){var p=[],r=[],q={},s=[];a.vcount&&(n=a.vcount[m++]);for(e=0;e<n;e++)for(f=0;f<h.length;f++)switch(i=h[f],l=V[i.source],j=g[d+e*h.length+i.offset],k=l.accessor.params.length,k*=j,i.semantic){case "VERTEX":i=
|
|
|
-fa(b.vertices[j].position);p.push(c[i].index);break;case "NORMAL":r.push(new THREE.Vector3(l.data[k],l.data[k+1],l.data[k+2]));break;case "TEXCOORD":q[i.set]===void 0&&(q[i.set]=[]);q[i.set].push(new THREE.UV(l.data[k],l.data[k+1]));break;case "COLOR":s.push((new THREE.Color).setRGB(l.data[k],l.data[k+1],l.data[k+2]))}var t;n==3?t=new THREE.Face3(p[0],p[1],p[2],[r[0],r[1],r[2]],s.length?s:new THREE.Color):n==4&&(t=new THREE.Face4(p[0],p[1],p[2],p[3],[r[0],r[1],r[2],r[3]],s.length?s:new THREE.Color));
|
|
|
-t.daeMaterial=a.material;b.faces.push(t);for(f=0;f<o.length;f++)e=q[o[f]],b.faceVertexUvs[f].push([e[0],e[1],e[2]]);d+=h.length*n}};w.prototype=new q;w.prototype.constructor=w;q.prototype.setVertices=function(a){for(var b=0;b<this.inputs.length;b++)if(this.inputs[b].source==a.id)this.inputs[b].source=a.input.POSITION.source};q.prototype.parse=function(a){this.inputs=[];this.material=a.getAttribute("material");this.count=j(a,"count",0);for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "input":this.inputs.push((new x).parse(a.childNodes[b]));
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|
|
-break;case "vcount":this.vcount=B(c.textContent);break;case "p":this.p=B(c.textContent)}}return this};C.prototype.parse=function(a){this.params=[];this.source=a.getAttribute("source");this.count=j(a,"count",0);this.stride=j(a,"stride",0);for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeName=="param"){var d={};d.name=c.getAttribute("name");d.type=c.getAttribute("type");this.params.push(d)}}return this};v.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++)if(a.childNodes[b].nodeName==
|
|
|
-"input"){var c=(new x).parse(a.childNodes[b]);this.input[c.semantic]=c}return this};x.prototype.parse=function(a){this.semantic=a.getAttribute("semantic");this.source=a.getAttribute("source").replace(/^#/,"");this.set=j(a,"set",-1);this.offset=j(a,"offset",0);if(this.semantic=="TEXCOORD"&&this.set<0)this.set=0;return this};I.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "bool_array":for(var d=L(c.textContent),
|
|
|
-e=[],f=0;f<d.length;f++)e.push(d[f]=="true"||d[f]=="1"?!0:!1);this.data=e;this.type=c.nodeName;break;case "float_array":this.data=z(c.textContent);this.type=c.nodeName;break;case "int_array":this.data=B(c.textContent);this.type=c.nodeName;break;case "IDREF_array":case "Name_array":this.data=L(c.textContent);this.type=c.nodeName;break;case "technique_common":for(d=0;d<c.childNodes.length;d++)if(c.childNodes[d].nodeName=="accessor"){this.accessor=(new C).parse(c.childNodes[d]);break}}}return this};
|
|
|
-I.prototype.read=function(){var a=[],b=this.accessor.params[0];switch(b.type){case "IDREF":case "Name":case "name":case "float":return this.data;case "float4x4":for(b=0;b<this.data.length;b+=16){var c=this.data.slice(b,b+16),d=new THREE.Matrix4;d.set(c[0],c[1],c[2],c[3],c[4],c[5],c[6],c[7],c[8],c[9],c[10],c[11],c[12],c[13],c[14],c[15]);a.push(d)}break;default:console.log("ColladaLoader: Source: Read dont know how to read "+b.type+".")}return a};K.prototype.parse=function(a){this.id=a.getAttribute("id");
|
|
|
-this.name=a.getAttribute("name");for(var b=0;b<a.childNodes.length;b++)if(a.childNodes[b].nodeName=="instance_effect"){this.instance_effect=(new aa).parse(a.childNodes[b]);break}return this};G.prototype.isColor=function(){return this.texture==null};G.prototype.isTexture=function(){return this.texture!=null};G.prototype.parse=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "color":c=z(c.textContent);this.color=new THREE.Color(0);this.color.setRGB(c[0],
|
|
|
-c[1],c[2]);this.color.a=c[3];break;case "texture":this.texture=c.getAttribute("texture"),this.texcoord=c.getAttribute("texcoord")}}return this};y.prototype.parse=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "ambient":case "emission":case "diffuse":case "specular":case "transparent":this[c.nodeName]=(new G).parse(c);break;case "shininess":case "reflectivity":case "transparency":var d;d=Z.evaluate(".//dae:float",c,T,XPathResult.ORDERED_NODE_ITERATOR_TYPE,
|
|
|
-null);for(var e=d.iterateNext(),f=[];e;)f.push(e),e=d.iterateNext();d=f;d.length>0&&(this[c.nodeName]=parseFloat(d[0].textContent))}}this.create();return this};y.prototype.create=function(){var a={},b=this.transparency!==void 0&&this.transparency<1,c;for(c in this)switch(c){case "ambient":case "emission":case "diffuse":case "specular":var d=this[c];if(d instanceof G)if(d.isTexture()){if(this.effect.sampler&&this.effect.surface&&this.effect.sampler.source==this.effect.surface.sid&&(d=ca[this.effect.surface.init_from]))a.map=
|
|
|
+"";this.skeleton=[];this.instance_material=[]}function r(){this.target=this.symbol=""}function p(){this.url="";this.instance_material=[]}function s(){this.id="";this.mesh=null}function u(a){this.geometry=a.id;this.primitives=[];this.geometry3js=this.vertices=null}function x(){}function q(){this.material="";this.count=0;this.inputs=[];this.vcount=null;this.p=[];this.geometry=new THREE.Geometry}function t(){this.source="";this.stride=this.count=0;this.params=[]}function v(){this.input={}}function y(){this.semantic=
|
|
|
+"";this.offset=0;this.source="";this.set=0}function H(a){this.id=a;this.type=null}function J(){this.name=this.id="";this.instance_effect=null}function F(){this.color=new THREE.Color(0);this.color.setRGB(Math.random(),Math.random(),Math.random());this.color.a=1;this.texcoord=this.texture=null}function z(a,b){this.type=a;this.effect=b;this.material=null}function D(a){this.effect=a;this.format=this.init_from=null}function P(a){this.effect=a;this.mipfilter=this.magfilter=this.minfilter=this.wrap_t=this.wrap_s=
|
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+this.source=null}function G(){this.name=this.id="";this.sampler=this.surface=this.shader=null}function $(){this.url=""}function L(){this.name=this.id="";this.source={};this.sampler=[];this.channel=[]}function Q(a){this.animation=a;this.target=this.source="";this.member=this.arrIndices=this.arrSyntax=this.dotSyntax=this.sid=null}function da(a){this.id="";this.animation=a;this.inputs=[];this.endTime=this.startTime=this.interpolation=this.output=this.input=null;this.duration=0}function ja(a){var b=a.getAttribute("id");
|
|
|
+if(U[b]!=void 0)return U[b];U[b]=(new H(b)).parse(a);return U[b]}function S(a){if(a=="dae")return"http://www.collada.org/2005/11/COLLADASchema";return null}function A(a){for(var a=K(a),b=[],c=0;c<a.length;c++)b.push(parseFloat(a[c]));return b}function C(a){for(var a=K(a),b=[],c=0;c<a.length;c++)b.push(parseInt(a[c],10));return b}function K(a){return a.replace(/^\s+/,"").replace(/\s+$/,"").split(/\s+/)}function j(a,b,c){return a.hasAttribute(b)?parseInt(a.getAttribute(b),10):c}function O(a,b){if(a===
|
|
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+void 0){for(var c="0.";c.length<b+2;)c+="0";return c}b=b||2;c=a.toString().split(".");for(c[1]=c.length>1?c[1].substr(0,b):"0";c[1].length<b;)c[1]+="0";return c.join(".")}function fa(a,b){var c="";c+=O(a.x,b)+",";c+=O(a.y,b)+",";c+=O(a.z,b);return c}var Y=null,R=null,N,ea=null,U={},ca={},Z={},X={},ka={},qa={},ma={},sa,ua,pa,ra,wa=THREE.SmoothShading;f.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeName=="init_from")this.init_from=
|
|
|
+c.textContent}return this};h.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");this.type="none";for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "skin":this.skin=(new k).parse(c);this.type=c.nodeName;break;case "morph":this.morph=(new i).parse(c),this.type=c.nodeName}}return this};i.prototype.parse=function(a){var b={},c=[],d;this.method=a.getAttribute("method");this.source=a.getAttribute("source").replace(/^#/,"");for(d=
|
|
|
+0;d<a.childNodes.length;d++){var e=a.childNodes[d];if(e.nodeType==1)switch(e.nodeName){case "source":e=(new H).parse(e);b[e.id]=e;break;case "targets":c=this.parseInputs(e);break;default:console.log(e.nodeName)}}for(d=0;d<c.length;d++)switch(a=c[d],e=b[a.source],a.semantic){case "MORPH_TARGET":this.targets=e.read();break;case "MORPH_WEIGHT":this.weights=e.read()}return this};i.prototype.parseInputs=function(a){for(var b=[],c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(d.nodeType==1)switch(d.nodeName){case "input":b.push((new y).parse(d))}}return b};
|
|
|
+k.prototype.parse=function(a){var b={},c,d;this.source=a.getAttribute("source").replace(/^#/,"");this.invBindMatrices=[];this.joints=[];this.weights=[];for(var e=0;e<a.childNodes.length;e++){var f=a.childNodes[e];if(f.nodeType==1)switch(f.nodeName){case "bind_shape_matrix":f=A(f.textContent);this.bindShapeMatrix=new THREE.Matrix4;this.bindShapeMatrix.set(f[0],f[1],f[2],f[3],f[4],f[5],f[6],f[7],f[8],f[9],f[10],f[11],f[12],f[13],f[14],f[15]);break;case "source":f=(new H).parse(f);b[f.id]=f;break;case "joints":c=
|
|
|
+f;break;case "vertex_weights":d=f;break;default:console.log(f.nodeName)}}this.parseJoints(c,b);this.parseWeights(d,b);return this};k.prototype.parseJoints=function(a,b){for(var c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(d.nodeType==1)switch(d.nodeName){case "input":var d=(new y).parse(d),e=b[d.source];if(d.semantic=="JOINT")this.joints=e.read();else if(d.semantic=="INV_BIND_MATRIX")this.invBindMatrices=e.read()}}};k.prototype.parseWeights=function(a,b){for(var c,d,e=[],f=0;f<a.childNodes.length;f++){var g=
