فهرست منبع

Updated builds.

Mugen87 6 سال پیش
والد
کامیت
81e184c73b
3فایلهای تغییر یافته به همراه512 افزوده شده و 740 حذف شده
  1. 411 412
      build/three.js
  2. 68 294
      build/three.min.js
  3. 33 34
      build/three.module.js

+ 411 - 412
build/three.js

@@ -21971,6 +21971,7 @@
 
 	function WebVRManager( renderer ) {
 
+		var renderWidth, renderHeight;
 		var scope = this;
 
 		var device = null;
@@ -21998,11 +21999,11 @@
 		var tempPosition = new Vector3();
 
 		var cameraL = new PerspectiveCamera();
-		cameraL.bounds = new Vector4( 0.0, 0.0, 0.5, 1.0 );
+		cameraL.viewport = new Vector4();
 		cameraL.layers.enable( 1 );
 
 		var cameraR = new PerspectiveCamera();
-		cameraR.bounds = new Vector4( 0.5, 0.0, 0.5, 1.0 );
+		cameraR.viewport = new Vector4();
 		cameraR.layers.enable( 2 );
 
 		var cameraVR = new ArrayCamera( [ cameraL, cameraR ] );
@@ -22024,14 +22025,17 @@
 			if ( isPresenting() ) {
 
 				var eyeParameters = device.getEyeParameters( 'left' );
-				var renderWidth = eyeParameters.renderWidth * framebufferScaleFactor;
-				var renderHeight = eyeParameters.renderHeight * framebufferScaleFactor;
+				renderWidth = eyeParameters.renderWidth * framebufferScaleFactor;
+				renderHeight = eyeParameters.renderHeight * framebufferScaleFactor;
 
 				currentPixelRatio = renderer.getPixelRatio();
 				renderer.getSize( currentSize );
 
 				renderer.setDrawingBufferSize( renderWidth * 2, renderHeight, 1 );
 
+				cameraL.viewport.set( 0, 0, renderWidth, renderHeight );
+				cameraR.viewport.set( renderWidth, 0, renderWidth, renderHeight );
+
 				animation.start();
 
 			} else {
@@ -22132,6 +22136,16 @@
 
 		}
 
+		function updateViewportFromBounds( viewport, bounds ) {
+
+			if ( bounds !== null && bounds.length === 4 ) {
+
+				viewport.set( bounds[ 0 ] * renderWidth, bounds[ 1 ] * renderHeight, bounds[ 2 ] * renderWidth, bounds[ 3 ] * renderHeight );
+
+			}
+
+		}
+
 		//
 
 		this.enabled = false;
@@ -22299,17 +22313,8 @@
 
 				var layer = layers[ 0 ];
 
-				if ( layer.leftBounds !== null && layer.leftBounds.length === 4 ) {
-
-					cameraL.bounds.fromArray( layer.leftBounds );
-
-				}
-
-				if ( layer.rightBounds !== null && layer.rightBounds.length === 4 ) {
-
-					cameraR.bounds.fromArray( layer.rightBounds );
-
-				}
+				updateViewportFromBounds( cameraL.viewport, layer.leftBounds );
+				updateViewportFromBounds( cameraR.viewport, layer.rightBounds );
 
 			}
 
@@ -22703,7 +22708,7 @@
 			 * Enables error checking and reporting when shader programs are being compiled
 			 * @type {boolean}
 			 */
-			checkShaderErrors: false
+			checkShaderErrors: true
 		};
 
 		// clearing
@@ -23998,22 +24003,7 @@
 
 						if ( object.layers.test( camera2.layers ) ) {
 
-							if ( 'viewport' in camera2 ) { // XR
-
-								state.viewport( _currentViewport.copy( camera2.viewport ) );
-
-							} else {
-
-								var bounds = camera2.bounds;
-
-								var x = bounds.x * _width;
-								var y = bounds.y * _height;
-								var width = bounds.z * _width;
-								var height = bounds.w * _height;
-
-								state.viewport( _currentViewport.set( x, y, width, height ).multiplyScalar( _pixelRatio ) );
-
-							}
+							state.viewport( _currentViewport.copy( camera2.viewport ) );
 
 							currentRenderState.setupLights( camera2 );
 
@@ -38035,8 +38025,17 @@
 
 			}
 
-			// Merges multi-byte utf-8 characters.
-			return decodeURIComponent( escape( s ) );
+			try {
+
+				// merges multi-byte utf-8 characters.
+
+				return decodeURIComponent( escape( s ) );
+
+			} catch ( e ) { // see #16358
+
+				return s;
+
+			}
 
