* Update SkinnedMesh.html * Update SkinnedMesh.html
@@ -153,6 +153,11 @@
Updates the [page:Matrix4 MatrixWorld].
</p>
+ <h3>[method:Vector3 boneTransform]( [index:Integer], [target:Vector3] )</h3>
+ <p>
+ Calculates the position of the vertex at the given index relative to the current bone transformations.
+ </p>
+
<h2>Source</h2>
<p>