|
|
|
+a.childNodes[f];if(g.nodeType==1)switch(g.nodeName){case "input":e.push((new y).parse(g));break;case "v":c=C(g.textContent);break;case "vcount":d=C(g.textContent)}}for(f=g=0;f<d.length;f++){for(var h=d[f],i=[],j=0;j<h;j++){for(var k={},l=0;l<e.length;l++){var m=e[l],n=c[g+m.offset];switch(m.semantic){case "JOINT":k.joint=n;break;case "WEIGHT":k.weight=b[m.source].data[n]}}i.push(k);g+=e.length}for(j=0;j<i.length;j++)i[j].index=f;this.weights.push(i)}};l.prototype.getChildById=function(a,b){for(var c=
|
|
|
+0;c<this.nodes.length;c++){var d=this.nodes[c].getChildById(a,b);if(d)return d}return null};l.prototype.getChildBySid=function(a,b){for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildBySid(a,b);if(d)return d}return null};l.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");this.nodes=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "node":this.nodes.push((new n).parse(c))}}return this};n.prototype.getChannelForTransform=
|
|
|
+function(a){for(var b=0;b<this.channels.length;b++){var c=this.channels[b],d=c.target.split("/");d.shift();var e=d.shift(),f=e.indexOf(".")>=0,g=e.indexOf("(")>=0,h;if(f)d=e.split("."),e=d.shift(),d.shift();else if(g){h=e.split("(");e=h.shift();for(d=0;d<h.length;d++)h[d]=parseInt(h[d].replace(/\)/,""))}if(e==a)return c.info={sid:e,dotSyntax:f,arrSyntax:g,arrIndices:h},c}return null};n.prototype.getChildById=function(a,b){if(this.id==a)return this;if(b)for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildById(a,
|
|
|
+b);if(d)return d}return null};n.prototype.getChildBySid=function(a,b){if(this.sid==a)return this;if(b)for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildBySid(a,b);if(d)return d}return null};n.prototype.getTransformBySid=function(a){for(var b=0;b<this.transforms.length;b++)if(this.transforms[b].sid==a)return this.transforms[b];return null};n.prototype.parse=function(a){var b;this.id=a.getAttribute("id");this.sid=a.getAttribute("sid");this.name=a.getAttribute("name");this.type=a.getAttribute("type");
|
|
|
+this.type=this.type=="JOINT"?this.type:"NODE";this.nodes=[];this.transforms=[];this.geometries=[];this.controllers=[];this.matrix=new THREE.Matrix4;for(var c=0;c<a.childNodes.length;c++)if(b=a.childNodes[c],b.nodeType==1)switch(b.nodeName){case "node":this.nodes.push((new n).parse(b));break;case "instance_camera":break;case "instance_controller":this.controllers.push((new m).parse(b));break;case "instance_geometry":this.geometries.push((new p).parse(b));break;case "instance_light":break;case "instance_node":b=
|
|
|
+b.getAttribute("url").replace(/^#/,"");(b=Y.evaluate(".//dae:library_nodes//dae:node[@id='"+b+"']",Y,S,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())&&this.nodes.push((new n).parse(b));break;case "rotate":case "translate":case "scale":case "matrix":case "lookat":case "skew":this.transforms.push((new o).parse(b));break;case "extra":break;default:console.log(b.nodeName)}a=[];c=1E6;b=-1E6;for(var d in Z)for(var e=Z[d],f=0;f<e.channel.length;f++){var g=e.channel[f],h=e.sampler[f];d=g.target.split("/")[0];
|
|
|
+if(d==this.id)h.create(),g.sampler=h,c=Math.min(c,h.startTime),b=Math.max(b,h.endTime),a.push(g)}if(a.length)this.startTime=c,this.endTime=b;if((this.channels=a)&&this.channels.length){d=1E7;for(a=0;a<this.channels.length;a++){c=this.channels[a].sampler;for(b=0;b<c.input.length-1;b++)d=Math.min(d,c.input[b+1]-c.input[b])}c=[];for(a=this.startTime;a<this.endTime;a+=d){b=a;for(var e={},i=f=void 0,f=0;f<this.channels.length;f++)i=this.channels[f],e[i.sid]=i;g=new THREE.Matrix4;for(f=0;f<this.transforms.length;f++)if(h=
|
|
|
+this.transforms[f],i=e[h.sid],i!==void 0){for(var j=i.sampler,k,i=0;i<j.input.length-1;i++)if(j.input[i+1]>b){k=j.output[i];break}g=k!==void 0?k instanceof THREE.Matrix4?g.multiply(g,k):g.multiply(g,h.matrix):g.multiply(g,h.matrix)}else g=g.multiply(g,h.matrix);b=g;c.push({time:a,pos:[b.n14,b.n24,b.n34],rotq:[0,0,0,1],scl:[1,1,1]})}this.keys=c}this.updateMatrix();return this};n.prototype.updateMatrix=function(){this.matrix.identity();for(var a=0;a<this.transforms.length;a++)this.matrix.multiply(this.matrix,
|
|
|
+this.transforms[a].matrix)};o.prototype.parse=function(a){this.sid=a.getAttribute("sid");this.type=a.nodeName;this.data=A(a.textContent);this.updateMatrix();return this};o.prototype.updateMatrix=function(){var a=0;this.matrix.identity();switch(this.type){case "matrix":this.matrix.set(this.data[0],this.data[1],this.data[2],this.data[3],this.data[4],this.data[5],this.data[6],this.data[7],this.data[8],this.data[9],this.data[10],this.data[11],this.data[12],this.data[13],this.data[14],this.data[15]);break;
|
|
|
+case "translate":this.matrix.setTranslation(this.data[0],this.data[1],this.data[2]);break;case "rotate":a=this.data[3]*(Math.PI/180);this.matrix.setRotationAxis(new THREE.Vector3(this.data[0],this.data[1],this.data[2]),a);break;case "scale":this.matrix.setScale(this.data[0],this.data[1],this.data[2])}return this.matrix};m.prototype.parse=function(a){this.url=a.getAttribute("url").replace(/^#/,"");this.skeleton=[];this.instance_material=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];
|
|
|
+if(c.nodeType==1)switch(c.nodeName){case "skeleton":this.skeleton.push(c.textContent.replace(/^#/,""));break;case "bind_material":if(c=Y.evaluate(".//dae:instance_material",c,S,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null))for(var d=c.iterateNext();d;)this.instance_material.push((new r).parse(d)),d=c.iterateNext()}}return this};r.prototype.parse=function(a){this.symbol=a.getAttribute("symbol");this.target=a.getAttribute("target").replace(/^#/,"");return this};p.prototype.parse=function(a){this.url=
|
|
|
+a.getAttribute("url").replace(/^#/,"");this.instance_material=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1&&c.nodeName=="bind_material"){if(a=Y.evaluate(".//dae:instance_material",c,S,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null))for(b=a.iterateNext();b;)this.instance_material.push((new r).parse(b)),b=a.iterateNext();break}}return this};s.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "mesh":this.mesh=
|
|
|
+(new u(this)).parse(c)}}return this};u.prototype.parse=function(a){function b(a,c){var d=fa(a.position);e[d]===void 0&&(e[d]={v:a,index:c});return e[d]}this.primitives=[];var c;for(c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];switch(d.nodeName){case "source":ja(d);break;case "vertices":this.vertices=(new v).parse(d);break;case "triangles":this.primitives.push((new q).parse(d));break;case "polygons":console.warn("polygon holes not yet supported!");case "polylist":this.primitives.push((new x).parse(d))}}var e=
|
|
|
+{};this.geometry3js=new THREE.Geometry;d=U[this.vertices.input.POSITION.source].data;for(a=c=0;c<d.length;c+=3,a++){var f=new THREE.Vertex(new THREE.Vector3(d[c],d[c+1],d[c+2]));b(f,a);this.geometry3js.vertices.push(f)}for(c=0;c<this.primitives.length;c++)a=this.primitives[c],a.setVertices(this.vertices),this.handlePrimitive(a,this.geometry3js,e);this.geometry3js.computeCentroids();this.geometry3js.computeFaceNormals();this.geometry3js.computeVertexNormals();this.geometry3js.computeBoundingBox();
|
|
|
+return this};u.prototype.handlePrimitive=function(a,b,c){var d=0,e,f,g=a.p,h=a.inputs,i,j,k,l,m=0,n=3,o=[];for(e=0;e<h.length;e++)switch(i=h[e],i.semantic){case "TEXCOORD":o.push(i.set)}for(;d<g.length;){var p=[],r=[],s={},q=[];a.vcount&&(n=a.vcount[m++]);for(e=0;e<n;e++)for(f=0;f<h.length;f++)switch(i=h[f],l=U[i.source],j=g[d+e*h.length+i.offset],k=l.accessor.params.length,k*=j,i.semantic){case "VERTEX":i=fa(b.vertices[j].position);p.push(c[i].index);break;case "NORMAL":r.push(new THREE.Vector3(l.data[k],
|
|
|
+l.data[k+1],l.data[k+2]));break;case "TEXCOORD":s[i.set]===void 0&&(s[i.set]=[]);s[i.set].push(new THREE.UV(l.data[k],l.data[k+1]));break;case "COLOR":q.push((new THREE.Color).setRGB(l.data[k],l.data[k+1],l.data[k+2]))}var u;n==3?u=new THREE.Face3(p[0],p[1],p[2],[r[0],r[1],r[2]],q.length?q:new THREE.Color):n==4&&(u=new THREE.Face4(p[0],p[1],p[2],p[3],[r[0],r[1],r[2],r[3]],q.length?q:new THREE.Color));u.daeMaterial=a.material;b.faces.push(u);for(f=0;f<o.length;f++)e=s[o[f]],b.faceVertexUvs[f].push([e[0],
|
|
|
+e[1],e[2]]);d+=h.length*n}};x.prototype=new q;x.prototype.constructor=x;q.prototype.setVertices=function(a){for(var b=0;b<this.inputs.length;b++)if(this.inputs[b].source==a.id)this.inputs[b].source=a.input.POSITION.source};q.prototype.parse=function(a){this.inputs=[];this.material=a.getAttribute("material");this.count=j(a,"count",0);for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "input":this.inputs.push((new y).parse(a.childNodes[b]));break;case "vcount":this.vcount=
|
|
|
+C(c.textContent);break;case "p":this.p=C(c.textContent)}}return this};t.prototype.parse=function(a){this.params=[];this.source=a.getAttribute("source");this.count=j(a,"count",0);this.stride=j(a,"stride",0);for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeName=="param"){var d={};d.name=c.getAttribute("name");d.type=c.getAttribute("type");this.params.push(d)}}return this};v.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++)if(a.childNodes[b].nodeName==
|
|
|
+"input"){var c=(new y).parse(a.childNodes[b]);this.input[c.semantic]=c}return this};y.prototype.parse=function(a){this.semantic=a.getAttribute("semantic");this.source=a.getAttribute("source").replace(/^#/,"");this.set=j(a,"set",-1);this.offset=j(a,"offset",0);if(this.semantic=="TEXCOORD"&&this.set<0)this.set=0;return this};H.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "bool_array":for(var d=K(c.textContent),