 		},
 
@@ -48634,345 +48633,291 @@
 
 	}
 
-	exports.WebGLMultisampleRenderTarget = WebGLMultisampleRenderTarget;
-	exports.WebGLRenderTargetCube = WebGLRenderTargetCube;
-	exports.WebGLRenderTarget = WebGLRenderTarget;
-	exports.WebGLRenderer = WebGLRenderer;
-	exports.ShaderLib = ShaderLib;
-	exports.UniformsLib = UniformsLib;
-	exports.UniformsUtils = UniformsUtils;
-	exports.ShaderChunk = ShaderChunk;
-	exports.FogExp2 = FogExp2;
-	exports.Fog = Fog;
-	exports.Scene = Scene;
-	exports.Sprite = Sprite;
-	exports.LOD = LOD;
-	exports.SkinnedMesh = SkinnedMesh;
-	exports.Skeleton = Skeleton;
+	exports.ACESFilmicToneMapping = ACESFilmicToneMapping;
+	exports.AddEquation = AddEquation;
+	exports.AddOperation = AddOperation;
+	exports.AdditiveBlending = AdditiveBlending;
+	exports.AlphaFormat = AlphaFormat;
+	exports.AlwaysDepth = AlwaysDepth;
+	exports.AmbientLight = AmbientLight;
+	exports.AmbientLightProbe = AmbientLightProbe;
+	exports.AnimationClip = AnimationClip;
+	exports.AnimationLoader = AnimationLoader;
+	exports.AnimationMixer = AnimationMixer;
+	exports.AnimationObjectGroup = AnimationObjectGroup;
+	exports.AnimationUtils = AnimationUtils;
+	exports.ArcCurve = ArcCurve;
+	exports.ArrayCamera = ArrayCamera;
+	exports.ArrowHelper = ArrowHelper;
+	exports.Audio = Audio;
+	exports.AudioAnalyser = AudioAnalyser;
+	exports.AudioContext = AudioContext;
+	exports.AudioListener = AudioListener;
+	exports.AudioLoader = AudioLoader;
+	exports.AxesHelper = AxesHelper;
+	exports.AxisHelper = AxisHelper;
+	exports.BackSide = BackSide;
+	exports.BasicDepthPacking = BasicDepthPacking;
+	exports.BasicShadowMap = BasicShadowMap;
+	exports.BinaryTextureLoader = BinaryTextureLoader;
 	exports.Bone = Bone;
-	exports.Mesh = Mesh;
-	exports.LineSegments = LineSegments;
-	exports.LineLoop = LineLoop;
-	exports.Line = Line;
-	exports.Points = Points;
-	exports.Group = Group;
-	exports.VideoTexture = VideoTexture;
+	exports.BooleanKeyframeTrack = BooleanKeyframeTrack;
+	exports.BoundingBoxHelper = BoundingBoxHelper;
+	exports.Box2 = Box2;
+	exports.Box3 = Box3;
+	exports.Box3Helper = Box3Helper;
+	exports.BoxBufferGeometry = BoxBufferGeometry;
+	exports.BoxGeometry = BoxGeometry;
+	exports.BoxHelper = BoxHelper;
+	exports.BufferAttribute = BufferAttribute;
+	exports.BufferGeometry = BufferGeometry;
+	exports.BufferGeometryLoader = BufferGeometryLoader;
+	exports.ByteType = ByteType;
+	exports.Cache = Cache;
+	exports.Camera = Camera;
+	exports.CameraHelper = CameraHelper;
+	exports.CanvasRenderer = CanvasRenderer;
+	exports.CanvasTexture = CanvasTexture;
+	exports.CatmullRomCurve3 = CatmullRomCurve3;
+	exports.CineonToneMapping = CineonToneMapping;
+	exports.CircleBufferGeometry = CircleBufferGeometry;
+	exports.CircleGeometry = CircleGeometry;
+	exports.ClampToEdgeWrapping = ClampToEdgeWrapping;
+	exports.Clock = Clock;
+	exports.ClosedSplineCurve3 = ClosedSplineCurve3;
+	exports.Color = Color;
+	exports.ColorKeyframeTrack = ColorKeyframeTrack;
+	exports.CompressedTexture = CompressedTexture;
+	exports.CompressedTextureLoader = CompressedTextureLoader;
+	exports.ConeBufferGeometry = ConeBufferGeometry;
+	exports.ConeGeometry = ConeGeometry;
+	exports.CubeCamera = CubeCamera;
+	exports.CubeGeometry = BoxGeometry;
+	exports.CubeReflectionMapping = CubeReflectionMapping;
+	exports.CubeRefractionMapping = CubeRefractionMapping;
+	exports.CubeTexture = CubeTexture;
+	exports.CubeTextureLoader = CubeTextureLoader;
+	exports.CubeUVReflectionMapping = CubeUVReflectionMapping;
+	exports.CubeUVRefractionMapping = CubeUVRefractionMapping;
+	exports.CubicBezierCurve = CubicBezierCurve;
+	exports.CubicBezierCurve3 = CubicBezierCurve3;
+	exports.CubicInterpolant = CubicInterpolant;
+	exports.CullFaceBack = CullFaceBack;
+	exports.CullFaceFront = CullFaceFront;
+	exports.CullFaceFrontBack = CullFaceFrontBack;
+	exports.CullFaceNone = CullFaceNone;
+	exports.Curve = Curve;
+	exports.CurvePath = CurvePath;
+	exports.CustomBlending = CustomBlending;
+	exports.CylinderBufferGeometry = CylinderBufferGeometry;
+	exports.CylinderGeometry = CylinderGeometry;
+	exports.Cylindrical = Cylindrical;
 	exports.DataTexture = DataTexture;
 	exports.DataTexture2DArray = DataTexture2DArray;
 	exports.DataTexture3D = DataTexture3D;
-	exports.CompressedTexture = CompressedTexture;
-	exports.CubeTexture = CubeTexture;
-	exports.CanvasTexture = CanvasTexture;
-	exports.DepthTexture = DepthTexture;
-	exports.Texture = Texture;
-	exports.AnimationLoader = AnimationLoader;
-	exports.CompressedTextureLoader = CompressedTextureLoader;
 	exports.DataTextureLoader = DataTextureLoader;
-	exports.CubeTextureLoader = CubeTextureLoader;
-	exports.TextureLoader = TextureLoader;
-	exports.ObjectLoader = ObjectLoader;
-	exports.MaterialLoader = MaterialLoader;
-	exports.BufferGeometryLoader = BufferGeometryLoader;
 	exports.DefaultLoadingManager = DefaultLoadingManager;
-	exports.LoadingManager = LoadingManager;
-	exports.ImageLoader = ImageLoader;
-	exports.ImageBitmapLoader = ImageBitmapLoader;
-	exports.FontLoader = FontLoader;
