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Editor. Improve tonemapping settings when generating HDR preview.

Mugen87 5 years ago
parent
commit
7e8e4a27db
1 changed files with 1 additions and 0 deletions
  1. 1 0
      editor/js/libs/ui.three.js

+ 1 - 0
editor/js/libs/ui.three.js

@@ -936,6 +936,7 @@ function renderToCanvas( texture ) {
 
 
 	renderer.setSize( image.width, image.height, false );
 	renderer.setSize( image.width, image.height, false );
 	renderer.toneMapping = THREE.ReinhardToneMapping;
 	renderer.toneMapping = THREE.ReinhardToneMapping;
+	renderer.toneMappingExposure = 2;
 	renderer.outputEncoding = THREE.sRGBEncoding;
 	renderer.outputEncoding = THREE.sRGBEncoding;
 
 
 	var scene = new THREE.Scene();
 	var scene = new THREE.Scene();