|
|
|
+e=[],f=0;f<d.length;f++)e.push(d[f]=="true"||d[f]=="1"?!0:!1);this.data=e;this.type=c.nodeName;break;case "float_array":this.data=A(c.textContent);this.type=c.nodeName;break;case "int_array":this.data=C(c.textContent);this.type=c.nodeName;break;case "IDREF_array":case "Name_array":this.data=K(c.textContent);this.type=c.nodeName;break;case "technique_common":for(d=0;d<c.childNodes.length;d++)if(c.childNodes[d].nodeName=="accessor"){this.accessor=(new t).parse(c.childNodes[d]);break}}}return this};
|
|
|
+H.prototype.read=function(){var a=[],b=this.accessor.params[0];switch(b.type){case "IDREF":case "Name":case "name":case "float":return this.data;case "float4x4":for(b=0;b<this.data.length;b+=16){var c=this.data.slice(b,b+16),d=new THREE.Matrix4;d.set(c[0],c[1],c[2],c[3],c[4],c[5],c[6],c[7],c[8],c[9],c[10],c[11],c[12],c[13],c[14],c[15]);a.push(d)}break;default:console.log("ColladaLoader: Source: Read dont know how to read "+b.type+".")}return a};J.prototype.parse=function(a){this.id=a.getAttribute("id");
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+this.name=a.getAttribute("name");for(var b=0;b<a.childNodes.length;b++)if(a.childNodes[b].nodeName=="instance_effect"){this.instance_effect=(new $).parse(a.childNodes[b]);break}return this};F.prototype.isColor=function(){return this.texture==null};F.prototype.isTexture=function(){return this.texture!=null};F.prototype.parse=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "color":c=A(c.textContent);this.color=new THREE.Color(0);this.color.setRGB(c[0],
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+c[1],c[2]);this.color.a=c[3];break;case "texture":this.texture=c.getAttribute("texture"),this.texcoord=c.getAttribute("texcoord")}}return this};z.prototype.parse=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "ambient":case "emission":case "diffuse":case "specular":case "transparent":this[c.nodeName]=(new F).parse(c);break;case "shininess":case "reflectivity":case "transparency":var d;d=Y.evaluate(".//dae:float",c,S,XPathResult.ORDERED_NODE_ITERATOR_TYPE,
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+null);for(var e=d.iterateNext(),f=[];e;)f.push(e),e=d.iterateNext();d=f;d.length>0&&(this[c.nodeName]=parseFloat(d[0].textContent))}}this.create();return this};z.prototype.create=function(){var a={},b=this.transparency!==void 0&&this.transparency<1,c;for(c in this)switch(c){case "ambient":case "emission":case "diffuse":case "specular":var d=this[c];if(d instanceof F)if(d.isTexture()){if(this.effect.sampler&&this.effect.surface&&this.effect.sampler.source==this.effect.surface.sid&&(d=ca[this.effect.surface.init_from]))a.map=
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|
THREE.ImageUtils.loadTexture(ua+d.init_from),a.map.wrapS=THREE.RepeatWrapping,a.map.wrapT=THREE.RepeatWrapping,a.map.repeat.x=1,a.map.repeat.y=-1}else c=="diffuse"?a.color=d.color.getHex():b||(a[c]=d.color.getHex());break;case "shininess":case "reflectivity":a[c]=this[c];break;case "transparency":if(b)a.transparent=!0,a.opacity=this[c],b=!0}a.shading=wa;return this.material=new THREE.MeshLambertMaterial(a)};D.prototype.parse=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];
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-if(c.nodeType==1)switch(c.nodeName){case "init_from":this.init_from=c.textContent;break;case "format":this.format=c.textContent;break;default:console.log("unhandled Surface prop: "+c.nodeName)}}return this};Q.prototype.parse=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "source":this.source=c.textContent;break;case "minfilter":this.minfilter=c.textContent;break;case "magfilter":this.magfilter=c.textContent;break;case "mipfilter":this.mipfilter=
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-c.textContent;break;case "wrap_s":this.wrap_s=c.textContent;break;case "wrap_t":this.wrap_t=c.textContent;break;default:console.log("unhandled Sampler2D prop: "+c.nodeName)}}return this};H.prototype.create=function(){if(this.shader==null)return null};H.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");this.shader=null;for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "profile_COMMON":this.parseTechnique(this.parseProfileCOMMON(c))}}return this};
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|
-H.prototype.parseNewparam=function(a){for(var b=a.getAttribute("sid"),c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(d.nodeType==1)switch(d.nodeName){case "surface":this.surface=(new D(this)).parse(d);this.surface.sid=b;break;case "sampler2D":this.sampler=(new Q(this)).parse(d);this.sampler.sid=b;break;case "extra":break;default:console.log(d.nodeName)}}};H.prototype.parseProfileCOMMON=function(a){for(var b,c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(d.nodeType==1)switch(d.nodeName){case "profile_COMMON":this.parseProfileCOMMON(d);
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-break;case "technique":b=d;break;case "newparam":this.parseNewparam(d);break;case "extra":break;default:console.log(d.nodeName)}}return b};H.prototype.parseTechnique=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "lambert":case "blinn":case "phong":this.shader=(new y(c.nodeName,this)).parse(c)}}};aa.prototype.parse=function(a){this.url=a.getAttribute("url").replace(/^#/,"");return this};M.prototype.parse=function(a){this.id=a.getAttribute("id");
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-this.name=a.getAttribute("name");this.source={};for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "source":c=(new I).parse(c);this.source[c.id]=c;break;case "sampler":this.sampler.push((new da(this)).parse(c));break;case "channel":this.channel.push((new R(this)).parse(c))}}return this};R.prototype.parse=function(a){this.source=a.getAttribute("source").replace(/^#/,"");this.target=a.getAttribute("target");var b=this.target.split("/");b.shift();var a=
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-b.shift(),c=a.indexOf(".")>=0,d=a.indexOf("(")>=0,e,f;if(c)b=a.split("."),a=b.shift(),f=b.shift();else if(d){e=a.split("(");a=e.shift();for(b=0;b<e.length;b++)e[b]=parseInt(e[b].replace(/\)/,""))}this.sid=a;this.dotSyntax=c;this.arrSyntax=d;this.arrIndices=e;this.member=f;return this};da.prototype.parse=function(a){this.id=a.getAttribute("id");this.inputs=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "input":this.inputs.push((new x).parse(c))}}return this};
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|
+if(c.nodeType==1)switch(c.nodeName){case "init_from":this.init_from=c.textContent;break;case "format":this.format=c.textContent;break;default:console.log("unhandled Surface prop: "+c.nodeName)}}return this};P.prototype.parse=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "source":this.source=c.textContent;break;case "minfilter":this.minfilter=c.textContent;break;case "magfilter":this.magfilter=c.textContent;break;case "mipfilter":this.mipfilter=
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|
+c.textContent;break;case "wrap_s":this.wrap_s=c.textContent;break;case "wrap_t":this.wrap_t=c.textContent;break;default:console.log("unhandled Sampler2D prop: "+c.nodeName)}}return this};G.prototype.create=function(){if(this.shader==null)return null};G.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");this.shader=null;for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "profile_COMMON":this.parseTechnique(this.parseProfileCOMMON(c))}}return this};
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|
+G.prototype.parseNewparam=function(a){for(var b=a.getAttribute("sid"),c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(d.nodeType==1)switch(d.nodeName){case "surface":this.surface=(new D(this)).parse(d);this.surface.sid=b;break;case "sampler2D":this.sampler=(new P(this)).parse(d);this.sampler.sid=b;break;case "extra":break;default:console.log(d.nodeName)}}};G.prototype.parseProfileCOMMON=function(a){for(var b,c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(d.nodeType==1)switch(d.nodeName){case "profile_COMMON":this.parseProfileCOMMON(d);
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+break;case "technique":b=d;break;case "newparam":this.parseNewparam(d);break;case "extra":break;default:console.log(d.nodeName)}}return b};G.prototype.parseTechnique=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "lambert":case "blinn":case "phong":this.shader=(new z(c.nodeName,this)).parse(c)}}};$.prototype.parse=function(a){this.url=a.getAttribute("url").replace(/^#/,"");return this};L.prototype.parse=function(a){this.id=a.getAttribute("id");
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|
+this.name=a.getAttribute("name");this.source={};for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "source":c=(new H).parse(c);this.source[c.id]=c;break;case "sampler":this.sampler.push((new da(this)).parse(c));break;case "channel":this.channel.push((new Q(this)).parse(c))}}return this};Q.prototype.parse=function(a){this.source=a.getAttribute("source").replace(/^#/,"");this.target=a.getAttribute("target");var b=this.target.split("/");b.shift();var a=
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|