+	exports.DepthFormat = DepthFormat;
+	exports.DepthStencilFormat = DepthStencilFormat;
+	exports.DepthTexture = DepthTexture;
+	exports.DirectionalLight = DirectionalLight;
+	exports.DirectionalLightHelper = DirectionalLightHelper;
+	exports.DirectionalLightShadow = DirectionalLightShadow;
+	exports.DiscreteInterpolant = DiscreteInterpolant;
+	exports.DodecahedronBufferGeometry = DodecahedronBufferGeometry;
+	exports.DodecahedronGeometry = DodecahedronGeometry;
+	exports.DoubleSide = DoubleSide;
+	exports.DstAlphaFactor = DstAlphaFactor;
+	exports.DstColorFactor = DstColorFactor;
+	exports.DynamicBufferAttribute = DynamicBufferAttribute;
+	exports.EdgesGeometry = EdgesGeometry;
+	exports.EdgesHelper = EdgesHelper;
+	exports.EllipseCurve = EllipseCurve;
+	exports.EqualDepth = EqualDepth;
+	exports.EquirectangularReflectionMapping = EquirectangularReflectionMapping;
+	exports.EquirectangularRefractionMapping = EquirectangularRefractionMapping;
+	exports.Euler = Euler;
+	exports.EventDispatcher = EventDispatcher;
+	exports.ExtrudeBufferGeometry = ExtrudeBufferGeometry;
+	exports.ExtrudeGeometry = ExtrudeGeometry;
+	exports.Face3 = Face3;
+	exports.Face4 = Face4;
+	exports.FaceColors = FaceColors;
+	exports.FaceNormalsHelper = FaceNormalsHelper;
 	exports.FileLoader = FileLoader;
-	exports.Loader = Loader;
-	exports.LoaderUtils = LoaderUtils;
-	exports.Cache = Cache;
-	exports.AudioLoader = AudioLoader;
-	exports.SpotLightShadow = SpotLightShadow;
-	exports.SpotLight = SpotLight;
-	exports.PointLight = PointLight;
-	exports.RectAreaLight = RectAreaLight;
+	exports.FlatShading = FlatShading;
+	exports.Float32Attribute = Float32Attribute;
+	exports.Float32BufferAttribute = Float32BufferAttribute;
+	exports.Float64Attribute = Float64Attribute;
+	exports.Float64BufferAttribute = Float64BufferAttribute;
+	exports.FloatType = FloatType;
+	exports.Fog = Fog;
+	exports.FogExp2 = FogExp2;
+	exports.Font = Font;
+	exports.FontLoader = FontLoader;
+	exports.FrontFaceDirectionCCW = FrontFaceDirectionCCW;
+	exports.FrontFaceDirectionCW = FrontFaceDirectionCW;
+	exports.FrontSide = FrontSide;
+	exports.Frustum = Frustum;
+	exports.GammaEncoding = GammaEncoding;
+	exports.Geometry = Geometry;
+	exports.GeometryUtils = GeometryUtils;
+	exports.GreaterDepth = GreaterDepth;
+	exports.GreaterEqualDepth = GreaterEqualDepth;
+	exports.GridHelper = GridHelper;
+	exports.Group = Group;
+	exports.HalfFloatType = HalfFloatType;
 	exports.HemisphereLight = HemisphereLight;
+	exports.HemisphereLightHelper = HemisphereLightHelper;
 	exports.HemisphereLightProbe = HemisphereLightProbe;
-	exports.DirectionalLightShadow = DirectionalLightShadow;
-	exports.DirectionalLight = DirectionalLight;
-	exports.AmbientLight = AmbientLight;
-	exports.AmbientLightProbe = AmbientLightProbe;
-	exports.LightShadow = LightShadow;
-	exports.Light = Light;
-	exports.LightProbe = LightProbe;
-	exports.StereoCamera = StereoCamera;
-	exports.PerspectiveCamera = PerspectiveCamera;
-	exports.OrthographicCamera = OrthographicCamera;
-	exports.CubeCamera = CubeCamera;
-	exports.ArrayCamera = ArrayCamera;
-	exports.Camera = Camera;
-	exports.AudioListener = AudioListener;
-	exports.PositionalAudio = PositionalAudio;
-	exports.AudioContext = AudioContext;
-	exports.AudioAnalyser = AudioAnalyser;
-	exports.Audio = Audio;
-	exports.VectorKeyframeTrack = VectorKeyframeTrack;
-	exports.StringKeyframeTrack = StringKeyframeTrack;
-	exports.QuaternionKeyframeTrack = QuaternionKeyframeTrack;
-	exports.NumberKeyframeTrack = NumberKeyframeTrack;
-	exports.ColorKeyframeTrack = ColorKeyframeTrack;
-	exports.BooleanKeyframeTrack = BooleanKeyframeTrack;
-	exports.PropertyMixer = PropertyMixer;
-	exports.PropertyBinding = PropertyBinding;
-	exports.KeyframeTrack = KeyframeTrack;
-	exports.AnimationUtils = AnimationUtils;
-	exports.AnimationObjectGroup = AnimationObjectGroup;
-	exports.AnimationMixer = AnimationMixer;
-	exports.AnimationClip = AnimationClip;
-	exports.Uniform = Uniform;
+	exports.IcosahedronBufferGeometry = IcosahedronBufferGeometry;
+	exports.IcosahedronGeometry = IcosahedronGeometry;
+	exports.ImageBitmapLoader = ImageBitmapLoader;
+	exports.ImageLoader = ImageLoader;
+	exports.ImageUtils = ImageUtils;
+	exports.ImmediateRenderObject = ImmediateRenderObject;
+	exports.InstancedBufferAttribute = InstancedBufferAttribute;
 	exports.InstancedBufferGeometry = InstancedBufferGeometry;
-	exports.BufferGeometry = BufferGeometry;
-	exports.Geometry = Geometry;
-	exports.InterleavedBufferAttribute = InterleavedBufferAttribute;
 	exports.InstancedInterleavedBuffer = InstancedInterleavedBuffer;
+	exports.Int16Attribute = Int16Attribute;
+	exports.Int16BufferAttribute = Int16BufferAttribute;
+	exports.Int32Attribute = Int32Attribute;
+	exports.Int32BufferAttribute = Int32BufferAttribute;
+	exports.Int8Attribute = Int8Attribute;
+	exports.Int8BufferAttribute = Int8BufferAttribute;
+	exports.IntType = IntType;
 	exports.InterleavedBuffer = InterleavedBuffer;
-	exports.InstancedBufferAttribute = InstancedBufferAttribute;
-	exports.Face3 = Face3;
