Fix non power-of-2 textures being flipped when resized
@@ -65,7 +65,7 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils,
console.warn( 'THREE.WebGLRenderer: Texture has been resized from (' + image.width + 'x' + image.height + ') to (' + width + 'x' + height + ').' );
- return useOffscreenCanvas ? canvas.transferToImageBitmap() : canvas;
+ return canvas;
} else {