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+/*
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+ * @author zz85
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+ *
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+ * Experimenting of primitive geometry creation using Surface Parametric equations
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+ */
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+THREE.TubeGeometry2 = function(path, segments, radius, segmentsRadius, closed, debug) {
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+
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+ this.path = path;
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+ this.segments = segments || 64;
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+ this.radius = radius || 1;
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+ this.segmentsRadius = segmentsRadius || 8;
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+ this.closed = closed || false;
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+ if (debug) this.debug = new THREE.Object3D();
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+
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+
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+ var scope = this,
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+
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+ tangent, normal, binormal,
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+
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+ numpoints = this.segments + 1,
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+
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+ x, y, z, tx, ty, tz, u, v,
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+
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+ cx, cy, pos, pos2 = new THREE.Vector3(),
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+ i, j, ip, jp, a, b, c, d, uva, uvb, uvc, uvd;
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+
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+ var frames = new THREE.TubeGeometry.FrenetFrames(path, segments, closed),
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+ tangents = frames.tangents,
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+ normals = frames.normals,
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+ binormals = frames.binormals;
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+
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+ // proxy internals
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+ this.tangents = tangents;
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+ this.normals = normals;
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+ this.binormals = binormals;
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+
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+
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+
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+ var ParametricTube = function(u, v) {
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+ u /= Math.PI;
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+ i = u * (numpoints - 1);
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+ i = Math.floor(i);
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+
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+ pos = path.getPointAt(u);
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+
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+ tangent = tangents[i];
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+ normal = normals[i];
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+ binormal = binormals[i];
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+
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+ if (scope.debug) {
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+
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+ scope.debug.add(new THREE.ArrowHelper(tangent, pos, radius, 0x0000ff));
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+ scope.debug.add(new THREE.ArrowHelper(normal, pos, radius, 0xff0000));
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+ scope.debug.add(new THREE.ArrowHelper(binormal, pos, radius, 0x00ff00));
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+
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+ }
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+
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+ cx = -scope.radius * Math.cos(v); // TODO: Hack: Negating it so it faces outside.
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+ cy = scope.radius * Math.sin(v);
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+
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+ pos2.copy(pos);
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+ pos2.x += cx * normal.x + cy * binormal.x;
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+ pos2.y += cx * normal.y + cy * binormal.y;
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+ pos2.z += cx * normal.z + cy * binormal.z;
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+
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+ return pos2.clone();
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+ };
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+
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+ THREE.ParametricGeometry.call(this, segments, segmentsRadius, ParametricTube);
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+
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+};
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+
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+THREE.TubeGeometry2.prototype = new THREE.Geometry();
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+THREE.TubeGeometry2.prototype.constructor = THREE.TubeGeometry2;
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+
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+
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+// Replacement for TorusKnotGeometry?
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+ THREE.TorusKnotGeometry2 = function ( radius, tube, segmentsR, segmentsT, p, q, heightScale ) {
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+
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+ var scope = this;
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+
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+ this.radius = radius || 200;
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+ this.tube = tube || 40;
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+ this.segmentsR = segmentsR || 64;
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+ this.segmentsT = segmentsT || 8;
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+ this.p = p || 2;
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+ this.q = q || 3;
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+ this.heightScale = heightScale || 1;
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+
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+
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+ var TorusKnotCurve = THREE.Curve.create(
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+
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+ function() {
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+ },
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+
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+ function(t) {
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+
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+ t *= Math.PI * 2;
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+
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+ var r = 0.5;
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+
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+ var tx = (1 + r * Math.cos(q * t)) * Math.cos(p * t),
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+ ty = (1 + r * Math.cos(q * t)) * Math.sin(p * t),
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+ tz = r * Math.sin(q * t);
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+
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+ return new THREE.Vector3(tx, ty * heightScale, tz).multiplyScalar(radius);
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+
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+ }
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+
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+ );
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+ var segments = segmentsR;
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+ var radiusSegments = segmentsT;
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+ var extrudePath = new TorusKnotCurve();
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+
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+ THREE.TubeGeometry2.call( this, extrudePath, segments, tube, radiusSegments, true, false );
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+
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+
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+};
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+
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+THREE.TorusKnotGeometry2.prototype = new THREE.Geometry();
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+THREE.TorusKnotGeometry2.prototype.constructor = THREE.TorusKnotGeometry2;
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+
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+
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+ var sin = Math.sin, cos = Math.cos, pi = Math.PI;
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+
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+
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+function klein(u, v) {
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+ u = u * 2;
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+ var x, y, z;
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+ if (u < pi) {
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+ x = 3 * cos(u) * (1 + sin(u)) + (2 * (1 - cos(u) / 2)) * cos(u) * cos(v);
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+ z = -8 * sin(u) - 2 * (1 - cos(u) / 2) * sin(u) * cos(v);
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+ } else {
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+ x = 3 * cos(u) * (1 + sin(u)) + (2 * (1 - cos(u) / 2)) * cos(v + pi);
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+ z = -8 * sin(u);
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+ }
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+
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+ y = -2 * (1 - cos(u) / 2) * sin(v);
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+
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+ return new THREE.Vector3(x, y, z);
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+}
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+
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+
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+
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+THREE.SphereGeometry2 = function(size, x, y) {
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+
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+ function sphere(u, v) {
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+
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+ var x = sin(u) * cos(v);
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+ var y = cos(u);
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+ var z = -sin(u) * sin(v);
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+
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+ return new THREE.Vector3(x, y, z).multiplyScalar(size);
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+ }
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+
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+ THREE.ParametricGeometry.call(this, y, x, sphere);
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+
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+};
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+
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+THREE.SphereGeometry2.prototype = new THREE.Geometry();
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+THREE.SphereGeometry2.prototype.constructor = THREE.SphereGeometry2;
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