-	exports.Object3D = Object3D;
-	exports.Raycaster = Raycaster;
+	exports.InterleavedBufferAttribute = InterleavedBufferAttribute;
+	exports.Interpolant = Interpolant;
+	exports.InterpolateDiscrete = InterpolateDiscrete;
+	exports.InterpolateLinear = InterpolateLinear;
+	exports.InterpolateSmooth = InterpolateSmooth;
+	exports.JSONLoader = JSONLoader;
+	exports.KeyframeTrack = KeyframeTrack;
+	exports.LOD = LOD;
+	exports.LatheBufferGeometry = LatheBufferGeometry;
+	exports.LatheGeometry = LatheGeometry;
 	exports.Layers = Layers;
-	exports.EventDispatcher = EventDispatcher;
-	exports.Clock = Clock;
-	exports.QuaternionLinearInterpolant = QuaternionLinearInterpolant;
+	exports.LensFlare = LensFlare;
+	exports.LessDepth = LessDepth;
+	exports.LessEqualDepth = LessEqualDepth;
+	exports.Light = Light;
+	exports.LightProbe = LightProbe;
+	exports.LightProbeHelper = LightProbeHelper;
+	exports.LightShadow = LightShadow;
+	exports.Line = Line;
+	exports.Line3 = Line3;
+	exports.LineBasicMaterial = LineBasicMaterial;
+	exports.LineCurve = LineCurve;
+	exports.LineCurve3 = LineCurve3;
+	exports.LineDashedMaterial = LineDashedMaterial;
+	exports.LineLoop = LineLoop;
+	exports.LinePieces = LinePieces;
+	exports.LineSegments = LineSegments;
+	exports.LineStrip = LineStrip;
+	exports.LinearEncoding = LinearEncoding;
+	exports.LinearFilter = LinearFilter;
 	exports.LinearInterpolant = LinearInterpolant;
-	exports.DiscreteInterpolant = DiscreteInterpolant;
-	exports.CubicInterpolant = CubicInterpolant;
-	exports.Interpolant = Interpolant;
-	exports.Triangle = Triangle;
+	exports.LinearMipMapLinearFilter = LinearMipMapLinearFilter;
+	exports.LinearMipMapNearestFilter = LinearMipMapNearestFilter;
+	exports.LinearToneMapping = LinearToneMapping;
+	exports.Loader = Loader;
+	exports.LoaderUtils = LoaderUtils;
+	exports.LoadingManager = LoadingManager;
+	exports.LogLuvEncoding = LogLuvEncoding;
+	exports.LoopOnce = LoopOnce;
+	exports.LoopPingPong = LoopPingPong;
+	exports.LoopRepeat = LoopRepeat;
+	exports.LuminanceAlphaFormat = LuminanceAlphaFormat;
+	exports.LuminanceFormat = LuminanceFormat;
+	exports.MOUSE = MOUSE;
+	exports.Material = Material;
+	exports.MaterialLoader = MaterialLoader;
 	exports.Math = _Math;
-	exports.Spherical = Spherical;
-	exports.Cylindrical = Cylindrical;
-	exports.Plane = Plane;
-	exports.Frustum = Frustum;
-	exports.Sphere = Sphere;
-	exports.Ray = Ray;
-	exports.Matrix4 = Matrix4;
 	exports.Matrix3 = Matrix3;
-	exports.Box3 = Box3;
-	exports.Box2 = Box2;
-	exports.Line3 = Line3;
-	exports.Euler = Euler;
-	exports.Vector4 = Vector4;
-	exports.Vector3 = Vector3;
-	exports.Vector2 = Vector2;
-	exports.Quaternion = Quaternion;
-	exports.Color = Color;
-	exports.SphericalHarmonics3 = SphericalHarmonics3;
-	exports.ImmediateRenderObject = ImmediateRenderObject;
-	exports.VertexNormalsHelper = VertexNormalsHelper;
-	exports.SpotLightHelper = SpotLightHelper;
-	exports.SkeletonHelper = SkeletonHelper;
-	exports.PointLightHelper = PointLightHelper;
-	exports.RectAreaLightHelper = RectAreaLightHelper;
-	exports.HemisphereLightHelper = HemisphereLightHelper;
-	exports.LightProbeHelper = LightProbeHelper;
-	exports.GridHelper = GridHelper;
-	exports.PolarGridHelper = PolarGridHelper;
-	exports.PositionalAudioHelper = PositionalAudioHelper;
-	exports.FaceNormalsHelper = FaceNormalsHelper;
-	exports.DirectionalLightHelper = DirectionalLightHelper;
-	exports.CameraHelper = CameraHelper;
-	exports.BoxHelper = BoxHelper;
-	exports.Box3Helper = Box3Helper;
-	exports.PlaneHelper = PlaneHelper;
-	exports.ArrowHelper = ArrowHelper;
-	exports.AxesHelper = AxesHelper;
-	exports.Shape = Shape;
-	exports.Path = Path;
-	exports.ShapePath = ShapePath;
-	exports.Font = Font;
-	exports.CurvePath = CurvePath;
-	exports.Curve = Curve;
-	exports.ImageUtils = ImageUtils;
-	exports.ShapeUtils = ShapeUtils;
-	exports.WebGLUtils = WebGLUtils;
-	exports.WireframeGeometry = WireframeGeometry;
-	exports.ParametricGeometry = ParametricGeometry;
-	exports.ParametricBufferGeometry = ParametricBufferGeometry;
-	exports.TetrahedronGeometry = TetrahedronGeometry;
-	exports.TetrahedronBufferGeometry = TetrahedronBufferGeometry;
-	exports.OctahedronGeometry = OctahedronGeometry;
-	exports.OctahedronBufferGeometry = OctahedronBufferGeometry;
-	exports.IcosahedronGeometry = IcosahedronGeometry;
-	exports.IcosahedronBufferGeometry = IcosahedronBufferGeometry;
-	exports.DodecahedronGeometry = DodecahedronGeometry;
-	exports.DodecahedronBufferGeometry = DodecahedronBufferGeometry;
-	exports.PolyhedronGeometry = PolyhedronGeometry;
-	exports.PolyhedronBufferGeometry = PolyhedronBufferGeometry;
-	exports.TubeGeometry = TubeGeometry;
-	exports.TubeBufferGeometry = TubeBufferGeometry;
-	exports.TorusKnotGeometry = TorusKnotGeometry;
-	exports.TorusKnotBufferGeometry = TorusKnotBufferGeometry;
-	exports.TorusGeometry = TorusGeometry;
-	exports.TorusBufferGeometry = TorusBufferGeometry;
-	exports.TextGeometry = TextGeometry;
-	exports.TextBufferGeometry = TextBufferGeometry;
-	exports.SphereGeometry = SphereGeometry;
