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@@ -4957,10 +4957,10 @@ var UniformsUtils = {
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var parameter_src = uniforms_src[ u ][ p ];
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- if ( parameter_src.isColor ||
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+ if ( parameter_src && ( parameter_src.isColor ||
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parameter_src.isMatrix3 || parameter_src.isMatrix4 ||
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parameter_src.isVector2 || parameter_src.isVector3 || parameter_src.isVector4 ||
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- parameter_src.isTexture ) {
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+ parameter_src.isTexture ) ) {
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uniforms_dst[ u ][ p ] = parameter_src.clone();
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