|
@@ -56,7 +56,7 @@ THREE.Projector = function() {
|
|
|
* Translates a 2D point from NDC to a THREE.Ray
|
|
|
* that can be used for picking.
|
|
|
* @vector - THREE.Vector3 that represents 2D point
|
|
|
- * @camera - camera
|
|
|
+ * @camera - THREE.Camera
|
|
|
*/
|
|
|
this.pickingRay = function ( vector, camera ) {
|
|
|
|