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@@ -5,19 +5,13 @@
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<h2>Example</h2>
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-<code>// geometry with random points
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+<code>var geometry = new THREE.Geometry()
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-var geometry = new THREE.Geometry()
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+geometry.vertices.push( new THREE.Vector3( -10, 10, 0 ) );
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+geometry.vertices.push( new THREE.Vector3( -10, -10, 0 ) );
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+geometry.vertices.push( new THREE.Vector3( 10, -10, 0 ) );
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-for ( var i = 0; i < 10000; i ++ ) {
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-
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- var vertex = new THREE.Vector3();
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- vertex.x = Math.random() * 1000 - 500;
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- vertex.y = Math.random() * 1000 - 500;
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- vertex.z = Math.random() * 1000 - 500;
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- geometry.vertices.push( vertex );
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-
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-}
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+geometry.faces.push( new THREE.Face3( 0, 1, 2 ) );
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geometry.computeBoundingSphere();
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</code>
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