+b.shift(),c=a.indexOf(".")>=0,d=a.indexOf("(")>=0,e,f;if(c)b=a.split("."),a=b.shift(),f=b.shift();else if(d){e=a.split("(");a=e.shift();for(b=0;b<e.length;b++)e[b]=parseInt(e[b].replace(/\)/,""))}this.sid=a;this.dotSyntax=c;this.arrSyntax=d;this.arrIndices=e;this.member=f;return this};da.prototype.parse=function(a){this.id=a.getAttribute("id");this.inputs=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "input":this.inputs.push((new y).parse(c))}}return this};
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|
da.prototype.create=function(){for(var a=0;a<this.inputs.length;a++){var b=this.inputs[a],c=this.animation.source[b.source];switch(b.semantic){case "INPUT":this.input=c.read();break;case "OUTPUT":this.output=c.read();break;case "INTERPOLATION":this.interpolation=c.read();break;case "IN_TANGENT":break;case "OUT_TANGENT":break;default:console.log(b.semantic)}}this.duration=this.endTime=this.startTime=0;if(this.input.length){this.startTime=1E8;this.endTime=-1E8;for(a=0;a<this.input.length;a++)this.startTime=
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|
Math.min(this.startTime,this.input[a]),this.endTime=Math.max(this.endTime,this.input[a]);this.duration=this.endTime-this.startTime}};return{load:function(b,c){if(document.implementation&&document.implementation.createDocument){document.implementation.createDocument("http://www.collada.org/2005/11/COLLADASchema","COLLADA",null);b+="?rnd="+Math.random();var d=new XMLHttpRequest;d.overrideMimeType&&d.overrideMimeType("text/xml");d.onreadystatechange=function(){if(d.readyState==4&&(d.status==0||d.status==
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|
200))ea=c,a(d.responseXML,void 0,b)};d.open("GET",b,!0);d.send(null)}else alert("Don't know how to parse XML!")},parse:a,setPreferredShading:function(a){wa=a},applySkin:g,geometries:ka}};THREE.JSONLoader=function(a){THREE.Loader.call(this,a)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;THREE.JSONLoader.prototype.supr=THREE.Loader.prototype;
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|
|
THREE.JSONLoader.prototype.load=function(a,c,b){var d,g=this;if(a instanceof Object)console.warn("DEPRECATED: JSONLoader( parameters ) is now JSONLoader( url, callback, texturePath )."),d=a,a=d.model,c=d.callback,b=d.texture_path;d=new Worker(a);b=b?b:this.extractUrlbase(a);d.onmessage=function(a){g.createModel(a.data,c,b);g.onLoadComplete()};this.onLoadStart();d.postMessage(Date.now())};
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|
|
-THREE.JSONLoader.prototype.createModel=function(a,c,b){var d=new THREE.Geometry,g=a.scale!==void 0?1/a.scale:1;this.initMaterials(d,a.materials,b);(function(b){if(a.version===void 0||a.version!=2)console.error("Deprecated file format.");else{var c,g,i,k,l,n,o,m,s,p,r,t,w,q,C=a.faces;n=a.vertices;var v=a.normals,x=a.colors,I=0;for(c=0;c<a.uvs.length;c++)a.uvs[c].length&&I++;for(c=0;c<I;c++)d.faceUvs[c]=[],d.faceVertexUvs[c]=[];k=0;for(l=n.length;k<l;)o=new THREE.Vertex,o.position.x=n[k++]*b,o.position.y=
|
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|
-n[k++]*b,o.position.z=n[k++]*b,d.vertices.push(o);k=0;for(l=C.length;k<l;){b=C[k++];n=b&1;i=b&2;c=b&4;g=b&8;m=b&16;o=b&32;p=b&64;b&=128;n?(r=new THREE.Face4,r.a=C[k++],r.b=C[k++],r.c=C[k++],r.d=C[k++],n=4):(r=new THREE.Face3,r.a=C[k++],r.b=C[k++],r.c=C[k++],n=3);if(i)i=C[k++],r.materialIndex=i;i=d.faces.length;if(c)for(c=0;c<I;c++)t=a.uvs[c],s=C[k++],q=t[s*2],s=t[s*2+1],d.faceUvs[c][i]=new THREE.UV(q,s);if(g)for(c=0;c<I;c++){t=a.uvs[c];w=[];for(g=0;g<n;g++)s=C[k++],q=t[s*2],s=t[s*2+1],w[g]=new THREE.UV(q,
|
|
|
-s);d.faceVertexUvs[c][i]=w}if(m)m=C[k++]*3,g=new THREE.Vector3,g.x=v[m++],g.y=v[m++],g.z=v[m],r.normal=g;if(o)for(c=0;c<n;c++)m=C[k++]*3,g=new THREE.Vector3,g.x=v[m++],g.y=v[m++],g.z=v[m],r.vertexNormals.push(g);if(p)o=C[k++],o=new THREE.Color(x[o]),r.color=o;if(b)for(c=0;c<n;c++)o=C[k++],o=new THREE.Color(x[o]),r.vertexColors.push(o);d.faces.push(r)}}})(g);(function(){var b,c,g,i;if(a.skinWeights){b=0;for(c=a.skinWeights.length;b<c;b+=2)g=a.skinWeights[b],i=a.skinWeights[b+1],d.skinWeights.push(new THREE.Vector4(g,
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|
|
-i,0,0))}if(a.skinIndices){b=0;for(c=a.skinIndices.length;b<c;b+=2)g=a.skinIndices[b],i=a.skinIndices[b+1],d.skinIndices.push(new THREE.Vector4(g,i,0,0))}d.bones=a.bones;d.animation=a.animation})();(function(b){if(a.morphTargets!==void 0){var c,g,i,k,l,n,o,m,s;c=0;for(g=a.morphTargets.length;c<g;c++){d.morphTargets[c]={};d.morphTargets[c].name=a.morphTargets[c].name;d.morphTargets[c].vertices=[];m=d.morphTargets[c].vertices;s=a.morphTargets[c].vertices;i=0;for(k=s.length;i<k;i+=3)l=s[i]*b,n=s[i+1]*
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|
-b,o=s[i+2]*b,m.push(new THREE.Vertex(new THREE.Vector3(l,n,o)))}}if(a.morphColors!==void 0){c=0;for(g=a.morphColors.length;c<g;c++){d.morphColors[c]={};d.morphColors[c].name=a.morphColors[c].name;d.morphColors[c].colors=[];k=d.morphColors[c].colors;l=a.morphColors[c].colors;b=0;for(i=l.length;b<i;b+=3)n=new THREE.Color(16755200),n.setRGB(l[b],l[b+1],l[b+2]),k.push(n)}}})(g);d.computeCentroids();d.computeFaceNormals();this.hasNormals(d)&&d.computeTangents();c(d)};
|
|
|
+THREE.JSONLoader.prototype.createModel=function(a,c,b){var d=new THREE.Geometry,g=a.scale!==void 0?1/a.scale:1;this.initMaterials(d,a.materials,b);(function(b){if(a.version===void 0||a.version!=2)console.error("Deprecated file format.");else{var c,g,i,k,l,n,o,m,r,p,s,u,x,q,t=a.faces;n=a.vertices;var v=a.normals,y=a.colors,H=0;for(c=0;c<a.uvs.length;c++)a.uvs[c].length&&H++;for(c=0;c<H;c++)d.faceUvs[c]=[],d.faceVertexUvs[c]=[];k=0;for(l=n.length;k<l;)o=new THREE.Vertex,o.position.x=n[k++]*b,o.position.y=
|
|
|
+n[k++]*b,o.position.z=n[k++]*b,d.vertices.push(o);k=0;for(l=t.length;k<l;){b=t[k++];n=b&1;i=b&2;c=b&4;g=b&8;m=b&16;o=b&32;p=b&64;b&=128;n?(s=new THREE.Face4,s.a=t[k++],s.b=t[k++],s.c=t[k++],s.d=t[k++],n=4):(s=new THREE.Face3,s.a=t[k++],s.b=t[k++],s.c=t[k++],n=3);if(i)i=t[k++],s.materialIndex=i;i=d.faces.length;if(c)for(c=0;c<H;c++)u=a.uvs[c],r=t[k++],q=u[r*2],r=u[r*2+1],d.faceUvs[c][i]=new THREE.UV(q,r);if(g)for(c=0;c<H;c++){u=a.uvs[c];x=[];for(g=0;g<n;g++)r=t[k++],q=u[r*2],r=u[r*2+1],x[g]=new THREE.UV(q,
|
|
|
+r);d.faceVertexUvs[c][i]=x}if(m)m=t[k++]*3,g=new THREE.Vector3,g.x=v[m++],g.y=v[m++],g.z=v[m],s.normal=g;if(o)for(c=0;c<n;c++)m=t[k++]*3,g=new THREE.Vector3,g.x=v[m++],g.y=v[m++],g.z=v[m],s.vertexNormals.push(g);if(p)o=t[k++],o=new THREE.Color(y[o]),s.color=o;if(b)for(c=0;c<n;c++)o=t[k++],o=new THREE.Color(y[o]),s.vertexColors.push(o);d.faces.push(s)}}})(g);(function(){var b,c,g,i;if(a.skinWeights){b=0;for(c=a.skinWeights.length;b<c;b+=2)g=a.skinWeights[b],i=a.skinWeights[b+1],d.skinWeights.push(new THREE.Vector4(g,
|
|
|
+i,0,0))}if(a.skinIndices){b=0;for(c=a.skinIndices.length;b<c;b+=2)g=a.skinIndices[b],i=a.skinIndices[b+1],d.skinIndices.push(new THREE.Vector4(g,i,0,0))}d.bones=a.bones;d.animation=a.animation})();(function(b){if(a.morphTargets!==void 0){var c,g,i,k,l,n,o,m,r;c=0;for(g=a.morphTargets.length;c<g;c++){d.morphTargets[c]={};d.morphTargets[c].name=a.morphTargets[c].name;d.morphTargets[c].vertices=[];m=d.morphTargets[c].vertices;r=a.morphTargets[c].vertices;i=0;for(k=r.length;i<k;i+=3)l=r[i]*b,n=r[i+1]*
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|
|
+b,o=r[i+2]*b,m.push(new THREE.Vertex(new THREE.Vector3(l,n,o)))}}if(a.morphColors!==void 0){c=0;for(g=a.morphColors.length;c<g;c++){d.morphColors[c]={};d.morphColors[c].name=a.morphColors[c].name;d.morphColors[c].colors=[];k=d.morphColors[c].colors;l=a.morphColors[c].colors;b=0;for(i=l.length;b<i;b+=3)n=new THREE.Color(16755200),n.setRGB(l[b],l[b+1],l[b+2]),k.push(n)}}})(g);d.computeCentroids();d.computeFaceNormals();this.hasNormals(d)&&d.computeTangents();c(d)};
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|
|
THREE.SceneLoader=function(){this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){};this.callbackSync=function(){};this.callbackProgress=function(){}};
|
|
|
-THREE.SceneLoader.prototype={load:function(a,c){var b=this,d=new Worker(a);d.postMessage(0);var g=THREE.Loader.prototype.extractUrlbase(a);d.onmessage=function(a){function d(a,b){return b=="relativeToHTML"?a:g+"/"+a}function h(){var a;for(m in M.objects)if(!B.objects[m])if(w=M.objects[m],w.geometry!==void 0){if(y=B.geometries[w.geometry]){a=!1;for(j=0;j<w.materials.length;j++)aa=B.materials[w.materials[j]],a=aa instanceof THREE.ShaderMaterial;a&&y.computeTangents();v=w.position;x=w.rotation;I=w.quaternion;
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|
|
-K=w.scale;I=0;aa.length==0&&(aa=new THREE.MeshFaceMaterial);aa.length>1&&(aa=new THREE.MeshFaceMaterial);a=new THREE.Mesh(y,aa);a.name=m;a.position.set(v[0],v[1],v[2]);I?(a.quaternion.set(I[0],I[1],I[2],I[3]),a.useQuaternion=!0):a.rotation.set(x[0],x[1],x[2]);a.scale.set(K[0],K[1],K[2]);a.visible=w.visible;B.scene.add(a);B.objects[m]=a;if(w.meshCollider){var b=THREE.CollisionUtils.MeshColliderWBox(a);B.scene.collisions.colliders.push(b)}if(w.castsShadow)b=new THREE.ShadowVolume(y),B.scene.add(b),
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|
|
-b.position=a.position,b.rotation=a.rotation,b.scale=a.scale;w.trigger&&w.trigger.toLowerCase()!="none"&&(b={type:w.trigger,object:w},B.triggers[a.name]=b)}}else v=w.position,x=w.rotation,I=w.quaternion,K=w.scale,I=0,a=new THREE.Object3D,a.name=m,a.position.set(v[0],v[1],v[2]),I?(a.quaternion.set(I[0],I[1],I[2],I[3]),a.useQuaternion=!0):a.rotation.set(x[0],x[1],x[2]),a.scale.set(K[0],K[1],K[2]),a.visible=w.visible!==void 0?w.visible:!1,B.scene.add(a),B.objects[m]=a,B.empties[m]=a,w.trigger&&w.trigger.toLowerCase()!=