-	exports.SphereBufferGeometry = SphereBufferGeometry;
-	exports.RingGeometry = RingGeometry;
-	exports.RingBufferGeometry = RingBufferGeometry;
-	exports.PlaneGeometry = PlaneGeometry;
-	exports.PlaneBufferGeometry = PlaneBufferGeometry;
-	exports.LatheGeometry = LatheGeometry;
-	exports.LatheBufferGeometry = LatheBufferGeometry;
-	exports.ShapeGeometry = ShapeGeometry;
-	exports.ShapeBufferGeometry = ShapeBufferGeometry;
-	exports.ExtrudeGeometry = ExtrudeGeometry;
-	exports.ExtrudeBufferGeometry = ExtrudeBufferGeometry;
-	exports.EdgesGeometry = EdgesGeometry;
-	exports.ConeGeometry = ConeGeometry;
-	exports.ConeBufferGeometry = ConeBufferGeometry;
-	exports.CylinderGeometry = CylinderGeometry;
-	exports.CylinderBufferGeometry = CylinderBufferGeometry;
-	exports.CircleGeometry = CircleGeometry;
-	exports.CircleBufferGeometry = CircleBufferGeometry;
-	exports.BoxGeometry = BoxGeometry;
-	exports.CubeGeometry = BoxGeometry;
-	exports.BoxBufferGeometry = BoxBufferGeometry;
-	exports.ShadowMaterial = ShadowMaterial;
-	exports.SpriteMaterial = SpriteMaterial;
-	exports.RawShaderMaterial = RawShaderMaterial;
-	exports.ShaderMaterial = ShaderMaterial;
-	exports.PointsMaterial = PointsMaterial;
-	exports.MeshPhysicalMaterial = MeshPhysicalMaterial;
-	exports.MeshStandardMaterial = MeshStandardMaterial;
-	exports.MeshPhongMaterial = MeshPhongMaterial;
-	exports.MeshToonMaterial = MeshToonMaterial;
-	exports.MeshNormalMaterial = MeshNormalMaterial;
-	exports.MeshLambertMaterial = MeshLambertMaterial;
+	exports.Matrix4 = Matrix4;
+	exports.MaxEquation = MaxEquation;
+	exports.Mesh = Mesh;
+	exports.MeshBasicMaterial = MeshBasicMaterial;
 	exports.MeshDepthMaterial = MeshDepthMaterial;
 	exports.MeshDistanceMaterial = MeshDistanceMaterial;
-	exports.MeshBasicMaterial = MeshBasicMaterial;
+	exports.MeshFaceMaterial = MeshFaceMaterial;
+	exports.MeshLambertMaterial = MeshLambertMaterial;
 	exports.MeshMatcapMaterial = MeshMatcapMaterial;
-	exports.LineDashedMaterial = LineDashedMaterial;
-	exports.LineBasicMaterial = LineBasicMaterial;
-	exports.Material = Material;
-	exports.Float64BufferAttribute = Float64BufferAttribute;
-	exports.Float32BufferAttribute = Float32BufferAttribute;
-	exports.Uint32BufferAttribute = Uint32BufferAttribute;
-	exports.Int32BufferAttribute = Int32BufferAttribute;
-	exports.Uint16BufferAttribute = Uint16BufferAttribute;
-	exports.Int16BufferAttribute = Int16BufferAttribute;
-	exports.Uint8ClampedBufferAttribute = Uint8ClampedBufferAttribute;
-	exports.Uint8BufferAttribute = Uint8BufferAttribute;
-	exports.Int8BufferAttribute = Int8BufferAttribute;
-	exports.BufferAttribute = BufferAttribute;
-	exports.ArcCurve = ArcCurve;
-	exports.CatmullRomCurve3 = CatmullRomCurve3;
-	exports.CubicBezierCurve = CubicBezierCurve;
-	exports.CubicBezierCurve3 = CubicBezierCurve3;
-	exports.EllipseCurve = EllipseCurve;
-	exports.LineCurve = LineCurve;
-	exports.LineCurve3 = LineCurve3;
-	exports.QuadraticBezierCurve = QuadraticBezierCurve;
-	exports.QuadraticBezierCurve3 = QuadraticBezierCurve3;
-	exports.SplineCurve = SplineCurve;
-	exports.REVISION = REVISION;
-	exports.MOUSE = MOUSE;
-	exports.CullFaceNone = CullFaceNone;
-	exports.CullFaceBack = CullFaceBack;
-	exports.CullFaceFront = CullFaceFront;
-	exports.CullFaceFrontBack = CullFaceFrontBack;
-	exports.FrontFaceDirectionCW = FrontFaceDirectionCW;
-	exports.FrontFaceDirectionCCW = FrontFaceDirectionCCW;
-	exports.BasicShadowMap = BasicShadowMap;
-	exports.PCFShadowMap = PCFShadowMap;
-	exports.PCFSoftShadowMap = PCFSoftShadowMap;
-	exports.FrontSide = FrontSide;
-	exports.BackSide = BackSide;
-	exports.DoubleSide = DoubleSide;
-	exports.FlatShading = FlatShading;
-	exports.SmoothShading = SmoothShading;
-	exports.NoColors = NoColors;
-	exports.FaceColors = FaceColors;
-	exports.VertexColors = VertexColors;
-	exports.NoBlending = NoBlending;
-	exports.NormalBlending = NormalBlending;
-	exports.AdditiveBlending = AdditiveBlending;
-	exports.SubtractiveBlending = SubtractiveBlending;
-	exports.MultiplyBlending = MultiplyBlending;
-	exports.CustomBlending = CustomBlending;
-	exports.AddEquation = AddEquation;
-	exports.SubtractEquation = SubtractEquation;
-	exports.ReverseSubtractEquation = ReverseSubtractEquation;
+	exports.MeshNormalMaterial = MeshNormalMaterial;
+	exports.MeshPhongMaterial = MeshPhongMaterial;
+	exports.MeshPhysicalMaterial = MeshPhysicalMaterial;
+	exports.MeshStandardMaterial = MeshStandardMaterial;
+	exports.MeshToonMaterial = MeshToonMaterial;
 	exports.MinEquation = MinEquation;
-	exports.MaxEquation = MaxEquation;
-	exports.ZeroFactor = ZeroFactor;
-	exports.OneFactor = OneFactor;
-	exports.SrcColorFactor = SrcColorFactor;
-	exports.OneMinusSrcColorFactor = OneMinusSrcColorFactor;
-	exports.SrcAlphaFactor = SrcAlphaFactor;
-	exports.OneMinusSrcAlphaFactor = OneMinusSrcAlphaFactor;
-	exports.DstAlphaFactor = DstAlphaFactor;
-	exports.OneMinusDstAlphaFactor = OneMinusDstAlphaFactor;
-	exports.DstColorFactor = DstColorFactor;
-	exports.OneMinusDstColorFactor = OneMinusDstColorFactor;
