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Changed links in webgl_postprocessing_unreal_bloom example.

Mr.doob 7 年之前
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共有 1 个文件被更改,包括 3 次插入4 次删除
  1. 3 4
      examples/webgl_postprocessing_unreal_bloom.html

+ 3 - 4
examples/webgl_postprocessing_unreal_bloom.html

@@ -38,14 +38,13 @@
 
 		<div id="info">
 			<a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> - Bloom pass by <a href="http://eduperiment.com" target="_blank" rel="noopener">Prashant Sharma</a> and <a href="https://clara.io" target="_blank" rel="noopener">Ben Houston</a>
-			<p>			
+			<p>
 				This Bloom Pass is inspired by the bloom pass of the Unreal Engine. It creates a mip map chain of bloom textures and blur them
 				with different radii. Because of the weigted combination of mips, and since larger blurs are done on higher mips, this bloom
 				is better in quality and performance.
 			</p>
-			Model: <a href="https://sketchfab.com/models/d3f50a66fee74c6588dd9bc92f7fe7b3" target="_blank" rel="noopener">Primary Ion Drive</a> by
-			<a href="https://sketchfab.com/indierocktopus" target="_blank" rel="noopener">indierocktopus</a>, CC Attribution.<br/>
-			Details in <a href="https://blog.sketchfab.com/art-spotlight-primary-ion-drive/" target="_blank" rel="noopener">Art Spotlight</a> blog post.
+			Model: <a href="https://blog.sketchfab.com/art-spotlight-primary-ion-drive/" target="_blank" rel="noopener">Primary Ion Drive</a> by
+			<a href="http://mjmurdock.com/" target="_blank" rel="noopener">indierocktopus</a>, CC Attribution.
 		</div>
 
 		<script src="../build/three.js"></script>