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|
|
-"none"&&(b={type:w.trigger,object:w},B.triggers[a.name]=b)}function i(a){return function(c){B.geometries[a]=c;h();da-=1;b.onLoadComplete();l()}}function k(a){return function(b){B.geometries[a]=b}}function l(){b.callbackProgress({totalModels:T,totalTextures:z,loadedModels:T-da,loadedTextures:z-ja},B);b.onLoadProgress();da==0&&ja==0&&c(B)}var n,o,m,s,p,r,t,w,q,C,v,x,I,K,G,y,D,Q,H,aa,M,R,da,ja,T,z,B;M=a.data;H=new THREE.BinaryLoader;R=new THREE.JSONLoader;ja=da=0;B={scene:new THREE.Scene,geometries:{},
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-materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{},empties:{}};a=!1;for(m in M.objects)if(w=M.objects[m],w.meshCollider){a=!0;break}if(a)B.scene.collisions=new THREE.CollisionSystem;if(M.transform){a=M.transform.position;q=M.transform.rotation;var L=M.transform.scale;a&&B.scene.position.set(a[0],a[1],a[2]);q&&B.scene.rotation.set(q[0],q[1],q[2]);L&&B.scene.scale.set(L[0],L[1],L[2]);(a||q||L)&&B.scene.updateMatrix()}a=function(){ja-=1;l();b.onLoadComplete()};for(p in M.cameras)q=
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-M.cameras[p],q.type=="perspective"?D=new THREE.PerspectiveCamera(q.fov,q.aspect,q.near,q.far):q.type=="ortho"&&(D=new THREE.OrthographicCamera(q.left,q.right,q.top,q.bottom,q.near,q.far)),v=q.position,q=q.target,D.position.set(v[0],v[1],v[2]),D.target=new THREE.Vector3(q[0],q[1],q[2]),B.cameras[p]=D;for(s in M.lights)q=M.lights[s],p=q.color!==void 0?q.color:16777215,D=q.intensity!==void 0?q.intensity:1,q.type=="directional"?(v=q.direction,C=new THREE.DirectionalLight(p,D),C.position.set(v[0],v[1],
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-v[2]),C.position.normalize()):q.type=="point"?(v=q.position,C=q.distance,C=new THREE.PointLight(p,D,C),C.position.set(v[0],v[1],v[2])):q.type=="ambient"&&(C=new THREE.AmbientLight(p)),B.scene.add(C),B.lights[s]=C;for(r in M.fogs)s=M.fogs[r],s.type=="linear"?Q=new THREE.Fog(0,s.near,s.far):s.type=="exp2"&&(Q=new THREE.FogExp2(0,s.density)),q=s.color,Q.color.setRGB(q[0],q[1],q[2]),B.fogs[r]=Q;if(B.cameras&&M.defaults.camera)B.currentCamera=B.cameras[M.defaults.camera];if(B.fogs&&M.defaults.fog)B.scene.fog=
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-B.fogs[M.defaults.fog];q=M.defaults.bgcolor;B.bgColor=new THREE.Color;B.bgColor.setRGB(q[0],q[1],q[2]);B.bgColorAlpha=M.defaults.bgalpha;for(n in M.geometries)if(r=M.geometries[n],r.type=="bin_mesh"||r.type=="ascii_mesh")da+=1,b.onLoadStart();T=da;for(n in M.geometries)r=M.geometries[n],r.type=="cube"?(y=new THREE.CubeGeometry(r.width,r.height,r.depth,r.segmentsWidth,r.segmentsHeight,r.segmentsDepth,null,r.flipped,r.sides),B.geometries[n]=y):r.type=="plane"?(y=new THREE.PlaneGeometry(r.width,r.height,
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-r.segmentsWidth,r.segmentsHeight),B.geometries[n]=y):r.type=="sphere"?(y=new THREE.SphereGeometry(r.radius,r.segmentsWidth,r.segmentsHeight),B.geometries[n]=y):r.type=="cylinder"?(y=new THREE.CylinderGeometry(r.topRad,r.botRad,r.height,r.radSegs,r.heightSegs),B.geometries[n]=y):r.type=="torus"?(y=new THREE.TorusGeometry(r.radius,r.tube,r.segmentsR,r.segmentsT),B.geometries[n]=y):r.type=="icosahedron"?(y=new THREE.IcosahedronGeometry(r.subdivisions),B.geometries[n]=y):r.type=="bin_mesh"?H.load(d(r.url,
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-M.urlBaseType),i(n)):r.type=="ascii_mesh"?R.load(d(r.url,M.urlBaseType),i(n)):r.type=="embedded_mesh"&&(r=M.embeds[r.id])&&R.createModel(r,k(n),"");for(t in M.textures)if(n=M.textures[t],n.url instanceof Array){ja+=n.url.length;for(H=0;H<n.url.length;H++)b.onLoadStart()}else ja+=1,b.onLoadStart();z=ja;for(t in M.textures){n=M.textures[t];if(n.mapping!=void 0&&THREE[n.mapping]!=void 0)n.mapping=new THREE[n.mapping];if(n.url instanceof Array){H=[];for(var j=0;j<n.url.length;j++)H[j]=d(n.url[j],M.urlBaseType);
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-H=THREE.ImageUtils.loadTextureCube(H,n.mapping,a)}else{H=THREE.ImageUtils.loadTexture(d(n.url,M.urlBaseType),n.mapping,a);if(THREE[n.minFilter]!=void 0)H.minFilter=THREE[n.minFilter];if(THREE[n.magFilter]!=void 0)H.magFilter=THREE[n.magFilter];if(n.repeat){H.repeat.set(n.repeat[0],n.repeat[1]);if(n.repeat[0]!=1)H.wrapS=THREE.RepeatWrapping;if(n.repeat[1]!=1)H.wrapT=THREE.RepeatWrapping}n.offset&&H.offset.set(n.offset[0],n.offset[1]);if(n.wrap){R={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};
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-if(R[n.wrap[0]]!==void 0)H.wrapS=R[n.wrap[0]];if(R[n.wrap[1]]!==void 0)H.wrapT=R[n.wrap[1]]}}B.textures[t]=H}for(o in M.materials){t=M.materials[o];for(G in t.parameters)if(G=="envMap"||G=="map"||G=="lightMap")t.parameters[G]=B.textures[t.parameters[G]];else if(G=="shading")t.parameters[G]=t.parameters[G]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(G=="blending")t.parameters[G]=THREE[t.parameters[G]]?THREE[t.parameters[G]]:THREE.NormalBlending;else if(G=="combine")t.parameters[G]=t.parameters[G]==
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-"MixOperation"?THREE.MixOperation:THREE.MultiplyOperation;else if(G=="vertexColors")if(t.parameters[G]=="face")t.parameters[G]=THREE.FaceColors;else if(t.parameters[G])t.parameters[G]=THREE.VertexColors;if(t.parameters.opacity!==void 0&&t.parameters.opacity<1)t.parameters.transparent=!0;if(t.parameters.normalMap){n=THREE.ShaderUtils.lib.normal;a=THREE.UniformsUtils.clone(n.uniforms);H=t.parameters.color;R=t.parameters.specular;r=t.parameters.ambient;Q=t.parameters.shininess;a.tNormal.texture=B.textures[t.parameters.normalMap];
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-if(t.parameters.normalMapFactor)a.uNormalScale.value=t.parameters.normalMapFactor;if(t.parameters.map)a.tDiffuse.texture=t.parameters.map,a.enableDiffuse.value=!0;if(t.parameters.lightMap)a.tAO.texture=t.parameters.lightMap,a.enableAO.value=!0;if(t.parameters.specularMap)a.tSpecular.texture=B.textures[t.parameters.specularMap],a.enableSpecular.value=!0;a.uDiffuseColor.value.setHex(H);a.uSpecularColor.value.setHex(R);a.uAmbientColor.value.setHex(r);a.uShininess.value=Q;if(t.parameters.opacity)a.uOpacity.value=
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-t.parameters.opacity;t=new THREE.ShaderMaterial({fragmentShader:n.fragmentShader,vertexShader:n.vertexShader,uniforms:a,lights:!0,fog:!0})}else t=new THREE[t.type](t.parameters);B.materials[o]=t}h();b.callbackSync(B);l()}},constructor:THREE.SceneLoader};THREE.UTF8Loader=function(){};THREE.UTF8Loader.prototype=new THREE.UTF8Loader;THREE.UTF8Loader.prototype.constructor=THREE.UTF8Loader;
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+THREE.SceneLoader.prototype={load:function(a,c){var b=this,d=new Worker(a);d.postMessage(0);var g=THREE.Loader.prototype.extractUrlbase(a);d.onmessage=function(a){function d(a,b){return b=="relativeToHTML"?a:g+"/"+a}function h(){var a;for(m in L.objects)if(!C.objects[m])if(x=L.objects[m],x.geometry!==void 0){if(z=C.geometries[x.geometry]){a=!1;for(j=0;j<x.materials.length;j++)$=C.materials[x.materials[j]],a=$ instanceof THREE.ShaderMaterial;a&&z.computeTangents();v=x.position;y=x.rotation;H=x.quaternion;
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+J=x.scale;H=0;$.length==0&&($=new THREE.MeshFaceMaterial);$.length>1&&($=new THREE.MeshFaceMaterial);a=new THREE.Mesh(z,$);a.name=m;a.position.set(v[0],v[1],v[2]);H?(a.quaternion.set(H[0],H[1],H[2],H[3]),a.useQuaternion=!0):a.rotation.set(y[0],y[1],y[2]);a.scale.set(J[0],J[1],J[2]);a.visible=x.visible;C.scene.add(a);C.objects[m]=a;if(x.meshCollider){var b=THREE.CollisionUtils.MeshColliderWBox(a);C.scene.collisions.colliders.push(b)}if(x.castsShadow)b=new THREE.ShadowVolume(z),C.scene.add(b),b.position=
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+a.position,b.rotation=a.rotation,b.scale=a.scale;x.trigger&&x.trigger.toLowerCase()!="none"&&(b={type:x.trigger,object:x},C.triggers[a.name]=b)}}else v=x.position,y=x.rotation,H=x.quaternion,J=x.scale,H=0,a=new THREE.Object3D,a.name=m,a.position.set(v[0],v[1],v[2]),H?(a.quaternion.set(H[0],H[1],H[2],H[3]),a.useQuaternion=!0):a.rotation.set(y[0],y[1],y[2]),a.scale.set(J[0],J[1],J[2]),a.visible=x.visible!==void 0?x.visible:!1,C.scene.add(a),C.objects[m]=a,C.empties[m]=a,x.trigger&&x.trigger.toLowerCase()!=
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+"none"&&(b={type:x.trigger,object:x},C.triggers[a.name]=b)}function i(a){return function(c){C.geometries[a]=c;h();da-=1;b.onLoadComplete();l()}}function k(a){return function(b){C.geometries[a]=b}}function l(){b.callbackProgress({totalModels:S,totalTextures:A,loadedModels:S-da,loadedTextures:A-ja},C);b.onLoadProgress();da==0&&ja==0&&c(C)}var n,o,m,r,p,s,u,x,q,t,v,y,H,J,F,z,D,P,G,$,L,Q,da,ja,S,A,C;L=a.data;G=new THREE.BinaryLoader;Q=new THREE.JSONLoader;ja=da=0;C={scene:new THREE.Scene,geometries:{},
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+materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{},empties:{}};a=!1;for(m in L.objects)if(x=L.objects[m],x.meshCollider){a=!0;break}if(a)C.scene.collisions=new THREE.CollisionSystem;if(L.transform){a=L.transform.position;q=L.transform.rotation;var K=L.transform.scale;a&&C.scene.position.set(a[0],a[1],a[2]);q&&C.scene.rotation.set(q[0],q[1],q[2]);K&&C.scene.scale.set(K[0],K[1],K[2]);(a||q||K)&&C.scene.updateMatrix()}a=function(){ja-=1;l();b.onLoadComplete()};for(p in L.cameras)q=
