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@@ -28,7 +28,7 @@ function UniformsCache() {
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case 'DirectionalLight':
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uniforms = {
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direction: new Vector3(),
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- color: new Color(),
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+ color: new Color()
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};
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break;
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@@ -40,7 +40,7 @@ function UniformsCache() {
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distance: 0,
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coneCos: 0,
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penumbraCos: 0,
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- decay: 0,
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+ decay: 0
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};
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break;
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@@ -49,7 +49,7 @@ function UniformsCache() {
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position: new Vector3(),
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color: new Color(),
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distance: 0,
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- decay: 0,
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+ decay: 0
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};
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break;
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@@ -169,7 +169,7 @@ function WebGLLights() {
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numDirectionalShadows: - 1,
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numPointShadows: - 1,
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- numSpotShadows: - 1,
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+ numSpotShadows: - 1
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},
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ambient: [ 0, 0, 0 ],
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