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correct typo in Shape documentation page (#8572)

panlina 9 lat temu
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1 zmienionych plików z 125 dodań i 125 usunięć
  1. 125 125
      docs/api/extras/core/Shape.html

+ 125 - 125
docs/api/extras/core/Shape.html

@@ -1,126 +1,126 @@
-<!DOCTYPE html>
-<html lang="en">
-	<head>
+<!DOCTYPE html>
+<html lang="en">
+	<head>
 		<meta charset="utf-8" />
-		<base href="../../../" />
-		<script src="list.js"></script>
-		<script src="page.js"></script>
-		<link type="text/css" rel="stylesheet" href="page.css" />
-	</head>
-	<body>
-		[page:Path] &rarr;
-
-		<h1>[name]</h1>
-
-		<div class="desc">
-		Defines an arbitrary 2d shape plane using paths with optional holes. It can be used with [page:ExtrudeGeometry],
-		[page:ShapeGeometry], to get points, or to get triangulated faces.
-		</div>
-
-		<code>
-		var heartShape = new THREE.Shape();
-
-		heartShape.moveTo( 25, 25 );
-		heartShape.bezierCurveTo( 25, 25, 20, 0, 0, 0 );
-		heartShape.bezierCurveTo( 30, 0, 30, 35,30,35 );
-		heartShape.bezierCurveTo( 30, 55, 10, 77, 25, 95 );
-		heartShape.bezierCurveTo( 60, 77, 80, 55, 80, 35 );
-		heartShape.bezierCurveTo( 80, 35, 80, 0, 50, 0 );
-		heartShape.bezierCurveTo( 35, 0, 25, 25, 25, 25 );
-
-		var extrudeSettings = { amount: 8, bevelEnabled: true, bevelSegments: 2, steps: 2, bevelSize: 1, bevelThickness: 1 };
-
-		var geometry = new THREE.ExtrudeGeometry( shape, extrudeSettings );
-
-		var mesh = new THREE.Mesh( geometry, new THREE.MeshPhongMaterial() );
-		</code>
-
-		<h2>Examples</h2>
-
-		<div>
-		[example:webgl_geometry_shapes geometry / shapes ]<br/>
-		[example:webgl_geometry_extrude_shapes geometry / extrude / shapes ]<br/>
-		[example:webgl_geometry_extrude_shapes2 geometry / extrude / shapes2 ]<br/>
-		[example:webgl_particles_shapes particles / shapes ]
-		</div>
-
-
-		<h2>Constructor</h2>
-
-
-		<h3>[name]()</h3>
-
-
-		<h2>Properties</h2>
-
-
-		<h3>[property:array holes]</h3>
-		<div>
-		An array of [page:Path paths] that define the holes in the shape.
-		</div>
-
-		<h2>Methods</h2>
-
-
-		<h3>[method:ShapeGeometry makeGeometry]([page:Object options])</h3>
-		<div>
-		options -- This is passed as the second argument to [page:ShapeGeometry ShapeGeometry]
-		</div>
-		<div>
-		Convenience method to return ShapeGeometry
-		</div>
-
-		<h3>[method:Array extractAllPoints]([page:Integer divisions])</h3>
-		<div>
-		divisions -- The number of divisions to create on the shape
-		</div>
-		<div>
-		Get points of shape and holes (keypoints based on segments parameter)
-		</div>
-
-		<h3>[method:ExtrudeGeometry extrude]([page:Object options])</h3>
-		<div>
-		options -- This is passed as the second argument to [page:ExtrudeGeometry ExtrudeGeometry]
-		</div>
-		<div>
-		Convenience method to return ExtrudeGeometry
-		</div>
-
-		<h3>[method:Object extractPoints]([page:Integer divisions])</h3>
-		<div>
-		divisions -- The number of divisions to create on the shape
-		</div>
-		<div>
-		Returns an object with a *shape* and *holes* property that each reference an array of [page:Vector2 Vector2s].
-		</div>
-
-		<h3>[method:Object extractAllSpacedPoints]([page:Integer divisions])</h3>
-		<div>
-		divisions -- The number of divisions to create on the shape
-		</div>
-		<div>
-		Returns an object with a *shape* and *holes* property that each reference an array of [page:Vector2 Vector2s]. The
-		points will all be equally spaced along the shape.
-		</div>
-
-		<h3>[method:Array getPointsHoles]([page:Integer divisions])</h3>
-		<div>
-		divisions -- The number of divisions to create on the shape
-		</div>
-		<div>
-		Get an array of [page Vector2 Vector2s] that represent the holes in the shape.
-		</div>
-
-		<h3>[method:Array getSpacedPointsHoles]([page:Integer divisions])</h3>
-		<div>
-		divisions -- The number of divisions to create on the shape
