@@ -713,7 +713,7 @@ var DeferredShaderMaterial = function( params ) {
DeferredShaderMaterial.prototype.create = function() {
- var uniforms = THREE.UniformsUtils.clone( this.params.uniforms );
+ var uniforms = Object.assign( {}, this.params.uniforms );
_each( this.params.uniforms, function( originalUniform, uniformId ) {