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WebGLRenderer: Testing device.isPresenting instead.

Mr.doob 7 years ago
parent
commit
7de551e0ff
1 changed files with 2 additions and 2 deletions
  1. 2 2
      src/renderers/WebGLRenderer.js

+ 2 - 2
src/renderers/WebGLRenderer.js

@@ -1027,7 +1027,7 @@ function WebGLRenderer( parameters ) {
 
 		var device = vr.getDevice();
 		
-		if ( device && device.isConnected ) {
+		if ( device && device.isPresenting ) {
 
 			device.requestAnimationFrame( loop );
 
@@ -1047,7 +1047,7 @@ function WebGLRenderer( parameters ) {
 
 		var device = vr.getDevice();
 		
-		if ( device && device.isConnected ) {
+		if ( device && device.isPresenting ) {
 
 			device.requestAnimationFrame( loop );