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@@ -0,0 +1,84 @@
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+/**
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+ * @author WestLangley / http://github.com/WestLangley
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+ */
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+
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+THREE.EdgesHelper = function ( object, hex ) {
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+
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+ var color = ( hex !== undefined ) ? hex : 0xffffff;
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+
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+ var edge = [ 0, 0 ], hash = {};
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+ var sortFunction = function ( a, b ) { return a - b };
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+
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+ var keys = [ 'a', 'b', 'c' ];
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+ var geometry = new THREE.BufferGeometry();
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+
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+ var geometry2 = object.geometry.clone();
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+
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+ geometry2.mergeVertices();
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+ geometry2.computeFaceNormals();
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+
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+ var vertices = geometry2.vertices;
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+ var faces = geometry2.faces;
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+ var numEdges = 0;
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+
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+ for ( var i = 0, l = faces.length; i < l; i ++ ) {
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+
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+ var face = faces[ i ];
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+
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+ for ( var j = 0; j < 3; j ++ ) {
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+
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+ edge[ 0 ] = face[ keys[ j ] ];
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+ edge[ 1 ] = face[ keys[ ( j + 1 ) % 3 ] ];
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+ edge.sort( sortFunction );
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+
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+ var key = edge.toString();
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+
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+ if ( hash[ key ] === undefined ) {
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+
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+ hash[ key ] = { vert1: edge[ 0 ], vert2: edge[ 1 ], face1: i, face2: undefined };
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+ numEdges ++;
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+
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+ } else {
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+
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+ hash[ key ].face2 = i;
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+
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+ }
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+
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+ }
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+
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+ }
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+
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+ geometry.addAttribute( 'position', Float32Array, 2 * numEdges, 3 );
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+
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+ var coords = geometry.attributes.position.array;
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+
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+ var index = 0;
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+
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+ for ( var key in hash ) {
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+
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+ var h = hash[ key ];
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+
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+ if ( h.face2 === undefined || faces[ h.face1 ].normal.dot( faces[ h.face2 ].normal ) < 0.9999 ) { // hardwired const OK
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+
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+ var vertex = vertices[ h.vert1 ];
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+ coords[ index ++ ] = vertex.x;
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+ coords[ index ++ ] = vertex.y;
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+ coords[ index ++ ] = vertex.z;
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+
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+ vertex = vertices[ h.vert2 ];
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+ coords[ index ++ ] = vertex.x;
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+ coords[ index ++ ] = vertex.y;
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+ coords[ index ++ ] = vertex.z;
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+
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+ }
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+
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+ }
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+
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+ THREE.Line.call( this, geometry, new THREE.LineBasicMaterial( { color: color } ), THREE.LinePieces );
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+
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+ this.matrixAutoUpdate = false;
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+ this.matrixWorld = object.matrixWorld;
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+
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+};
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+
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+THREE.EdgesHelper.prototype = Object.create( THREE.Line.prototype );
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