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+L.cameras[p],q.type=="perspective"?D=new THREE.PerspectiveCamera(q.fov,q.aspect,q.near,q.far):q.type=="ortho"&&(D=new THREE.OrthographicCamera(q.left,q.right,q.top,q.bottom,q.near,q.far)),v=q.position,q=q.target,D.position.set(v[0],v[1],v[2]),D.target=new THREE.Vector3(q[0],q[1],q[2]),C.cameras[p]=D;for(r in L.lights)q=L.lights[r],p=q.color!==void 0?q.color:16777215,D=q.intensity!==void 0?q.intensity:1,q.type=="directional"?(v=q.direction,t=new THREE.DirectionalLight(p,D),t.position.set(v[0],v[1],
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|
+v[2]),t.position.normalize()):q.type=="point"?(v=q.position,t=q.distance,t=new THREE.PointLight(p,D,t),t.position.set(v[0],v[1],v[2])):q.type=="ambient"&&(t=new THREE.AmbientLight(p)),C.scene.add(t),C.lights[r]=t;for(s in L.fogs)r=L.fogs[s],r.type=="linear"?P=new THREE.Fog(0,r.near,r.far):r.type=="exp2"&&(P=new THREE.FogExp2(0,r.density)),q=r.color,P.color.setRGB(q[0],q[1],q[2]),C.fogs[s]=P;if(C.cameras&&L.defaults.camera)C.currentCamera=C.cameras[L.defaults.camera];if(C.fogs&&L.defaults.fog)C.scene.fog=
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|
+C.fogs[L.defaults.fog];q=L.defaults.bgcolor;C.bgColor=new THREE.Color;C.bgColor.setRGB(q[0],q[1],q[2]);C.bgColorAlpha=L.defaults.bgalpha;for(n in L.geometries)if(s=L.geometries[n],s.type=="bin_mesh"||s.type=="ascii_mesh")da+=1,b.onLoadStart();S=da;for(n in L.geometries)s=L.geometries[n],s.type=="cube"?(z=new THREE.CubeGeometry(s.width,s.height,s.depth,s.segmentsWidth,s.segmentsHeight,s.segmentsDepth,null,s.flipped,s.sides),C.geometries[n]=z):s.type=="plane"?(z=new THREE.PlaneGeometry(s.width,s.height,
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|
|
+s.segmentsWidth,s.segmentsHeight),C.geometries[n]=z):s.type=="sphere"?(z=new THREE.SphereGeometry(s.radius,s.segmentsWidth,s.segmentsHeight),C.geometries[n]=z):s.type=="cylinder"?(z=new THREE.CylinderGeometry(s.topRad,s.botRad,s.height,s.radSegs,s.heightSegs),C.geometries[n]=z):s.type=="torus"?(z=new THREE.TorusGeometry(s.radius,s.tube,s.segmentsR,s.segmentsT),C.geometries[n]=z):s.type=="icosahedron"?(z=new THREE.IcosahedronGeometry(s.subdivisions),C.geometries[n]=z):s.type=="bin_mesh"?G.load(d(s.url,
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|
+L.urlBaseType),i(n)):s.type=="ascii_mesh"?Q.load(d(s.url,L.urlBaseType),i(n)):s.type=="embedded_mesh"&&(s=L.embeds[s.id])&&Q.createModel(s,k(n),"");for(u in L.textures)if(n=L.textures[u],n.url instanceof Array){ja+=n.url.length;for(G=0;G<n.url.length;G++)b.onLoadStart()}else ja+=1,b.onLoadStart();A=ja;for(u in L.textures){n=L.textures[u];if(n.mapping!=void 0&&THREE[n.mapping]!=void 0)n.mapping=new THREE[n.mapping];if(n.url instanceof Array){G=[];for(var j=0;j<n.url.length;j++)G[j]=d(n.url[j],L.urlBaseType);
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|
+G=THREE.ImageUtils.loadTextureCube(G,n.mapping,a)}else{G=THREE.ImageUtils.loadTexture(d(n.url,L.urlBaseType),n.mapping,a);if(THREE[n.minFilter]!=void 0)G.minFilter=THREE[n.minFilter];if(THREE[n.magFilter]!=void 0)G.magFilter=THREE[n.magFilter];if(n.repeat){G.repeat.set(n.repeat[0],n.repeat[1]);if(n.repeat[0]!=1)G.wrapS=THREE.RepeatWrapping;if(n.repeat[1]!=1)G.wrapT=THREE.RepeatWrapping}n.offset&&G.offset.set(n.offset[0],n.offset[1]);if(n.wrap){Q={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};
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|
+if(Q[n.wrap[0]]!==void 0)G.wrapS=Q[n.wrap[0]];if(Q[n.wrap[1]]!==void 0)G.wrapT=Q[n.wrap[1]]}}C.textures[u]=G}for(o in L.materials){u=L.materials[o];for(F in u.parameters)if(F=="envMap"||F=="map"||F=="lightMap")u.parameters[F]=C.textures[u.parameters[F]];else if(F=="shading")u.parameters[F]=u.parameters[F]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(F=="blending")u.parameters[F]=THREE[u.parameters[F]]?THREE[u.parameters[F]]:THREE.NormalBlending;else if(F=="combine")u.parameters[F]=u.parameters[F]==
|
|
|
+"MixOperation"?THREE.MixOperation:THREE.MultiplyOperation;else if(F=="vertexColors")if(u.parameters[F]=="face")u.parameters[F]=THREE.FaceColors;else if(u.parameters[F])u.parameters[F]=THREE.VertexColors;if(u.parameters.opacity!==void 0&&u.parameters.opacity<1)u.parameters.transparent=!0;if(u.parameters.normalMap){n=THREE.ShaderUtils.lib.normal;a=THREE.UniformsUtils.clone(n.uniforms);G=u.parameters.color;Q=u.parameters.specular;s=u.parameters.ambient;P=u.parameters.shininess;a.tNormal.texture=C.textures[u.parameters.normalMap];
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|
|
+if(u.parameters.normalMapFactor)a.uNormalScale.value=u.parameters.normalMapFactor;if(u.parameters.map)a.tDiffuse.texture=u.parameters.map,a.enableDiffuse.value=!0;if(u.parameters.lightMap)a.tAO.texture=u.parameters.lightMap,a.enableAO.value=!0;if(u.parameters.specularMap)a.tSpecular.texture=C.textures[u.parameters.specularMap],a.enableSpecular.value=!0;a.uDiffuseColor.value.setHex(G);a.uSpecularColor.value.setHex(Q);a.uAmbientColor.value.setHex(s);a.uShininess.value=P;if(u.parameters.opacity)a.uOpacity.value=
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|
+u.parameters.opacity;u=new THREE.ShaderMaterial({fragmentShader:n.fragmentShader,vertexShader:n.vertexShader,uniforms:a,lights:!0,fog:!0})}else u=new THREE[u.type](u.parameters);C.materials[o]=u}h();b.callbackSync(C);l()}},constructor:THREE.SceneLoader};THREE.UTF8Loader=function(){};THREE.UTF8Loader.prototype=new THREE.UTF8Loader;THREE.UTF8Loader.prototype.constructor=THREE.UTF8Loader;
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|
|
THREE.UTF8Loader.prototype.load=function(a,c,b){if(a instanceof Object)console.warn("DEPRECATED: UTF8Loader( parameters ) is now UTF8Loader( url, callback, metaData )."),b=a,a=b.model,c=b.callback,b={scale:b.scale,offsetX:b.offsetX,offsetY:b.offsetY,offsetZ:b.offsetZ};var d=new XMLHttpRequest,g=b.scale!==void 0?b.scale:1,e=b.offsetX!==void 0?b.offsetX:0,f=b.offsetY!==void 0?b.offsetY:0,h=b.offsetZ!==void 0?b.offsetZ:0;d.onreadystatechange=function(){d.readyState==4?d.status==200||d.status==0?THREE.UTF8Loader.prototype.createModel(d.responseText,
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|
|
c,g,e,f,h):alert("Couldn't load ["+a+"] ["+d.status+"]"):d.readyState!=3&&d.readyState==2&&d.getResponseHeader("Content-Length")};d.open("GET",a,!0);d.send(null)};THREE.UTF8Loader.prototype.decompressMesh=function(a){var c=a.charCodeAt(0);c>=57344&&(c-=2048);c++;for(var b=new Float32Array(8*c),d=1,g=0;g<8;g++){for(var e=0,f=0;f<c;++f){var h=a.charCodeAt(f+d);e+=h>>1^-(h&1);b[8*f+g]=e}d+=c}c=a.length-d;e=new Uint16Array(c);for(g=f=0;g<c;g++)h=a.charCodeAt(g+d),e[g]=f-h,h==0&&f++;return[b,e]};
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|
-THREE.UTF8Loader.prototype.createModel=function(a,c,b,d,g,e){var f=function(){var c=this;c.materials=[];THREE.Geometry.call(this);var f=THREE.UTF8Loader.prototype.decompressMesh(a),k=[],l=[];(function(a,f,i){for(var k,l,r,t=a.length;i<t;i+=f)k=a[i],l=a[i+1],r=a[i+2],k=k/16383*b,l=l/16383*b,r=r/16383*b,k+=d,l+=g,r+=e,c.vertices.push(new THREE.Vertex(new THREE.Vector3(k,l,r)))})(f[0],8,0);(function(a,b,c){for(var d,e,f=a.length;c<f;c+=b)d=a[c],e=a[c+1],d/=1023,e/=1023,l.push(d,1-e)})(f[0],8,3);(function(a,
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|
-b,c){for(var d,e,f,g=a.length;c<g;c+=b)d=a[c],e=a[c+1],f=a[c+2],d=(d-512)/511,e=(e-512)/511,f=(f-512)/511,k.push(d,e,f)})(f[0],8,5);(function(a){var b,d,e,f,g,i,w,q,C,v=a.length;for(b=0;b<v;b+=3){d=a[b];e=a[b+1];f=a[b+2];g=c;q=d;C=e;i=f;w=d;var x=e,I=f,K=g.materials[0],G=k[x*3],y=k[x*3+1],x=k[x*3+2],D=k[I*3],Q=k[I*3+1],I=k[I*3+2];w=new THREE.Vector3(k[w*3],k[w*3+1],k[w*3+2]);x=new THREE.Vector3(G,y,x);I=new THREE.Vector3(D,Q,I);g.faces.push(new THREE.Face3(q,C,i,[w,x,I],null,K));g=l[d*2];d=l[d*2+
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-1];i=l[e*2];w=l[e*2+1];q=l[f*2];C=l[f*2+1];f=c.faceVertexUvs[0];e=i;i=w;w=[];w.push(new THREE.UV(g,d));w.push(new THREE.UV(e,i));w.push(new THREE.UV(q,C));f.push(w)}})(f[1]);this.computeCentroids();this.computeFaceNormals()};f.prototype=new THREE.Geometry;f.prototype.constructor=f;c(new f)};
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|
+THREE.UTF8Loader.prototype.createModel=function(a,c,b,d,g,e){var f=function(){var c=this;c.materials=[];THREE.Geometry.call(this);var f=THREE.UTF8Loader.prototype.decompressMesh(a),k=[],l=[];(function(a,f,i){for(var k,l,s,u=a.length;i<u;i+=f)k=a[i],l=a[i+1],s=a[i+2],k=k/16383*b,l=l/16383*b,s=s/16383*b,k+=d,l+=g,s+=e,c.vertices.push(new THREE.Vertex(new THREE.Vector3(k,l,s)))})(f[0],8,0);(function(a,b,c){for(var d,e,f=a.length;c<f;c+=b)d=a[c],e=a[c+1],d/=1023,e/=1023,l.push(d,1-e)})(f[0],8,3);(function(a,
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+b,c){for(var d,e,f,g=a.length;c<g;c+=b)d=a[c],e=a[c+1],f=a[c+2],d=(d-512)/511,e=(e-512)/511,f=(f-512)/511,k.push(d,e,f)})(f[0],8,5);(function(a){var b,d,e,f,g,i,x,q,t,v=a.length;for(b=0;b<v;b+=3){d=a[b];e=a[b+1];f=a[b+2];g=c;q=d;t=e;i=f;x=d;var y=e,H=f,J=g.materials[0],F=k[y*3],z=k[y*3+1],y=k[y*3+2],D=k[H*3],P=k[H*3+1],H=k[H*3+2];x=new THREE.Vector3(k[x*3],k[x*3+1],k[x*3+2]);y=new THREE.Vector3(F,z,y);H=new THREE.Vector3(D,P,H);g.faces.push(new THREE.Face3(q,t,i,[x,y,H],null,J));g=l[d*2];d=l[d*2+
