|
@@ -388,7 +388,7 @@ function checkGeometryIntersection( object, material, raycaster, ray, uv, uv1, n
|
|
_uvC.fromBufferAttribute( uv1, c );
|
|
_uvC.fromBufferAttribute( uv1, c );
|
|
intersection.uv1 = Triangle.getInterpolation( _intersectionPoint, _vA, _vB, _vC, _uvA, _uvB, _uvC, new Vector2() );
|
|
intersection.uv1 = Triangle.getInterpolation( _intersectionPoint, _vA, _vB, _vC, _uvA, _uvB, _uvC, new Vector2() );
|