@@ -177,9 +177,9 @@ void main() {
#ifdef USE_SHEEN
- float sheen = max3( material.sheenColor );
+ float sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );
- outgoingLight = outgoingLight * ( 1.0 - 0.157 * sheen ) + sheenSpecular;
+ outgoingLight = outgoingLight * sheenEnergyComp + sheenSpecular;
#endif