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+1];i=l[e*2];x=l[e*2+1];q=l[f*2];t=l[f*2+1];f=c.faceVertexUvs[0];e=i;i=x;x=[];x.push(new THREE.UV(g,d));x.push(new THREE.UV(e,i));x.push(new THREE.UV(q,t));f.push(x)}})(f[1]);this.computeCentroids();this.computeFaceNormals()};f.prototype=new THREE.Geometry;f.prototype.constructor=f;c(new f)};
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THREE.Axes=function(){THREE.Object3D.call(this);var a=new THREE.Geometry;a.vertices.push(new THREE.Vertex);a.vertices.push(new THREE.Vertex(new THREE.Vector3(0,100,0)));var c=new THREE.CylinderGeometry(0,5,25,5,1),b=new THREE.Line(a,new THREE.LineBasicMaterial({color:16711680}));b.rotation.z=-Math.PI/2;this.add(b);b=new THREE.Mesh(c,new THREE.MeshBasicMaterial({color:16711680}));b.position.x=100;b.rotation.z=-Math.PI/2;this.add(b);b=new THREE.Line(a,new THREE.LineBasicMaterial({color:65280}));this.add(b);
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b=new THREE.Mesh(c,new THREE.MeshBasicMaterial({color:65280}));b.position.y=100;this.add(b);b=new THREE.Line(a,new THREE.LineBasicMaterial({color:255}));b.rotation.x=Math.PI/2;this.add(b);b=new THREE.Mesh(c,new THREE.MeshBasicMaterial({color:255}));b.position.z=100;b.rotation.x=Math.PI/2;this.add(b)};THREE.Axes.prototype=new THREE.Object3D;THREE.Axes.prototype.constructor=THREE.Axes;
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THREE.MarchingCubes=function(a,c){THREE.Object3D.call(this);this.materials=c instanceof Array?c:[c];this.init=function(a){this.isolation=80;this.size=a;this.size2=this.size*this.size;this.size3=this.size2*this.size;this.halfsize=this.size/2;this.delta=2/this.size;this.yd=this.size;this.zd=this.size2;this.field=new Float32Array(this.size3);this.normal_cache=new Float32Array(this.size3*3);this.vlist=new Float32Array(36);this.nlist=new Float32Array(36);this.firstDraw=!0;this.maxCount=4096;this.count=
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0;this.hasNormal=this.hasPos=!1;this.positionArray=new Float32Array(this.maxCount*3);this.normalArray=new Float32Array(this.maxCount*3)};this.lerp=function(a,c,g){return a+(c-a)*g};this.VIntX=function(a,c,g,e,f,h,i,k,l,n){f=(f-l)/(n-l);l=this.normal_cache;c[e]=h+f*this.delta;c[e+1]=i;c[e+2]=k;g[e]=this.lerp(l[a],l[a+3],f);g[e+1]=this.lerp(l[a+1],l[a+4],f);g[e+2]=this.lerp(l[a+2],l[a+5],f)};this.VIntY=function(a,c,g,e,f,h,i,k,l,n){f=(f-l)/(n-l);l=this.normal_cache;c[e]=h;c[e+1]=i+f*this.delta;c[e+
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2]=k;c=a+this.yd*3;g[e]=this.lerp(l[a],l[c],f);g[e+1]=this.lerp(l[a+1],l[c+1],f);g[e+2]=this.lerp(l[a+2],l[c+2],f)};this.VIntZ=function(a,c,g,e,f,h,i,k,l,n){f=(f-l)/(n-l);l=this.normal_cache;c[e]=h;c[e+1]=i;c[e+2]=k+f*this.delta;c=a+this.zd*3;g[e]=this.lerp(l[a],l[c],f);g[e+1]=this.lerp(l[a+1],l[c+1],f);g[e+2]=this.lerp(l[a+2],l[c+2],f)};this.compNorm=function(a){var c=a*3;this.normal_cache[c]===0&&(this.normal_cache[c]=this.field[a-1]-this.field[a+1],this.normal_cache[c+1]=this.field[a-this.yd]-
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-this.field[a+this.yd],this.normal_cache[c+2]=this.field[a-this.zd]-this.field[a+this.zd])};this.polygonize=function(a,c,g,e,f,h){var i=e+1,k=e+this.yd,l=e+this.zd,n=i+this.yd,o=i+this.zd,m=e+this.yd+this.zd,s=i+this.yd+this.zd,p=0,r=this.field[e],t=this.field[i],w=this.field[k],q=this.field[n],C=this.field[l],v=this.field[o],x=this.field[m],I=this.field[s];r<f&&(p|=1);t<f&&(p|=2);w<f&&(p|=8);q<f&&(p|=4);C<f&&(p|=16);v<f&&(p|=32);x<f&&(p|=128);I<f&&(p|=64);var K=THREE.edgeTable[p];if(K===0)return 0;
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-var G=this.delta,y=a+G,D=c+G,G=g+G;K&1&&(this.compNorm(e),this.compNorm(i),this.VIntX(e*3,this.vlist,this.nlist,0,f,a,c,g,r,t));K&2&&(this.compNorm(i),this.compNorm(n),this.VIntY(i*3,this.vlist,this.nlist,3,f,y,c,g,t,q));K&4&&(this.compNorm(k),this.compNorm(n),this.VIntX(k*3,this.vlist,this.nlist,6,f,a,D,g,w,q));K&8&&(this.compNorm(e),this.compNorm(k),this.VIntY(e*3,this.vlist,this.nlist,9,f,a,c,g,r,w));K&16&&(this.compNorm(l),this.compNorm(o),this.VIntX(l*3,this.vlist,this.nlist,12,f,a,c,G,C,v));
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-K&32&&(this.compNorm(o),this.compNorm(s),this.VIntY(o*3,this.vlist,this.nlist,15,f,y,c,G,v,I));K&64&&(this.compNorm(m),this.compNorm(s),this.VIntX(m*3,this.vlist,this.nlist,18,f,a,D,G,x,I));K&128&&(this.compNorm(l),this.compNorm(m),this.VIntY(l*3,this.vlist,this.nlist,21,f,a,c,G,C,x));K&256&&(this.compNorm(e),this.compNorm(l),this.VIntZ(e*3,this.vlist,this.nlist,24,f,a,c,g,r,C));K&512&&(this.compNorm(i),this.compNorm(o),this.VIntZ(i*3,this.vlist,this.nlist,27,f,y,c,g,t,v));K&1024&&(this.compNorm(n),
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-this.compNorm(s),this.VIntZ(n*3,this.vlist,this.nlist,30,f,y,D,g,q,I));K&2048&&(this.compNorm(k),this.compNorm(m),this.VIntZ(k*3,this.vlist,this.nlist,33,f,a,D,g,w,x));p<<=4;for(f=e=0;THREE.triTable[p+f]!=-1;)a=p+f,c=a+1,g=a+2,this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[a],3*THREE.triTable[c],3*THREE.triTable[g],h),f+=3,e++;return e};this.posnormtriv=function(a,c,g,e,f,h){var i=this.count*3;this.positionArray[i]=a[g];this.positionArray[i+1]=a[g+1];this.positionArray[i+2]=a[g+2];this.positionArray[i+
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+this.field[a+this.yd],this.normal_cache[c+2]=this.field[a-this.zd]-this.field[a+this.zd])};this.polygonize=function(a,c,g,e,f,h){var i=e+1,k=e+this.yd,l=e+this.zd,n=i+this.yd,o=i+this.zd,m=e+this.yd+this.zd,r=i+this.yd+this.zd,p=0,s=this.field[e],u=this.field[i],x=this.field[k],q=this.field[n],t=this.field[l],v=this.field[o],y=this.field[m],H=this.field[r];s<f&&(p|=1);u<f&&(p|=2);x<f&&(p|=8);q<f&&(p|=4);t<f&&(p|=16);v<f&&(p|=32);y<f&&(p|=128);H<f&&(p|=64);var J=THREE.edgeTable[p];if(J===0)return 0;
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+var F=this.delta,z=a+F,D=c+F,F=g+F;J&1&&(this.compNorm(e),this.compNorm(i),this.VIntX(e*3,this.vlist,this.nlist,0,f,a,c,g,s,u));J&2&&(this.compNorm(i),this.compNorm(n),this.VIntY(i*3,this.vlist,this.nlist,3,f,z,c,g,u,q));J&4&&(this.compNorm(k),this.compNorm(n),this.VIntX(k*3,this.vlist,this.nlist,6,f,a,D,g,x,q));J&8&&(this.compNorm(e),this.compNorm(k),this.VIntY(e*3,this.vlist,this.nlist,9,f,a,c,g,s,x));J&16&&(this.compNorm(l),this.compNorm(o),this.VIntX(l*3,this.vlist,this.nlist,12,f,a,c,F,t,v));
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+J&32&&(this.compNorm(o),this.compNorm(r),this.VIntY(o*3,this.vlist,this.nlist,15,f,z,c,F,v,H));J&64&&(this.compNorm(m),this.compNorm(r),this.VIntX(m*3,this.vlist,this.nlist,18,f,a,D,F,y,H));J&128&&(this.compNorm(l),this.compNorm(m),this.VIntY(l*3,this.vlist,this.nlist,21,f,a,c,F,t,y));J&256&&(this.compNorm(e),this.compNorm(l),this.VIntZ(e*3,this.vlist,this.nlist,24,f,a,c,g,s,t));J&512&&(this.compNorm(i),this.compNorm(o),this.VIntZ(i*3,this.vlist,this.nlist,27,f,z,c,g,u,v));J&1024&&(this.compNorm(n),
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+this.compNorm(r),this.VIntZ(n*3,this.vlist,this.nlist,30,f,z,D,g,q,H));J&2048&&(this.compNorm(k),this.compNorm(m),this.VIntZ(k*3,this.vlist,this.nlist,33,f,a,D,g,x,y));p<<=4;for(f=e=0;THREE.triTable[p+f]!=-1;)a=p+f,c=a+1,g=a+2,this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[a],3*THREE.triTable[c],3*THREE.triTable[g],h),f+=3,e++;return e};this.posnormtriv=function(a,c,g,e,f,h){var i=this.count*3;this.positionArray[i]=a[g];this.positionArray[i+1]=a[g+1];this.positionArray[i+2]=a[g+2];this.positionArray[i+
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3]=a[e];this.positionArray[i+4]=a[e+1];this.positionArray[i+5]=a[e+2];this.positionArray[i+6]=a[f];this.positionArray[i+7]=a[f+1];this.positionArray[i+8]=a[f+2];this.normalArray[i]=c[g];this.normalArray[i+1]=c[g+1];this.normalArray[i+2]=c[g+2];this.normalArray[i+3]=c[e];this.normalArray[i+4]=c[e+1];this.normalArray[i+5]=c[e+2];this.normalArray[i+6]=c[f];this.normalArray[i+7]=c[f+1];this.normalArray[i+8]=c[f+2];this.hasNormal=this.hasPos=!0;this.count+=3;this.count>=this.maxCount-3&&h(this)};this.begin=
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function(){this.count=0;this.hasNormal=this.hasPos=!1};this.end=function(a){if(this.count!==0){for(var c=this.count*3;c<this.positionArray.length;c++)this.positionArray[c]=0;a(this)}};this.addBall=function(a,c,g,e,f){var h=this.size*Math.sqrt(e/f),i=g*this.size,k=c*this.size,l=a*this.size,n=Math.floor(i-h);n<1&&(n=1);i=Math.floor(i+h);i>this.size-1&&(i=this.size-1);var o=Math.floor(k-h);o<1&&(o=1);k=Math.floor(k+h);k>this.size-1&&(k=this.size-1);var m=Math.floor(l-h);m<1&&(m=1);h=Math.floor(l+h);
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-h>this.size-1&&(h=this.size-1);for(var s,p,r,t,w,q;n<i;n++){l=this.size2*n;p=n/this.size-g;w=p*p;for(p=o;p<k;p++){r=l+this.size*p;s=p/this.size-c;q=s*s;for(s=m;s<h;s++)t=s/this.size-a,t=e/(1.0E-6+t*t+q+w)-f,t>0&&(this.field[r+s]+=t)}}};this.addPlaneX=function(a,c){var g,e,f,h,i,k=this.size,l=this.yd,n=this.zd,o=this.field,m=k*Math.sqrt(a/c);m>k&&(m=k);for(g=0;g<m;g++)if(e=g/k,e*=e,h=a/(1.0E-4+e)-c,h>0)for(e=0;e<k;e++){i=g+e*l;for(f=0;f<k;f++)o[n*f+i]+=h}};this.addPlaneY=function(a,c){var g,e,f,h,
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-i,k,l=this.size,n=this.yd,o=this.zd,m=this.field,s=l*Math.sqrt(a/c);s>l&&(s=l);for(e=0;e<s;e++)if(g=e/l,g*=g,h=a/(1.0E-4+g)-c,h>0){i=e*n;for(g=0;g<l;g++){k=i+g;for(f=0;f<l;f++)m[o*f+k]+=h}}};this.addPlaneZ=function(a,c){var g,e,f,h,i,k,l=this.size,n=this.yd,o=this.zd,m=this.field,s=l*Math.sqrt(a/c);s>l&&(s=l);for(f=0;f<s;f++)if(g=f/l,g*=g,h=a/(1.0E-4+g)-c,h>0){i=o*f;for(e=0;e<l;e++){k=i+e*n;for(g=0;g<l;g++)m[k+g]+=h}}};this.reset=function(){var a;for(a=0;a<this.size3;a++)this.normal_cache[a*3]=0,
