@@ -222,7 +222,7 @@ SPECULAR = 'specular'
SPECULAR_COEF = 'specularCoef'
SHININESS = 'shininess'
SIDE = 'side'
-OPACITY = 'opacity'
+OPACITY = 'transparency'
TRANSPARENT = 'transparent'
WIREFRAME = 'wireframe'
BLENDING = 'blending'
@@ -128,7 +128,7 @@ def normal_map(material):
@_material
def opacity(material):
logger.debug('material.opacity(%s)', material)
- return round(1.0 - material.alpha, 2);
+ return round( material.alpha, 2 );