-		</div>
-		<div>
-		Get an array of equally spaced [page Vector2 Vector2s] that represent the holes in the shape.
-		</div>
-
-		<h2>Source</h2>
-
-		[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
-	</body>
-</html>
+		<base href="../../../" />
+		<script src="list.js"></script>
+		<script src="page.js"></script>
+		<link type="text/css" rel="stylesheet" href="page.css" />
+	</head>
+	<body>
+		[page:Path] &rarr;
+
+		<h1>[name]</h1>
+
+		<div class="desc">
+		Defines an arbitrary 2d shape plane using paths with optional holes. It can be used with [page:ExtrudeGeometry],
+		[page:ShapeGeometry], to get points, or to get triangulated faces.
+		</div>
+
+		<code>
+		var heartShape = new THREE.Shape();
+
+		heartShape.moveTo( 25, 25 );
+		heartShape.bezierCurveTo( 25, 25, 20, 0, 0, 0 );
+		heartShape.bezierCurveTo( 30, 0, 30, 35,30,35 );
+		heartShape.bezierCurveTo( 30, 55, 10, 77, 25, 95 );
+		heartShape.bezierCurveTo( 60, 77, 80, 55, 80, 35 );
+		heartShape.bezierCurveTo( 80, 35, 80, 0, 50, 0 );
+		heartShape.bezierCurveTo( 35, 0, 25, 25, 25, 25 );
+
+		var extrudeSettings = { amount: 8, bevelEnabled: true, bevelSegments: 2, steps: 2, bevelSize: 1, bevelThickness: 1 };
+
+		var geometry = new THREE.ExtrudeGeometry( heartShape, extrudeSettings );
+
+		var mesh = new THREE.Mesh( geometry, new THREE.MeshPhongMaterial() );
+		</code>
+
+		<h2>Examples</h2>
+
+		<div>
+		[example:webgl_geometry_shapes geometry / shapes ]<br/>
+		[example:webgl_geometry_extrude_shapes geometry / extrude / shapes ]<br/>
+		[example:webgl_geometry_extrude_shapes2 geometry / extrude / shapes2 ]<br/>
+		[example:webgl_particles_shapes particles / shapes ]
+		</div>
+
+
+		<h2>Constructor</h2>
+
+
+		<h3>[name]()</h3>
+
+
+		<h2>Properties</h2>
+
+
+		<h3>[property:array holes]</h3>
+		<div>
+		An array of [page:Path paths] that define the holes in the shape.
+		</div>
+
+		<h2>Methods</h2>
+
+
+		<h3>[method:ShapeGeometry makeGeometry]([page:Object options])</h3>
+		<div>
+		options -- This is passed as the second argument to [page:ShapeGeometry ShapeGeometry]
+		</div>
+		<div>
+		Convenience method to return ShapeGeometry
+		</div>
+
+		<h3>[method:Array extractAllPoints]([page:Integer divisions])</h3>
+		<div>
+		divisions -- The number of divisions to create on the shape
+		</div>
+		<div>
+		Get points of shape and holes (keypoints based on segments parameter)
+		</div>
+
+		<h3>[method:ExtrudeGeometry extrude]([page:Object options])</h3>
+		<div>
+		options -- This is passed as the second argument to [page:ExtrudeGeometry ExtrudeGeometry]
+		</div>
+		<div>
+		Convenience method to return ExtrudeGeometry
+		</div>
+
+		<h3>[method:Object extractPoints]([page:Integer divisions])</h3>
+		<div>
+		divisions -- The number of divisions to create on the shape
+		</div>
+		<div>
+		Returns an object with a *shape* and *holes* property that each reference an array of [page:Vector2 Vector2s].
+		</div>
+
+		<h3>[method:Object extractAllSpacedPoints]([page:Integer divisions])</h3>
+		<div>
+		divisions -- The number of divisions to create on the shape
+		</div>
+		<div>
+		Returns an object with a *shape* and *holes* property that each reference an array of [page:Vector2 Vector2s]. The
+		points will all be equally spaced along the shape.
+		</div>
+
+		<h3>[method:Array getPointsHoles]([page:Integer divisions])</h3>
+		<div>
+		divisions -- The number of divisions to create on the shape
+		</div>
+		<div>
+		Get an array of [page Vector2 Vector2s] that represent the holes in the shape.
+		</div>
+
+		<h3>[method:Array getSpacedPointsHoles]([page:Integer divisions])</h3>
+		<div>
+		divisions -- The number of divisions to create on the shape
+		</div>
+		<div>
+		Get an array of equally spaced [page Vector2 Vector2s] that represent the holes in the shape.
+		</div>
+
+		<h2>Source</h2>
+
+		[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
+	</body>
+</html>