-	exports.SrcAlphaSaturateFactor = SrcAlphaSaturateFactor;
-	exports.NeverDepth = NeverDepth;
-	exports.AlwaysDepth = AlwaysDepth;
-	exports.LessDepth = LessDepth;
-	exports.LessEqualDepth = LessEqualDepth;
-	exports.EqualDepth = EqualDepth;
-	exports.GreaterEqualDepth = GreaterEqualDepth;
-	exports.GreaterDepth = GreaterDepth;
-	exports.NotEqualDepth = NotEqualDepth;
-	exports.MultiplyOperation = MultiplyOperation;
-	exports.MixOperation = MixOperation;
-	exports.AddOperation = AddOperation;
-	exports.NoToneMapping = NoToneMapping;
-	exports.LinearToneMapping = LinearToneMapping;
-	exports.ReinhardToneMapping = ReinhardToneMapping;
-	exports.Uncharted2ToneMapping = Uncharted2ToneMapping;
-	exports.CineonToneMapping = CineonToneMapping;
-	exports.ACESFilmicToneMapping = ACESFilmicToneMapping;
-	exports.UVMapping = UVMapping;
-	exports.CubeReflectionMapping = CubeReflectionMapping;
-	exports.CubeRefractionMapping = CubeRefractionMapping;
-	exports.EquirectangularReflectionMapping = EquirectangularReflectionMapping;
-	exports.EquirectangularRefractionMapping = EquirectangularRefractionMapping;
-	exports.SphericalReflectionMapping = SphericalReflectionMapping;
-	exports.CubeUVReflectionMapping = CubeUVReflectionMapping;
-	exports.CubeUVRefractionMapping = CubeUVRefractionMapping;
-	exports.RepeatWrapping = RepeatWrapping;
-	exports.ClampToEdgeWrapping = ClampToEdgeWrapping;
-	exports.MirroredRepeatWrapping = MirroredRepeatWrapping;
-	exports.NearestFilter = NearestFilter;
-	exports.NearestMipMapNearestFilter = NearestMipMapNearestFilter;
-	exports.NearestMipMapLinearFilter = NearestMipMapLinearFilter;
-	exports.LinearFilter = LinearFilter;
-	exports.LinearMipMapNearestFilter = LinearMipMapNearestFilter;
-	exports.LinearMipMapLinearFilter = LinearMipMapLinearFilter;
-	exports.UnsignedByteType = UnsignedByteType;
-	exports.ByteType = ByteType;
-	exports.ShortType = ShortType;
-	exports.UnsignedShortType = UnsignedShortType;
-	exports.IntType = IntType;
-	exports.UnsignedIntType = UnsignedIntType;
-	exports.FloatType = FloatType;
-	exports.HalfFloatType = HalfFloatType;
-	exports.UnsignedShort4444Type = UnsignedShort4444Type;
-	exports.UnsignedShort5551Type = UnsignedShort5551Type;
-	exports.UnsignedShort565Type = UnsignedShort565Type;
-	exports.UnsignedInt248Type = UnsignedInt248Type;
-	exports.AlphaFormat = AlphaFormat;
-	exports.RGBFormat = RGBFormat;
+	exports.MirroredRepeatWrapping = MirroredRepeatWrapping;
+	exports.MixOperation = MixOperation;
+	exports.MultiMaterial = MultiMaterial;
+	exports.MultiplyBlending = MultiplyBlending;
+	exports.MultiplyOperation = MultiplyOperation;
+	exports.NearestFilter = NearestFilter;
+	exports.NearestMipMapLinearFilter = NearestMipMapLinearFilter;
+	exports.NearestMipMapNearestFilter = NearestMipMapNearestFilter;
+	exports.NeverDepth = NeverDepth;
+	exports.NoBlending = NoBlending;
+	exports.NoColors = NoColors;
+	exports.NoToneMapping = NoToneMapping;
+	exports.NormalBlending = NormalBlending;
+	exports.NotEqualDepth = NotEqualDepth;
+	exports.NumberKeyframeTrack = NumberKeyframeTrack;
+	exports.Object3D = Object3D;
+	exports.ObjectLoader = ObjectLoader;
+	exports.ObjectSpaceNormalMap = ObjectSpaceNormalMap;
+	exports.OctahedronBufferGeometry = OctahedronBufferGeometry;
+	exports.OctahedronGeometry = OctahedronGeometry;
+	exports.OneFactor = OneFactor;
+	exports.OneMinusDstAlphaFactor = OneMinusDstAlphaFactor;
+	exports.OneMinusDstColorFactor = OneMinusDstColorFactor;
+	exports.OneMinusSrcAlphaFactor = OneMinusSrcAlphaFactor;
+	exports.OneMinusSrcColorFactor = OneMinusSrcColorFactor;
+	exports.OrthographicCamera = OrthographicCamera;
+	exports.PCFShadowMap = PCFShadowMap;
+	exports.PCFSoftShadowMap = PCFSoftShadowMap;
+	exports.ParametricBufferGeometry = ParametricBufferGeometry;
+	exports.ParametricGeometry = ParametricGeometry;
+	exports.Particle = Particle;
+	exports.ParticleBasicMaterial = ParticleBasicMaterial;
+	exports.ParticleSystem = ParticleSystem;
+	exports.ParticleSystemMaterial = ParticleSystemMaterial;
+	exports.Path = Path;
+	exports.PerspectiveCamera = PerspectiveCamera;
+	exports.Plane = Plane;
+	exports.PlaneBufferGeometry = PlaneBufferGeometry;
+	exports.PlaneGeometry = PlaneGeometry;
+	exports.PlaneHelper = PlaneHelper;
+	exports.PointCloud = PointCloud;
+	exports.PointCloudMaterial = PointCloudMaterial;
+	exports.PointLight = PointLight;
+	exports.PointLightHelper = PointLightHelper;
+	exports.Points = Points;
+	exports.PointsMaterial = PointsMaterial;
+	exports.PolarGridHelper = PolarGridHelper;
+	exports.PolyhedronBufferGeometry = PolyhedronBufferGeometry;
+	exports.PolyhedronGeometry = PolyhedronGeometry;
+	exports.PositionalAudio = PositionalAudio;
+	exports.PositionalAudioHelper = PositionalAudioHelper;
+	exports.Projector = Projector;
+	exports.PropertyBinding = PropertyBinding;
+	exports.PropertyMixer = PropertyMixer;
+	exports.QuadraticBezierCurve = QuadraticBezierCurve;
+	exports.QuadraticBezierCurve3 = QuadraticBezierCurve3;
+	exports.Quaternion = Quaternion;
+	exports.QuaternionKeyframeTrack = QuaternionKeyframeTrack;
