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@@ -23,23 +23,13 @@ THREE.CompressedTextureLoader.prototype = {
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var texture = new THREE.CompressedTexture();
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texture.image = images;
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- // no flipping for cube textures
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- // (also flipping doesn't work for compressed textures )
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-
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- texture.flipY = false;
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-
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- // can't generate mipmaps for compressed textures
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- // mips must be embedded in DDS files
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-
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- texture.generateMipmaps = false;
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+ var loader = new THREE.XHRLoader();
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+ loader.setResponseType( 'arraybuffer' );
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if ( url instanceof Array ) {
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var loaded = 0;
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- var loader = new THREE.XHRLoader();
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- loader.setResponseType( 'arraybuffer' );
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-
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var loadTexture = function ( i ) {
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loader.load( url[ i ], function ( buffer ) {
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@@ -78,8 +68,6 @@ THREE.CompressedTextureLoader.prototype = {
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// compressed cubemap texture stored in a single DDS file
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- var loader = new THREE.XHRLoader();
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- loader.setResponseType( 'arraybuffer' );
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loader.load( url, function ( buffer ) {
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var texDatas = scope._parser( buffer, true );
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