@@ -79,7 +79,7 @@
ambientLight = new THREE.AmbientLight( 0x444444 );
scene.add( ambientLight );
- pointLight = new THREE.PointLight( 0xffffff, 1.25, 1000 );
+ pointLight = new THREE.PointLight( 0xffffff, 2, 1000 );
pointLight.position.set( 0, 0, 600 );
scene.add( pointLight );
@@ -50,7 +50,7 @@
function createLight( color ) {
- const intensity = 1.5;
+ const intensity = 2;
const light = new THREE.PointLight( color, intensity, 20 );
light.castShadow = true;