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+h>this.size-1&&(h=this.size-1);for(var r,p,s,u,x,q;n<i;n++){l=this.size2*n;p=n/this.size-g;x=p*p;for(p=o;p<k;p++){s=l+this.size*p;r=p/this.size-c;q=r*r;for(r=m;r<h;r++)u=r/this.size-a,u=e/(1.0E-6+u*u+q+x)-f,u>0&&(this.field[s+r]+=u)}}};this.addPlaneX=function(a,c){var g,e,f,h,i,k=this.size,l=this.yd,n=this.zd,o=this.field,m=k*Math.sqrt(a/c);m>k&&(m=k);for(g=0;g<m;g++)if(e=g/k,e*=e,h=a/(1.0E-4+e)-c,h>0)for(e=0;e<k;e++){i=g+e*l;for(f=0;f<k;f++)o[n*f+i]+=h}};this.addPlaneY=function(a,c){var g,e,f,h,
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+i,k,l=this.size,n=this.yd,o=this.zd,m=this.field,r=l*Math.sqrt(a/c);r>l&&(r=l);for(e=0;e<r;e++)if(g=e/l,g*=g,h=a/(1.0E-4+g)-c,h>0){i=e*n;for(g=0;g<l;g++){k=i+g;for(f=0;f<l;f++)m[o*f+k]+=h}}};this.addPlaneZ=function(a,c){var g,e,f,h,i,k,l=this.size,n=this.yd,o=this.zd,m=this.field,r=l*Math.sqrt(a/c);r>l&&(r=l);for(f=0;f<r;f++)if(g=f/l,g*=g,h=a/(1.0E-4+g)-c,h>0){i=o*f;for(e=0;e<l;e++){k=i+e*n;for(g=0;g<l;g++)m[k+g]+=h}}};this.reset=function(){var a;for(a=0;a<this.size3;a++)this.normal_cache[a*3]=0,
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this.field[a]=0};this.render=function(a){this.begin();var c,g,e,f,h,i,k,l,n,o=this.size-2;for(f=1;f<o;f++){n=this.size2*f;k=(f-this.halfsize)/this.halfsize;for(e=1;e<o;e++){l=n+this.size*e;i=(e-this.halfsize)/this.halfsize;for(g=1;g<o;g++)h=(g-this.halfsize)/this.halfsize,c=l+g,this.polygonize(h,i,k,c,this.isolation,a)}}this.end(a)};this.generateGeometry=function(){var a=0,c=new THREE.Geometry,g=[];this.render(function(e){var f,h,i,k,l,n,o,m;for(f=0;f<e.count;f++)o=f*3,l=o+1,m=o+2,h=e.positionArray[o],
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i=e.positionArray[l],k=e.positionArray[m],n=new THREE.Vector3(h,i,k),h=e.normalArray[o],i=e.normalArray[l],k=e.normalArray[m],o=new THREE.Vector3(h,i,k),o.normalize(),l=new THREE.Vertex(n),c.vertices.push(l),g.push(o);n=e.count/3;for(f=0;f<n;f++)o=(a+f)*3,l=o+1,m=o+2,h=g[o],i=g[l],k=g[m],o=new THREE.Face3(o,l,m,[h,i,k]),c.faces.push(o);a+=n;e.count=0});return c};this.init(a)};THREE.MarchingCubes.prototype=new THREE.Object3D;THREE.MarchingCubes.prototype.constructor=THREE.MarchingCubes;
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THREE.edgeTable=new Int32Array([0,265,515,778,1030,1295,1541,1804,2060,2309,2575,2822,3082,3331,3593,3840,400,153,915,666,1430,1183,1941,1692,2460,2197,2975,2710,3482,3219,3993,3728,560,825,51,314,1590,1855,1077,1340,2620,2869,2111,2358,3642,3891,3129,3376,928,681,419,170,1958,1711,1445,1196,2988,2725,2479,2214,4010,3747,3497,3232,1120,1385,1635,1898,102,367,613,876,3180,3429,3695,3942,2154,2403,2665,2912,1520,1273,2035,1786,502,255,1013,764,3580,3317,4095,3830,2554,2291,3065,2800,1616,1881,1107,
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@@ -701,9 +701,9 @@ d;if(b<c.min.z||b>c.max.z)return Number.MAX_VALUE;c.normal.set(0,h,0);break;case
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THREE.CollisionSystem.prototype.raySphere=function(a,c){var b=c.center.clone().subSelf(a.origin);if(b.lengthSq<c.radiusSq)return-1;var d=b.dot(a.direction.clone());if(d<=0)return Number.MAX_VALUE;b=c.radiusSq-(b.lengthSq()-d*d);if(b>=0)return Math.abs(d)-Math.sqrt(b);return Number.MAX_VALUE};THREE.CollisionSystem.__v1=new THREE.Vector3;THREE.CollisionSystem.__v2=new THREE.Vector3;THREE.CollisionSystem.__v3=new THREE.Vector3;THREE.CollisionSystem.__nr=new THREE.Vector3;THREE.CollisionSystem.__m=new THREE.Matrix4;
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THREE.CollisionSystem.__r=new THREE.Ray;THREE.CollisionUtils={};THREE.CollisionUtils.MeshOBB=function(a){a.geometry.computeBoundingBox();var c=a.geometry.boundingBox,b=new THREE.Vector3(c.x[0],c.y[0],c.z[0]),c=new THREE.Vector3(c.x[1],c.y[1],c.z[1]),b=new THREE.BoxCollider(b,c);b.mesh=a;return b};THREE.CollisionUtils.MeshAABB=function(a){var c=THREE.CollisionUtils.MeshOBB(a);c.min.addSelf(a.position);c.max.addSelf(a.position);c.dynamic=!1;return c};
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THREE.CollisionUtils.MeshColliderWBox=function(a){return new THREE.MeshCollider(a,THREE.CollisionUtils.MeshOBB(a))};
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-if(THREE.WebGLRenderer)THREE.AnaglyphWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);this.autoUpdateScene=!1;var c=this,b=this.setSize,d=this.render,g=new THREE.PerspectiveCamera,e=new THREE.PerspectiveCamera,f=new THREE.Matrix4,h=new THREE.Matrix4,i,k,l,n;g.matrixAutoUpdate=e.matrixAutoUpdate=!1;var a={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},o=new THREE.WebGLRenderTarget(512,512,a),m=new THREE.WebGLRenderTarget(512,512,a),s=new THREE.PerspectiveCamera(53,
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-1,1,1E4);s.position.z=2;var a=new THREE.ShaderMaterial({uniforms:{mapLeft:{type:"t",value:0,texture:o},mapRight:{type:"t",value:1,texture:m}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D mapLeft;\nuniform sampler2D mapRight;\nvarying vec2 vUv;\nvoid main() {\nvec4 colorL, colorR;\nvec2 uv = vUv;\ncolorL = texture2D( mapLeft, uv );\ncolorR = texture2D( mapRight, uv );\ngl_FragColor = vec4( colorL.g * 0.7 + colorL.b * 0.3, colorR.g, colorR.b, colorL.a + colorR.a ) * 1.1;\n}"}),
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-p=new THREE.Scene;p.add(new THREE.Mesh(new THREE.PlaneGeometry(2,2),a));p.add(s);this.setSize=function(a,d){b.call(c,a,d);o.width=a;o.height=d;m.width=a;m.height=d};this.render=function(a,b){a.updateMatrixWorld();if(i!==b.aspect||k!==b.near||l!==b.far||n!==b.fov){i=b.aspect;k=b.near;l=b.far;n=b.fov;var w=b.projectionMatrix.clone(),q=125/30*0.5,C=q*k/125,v=k*Math.tan(n*Math.PI/360),x;f.n14=q;h.n14=-q;q=-v*i+C;x=v*i+C;w.n11=2*k/(x-q);w.n13=(x+q)/(x-q);g.projectionMatrix.copy(w);q=-v*i-C;x=v*i-C;w.n11=
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-2*k/(x-q);w.n13=(x+q)/(x-q);e.projectionMatrix.copy(w)}g.matrixWorld.copy(b.matrixWorld).multiplySelf(h);g.position.copy(b.position);g.near=b.near;g.far=b.far;d.call(c,a,g,o,!0);e.matrixWorld.copy(b.matrixWorld).multiplySelf(f);e.position.copy(b.position);e.near=b.near;e.far=b.far;d.call(c,a,e,m,!0);p.updateMatrixWorld();d.call(c,p,s)}};
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+if(THREE.WebGLRenderer)THREE.AnaglyphWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);this.autoUpdateScene=!1;var c=this,b=this.setSize,d=this.render,g=new THREE.PerspectiveCamera,e=new THREE.PerspectiveCamera,f=new THREE.Matrix4,h=new THREE.Matrix4,i,k,l,n;g.matrixAutoUpdate=e.matrixAutoUpdate=!1;var a={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},o=new THREE.WebGLRenderTarget(512,512,a),m=new THREE.WebGLRenderTarget(512,512,a),r=new THREE.PerspectiveCamera(53,
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+1,1,1E4);r.position.z=2;var a=new THREE.ShaderMaterial({uniforms:{mapLeft:{type:"t",value:0,texture:o},mapRight:{type:"t",value:1,texture:m}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D mapLeft;\nuniform sampler2D mapRight;\nvarying vec2 vUv;\nvoid main() {\nvec4 colorL, colorR;\nvec2 uv = vUv;\ncolorL = texture2D( mapLeft, uv );\ncolorR = texture2D( mapRight, uv );\ngl_FragColor = vec4( colorL.g * 0.7 + colorL.b * 0.3, colorR.g, colorR.b, colorL.a + colorR.a ) * 1.1;\n}"}),
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+p=new THREE.Scene;p.add(new THREE.Mesh(new THREE.PlaneGeometry(2,2),a));p.add(r);this.setSize=function(a,d){b.call(c,a,d);o.width=a;o.height=d;m.width=a;m.height=d};this.render=function(a,b){a.updateMatrixWorld();if(i!==b.aspect||k!==b.near||l!==b.far||n!==b.fov){i=b.aspect;k=b.near;l=b.far;n=b.fov;var x=b.projectionMatrix.clone(),q=125/30*0.5,t=q*k/125,v=k*Math.tan(n*Math.PI/360),y;f.n14=q;h.n14=-q;q=-v*i+t;y=v*i+t;x.n11=2*k/(y-q);x.n13=(y+q)/(y-q);g.projectionMatrix.copy(x);q=-v*i-t;y=v*i-t;x.n11=
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+2*k/(y-q);x.n13=(y+q)/(y-q);e.projectionMatrix.copy(x)}g.matrixWorld.copy(b.matrixWorld).multiplySelf(h);g.position.copy(b.position);g.near=b.near;g.far=b.far;d.call(c,a,g,o,!0);e.matrixWorld.copy(b.matrixWorld).multiplySelf(f);e.position.copy(b.position);e.near=b.near;e.far=b.far;d.call(c,a,e,m,!0);p.updateMatrixWorld();d.call(c,p,r)}};
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if(THREE.WebGLRenderer)THREE.CrosseyedWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);this.autoClear=!1;var c=this,b=this.setSize,d=this.render,g,e,f=new THREE.PerspectiveCamera;f.target=new THREE.Vector3(0,0,0);var h=new THREE.PerspectiveCamera;h.target=new THREE.Vector3(0,0,0);c.separation=10;if(a&&a.separation!==void 0)c.separation=a.separation;this.setSize=function(a,d){b.call(c,a,d);g=a/2;e=d};this.render=function(a,b){this.clear();f.fov=b.fov;f.aspect=0.5*b.aspect;f.near=b.near;f.far=
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b.far;f.updateProjectionMatrix();f.position.copy(b.position);f.target.copy(b.target);f.translateX(c.separation);f.lookAt(f.target);h.projectionMatrix=f.projectionMatrix;h.position.copy(b.position);h.target.copy(b.target);h.translateX(-c.separation);h.lookAt(h.target);this.setViewport(0,0,g,e);d.call(c,a,f);this.setViewport(g,0,g,e);d.call(c,a,h,!1)}};
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