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Merge pull request #5013 from gero3/patch-25

Make use of [] instead of new Array()
Mr.doob 11 years ago
parent
commit
84542e24a7
1 changed files with 4 additions and 4 deletions
  1. 4 4
      src/renderers/WebGLRenderer.js

+ 4 - 4
src/renderers/WebGLRenderer.js

@@ -171,10 +171,10 @@ THREE.WebGLRenderer = function ( parameters ) {
 	_lights = {
 
 		ambient: [ 0, 0, 0 ],
-		directional: { length: 0, colors: new Array(), positions: new Array() },
-		point: { length: 0, colors: new Array(), positions: new Array(), distances: new Array() },
-		spot: { length: 0, colors: new Array(), positions: new Array(), distances: new Array(), directions: new Array(), anglesCos: new Array(), exponents: new Array() },
-		hemi: { length: 0, skyColors: new Array(), groundColors: new Array(), positions: new Array() }
+		directional: { length: 0, colors:[], positions: [] },
+		point: { length: 0, colors: [], positions: [], distances: [] },
+		spot: { length: 0, colors: [], positions: [], distances: [], directions: [], anglesCos: [], exponents: [] },
+		hemi: { length: 0, skyColors: [], groundColors: [], positions: [] }
 
 	};