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@@ -2886,8 +2886,6 @@ THREE.WebGLRenderer = function ( parameters ) {
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this.renderBufferDirect = function ( camera, lights, fog, material, geometryGroup, object ) {
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- if ( material.opacity === 0 ) return;
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-
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var program, attributes, linewidth, primitives, a, attribute;
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program = setProgram( camera, lights, fog, material, object );
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@@ -2978,8 +2976,6 @@ THREE.WebGLRenderer = function ( parameters ) {
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this.renderBuffer = function ( camera, lights, fog, material, geometryGroup, object ) {
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- if ( material.opacity === 0 ) return;
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-
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var program, attributes, linewidth, primitives, a, attribute, i, il;
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program = setProgram( camera, lights, fog, material, object );
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