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@@ -63,11 +63,6 @@ THREE.PolyhedronGeometry = function ( vertices, faces, radius, detail ) {
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}
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- // Merge vertices
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-
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- this.mergeVertices();
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-
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-
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// Apply radius
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for ( var i = 0, l = this.vertices.length; i < l; i ++ ) {
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@@ -77,6 +72,17 @@ THREE.PolyhedronGeometry = function ( vertices, faces, radius, detail ) {
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}
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+ // Merge vertices
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+
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+ this.mergeVertices();
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+
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+ this.computeCentroids();
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+
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+ this.computeFaceNormals();
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+
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+ this.boundingSphere = new THREE.Sphere( new THREE.Vector3(), radius );
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+
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+
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// Project vector onto sphere's surface
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function prepare( vector ) {
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@@ -101,7 +107,6 @@ THREE.PolyhedronGeometry = function ( vertices, faces, radius, detail ) {
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var face = new THREE.Face3( v1.index, v2.index, v3.index, [ v1.clone(), v2.clone(), v3.clone() ] );
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face.centroid.add( v1 ).add( v2 ).add( v3 ).divideScalar( 3 );
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- face.normal.copy( face.centroid ).normalize();
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that.faces.push( face );
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var azi = azimuth( face.centroid );
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@@ -213,9 +218,6 @@ THREE.PolyhedronGeometry = function ( vertices, faces, radius, detail ) {
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}
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- this.computeCentroids();
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-
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- this.boundingSphere = new THREE.Sphere( new THREE.Vector3(), radius );
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};
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