+	exports.QuaternionLinearInterpolant = QuaternionLinearInterpolant;
+	exports.REVISION = REVISION;
+	exports.RGBADepthPacking = RGBADepthPacking;
 	exports.RGBAFormat = RGBAFormat;
-	exports.LuminanceFormat = LuminanceFormat;
-	exports.LuminanceAlphaFormat = LuminanceAlphaFormat;
-	exports.RGBEFormat = RGBEFormat;
-	exports.DepthFormat = DepthFormat;
-	exports.DepthStencilFormat = DepthStencilFormat;
-	exports.RedFormat = RedFormat;
-	exports.RGB_S3TC_DXT1_Format = RGB_S3TC_DXT1_Format;
-	exports.RGBA_S3TC_DXT1_Format = RGBA_S3TC_DXT1_Format;
-	exports.RGBA_S3TC_DXT3_Format = RGBA_S3TC_DXT3_Format;
-	exports.RGBA_S3TC_DXT5_Format = RGBA_S3TC_DXT5_Format;
-	exports.RGB_PVRTC_4BPPV1_Format = RGB_PVRTC_4BPPV1_Format;
-	exports.RGB_PVRTC_2BPPV1_Format = RGB_PVRTC_2BPPV1_Format;
-	exports.RGBA_PVRTC_4BPPV1_Format = RGBA_PVRTC_4BPPV1_Format;
-	exports.RGBA_PVRTC_2BPPV1_Format = RGBA_PVRTC_2BPPV1_Format;
-	exports.RGB_ETC1_Format = RGB_ETC1_Format;
+	exports.RGBA_ASTC_10x10_Format = RGBA_ASTC_10x10_Format;
+	exports.RGBA_ASTC_10x5_Format = RGBA_ASTC_10x5_Format;
+	exports.RGBA_ASTC_10x6_Format = RGBA_ASTC_10x6_Format;
+	exports.RGBA_ASTC_10x8_Format = RGBA_ASTC_10x8_Format;
+	exports.RGBA_ASTC_12x10_Format = RGBA_ASTC_12x10_Format;
+	exports.RGBA_ASTC_12x12_Format = RGBA_ASTC_12x12_Format;
 	exports.RGBA_ASTC_4x4_Format = RGBA_ASTC_4x4_Format;
 	exports.RGBA_ASTC_5x4_Format = RGBA_ASTC_5x4_Format;
 	exports.RGBA_ASTC_5x5_Format = RGBA_ASTC_5x5_Format;
@@ -48981,73 +48926,127 @@
 	exports.RGBA_ASTC_8x5_Format = RGBA_ASTC_8x5_Format;
 	exports.RGBA_ASTC_8x6_Format = RGBA_ASTC_8x6_Format;
 	exports.RGBA_ASTC_8x8_Format = RGBA_ASTC_8x8_Format;
-	exports.RGBA_ASTC_10x5_Format = RGBA_ASTC_10x5_Format;
-	exports.RGBA_ASTC_10x6_Format = RGBA_ASTC_10x6_Format;
-	exports.RGBA_ASTC_10x8_Format = RGBA_ASTC_10x8_Format;
-	exports.RGBA_ASTC_10x10_Format = RGBA_ASTC_10x10_Format;
-	exports.RGBA_ASTC_12x10_Format = RGBA_ASTC_12x10_Format;
-	exports.RGBA_ASTC_12x12_Format = RGBA_ASTC_12x12_Format;
-	exports.LoopOnce = LoopOnce;
-	exports.LoopRepeat = LoopRepeat;
-	exports.LoopPingPong = LoopPingPong;
-	exports.InterpolateDiscrete = InterpolateDiscrete;
-	exports.InterpolateLinear = InterpolateLinear;
-	exports.InterpolateSmooth = InterpolateSmooth;
-	exports.ZeroCurvatureEnding = ZeroCurvatureEnding;
-	exports.ZeroSlopeEnding = ZeroSlopeEnding;
-	exports.WrapAroundEnding = WrapAroundEnding;
-	exports.TrianglesDrawMode = TrianglesDrawMode;
-	exports.TriangleStripDrawMode = TriangleStripDrawMode;
-	exports.TriangleFanDrawMode = TriangleFanDrawMode;
-	exports.LinearEncoding = LinearEncoding;
-	exports.sRGBEncoding = sRGBEncoding;
-	exports.GammaEncoding = GammaEncoding;
+	exports.RGBA_PVRTC_2BPPV1_Format = RGBA_PVRTC_2BPPV1_Format;
+	exports.RGBA_PVRTC_4BPPV1_Format = RGBA_PVRTC_4BPPV1_Format;
+	exports.RGBA_S3TC_DXT1_Format = RGBA_S3TC_DXT1_Format;
+	exports.RGBA_S3TC_DXT3_Format = RGBA_S3TC_DXT3_Format;
+	exports.RGBA_S3TC_DXT5_Format = RGBA_S3TC_DXT5_Format;
+	exports.RGBDEncoding = RGBDEncoding;
 	exports.RGBEEncoding = RGBEEncoding;
-	exports.LogLuvEncoding = LogLuvEncoding;
-	exports.RGBM7Encoding = RGBM7Encoding;
+	exports.RGBEFormat = RGBEFormat;
+	exports.RGBFormat = RGBFormat;
 	exports.RGBM16Encoding = RGBM16Encoding;
-	exports.RGBDEncoding = RGBDEncoding;
-	exports.BasicDepthPacking = BasicDepthPacking;
-	exports.RGBADepthPacking = RGBADepthPacking;
+	exports.RGBM7Encoding = RGBM7Encoding;
+	exports.RGB_ETC1_Format = RGB_ETC1_Format;
+	exports.RGB_PVRTC_2BPPV1_Format = RGB_PVRTC_2BPPV1_Format;
+	exports.RGB_PVRTC_4BPPV1_Format = RGB_PVRTC_4BPPV1_Format;
+	exports.RGB_S3TC_DXT1_Format = RGB_S3TC_DXT1_Format;
+	exports.RawShaderMaterial = RawShaderMaterial;
+	exports.Ray = Ray;
+	exports.Raycaster = Raycaster;
+	exports.RectAreaLight = RectAreaLight;
+	exports.RectAreaLightHelper = RectAreaLightHelper;
+	exports.RedFormat = RedFormat;
+	exports.ReinhardToneMapping = ReinhardToneMapping;
+	exports.RepeatWrapping = RepeatWrapping;
+	exports.ReverseSubtractEquation = ReverseSubtractEquation;
+	exports.RingBufferGeometry = RingBufferGeometry;
+	exports.RingGeometry = RingGeometry;
+	exports.Scene = Scene;
+	exports.SceneUtils = SceneUtils;
+	exports.ShaderChunk = ShaderChunk;
+	exports.ShaderLib = ShaderLib;
+	exports.ShaderMaterial = ShaderMaterial;
+	exports.ShadowMaterial = ShadowMaterial;
+	exports.Shape = Shape;
+	exports.ShapeBufferGeometry = ShapeBufferGeometry;
+	exports.ShapeGeometry = ShapeGeometry;
+	exports.ShapePath = ShapePath;
+	exports.ShapeUtils = ShapeUtils;
+	exports.ShortType = ShortType;
+	exports.Skeleton = Skeleton;
+	exports.SkeletonHelper = SkeletonHelper;
+	exports.SkinnedMesh = SkinnedMesh;
+	exports.SmoothShading = SmoothShading;
+	exports.Sphere = Sphere;
+	exports.SphereBufferGeometry = SphereBufferGeometry;
+	exports.SphereGeometry = SphereGeometry;
+	exports.Spherical = Spherical;
+	exports.SphericalHarmonics3 = SphericalHarmonics3;
+	exports.SphericalReflectionMapping = SphericalReflectionMapping;
+	exports.Spline = Spline;
