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Ray: Slightly optimize .intersectsSphere()

Mugen87 7 years ago
parent
commit
8288ae7c33
1 changed files with 1 additions and 1 deletions
  1. 1 1
      src/math/Ray.js

+ 1 - 1
src/math/Ray.js

@@ -290,7 +290,7 @@ Object.assign( Ray.prototype, {
 
 
 	intersectsSphere: function ( sphere ) {
 	intersectsSphere: function ( sphere ) {
 
 
-		return this.distanceToPoint( sphere.center ) <= sphere.radius;
+		return this.distanceSqToPoint( sphere.center ) <= ( sphere.radius * sphere.radius );
 
 
 	},
 	},