+	exports.SplineCurve = SplineCurve;
+	exports.SplineCurve3 = SplineCurve3;
+	exports.SpotLight = SpotLight;
+	exports.SpotLightHelper = SpotLightHelper;
+	exports.SpotLightShadow = SpotLightShadow;
+	exports.Sprite = Sprite;
+	exports.SpriteMaterial = SpriteMaterial;
+	exports.SrcAlphaFactor = SrcAlphaFactor;
+	exports.SrcAlphaSaturateFactor = SrcAlphaSaturateFactor;
+	exports.SrcColorFactor = SrcColorFactor;
+	exports.StereoCamera = StereoCamera;
+	exports.StringKeyframeTrack = StringKeyframeTrack;
+	exports.SubtractEquation = SubtractEquation;
+	exports.SubtractiveBlending = SubtractiveBlending;
 	exports.TangentSpaceNormalMap = TangentSpaceNormalMap;
-	exports.ObjectSpaceNormalMap = ObjectSpaceNormalMap;
-	exports.Face4 = Face4;
-	exports.LineStrip = LineStrip;
-	exports.LinePieces = LinePieces;
-	exports.MeshFaceMaterial = MeshFaceMaterial;
-	exports.MultiMaterial = MultiMaterial;
-	exports.PointCloud = PointCloud;
-	exports.Particle = Particle;
-	exports.ParticleSystem = ParticleSystem;
-	exports.PointCloudMaterial = PointCloudMaterial;
-	exports.ParticleBasicMaterial = ParticleBasicMaterial;
-	exports.ParticleSystemMaterial = ParticleSystemMaterial;
-	exports.Vertex = Vertex;
-	exports.DynamicBufferAttribute = DynamicBufferAttribute;
-	exports.Int8Attribute = Int8Attribute;
-	exports.Uint8Attribute = Uint8Attribute;
-	exports.Uint8ClampedAttribute = Uint8ClampedAttribute;
-	exports.Int16Attribute = Int16Attribute;
+	exports.TetrahedronBufferGeometry = TetrahedronBufferGeometry;
+	exports.TetrahedronGeometry = TetrahedronGeometry;
+	exports.TextBufferGeometry = TextBufferGeometry;
+	exports.TextGeometry = TextGeometry;
+	exports.Texture = Texture;
+	exports.TextureLoader = TextureLoader;
+	exports.TorusBufferGeometry = TorusBufferGeometry;
+	exports.TorusGeometry = TorusGeometry;
+	exports.TorusKnotBufferGeometry = TorusKnotBufferGeometry;
+	exports.TorusKnotGeometry = TorusKnotGeometry;
+	exports.Triangle = Triangle;
+	exports.TriangleFanDrawMode = TriangleFanDrawMode;
+	exports.TriangleStripDrawMode = TriangleStripDrawMode;
+	exports.TrianglesDrawMode = TrianglesDrawMode;
+	exports.TubeBufferGeometry = TubeBufferGeometry;
+	exports.TubeGeometry = TubeGeometry;
+	exports.UVMapping = UVMapping;
 	exports.Uint16Attribute = Uint16Attribute;
-	exports.Int32Attribute = Int32Attribute;
+	exports.Uint16BufferAttribute = Uint16BufferAttribute;
 	exports.Uint32Attribute = Uint32Attribute;
-	exports.Float32Attribute = Float32Attribute;
-	exports.Float64Attribute = Float64Attribute;
-	exports.ClosedSplineCurve3 = ClosedSplineCurve3;
-	exports.SplineCurve3 = SplineCurve3;
-	exports.Spline = Spline;
-	exports.AxisHelper = AxisHelper;
-	exports.BoundingBoxHelper = BoundingBoxHelper;
-	exports.EdgesHelper = EdgesHelper;
+	exports.Uint32BufferAttribute = Uint32BufferAttribute;
+	exports.Uint8Attribute = Uint8Attribute;
+	exports.Uint8BufferAttribute = Uint8BufferAttribute;
+	exports.Uint8ClampedAttribute = Uint8ClampedAttribute;
+	exports.Uint8ClampedBufferAttribute = Uint8ClampedBufferAttribute;
+	exports.Uncharted2ToneMapping = Uncharted2ToneMapping;
+	exports.Uniform = Uniform;
+	exports.UniformsLib = UniformsLib;
+	exports.UniformsUtils = UniformsUtils;
+	exports.UnsignedByteType = UnsignedByteType;
+	exports.UnsignedInt248Type = UnsignedInt248Type;
+	exports.UnsignedIntType = UnsignedIntType;
+	exports.UnsignedShort4444Type = UnsignedShort4444Type;
+	exports.UnsignedShort5551Type = UnsignedShort5551Type;
+	exports.UnsignedShort565Type = UnsignedShort565Type;
+	exports.UnsignedShortType = UnsignedShortType;
+	exports.Vector2 = Vector2;
+	exports.Vector3 = Vector3;
+	exports.Vector4 = Vector4;
+	exports.VectorKeyframeTrack = VectorKeyframeTrack;
+	exports.Vertex = Vertex;
+	exports.VertexColors = VertexColors;
+	exports.VertexNormalsHelper = VertexNormalsHelper;
+	exports.VideoTexture = VideoTexture;
+	exports.WebGLMultisampleRenderTarget = WebGLMultisampleRenderTarget;
+	exports.WebGLRenderTarget = WebGLRenderTarget;
+	exports.WebGLRenderTargetCube = WebGLRenderTargetCube;
+	exports.WebGLRenderer = WebGLRenderer;
+	exports.WebGLUtils = WebGLUtils;
+	exports.WireframeGeometry = WireframeGeometry;
 	exports.WireframeHelper = WireframeHelper;
+	exports.WrapAroundEnding = WrapAroundEnding;
 	exports.XHRLoader = XHRLoader;
-	exports.BinaryTextureLoader = BinaryTextureLoader;
-	exports.GeometryUtils = GeometryUtils;
-	exports.Projector = Projector;
-	exports.CanvasRenderer = CanvasRenderer;
-	exports.JSONLoader = JSONLoader;
-	exports.SceneUtils = SceneUtils;
-	exports.LensFlare = LensFlare;
+	exports.ZeroCurvatureEnding = ZeroCurvatureEnding;
+	exports.ZeroFactor = ZeroFactor;
+	exports.ZeroSlopeEnding = ZeroSlopeEnding;
+	exports.sRGBEncoding = sRGBEncoding;
 
 	Object.defineProperty(exports, '__esModule', { value: true });
 

تفاوت فایلی نمایش داده نمی شود زیرا این فایل بسیار بزرگ است
+ 68 - 294
build/three.min.js


تفاوت فایلی نمایش داده نمی شود زیرا این فایل بسیار بزرگ است
+ 33 - 34
build/three.module.js


برخی فایل ها در این مقایسه diff نمایش داده نمی شوند زیرا تعداد فایل ها بسیار زیاد است